diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2022-01-26 17:51:56 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-01-26 17:51:56 -0500 |
commit | 2efbd5f549bd03cfdaea2c84d48d5fb706034464 (patch) | |
tree | 2454365b3478382c4246dc850f700f661377ed46 /include | |
parent | 4188dd405c07943da9fb6d5c048d5845a94e0669 (diff) | |
parent | 3d0326106ed683911da66eee1bf94becadc7a2db (diff) |
Merge pull request #1608 from GriffinRichards/fix-fieldmap
Fix some incorrect fieldmap names
Diffstat (limited to 'include')
-rwxr-xr-x | include/constants/metatile_behaviors.h | 9 | ||||
-rw-r--r-- | include/event_object_movement.h | 18 | ||||
-rw-r--r-- | include/field_player_avatar.h | 2 | ||||
-rw-r--r-- | include/fieldmap.h | 4 | ||||
-rw-r--r-- | include/global.fieldmap.h | 31 | ||||
-rw-r--r-- | include/global.h | 2 | ||||
-rw-r--r-- | include/metatile_behavior.h | 2 | ||||
-rw-r--r-- | include/overworld.h | 8 |
8 files changed, 46 insertions, 30 deletions
diff --git a/include/constants/metatile_behaviors.h b/include/constants/metatile_behaviors.h index 5f37713f3..86f35ce50 100755 --- a/include/constants/metatile_behaviors.h +++ b/include/constants/metatile_behaviors.h @@ -9,7 +9,7 @@ #define MB_UNUSED_05 0x05 #define MB_DEEP_SAND 0x06 #define MB_SHORT_GRASS 0x07 -#define MB_UNUSED_CAVE 0x08 +#define MB_CAVE 0x08 #define MB_LONG_GRASS_SOUTH_EDGE 0x09 #define MB_NO_RUNNING 0x0A #define MB_INDOOR_ENCOUNTER 0x0B @@ -179,8 +179,8 @@ #define MB_UNUSED_AF 0xAF #define MB_SECRET_BASE_PC 0xB0 #define MB_SECRET_BASE_REGISTER_PC 0xB1 -#define MB_SECRET_BASE_UNUSED 0xB2 -#define MB_BLOCK_DECORATION 0xB3 +#define MB_SECRET_BASE_SCENERY 0xB2 +#define MB_SECRET_BASE_TRAINER_SPOT 0xB3 #define MB_SECRET_BASE_DECORATION 0xB4 #define MB_HOLDS_SMALL_DECORATION 0xB5 #define MB_UNUSED_B6 0xB6 @@ -241,6 +241,9 @@ #define MB_UNUSED_ED 0xED #define MB_UNUSED_EE 0xEE #define MB_UNUSED_EF 0xEF + +#define NUM_METATILE_BEHAVIORS 0xF0 + #define MB_INVALID 0xFF #endif // GUARD_METATILE_BEHAVIORS_H diff --git a/include/event_object_movement.h b/include/event_object_movement.h index bd8232027..d31802a67 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -98,7 +98,7 @@ void ObjectEventClearHeldMovementIfActive(struct ObjectEvent *); void TrySpawnObjectEvents(s16, s16); u8 CreateObjectGraphicsSprite(u16, void (*)(struct Sprite *), s16 x, s16 y, u8 subpriority); u8 TrySpawnObjectEvent(u8, u8, u8); -u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 z); +u8 SpawnSpecialObjectEventParameterized(u8 graphicsId, u8 movementBehavior, u8 localId, s16 x, s16 y, u8 elevation); u8 SpawnSpecialObjectEvent(struct ObjectEventTemplate *); void SetSpritePosToMapCoords(s16, s16, s16 *, s16 *); void CameraObjectReset1(void); @@ -128,7 +128,7 @@ u8 GetCollisionAtCoords(struct ObjectEvent *, s16, s16, u32); void MoveCoords(u8, s16 *, s16 *); bool8 ObjectEventIsHeldMovementActive(struct ObjectEvent *); u8 ObjectEventClearHeldMovementIfFinished(struct ObjectEvent *); -u8 GetObjectEventIdByXYZ(u16 x, u16 y, u8 z); +u8 GetObjectEventIdByPosition(u16 x, u16 y, u8 elevation); void SetTrainerMovementType(struct ObjectEvent *objectEvent, u8 movementType); u8 GetTrainerFacingDirectionMovementType(u8 direction); const u8 *GetObjectEventScriptPointerByObjectEventId(u8 objectEventId); @@ -162,17 +162,15 @@ u8 ObjectEventCheckHeldMovementStatus(struct ObjectEvent *objectEvent); u8 ObjectEventGetHeldMovementActionId(struct ObjectEvent *objectEvent); void TryOverrideTemplateCoordsForObjectEvent(const struct ObjectEvent *objectEvent, u8 movementType); void OverrideTemplateCoordsForObjectEvent(const struct ObjectEvent *objectEvent); -void ShiftStillObjectEventCoords(struct ObjectEvent *pObject); -void ObjectEventMoveDestCoords(struct ObjectEvent *pObject, u32 unk_19, s16 *pInt, s16 *pInt1); +void ShiftStillObjectEventCoords(struct ObjectEvent *objEvent); +void ObjectEventMoveDestCoords(struct ObjectEvent *objEvent, u32 direction, s16 *x, s16 *y); u8 AddCameraObject(u8 linkedSpriteId); void UpdateObjectEventsForCameraUpdate(s16 x, s16 y); u8 GetWalkSlowMovementAction(u32); u8 GetJumpMovementAction(u32); -bool8 AreZCoordsCompatible(u8, u8); -u8 ZCoordToPriority(u8); -void ObjectEventUpdateZCoord(struct ObjectEvent *pObject); -void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8); -bool8 IsZCoordMismatchAt(u8, s16, s16); +u8 ElevationToPriority(u8); +void ObjectEventUpdateElevation(struct ObjectEvent *objEvent); +void SetObjectSubpriorityByElevation(u8, struct Sprite *, u8); void UnfreezeObjectEvent(struct ObjectEvent *); u8 FindLockedObjectEventIndex(struct ObjectEvent *); void SetAndStartSpriteAnim(struct Sprite *, u8, u8); @@ -413,7 +411,7 @@ u8 MovementType_Invisible_Step0(struct ObjectEvent *, struct Sprite *); u8 MovementType_Invisible_Step1(struct ObjectEvent *, struct Sprite *); u8 MovementType_Invisible_Step2(struct ObjectEvent *, struct Sprite *); -u8 CreateVirtualObject(u8 graphicsId, u8 virtualObjId, s16 x, s16 y, u8 z, u8 direction); +u8 CreateVirtualObject(u8 graphicsId, u8 virtualObjId, s16 x, s16 y, u8 elevation, u8 direction); void TurnVirtualObject(u8 virtualObjId, u8 direction); void SetVirtualObjectGraphics(u8 virtualObjId, u8 graphicsId); void SetVirtualObjectInvisibility(u8 virtualObjId, bool32 invisible); diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h index 823564f22..d382de08c 100644 --- a/include/field_player_avatar.h +++ b/include/field_player_avatar.h @@ -30,7 +30,7 @@ void PlayerSetAnimId(u8 a, u8 b); bool8 IsPlayerCollidingWithFarawayIslandMew(u8 direction); void PlayerOnBikeCollideWithFarawayIslandMew(u8 direction); u8 CheckForObjectEventCollision(struct ObjectEvent *a, s16 b, s16 c, u8 d, u8 e); -u8 PlayerGetZCoord(void); +u8 PlayerGetElevation(void); void SetPlayerAvatarTransitionFlags(u16 a); void CancelPlayerForcedMovement(void); void InitPlayerAvatar(s16 a, s16 b, u8 c, u8 d); diff --git a/include/fieldmap.h b/include/fieldmap.h index aabfce461..e7497f7bd 100644 --- a/include/fieldmap.h +++ b/include/fieldmap.h @@ -29,10 +29,10 @@ void GetCameraCoords(u16*, u16*); bool8 MapGridIsImpassableAt(int, int); int GetMapBorderIdAt(int x, int y); bool32 CanCameraMoveInDirection(int direction); -u16 GetBehaviorByMetatileId(u16 metatileId); +u16 GetMetatileAttributesById(u16 metatileId); void GetCameraFocusCoords(u16 *x, u16 *y); u8 MapGridGetMetatileLayerTypeAt(int x, int y); -u8 MapGridGetZCoordAt(int x, int y); +u8 MapGridGetElevationAt(int x, int y); bool8 CameraMove(int deltaX, int deltaY); void SaveMapView(void); void SetCameraFocusCoords(u16 x, u16 y); diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 33be942c8..21c354658 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -1,13 +1,30 @@ #ifndef GUARD_GLOBAL_FIELDMAP_H #define GUARD_GLOBAL_FIELDMAP_H -#define METATILE_BEHAVIOR_MASK 0x00FF -#define METATILE_COLLISION_MASK 0x0C00 -#define METATILE_ID_MASK 0x03FF -#define METATILE_ID_UNDEFINED 0x03FF -#define METATILE_ELEVATION_SHIFT 12 -#define METATILE_COLLISION_SHIFT 10 -#define METATILE_ELEVATION_MASK 0xF000 +// Masks/shifts for blocks in the map grid +// Map grid blocks consist of a 10 bit metatile id, a 2 bit collision value, and a 4 bit elevation value +// This is the data stored in each data/layouts/*/map.bin file +#define MAPGRID_METATILE_ID_MASK 0x03FF // Bits 1-10 +#define MAPGRID_COLLISION_MASK 0x0C00 // Bits 11-12 +#define MAPGRID_ELEVATION_MASK 0xF000 // Bits 13-16 +#define MAPGRID_COLLISION_SHIFT 10 +#define MAPGRID_ELEVATION_SHIFT 12 + +// An undefined map grid block has all metatile id bits set and nothing else +#define MAPGRID_UNDEFINED MAPGRID_METATILE_ID_MASK + +// Masks/shifts for metatile attributes +// Metatile attributes consist of an 8 bit behavior value, 4 unused bits, and a 4 bit layer type value +// This is the data stored in each data/tilesets/*/*/metatile_attributes.bin file +#define METATILE_ATTR_BEHAVIOR_MASK 0x00FF // Bits 1-8 +#define METATILE_ATTR_LAYER_MASK 0xF000 // Bits 13-16 +#define METATILE_ATTR_LAYER_SHIFT 12 + +enum { + METATILE_LAYER_TYPE_NORMAL, // Metatile uses middle and top bg layers + METATILE_LAYER_TYPE_COVERED, // Metatile uses bottom and middle bg layers + METATILE_LAYER_TYPE_SPLIT, // Metatile uses bottom and top bg layers +}; #define METATILE_ID(tileset, name) (METATILE_##tileset##_##name) diff --git a/include/global.h b/include/global.h index 51ecbcbce..0122ecd5c 100644 --- a/include/global.h +++ b/include/global.h @@ -1022,7 +1022,7 @@ struct MapPosition { s16 x; s16 y; - s8 height; + s8 elevation; }; #endif // GUARD_GLOBAL_H diff --git a/include/metatile_behavior.h b/include/metatile_behavior.h index 5895426cf..c2d0d23ee 100644 --- a/include/metatile_behavior.h +++ b/include/metatile_behavior.h @@ -57,7 +57,7 @@ bool8 MetatileBehavior_IsSecretBaseTree(u8); bool8 MetatileBehavior_IsSecretBaseShrub(u8); bool8 MetatileBehavior_IsSecretBasePC(u8); bool8 MetatileBehavior_IsRecordMixingSecretBasePC(u8); -bool8 MetatileBehavior_IsBlockDecoration(u8); +bool8 MetatileBehavior_IsSecretBaseTrainerSpot(u8); bool8 MetatileBehavior_IsSecretBaseImpassable(u8); bool8 MetatileBehavior_IsSecretBaseDecorationBase(u8); bool8 MetatileBehavior_IsSecretBasePoster(u8); diff --git a/include/overworld.h b/include/overworld.h index 04b61f7fd..b8794ea70 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -40,20 +40,18 @@ struct LinkPlayerObjectEvent u8 movementMode; }; -// Exported RAM declarations extern struct WarpData gLastUsedWarp; extern struct LinkPlayerObjectEvent gLinkPlayerObjectEvents[4]; -extern u16 *gBGTilemapBuffers1; -extern u16 *gBGTilemapBuffers2; -extern u16 *gBGTilemapBuffers3; +extern u16 *gOverworldTilemapBuffer_Bg2; +extern u16 *gOverworldTilemapBuffer_Bg1; +extern u16 *gOverworldTilemapBuffer_Bg3; extern u16 gHeldKeyCodeToSend; extern void (*gFieldCallback)(void); extern bool8 (*gFieldCallback2)(void); extern u8 gLocalLinkPlayerId; extern u8 gFieldLinkPlayerCount; -// Exported ROM declarations extern const struct UCoords32 gDirectionToVectors[]; void DoWhiteOut(void); |