diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-11-10 11:59:15 -0500 |
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committer | GriffinR <griffin.g.richards@gmail.com> | 2021-11-10 11:59:15 -0500 |
commit | 342b7da5d36460bb5780ea60da4b6b5be46ddc38 (patch) | |
tree | b1aedb56d575e2c880382bb9397916d99d270cc4 /include | |
parent | c4169cfd290dcf7703b79debd66142b277af5613 (diff) |
Fix CRY_MODE_ECHO
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/sound.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/include/constants/sound.h b/include/constants/sound.h index 40c3b7d58..dc434bcf8 100644 --- a/include/constants/sound.h +++ b/include/constants/sound.h @@ -24,9 +24,9 @@ #define CRY_MODE_DOUBLES 1 // Shortened cry for double battles #define CRY_MODE_ENCOUNTER 2 // Used when starting a static encounter, or when a Pokémon is "aggressive" #define CRY_MODE_HIGH_PITCH 3 // Highest pitch mode, used exclusively by the move Howl -#define CRY_MODE_ECHO_END 4 // For 2nd cry used by the move Hyper Voice. Played in reverse +#define CRY_MODE_ECHO_START 4 // For 1st half of cry used by the move Hyper Voice. Played in reverse #define CRY_MODE_FAINT 5 // Used when a Pokémon faints -#define CRY_MODE_ECHO_START 6 // For 1st cry used by the move Hyper Voice +#define CRY_MODE_ECHO_END 6 // For 2nd half of cry used by the move Hyper Voice #define CRY_MODE_ROAR_1 7 // For 1st cry used by the move Roar #define CRY_MODE_ROAR_2 8 // For 2nd cry used by the move Roar #define CRY_MODE_GROWL_1 9 // For 1st cry used by the move Growl. Played in reverse |