diff options
author | Phlosioneer <mattmdrr2@gmail.com> | 2019-03-15 01:19:00 -0400 |
---|---|---|
committer | Phlosioneer <mattmdrr2@gmail.com> | 2019-03-15 01:19:00 -0400 |
commit | 31ded7cc6f40876421c7186e15f8a9fa606ff569 (patch) | |
tree | 831d96edb6d2b4d239affc57ef98d6ccb2f1bccb /include | |
parent | 2e789dbbdc18f56cba62aef51156d44136b20632 (diff) | |
parent | 8e1537fb57dc7ed17079b30f7a3851132cf462bd (diff) |
Merge branch 'master' into pokenav-decomp-again
Diffstat (limited to 'include')
64 files changed, 855 insertions, 371 deletions
diff --git a/include/agb_flash.h b/include/agb_flash.h index 27e45e8fa..ba5820f01 100644 --- a/include/agb_flash.h +++ b/include/agb_flash.h @@ -8,5 +8,7 @@ // Exported ROM declarations u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void)); +u16 IdentifyFlash(void); +u32 ProgramFlashSectorAndVerify(u16 sectorNum, u8 *src); #endif //GUARD_AGB_FLASH_H diff --git a/include/bard_music.h b/include/bard_music.h index 9d3d0ad22..488205405 100644 --- a/include/bard_music.h +++ b/include/bard_music.h @@ -39,6 +39,7 @@ struct BardSong // Exported ROM declarations extern const u16 gUnknown_085F5490; +extern const u16 gUnknown_085FA1D4; const struct BardSound *GetWordSounds(u16 word); void GetWordPhonemes(struct BardSong *song, u16 word); diff --git a/include/battle.h b/include/battle.h index 94596c75e..d155ca5a0 100644 --- a/include/battle.h +++ b/include/battle.h @@ -175,7 +175,7 @@ struct ProtectStruct u32 targetNotAffected:1; u32 chargingTurn:1; u32 fleeFlag:2; // For RunAway and Smoke Ball. - u32 usedImprisionedMove:1; + u32 usedImprisonedMove:1; u32 loveImmobility:1; u32 usedDisabledMove:1; u32 usedTauntedMove:1; diff --git a/include/battle_anim.h b/include/battle_anim.h index d0d323216..b3350f893 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -204,6 +204,9 @@ void sub_80A718C(struct Sprite *sprite); #define STAT_ANIM_MULTIPLE_MINUS2 58 void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId); +// battle_anim_8170478.c +void sub_8172EF0(u8 battler, struct Pokemon *mon); + // ground.c void sub_81152DC(u8 taskId); @@ -216,6 +219,19 @@ u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 selectedPalettes, void sub_8116EB4(u8); void sub_8117854(u8 taskId, int unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5, u8 arg6, u8 arg7, const u32 *arg8, const u32 *arg9, const u32 *palette); +// battle_anim_effects_1.c +void sub_810310C(u8 battler, struct Sprite* sprite); +void AnimMoveTwisterParticle(struct Sprite* sprite); + +// water.c +void sub_8108C94(struct Sprite *sprite); + +// flying.c +void sub_810E2C8(struct Sprite *sprite); + +// smokescreen.c +u8 sub_807521C(s16 x, s16 y, u8 a3); + u32 UnpackSelectedBattleAnimPalettes(s16); u8 GetBattlerSpriteFinal_Y(u8, u16, u8); diff --git a/include/battle_scripts.h b/include/battle_scripts.h index a23fa6948..cac3a7652 100644 --- a/include/battle_scripts.h +++ b/include/battle_scripts.h @@ -88,8 +88,8 @@ extern const u8 BattleScript_IngrainTurnHeal[]; extern const u8 BattleScript_AtkDefDown[]; extern const u8 BattleScript_KnockedOff[]; extern const u8 BattleScript_MoveUsedIsImprisoned[]; -extern const u8 BattleScript_SelectingImprisionedMove[]; -extern const u8 BattleScript_SelectingImprisionedMoveInPalace[]; +extern const u8 BattleScript_SelectingImprisonedMove[]; +extern const u8 BattleScript_SelectingImprisonedMoveInPalace[]; extern const u8 BattleScript_GrudgeTakesPp[]; extern const u8 BattleScript_MagicCoatBounce[]; extern const u8 BattleScript_SnatchedMove[]; @@ -115,7 +115,7 @@ extern const u8 BattleScript_PrintPayDayMoneyString[]; extern const u8 BattleScript_WrapTurnDmg[]; extern const u8 BattleScript_WrapEnds[]; extern const u8 BattleScript_MoveUsedIsInLove[]; -extern const u8 BattleScript_MoveUsedIsParalyzedCantAttack[]; +extern const u8 BattleScript_MoveUsedIsInLoveCantAttack[]; extern const u8 BattleScript_NightmareTurnDmg[]; extern const u8 BattleScript_CurseTurnDmg[]; extern const u8 BattleScript_TargetPRLZHeal[]; diff --git a/include/battle_tent.h b/include/battle_tent.h index a894d4cfb..ca3faa4a6 100644 --- a/include/battle_tent.h +++ b/include/battle_tent.h @@ -1,6 +1,6 @@ #ifndef GUARD_BATTLE_TENT_H #define GUARD_BATTLE_TENT_H -bool8 sub_81B9E94(void); +bool8 InSlateportBattleTent(void); #endif //GUARD_BATTLE_TENT_H diff --git a/include/battle_util.h b/include/battle_util.h index 71bb22a00..0756a387a 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -6,7 +6,7 @@ #define MOVE_LIMITATION_DISABLED (1 << 2) #define MOVE_LIMITATION_TORMENTED (1 << 3) #define MOVE_LIMITATION_TAUNT (1 << 4) -#define MOVE_LIMITATION_IMPRISION (1 << 5) +#define MOVE_LIMITATION_IMPRISON (1 << 5) #define ABILITYEFFECT_ON_SWITCHIN 0x0 #define ABILITYEFFECT_ENDTURN 0x1 @@ -44,7 +44,7 @@ u8 GetBattlerForBattleScript(u8 caseId); void PressurePPLose(u8 target, u8 attacker, u16 move); void PressurePPLoseOnUsingPerishSong(u8 attacker); -void PressurePPLoseOnUsingImprision(u8 attacker); +void PressurePPLoseOnUsingImprison(u8 attacker); void MarkAllBattlersForControllerExec(void); // unused void MarkBattlerForControllerExec(u8 battlerId); void sub_803F850(u8 arg0); diff --git a/include/cable_club.h b/include/cable_club.h index 60d56460d..c2849ca3e 100644 --- a/include/cable_club.h +++ b/include/cable_club.h @@ -15,6 +15,6 @@ void sub_80B360C(void); bool32 sub_80B2AF4(u16 *arg0, u16 *arg1); void sub_80B3AF8(u8 taskId); void task00_08081A90(u8 taskId); -bool32 sub_80B39D4(u8 linkPlayerIndex); +bool32 GetLinkTrainerCardColor(u8 linkPlayerIndex); #endif //GUARD_CABLE_CLUB_H diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h index ca9e3bc9f..1224c0f31 100644 --- a/include/constants/battle_frontier.h +++ b/include/constants/battle_frontier.h @@ -10,6 +10,8 @@ #define FRONTIER_FACILITY_PIKE 5 #define FRONTIER_FACILITY_PYRAMID 6 #define NUM_FRONTIER_FACILITIES 7 +// The multiplayer battle colosseum rooms re-use VAR_FRONTIER_FACILITY. +#define FRONTIER_FACILITY_DOUBLE_COLOSSEUM 9 #define TENT_VERDANTURF 2 #define TENT_FALLARBOR 3 diff --git a/include/constants/easy_chat.h b/include/constants/easy_chat.h index 2c437c88e..50f5994f4 100644 --- a/include/constants/easy_chat.h +++ b/include/constants/easy_chat.h @@ -1,6 +1,33 @@ #ifndef GUARD_CONSTANTS_EASY_CHAT_H #define GUARD_CONSTANTS_EASY_CHAT_H +#define EASY_CHAT_TYPE_PROFILE 0 +#define EASY_CHAT_TYPE_BATTLE_START 1 +#define EASY_CHAT_TYPE_BATTLE_WON 2 +#define EASY_CHAT_TYPE_BATTLE_LOST 3 +#define EASY_CHAT_TYPE_MAIL 4 +#define EASY_CHAT_TYPE_INTERVIEW 5 +#define EASY_CHAT_TYPE_BARD_SONG 6 +#define EASY_CHAT_TYPE_FAN_CLUB 7 +#define EASY_CHAT_TYPE_UNK_8 8 +#define EASY_CHAT_TYPE_TRENDY_PHRASE 9 +#define EASY_CHAT_TYPE_GABBY_AND_TY 10 +#define EASY_CHAT_TYPE_CONTEST_INTERVIEW 11 +#define EASY_CHAT_TYPE_BATTLE_TOWER_INTERVIEW 12 +#define EASY_CHAT_TYPE_GOOD_SAYING 13 +#define EASY_CHAT_TYPE_FAN_QUESTION 14 +#define EASY_CHAT_TYPE_QUIZ_ANSWER 15 +#define EASY_CHAT_TYPE_QUIZ_QUESTION 16 +#define EASY_CHAT_TYPE_QUIZ_SET_QUESTION 17 +#define EASY_CHAT_TYPE_QUIZ_SET_ANSWER 18 +#define EASY_CHAT_TYPE_APPRENTICE 19 +#define EASY_CHAT_TYPE_QUESTIONNAIRE 20 + +#define EASY_CHAT_PERSON_REPORTER_MALE 0 +#define EASY_CHAT_PERSON_REPORTER_FEMALE 1 +#define EASY_CHAT_PERSON_BOY 2 +#define EASY_CHAT_PERSON_DISPLAY_NONE 3 + #define EC_GROUP_POKEMON 0x0 #define EC_GROUP_TRAINER 0x1 #define EC_GROUP_STATUS 0x2 @@ -23,6 +50,7 @@ #define EC_GROUP_MOVE_2 0x13 #define EC_GROUP_TRENDY_SAYING 0x14 #define EC_GROUP_POKEMON_2 0x15 +#define EC_NUM_GROUPS 0x16 // TRAINER #define EC_WORD_I_CHOOSE_YOU (EC_GROUP_TRAINER << 9) | 0x0 @@ -1075,5 +1103,6 @@ #define EC_GROUP(word) ((word) >> 9) #define EC_INDEX(word) ((word) & 0x1FF) +#define EC_WORD(group, index) ((((group) & 0x7F) << 9) | ((index) & 0x1FF)) #endif // GUARD_CONSTANTS_EASY_CHAT_H diff --git a/include/constants/flags.h b/include/constants/flags.h index b440ba78b..230fbabaf 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -236,7 +236,7 @@ #define FLAG_MET_WAILMER_TRAINER 0xDA #define FLAG_EVIL_LEADER_PLEASE_STOP 0xDB -#define FLAG_UNUSED_0x0DC 0xDC // Unused Flag +#define FLAG_NEVER_SET_0x0DC 0xDC // This flag is read, but never written to #define FLAG_RECEIVED_GO_GOGGLES 0xDD #define FLAG_WINGULL_SENT_ON_ERRAND 0xDE @@ -1548,7 +1548,7 @@ // Special Flags (Unknown) #define SPECIAL_FLAGS_START 0x4000 -#define FLAG_SPECIAL_FLAG_0x4000 0x4000 +#define FLAG_HIDE_MAP_NAME_POPUP 0x4000 #define FLAG_SPECIAL_FLAG_0x4001 0x4001 #define FLAG_SPECIAL_FLAG_0x4002 0x4002 #define FLAG_SPECIAL_FLAG_0x4003 0x4003 diff --git a/include/constants/map_scripts.h b/include/constants/map_scripts.h new file mode 100644 index 000000000..d5fd40156 --- /dev/null +++ b/include/constants/map_scripts.h @@ -0,0 +1,12 @@ +#ifndef GUARD_CONSTANTS_MAP_SCRIPTS_H +#define GUARD_CONSTANTS_MAP_SCRIPTS_H + +#define MAP_SCRIPT_ON_LOAD 1 +#define MAP_SCRIPT_ON_FRAME_TABLE 2 +#define MAP_SCRIPT_ON_TRANSITION 3 +#define MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE 4 +#define MAP_SCRIPT_ON_RESUME 5 +#define MAP_SCRIPT_ON_DIVE_WARP 6 +#define MAP_SCRIPT_ON_RETURN_TO_FIELD 7 + +#endif // GUARD_CONSTANTS_MAP_SCRIPTS_H
\ No newline at end of file diff --git a/include/constants/map_types.h b/include/constants/map_types.h index 504575859..8d071fd41 100755 --- a/include/constants/map_types.h +++ b/include/constants/map_types.h @@ -1,14 +1,14 @@ #ifndef GUARD_CONSTANTS_MAP_TYPES_H #define GUARD_CONSTANTS_MAP_TYPES_H -#define MAP_TYPE_0 0 +#define MAP_TYPE_UNUSED_1 0 #define MAP_TYPE_TOWN 1 #define MAP_TYPE_CITY 2 #define MAP_TYPE_ROUTE 3 #define MAP_TYPE_UNDERGROUND 4 #define MAP_TYPE_UNDERWATER 5 -#define MAP_TYPE_6 6 -#define MAP_TYPE_7 7 +#define MAP_TYPE_OCEAN_ROUTE 6 +#define MAP_TYPE_UNUSED_2 7 #define MAP_TYPE_INDOOR 8 #define MAP_TYPE_SECRET_BASE 9 diff --git a/include/constants/trainer_hill.h b/include/constants/trainer_hill.h new file mode 100644 index 000000000..e231a6043 --- /dev/null +++ b/include/constants/trainer_hill.h @@ -0,0 +1,29 @@ +#ifndef GUARD_CONSTANTS_TRAINER_HILL_H +#define GUARD_CONSTANTS_TRAINER_HILL_H + +#define TRAINER_HILL_FUNC_START 0 +#define TRAINER_HILL_FUNC_1 1 +#define TRAINER_HILL_FUNC_2 2 +#define TRAINER_HILL_FUNC_3 3 +#define TRAINER_HILL_FUNC_RESUME_TIMER 4 +#define TRAINER_HILL_FUNC_SET_LOST 5 +#define TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS 6 +#define TRAINER_HILL_FUNC_7 7 +#define TRAINER_HILL_FUNC_8 8 +#define TRAINER_HILL_FUNC_9 9 +#define TRAINER_HILL_FUNC_10 10 +#define TRAINER_HILL_FUNC_11 11 +#define TRAINER_HILL_FUNC_12 12 +#define TRAINER_HILL_FUNC_13 13 +#define TRAINER_HILL_FUNC_14 14 +#define TRAINER_HILL_FUNC_15 15 +#define TRAINER_HILL_FUNC_16 16 +#define TRAINER_HILL_FUNC_SET_TAG 17 + +// Values returned by the TrainerHillGetChallengeStatus +// function. +#define TRAINER_HILL_PLAYER_STATUS_LOST 0 +#define TRAINER_HILL_PLAYER_STATUS_ECARD_SCANNED 1 +#define TRAINER_HILL_PLAYER_STATUS_NORMAL 2 + +#endif
\ No newline at end of file diff --git a/include/constants/vars.h b/include/constants/vars.h index fedc85657..c025d62fc 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -1,7 +1,7 @@ #ifndef GUARD_CONSTANTS_VARS_H #define GUARD_CONSTANTS_VARS_H -#define VAR_0x3F20 0x3F20 +#define UNKNOWN_VAR_OFFSET_3F20 0x3F20 #define VARS_START 0x4000 @@ -46,257 +46,257 @@ #define VAR_OBJ_GFX_ID_F 0x401F // general purpose vars -#define VAR_RECYCLE_GOODS 0x4020 -#define VAR_REPEL_STEP_COUNT 0x4021 -#define VAR_ICE_STEP_COUNT 0x4022 -#define VAR_STARTER_MON 0x4023 // 0=Treecko, 1=Torchic, 2=Mudkip -#define VAR_MIRAGE_RND_H 0x4024 -#define VAR_MIRAGE_RND_L 0x4025 -#define VAR_SECRET_BASE_MAP 0x4026 -#define VAR_CYCLING_ROAD_RECORD_COLLISIONS 0x4027 -#define VAR_CYCLING_ROAD_RECORD_TIME_L 0x4028 -#define VAR_CYCLING_ROAD_RECORD_TIME_H 0x4029 -#define VAR_HAPPINESS_STEP_COUNTER 0x402A -#define VAR_POISON_STEP_COUNTER 0x402B -#define VAR_RESET_RTC_ENABLE 0x402C -#define VAR_ENIGMA_BERRY_AVAILABLE 0x402D -#define VAR_0x402E 0x402E +#define VAR_RECYCLE_GOODS 0x4020 +#define VAR_REPEL_STEP_COUNT 0x4021 +#define VAR_ICE_STEP_COUNT 0x4022 +#define VAR_STARTER_MON 0x4023 // 0=Treecko, 1=Torchic, 2=Mudkip +#define VAR_MIRAGE_RND_H 0x4024 +#define VAR_MIRAGE_RND_L 0x4025 +#define VAR_SECRET_BASE_MAP 0x4026 +#define VAR_CYCLING_ROAD_RECORD_COLLISIONS 0x4027 +#define VAR_CYCLING_ROAD_RECORD_TIME_L 0x4028 +#define VAR_CYCLING_ROAD_RECORD_TIME_H 0x4029 +#define VAR_HAPPINESS_STEP_COUNTER 0x402A +#define VAR_POISON_STEP_COUNTER 0x402B +#define VAR_RESET_RTC_ENABLE 0x402C +#define VAR_ENIGMA_BERRY_AVAILABLE 0x402D +#define VAR_UNUSED_0x402E 0x402E // Unused Var -#define VAR_FRONTIER_MANIAC_FACILITY 0x402F -#define VAR_FRONTIER_GAMBLER_FACILITY 0x4030 -#define VAR_FRONTIER_GAMBLER_SET_FACILITY_F 0x4031 -#define VAR_FRONTIER_GAMBLER_AMOUNT_BET 0x4032 -#define VAR_FRONTIER_GAMBLER_PLACED_BET_F 0x4033 +#define VAR_FRONTIER_MANIAC_FACILITY 0x402F +#define VAR_FRONTIER_GAMBLER_FACILITY 0x4030 +#define VAR_FRONTIER_GAMBLER_SET_FACILITY_F 0x4031 +#define VAR_FRONTIER_GAMBLER_AMOUNT_BET 0x4032 +#define VAR_FRONTIER_GAMBLER_PLACED_BET_F 0x4033 -#define VAR_DEOXYS_ROCK_STEP_COUNT 0x4034 -#define VAR_DEOXYS_ROCK_LEVEL 0x4035 -#define VAR_STORAGE_UNKNOWN 0x4036 -#define VAR_0x4037 0x4037 -#define VAR_0x4038 0x4038 -#define VAR_0x4039 0x4039 -#define VAR_0x403A 0x403A -#define VAR_REGICE_STEPS_1 0x403B -#define VAR_REGICE_STEPS_2 0x403C -#define VAR_REGICE_STEPS_3 0x403D -#define VAR_ALTERING_CAVE_WILD_SET 0x403E -#define VAR_0x403F 0x403F -#define VAR_DAYS 0x4040 -#define VAR_FANCLUB_UNKNOWN_1 0x4041 -#define VAR_FANCLUB_UNKNOWN_2 0x4042 -#define VAR_DEPT_STORE_FLOOR 0x4043 -#define VAR_0x4044 0x4044 -#define VAR_POKELOT_PRIZE 0x4045 -#define VAR_NATIONAL_DEX 0x4046 -#define VAR_SEEDOT_SIZE_RECORD 0x4047 -#define VAR_ASH_GATHER_COUNT 0x4048 -#define VAR_BIRCH_STATE 0x4049 -#define VAR_CRUISE_STEP_COUNT 0x404A -#define VAR_POKELOT_RND1 0x404B -#define VAR_POKELOT_RND2 0x404C -#define VAR_0x404D 0x404D -#define VAR_0x404E 0x404E -#define VAR_LOTAD_SIZE_RECORD 0x404F -#define VAR_0x4050 0x4050 -#define VAR_0x4051 0x4051 -#define VAR_0x4052 0x4052 -#define VAR_0x4053 0x4053 -#define VAR_CURRENT_SECRET_BASE 0x4054 -#define VAR_0x4055 0x4055 -#define VAR_0x4056 0x4056 -#define VAR_0x4057 0x4057 -#define VAR_0x4058 0x4058 -#define VAR_0x4059 0x4059 -#define VAR_0x405A 0x405A -#define VAR_0x405B 0x405B -#define VAR_0x405C 0x405C -#define VAR_0x405D 0x405D -#define VAR_0x405E 0x405E -#define VAR_0x405F 0x405F -#define VAR_0x4060 0x4060 -#define VAR_0x4061 0x4061 -#define VAR_0x4062 0x4062 -#define VAR_0x4063 0x4063 -#define VAR_0x4064 0x4064 -#define VAR_0x4065 0x4065 -#define VAR_0x4066 0x4066 -#define VAR_0x4067 0x4067 -#define VAR_0x4068 0x4068 -#define VAR_0x4069 0x4069 -#define VAR_0x406A 0x406A -#define VAR_0x406B 0x406B -#define VAR_0x406C 0x406C -#define VAR_0x406D 0x406D -#define VAR_0x406E 0x406E -#define VAR_0x406F 0x406F -#define VAR_0x4070 0x4070 -#define VAR_0x4071 0x4071 -#define VAR_0x4072 0x4072 -#define VAR_0x4073 0x4073 -#define VAR_0x4074 0x4074 -#define VAR_0x4075 0x4075 -#define VAR_0x4076 0x4076 -#define VAR_0x4077 0x4077 -#define VAR_0x4078 0x4078 -#define VAR_0x4079 0x4079 -#define VAR_0x407A 0x407A -#define VAR_0x407B 0x407B -#define VAR_0x407C 0x407C -#define VAR_0x407D 0x407D -#define VAR_0x407E 0x407E -#define VAR_0x407F 0x407F -#define VAR_0x4080 0x4080 -#define VAR_0x4081 0x4081 -#define VAR_0x4082 0x4082 -#define VAR_0x4083 0x4083 -#define VAR_0x4084 0x4084 -#define VAR_0x4085 0x4085 -#define VAR_0x4086 0x4086 -#define VAR_0x4087 0x4087 -#define VAR_0x4088 0x4088 -#define VAR_0x4089 0x4089 -#define VAR_0x408A 0x408A -#define VAR_0x408B 0x408B -#define VAR_0x408C 0x408C -#define VAR_0x408D 0x408D -#define VAR_0x408E 0x408E -#define VAR_0x408F 0x408F -#define VAR_0x4090 0x4090 -#define VAR_0x4091 0x4091 -#define VAR_0x4092 0x4092 -#define VAR_0x4093 0x4093 -#define VAR_0x4094 0x4094 -#define VAR_LILYCOVE_FAN_CLUB_STATE 0x4095 -#define VAR_0x4096 0x4096 -#define VAR_0x4097 0x4097 -#define VAR_0x4098 0x4098 -#define VAR_0x4099 0x4099 -#define VAR_RUSTURF_TUNNEL_STATE 0x409A -#define VAR_0x409B 0x409B -#define VAR_0x409C 0x409C -#define VAR_0x409D 0x409D -#define VAR_0x409E 0x409E -#define VAR_0x409F 0x409F -#define VAR_0x40A0 0x40A0 -#define VAR_0x40A1 0x40A1 -#define VAR_0x40A2 0x40A2 -#define VAR_0x40A3 0x40A3 -#define VAR_0x40A4 0x40A4 -#define VAR_0x40A5 0x40A5 -#define VAR_0x40A6 0x40A6 -#define VAR_0x40A7 0x40A7 -#define VAR_0x40A8 0x40A8 -#define VAR_CYCLING_CHALLENGE_STATE 0x40A9 -#define VAR_0x40AA 0x40AA -#define VAR_0x40AB 0x40AB -#define VAR_0x40AC 0x40AC -#define VAR_0x40AD 0x40AD -#define VAR_0x40AE 0x40AE -#define VAR_0x40AF 0x40AF -#define VAR_0x40B0 0x40B0 -#define VAR_0x40B1 0x40B1 -#define VAR_0x40B2 0x40B2 -#define VAR_WEATHER_INSTITUTE_STATE 0x40B3 -#define VAR_PORTHOLE_STATE 0x40B4 -#define VAR_0x40B5 0x40B5 -#define VAR_0x40B6 0x40B6 -#define VAR_0x40B7 0x40B7 -#define VAR_0x40B8 0x40B8 -#define VAR_0x40B9 0x40B9 -#define VAR_0x40BA 0x40BA -#define VAR_0x40BB 0x40BB -#define VAR_0x40BC 0x40BC -#define VAR_0x40BD 0x40BD -#define VAR_0x40BE 0x40BE -#define VAR_0x40BF 0x40BF -#define VAR_0x40C0 0x40C0 -#define VAR_0x40C1 0x40C1 -#define VAR_PACIFIDLOG_TM_RECEIVED_DAY 0x40C2 -#define VAR_0x40C3 0x40C3 -#define VAR_0x40C4 0x40C4 -#define VAR_0x40C5 0x40C5 -#define VAR_0x40C6 0x40C6 -#define VAR_0x40C7 0x40C7 -#define VAR_0x40C8 0x40C8 -#define VAR_0x40C9 0x40C9 -#define VAR_0x40CA 0x40CA -#define VAR_0x40CB 0x40CB -#define VAR_0x40CC 0x40CC -#define VAR_0x40CD 0x40CD -#define VAR_FRONTIER_BATTLE_MODE 0x40CE -#define VAR_FRONTIER_FACILITY 0x40CF -#define VAR_0x40D0 0x40D0 -#define VAR_0x40D1 0x40D1 -#define VAR_0x40D2 0x40D2 -#define VAR_0x40D3 0x40D3 -#define VAR_0x40D4 0x40D4 -#define VAR_0x40D5 0x40D5 -#define VAR_0x40D6 0x40D6 -#define VAR_0x40D7 0x40D7 -#define VAR_0x40D8 0x40D8 -#define VAR_0x40D9 0x40D9 -#define VAR_0x40DA 0x40DA -#define VAR_0x40DB 0x40DB -#define VAR_0x40DC 0x40DC -#define VAR_EVENT_PICHU_SLOT 0x40DD -#define VAR_0x40DE 0x40DE -#define VAR_0x40DF 0x40DF -#define VAR_0x40E0 0x40E0 -#define VAR_0x40E1 0x40E1 -#define VAR_0x40E2 0x40E2 -#define VAR_0x40E3 0x40E3 -#define VAR_0x40E4 0x40E4 -#define VAR_0x40E5 0x40E5 -#define VAR_DAILY_SLOTS 0x40E6 -#define VAR_DAILY_WILDS 0x40E7 -#define VAR_DAILY_BLENDER 0x40E8 -#define VAR_DAILY_PLANTED_BERRIES 0x40E9 -#define VAR_DAILY_PICKED_BERRIES 0x40EA -#define VAR_DAILY_ROULETTE 0x40EB -#define VAR_0x40EC 0x40EC -#define VAR_0x40ED 0x40ED -#define VAR_0x40EE 0x40EE -#define VAR_0x40EF 0x40EF -#define VAR_0x40F0 0x40F0 -#define VAR_DAILY_BP 0x40F1 -#define VAR_0x40F2 0x40F2 -#define VAR_0x40F3 0x40F3 -#define VAR_0x40F4 0x40F4 -#define VAR_0x40F5 0x40F5 -#define VAR_0x40F6 0x40F6 -#define VAR_0x40F7 0x40F7 -#define VAR_0x40F8 0x40F8 -#define VAR_0x40F9 0x40F9 -#define VAR_0x40FA 0x40FA -#define VAR_0x40FB 0x40FB -#define VAR_0x40FC 0x40FC -#define VAR_0x40FD 0x40FD -#define VAR_0x40FE 0x40FE -#define VAR_0x40FF 0x40FF +#define VAR_DEOXYS_ROCK_STEP_COUNT 0x4034 +#define VAR_DEOXYS_ROCK_LEVEL 0x4035 +#define VAR_STORAGE_UNKNOWN 0x4036 +#define VAR_UNUSUAL_WEATHER_LOCATION 0x4037 +#define VAR_UNUSUAL_WEATHER_STEP_COUNTER 0x4038 +#define VAR_SHOULD_END_UNUSUAL_WEATHER 0x4039 +#define VAR_NEVER_READ_0x403A 0x403A // Var is written to, but never checked +#define VAR_REGICE_STEPS_1 0x403B +#define VAR_REGICE_STEPS_2 0x403C +#define VAR_REGICE_STEPS_3 0x403D +#define VAR_ALTERING_CAVE_WILD_SET 0x403E +#define VAR_ALWAYS_ZERO_0x403F 0x403F // This var is read and written, but is always zero. +#define VAR_DAYS 0x4040 +#define VAR_FANCLUB_UNKNOWN_1 0x4041 +#define VAR_FANCLUB_UNKNOWN_2 0x4042 +#define VAR_DEPT_STORE_FLOOR 0x4043 +#define VAR_0x4044 0x4044 +#define VAR_POKELOT_PRIZE_ITEM 0x4045 +#define VAR_NATIONAL_DEX 0x4046 +#define VAR_SEEDOT_SIZE_RECORD 0x4047 +#define VAR_ASH_GATHER_COUNT 0x4048 +#define VAR_BIRCH_STATE 0x4049 +#define VAR_CRUISE_STEP_COUNT 0x404A +#define VAR_POKELOT_RND1 0x404B +#define VAR_POKELOT_RND2 0x404C +#define VAR_POKELOT_PRIZE_PLACE 0x404D +#define VAR_UNUSED_0x404E 0x404E // Unused Var +#define VAR_LOTAD_SIZE_RECORD 0x404F +#define VAR_0x4050 0x4050 +#define VAR_ROUTE102_ACCESSIBLE 0x4051 +#define VAR_UNUSED_0x4052 0x4052 // Unused Var +#define VAR_LAVARIDGE_RIVAL_STATE 0x4053 +#define VAR_CURRENT_SECRET_BASE 0x4054 +#define VAR_UNUSED_0x4055 0x4055 // Unused Var +#define VAR_UNUSED_0x4056 0x4056 // Unused Var +#define VAR_PETALBURG_STATE 0x4057 +#define VAR_SLATEPORT_STATE 0x4058 +#define VAR_UNUSED_0x4059 0x4059 // Unused Var +#define VAR_RUSTBORO_STATE 0x405A +#define VAR_UNUSED_0x405B 0x405B // Unused Var +#define VAR_UNUSED_0x405C 0x405C // Unused Var +#define VAR_MOSSDEEP_STATE 0x405D +#define VAR_RAYQUAZA_STATE 0x405E +#define VAR_UNUSED_0x405F 0x405F // Unused Var +#define VAR_ROUTE101_STATE 0x4060 +#define VAR_UNUSED_0x4061 0x4061 // Unused Var +#define VAR_UNUSED_0x4062 0x4062 // Unused Var +#define VAR_0x4063 0x4063 +#define VAR_UNUSED_0x4064 0x4064 // Unused Var +#define VAR_UNUSED_0x4065 0x4065 // Unused Var +#define VAR_UNUSED_0x4066 0x4066 // Unused Var +#define VAR_UNUSED_0x4067 0x4067 // Unused Var +#define VAR_UNUSED_0x4068 0x4068 // Unused Var +#define VAR_ROUTE110_STATE 0x4069 +#define VAR_UNUSED_0x406A 0x406A // Unused Var +#define VAR_UNUSED_0x406B 0x406B // Unused Var +#define VAR_UNUSED_0x406C 0x406C // Unused Var +#define VAR_UNUSED_0x406D 0x406D // Unused Var +#define VAR_UNUSED_0x406E 0x406E // Unused Var +#define VAR_ROUTE116_STATE 0x406F +#define VAR_UNUSED_0x4070 0x4070 // Unused Var +#define VAR_ROUTE118_STATE 0x4071 +#define VAR_ROUTE119_STATE 0x4072 +#define VAR_UNUSED_0x4073 0x4073 // Unused Var +#define VAR_ROUTE121_STATE 0x4074 +#define VAR_UNUSED_0x4075 0x4075 // Unused Var +#define VAR_UNUSED_0x4076 0x4076 // Unused Var +#define VAR_UNUSED_0x4077 0x4077 // Unused Var +#define VAR_UNUSED_0x4078 0x4078 // Unused Var +#define VAR_UNUSED_0x4079 0x4079 // Unused Var +#define VAR_UNUSED_0x407A 0x407A // Unused Var +#define VAR_ROUTE128_STATE 0x407B +#define VAR_UNUSED_0x407C 0x407C // Unused Var +#define VAR_UNUSED_0x407D 0x407D // Unused Var +#define VAR_UNUSED_0x407E 0x407E // Unused Var +#define VAR_UNUSED_0x407F 0x407F // Unused Var +#define VAR_UNUSED_0x4080 0x4080 // Unused Var +#define VAR_UNUSED_0x4081 0x4081 // Unused Var +#define VAR_LITTLEROOT_HOUSES_STATE 0x4082 +#define VAR_UNUSED_0x4083 0x4083 // Unused Var +#define VAR_BIRCH_LAB_STATE 0x4084 +#define VAR_PETALBURG_GYM_STATE 0x4085 +#define VAR_LINK_CONTEST_ROOM_STATE 0x4086 +#define VAR_CABLE_CLUB_STATE 0x4087 +#define VAR_CONTEST_LOCATION 0x4088 +#define VAR_SECRET_BASE_INITIALIZED 0x4089 +#define VAR_CONTEST_PRIZE_PICKUP 0x408A +#define VAR_UNUSED_0x408B 0x408B // Unused Var +#define VAR_LITTLEROOT_HOUSES_STATE_2 0x408C +#define VAR_LITTLEROOT_RIVAL_STATE 0x408D +#define VAR_BOARD_BRINEY_BOAT_ROUTE104_STATE 0x408E +#define VAR_DEVON_CORP_3F_STATE 0x408F +#define VAR_BRINEY_HOUSE_STATE 0x4090 +#define VAR_UNUSED_0x4091 0x4091 // Unused Var +#define VAR_LITTLEROOT_INTRO_STATE 0x4092 +#define VAR_MAUVILLE_GYM_STATE 0x4093 +#define VAR_LILYCOVE_MUSEUM_2F_STATE 0x4094 +#define VAR_LILYCOVE_FAN_CLUB_STATE 0x4095 +#define VAR_BRINEY_LOCATION 0x4096 +#define VAR_INIT_SECRET_BASE 0x4097 +#define VAR_PETALBURG_WOODS_STATE 0x4098 +#define VAR_LILYCOVE_CONTEST_LOBBY_STATE 0x4099 +#define VAR_RUSTURF_TUNNEL_STATE 0x409A +#define VAR_UNUSED_0x409B 0x409B // Unused Var +#define VAR_ELITE_4_STATE 0x409C +#define VAR_UNUSED_0x409D 0x409D // Unused Var +#define VAR_MOSSDEEP_SPACE_CENTER_STATE_1 0x409E +#define VAR_MOSSDEEP_SPACE_CENTER_STATE_2 0x409F +#define VAR_SLATEPORT_HARBOR_STATE 0x40A0 +#define VAR_UNUSED_0x40A1 0x40A1 // Unused var +#define VAR_SEAFLOOR_CAVERN_STATE 0x40A2 +#define VAR_CABLE_CAR_STATION_STATE 0x40A3 +#define VAR_SAFARI_ZONE_STATE 0x40A4 +#define VAR_TRICK_HOUSE_ENTRANCE_STATE_1 0x40A5 +#define VAR_TRICK_HOUSE_ENTRANCE_STATE_2 0x40A6 +#define VAR_TRICK_HOUSE_ENTRANCE_STATE_3 0x40A7 +#define VAR_UNUSED_0x40A8 0x40A8 // Unused Var +#define VAR_CYCLING_CHALLENGE_STATE 0x40A9 +#define VAR_SLATEPORT_MUSEUM_1F_STATE 0x40AA +#define VAR_TRICK_HOUSE_PUZZLE_1_STATE 0x40AB +#define VAR_TRICK_HOUSE_PUZZLE_2_STATE 0x40AC +#define VAR_TRICK_HOUSE_PUZZLE_3_STATE 0x40AD +#define VAR_TRICK_HOUSE_PUZZLE_4_STATE 0x40AE +#define VAR_TRICK_HOUSE_PUZZLE_5_STATE 0x40AF +#define VAR_TRICK_HOUSE_PUZZLE_6_STATE 0x40B0 +#define VAR_TRICK_HOUSE_PUZZLE_7_STATE 0x40B1 +#define VAR_TRICK_HOUSE_PUZZLE_8_STATE 0x40B2 +#define VAR_WEATHER_INSTITUTE_STATE 0x40B3 +#define VAR_PORTHOLE_STATE 0x40B4 +#define VAR_TRICK_HOUSE_STATE 0x40B5 // TODO: needs some further investigation +#define VAR_TRICK_HOUSE_PUZZLE_7_STATE_2 0x40B6 +#define VAR_SLATEPORT_FAN_CLUB_STATE 0x40B7 +#define VAR_UNUSED_0x40B8 0x40B8 // Unused Var +#define VAR_MT_PYRE_STATE 0x40B9 +#define VAR_NEW_MAUVILLE_STATE 0x40BA +#define VAR_UNUSED_0x40BB 0x40BB // Unused Var +#define VAR_BRAVO_TRAINER_BATTLE_TOWER_ON 0x40BC +#define VAR_JAGGED_PASS_ASH_WEATHER 0x40BD +#define VAR_GLASS_WORKSHOP_STATE 0x40BE +#define VAR_METEOR_FALLS_STATE 0x40BF +#define VAR_SOOTOPOLIS_MYSTERY_EVENTS_STATE 0x40C0 +#define VAR_TRICK_HOUSE_PRIZE_PICKUP 0x40C1 +#define VAR_PACIFIDLOG_TM_RECEIVED_DAY 0x40C2 +#define VAR_VICTORY_ROAD_1F_STATE 0x40C3 +#define VAR_FOSSIL_RESURRECTION_STATE 0x40C4 +#define VAR_WHICH_FOSSIL_REVIVED 0x40C5 +#define VAR_STEVENS_HOUSE_STATE 0x40C6 +#define VAR_OLDALE_STATE 0x40C7 +#define VAR_JAGGED_PASS_STATE 0x40C8 +#define VAR_SCOTT_PETALBURG_ENCOUNTER 0x40C9 +#define VAR_SKY_PILLAR_STATE 0x40CA +#define VAR_ROUTE_111_STATE 0x40CB +#define VAR_FOSSIL_MANIAC_STATE 0x40CC +#define VAR_CABLE_CLUB_TUTORIAL_STATE 0x40CD +#define VAR_FRONTIER_BATTLE_MODE 0x40CE +#define VAR_FRONTIER_FACILITY 0x40CF +#define VAR_HAS_ENTERED_BATTLE_FRONTIER 0x40D0 // Var is used like a flag. +#define VAR_SCOTT_STATE 0x40D1 +#define VAR_SLATEPORT_OUTSIDE_MUSEUM_STATE 0x40D2 +#define VAR_0x40D3 0x40D3 +#define VAR_SS_TIDAL_SCOTT_STATE 0x40D4 // Always equal to FLAG_MET_SCOTT_ON_SS_TIDAL +#define VAR_ROAMER_POKEMON 0x40D5 // 0 = Latias, 1 = Latios +#define VAR_TRAINER_HILL_IS_ACTIVE 0x40D6 +#define VAR_SKY_PILLAR_RAQUAZA_CRY_DONE 0x40D7 +#define VAR_SOOTOPOLIS_STATE 0x40D8 +#define VAR_HAS_TALKED_TO_SEAFLOOR_CAVERN_ENTRANCE_GRUNT 0x40D9 +#define VAR_0x40DA 0x40DA +#define VAR_UNUSED_0x40DB 0x40DB // Unused Var +#define VAR_UNUSED_0x40DC 0x40DC // Unused Var +#define VAR_EVENT_PICHU_SLOT 0x40DD +#define VAR_NEVER_READ_0x40DE 0x40DE // Var is written to, but never read +#define VAR_NEVER_READ_0x40DF 0x40DF // Var is written to, but never read +#define VAR_NEVER_READ_0x40E0 0x40E0 // Var is written to, but never read +#define VAR_NEVER_READ_0x40E1 0x40E1 // Var is written to, but never read +#define VAR_NEVER_READ_0x40E2 0x40E2 // Var is written to, but never read +#define VAR_NEVER_READ_0x40E3 0x40E3 // Var is written to, but never read +#define VAR_NEVER_READ_0x40E4 0x40E4 // var is written to, but never read +#define VAR_UNUSED_0x40E5 0x40E5 // Unused Var +#define VAR_DAILY_SLOTS 0x40E6 +#define VAR_DAILY_WILDS 0x40E7 +#define VAR_DAILY_BLENDER 0x40E8 +#define VAR_DAILY_PLANTED_BERRIES 0x40E9 +#define VAR_DAILY_PICKED_BERRIES 0x40EA +#define VAR_DAILY_ROULETTE 0x40EB +#define VAR_SECRET_BASE_STEP_COUNTER 0x40EC // Used by Secret Base TV programs +#define VAR_SECRET_BASE_LAST_ITEM_USED 0x40ED // Used by Secret Base TV programs +#define VAR_SECRET_BASE_LOW_TV_FLAGS 0x40EE // Used by Secret Base TV programs +#define VAR_SECRET_BASE_HIGH_TV_FLAGS 0x40EF // Used by Secret Base TV programs +#define VAR_SECRET_BASE_IS_NOT_LOCAL 0x40F0 // Set to TRUE while in another player's secret base. +#define VAR_DAILY_BP 0x40F1 +#define VAR_WALLY_CALL_STEP_COUNTER 0x40F2 +#define VAR_WINONA_CALL_STEP_COUNTER 0x40F3 +#define VAR_ROXANNE_CALL_STEP_COUNTER 0x40F4 +#define VAR_SCOTT_CALL_STEP_COUNTER 0x40F5 +#define VAR_RIVAL_RAYQUAZA_CALL_STEP_COUNTER 0x40F6 +#define VAR_UNUSED_0x40F7 0x40F7 // Unused Var +#define VAR_UNUSED_0x40F8 0x40F8 // Unused Var +#define VAR_UNUSED_0x40F9 0x40F9 // Unused Var +#define VAR_UNUSED_0x40FA 0x40FA // Unused Var +#define VAR_UNUSED_0x40FB 0x40FB // Unused Var +#define VAR_UNUSED_0x40FC 0x40FC // Unused Var +#define VAR_UNUSED_0x40FD 0x40FD // Unused Var +#define VAR_UNUSED_0x40FE 0x40FE // Unused Var +#define VAR_UNUSED_0x40FF 0x40FF // Unused Var #define SPECIAL_VARS_START 0x8000 // special vars // They are commonly used as parameters to commands, or return values from commands. -#define VAR_0x8000 0x8000 -#define VAR_0x8001 0x8001 -#define VAR_0x8002 0x8002 -#define VAR_0x8003 0x8003 -#define VAR_0x8004 0x8004 -#define VAR_0x8005 0x8005 -#define VAR_0x8006 0x8006 -#define VAR_0x8007 0x8007 -#define VAR_0x8008 0x8008 -#define VAR_0x8009 0x8009 -#define VAR_0x800A 0x800A -#define VAR_0x800B 0x800B -#define VAR_FACING 0x800C -#define VAR_RESULT 0x800D -#define VAR_ITEM_ID 0x800E -#define VAR_LAST_TALKED 0x800F -#define VAR_CONTEST_RANK 0x8010 -#define VAR_CONTEST_CATEGORY 0x8011 -#define VAR_MON_BOX_ID 0x8012 -#define VAR_MON_BOX_POS 0x8013 -#define VAR_0x8014 0x8014 -#define VAR_0x8015 0x8015 +#define VAR_0x8000 0x8000 +#define VAR_0x8001 0x8001 +#define VAR_0x8002 0x8002 +#define VAR_0x8003 0x8003 +#define VAR_0x8004 0x8004 +#define VAR_0x8005 0x8005 +#define VAR_0x8006 0x8006 +#define VAR_0x8007 0x8007 +#define VAR_0x8008 0x8008 +#define VAR_0x8009 0x8009 +#define VAR_0x800A 0x800A +#define VAR_0x800B 0x800B +#define VAR_FACING 0x800C +#define VAR_RESULT 0x800D +#define VAR_ITEM_ID 0x800E +#define VAR_LAST_TALKED 0x800F +#define VAR_CONTEST_RANK 0x8010 +#define VAR_CONTEST_CATEGORY 0x8011 +#define VAR_MON_BOX_ID 0x8012 +#define VAR_MON_BOX_POS 0x8013 +#define VAR_UNUSED_0x8014 0x8014 +#define VAR_TRAINER_BATTLE_OPPONENT_A 0x8015 // Alias of gTrainerBattleOpponent_A #endif // GUARD_CONSTANTS_VARS_H diff --git a/include/constants/weather.h b/include/constants/weather.h index d0a81c34c..b01cfb390 100644 --- a/include/constants/weather.h +++ b/include/constants/weather.h @@ -16,7 +16,7 @@ #define WEATHER_DROUGHT 12 #define WEATHER_RAIN_HEAVY 13 #define WEATHER_BUBBLES 14 -#define WEATHER_15 15 +#define WEATHER_ALTERNATING 15 #define WEATHER_ROUTE119_CYCLE 20 #define WEATHER_ROUTE123_CYCLE 21 @@ -37,4 +37,30 @@ #define COORD_EVENT_WEATHER_ROUTE119_CYCLE 20 #define COORD_EVENT_WEATHER_ROUTE123_CYCLE 21 +// These are the "unusual weather events" that are used +// to find Kyogre and Groudon. +#define UNUSUAL_WEATHER_COUNT_PER_LEGENDARY 8 +#define UNUSUAL_WEATHER_GROUDON_LOCATIONS_START 1 +#define UNUSUAL_WEATHER_KYOGRE_LOCATIONS_START 1 + UNUSUAL_WEATHER_COUNT_PER_LEGENDARY + +#define UNUSUAL_WEATHER_NONE 0 +// Groudon locations +#define UNUSUAL_WEATHER_ROUTE_114_NORTH 1 +#define UNUSUAL_WEATHER_ROUTE_114_SOUTH 2 +#define UNUSUAL_WEATHER_ROUTE_115_WEST 3 +#define UNUSUAL_WEATHER_ROUTE_115_EAST 4 +#define UNUSUAL_WEATHER_ROUTE_116_NORTH 5 +#define UNUSUAL_WEATHER_ROUTE_116_SOUTH 6 +#define UNUSUAL_WEATHER_ROUTE_118_EAST 7 +#define UNUSUAL_WEATHER_ROUTE_118_WEST 8 +// Kyogre locations +#define UNUSUAL_WEATHER_ROUTE_105_NORTH 9 +#define UNUSUAL_WEATHER_ROUTE_105_SOUTH 10 +#define UNUSUAL_WEATHER_ROUTE_125_WEST 11 +#define UNUSUAL_WEATHER_ROUTE_125_EAST 12 +#define UNUSUAL_WEATHER_ROUTE_127_NORTH 13 +#define UNUSUAL_WEATHER_ROUTE_127_SOUTH 14 +#define UNUSUAL_WEATHER_ROUTE_129_WEST 15 +#define UNUSUAL_WEATHER_ROUTE_129_EAST 16 + #endif // GUARD_CONSTANTS_WEATHER_H diff --git a/include/contest.h b/include/contest.h index e4391a327..8146486cb 100644 --- a/include/contest.h +++ b/include/contest.h @@ -478,5 +478,6 @@ bool32 sub_80FC4F4(void *, u16); bool8 sub_80FC55C(void); bool8 sub_80FC530(u8); u8 sub_80F86E0(u8 *); +void sub_80FC9F8(u8 taskId); #endif //GUARD_CONTEST_H diff --git a/include/dewford_trend.h b/include/dewford_trend.h index 608a925f5..bdb0fc95c 100644 --- a/include/dewford_trend.h +++ b/include/dewford_trend.h @@ -5,5 +5,7 @@ void InitDewfordTrend(void); void UpdateDewfordTrendPerDay(u16); void UpdateDewfordTrendPerDay(u16 days); bool8 sub_81226D8(u16 *a); +void ReceiveEasyChatPairsData(struct EasyChatPair *a, size_t b, u8 unused); + #endif // GUARD_DEWFORDTREND_H diff --git a/include/easy_chat.h b/include/easy_chat.h index 23fd9ed83..84ac15422 100644 --- a/include/easy_chat.h +++ b/include/easy_chat.h @@ -2,18 +2,138 @@ #define GUARD_EASYCHAT_H #include "main.h" +#include "constants/easy_chat.h" + +struct EasyChatScreenTemplate +{ + u8 type; + u8 numColumns; + u8 numRows; + u8 frameId:7; + u8 fourFooterOptions:1; + const u8 *titleText; + const u8 *instructionsText1; + const u8 *instructionsText2; + const u8 *confirmText1; + const u8 *confirmText2; +}; + +struct EasyChatScreen +{ + /*0x00*/ u8 type; + /*0x01*/ u8 templateId; + /*0x02*/ u8 numColumns; + /*0x03*/ u8 numRows; + /*0x04*/ u8 state; + /*0x05*/ s8 mainCursorColumn; + /*0x06*/ s8 mainCursorRow; + /*0x07*/ u8 unk_07; + /*0x08*/ u8 stateBackup; + /*0x09*/ u8 unk_09; + /*0x0A*/ s8 unk_0a; + /*0x0B*/ s8 unk_0b; + /*0x0C*/ u8 unk_0c; + /*0x0D*/ u8 unk_0d; + /*0x0E*/ u8 unk_0e; + /*0x0F*/ u8 unk_0f; + /*0x10*/ s8 unk_10; + /*0x11*/ s8 unk_11; + /*0x12*/ u8 displayedPersonType; + /*0x13*/ u8 unk_13; + /*0x14*/ u8 unk_14[0x20]; + /*0x34*/ const u8 *titleText; + /*0x38*/ u16 *words; + /*0x3C*/ u16 ecWordBuffer[9]; +}; + +struct Unk203A11C +{ + u16 unk0; + u16 windowId; + u16 unk4; + u8 unk6; + u8 unk7; + s8 unk8; + u8 unk9; + u8 unkA; + u8 unkB[0xC1]; + u8 unkCC[0x202]; + u16 unk2CE; + int unk2D0; + int unk2D4; + struct Sprite *unk2D8; + struct Sprite *unk2DC; + struct Sprite *unk2E0; + struct Sprite *unk2E4; + struct Sprite *unk2E8; + struct Sprite *unk2EC; + struct Sprite *unk2F0; + struct Sprite *unk2F4; + struct Sprite *unk2F8; + struct Sprite *unk2FC; + u16 unk300[BG_SCREEN_SIZE / 2]; + u16 unkB00[BG_SCREEN_SIZE / 2]; +}; + +struct EasyChatPhraseFrameDimensions +{ + u8 left:5; + u8 top:3; + u8 width; + u8 height; + u8 footerId; +}; + +struct EasyChatWordInfo +{ + const u8 *text; + int alphabeticalOrder; + int enabled; +}; + +typedef union +{ + const u16 *valueList; + const struct EasyChatWordInfo *words; +} EasyChatGroupWordData; + +struct EasyChatGroup +{ + EasyChatGroupWordData wordData; + u16 numWords; + u16 numEnabledWords; +}; + +struct Unk203A120 +{ + u16 unk0; + u16 unk2[EC_NUM_GROUPS]; + u16 unk2E[27]; + u16 unk64[27][270]; + u8 filler3958[0x2C]; + u16 unk3984[0x10E]; + u16 unk3BA0; +}; /*size = 0x3BA4*/ + +struct EasyChatWordsByLetter +{ + const u16 *words; + int numWords; +}; void InitEasyChatPhrases(void); -void easy_chat_input_maybe(void); +void ShowEasyChatScreen(void); u8 * CopyEasyChatWord(u8 *dest, u16 word); -bool32 sub_811F8D8(u16 word); +bool32 sub_811F8D8(int word); void InitializeEasyChatWordArray(u16 *words, u16 length); -void ConvertEasyChatWordsToString(u8 *dest, const u16 *src, u16 length1, u16 length2); +u8 *ConvertEasyChatWordsToString(u8 *dest, const u16 *src, u16 columns, u16 rows); bool8 ECWord_CheckIfOutsideOfValidRange(u16 word); u16 sub_811EE38(u16 group); u16 sub_811F01C(void); -bool16 EasyChat_GetNumWordsInGroup(u8); +u16 EasyChat_GetNumWordsInGroup(u8); u16 sub_811EE90(u16); -void sub_811A20C(u8 kind, u16 *words, MainCallback callback, u8 sizeParam); +void DoEasyChatScreen(u8 type, u16 *words, MainCallback callback, u8 displayedPersonType); +void sub_811F8BC(void); +void sub_811EFC0(u8 additionalPhraseId); #endif // GUARD_EASYCHAT_H diff --git a/include/event_data.h b/include/event_data.h index 3b8e2701f..11289c1ab 100644 --- a/include/event_data.h +++ b/include/event_data.h @@ -47,6 +47,6 @@ extern u16 gSpecialVar_LastTalked; extern u16 gSpecialVar_Facing; extern u16 gSpecialVar_MonBoxId; extern u16 gSpecialVar_MonBoxPos; -extern u16 gSpecialVar_0x8014; +extern u16 gSpecialVar_Unused_0x8014; #endif // GUARD_EVENT_DATA_H diff --git a/include/event_obj_lock.h b/include/event_obj_lock.h index 59532fdcb..2f09ad36a 100644 --- a/include/event_obj_lock.h +++ b/include/event_obj_lock.h @@ -7,5 +7,6 @@ bool8 sub_809847C(void); void LockSelectedEventObject(void); void sub_8098630(void); bool8 sub_8098734(void); +void ScriptUnfreezeEventObjects(void); #endif // GUARD_EVENT_OBJ_LOCK_H diff --git a/include/event_object_movement.h b/include/event_object_movement.h index 284bbe8db..63ac09f2d 100644 --- a/include/event_object_movement.h +++ b/include/event_object_movement.h @@ -193,6 +193,9 @@ void UpdateEventObjectSpriteVisibility(struct Sprite *sprite, bool8 invisible); s16 sub_809773C(s16 a1); s16 sub_8097728(s16 a1); void CameraObjectReset2(void); +u8 EventObjectGetBerryTreeId(u8 eventObjectId); +void sub_8092EF0(u8 mapId, u8 mapNumber, u8 mapGroup); +bool8 IsBerryTreeSparkling(u8, u8, u8); void MovementType_None(struct Sprite *); void MovementType_LookAround(struct Sprite *); diff --git a/include/event_scripts.h b/include/event_scripts.h index 65e2c74b7..e3ec8afb4 100644 --- a/include/event_scripts.h +++ b/include/event_scripts.h @@ -564,7 +564,7 @@ extern const u8 EventScript_FallDownHole[]; extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8[]; extern const u8 EventScript_Poison[]; extern const u8 EventScript_EggHatch[]; -extern const u8 gUnknown_08273D1F[]; +extern const u8 UnusualWeather_EventScript_EndEventAndCleanup_1[]; extern const u8 IslandCave_EventScript_238EAF[]; extern const u8 MauvilleCity_EventScript_1DF7BA[]; extern const u8 Route119_EventScript_1F49EC[]; diff --git a/include/field_control_avatar.h b/include/field_control_avatar.h index 738cceb3e..feb20cef6 100644 --- a/include/field_control_avatar.h +++ b/include/field_control_avatar.h @@ -39,5 +39,6 @@ int SetCableClubWarp(void); u8 TrySetDiveWarp(void); const u8 *GetInteractedLinkPlayerScript(struct MapPosition *position, u8 metatileBehavior, u8 direction); u8 *GetCoordEventScriptAtMapPosition(struct MapPosition *position); +void ClearPoisonStepCounter(void); #endif // GUARD_FIELDCONTROLAVATAR_H diff --git a/include/field_effect.h b/include/field_effect.h index 205dbb68a..1f5f4ee29 100644 --- a/include/field_effect.h +++ b/include/field_effect.h @@ -36,6 +36,10 @@ bool8 FieldEffectCmd_end(u8 **script, u32 *val); bool8 FieldEffectCmd_loadgfx_callnative(u8 **script, u32 *val); bool8 FieldEffectCmd_loadtiles_callnative(u8 **script, u32 *val); bool8 FieldEffectCmd_loadfadedpal_callnative(u8 **script, u32 *val); +void sub_80B6B68(void); +void sub_80B6E4C(u8 a0, u8 priority); +void sub_80B75D8(u8 priority); +void sub_80B7A74(u8 priority); void sub_80B9C28(s16*, u8); void sub_80B9C54(s16*, u8); @@ -47,5 +51,6 @@ void sub_80B7A58(struct Sprite*); void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b); void FreeResourcesAndDestroySprite(struct Sprite *sprite, u8 spriteId); u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority); +void StartEscapeRopeFieldEffect(void); #endif //GUARD_FIELD_EFFECTS_H diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h index 6022467e4..6ea9771e6 100644 --- a/include/field_effect_helpers.h +++ b/include/field_effect_helpers.h @@ -34,5 +34,6 @@ void UpdateSparkleFieldEffect(struct Sprite*); void SetSpriteInvisible(u8 spriteId); void ShowWarpArrowSprite(u8 spriteId, u8 direction, s16 x, s16 y); void sub_8155604(u8 spriteId, u8 value, s16 data1); +void sub_81555D8(u8 spriteId, u8 value); #endif //GUARD_FIELD_EFFECT_HELPERS_H diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h index 45cd0dbd9..ca3d41546 100644 --- a/include/field_player_avatar.h +++ b/include/field_player_avatar.h @@ -63,5 +63,15 @@ u8 sub_808BCD0(void); void sub_808B578(void); u8 GetFRLGAvatarGraphicsIdByGender(u8); u8 GetRSAvatarGraphicsIdByGender(u8); +void sub_808B980(u8 direction); +void sub_808B9BC(u8 direction); +void sub_808B9A4(u8 direction); +void sub_808C1B4(u8 direction); +void sub_808B9D4(u8 direction); +void sub_808D194(void); +void sub_808D1C8(void); +bool32 sub_808D1B4(void); +bool32 sub_808D1E8(void); +void sub_808C0A8(u8 a); #endif // GUARD_FIELD_PLAYER_AVATAR_H diff --git a/include/field_screen_effect.h b/include/field_screen_effect.h index 2b8b3a5a3..b4429c167 100644 --- a/include/field_screen_effect.h +++ b/include/field_screen_effect.h @@ -41,5 +41,6 @@ void sub_80B0534(void); void sub_80B058C(void); void sub_80B05B4(void); void WriteFlashScanlineEffectBuffer(u8 flashLevel); +bool8 walkrun_is_standing_still(void); #endif // GUARD_FIELD_SCREEN_EFFECT_H diff --git a/include/field_special_scene.h b/include/field_special_scene.h index 240e9ecb6..2219c9433 100644 --- a/include/field_special_scene.h +++ b/include/field_special_scene.h @@ -10,5 +10,6 @@ void Task_HandleTruckSequence(u8 taskId); void ExecuteTruckSequence(void); void EndTruckSequence(u8); void sub_80C791C(void); +void sub_80FB768(void); #endif // GUARD_FIELD_SPECIAL_SCENE_H diff --git a/include/field_specials.h b/include/field_specials.h index bff04a739..68b233074 100644 --- a/include/field_specials.h +++ b/include/field_specials.h @@ -7,13 +7,13 @@ u16 get_unknown_box_id(void); bool8 InMultiBattleRoom(void); void sub_813BF10(void); void IncrementBirthIslandRockStepCount(void); -bool8 sub_813B3B0(void); +bool8 UnusualWeatherHasExpired(void); bool8 ShouldDoBrailleRegicePuzzle(void); -bool32 is_tile_that_overrides_player_control(void); -bool32 sub_8138120(void); -bool32 sub_8138168(void); -bool32 sub_81381B0(void); -bool32 sub_81381F8(void); +bool32 ShouldDoWallyCall(void); +bool32 ShouldDoWinonaCall(void); +bool32 ShouldDoScottCall(void); +bool32 ShouldDoRoxanneCall(void); +bool32 ShouldDoRivalRayquazaCall(void); bool32 CountSSTidalStep(u16 delta); u8 GetSSTidalLocation(s8 *mapGroup, s8 *mapNum, s16 *x, s16 *y); void sub_813A128(void); @@ -26,6 +26,7 @@ void UpdateFrontierGambler(u16 a0); void ResetCyclingRoadChallengeData(void); bool8 warp0_in_pokecenter(void); void ResetFanClub(void); - +bool8 sub_813B21C(void); +void set_unknown_box_id(u8 id); #endif // GUARD_FIELD_SPECIALS_H diff --git a/include/field_weather.h b/include/field_weather.h index 2d73f2b94..76399200d 100644 --- a/include/field_weather.h +++ b/include/field_weather.h @@ -140,9 +140,9 @@ extern const u16 gUnknown_083970E8[]; extern const u8 gWeatherFog1Tiles[]; void StartWeather(void); -void ChangeWeather(u8 weather); -void sub_80AB104(u8 weather); -void sub_80AB130(u8 weather); +void SetNextWeather(u8 weather); +void SetCurrentAndNextWeather(u8 weather); +void SetCurrentAndNextWeatherNoDelay(u8 weather); void sub_80ABC48(s8 gammaIndex); void sub_80ABC7C(u8 gammaIndex, u8 gammaTargetIndex, u8 gammaStepDelay); void FadeScreen(u8 mode, s8 delay); @@ -162,7 +162,7 @@ bool8 Weather_UpdateBlend(void); void sub_80AC274(u8 a); u8 GetCurrentWeather(void); void SetRainStrengthFromSoundEffect(u16 soundEffect); -void PlayRainSoundEffect(void); +void PlayRainStoppingSoundEffect(void); u8 IsWeatherChangeComplete(void); void SetWeatherScreenFadeOut(void); void sub_80AC3E4(void); @@ -233,6 +233,6 @@ void SetSav1WeatherFromCurrMapHeader(void); void SetWeather(u32 weather); void DoCurrentWeather(void); void UpdateWeatherPerDay(u16 increment); -void sub_80AEE84(void); +void ResumePausedWeather(void); #endif // GUARD_WEATHER_H diff --git a/include/fieldmap.h b/include/fieldmap.h index 24bc4989a..bb5b0e290 100644 --- a/include/fieldmap.h +++ b/include/fieldmap.h @@ -9,6 +9,8 @@ #define NUM_PALS_TOTAL 13 #define MAX_MAP_DATA_SIZE 0x2800 +#include "main.h" + extern struct BackupMapLayout gBackupMapLayout; u32 MapGridGetMetatileIdAt(int, int); @@ -37,11 +39,16 @@ void copy_map_tileset1_tileset2_to_vram(struct MapLayout const *mapLayout); void apply_map_tileset1_tileset2_palette(struct MapLayout const *mapLayout); void apply_map_tileset2_palette(struct MapLayout const *mapLayout); void copy_map_tileset2_to_vram_2(struct MapLayout const *mapLayout); -extern void copy_map_tileset1_to_vram(const struct MapLayout *); -extern void copy_map_tileset2_to_vram(const struct MapLayout *); +void copy_map_tileset1_to_vram(const struct MapLayout *); +void copy_map_tileset2_to_vram(const struct MapLayout *); +struct MapHeader const *const mapconnection_get_mapheader(struct MapConnection *connection); +struct MapConnection *sub_8088A8C(s16 x, s16 y); void SpriteCB_PokeballGlow(struct Sprite *); void SpriteCB_PokecenterMonitor(struct Sprite *); void SpriteCB_HallOfFameMonitor(struct Sprite *); +// field_region_map.c +void FieldInitRegionMap(MainCallback callback); + #endif //GUARD_FIELDMAP_H diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 74a8363bb..e35d900d8 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -1,6 +1,13 @@ #ifndef GUARD_GLOBAL_FIELDMAP_H #define GUARD_GLOBAL_FIELDMAP_H +#define METATILE_COLLISION_MASK 0x0C00 +#define METATILE_ID_MASK 0x03FF +#define METATILE_ID_UNDEFINED 0x03FF +#define METATILE_ELEVATION_SHIFT 12 +#define METATILE_COLLISION_SHIFT 10 +#define METATILE_ELEVATION_MASK 0xF000 + enum { CONNECTION_SOUTH = 1, @@ -19,8 +26,8 @@ struct Tileset /*0x01*/ bool8 isSecondary; /*0x04*/ void *tiles; /*0x08*/ void *palettes; - /*0x0c*/ void *metatiles; - /*0x10*/ void *metatileAttributes; + /*0x0c*/ u16 *metatiles; + /*0x10*/ u16 *metatileAttributes; /*0x14*/ TilesetCB callback; }; diff --git a/include/global.h b/include/global.h index cc308c3c9..1f9ac5185 100644 --- a/include/global.h +++ b/include/global.h @@ -795,15 +795,15 @@ struct TrainerNameRecord struct SaveTrainerHill { - /*0x3D64*/ u32 field_3D64; - /*0x3D68*/ u32 field_3D68; + /*0x3D64*/ u32 timer; + /*0x3D68*/ u32 bestTime; /*0x3D6C*/ u8 field_3D6C; /*0x3D6D*/ u8 unused; /*0x3D6E*/ u16 field_3D6E_0a:1; // 1 /*0x3D6E*/ u16 field_3D6E_0b:1; // 2 /*0x3D6E*/ u16 field_3D6E_0c:1; // 4 - /*0x3D6E*/ u16 field_3D6E_0d:1; // 8 - /*0x3D6E*/ u16 field_3D6E_0e:1; // x10 + /*0x3D6E*/ u16 hasLost:1; // 8 + /*0x3D6E*/ u16 maybeECardScanDuringChallenge:1; // x10 /*0x3D6E*/ u16 field_3D6E_0f:1; // x20 /*0x3D6E*/ u16 tag:2; // x40, x80 = xC0 }; @@ -870,13 +870,12 @@ struct SaveBlock1 /*0x2BA1*/ u8 outbreakPokemonProbability; /*0x2BA2*/ u16 outbreakDaysLeft; /*0x2BA4*/ struct GabbyAndTyData gabbyAndTyData; - /*0x2BB0*/ u16 unk2BB0[6]; - /*0x2BBC*/ u16 unk2BBC[6]; - /*0x2BC8*/ u16 unk2BC8[6]; - /*0x2BD4*/ u16 unk2BD4[6]; + /*0x2BB0*/ u16 easyChatProfile[6]; + /*0x2BBC*/ u16 easyChatBattleStart[6]; + /*0x2BC8*/ u16 easyChatBattleWon[6]; + /*0x2BD4*/ u16 easyChatBattleLost[6]; /*0x2BE0*/ struct MailStruct mail[MAIL_COUNT]; - /*0x2E20*/ u8 additionalPhrases[5]; // bitfield for 33 additional phrases in easy chat system - /*0x2E25*/ u8 unk2E25[3]; // possibly padding? + /*0x2E20*/ u8 additionalPhrases[8]; // bitfield for 33 additional phrases in easy chat system /*0x2E28*/ OldMan oldMan; /*0x2e64*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff /*0x2e90*/ struct ContestWinner contestWinners[13]; // 0 - 5 used in contest hall, 6 - 7 unused?, 8 - 12 museum @@ -907,13 +906,13 @@ struct MapPosition s8 height; }; -struct UnkStruct_8054FF8 +struct TradeRoomPlayer { - u8 a; - u8 b; + u8 playerId; + u8 isLocalPlayer; u8 c; - u8 d; - struct MapPosition sub; + u8 facing; + struct MapPosition pos; u16 field_C; }; diff --git a/include/graphics.h b/include/graphics.h index d313bae11..c651268ca 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4020,22 +4020,22 @@ extern const u32 gPokenavLeftHeaderCondition_Gfx[]; extern const u32 gPokenavLeftHeaderRibbons_Gfx[]; extern const u32 gPokenavLeftHeaderMatchCall_Gfx[]; -extern const u32 gUnknown_08D9862C[]; +extern const u32 gPageInfoTilemap[]; extern const u32 gUnknown_08D98CC8[]; -extern const u32 gUnknown_08D987FC[]; -extern const u32 gUnknown_08D9898C[]; -extern const u32 gUnknown_08D98B28[]; -extern const u32 gUnknown_08D9853C[]; +extern const u32 gPageSkillsTilemap[]; +extern const u32 gPageBattleMovesTilemap[]; +extern const u32 gPageContestMovesTilemap[]; +extern const u32 gStatusScreenPalette[]; extern const u16 gUnknown_08D85620[]; extern const u16 gSummaryScreenWindow_Tilemap[]; extern const u32 gMoveTypes_Pal[]; -extern const u32 gUnknown_08D97D0C[]; +extern const u32 gStatusScreenBitmap[]; extern const u16 gSummaryScreenPowAcc_Tilemap[]; extern const u16 gUnknown_08DC3C34[]; extern const u32 gMoveTypes_Gfx[]; -extern const u32 gUnknown_08D97BEC[]; +extern const u32 gMoveSelectorBitmap[]; extern const u32 gUnknown_08D97CF4[]; extern const u32 gStatusGfx_Icons[]; extern const u32 gStatusPal_Icons[]; @@ -4893,6 +4893,11 @@ extern const u16 gFrontierPassMapCursor_Pal[]; // Easy Chat Screen extern const u32 gEasyChatWindow_Gfx[]; extern const u32 gEasyChatWindow_Tilemap[]; +extern const u32 gEasyChatMode_Gfx[]; extern const u16 gEasyChatMode_Pal[]; +extern const u32 gEasyChatCursor_Gfx[]; +extern const u16 gEasyChatCursor_Pal[]; +extern const u32 gEasyChatRightWindow_Gfx[]; +extern const u16 gEasyChatRightWindow_Pal[]; #endif //GUARD_GRAPHICS_H diff --git a/include/hall_of_fame.h b/include/hall_of_fame.h index d35ecf268..5c8a01bcb 100644 --- a/include/hall_of_fame.h +++ b/include/hall_of_fame.h @@ -6,4 +6,7 @@ void CB2_DoHallOfFameScreenDontSaveData(void); void CB2_DoHallOfFamePC(void); void sub_8175280(void); +// hof_pc.c +void ReturnFromHallOfFamePC(void); + #endif // GUARD_HALL_OF_FAME_H diff --git a/include/item_menu.h b/include/item_menu.h index 2ca1af200..70d6b5a94 100644 --- a/include/item_menu.h +++ b/include/item_menu.h @@ -2,6 +2,7 @@ #define GUARD_item_menu_H #include "item.h" +#include "menu_helpers.h" #define RETURN_LOCATION_FIELD 0 #define RETURN_LOCATION_BATTLE 1 @@ -71,6 +72,7 @@ void sub_81AAC14(void); void sub_81AAC50(void); void sub_81AAC70(void); void sub_81AAC28(void); +void sub_81AABB0(void); void SetInitialScrollAndCursorPositions(u8 pocketId); void bag_menu_mail_related(void); void CB2_BagMenuFromStartMenu(void); @@ -80,6 +82,11 @@ void CB2_GoToSellMenu(void); void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2)()); void DoWallyTutorialBagMenu(void); void ResetBagScrollPositions(void); +void sub_81AABF0(void (*callback)(void)); +void CB2_ChooseBerry(void); +void unknown_ItemMenu_Confirm(u8 taskId); +void bag_menu_yes_no(u8, u8, const struct YesNoFuncTable*); +void sub_81AB9A8(u8 pocketId); #endif //GUARD_item_menu_H diff --git a/include/link.h b/include/link.h index 11eff5c28..24a834c68 100644 --- a/include/link.h +++ b/include/link.h @@ -244,7 +244,7 @@ bool8 IsLinkTaskFinished(void); void CreateWirelessStatusIndicatorSprite(u8, u8); void sub_800ADF8(void); void sub_800B488(void); -void sub_800A620(void); +void CheckShouldAdvanceLinkState(void); void sub_8011BD0(void); u8 IsLinkMaster(void); void sub_800AC34(void); @@ -261,6 +261,8 @@ void sub_800B3A4(u32 who); bool32 sub_800A07C(void); void sub_800AB98(void); void sub_800AA04(u8 a0); +void sub_800B4C0(void); +bool32 sub_800B504(void); extern u16 gLinkPartnersHeldKeys[6]; extern u32 gLinkDebugSeed; @@ -299,8 +301,8 @@ extern struct LinkPlayer gLocalLinkPlayer; bool32 Link_AnyPartnersPlayingRubyOrSapphire(void); bool32 sub_800A03C(void); -void sub_8009628(u8); -u8 sub_800AA48(void); +void SetLocalLinkPlayerId(u8); +u8 GetSavedPlayerCount(void); void sub_8009FAC(void); bool8 sub_800A4D8(u8 a0); u8 sub_800A9D8(void); @@ -312,7 +314,7 @@ void sub_800AB18(void); void sub_8009F18(void); bool8 sub_800AA60(void); void sub_800ABF4(u16 a0); -bool32 sub_8009F3C(void); -u32 sub_800B4DC(void); +bool32 IsSendingKeysToLink(void); +u32 GetLinkRecvQueueLength(void); #endif // GUARD_LINK_H diff --git a/include/link_rfu.h b/include/link_rfu.h index c91f9f1d3..5b8ccd9fb 100644 --- a/include/link_rfu.h +++ b/include/link_rfu.h @@ -219,7 +219,7 @@ void sub_800E700(void); void sub_800EDD4(void); void sub_800F6FC(u8 who); void sub_800F728(u8 who); -bool32 sub_800F7E4(void); +bool32 IsSendingKeysToRfu(void); void sub_800F804(void); void sub_800F850(void); u8 sub_800FCD8(void); @@ -238,8 +238,8 @@ void sub_800E6D0(void); bool32 sub_8010EC0(void); bool32 sub_8010F1C(void); bool32 sub_8011A80(void); -bool32 sub_800F0B8(void); -u32 sub_80124D4(void); +bool32 IsRfuRecvQueueEmpty(void); +u32 GetRfuRecvQueueLength(void); void RfuVSync(void); void sub_80111B0(bool32 a0); u8 sub_8011A74(void); diff --git a/include/main.h b/include/main.h index 728064288..4f9a9e61a 100644 --- a/include/main.h +++ b/include/main.h @@ -61,14 +61,14 @@ void SetHBlankCallback(IntrCallback callback); void SetVCountCallback(IntrCallback callback); void SetSerialCallback(IntrCallback callback); void InitFlashTimer(void); -void sub_80008DC(u32 *var); -void sub_80008E8(void); +void SetTrainerHillVBlankCounter(u32 *var); +void ClearTrainerHillVBlankCounter(void); void DoSoftReset(void); void ClearPokemonCrySongs(void); void RestoreSerialTimer3IntrHandlers(void); void StartTimer1(void); void SeedRngAndSetTrainerId(void); -extern u16 GetGeneratedTrainerIdLower(void); +u16 GetGeneratedTrainerIdLower(void); #endif // GUARD_MAIN_H diff --git a/include/match_call.h b/include/match_call.h index 17d40d41c..6803d2f26 100644 --- a/include/match_call.h +++ b/include/match_call.h @@ -12,5 +12,9 @@ enum { s32 GetRematchIdxByTrainerIdx(s32 trainerIdx); void InitMatchCallCounters(void); +bool32 TryStartMatchCall(void); +bool32 IsMatchCallTaskActive(void); +void StartMatchCallFromScript(u8* script); +void sub_8197080(u8 *destStr); #endif //GUARD_MATCH_CALL_H diff --git a/include/menu.h b/include/menu.h index aca462468..947f97a68 100644 --- a/include/menu.h +++ b/include/menu.h @@ -25,23 +25,23 @@ void InitStandardTextBoxWindows(void); void sub_8197200(void); u16 RunTextPrintersAndIsPrinter0Active(void); void sub_81973A4(void); -void NewMenuHelpers_DrawDialogueFrame(u8, u8); -void sub_819746C(u8 windowId, bool8 copyToVram); +void DrawDialogueFrame(u8, u8); +void ClearStdWindowAndFrame(u8 windowId, bool8 copyToVram); u16 AddTextPrinterParameterized2(u8 windowId, u8 fontId, const u8 *str, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16), u8 fgColor, u8 bgColor, u8 shadowColor); void PrintPlayerNameOnWindow(u8, const u8*, u16, u16); void DisplayItemMessageOnField(u8 taskId, const u8 *src, TaskFunc callback); -void sub_8197434(u8 windowId, bool8 copyToVram); +void ClearDialogWindowAndFrame(u8 windowId, bool8 copyToVram); void SetStandardWindowBorderStyle(u8 a0, u8 a1); -void DisplayYesNoMenu(void); +void DisplayYesNoMenuDefaultYes(void); u32 GetPlayerTextSpeed(void); u8 GetPlayerTextSpeedDelay(void); void sub_81978B0(u16 arg0); void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextPrinterTemplate *, u16)); void sub_8199DF0(u32 bg, u8 a1, int a2, int a3); void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str); -void sub_8198070(u8 windowId, bool8 copyToVram); +void ClearStdWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram); void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock); -void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette); +void DrawStdFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette); void schedule_bg_copy_tilemap_to_vram(u8 bgNum); void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *strs); u8 InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 windowId, u8 numItems, u8 initialCursorPos); @@ -60,9 +60,9 @@ s8 ProcessMenuInput_other(void); void do_scheduled_bg_tilemap_copies_to_vram(void); void clear_scheduled_bg_copies_to_vram(void); void AddTextPrinterParameterized4(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str); -void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a2, u8 a3); +void DrawDialogFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 a2, u8 a3); void sub_81995E4(u8 windowId, u8 optionsNo, const struct MenuAction *actions, const u8 *actionIds); -void sub_8197DF8(u8 windowId, bool8 copyToVram); +void ClearDialogWindowAndFrameToTransparent(u8 windowId, bool8 copyToVram); u16 sub_8198AA4(u8, u8, u8, u8, u8, u8, u16); void *malloc_and_decompress(const void *src, u32 *sizeOut); u16 copy_decompressed_tile_data_to_vram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode); @@ -75,13 +75,13 @@ u8 GetStartMenuWindowId(void); void sub_819A2BC(u8, u8); u8 Menu_MoveCursor(s8 cursorDelta); u8 Menu_MoveCursorNoWrapAround(s8 cursorDelta); -void NewMenuHelpers_DrawStdWindowFrame(u8 windowId, bool8 CopyToVram); +void DrawStdWindowFrame(u8 windowId, bool8 CopyToVram); u8 sub_81979C4(u8 a1); u8 sub_81983AC(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos); void sub_819786C(u8 windowId, bool8 copyToVram); void AddTextPrinterForMessage_2(bool8 allowSkippingDelayWithButtonPress); void RemoveStartMenuWindow(void); -void sub_8197948(u8 initialCursorPos); +void DisplayYesNoMenuWithDefault(u8 initialCursorPos); void sub_819A344(u8 a0, u8 *dest, u8 color); void RemoveMapNamePopUpWindow(void); u8 GetMapNamePopUpWindowId(void); diff --git a/include/overworld.h b/include/overworld.h index 79cbf1da3..b86067701 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -1,6 +1,29 @@ #ifndef GUARD_OVERWORLD_H #define GUARD_OVERWORLD_H +#define LINK_KEY_CODE_NULL 0x00 +#define LINK_KEY_CODE_EMPTY 0x11 +#define LINK_KEY_CODE_DPAD_DOWN 0x12 +#define LINK_KEY_CODE_DPAD_UP 0x13 +#define LINK_KEY_CODE_DPAD_LEFT 0x14 +#define LINK_KEY_CODE_DPAD_RIGHT 0x15 +#define LINK_KEY_CODE_UNK_2 0x16 +#define LINK_KEY_CODE_EXIT_ROOM 0x17 +#define LINK_KEY_CODE_START_BUTTON 0x18 +#define LINK_KEY_CODE_A_BUTTON 0x19 +#define LINK_KEY_CODE_UNK_4 0x1A // I'd guess this is the B button? + +// These two are a hack to stop user input until link stuff can be +// resolved. +#define LINK_KEY_CODE_HANDLE_RECV_QUEUE 0x1B +#define LINK_KEY_CODE_HANDLE_SEND_QUEUE 0x1C +#define LINK_KEY_CODE_UNK_7 0x1D +#define LINK_KEY_CODE_UNK_8 0x1E + +#define MOVEMENT_MODE_FREE 0 +#define MOVEMENT_MODE_FROZEN 1 +#define MOVEMENT_MODE_SCRIPTED 2 + struct InitialPlayerAvatarState { u8 transitionFlags; @@ -12,7 +35,7 @@ struct LinkPlayerEventObject u8 active; u8 linkPlayerId; u8 eventObjId; - u8 mode; + u8 movementMode; }; // Exported RAM declarations @@ -22,10 +45,10 @@ extern struct LinkPlayerEventObject gLinkPlayerEventObjects[4]; extern u16 *gBGTilemapBuffers1; extern u16 *gBGTilemapBuffers2; extern u16 *gBGTilemapBuffers3; -extern u16 gUnknown_03005DA8; +extern u16 gHeldKeyCodeToSend; extern void (*gFieldCallback)(void); extern bool8 (*gFieldCallback2)(void); -extern u8 gUnknown_03005DB4; +extern u8 gLocalLinkPlayerId; extern u8 gFieldLinkPlayerCount; // Exported ROM declarations @@ -68,7 +91,7 @@ void SetContinueGameWarpToDynamicWarp(int unused); const struct MapConnection *GetMapConnection(u8 dir); bool8 SetDiveWarpEmerge(u16 x, u16 y); bool8 SetDiveWarpDive(u16 x, u16 y); -void mliX_load_map(u8 mapGroup, u8 mapNum); +void LoadMapFromCameraTransition(u8 mapGroup, u8 mapNum); void ResetInitialPlayerAvatarState(void); void StoreInitialPlayerAvatarState(void); bool32 Overworld_IsBikingAllowed(void); @@ -96,19 +119,19 @@ u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum); u8 GetMapTypeByWarpData(struct WarpData *warp); u8 GetCurrentMapType(void); u8 GetLastUsedWarpMapType(void); -bool8 is_map_type_1_2_3_5_or_6(u8 mapType); +bool8 IsMapTypeOutdoors(u8 mapType); bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType); -bool8 Overworld_MapTypeIsIndoors(u8 mapType); +bool8 IsMapTypeIndoors(u8 mapType); u8 GetSavedWarpRegionMapSectionId(void); u8 GetCurrentRegionMapSectionId(void); u8 GetCurrentMapBattleScene(void); void CleanupOverworldWindowsAndTilemaps(void); -bool32 is_c1_link_related_active(void); +bool32 IsUpdateLinkStateCBActive(void); void CB1_Overworld(void); void CB2_OverworldBasic(void); void CB2_Overworld(void); void SetMainCallback1(void (*cb)(void)); -void sub_8085E94(void *a0); +void SetUnusedCallback(void *a0); void CB2_NewGame(void); void CB2_WhiteOut(void); void CB2_LoadMap(void); @@ -117,18 +140,18 @@ void sub_8086074(void); void CB2_ReturnToField(void); void CB2_ReturnToFieldLocal(void); void CB2_ReturnToFieldLink(void); -void c2_8056854(void); +void CB2_ReturnToFieldFromMultiplayer(void); void CB2_ReturnToFieldWithOpenMenu(void); void CB2_ReturnToFieldContinueScript(void); void CB2_ReturnToFieldContinueScriptPlayMapMusic(void); void sub_80861E8(void); void CB2_ContinueSavedGame(void); -void sub_8086C2C(void); +void ResetAllMultiplayerState(void); u32 sub_8087214(void); bool32 sub_808727C(void); u16 sub_8087288(void); u16 sub_808729C(void); -u16 sub_80872B0(void); +u16 QueueExitLinkRoomKey(void); u16 sub_80872C4(void); bool32 sub_8087598(void); bool32 sub_80875C8(void); diff --git a/include/party_menu.h b/include/party_menu.h index 702b4fde1..413a89689 100644 --- a/include/party_menu.h +++ b/include/party_menu.h @@ -62,7 +62,7 @@ u8 sub_81B1B5C(const u8* str, u8 b); bool8 sub_81B1BD4(void); void sub_81B1F18(u8 taskId, u8 slot, s8 c, s16 HPDifference, TaskFunc func); u8 pokemon_ailments_get_primary(u32 status); -u8 sub_81B205C(struct Pokemon *mon); +u8 GetMonAilment(struct Pokemon *mon); void display_pokemon_menu_message(u32 stringID); void sub_81B47E0(u8 taskId); bool8 FieldCallback_PrepareFadeInFromMenu(void); @@ -85,7 +85,7 @@ u8 GetItemEffectType(u16 item); void CB2_PartyMenuFromStartMenu(void); void sub_81B7F60(void); void sub_81B8448(void); -void sub_81B8518(u8 unused); +void InitChooseHalfPartyForBattle(u8 unused); void sub_81B8558(void); void sub_81B8904(u8 initArg, MainCallback callback); void sub_81B892C(void); diff --git a/include/pokedex.h b/include/pokedex.h index 6136f7786..a1b7378bf 100644 --- a/include/pokedex.h +++ b/include/pokedex.h @@ -43,5 +43,7 @@ s8 GetSetPokedexFlag(u16 nationalNum, u8 caseId); u16 CreateMonSpriteFromNationalDexNumber(u16, s16, s16, u16); bool16 HasAllHoennMons(void); void ResetPokedexScrollPositions(void); +u16 sub_80C0944(void); +void CB2_Pokedex(void); #endif // GUARD_POKEDEX_H diff --git a/include/pokemon.h b/include/pokemon.h index 507497683..60ccb27f4 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -431,9 +431,9 @@ extern const u8 *const gItemEffectTable[]; extern const struct Evolution gEvolutionTable[][EVOS_PER_MON]; extern const u32 gExperienceTables[][MAX_LEVEL + 1]; extern const u16 *const gLevelUpLearnsets[]; -extern const u8 gUnknown_08329D22[]; -extern const u8 gUnknown_08329D26[]; -extern const u8 gUnknown_08329D2A[]; +extern const u8 gPPUpGetMask[]; +extern const u8 gPPUpSetMask[]; +extern const u8 gPPUpAddMask[]; extern const u8 gStatStageRatios[][2]; extern const u16 gUnknown_08329D54[]; extern const struct SpriteTemplate gUnknown_08329D98[]; @@ -583,7 +583,7 @@ const u8 *GetTrainerPartnerName(void); void BattleAnimateFrontSprite(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3); void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3); void PokemonSummaryDoMonAnimation(struct Sprite* sprite, u16 species, bool8 oneFrame); -void sub_806EE98(void); +void StopPokemonAnimationDelayTask(void); void BattleAnimateBackSprite(struct Sprite* sprite, u16 species); u8 sub_806EF08(u8 arg0); u8 sub_806EF84(u8 arg0, u8 arg1); diff --git a/include/pokemon_icon.h b/include/pokemon_icon.h index 4f27ef281..c7b895028 100644 --- a/include/pokemon_icon.h +++ b/include/pokemon_icon.h @@ -23,5 +23,6 @@ void LoadMonIconPalette(u16 species); void sub_80D328C(struct Sprite *sprite); void sub_80D3014(struct Sprite *sprite); void sub_80D32C8(struct Sprite *sprite, u8 animNum); +u8 sub_80D30A0(u16 species); #endif // GUARD_POKEMON_ICON_H diff --git a/include/pokemon_summary_screen.h b/include/pokemon_summary_screen.h index e2226b1e1..bd99fed0e 100755 --- a/include/pokemon_summary_screen.h +++ b/include/pokemon_summary_screen.h @@ -1,7 +1,7 @@ #ifndef GUARD_POKEMON_SUMMARY_SCREEN_H #define GUARD_POKEMON_SUMMARY_SCREEN_H -extern u8 gUnknown_0203CF20; +extern u8 gLastViewedMonIndex; void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void)); void sub_81C4F98(u8, void(*)(void)); diff --git a/include/pokenav.h b/include/pokenav.h index e5dba8ae0..29ccaec3e 100644 --- a/include/pokenav.h +++ b/include/pokenav.h @@ -30,5 +30,6 @@ u32 sub_81D427C(void); void sub_81D4998(void); void sub_81D3640(u16 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); void sub_81D3784(u16 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); +void CB2_InitPokeNav(void); #endif //GUARD_POKENAV_H diff --git a/include/record_mixing.h b/include/record_mixing.h index 0d50f46f9..4cd231e8a 100644 --- a/include/record_mixing.h +++ b/include/record_mixing.h @@ -7,7 +7,7 @@ struct PlayerHallRecords struct RankingHall2P twoPlayers[2]; }; -void sub_80E6BE8(void); +void RecordMixingPlayerSpotTriggered(void); void GetPlayerHallRecords(struct PlayerHallRecords *dst); #endif //GUARD_RECORD_MIXING_H diff --git a/include/rom_8011DC0.h b/include/rom_8011DC0.h index faffd3375..ac9bbb5c3 100644 --- a/include/rom_8011DC0.h +++ b/include/rom_8011DC0.h @@ -17,5 +17,7 @@ u16 mevent_081445C0(u8); void sub_801B990(u32, u32); u8 sub_8013F78(void); bool32 sub_802C908(u16); +void nullsub_89(u8 taskId); +void var_800D_set_xB(void); #endif //GUARD_rom_8011DC0_H diff --git a/include/save.h b/include/save.h index 42ce8b3f3..88e5f2280 100644 --- a/include/save.h +++ b/include/save.h @@ -83,15 +83,16 @@ bool8 sub_8153380(void); bool8 sub_81533AC(void); u8 sub_81533E0(void); u8 sub_8153408(void); -u8 sub_8153430(void); -bool8 sub_8153474(void); +u8 FullSaveGame(void); +bool8 CheckSaveFile(void); u8 Save_LoadGameData(u8 a1); u16 sub_815355C(void); u8 sub_81534D0(u8); -u8 sub_8153430(void); -bool8 sub_8153474(void); u32 TryCopySpecialSaveSection(u8 sector, u8* dst); u32 sub_8153634(u8 sector, u8* src); void sub_8153688(u8 taskId); +// save_failed_screen.c +void DoSaveFailedScreen(u8 saveType); + #endif // GUARD_SAVE_H diff --git a/include/script.h b/include/script.h index 755ff19a3..34f4635bb 100644 --- a/include/script.h +++ b/include/script.h @@ -43,16 +43,16 @@ void ScriptContext1_SetupScript(const u8 *ptr); void ScriptContext1_Stop(void); void EnableBothScriptContexts(void); void ScriptContext2_RunNewScript(const u8 *ptr); -u8 *mapheader_get_tagged_pointer(u8 tag); -void mapheader_run_script_by_tag(u8 tag); -u8 *mapheader_get_first_match_from_tagged_ptr_list(u8 tag); -void mapheader_run_script_with_tag_x1(void); -void mapheader_run_script_with_tag_x3(void); -void mapheader_run_script_with_tag_x5(void); -void mapheader_run_script_with_tag_x7(void); -void mapheader_run_script_with_tag_x6(void); -bool8 mapheader_run_first_tag2_script_list_match(void); -void mapheader_run_first_tag4_script_list_match(void); +u8 *MapHeaderGetScriptTable(u8 tag); +void MapHeaderRunScriptType(u8 tag); +u8 *MapHeaderCheckScriptTable(u8 tag); +void RunOnLoadMapScript(void); +void RunOnTransitionMapScript(void); +void RunOnResumeMapScript(void); +void RunOnReturnToFieldMapScript(void); +void RunOnDiveWarpMapScript(void); +bool8 TryRunOnFrameMapScript(void); +void TryRunOnWarpIntoMapScript(void); u32 CalculateRamScriptChecksum(void); void ClearRamScript(void); bool8 InitRamScript(const u8 *script, u16 scriptSize, u8 mapGroup, u8 mapNum, u8 objectId); @@ -61,4 +61,7 @@ bool32 sub_80991F8(void); u8 *sub_8099244(void); void sub_80992A0(u8 *script, u16 scriptSize); +// srccmd.h +void sub_809BE48(u16 npcId); + #endif // GUARD_SCRIPT_H diff --git a/include/script_menu.h b/include/script_menu.h index a6d52c31e..1f4e549fe 100644 --- a/include/script_menu.h +++ b/include/script_menu.h @@ -14,5 +14,7 @@ u8 CreateWindowFromRect(u8, u8, u8, u8); void sub_80E2A78(u8); int display_text_and_get_width(const u8*, int); int sub_80E2D5C(int arg0, int tileWidth); +bool16 ScrSpecial_CreatePCMenu(void); +void ScriptMenu_DisplayPCStartupPrompt(void); #endif //GUARD_SCRIPT_MENU_H diff --git a/include/secret_base.h b/include/secret_base.h index 699158d0e..17efc314d 100644 --- a/include/secret_base.h +++ b/include/secret_base.h @@ -33,6 +33,8 @@ void sub_80E8B6C(void); void sub_80E8BC8(void); void sub_80E8D4C(void); void EnableBothScriptContexts(void); +void ReceiveSecretBasesData(void *records, size_t recordSize, u8 linkIdx); + #endif //GUARD_SECRET_BASE_H diff --git a/include/siirtc.h b/include/siirtc.h index 5864f95b8..de4fd634d 100644 --- a/include/siirtc.h +++ b/include/siirtc.h @@ -39,10 +39,10 @@ struct SiiRtcInfo u8 alarmMinute; }; -void SiiRtcUnprotect(); -void SiiRtcProtect(); -u8 SiiRtcProbe(); -bool8 SiiRtcReset(); +void SiiRtcUnprotect(void); +void SiiRtcProtect(void); +u8 SiiRtcProbe(void); +bool8 SiiRtcReset(void); bool8 SiiRtcGetStatus(struct SiiRtcInfo *rtc); bool8 SiiRtcSetStatus(struct SiiRtcInfo *rtc); bool8 SiiRtcGetDateTime(struct SiiRtcInfo *rtc); diff --git a/include/slot_machine.h b/include/slot_machine.h index 88bbbd91b..d441b7411 100644 --- a/include/slot_machine.h +++ b/include/slot_machine.h @@ -1,6 +1,20 @@ #ifndef GUARD_SLOT_MACHINE_H #define GUARD_SLOT_MACHINE_H +#define NUM_REELS 3 +#define REEL_NUM_TAGS 21 +#define REEL_TAG_HEIGHT 24 + +// Lucky Flags +#define LUCKY_BIAS_REPLAY (1 << 0) +#define LUCKY_BIAS_CHERRY (1 << 1) +#define LUCKY_BIAS_LOTAD (1 << 2) +#define LUCKY_BIAS_AZURILL (1 << 3) +#define LUCKY_BIAS_POWER (1 << 4) +#define LUCKY_BIAS_REELTIME (1 << 5) +#define LUCKY_BIAS_MIXED_777 (1 << 6) +#define LUCKY_BIAS_777 (1 << 7) + void PlaySlotMachine(u8, void (callback)(void)); #endif // GUARD_SLOT_MACHINE_H diff --git a/include/strings.h b/include/strings.h index a3e743943..3899b63aa 100644 --- a/include/strings.h +++ b/include/strings.h @@ -2430,5 +2430,130 @@ extern const u8 gText_CombineTwoWordsOrPhrases3[]; extern const u8 gText_OnlyOnePhrase[]; extern const u8 gText_YouCannotQuitHere[]; extern const u8 gText_SectionMustBeCompleted[]; +extern const u8 gText_ThreeQuestionMarks[]; +extern const u8 gText_Profile[]; +extern const u8 gText_CombineFourWordsOrPhrases[]; +extern const u8 gText_AndMakeYourProfile[]; +extern const u8 gText_YourProfile[]; +extern const u8 gText_IsAsShownOkay[]; +extern const u8 gText_AtTheBattlesStart[]; +extern const u8 gText_CombineSixWordsOrPhrases[]; +extern const u8 gText_AndMakeAMessage[]; +extern const u8 gText_YourFeelingAtTheBattlesStart[]; +extern const u8 gText_UponWinningABattle[]; +extern const u8 gText_WhatYouSayIfYouWin[]; +extern const u8 gText_UponLosingABattle[]; +extern const u8 gText_WhatYouSayIfYouLose[]; +extern const u8 gText_CombineNineWordsOrPhrases[]; +extern const u8 gText_AndMakeAMessage2[]; +extern const u8 gText_TheMailMessage[]; +extern const u8 gText_Interview[]; +extern const u8 gText_LetsReplyToTheInterview[]; +extern const u8 gText_TheAnswer[]; +extern const u8 gText_TheBardsSong[]; +extern const u8 gText_ChangeJustOneWordOrPhrase[]; +extern const u8 gText_AndImproveTheBardsSong[]; +extern const u8 gText_TheBardsSong2[]; +extern const u8 gText_FindWordsThatDescribeYour[]; +extern const u8 gText_FeelingsRightNow[]; +extern const u8 gText_WhatsHipAndHappening[]; +extern const u8 gText_CombineTwoWordsOrPhrases[]; +extern const u8 gText_AndMakeATrendySaying[]; +extern const u8 gText_TheTrendySaying[]; +extern const u8 gText_AfterYouHaveReadTheQuiz[]; +extern const u8 gText_QuestionPressTheAButton[]; +extern const u8 gText_TheQuizAnswerIs[]; +extern const u8 gText_OutOfTheListedChoices[]; +extern const u8 gText_SelectTheAnswerToTheQuiz[]; +extern const u8 gText_TheAnswerColon[]; +extern const u8 gText_AndCreateAQuiz[]; +extern const u8 gText_IsThisQuizOK[]; +extern const u8 gText_PickAWordOrPhraseAnd[]; +extern const u8 gText_SetTheQuizAnswer[]; +extern const u8 gText_ApprenticesPhrase[]; +extern const u8 gText_FindWordsWhichFit[]; +extern const u8 gText_TheTrainersImage[]; +extern const u8 gText_ApprenticePhrase[]; +extern const u8 gText_GoodSaying[]; +extern const u8 gText_CombineTwoWordsOrPhrases2[]; +extern const u8 gText_ToTeachHerAGoodSaying[]; +extern const u8 gText_FansQuestion[]; +extern const u8 gText_TheImage[]; +extern const u8 gText_Questionnaire[]; +extern const u8 gText_AndFillOutTheQuestionnaire[]; +extern const u8 gText_DelAll[]; +extern const u8 gText_Cancel5[]; +extern const u8 gText_Ok2[]; +extern const u8 gText_Quiz[]; +extern const u8 gText_Answer[]; +extern const u8 gEasyChatGroupName_Pokemon[]; +extern const u8 gEasyChatGroupName_Trainer[]; +extern const u8 gEasyChatGroupName_Status[]; +extern const u8 gEasyChatGroupName_Battle[]; +extern const u8 gEasyChatGroupName_Greetings[]; +extern const u8 gEasyChatGroupName_People[]; +extern const u8 gEasyChatGroupName_Voices[]; +extern const u8 gEasyChatGroupName_Speech[]; +extern const u8 gEasyChatGroupName_Endings[]; +extern const u8 gEasyChatGroupName_Feelings[]; +extern const u8 gEasyChatGroupName_Conditions[]; +extern const u8 gEasyChatGroupName_Actions[]; +extern const u8 gEasyChatGroupName_Lifestyle[]; +extern const u8 gEasyChatGroupName_Hobbies[]; +extern const u8 gEasyChatGroupName_Time[]; +extern const u8 gEasyChatGroupName_Misc[]; +extern const u8 gEasyChatGroupName_Adjectives[]; +extern const u8 gEasyChatGroupName_Events[]; +extern const u8 gEasyChatGroupName_Move1[]; +extern const u8 gEasyChatGroupName_Move2[]; +extern const u8 gEasyChatGroupName_TrendySaying[]; +extern const u8 gEasyChatGroupName_Pokemon2[]; + +extern const u8 gUnknown_862B810[]; +extern const u8 gUnknown_862B832[]; +extern const u8 gUnknown_862B84B[]; +extern const u8 gUnknown_862B86C[]; +extern const u8 gUnknown_0862B88D[]; +extern const u8 gUnknown_0862B8AE[]; +extern const u8 gUnknown_0862B8CF[]; +extern const u8 gUnknown_0862B8F0[]; +extern const u8 gUnknown_0862B911[]; +extern const u8 gUnknown_0862B932[]; +extern const u8 gUnknown_0862B953[]; +extern const u8 gUnknown_0862B974[]; +extern const u8 gUnknown_0862B995[]; +extern const u8 gUnknown_0862B9AE[]; +extern const u8 gUnknown_0862B9C7[]; +extern const u8 gUnknown_0862B9E0[]; +extern const u8 gUnknown_0862B9F9[]; +extern const u8 gUnknown_0862B9FF[]; +extern const u8 gUnknown_0862BA05[]; +extern const u8 gUnknown_0862BA0B[]; +extern const u8 gUnknown_0862BA11[]; +extern const u8 gUnknown_0862BA17[]; +extern const u8 gUnknown_0862BA1D[]; +extern const u8 gUnknown_0862BA23[]; +extern const u8 gUnknown_0862BA29[]; +extern const u8 gUnknown_0862BA2F[]; +extern const u8 gUnknown_0862BA35[]; +extern const u8 gUnknown_0862BA3B[]; +extern const u8 gUnknown_0862BA41[]; +extern const u8 gUnknown_0862BA47[]; +extern const u8 gUnknown_0862BA4D[]; +extern const u8 gUnknown_0862BA53[]; +extern const u8 gUnknown_0862BA59[]; +extern const u8 gUnknown_0862BA5F[]; +extern const u8 gUnknown_0862BA65[]; +extern const u8 gUnknown_0862BA6B[]; +extern const u8 gUnknown_0862BA79[]; +extern const u8 gUnknown_0862BA84[]; +extern const u8 gUnknown_0862BA8F[]; +extern const u8 gUnknown_0862BA9A[]; +extern const u8 gUnknown_0862BAA3[]; +extern const u8 gUnknown_0862BAAE[]; +extern const u8 gUnknown_0862BAB9[]; +extern const u8 gUnknown_0862BAC4[]; +extern const u8 gUnknown_0862BACF[]; +extern const u8 gUnknown_0862BADA[]; #endif // GUARD_STRINGS_H diff --git a/include/task.h b/include/task.h index a199ba128..4852571b4 100644 --- a/include/task.h +++ b/include/task.h @@ -1,6 +1,9 @@ #ifndef GUARD_TASK_H #define GUARD_TASK_H +#define HEAD_SENTINEL 0xFE +#define TAIL_SENTINEL 0xFF + #define NUM_TASKS 16 typedef void (*TaskFunc)(u8 taskId); diff --git a/include/text.h b/include/text.h index 96c5a4507..d8f2fd8a3 100644 --- a/include/text.h +++ b/include/text.h @@ -284,4 +284,8 @@ void DecompressGlyphFont1(u16 glyphId, bool32 isJapanese); u32 GetGlyphWidthFont1(u16 glyphId, bool32 isJapanese); void DecompressGlyphFont9(u16 glyphId); +// unk_text_util_2.c +u16 Font6Func(struct TextPrinter *textPrinter); +u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese); + #endif // GUARD_TEXT_H diff --git a/include/trainer_card.h b/include/trainer_card.h index 1cadbd8fc..173d23baa 100644 --- a/include/trainer_card.h +++ b/include/trainer_card.h @@ -43,7 +43,7 @@ struct TrainerCard extern struct TrainerCard gTrainerCards[4]; u32 CountPlayerTrainerStars(void); -u8 sub_80C4904(u8 cardId); +u8 GetTrainerCardStars(u8 cardId); void CopyTrainerCardData(struct TrainerCard *dst, u16 *src, u8 gameVersion); void ShowPlayerTrainerCard(void (*callback)(void)); void ShowTrainerCardInLink(u8 arg0, void (*callback)(void)); diff --git a/include/trainer_hill.h b/include/trainer_hill.h index bbc4f45c5..ad2713316 100644 --- a/include/trainer_hill.h +++ b/include/trainer_hill.h @@ -1,7 +1,7 @@ #ifndef GUARD_TRAINER_HILL_H #define GUARD_TRAINER_HILL_H -extern u32 *gUnknown_0203CF5C; +extern u32 *gTrainerHillVBlankCounter; void CallTrainerHillFunction(void); void ResetTrainerHillResults(void); diff --git a/include/tv.h b/include/tv.h index a7ef3daa8..ec7ac1e89 100644 --- a/include/tv.h +++ b/include/tv.h @@ -1,6 +1,9 @@ #ifndef GUARD_TV_H #define GUARD_TV_H +#define SLOT_MACHINE 0 +#define ROULETTE 1 + extern u8 *const gTVStringVarPtrs[3]; void ClearTVShowData(void); @@ -23,9 +26,9 @@ bool8 GetPriceReduction(u8 newsKind); void sub_80F14F8(TVShow *shows); size_t CountDigits(int value); u8 GetRibbonCount(struct Pokemon *pokemon); -void sub_80EDE70(u16 nCoinsSpent); -void sub_80EDE84(u16 nCoinsSpent); -void sub_80EDD78(u16 nCoinsPaidOut); +void AlertTVThatPlayerPlayedSlotMachine(u16 nCoinsSpent); +void AlertTVThatPlayerPlayedRoulette(u16 nCoinsSpent); +void AlertTVOfNewCoinTotal(u16 nCoinsPaidOut); void sub_80EEA70(void); void sub_80EDB44(void); void sub_80EDC60(const u16 *words); diff --git a/include/window.h b/include/window.h index 25573ac3e..10e447789 100644 --- a/include/window.h +++ b/include/window.h @@ -1,6 +1,8 @@ #ifndef GUARD_WINDOW_H #define GUARD_WINDOW_H +#define PIXEL_FILL(num) ((num) | ((num) << 4)) + enum { WINDOW_BG, @@ -73,6 +75,4 @@ extern u32 filler_03002F58; extern u32 filler_03002F5C; extern u32 filler_03002F64; -extern u8 gUnknown_03002F60; - #endif // GUARD_WINDOW_H |