diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2018-09-01 18:36:08 +0200 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-09-01 18:36:08 +0200 |
commit | 38c89b9d0f0c71a2a8dfe2f38473338530a97ab9 (patch) | |
tree | 88ee389c878356a2b6fd6b1a87ad514247c767c9 /include | |
parent | ce949ba70575c2aebac64a04153529875f9b9758 (diff) |
Bank to battler
Diffstat (limited to 'include')
-rw-r--r-- | include/battle_interface.h | 10 | ||||
-rw-r--r-- | include/battle_message.h | 8 | ||||
-rw-r--r-- | include/battle_util2.h | 6 | ||||
-rw-r--r-- | include/pokeball.h | 6 |
4 files changed, 15 insertions, 15 deletions
diff --git a/include/battle_interface.h b/include/battle_interface.h index 2d93811f1..3145939d0 100644 --- a/include/battle_interface.h +++ b/include/battle_interface.h @@ -60,21 +60,21 @@ enum HEALTHBOX_SAFARI_BALLS_TEXT }; -u8 CreateBattlerHealthboxSprites(u8 bank); +u8 CreateBattlerHealthboxSprites(u8 battler); u8 CreateSafariPlayerHealthboxSprites(void); -void SetBattleBarStruct(u8 bank, u8 healthboxSpriteId, s32 maxVal, s32 currVal, s32 receivedValue); +void SetBattleBarStruct(u8 battler, u8 healthboxSpriteId, s32 maxVal, s32 currVal, s32 receivedValue); void SetHealthboxSpriteInvisible(u8 healthboxSpriteId); void SetHealthboxSpriteVisible(u8 healthboxSpriteId); void DestoryHealthboxSprite(u8 healthboxSpriteId); void DummyBattleInterfaceFunc(u8 healthboxSpriteId, bool8 isDoubleBattleBankOnly); void UpdateOamPriorityInAllHealthboxes(u8 priority); -void InitBattlerHealthboxCoords(u8 bank); +void InitBattlerHealthboxCoords(u8 battler); void UpdateHpTextInHealthbox(u8 healthboxSpriteId, s16 value, u8 maxOrCurrent); void SwapHpBarsWithHpText(void); -u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart); +u8 CreatePartyStatusSummarySprites(u8 battler, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart); void Task_HidePartyStatusSummary(u8 taskId); void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elementId); -s32 MoveBattleBar(u8 bank, u8 healthboxSpriteId, u8 whichBar, u8 arg3); +s32 MoveBattleBar(u8 battler, u8 healthboxSpriteId, u8 whichBar, u8 arg3); u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale); u8 GetHPBarLevel(s16 hp, s16 maxhp); diff --git a/include/battle_message.h b/include/battle_message.h index c68607246..94f584935 100644 --- a/include/battle_message.h +++ b/include/battle_message.h @@ -177,20 +177,20 @@ textVar[4] = B_BUFF_EOS; \ } -#define PREPARE_MON_NICK_WITH_PREFIX_BUFFER(textVar, bank, partyId) \ +#define PREPARE_MON_NICK_WITH_PREFIX_BUFFER(textVar, battler, partyId) \ { \ textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ textVar[1] = B_BUFF_MON_NICK_WITH_PREFIX; \ - textVar[2] = bank; \ + textVar[2] = battler; \ textVar[3] = partyId; \ textVar[4] = B_BUFF_EOS; \ } -#define PREPARE_MON_NICK_BUFFER(textVar, bank, partyId) \ +#define PREPARE_MON_NICK_BUFFER(textVar, battler, partyId) \ { \ textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \ textVar[1] = B_BUFF_MON_NICK; \ - textVar[2] = bank; \ + textVar[2] = battler; \ textVar[3] = partyId; \ textVar[4] = B_BUFF_EOS; \ } diff --git a/include/battle_util2.h b/include/battle_util2.h index 3954e42dc..336698ea3 100644 --- a/include/battle_util2.h +++ b/include/battle_util2.h @@ -3,8 +3,8 @@ void AllocateBattleResources(void); void FreeBattleResources(void); -void AdjustFriendshipOnBattleFaint(u8 bank); -void sub_80571DC(u8 bank, u8 arg1); -u32 sub_805725C(u8 bank); +void AdjustFriendshipOnBattleFaint(u8 battler); +void sub_80571DC(u8 battler, u8 arg1); +u32 sub_805725C(u8 battler); #endif // GUARD_BATTLE_UTIL_H diff --git a/include/pokeball.h b/include/pokeball.h index 30a1d8b11..8e1d8b8ec 100644 --- a/include/pokeball.h +++ b/include/pokeball.h @@ -24,10 +24,10 @@ extern const struct SpriteTemplate gBallSpriteTemplates[]; #define POKEBALL_OPPONENT_SENDOUT 0xFE u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow); -void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species); +void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 battler, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species); u8 sub_807671C(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32 h); -void sub_8076918(u8 bank); -void DoHitAnimHealthboxEffect(u8 bank); +void sub_8076918(u8 battler); +void DoHitAnimHealthboxEffect(u8 battler); void LoadBallGfx(u8 ballId); void FreeBallGfx(u8 ballId); |