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authorDizzyEggg <jajkodizzy@wp.pl>2017-12-16 01:08:55 +0100
committerDizzyEggg <jajkodizzy@wp.pl>2017-12-16 01:08:55 +0100
commit44abbae60b6a39e2a1432426005e1860be196abb (patch)
treef2405db72863761afcdcda57a88cf6ab0346e4fd /include
parent039c9f4bd8ee6bfb299d4422372804c569eddebd (diff)
parent224fdbf026cfb0ff88aac519875a39fb038e4bb1 (diff)
nerge with master, fix conflicts
Diffstat (limited to 'include')
-rw-r--r--include/abilities.h81
-rw-r--r--include/battle.h20
-rw-r--r--include/battle_anim.h18
-rw-r--r--include/battle_move_effects.h222
-rw-r--r--include/battle_scripts.h378
-rw-r--r--include/battle_util.h6
-rw-r--r--include/constants/abilities.h83
-rw-r--r--include/constants/battle_move_effects.h219
-rw-r--r--include/constants/decorations.h126
-rw-r--r--include/constants/easy_chat.h1079
-rw-r--r--include/constants/flags.h1578
-rw-r--r--include/constants/game_stat.h (renamed from include/game_stat.h)9
-rw-r--r--include/constants/hold_effects.h (renamed from include/hold_effects.h)0
-rw-r--r--include/constants/items.h393
-rw-r--r--include/constants/map_objects.h263
-rw-r--r--include/constants/maps.h595
-rw-r--r--include/constants/mauville_man.h10
-rw-r--r--include/constants/moves.h362
-rw-r--r--include/constants/songs.h465
-rw-r--r--include/constants/species.h450
-rw-r--r--include/constants/vars.h285
-rw-r--r--include/data/bard_music/pokemon.h2
-rw-r--r--include/decoration.h124
-rw-r--r--include/event_data.h4
-rw-r--r--include/flags.h122
-rw-r--r--include/global.h10
-rw-r--r--include/graphics.h26
-rw-r--r--include/items.h396
-rw-r--r--include/mail.h2
-rw-r--r--include/map_constants.h1342
-rw-r--r--include/map_object_constants.h239
-rw-r--r--include/moves.h366
-rw-r--r--include/overworld.h3
-rw-r--r--include/pokeball.h26
-rw-r--r--include/random.h (renamed from include/rng.h)6
-rw-r--r--include/species.h454
-rw-r--r--include/sprite.h9
-rw-r--r--include/vars.h77
38 files changed, 6023 insertions, 3827 deletions
diff --git a/include/abilities.h b/include/abilities.h
deleted file mode 100644
index 4c47025f8..000000000
--- a/include/abilities.h
+++ /dev/null
@@ -1,81 +0,0 @@
-enum
-{
- ABILITY_NONE,
- ABILITY_STENCH,
- ABILITY_DRIZZLE,
- ABILITY_SPEED_BOOST,
- ABILITY_BATTLE_ARMOR,
- ABILITY_STURDY,
- ABILITY_DAMP,
- ABILITY_LIMBER,
- ABILITY_SAND_VEIL,
- ABILITY_STATIC,
- ABILITY_VOLT_ABSORB,
- ABILITY_WATER_ABSORB,
- ABILITY_OBLIVIOUS,
- ABILITY_CLOUD_NINE,
- ABILITY_COMPOUND_EYES,
- ABILITY_INSOMNIA,
- ABILITY_COLOR_CHANGE,
- ABILITY_IMMUNITY,
- ABILITY_FLASH_FIRE,
- ABILITY_SHIELD_DUST,
- ABILITY_OWN_TEMPO,
- ABILITY_SUCTION_CUPS,
- ABILITY_INTIMIDATE,
- ABILITY_SHADOW_TAG,
- ABILITY_ROUGH_SKIN,
- ABILITY_WONDER_GUARD,
- ABILITY_LEVITATE,
- ABILITY_EFFECT_SPORE,
- ABILITY_SYNCHRONIZE,
- ABILITY_CLEAR_BODY,
- ABILITY_NATURAL_CURE,
- ABILITY_LIGHTNING_ROD,
- ABILITY_SERENE_GRACE,
- ABILITY_SWIFT_SWIM,
- ABILITY_CHLOROPHYLL,
- ABILITY_ILLUMINATE,
- ABILITY_TRACE,
- ABILITY_HUGE_POWER,
- ABILITY_POISON_POINT,
- ABILITY_INNER_FOCUS,
- ABILITY_MAGMA_ARMOR,
- ABILITY_WATER_VEIL,
- ABILITY_MAGNET_PULL,
- ABILITY_SOUNDPROOF,
- ABILITY_RAIN_DISH,
- ABILITY_SAND_STREAM,
- ABILITY_PRESSURE,
- ABILITY_THICK_FAT,
- ABILITY_EARLY_BIRD,
- ABILITY_FLAME_BODY,
- ABILITY_RUN_AWAY,
- ABILITY_KEEN_EYE,
- ABILITY_HYPER_CUTTER,
- ABILITY_PICKUP,
- ABILITY_TRUANT,
- ABILITY_HUSTLE,
- ABILITY_CUTE_CHARM,
- ABILITY_PLUS,
- ABILITY_MINUS,
- ABILITY_FORECAST,
- ABILITY_STICKY_HOLD,
- ABILITY_SHED_SKIN,
- ABILITY_GUTS,
- ABILITY_MARVEL_SCALE,
- ABILITY_LIQUID_OOZE,
- ABILITY_OVERGROW,
- ABILITY_BLAZE,
- ABILITY_TORRENT,
- ABILITY_SWARM,
- ABILITY_ROCK_HEAD,
- ABILITY_DROUGHT,
- ABILITY_ARENA_TRAP,
- ABILITY_VITAL_SPIRIT,
- ABILITY_WHITE_SMOKE,
- ABILITY_PURE_POWER,
- ABILITY_SHELL_ARMOR,
- ABILITY_CACOPHONY,
- ABILITY_AIR_LOCK
-}; \ No newline at end of file
diff --git a/include/battle.h b/include/battle.h
index 72124e0d6..297711bd8 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -86,7 +86,7 @@
#define BATTLE_FORFEITED 0x9
#define BATTLE_OPPONENT_TELEPORTED 0xA
-#define BATTLE_OUTCOME_BIT_x80 0x80
+#define OUTCOME_LINK_BATTLE_RUN 0x80
#define STATUS_NONE 0x0
#define STATUS_SLEEP 0x7
@@ -616,10 +616,10 @@ struct BattleStruct
u8 focusPunchBank;
u8 field_49;
u8 moneyMultiplier;
- u8 field_4B;
+ u8 savedTurnActionNumber;
u8 switchInAbilitiesCounter;
- u8 field_4D;
- u8 field_4E;
+ u8 faintedActionsState;
+ u8 faintedActionsBank;
u8 field_4F;
u16 expValue;
u8 field_52;
@@ -691,8 +691,8 @@ struct BattleStruct
u8 field_182;
u8 field_183;
struct BattleEnigmaBerry battleEnigmaBerry;
- u8 field_1A0;
- u8 field_1A1;
+ u8 wishPerishSongState;
+ u8 wishPerishSongBank;
bool8 overworldWeatherDone;
u8 atkCancellerTracker;
u8 field_1A4[96];
@@ -801,7 +801,7 @@ extern struct BattleStruct* gBattleStruct;
#define B_ANIM_ITEM_STEAL 0x10
#define B_ANIM_SNATCH_MOVE 0x11
#define B_ANIM_FUTURE_SIGHT_HIT 0x12
-#define B_ANIM_x13 0x13
+#define B_ANIM_DOOM_DESIRE_HIT 0x13
#define B_ANIM_x14 0x14
#define B_ANIM_INGRAIN_HEAL 0x15
#define B_ANIM_WISH_HEAL 0x16
@@ -846,8 +846,8 @@ struct BattleScripting
u8 animArg2;
u16 tripleKickPower;
u8 atk49_state;
- u8 field_15;
- u8 field_16;
+ u8 bankWithAbility;
+ u8 multihitMoveEffect;
u8 bank;
u8 animTurn;
u8 animTargetsHit;
@@ -933,7 +933,7 @@ struct BattleHealthboxInfo
u8 flag_x1 : 1;
u8 flag_x2 : 1;
u8 flag_x4 : 1;
- u8 flag_x8 : 1;
+ u8 ballAnimActive : 1; // 0x8
u8 statusAnimActive : 1; // x10
u8 animFromTableActive : 1; // x20
u8 specialAnimActive : 1; //x40
diff --git a/include/battle_anim.h b/include/battle_anim.h
index c055e94fa..9fb7ccd53 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -79,11 +79,22 @@ void HandleIntroSlide(u8 terrainId);
// battle_anim_80A5C6C.s
void sub_80A6EEC(struct Sprite *sprite);
+void sub_80A68D4(struct Sprite *sprite);
+void sub_80A6F3C(struct Sprite *sprite);
void sub_80A8278(void);
void sub_80A6B30(struct UnknownAnimStruct2*);
void sub_80A6B90(struct UnknownAnimStruct2*, u32 arg1);
u8 sub_80A82E4(u8 bank);
-u8 sub_80A5C6C(u8 bank, u8 attributeId);
+bool8 AnimateBallThrow(struct Sprite *sprite);
+
+enum
+{
+ BANK_X_POS,
+ BANK_Y_POS,
+};
+
+u8 GetBankPosition(u8 bank, u8 attributeId);
+
bool8 IsBankSpritePresent(u8 bank);
void sub_80A6C68(u8 arg0);
u8 GetAnimBankSpriteId(u8 wantedBank);
@@ -99,4 +110,9 @@ u8 GetSubstituteSpriteDefault_Y(u8 bank);
// battle_anim_80A9C70.s
void LaunchStatusAnimation(u8 bank, u8 statusAnimId);
+// battle_anim_8170478.s
+u8 ItemIdToBallId(u16 itemId);
+u8 LaunchBallStarsTask(u8 x, u8 y, u8 kindOfStars, u8 arg3, u8 ballId);
+u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 bank, u32 arg2, u8 ballId);
+
#endif // GUARD_BATTLE_ANIM_H
diff --git a/include/battle_move_effects.h b/include/battle_move_effects.h
deleted file mode 100644
index 23c19ded7..000000000
--- a/include/battle_move_effects.h
+++ /dev/null
@@ -1,222 +0,0 @@
-#ifndef GUARD_BATTLE_MOVE_EFFECTS_H
-#define GUARD_BATTLE_MOVE_EFFECTS_H
-
-enum
-{
- EFFECT_HIT,
- EFFECT_SLEEP,
- EFFECT_POISON_HIT,
- EFFECT_ABSORB,
- EFFECT_BURN_HIT,
- EFFECT_FREEZE_HIT,
- EFFECT_PARALYZE_HIT,
- EFFECT_EXPLOSION,
- EFFECT_DREAM_EATER,
- EFFECT_MIRROR_MOVE,
- EFFECT_ATTACK_UP,
- EFFECT_DEFENSE_UP,
- EFFECT_SPEED_UP,
- EFFECT_SPECIAL_ATTACK_UP,
- EFFECT_SPECIAL_DEFENSE_UP,
- EFFECT_ACCURACY_UP,
- EFFECT_EVASION_UP,
- EFFECT_ALWAYS_HIT,
- EFFECT_ATTACK_DOWN,
- EFFECT_DEFENSE_DOWN,
- EFFECT_SPEED_DOWN,
- EFFECT_SPECIAL_ATTACK_DOWN, // unused
- EFFECT_SPECIAL_DEFENSE_DOWN, // unused
- EFFECT_ACCURACY_DOWN,
- EFFECT_EVASION_DOWN,
- EFFECT_HAZE,
- EFFECT_BIDE,
- EFFECT_RAMPAGE,
- EFFECT_ROAR,
- EFFECT_MULTI_HIT,
- EFFECT_CONVERSION,
- EFFECT_FLINCH_HIT,
- EFFECT_RESTORE_HP,
- EFFECT_TOXIC,
- EFFECT_PAY_DAY,
- EFFECT_LIGHT_SCREEN,
- EFFECT_TRI_ATTACK,
- EFFECT_REST,
- EFFECT_OHKO,
- EFFECT_RAZOR_WIND,
- EFFECT_SUPER_FANG,
- EFFECT_DRAGON_RAGE,
- EFFECT_TRAP,
- EFFECT_HIGH_CRITICAL,
- EFFECT_DOUBLE_HIT,
- EFFECT_RECOIL_IF_MISS,
- EFFECT_MIST,
- EFFECT_FOCUS_ENERGY,
- EFFECT_RECOIL,
- EFFECT_CONFUSE,
- EFFECT_ATTACK_UP_2,
- EFFECT_DEFENSE_UP_2,
- EFFECT_SPEED_UP_2,
- EFFECT_SPECIAL_ATTACK_UP_2,
- EFFECT_SPECIAL_DEFENSE_UP_2,
- EFFECT_ACCURACY_UP_2,
- EFFECT_EVASION_UP_2,
- EFFECT_TRANSFORM,
- EFFECT_ATTACK_DOWN_2,
- EFFECT_DEFENSE_DOWN_2,
- EFFECT_SPEED_DOWN_2,
- EFFECT_SPECIAL_ATTACK_DOWN_2,
- EFFECT_SPECIAL_DEFENSE_DOWN_2,
- EFFECT_ACCURACY_DOWN_2,
- EFFECT_EVASION_DOWN_2,
- EFFECT_REFLECT,
- EFFECT_POISON,
- EFFECT_PARALYZE,
- EFFECT_ATTACK_DOWN_HIT,
- EFFECT_DEFENSE_DOWN_HIT,
- EFFECT_SPEED_DOWN_HIT,
- EFFECT_SPECIAL_ATTACK_DOWN_HIT,
- EFFECT_SPECIAL_DEFENSE_DOWN_HIT,
- EFFECT_ACCURACY_DOWN_HIT,
- EFFECT_EVASION_DOWN_HIT,
- EFFECT_SKY_ATTACK,
- EFFECT_CONFUSE_HIT,
- EFFECT_TWINEEDLE,
- EFFECT_VITAL_THROW,
- EFFECT_SUBSTITUTE,
- EFFECT_RECHARGE,
- EFFECT_RAGE,
- EFFECT_MIMIC,
- EFFECT_METRONOME,
- EFFECT_LEECH_SEED,
- EFFECT_SPLASH,
- EFFECT_DISABLE,
- EFFECT_LEVEL_DAMAGE,
- EFFECT_PSYWAVE,
- EFFECT_COUNTER,
- EFFECT_ENCORE,
- EFFECT_PAIN_SPLIT,
- EFFECT_SNORE,
- EFFECT_CONVERSION_2,
- EFFECT_LOCK_ON,
- EFFECT_SKETCH,
- EFFECT_UNUSED_60, // thaw
- EFFECT_SLEEP_TALK,
- EFFECT_DESTINY_BOND,
- EFFECT_FLAIL,
- EFFECT_SPITE,
- EFFECT_FALSE_SWIPE,
- EFFECT_HEAL_BELL,
- EFFECT_QUICK_ATTACK,
- EFFECT_TRIPLE_KICK,
- EFFECT_THIEF,
- EFFECT_MEAN_LOOK,
- EFFECT_NIGHTMARE,
- EFFECT_MINIMIZE,
- EFFECT_CURSE,
- EFFECT_UNUSED_6E,
- EFFECT_PROTECT,
- EFFECT_SPIKES,
- EFFECT_FORESIGHT,
- EFFECT_PERISH_SONG,
- EFFECT_SANDSTORM,
- EFFECT_ENDURE,
- EFFECT_ROLLOUT,
- EFFECT_SWAGGER,
- EFFECT_FURY_CUTTER,
- EFFECT_ATTRACT,
- EFFECT_RETURN,
- EFFECT_PRESENT,
- EFFECT_FRUSTRATION,
- EFFECT_SAFEGUARD,
- EFFECT_THAW_HIT,
- EFFECT_MAGNITUDE,
- EFFECT_BATON_PASS,
- EFFECT_PURSUIT,
- EFFECT_RAPID_SPIN,
- EFFECT_SONICBOOM,
- EFFECT_UNUSED_83,
- EFFECT_MORNING_SUN,
- EFFECT_SYNTHESIS,
- EFFECT_MOONLIGHT,
- EFFECT_HIDDEN_POWER,
- EFFECT_RAIN_DANCE,
- EFFECT_SUNNY_DAY,
- EFFECT_DEFENSE_UP_HIT,
- EFFECT_ATTACK_UP_HIT,
- EFFECT_ALL_STATS_UP_HIT,
- EFFECT_UNUSED_8D, // incomplete fake out in gen 2
- EFFECT_BELLY_DRUM,
- EFFECT_PSYCH_UP,
- EFFECT_MIRROR_COAT,
- EFFECT_SKULL_BASH,
- EFFECT_TWISTER,
- EFFECT_EARTHQUAKE,
- EFFECT_FUTURE_SIGHT,
- EFFECT_GUST,
- EFFECT_STOMP, // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM
- EFFECT_SOLARBEAM,
- EFFECT_THUNDER,
- EFFECT_TELEPORT,
- EFFECT_BEAT_UP,
- EFFECT_SEMI_INVULNERABLE,
- EFFECT_DEFENSE_CURL,
- EFFECT_SOFTBOILED,
- EFFECT_FAKE_OUT,
- EFFECT_UPROAR,
- EFFECT_STOCKPILE,
- EFFECT_SPIT_UP,
- EFFECT_SWALLOW,
- EFFECT_UNUSED_A3,
- EFFECT_HAIL,
- EFFECT_TORMENT,
- EFFECT_FLATTER,
- EFFECT_WILL_O_WISP,
- EFFECT_MEMENTO,
- EFFECT_FACADE,
- EFFECT_FOCUS_PUNCH,
- EFFECT_SMELLINGSALT,
- EFFECT_FOLLOW_ME,
- EFFECT_NATURE_POWER,
- EFFECT_CHARGE,
- EFFECT_TAUNT,
- EFFECT_HELPING_HAND,
- EFFECT_TRICK,
- EFFECT_ROLE_PLAY,
- EFFECT_WISH,
- EFFECT_ASSIST,
- EFFECT_INGRAIN,
- EFFECT_SUPERPOWER,
- EFFECT_MAGIC_COAT,
- EFFECT_RECYCLE,
- EFFECT_REVENGE,
- EFFECT_BRICK_BREAK,
- EFFECT_YAWN,
- EFFECT_KNOCK_OFF,
- EFFECT_ENDEAVOR,
- EFFECT_ERUPTION,
- EFFECT_SKILL_SWAP,
- EFFECT_IMPRISON,
- EFFECT_REFRESH,
- EFFECT_GRUDGE,
- EFFECT_SNATCH,
- EFFECT_LOW_KICK,
- EFFECT_SECRET_POWER,
- EFFECT_DOUBLE_EDGE,
- EFFECT_TEETER_DANCE,
- EFFECT_BLAZE_KICK,
- EFFECT_MUD_SPORT,
- EFFECT_POISON_FANG,
- EFFECT_WEATHER_BALL,
- EFFECT_OVERHEAT,
- EFFECT_TICKLE,
- EFFECT_COSMIC_POWER,
- EFFECT_SKY_UPPERCUT,
- EFFECT_BULK_UP,
- EFFECT_POISON_TAIL,
- EFFECT_WATER_SPORT,
- EFFECT_CALM_MIND,
- EFFECT_DRAGON_DANCE,
- EFFECT_CAMOUFLAGE,
-};
-
-#endif // GUARD_BATTLE_MOVE_EFFECTS_H
diff --git a/include/battle_scripts.h b/include/battle_scripts.h
index 5131778a8..2e31a37c5 100644
--- a/include/battle_scripts.h
+++ b/include/battle_scripts.h
@@ -1,356 +1,22 @@
#ifndef GUARD_BATTLE_SCRIPTS_H
#define GUARD_BATTLE_SCRIPTS_H
-extern const u8 BattleScript_EffectHit[];
-extern const u8 BattleScript_HitFromAtkCanceler[];
-extern const u8 BattleScript_HitFromAccCheck[];
-extern const u8 BattleScript_HitFromAtkString[];
extern const u8 BattleScript_HitFromCritCalc[];
-extern const u8 BattleScript_HitFromAtkAnimation[];
extern const u8 BattleScript_MoveEnd[];
extern const u8 BattleScript_MakeMoveMissed[];
extern const u8 BattleScript_PrintMoveMissed[];
extern const u8 BattleScript_MoveMissedPause[];
extern const u8 BattleScript_MoveMissed[];
-extern const u8 BattleScript_EffectSleep[];
-extern const u8 BattleScript_AlreadyAsleep[];
-extern const u8 BattleScript_WasntAffected[];
-extern const u8 BattleScript_CantMakeAsleep[];
-extern const u8 BattleScript_EffectPoisonHit[];
-extern const u8 BattleScript_EffectAbsorb[];
-extern const u8 BattleScript_82D8B26[];
-extern const u8 BattleScript_82D8B2E[];
-extern const u8 BattleScript_82D8B45[];
-extern const u8 BattleScript_EffectBurnHit[];
-extern const u8 BattleScript_EffectFreezeHit[];
-extern const u8 BattleScript_EffectParalyzeHit[];
-extern const u8 BattleScript_EffectExplosion[];
-extern const u8 BattleScript_82D8B94[];
-extern const u8 BattleScript_82D8B96[];
-extern const u8 BattleScript_82D8BCF[];
-extern const u8 BattleScript_82D8BEA[];
-extern const u8 BattleScript_EffectDreamEater[];
-extern const u8 BattleScript_82D8C0E[];
-extern const u8 BattleScript_82D8C18[];
-extern const u8 BattleScript_82D8C56[];
-extern const u8 BattleScript_EffectMirrorMove[];
-extern const u8 BattleScript_EffectAttackUp[];
-extern const u8 BattleScript_EffectDefenseUp[];
-extern const u8 BattleScript_EffectSpecialAttackUp[];
-extern const u8 BattleScript_EffectEvasionUp[];
-extern const u8 BattleScript_EffectStatUp[];
-extern const u8 BattleScript_EffectStatUpAfterAtkCanceler[];
-extern const u8 BattleScript_StatUpAttackAnim[];
-extern const u8 BattleScript_StatUpDoAnim[];
-extern const u8 BattleScript_StatUpPrintString[];
-extern const u8 BattleScript_StatUpEnd[];
+extern const u8 BattleScript_ButItFailed[];
extern const u8 BattleScript_StatUp[];
-extern const u8 BattleScript_EffectAttackDown[];
-extern const u8 BattleScript_EffectDefenseDown[];
-extern const u8 BattleScript_EffectSpeedDown[];
-extern const u8 BattleScript_EffectAccuracyDown[];
-extern const u8 BattleScript_EffectEvasionDown[];
-extern const u8 BattleScript_EffectStatDown[];
-extern const u8 BattleScript_StatDownDoAnim[];
-extern const u8 BattleScript_StatDownPrintString[];
-extern const u8 BattleScript_82D8D60[];
extern const u8 BattleScript_StatDown[];
-extern const u8 BattleScript_EffectHaze[];
-extern const u8 BattleScript_EffectBide[];
-extern const u8 BattleScript_EffectRampage[];
-extern const u8 BattleScript_82D8DAE[];
-extern const u8 BattleScript_EffectRoar[];
-extern const u8 BattleScript_EffectMultiHit[];
-extern const u8 BattleScript_82D8DFD[];
-extern const u8 BattleScript_82D8E1F[];
-extern const u8 BattleScript_82D8E71[];
-extern const u8 BattleScript_82D8E74[];
-extern const u8 BattleScript_82D8E93[];
-extern const u8 BattleScript_EffectConversion[];
-extern const u8 BattleScript_EffectFlinchHit[];
-extern const u8 BattleScript_EffectRestoreHp[];
-extern const u8 BattleScript_EffectToxic[];
-extern const u8 BattleScript_AlreadyPoisoned[];
-extern const u8 BattleScript_ImmunityProtected[];
-extern const u8 BattleScript_EffectPayDay[];
-extern const u8 BattleScript_EffectLightScreen[];
-extern const u8 BattleScript_EffectTriAttack[];
-extern const u8 BattleScript_EffectRest[];
-extern const u8 BattleScript_RestCantSleep[];
-extern const u8 BattleScript_RestIsAlreadyAsleep[];
-extern const u8 BattleScript_EffectOHKO[];
-extern const u8 BattleScript_KOFail[];
-extern const u8 BattleScript_EffectRazorWind[];
-extern const u8 BattleScript_TwoTurnMovesSecondTurn[];
-extern const u8 BattleScriptFirstChargingTurn[];
-extern const u8 BattleScript_EffectSuperFang[];
-extern const u8 BattleScript_EffectDragonRage[];
-extern const u8 BattleScript_EffectTrap[];
-extern const u8 BattleScript_DoWrapEffect[];
-extern const u8 BattleScript_EffectDoubleHit[];
-extern const u8 BattleScript_EffectRecoilIfMiss[];
-extern const u8 BattleScript_82D9135[];
-extern const u8 BattleScript_EffectMist[];
-extern const u8 BattleScript_EffectFocusEnergy[];
-extern const u8 BattleScript_EffectRecoil[];
-extern const u8 BattleScript_EffectConfuse[];
-extern const u8 BattleScript_AlreadyConfused[];
-extern const u8 BattleScript_EffectAttackUp2[];
-extern const u8 BattleScript_EffectDefenseUp2[];
-extern const u8 BattleScript_EffectSpeedUp2[];
-extern const u8 BattleScript_EffectSpecialAttackUp2[];
-extern const u8 BattleScript_EffectSpecialDefenseUp2[];
-extern const u8 BattleScript_EffectTransform[];
-extern const u8 BattleScript_EffectAttackDown2[];
-extern const u8 BattleScript_EffectDefenseDown2[];
-extern const u8 BattleScript_EffectSpeedDown2[];
-extern const u8 BattleScript_EffectSpecialDefenseDown2[];
-extern const u8 BattleScript_EffectReflect[];
-extern const u8 BattleScript_PrintReflectLightScreenSafeguardString[];
-extern const u8 BattleScript_EffectPoison[];
-extern const u8 BattleScript_EffectParalyze[];
-extern const u8 BattleScript_AlreadyParalyzed[];
-extern const u8 BattleScript_LimberProtected[];
-extern const u8 BattleScript_EffectAttackDownHit[];
-extern const u8 BattleScript_EffectDefenseDownHit[];
-extern const u8 BattleScript_EffectSpeedDownHit[];
-extern const u8 BattleScript_EffectSpecialAttackDownHit[];
-extern const u8 BattleScript_EffectSpecialDefenseDownHit[];
-extern const u8 BattleScript_EffectAccuracyDownHit[];
-extern const u8 BattleScript_EffectSkyAttack[];
-extern const u8 BattleScript_EffectConfuseHit[];
-extern const u8 BattleScript_EffectTwineedle[];
-extern const u8 BattleScript_EffectSubstitute[];
-extern const u8 BattleScript_SubstituteAnim[];
-extern const u8 BattleScript_SubstituteString[];
-extern const u8 BattleScript_AlreadyHasSubstitute[];
-extern const u8 BattleScript_EffectRecharge[];
-extern const u8 BattleScript_MoveUsedMustRecharge[];
-extern const u8 BattleScript_EffectRage[];
-extern const u8 BattleScript_RageMiss[];
-extern const u8 BattleScript_EffectMimic[];
-extern const u8 BattleScript_EffectMetronome[];
-extern const u8 BattleScript_EffectLeechSeed[];
-extern const u8 BattleScript_DoLeechSeed[];
-extern const u8 BattleScript_EffectSplash[];
-extern const u8 BattleScript_EffectDisable[];
-extern const u8 BattleScript_EffectLevelDamage[];
-extern const u8 BattleScript_EffectPsywave[];
-extern const u8 BattleScript_EffectCounter[];
-extern const u8 BattleScript_EffectEncore[];
-extern const u8 BattleScript_EffectPainSplit[];
-extern const u8 BattleScript_EffectSnore[];
-extern const u8 BattleScript_SnoreIsAsleep[];
-extern const u8 BattleScript_DoSnore[];
-extern const u8 BattleScript_EffectConversion2[];
-extern const u8 BattleScript_EffectLockOn[];
-extern const u8 BattleScript_EffectSketch[];
-extern const u8 BattleScript_EffectSleepTalk[];
-extern const u8 BattleScript_SleepTalkIsAsleep[];
-extern const u8 BattleScript_SleepTalkUsingMove[];
-extern const u8 BattleScript_EffectDestinyBond[];
-extern const u8 BattleScript_EffectFlail[];
-extern const u8 BattleScript_EffectSpite[];
-extern const u8 BattleScript_EffectHealBell[];
-extern const u8 BattleScript_CheckHealBellMon2Unaffected[];
-extern const u8 BattleScript_PartyHealEnd[];
-extern const u8 BattleScript_EffectTripleKick[];
-extern const u8 BattleScript_TripleKickLoop[];
-extern const u8 BattleScript_DoTripleKickAttack[];
-extern const u8 BattleScript_TripleKickNoMoreHits[];
-extern const u8 BattleScript_TripleKickPrintStrings[];
-extern const u8 BattleScript_TripleKickEnd[];
-extern const u8 BattleScript_EffectThief[];
-extern const u8 BattleScript_EffectMeanLook[];
-extern const u8 BattleScript_EffectNightmare[];
-extern const u8 BattleScript_NightmareWorked[];
-extern const u8 BattleScript_EffectMinimize[];
-extern const u8 BattleScript_EffectCurse[];
-extern const u8 BattleScript_CurseTrySpeed[];
-extern const u8 BattleScript_CurseTryAttack[];
-extern const u8 BattleScript_CurseTryDefence[];
-extern const u8 BattleScript_CurseEnd[];
-extern const u8 BattleScript_GhostCurse[];
-extern const u8 BattleScript_DoGhostCurse[];
-extern const u8 BattleScript_EffectProtect[];
-extern const u8 BattleScript_EffectSpikes[];
-extern const u8 BattleScript_EffectForesight[];
-extern const u8 BattleScript_EffectPerishSong[];
-extern const u8 BattleScript_PerishSongLoop[];
-extern const u8 BattleScript_PerishSongLoopIncrement[];
-extern const u8 BattleScript_PerishSongNotAffected[];
-extern const u8 BattleScript_EffectSandstorm[];
-extern const u8 BattleScript_EffectRollout[];
-extern const u8 BattleScript_RolloutCheckAccuracy[];
-extern const u8 BattleScript_RolloutHit[];
-extern const u8 BattleScript_EffectSwagger[];
-extern const u8 BattleScript_SwaggerTryConfuse[];
-extern const u8 BattleScript_EffectFuryCutter[];
-extern const u8 BattleScript_FuryCutterHit[];
-extern const u8 BattleScript_EffectAttract[];
-extern const u8 BattleScript_EffectReturn[];
-extern const u8 BattleScript_EffectPresent[];
-extern const u8 BattleScript_EffectSafeguard[];
-extern const u8 BattleScript_EffectThawHit[];
-extern const u8 BattleScript_EffectMagnitude[];
-extern const u8 BattleScript_EffectBatonPass[];
-extern const u8 BattleScript_EffectRapidSpin[];
-extern const u8 BattleScript_EffectSonicboom[];
-extern const u8 BattleScript_EffectMorningSun[];
-extern const u8 BattleScript_EffectHiddenPower[];
-extern const u8 BattleScript_EffectRainDance[];
-extern const u8 BattleScript_MoveWeatherChange[];
-extern const u8 BattleScript_EffectSunnyDay[];
-extern const u8 BattleScript_EffectDefenseUpHit[];
-extern const u8 BattleScript_EffectAttackUpHit[];
-extern const u8 BattleScript_EffectAllStatsUpHit[];
-extern const u8 BattleScript_EffectBellyDrum[];
-extern const u8 BattleScript_EffectPsychUp[];
-extern const u8 BattleScript_EffectMirrorCoat[];
-extern const u8 BattleScript_EffectSkullBash[];
-extern const u8 BattleScript_SkullBashEnd[];
-extern const u8 BattleScript_EffectTwister[];
-extern const u8 BattleScript_FlinchEffect[];
-extern const u8 BattleScript_EffectEarthquake[];
-extern const u8 BattleScript_82D9C44[];
-extern const u8 BattleScript_82D9C64[];
-extern const u8 BattleScript_82D9C73[];
-extern const u8 BattleScript_82D9CAC[];
-extern const u8 BattleScript_EffectFutureSight[];
-extern const u8 BattleScript_EffectGust[];
-extern const u8 BattleScript_EffectStomp[];
-extern const u8 BattleScript_EffectSolarbeam[];
-extern const u8 BattleScript_SolarbeamDecideTurn[];
-extern const u8 BattleScript_SolarbeamOnFirstTurn[];
-extern const u8 BattleScript_EffectThunder[];
-extern const u8 BattleScript_EffectTeleport[];
-extern const u8 BattleScript_EffectBeatUp[];
-extern const u8 BattleScript_BeatUpLoop[];
-extern const u8 BattleScript_BeatUpAttack[];
-extern const u8 BattleScript_BeatUpEnd[];
-extern const u8 BattleScript_EffectSemiInvulnerable[];
-extern const u8 BattleScript_FirstTurnBounce[];
-extern const u8 BattleScript_FirstTurnDive[];
-extern const u8 BattleScript_FirstTurnFly[];
-extern const u8 BattleScript_FirstTurnSemiInvulnerable[];
-extern const u8 BattleScript_SecondTurnSemiInvulnerable[];
-extern const u8 BattleScript_SemiInvulnerableTryHit[];
-extern const u8 BattleScript_SemiInvulnerableMiss[];
-extern const u8 BattleScript_EffectDefenseCurl[];
-extern const u8 BattleScript_DefenseCurlDoStatUpAnim[];
-extern const u8 BattleScript_EffectSoftboiled[];
-extern const u8 BattleScript_PresentHealTarget[];
extern const u8 BattleScript_AlreadyAtFullHp[];
-extern const u8 BattleScript_EffectFakeOut[];
-extern const u8 BattleScript_ButItFailedAtkStringPpReduce[];
-extern const u8 BattleScript_ButItFailedPpReduce[];
-extern const u8 BattleScript_ButItFailed[];
-extern const u8 BattleScript_NotAffected[];
-extern const u8 BattleScript_EffectUproar[];
-extern const u8 BattleScript_UproarHit[];
-extern const u8 BattleScript_EffectStockpile[];
-extern const u8 BattleScript_EffectSpitUp[];
-extern const u8 BattleScript_SpitUpFail[];
-extern const u8 BattleScript_82D9FA2[];
-extern const u8 BattleScript_EffectSwallow[];
-extern const u8 BattleScript_SwallowFail[];
-extern const u8 BattleScript_EffectHail[];
-extern const u8 BattleScript_EffectTorment[];
-extern const u8 BattleScript_EffectFlatter[];
-extern const u8 BattleScript_FlatterTryConfuse[];
-extern const u8 BattleScript_EffectWillOWisp[];
-extern const u8 BattleScript_WaterVeilPrevents[];
-extern const u8 BattleScript_AlreadyBurned[];
-extern const u8 BattleScript_EffectMemento[];
-extern const u8 BattleScript_82DA119[];
-extern const u8 BattleScript_82DA13C[];
-extern const u8 BattleScript_82DA148[];
-extern const u8 BattleScript_82DA153[];
-extern const u8 BattleScript_82DA15A[];
-extern const u8 BattleScript_EffectFacade[];
-extern const u8 BattleScript_FacadeDoubleDmg[];
-extern const u8 BattleScript_EffectFocusPunch[];
-extern const u8 BattleScript_EffectSmellingsalt[];
-extern const u8 BattleScript_82DA1BA[];
-extern const u8 BattleScript_EffectFollowMe[];
-extern const u8 BattleScript_EffectNaturePower[];
-extern const u8 BattleScript_EffectCharge[];
-extern const u8 BattleScript_EffectTaunt[];
-extern const u8 BattleScript_EffectHelpingHand[];
-extern const u8 BattleScript_EffectTrick[];
-extern const u8 BattleScript_EffectRolePlay[];
-extern const u8 BattleScript_EffectWish[];
-extern const u8 BattleScript_EffectAssist[];
-extern const u8 BattleScript_EffectIngrain[];
-extern const u8 BattleScript_EffectSuperpower[];
-extern const u8 BattleScript_EffectMagicCoat[];
-extern const u8 BattleScript_EffectRecycle[];
-extern const u8 BattleScript_EffectRevenge[];
-extern const u8 BattleScript_EffectBrickBreak[];
-extern const u8 BattleScript_82DA306[];
-extern const u8 BattleScript_82DA319[];
-extern const u8 BattleScript_EffectYawn[];
-extern const u8 BattleScript_82DA378[];
-extern const u8 BattleScript_82DA382[];
-extern const u8 BattleScript_EffectKnockOff[];
-extern const u8 BattleScript_EffectEndeavor[];
-extern const u8 BattleScript_EffectEruption[];
-extern const u8 BattleScript_EffectSkillSwap[];
-extern const u8 BattleScript_EffectImprison[];
-extern const u8 BattleScript_EffectRefresh[];
-extern const u8 BattleScript_EffectGrudge[];
-extern const u8 BattleScript_EffectSnatch[];
-extern const u8 BattleScript_EffectLowKick[];
-extern const u8 BattleScript_EffectSecretPower[];
-extern const u8 BattleScript_EffectDoubleEdge[];
-extern const u8 BattleScript_EffectTeeterDance[];
-extern const u8 BattleScript_82DA47B[];
-extern const u8 BattleScript_82DA4C7[];
-extern const u8 BattleScript_82DA4D0[];
-extern const u8 BattleScript_82DA4E5[];
-extern const u8 BattleScript_82DA4F3[];
-extern const u8 BattleScript_82DA501[];
-extern const u8 BattleScript_82DA50F[];
-extern const u8 BattleScript_82DA520[];
-extern const u8 BattleScript_EffectMudSport[];
-extern const u8 BattleScript_EffectPoisonFang[];
-extern const u8 BattleScript_EffectWeatherBall[];
-extern const u8 BattleScript_EffectOverheat[];
-extern const u8 BattleScript_EffectTickle[];
-extern const u8 BattleScript_TickleDoMoveAnim[];
-extern const u8 BattleScript_TickleTryLowerDef[];
-extern const u8 BattleScript_TickleEnd[];
-extern const u8 BattleScript_CantLowerMultipleStats[];
-extern const u8 BattleScript_EffectCosmicPower[];
-extern const u8 BattleScript_CosmicPowerDoMoveAnim[];
-extern const u8 BattleScript_CosmicPowerTrySpDef[];
-extern const u8 BattleScript_CosmicPowerEnd[];
-extern const u8 BattleScript_EffectSkyUppercut[];
-extern const u8 BattleScript_EffectBulkUp[];
-extern const u8 BattleScript_BulkUpDoMoveAnim[];
-extern const u8 BattleScript_BulkUpTryDef[];
-extern const u8 BattleScript_BulkUpEnd[];
-extern const u8 BattleScript_EffectCalmMind[];
-extern const u8 BattleScript_CalmMindDoMoveAnim[];
-extern const u8 BattleScript_CalmMindTrySpDef[];
-extern const u8 BattleScript_CalmMindEnd[];
-extern const u8 BattleScript_CantRaiseMultipleStats[];
-extern const u8 BattleScript_EffectDragonDance[];
-extern const u8 BattleScript_DragonDanceDoMoveAnim[];
-extern const u8 BattleScript_DragonDanceTrySpeed[];
-extern const u8 BattleScript_DragonDanceEnd[];
-extern const u8 BattleScript_EffectCamouflage[];
+extern const u8 BattleScript_PresentHealTarget[];
+extern const u8 BattleScript_MoveUsedMustRecharge[];
extern const u8 BattleScript_FaintAttacker[];
extern const u8 BattleScript_FaintTarget[];
-extern const u8 BattleScript_82DA7C4[];
-extern const u8 BattleScript_82DA7CD[];
-extern const u8 BattleScript_82DA816[];
-extern const u8 BattleScript_82DA8D0[];
-extern const u8 BattleScript_82DA8F5[];
-extern const u8 BattleScript_82DA8F6[];
-extern const u8 BattleScript_82DA8FC[];
-extern const u8 BattleScript_82DA908[];
-extern const u8 BattleScript_82DA92C[];
+extern const u8 BattleScript_GiveExp[];
+extern const u8 BattleScript_HandleFaintedMon[];
extern const u8 BattleScript_LocalTrainerBattleWon[];
extern const u8 BattleScript_LocalTwoTrainersDefeated[];
extern const u8 BattleScript_LocalBattleWonLoseTexts[];
@@ -360,13 +26,9 @@ extern const u8 BattleScript_LocalBattleLost[];
extern const u8 BattleScript_LocalBattleLostPrintWhiteOut[];
extern const u8 BattleScript_LocalBattleLostEnd[];
extern const u8 BattleScript_CheckDomeDrew[];
-extern const u8 BattleScript_LocalBattleLostPrintTrainersWinText[];
-extern const u8 BattleScript_LocalBattleLostDoTrainer2WinText[];
-extern const u8 BattleScript_LocalBattleLostEnd_[];
extern const u8 BattleScript_82DAA0B[];
extern const u8 BattleScript_82DAA31[];
extern const u8 BattleScript_LinkBattleWonOrLost[];
-extern const u8 BattleScript_LinkBattleWonOrLostWaitEnd[];
extern const u8 BattleScript_82DAA5C[];
extern const u8 BattleScript_82DAA83[];
extern const u8 BattleScript_FrontierTrainerBattleWon[];
@@ -390,17 +52,8 @@ extern const u8 BattleScript_82DAB77[];
extern const u8 BattleScript_82DABB8[];
extern const u8 BattleScript_Pausex20[];
extern const u8 BattleScript_LevelUp[];
-extern const u8 BattleScript_TryLearnMoveLoop[];
-extern const u8 BattleScript_AskToLearnMove[];
-extern const u8 BattleScript_ForgotAndLearnedNewMove[];
-extern const u8 BattleScript_LearnedNewMove[];
-extern const u8 BattleScript_LearnMoveReturn[];
extern const u8 BattleScript_RainContinuesOrEnds[];
-extern const u8 BattleScript_RainContinuesOrEndsEnd[];
extern const u8 BattleScript_DamagingWeatherContinues[];
-extern const u8 BattleScript_DamagingWeatherLoop[];
-extern const u8 BattleScript_DamagingWeatherLoopIncrement[];
-extern const u8 BattleScript_DamagingWeatherContinuesEnd[];
extern const u8 BattleScript_SandStormHailEnds[];
extern const u8 BattleScript_SunlightContinues[];
extern const u8 BattleScript_SunlightFaded[];
@@ -414,15 +67,15 @@ extern const u8 BattleScript_82DAD4D[];
extern const u8 BattleScript_BideStoringEnergy[];
extern const u8 BattleScript_BideAttack[];
extern const u8 BattleScript_BideNoEnergyToAttack[];
-extern const u8 BattleScript_82DADD8[];
+extern const u8 BattleScript_SuccessForceOut[];
extern const u8 BattleScript_82DADF1[];
extern const u8 BattleScript_MistProtected[];
extern const u8 BattleScript_RageIsBuilding[];
extern const u8 BattleScript_MoveUsedIsDisabled[];
extern const u8 BattleScript_SelectingDisabledMove[];
extern const u8 BattleScript_DisabledNoMore[];
-extern const u8 BattleScript_82DAE2A[];
-extern const u8 BattleScript_82DAE2D[];
+extern const u8 BattleScript_SelectingDisabledMoveInPalace[];
+extern const u8 BattleScript_SelectingUnusableMoveInPalace[];
extern const u8 BattleScript_EncoredNoMore[];
extern const u8 BattleScript_DestinyBondTakesLife[];
extern const u8 BattleScript_SpikesOnAttacker[];
@@ -456,22 +109,20 @@ extern const u8 BattleScript_NoMovesLeft[];
extern const u8 BattleScript_SelectingMoveWithNoPP[];
extern const u8 BattleScript_NoPPForMove[];
extern const u8 BattleScript_SelectingTormentedMove[];
-extern const u8 BattleScript_82DB08D[];
-extern const u8 BattleScript_82DB098[];
+extern const u8 BattleScript_MoveUsedIsTormented[];
+extern const u8 BattleScript_SelectingTormentedMoveInPalace[];
extern const u8 BattleScript_SelectingNotAllowedMoveTaunt[];
extern const u8 BattleScript_MoveUsedIsTaunted[];
-extern const u8 BattleScript_82DB0AF[];
+extern const u8 BattleScript_SelectingNotAllowedMoveTauntInPalace[];
extern const u8 BattleScript_WishComesTrue[];
-extern const u8 BattleScript_82DB0DE[];
extern const u8 BattleScript_IngrainTurnHeal[];
-extern const u8 BattleScript_82DB109[];
extern const u8 BattleScript_AtkDefDown[];
extern const u8 BattleScript_82DB144[];
extern const u8 BattleScript_82DB167[];
extern const u8 BattleScript_KnockedOff[];
extern const u8 BattleScript_MoveUsedIsImprisoned[];
extern const u8 BattleScript_SelectingImprisionedMove[];
-extern const u8 BattleScript_82DB185[];
+extern const u8 BattleScript_SelectingImprisionedMoveInPalace[];
extern const u8 BattleScript_GrudgeTakesPp[];
extern const u8 BattleScript_MagicCoatBounce[];
extern const u8 BattleScript_SnatchedMove[];
@@ -550,7 +201,6 @@ extern const u8 BattleScript_MonMadeMoveUseless_PPLoss[];
extern const u8 BattleScript_MonMadeMoveUseless[];
extern const u8 BattleScript_FlashFireBoost_PPLoss[];
extern const u8 BattleScript_FlashFireBoost[];
-extern const u8 BattleScript_82DB5B9[];
extern const u8 BattleScript_AbilityNoStatLoss[];
extern const u8 BattleScript_BRNPrevention[];
extern const u8 BattleScript_PRLZPrevention[];
@@ -612,8 +262,8 @@ extern const u8 BattleScript_82DB8F3[];
extern const u8 BattleScript_82DB973[];
extern const u8 BattleScript_82DB992[];
extern const u8 BattleScript_AskIfWantsToForfeitMatch[];
-extern const u8 BattleScript_82DB9C1[];
-extern const u8 BattleScript_82DB9C8[];
+extern const u8 BattleScript_PrintPlayerForfeited[];
+extern const u8 BattleScript_PrintPlayerForfeitedLinkBattle[];
extern const u8 BattleScript_BallThrow[];
extern const u8 BattleScript_BallThrowByWally[];
extern const u8 BattleScript_SafariBallThrow[];
diff --git a/include/battle_util.h b/include/battle_util.h
index b21b250c4..81eb85dc7 100644
--- a/include/battle_util.h
+++ b/include/battle_util.h
@@ -66,8 +66,8 @@ bool8 AreAllMovesUnusable(void);
u8 GetImprisonedMovesCount(u8 bank, u16 move);
u8 UpdateTurnCounters(void);
u8 TurnBasedEffects(void);
-bool8 sub_8041364(void);
-bool8 sub_8041728(void);
+bool8 HandleWishPerishSongOnTurnEnd(void);
+bool8 HandleFaintedMonActions(void);
void TryClearRageStatuses(void);
u8 AtkCanceller_UnableToUseMove(void);
bool8 sub_80423F4(u8 bank, u8 r1, u8 r2);
@@ -79,6 +79,6 @@ u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn);
void ClearFuryCutterDestinyBondGrudge(u8 bank);
void HandleAction_RunBattleScript(void);
u8 GetMoveTarget(u16 move, u8 useMoveTarget);
-u8 IsPokeDisobedient(void);
+u8 IsMonDisobedient(void);
#endif // GUARD_BATTLE_UTIL_H
diff --git a/include/constants/abilities.h b/include/constants/abilities.h
new file mode 100644
index 000000000..4e2c4056c
--- /dev/null
+++ b/include/constants/abilities.h
@@ -0,0 +1,83 @@
+#ifndef GUARD_CONSTANTS_ABILITIES_H
+#define GUARD_CONSTANTS_ABILITIES_H
+
+#define ABILITY_NONE 0
+#define ABILITY_STENCH 1
+#define ABILITY_DRIZZLE 2
+#define ABILITY_SPEED_BOOST 3
+#define ABILITY_BATTLE_ARMOR 4
+#define ABILITY_STURDY 5
+#define ABILITY_DAMP 6
+#define ABILITY_LIMBER 7
+#define ABILITY_SAND_VEIL 8
+#define ABILITY_STATIC 9
+#define ABILITY_VOLT_ABSORB 10
+#define ABILITY_WATER_ABSORB 11
+#define ABILITY_OBLIVIOUS 12
+#define ABILITY_CLOUD_NINE 13
+#define ABILITY_COMPOUND_EYES 14
+#define ABILITY_INSOMNIA 15
+#define ABILITY_COLOR_CHANGE 16
+#define ABILITY_IMMUNITY 17
+#define ABILITY_FLASH_FIRE 18
+#define ABILITY_SHIELD_DUST 19
+#define ABILITY_OWN_TEMPO 20
+#define ABILITY_SUCTION_CUPS 21
+#define ABILITY_INTIMIDATE 22
+#define ABILITY_SHADOW_TAG 23
+#define ABILITY_ROUGH_SKIN 24
+#define ABILITY_WONDER_GUARD 25
+#define ABILITY_LEVITATE 26
+#define ABILITY_EFFECT_SPORE 27
+#define ABILITY_SYNCHRONIZE 28
+#define ABILITY_CLEAR_BODY 29
+#define ABILITY_NATURAL_CURE 30
+#define ABILITY_LIGHTNING_ROD 31
+#define ABILITY_SERENE_GRACE 32
+#define ABILITY_SWIFT_SWIM 33
+#define ABILITY_CHLOROPHYLL 34
+#define ABILITY_ILLUMINATE 35
+#define ABILITY_TRACE 36
+#define ABILITY_HUGE_POWER 37
+#define ABILITY_POISON_POINT 38
+#define ABILITY_INNER_FOCUS 39
+#define ABILITY_MAGMA_ARMOR 40
+#define ABILITY_WATER_VEIL 41
+#define ABILITY_MAGNET_PULL 42
+#define ABILITY_SOUNDPROOF 43
+#define ABILITY_RAIN_DISH 44
+#define ABILITY_SAND_STREAM 45
+#define ABILITY_PRESSURE 46
+#define ABILITY_THICK_FAT 47
+#define ABILITY_EARLY_BIRD 48
+#define ABILITY_FLAME_BODY 49
+#define ABILITY_RUN_AWAY 50
+#define ABILITY_KEEN_EYE 51
+#define ABILITY_HYPER_CUTTER 52
+#define ABILITY_PICKUP 53
+#define ABILITY_TRUANT 54
+#define ABILITY_HUSTLE 55
+#define ABILITY_CUTE_CHARM 56
+#define ABILITY_PLUS 57
+#define ABILITY_MINUS 58
+#define ABILITY_FORECAST 59
+#define ABILITY_STICKY_HOLD 60
+#define ABILITY_SHED_SKIN 61
+#define ABILITY_GUTS 62
+#define ABILITY_MARVEL_SCALE 63
+#define ABILITY_LIQUID_OOZE 64
+#define ABILITY_OVERGROW 65
+#define ABILITY_BLAZE 66
+#define ABILITY_TORRENT 67
+#define ABILITY_SWARM 68
+#define ABILITY_ROCK_HEAD 69
+#define ABILITY_DROUGHT 70
+#define ABILITY_ARENA_TRAP 71
+#define ABILITY_VITAL_SPIRIT 72
+#define ABILITY_WHITE_SMOKE 73
+#define ABILITY_PURE_POWER 74
+#define ABILITY_SHELL_ARMOR 75
+#define ABILITY_CACOPHONY 76
+#define ABILITY_AIR_LOCK 77
+
+#endif // GUARD_CONSTANTS_ABILITIES_H
diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h
new file mode 100644
index 000000000..1b59f2f64
--- /dev/null
+++ b/include/constants/battle_move_effects.h
@@ -0,0 +1,219 @@
+#ifndef GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
+#define GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
+
+#define EFFECT_HIT 0
+#define EFFECT_SLEEP 1
+#define EFFECT_POISON_HIT 2
+#define EFFECT_ABSORB 3
+#define EFFECT_BURN_HIT 4
+#define EFFECT_FREEZE_HIT 5
+#define EFFECT_PARALYZE_HIT 6
+#define EFFECT_EXPLOSION 7
+#define EFFECT_DREAM_EATER 8
+#define EFFECT_MIRROR_MOVE 9
+#define EFFECT_ATTACK_UP 10
+#define EFFECT_DEFENSE_UP 11
+#define EFFECT_SPEED_UP 12
+#define EFFECT_SPECIAL_ATTACK_UP 13
+#define EFFECT_SPECIAL_DEFENSE_UP 14
+#define EFFECT_ACCURACY_UP 15
+#define EFFECT_EVASION_UP 16
+#define EFFECT_ALWAYS_HIT 17
+#define EFFECT_ATTACK_DOWN 18
+#define EFFECT_DEFENSE_DOWN 19
+#define EFFECT_SPEED_DOWN 20
+#define EFFECT_SPECIAL_ATTACK_DOWN 21 // unused
+#define EFFECT_SPECIAL_DEFENSE_DOWN 22 // unused
+#define EFFECT_ACCURACY_DOWN 23
+#define EFFECT_EVASION_DOWN 24
+#define EFFECT_HAZE 25
+#define EFFECT_BIDE 26
+#define EFFECT_RAMPAGE 27
+#define EFFECT_ROAR 28
+#define EFFECT_MULTI_HIT 29
+#define EFFECT_CONVERSION 30
+#define EFFECT_FLINCH_HIT 31
+#define EFFECT_RESTORE_HP 32
+#define EFFECT_TOXIC 33
+#define EFFECT_PAY_DAY 34
+#define EFFECT_LIGHT_SCREEN 35
+#define EFFECT_TRI_ATTACK 36
+#define EFFECT_REST 37
+#define EFFECT_OHKO 38
+#define EFFECT_RAZOR_WIND 39
+#define EFFECT_SUPER_FANG 40
+#define EFFECT_DRAGON_RAGE 41
+#define EFFECT_TRAP 42
+#define EFFECT_HIGH_CRITICAL 43
+#define EFFECT_DOUBLE_HIT 44
+#define EFFECT_RECOIL_IF_MISS 45
+#define EFFECT_MIST 46
+#define EFFECT_FOCUS_ENERGY 47
+#define EFFECT_RECOIL 48
+#define EFFECT_CONFUSE 49
+#define EFFECT_ATTACK_UP_2 50
+#define EFFECT_DEFENSE_UP_2 51
+#define EFFECT_SPEED_UP_2 52
+#define EFFECT_SPECIAL_ATTACK_UP_2 53
+#define EFFECT_SPECIAL_DEFENSE_UP_2 54
+#define EFFECT_ACCURACY_UP_2 55
+#define EFFECT_EVASION_UP_2 56
+#define EFFECT_TRANSFORM 57
+#define EFFECT_ATTACK_DOWN_2 58
+#define EFFECT_DEFENSE_DOWN_2 59
+#define EFFECT_SPEED_DOWN_2 60
+#define EFFECT_SPECIAL_ATTACK_DOWN_2 61
+#define EFFECT_SPECIAL_DEFENSE_DOWN_2 62
+#define EFFECT_ACCURACY_DOWN_2 63
+#define EFFECT_EVASION_DOWN_2 64
+#define EFFECT_REFLECT 65
+#define EFFECT_POISON 66
+#define EFFECT_PARALYZE 67
+#define EFFECT_ATTACK_DOWN_HIT 68
+#define EFFECT_DEFENSE_DOWN_HIT 69
+#define EFFECT_SPEED_DOWN_HIT 70
+#define EFFECT_SPECIAL_ATTACK_DOWN_HIT 71
+#define EFFECT_SPECIAL_DEFENSE_DOWN_HIT 72
+#define EFFECT_ACCURACY_DOWN_HIT 73
+#define EFFECT_EVASION_DOWN_HIT 74
+#define EFFECT_SKY_ATTACK 75
+#define EFFECT_CONFUSE_HIT 76
+#define EFFECT_TWINEEDLE 77
+#define EFFECT_VITAL_THROW 78
+#define EFFECT_SUBSTITUTE 79
+#define EFFECT_RECHARGE 80
+#define EFFECT_RAGE 81
+#define EFFECT_MIMIC 82
+#define EFFECT_METRONOME 83
+#define EFFECT_LEECH_SEED 84
+#define EFFECT_SPLASH 85
+#define EFFECT_DISABLE 86
+#define EFFECT_LEVEL_DAMAGE 87
+#define EFFECT_PSYWAVE 88
+#define EFFECT_COUNTER 89
+#define EFFECT_ENCORE 90
+#define EFFECT_PAIN_SPLIT 91
+#define EFFECT_SNORE 92
+#define EFFECT_CONVERSION_2 93
+#define EFFECT_LOCK_ON 94
+#define EFFECT_SKETCH 95
+#define EFFECT_UNUSED_60 96 // thaw
+#define EFFECT_SLEEP_TALK 97
+#define EFFECT_DESTINY_BOND 98
+#define EFFECT_FLAIL 99
+#define EFFECT_SPITE 100
+#define EFFECT_FALSE_SWIPE 101
+#define EFFECT_HEAL_BELL 102
+#define EFFECT_QUICK_ATTACK 103
+#define EFFECT_TRIPLE_KICK 104
+#define EFFECT_THIEF 105
+#define EFFECT_MEAN_LOOK 106
+#define EFFECT_NIGHTMARE 107
+#define EFFECT_MINIMIZE 108
+#define EFFECT_CURSE 109
+#define EFFECT_UNUSED_6E 110
+#define EFFECT_PROTECT 111
+#define EFFECT_SPIKES 112
+#define EFFECT_FORESIGHT 113
+#define EFFECT_PERISH_SONG 114
+#define EFFECT_SANDSTORM 115
+#define EFFECT_ENDURE 116
+#define EFFECT_ROLLOUT 117
+#define EFFECT_SWAGGER 118
+#define EFFECT_FURY_CUTTER 119
+#define EFFECT_ATTRACT 120
+#define EFFECT_RETURN 121
+#define EFFECT_PRESENT 122
+#define EFFECT_FRUSTRATION 123
+#define EFFECT_SAFEGUARD 124
+#define EFFECT_THAW_HIT 125
+#define EFFECT_MAGNITUDE 126
+#define EFFECT_BATON_PASS 127
+#define EFFECT_PURSUIT 128
+#define EFFECT_RAPID_SPIN 129
+#define EFFECT_SONICBOOM 130
+#define EFFECT_UNUSED_83 131
+#define EFFECT_MORNING_SUN 132
+#define EFFECT_SYNTHESIS 133
+#define EFFECT_MOONLIGHT 134
+#define EFFECT_HIDDEN_POWER 135
+#define EFFECT_RAIN_DANCE 136
+#define EFFECT_SUNNY_DAY 137
+#define EFFECT_DEFENSE_UP_HIT 138
+#define EFFECT_ATTACK_UP_HIT 139
+#define EFFECT_ALL_STATS_UP_HIT 140
+#define EFFECT_UNUSED_8D 141 // incomplete fake out in gen 2
+#define EFFECT_BELLY_DRUM 142
+#define EFFECT_PSYCH_UP 143
+#define EFFECT_MIRROR_COAT 144
+#define EFFECT_SKULL_BASH 145
+#define EFFECT_TWISTER 146
+#define EFFECT_EARTHQUAKE 147
+#define EFFECT_FUTURE_SIGHT 148
+#define EFFECT_GUST 149
+#define EFFECT_FLINCH_HIT_2 150 // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM
+#define EFFECT_SOLARBEAM 151
+#define EFFECT_THUNDER 152
+#define EFFECT_TELEPORT 153
+#define EFFECT_BEAT_UP 154
+#define EFFECT_SEMI_INVULNERABLE 155
+#define EFFECT_DEFENSE_CURL 156
+#define EFFECT_SOFTBOILED 157
+#define EFFECT_FAKE_OUT 158
+#define EFFECT_UPROAR 159
+#define EFFECT_STOCKPILE 160
+#define EFFECT_SPIT_UP 161
+#define EFFECT_SWALLOW 162
+#define EFFECT_UNUSED_A3 163
+#define EFFECT_HAIL 164
+#define EFFECT_TORMENT 165
+#define EFFECT_FLATTER 166
+#define EFFECT_WILL_O_WISP 167
+#define EFFECT_MEMENTO 168
+#define EFFECT_FACADE 169
+#define EFFECT_FOCUS_PUNCH 170
+#define EFFECT_SMELLINGSALT 171
+#define EFFECT_FOLLOW_ME 172
+#define EFFECT_NATURE_POWER 173
+#define EFFECT_CHARGE 174
+#define EFFECT_TAUNT 175
+#define EFFECT_HELPING_HAND 176
+#define EFFECT_TRICK 177
+#define EFFECT_ROLE_PLAY 178
+#define EFFECT_WISH 179
+#define EFFECT_ASSIST 180
+#define EFFECT_INGRAIN 181
+#define EFFECT_SUPERPOWER 182
+#define EFFECT_MAGIC_COAT 183
+#define EFFECT_RECYCLE 184
+#define EFFECT_REVENGE 185
+#define EFFECT_BRICK_BREAK 186
+#define EFFECT_YAWN 187
+#define EFFECT_KNOCK_OFF 188
+#define EFFECT_ENDEAVOR 189
+#define EFFECT_ERUPTION 190
+#define EFFECT_SKILL_SWAP 191
+#define EFFECT_IMPRISON 192
+#define EFFECT_REFRESH 193
+#define EFFECT_GRUDGE 194
+#define EFFECT_SNATCH 195
+#define EFFECT_LOW_KICK 196
+#define EFFECT_SECRET_POWER 197
+#define EFFECT_DOUBLE_EDGE 198
+#define EFFECT_TEETER_DANCE 199
+#define EFFECT_BLAZE_KICK 200
+#define EFFECT_MUD_SPORT 201
+#define EFFECT_POISON_FANG 202
+#define EFFECT_WEATHER_BALL 203
+#define EFFECT_OVERHEAT 204
+#define EFFECT_TICKLE 205
+#define EFFECT_COSMIC_POWER 206
+#define EFFECT_SKY_UPPERCUT 207
+#define EFFECT_BULK_UP 208
+#define EFFECT_POISON_TAIL 209
+#define EFFECT_WATER_SPORT 210
+#define EFFECT_CALM_MIND 211
+#define EFFECT_DRAGON_DANCE 212
+#define EFFECT_CAMOUFLAGE 213
+
+#endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
diff --git a/include/constants/decorations.h b/include/constants/decorations.h
new file mode 100644
index 000000000..2e3558721
--- /dev/null
+++ b/include/constants/decorations.h
@@ -0,0 +1,126 @@
+#ifndef GUARD_CONSTANTS_DECORATIONS_H
+#define GUARD_CONSTANTS_DECORATIONS_H
+
+#define DECOR_NONE 0
+#define DECOR_SMALL_DESK 1
+#define DECOR_POKEMON_DESK 2
+#define DECOR_HEAVY_DESK 3
+#define DECOR_RAGGED_DESK 4
+#define DECOR_COMFORT_DESK 5
+#define DECOR_PRETTY_DESK 6
+#define DECOR_BRICK_DESK 7
+#define DECOR_CAMP_DESK 8
+#define DECOR_HARD_DESK 9
+#define DECOR_SMALL_CHAIR 10
+#define DECOR_POKEMON_CHAIR 11
+#define DECOR_HEAVY_CHAIR 12
+#define DECOR_PRETTY_CHAIR 13
+#define DECOR_COMFORT_CHAIR 14
+#define DECOR_RAGGED_CHAIR 15
+#define DECOR_BRICK_CHAIR 16
+#define DECOR_CAMP_CHAIR 17
+#define DECOR_HARD_CHAIR 18
+#define DECOR_RED_PLANT 19
+#define DECOR_TROPICAL_PLANT 20
+#define DECOR_PRETTY_FLOWERS 21
+#define DECOR_COLORFUL_PLANT 22
+#define DECOR_BIG_PLANT 23
+#define DECOR_GORGEOUS_PLANT 24
+#define DECOR_RED_BRICK 25
+#define DECOR_YELLOW_BRICK 26
+#define DECOR_BLUE_BRICK 27
+#define DECOR_RED_BALLOON 28
+#define DECOR_BLUE_BALLOON 29
+#define DECOR_YELLOW_BALLOON 30
+#define DECOR_RED_TENT 31
+#define DECOR_BLUE_TENT 32
+#define DECOR_SOLID_BOARD 33
+#define DECOR_SLIDE 34
+#define DECOR_FENCE_LENGTH 35
+#define DECOR_FENCE_WIDTH 36
+#define DECOR_TIRE 37
+#define DECOR_STAND 38
+#define DECOR_MUD_BALL 39
+#define DECOR_BREAKABLE_DOOR 40
+#define DECOR_SAND_ORNAMENT 41
+#define DECOR_SILVER_SHIELD 42
+#define DECOR_GOLD_SHIELD 43
+#define DECOR_GLASS_ORNAMENT 44
+#define DECOR_TV 45
+#define DECOR_ROUND_TV 46
+#define DECOR_CUTE_TV 47
+#define DECOR_GLITTER_MAT 48
+#define DECOR_JUMP_MAT 49
+#define DECOR_SPIN_MAT 50
+#define DECOR_C_LOW_NOTE_MAT 51
+#define DECOR_D_NOTE_MAT 52
+#define DECOR_E_NOTE_MAT 53
+#define DECOR_F_NOTE_MAT 54
+#define DECOR_G_NOTE_MAT 55
+#define DECOR_A_NOTE_MAT 56
+#define DECOR_B_NOTE_MAT 57
+#define DECOR_C_HIGH_NOTE_MAT 58
+#define DECOR_SURF_MAT 59
+#define DECOR_THUNDER_MAT 60
+#define DECOR_FIRE_BLAST_MAT 61
+#define DECOR_POWDER_SNOW_MAT 62
+#define DECOR_ATTRACT_MAT 63
+#define DECOR_FISSURE_MAT 64
+#define DECOR_SPIKES_MAT 65
+#define DECOR_BALL_POSTER 66
+#define DECOR_GREEN_POSTER 67
+#define DECOR_RED_POSTER 68
+#define DECOR_BLUE_POSTER 69
+#define DECOR_CUTE_POSTER 70
+#define DECOR_PIKA_POSTER 71
+#define DECOR_LONG_POSTER 72
+#define DECOR_SEA_POSTER 73
+#define DECOR_SKY_POSTER 74
+#define DECOR_KISS_POSTER 75
+#define DECOR_PICHU_DOLL 76
+#define DECOR_PIKACHU_DOLL 77
+#define DECOR_MARILL_DOLL 78
+#define DECOR_TOGEPI_DOLL 79
+#define DECOR_CYNDAQUIL_DOLL 80
+#define DECOR_CHIKORITA_DOLL 81
+#define DECOR_TOTODILE_DOLL 82
+#define DECOR_JIGGLYPUFF_DOLL 83
+#define DECOR_MEOWTH_DOLL 84
+#define DECOR_CLEFAIRY_DOLL 85
+#define DECOR_DITTO_DOLL 86
+#define DECOR_SMOOCHUM_DOLL 87
+#define DECOR_TREECKO_DOLL 88
+#define DECOR_TORCHIC_DOLL 89
+#define DECOR_MUDKIP_DOLL 90
+#define DECOR_DUSKULL_DOLL 91
+#define DECOR_WYNAUT_DOLL 92
+#define DECOR_BALTOY_DOLL 93
+#define DECOR_KECLEON_DOLL 94
+#define DECOR_AZURILL_DOLL 95
+#define DECOR_SKITTY_DOLL 96
+#define DECOR_SWABLU_DOLL 97
+#define DECOR_GULPIN_DOLL 98
+#define DECOR_LOTAD_DOLL 99
+#define DECOR_SEEDOT_DOLL 100
+#define DECOR_PIKA_CUSHION 101
+#define DECOR_ROUND_CUSHION 102
+#define DECOR_KISS_CUSHION 103
+#define DECOR_ZIGZAG_CUSHION 104
+#define DECOR_SPIN_CUSHION 105
+#define DECOR_DIAMOND_CUSHION 106
+#define DECOR_BALL_CUSHION 107
+#define DECOR_GRASS_CUSHION 108
+#define DECOR_FIRE_CUSHION 109
+#define DECOR_WATER_CUSHION 110
+#define DECOR_SNORLAX_DOLL 111
+#define DECOR_RHYDON_DOLL 112
+#define DECOR_LAPRAS_DOLL 113
+#define DECOR_VENUSAUR_DOLL 114
+#define DECOR_CHARIZARD_DOLL 115
+#define DECOR_BLASTOISE_DOLL 116
+#define DECOR_WAILMER_DOLL 117
+#define DECOR_REGIROCK_DOLL 118
+#define DECOR_REGICE_DOLL 119
+#define DECOR_REGISTEEL_DOLL 120
+
+#endif // GUARD_CONSTANTS_DECORATIONS_H
diff --git a/include/constants/easy_chat.h b/include/constants/easy_chat.h
new file mode 100644
index 000000000..2c437c88e
--- /dev/null
+++ b/include/constants/easy_chat.h
@@ -0,0 +1,1079 @@
+#ifndef GUARD_CONSTANTS_EASY_CHAT_H
+#define GUARD_CONSTANTS_EASY_CHAT_H
+
+#define EC_GROUP_POKEMON 0x0
+#define EC_GROUP_TRAINER 0x1
+#define EC_GROUP_STATUS 0x2
+#define EC_GROUP_BATTLE 0x3
+#define EC_GROUP_GREETINGS 0x4
+#define EC_GROUP_PEOPLE 0x5
+#define EC_GROUP_VOICES 0x6
+#define EC_GROUP_SPEECH 0x7
+#define EC_GROUP_ENDINGS 0x8
+#define EC_GROUP_FEELINGS 0x9
+#define EC_GROUP_CONDITIONS 0xa
+#define EC_GROUP_ACTIONS 0xb
+#define EC_GROUP_LIFESTYLE 0xc
+#define EC_GROUP_HOBBIES 0xd
+#define EC_GROUP_TIME 0xe
+#define EC_GROUP_MISC 0xf
+#define EC_GROUP_ADJECTIVES 0x10
+#define EC_GROUP_EVENTS 0x11
+#define EC_GROUP_MOVE_1 0x12
+#define EC_GROUP_MOVE_2 0x13
+#define EC_GROUP_TRENDY_SAYING 0x14
+#define EC_GROUP_POKEMON_2 0x15
+
+// TRAINER
+#define EC_WORD_I_CHOOSE_YOU (EC_GROUP_TRAINER << 9) | 0x0
+#define EC_WORD_GOTCHA (EC_GROUP_TRAINER << 9) | 0x1
+#define EC_WORD_TRADE (EC_GROUP_TRAINER << 9) | 0x2
+#define EC_WORD_SAPPHIRE (EC_GROUP_TRAINER << 9) | 0x3
+#define EC_WORD_EVOLVE (EC_GROUP_TRAINER << 9) | 0x4
+#define EC_WORD_ENCYCLOPEDIA (EC_GROUP_TRAINER << 9) | 0x5
+#define EC_WORD_NATURE (EC_GROUP_TRAINER << 9) | 0x6
+#define EC_WORD_CENTER (EC_GROUP_TRAINER << 9) | 0x7
+#define EC_WORD_EGG (EC_GROUP_TRAINER << 9) | 0x8
+#define EC_WORD_LINK (EC_GROUP_TRAINER << 9) | 0x9
+#define EC_WORD_SP_ABILITY (EC_GROUP_TRAINER << 9) | 0xa
+#define EC_WORD_TRAINER (EC_GROUP_TRAINER << 9) | 0xb
+#define EC_WORD_VERSION (EC_GROUP_TRAINER << 9) | 0xc
+#define EC_WORD_POKENAV (EC_GROUP_TRAINER << 9) | 0xd
+#define EC_WORD_POKEMON (EC_GROUP_TRAINER << 9) | 0xe
+#define EC_WORD_GET (EC_GROUP_TRAINER << 9) | 0xf
+#define EC_WORD_POKEDEX (EC_GROUP_TRAINER << 9) | 0x10
+#define EC_WORD_RUBY (EC_GROUP_TRAINER << 9) | 0x11
+#define EC_WORD_LEVEL (EC_GROUP_TRAINER << 9) | 0x12
+#define EC_WORD_RED (EC_GROUP_TRAINER << 9) | 0x13
+#define EC_WORD_GREEN (EC_GROUP_TRAINER << 9) | 0x14
+#define EC_WORD_BAG (EC_GROUP_TRAINER << 9) | 0x15
+#define EC_WORD_FLAME (EC_GROUP_TRAINER << 9) | 0x16
+#define EC_WORD_GOLD (EC_GROUP_TRAINER << 9) | 0x17
+#define EC_WORD_LEAF (EC_GROUP_TRAINER << 9) | 0x18
+#define EC_WORD_SILVER (EC_GROUP_TRAINER << 9) | 0x19
+#define EC_WORD_EMERALD (EC_GROUP_TRAINER << 9) | 0x1a
+
+// STATUS
+#define EC_WORD_DARK (EC_GROUP_STATUS << 9) | 0x0
+#define EC_WORD_STENCH (EC_GROUP_STATUS << 9) | 0x1
+#define EC_WORD_THICK_FAT (EC_GROUP_STATUS << 9) | 0x2
+#define EC_WORD_RAIN_DISH (EC_GROUP_STATUS << 9) | 0x3
+#define EC_WORD_DRIZZLE (EC_GROUP_STATUS << 9) | 0x4
+#define EC_WORD_ARENA_TRAP (EC_GROUP_STATUS << 9) | 0x5
+#define EC_WORD_INTIMIDATE (EC_GROUP_STATUS << 9) | 0x6
+#define EC_WORD_ROCK_HEAD (EC_GROUP_STATUS << 9) | 0x7
+#define EC_WORD_COLOR (EC_GROUP_STATUS << 9) | 0x8
+#define EC_WORD_ALT_COLOR (EC_GROUP_STATUS << 9) | 0x9
+#define EC_WORD_ROCK (EC_GROUP_STATUS << 9) | 0xa
+#define EC_WORD_BEAUTIFUL (EC_GROUP_STATUS << 9) | 0xb
+#define EC_WORD_BEAUTY (EC_GROUP_STATUS << 9) | 0xc
+#define EC_WORD_AIR_LOCK (EC_GROUP_STATUS << 9) | 0xd
+#define EC_WORD_PSYCHIC (EC_GROUP_STATUS << 9) | 0xe
+#define EC_WORD_HYPER_CUTTER (EC_GROUP_STATUS << 9) | 0xf
+#define EC_WORD_FIGHTING (EC_GROUP_STATUS << 9) | 0x10
+#define EC_WORD_SHADOW_TAG (EC_GROUP_STATUS << 9) | 0x11
+#define EC_WORD_SMART (EC_GROUP_STATUS << 9) | 0x12
+#define EC_WORD_SMARTNESS (EC_GROUP_STATUS << 9) | 0x13
+#define EC_WORD_SPEED_BOOST (EC_GROUP_STATUS << 9) | 0x14
+#define EC_WORD_COOL (EC_GROUP_STATUS << 9) | 0x15
+#define EC_WORD_COOLNESS (EC_GROUP_STATUS << 9) | 0x16
+#define EC_WORD_BATTLE_ARMOR (EC_GROUP_STATUS << 9) | 0x17
+#define EC_WORD_CUTE (EC_GROUP_STATUS << 9) | 0x18
+#define EC_WORD_CUTENESS (EC_GROUP_STATUS << 9) | 0x19
+#define EC_WORD_STURDY (EC_GROUP_STATUS << 9) | 0x1a
+#define EC_WORD_SUCTION_CUPS (EC_GROUP_STATUS << 9) | 0x1b
+#define EC_WORD_GRASS (EC_GROUP_STATUS << 9) | 0x1c
+#define EC_WORD_CLEAR_BODY (EC_GROUP_STATUS << 9) | 0x1d
+#define EC_WORD_TORRENT (EC_GROUP_STATUS << 9) | 0x1e
+#define EC_WORD_GHOST (EC_GROUP_STATUS << 9) | 0x1f
+#define EC_WORD_ICE (EC_GROUP_STATUS << 9) | 0x20
+#define EC_WORD_GUTS (EC_GROUP_STATUS << 9) | 0x21
+#define EC_WORD_ROUGH_SKIN (EC_GROUP_STATUS << 9) | 0x22
+#define EC_WORD_SHELL_ARMOR (EC_GROUP_STATUS << 9) | 0x23
+#define EC_WORD_NATURAL_CURE (EC_GROUP_STATUS << 9) | 0x24
+#define EC_WORD_DAMP (EC_GROUP_STATUS << 9) | 0x25
+#define EC_WORD_GROUND (EC_GROUP_STATUS << 9) | 0x26
+#define EC_WORD_LIMBER (EC_GROUP_STATUS << 9) | 0x27
+#define EC_WORD_MAGNET_PULL (EC_GROUP_STATUS << 9) | 0x28
+#define EC_WORD_WHITE_SMOKE (EC_GROUP_STATUS << 9) | 0x29
+#define EC_WORD_SYNCHRONIZE (EC_GROUP_STATUS << 9) | 0x2a
+#define EC_WORD_OVERGROW (EC_GROUP_STATUS << 9) | 0x2b
+#define EC_WORD_SWIFT_SWIM (EC_GROUP_STATUS << 9) | 0x2c
+#define EC_WORD_SAND_STREAM (EC_GROUP_STATUS << 9) | 0x2d
+#define EC_WORD_SAND_VEIL (EC_GROUP_STATUS << 9) | 0x2e
+#define EC_WORD_KEEN_EYE (EC_GROUP_STATUS << 9) | 0x2f
+#define EC_WORD_INNER_FOCUS (EC_GROUP_STATUS << 9) | 0x30
+#define EC_WORD_STATIC (EC_GROUP_STATUS << 9) | 0x31
+#define EC_WORD_TYPE (EC_GROUP_STATUS << 9) | 0x32
+#define EC_WORD_TOUGH (EC_GROUP_STATUS << 9) | 0x33
+#define EC_WORD_TOUGHNESS (EC_GROUP_STATUS << 9) | 0x34
+#define EC_WORD_SHED_SKIN (EC_GROUP_STATUS << 9) | 0x35
+#define EC_WORD_HUGE_POWER (EC_GROUP_STATUS << 9) | 0x36
+#define EC_WORD_VOLT_ABSORB (EC_GROUP_STATUS << 9) | 0x37
+#define EC_WORD_WATER_ABSORB (EC_GROUP_STATUS << 9) | 0x38
+#define EC_WORD_ELECTRIC (EC_GROUP_STATUS << 9) | 0x39
+#define EC_WORD_FORECAST (EC_GROUP_STATUS << 9) | 0x3a
+#define EC_WORD_SERENE_GRACE (EC_GROUP_STATUS << 9) | 0x3b
+#define EC_WORD_POISON (EC_GROUP_STATUS << 9) | 0x3c
+#define EC_WORD_POISON_POINT (EC_GROUP_STATUS << 9) | 0x3d
+#define EC_WORD_DRAGON (EC_GROUP_STATUS << 9) | 0x3e
+#define EC_WORD_TRACE (EC_GROUP_STATUS << 9) | 0x3f
+#define EC_WORD_OBLIVIOUS (EC_GROUP_STATUS << 9) | 0x40
+#define EC_WORD_TRUANT (EC_GROUP_STATUS << 9) | 0x41
+#define EC_WORD_RUN_AWAY (EC_GROUP_STATUS << 9) | 0x42
+#define EC_WORD_STICKY_HOLD (EC_GROUP_STATUS << 9) | 0x43
+#define EC_WORD_CLOUD_NINE (EC_GROUP_STATUS << 9) | 0x44
+#define EC_WORD_NORMAL (EC_GROUP_STATUS << 9) | 0x45
+#define EC_WORD_STEEL (EC_GROUP_STATUS << 9) | 0x46
+#define EC_WORD_ILLUMINATE (EC_GROUP_STATUS << 9) | 0x47
+#define EC_WORD_EARLY_BIRD (EC_GROUP_STATUS << 9) | 0x48
+#define EC_WORD_HUSTLE (EC_GROUP_STATUS << 9) | 0x49
+#define EC_WORD_SHINE (EC_GROUP_STATUS << 9) | 0x4a
+#define EC_WORD_FLYING (EC_GROUP_STATUS << 9) | 0x4b
+#define EC_WORD_DROUGHT (EC_GROUP_STATUS << 9) | 0x4c
+#define EC_WORD_LIGHTNINGROD (EC_GROUP_STATUS << 9) | 0x4d
+#define EC_WORD_COMPOUNDEYES (EC_GROUP_STATUS << 9) | 0x4e
+#define EC_WORD_MARVEL_SCALE (EC_GROUP_STATUS << 9) | 0x4f
+#define EC_WORD_WONDER_GUARD (EC_GROUP_STATUS << 9) | 0x50
+#define EC_WORD_INSOMNIA (EC_GROUP_STATUS << 9) | 0x51
+#define EC_WORD_LEVITATE (EC_GROUP_STATUS << 9) | 0x52
+#define EC_WORD_PLUS (EC_GROUP_STATUS << 9) | 0x53
+#define EC_WORD_PRESSURE (EC_GROUP_STATUS << 9) | 0x54
+#define EC_WORD_LIQUID_OOZE (EC_GROUP_STATUS << 9) | 0x55
+#define EC_WORD_COLOR_CHANGE (EC_GROUP_STATUS << 9) | 0x56
+#define EC_WORD_SOUNDPROOF (EC_GROUP_STATUS << 9) | 0x57
+#define EC_WORD_EFFECT_SPORE (EC_GROUP_STATUS << 9) | 0x58
+#define EC_WORD_PKRS (EC_GROUP_STATUS << 9) | 0x59
+#define EC_WORD_FIRE (EC_GROUP_STATUS << 9) | 0x5a
+#define EC_WORD_FLAME_BODY (EC_GROUP_STATUS << 9) | 0x5b
+#define EC_WORD_MINUS (EC_GROUP_STATUS << 9) | 0x5c
+#define EC_WORD_OWN_TEMPO (EC_GROUP_STATUS << 9) | 0x5d
+#define EC_WORD_MAGMA_ARMOR (EC_GROUP_STATUS << 9) | 0x5e
+#define EC_WORD_WATER (EC_GROUP_STATUS << 9) | 0x5f
+#define EC_WORD_WATER_VEIL (EC_GROUP_STATUS << 9) | 0x60
+#define EC_WORD_BUG (EC_GROUP_STATUS << 9) | 0x61
+#define EC_WORD_SWARM (EC_GROUP_STATUS << 9) | 0x62
+#define EC_WORD_CUTE_CHARM (EC_GROUP_STATUS << 9) | 0x63
+#define EC_WORD_IMMUNITY (EC_GROUP_STATUS << 9) | 0x64
+#define EC_WORD_BLAZE (EC_GROUP_STATUS << 9) | 0x65
+#define EC_WORD_PICKUP (EC_GROUP_STATUS << 9) | 0x66
+#define EC_WORD_PATTERN (EC_GROUP_STATUS << 9) | 0x67
+#define EC_WORD_FLASH_FIRE (EC_GROUP_STATUS << 9) | 0x68
+#define EC_WORD_VITAL_SPIRIT (EC_GROUP_STATUS << 9) | 0x69
+#define EC_WORD_CHLOROPHYLL (EC_GROUP_STATUS << 9) | 0x6a
+#define EC_WORD_PURE_POWER (EC_GROUP_STATUS << 9) | 0x6b
+#define EC_WORD_SHIELD_DUST (EC_GROUP_STATUS << 9) | 0x6c
+
+// BATTLE
+#define EC_WORD_MATCH_UP (EC_GROUP_BATTLE << 9) | 0x0
+#define EC_WORD_GO (EC_GROUP_BATTLE << 9) | 0x1
+#define EC_WORD_NO_1 (EC_GROUP_BATTLE << 9) | 0x2
+#define EC_WORD_DECIDE (EC_GROUP_BATTLE << 9) | 0x3
+#define EC_WORD_LET_ME_WIN (EC_GROUP_BATTLE << 9) | 0x4
+#define EC_WORD_WINS (EC_GROUP_BATTLE << 9) | 0x5
+#define EC_WORD_WIN (EC_GROUP_BATTLE << 9) | 0x6
+#define EC_WORD_WON (EC_GROUP_BATTLE << 9) | 0x7
+#define EC_WORD_IF_I_WIN (EC_GROUP_BATTLE << 9) | 0x8
+#define EC_WORD_WHEN_I_WIN (EC_GROUP_BATTLE << 9) | 0x9
+#define EC_WORD_CAN_T_WIN (EC_GROUP_BATTLE << 9) | 0xa
+#define EC_WORD_CAN_WIN (EC_GROUP_BATTLE << 9) | 0xb
+#define EC_WORD_NO_MATCH (EC_GROUP_BATTLE << 9) | 0xc
+#define EC_WORD_SPIRIT (EC_GROUP_BATTLE << 9) | 0xd
+#define EC_WORD_DECIDED (EC_GROUP_BATTLE << 9) | 0xe
+#define EC_WORD_TRUMP_CARD (EC_GROUP_BATTLE << 9) | 0xf
+#define EC_WORD_TAKE_THAT (EC_GROUP_BATTLE << 9) | 0x10
+#define EC_WORD_COME_ON (EC_GROUP_BATTLE << 9) | 0x11
+#define EC_WORD_ATTACK (EC_GROUP_BATTLE << 9) | 0x12
+#define EC_WORD_SURRENDER (EC_GROUP_BATTLE << 9) | 0x13
+#define EC_WORD_GUTSY (EC_GROUP_BATTLE << 9) | 0x14
+#define EC_WORD_TALENT (EC_GROUP_BATTLE << 9) | 0x15
+#define EC_WORD_STRATEGY (EC_GROUP_BATTLE << 9) | 0x16
+#define EC_WORD_SMITE (EC_GROUP_BATTLE << 9) | 0x17
+#define EC_WORD_MATCH (EC_GROUP_BATTLE << 9) | 0x18
+#define EC_WORD_VICTORY (EC_GROUP_BATTLE << 9) | 0x19
+#define EC_WORD_OFFENSIVE (EC_GROUP_BATTLE << 9) | 0x1a
+#define EC_WORD_SENSE (EC_GROUP_BATTLE << 9) | 0x1b
+#define EC_WORD_VERSUS (EC_GROUP_BATTLE << 9) | 0x1c
+#define EC_WORD_FIGHTS (EC_GROUP_BATTLE << 9) | 0x1d
+#define EC_WORD_POWER (EC_GROUP_BATTLE << 9) | 0x1e
+#define EC_WORD_CHALLENGE (EC_GROUP_BATTLE << 9) | 0x1f
+#define EC_WORD_STRONG (EC_GROUP_BATTLE << 9) | 0x20
+#define EC_WORD_TOO_STRONG (EC_GROUP_BATTLE << 9) | 0x21
+#define EC_WORD_GO_EASY (EC_GROUP_BATTLE << 9) | 0x22
+#define EC_WORD_FOE (EC_GROUP_BATTLE << 9) | 0x23
+#define EC_WORD_GENIUS (EC_GROUP_BATTLE << 9) | 0x24
+#define EC_WORD_LEGEND (EC_GROUP_BATTLE << 9) | 0x25
+#define EC_WORD_ESCAPE (EC_GROUP_BATTLE << 9) | 0x26
+#define EC_WORD_AIM (EC_GROUP_BATTLE << 9) | 0x27
+#define EC_WORD_BATTLE (EC_GROUP_BATTLE << 9) | 0x28
+#define EC_WORD_FIGHT (EC_GROUP_BATTLE << 9) | 0x29
+#define EC_WORD_RESUSCITATE (EC_GROUP_BATTLE << 9) | 0x2a
+#define EC_WORD_POINTS (EC_GROUP_BATTLE << 9) | 0x2b
+#define EC_WORD_SERIOUS (EC_GROUP_BATTLE << 9) | 0x2c
+#define EC_WORD_GIVE_UP (EC_GROUP_BATTLE << 9) | 0x2d
+#define EC_WORD_LOSS (EC_GROUP_BATTLE << 9) | 0x2e
+#define EC_WORD_IF_I_LOSE (EC_GROUP_BATTLE << 9) | 0x2f
+#define EC_WORD_LOST (EC_GROUP_BATTLE << 9) | 0x30
+#define EC_WORD_LOSE (EC_GROUP_BATTLE << 9) | 0x31
+#define EC_WORD_GUARD (EC_GROUP_BATTLE << 9) | 0x32
+#define EC_WORD_PARTNER (EC_GROUP_BATTLE << 9) | 0x33
+#define EC_WORD_REJECT (EC_GROUP_BATTLE << 9) | 0x34
+#define EC_WORD_ACCEPT (EC_GROUP_BATTLE << 9) | 0x35
+#define EC_WORD_INVINCIBLE (EC_GROUP_BATTLE << 9) | 0x36
+#define EC_WORD_RECEIVED (EC_GROUP_BATTLE << 9) | 0x37
+#define EC_WORD_EASY (EC_GROUP_BATTLE << 9) | 0x38
+#define EC_WORD_WEAK (EC_GROUP_BATTLE << 9) | 0x39
+#define EC_WORD_TOO_WEAK (EC_GROUP_BATTLE << 9) | 0x3a
+#define EC_WORD_PUSHOVER (EC_GROUP_BATTLE << 9) | 0x3b
+#define EC_WORD_LEADER (EC_GROUP_BATTLE << 9) | 0x3c
+#define EC_WORD_RULE (EC_GROUP_BATTLE << 9) | 0x3d
+#define EC_WORD_MOVE (EC_GROUP_BATTLE << 9) | 0x3e
+
+// GREETINGS
+#define EC_WORD_THANKS (EC_GROUP_GREETINGS << 9) | 0x0
+#define EC_WORD_YES (EC_GROUP_GREETINGS << 9) | 0x1
+#define EC_WORD_HERE_GOES (EC_GROUP_GREETINGS << 9) | 0x2
+#define EC_WORD_HERE_I_COME (EC_GROUP_GREETINGS << 9) | 0x3
+#define EC_WORD_HERE_IT_IS (EC_GROUP_GREETINGS << 9) | 0x4
+#define EC_WORD_YEAH (EC_GROUP_GREETINGS << 9) | 0x5
+#define EC_WORD_WELCOME (EC_GROUP_GREETINGS << 9) | 0x6
+#define EC_WORD_OI (EC_GROUP_GREETINGS << 9) | 0x7
+#define EC_WORD_HOW_DO (EC_GROUP_GREETINGS << 9) | 0x8
+#define EC_WORD_CONGRATS (EC_GROUP_GREETINGS << 9) | 0x9
+#define EC_WORD_GIVE_ME (EC_GROUP_GREETINGS << 9) | 0xa
+#define EC_WORD_SORRY (EC_GROUP_GREETINGS << 9) | 0xb
+#define EC_WORD_APOLOGIZE (EC_GROUP_GREETINGS << 9) | 0xc
+#define EC_WORD_FORGIVE (EC_GROUP_GREETINGS << 9) | 0xd
+#define EC_WORD_HEY_THERE (EC_GROUP_GREETINGS << 9) | 0xe
+#define EC_WORD_HELLO (EC_GROUP_GREETINGS << 9) | 0xf
+#define EC_WORD_GOOD_BYE (EC_GROUP_GREETINGS << 9) | 0x10
+#define EC_WORD_THANK_YOU (EC_GROUP_GREETINGS << 9) | 0x11
+#define EC_WORD_I_VE_ARRIVED (EC_GROUP_GREETINGS << 9) | 0x12
+#define EC_WORD_PARDON (EC_GROUP_GREETINGS << 9) | 0x13
+#define EC_WORD_EXCUSE (EC_GROUP_GREETINGS << 9) | 0x14
+#define EC_WORD_SEE_YA (EC_GROUP_GREETINGS << 9) | 0x15
+#define EC_WORD_EXCUSE_ME (EC_GROUP_GREETINGS << 9) | 0x16
+#define EC_WORD_WELL_THEN (EC_GROUP_GREETINGS << 9) | 0x17
+#define EC_WORD_GO_AHEAD (EC_GROUP_GREETINGS << 9) | 0x18
+#define EC_WORD_APPRECIATE (EC_GROUP_GREETINGS << 9) | 0x19
+#define EC_WORD_HEY_QUES (EC_GROUP_GREETINGS << 9) | 0x1a
+#define EC_WORD_WHAT_S_UP_QUES (EC_GROUP_GREETINGS << 9) | 0x1b
+#define EC_WORD_HUH_QUES (EC_GROUP_GREETINGS << 9) | 0x1c
+#define EC_WORD_NO (EC_GROUP_GREETINGS << 9) | 0x1d
+#define EC_WORD_HI (EC_GROUP_GREETINGS << 9) | 0x1e
+#define EC_WORD_YEAH_YEAH (EC_GROUP_GREETINGS << 9) | 0x1f
+#define EC_WORD_BYE_BYE (EC_GROUP_GREETINGS << 9) | 0x20
+#define EC_WORD_MEET_YOU (EC_GROUP_GREETINGS << 9) | 0x21
+#define EC_WORD_HEY (EC_GROUP_GREETINGS << 9) | 0x22
+#define EC_WORD_SMELL (EC_GROUP_GREETINGS << 9) | 0x23
+#define EC_WORD_LISTENING (EC_GROUP_GREETINGS << 9) | 0x24
+#define EC_WORD_HOO_HAH (EC_GROUP_GREETINGS << 9) | 0x25
+#define EC_WORD_YAHOO (EC_GROUP_GREETINGS << 9) | 0x26
+#define EC_WORD_YO (EC_GROUP_GREETINGS << 9) | 0x27
+#define EC_WORD_COME_OVER (EC_GROUP_GREETINGS << 9) | 0x28
+#define EC_WORD_COUNT_ON (EC_GROUP_GREETINGS << 9) | 0x29
+
+// PEOPLE
+#define EC_WORD_OPPONENT (EC_GROUP_PEOPLE << 9) | 0x0
+#define EC_WORD_I (EC_GROUP_PEOPLE << 9) | 0x1
+#define EC_WORD_YOU (EC_GROUP_PEOPLE << 9) | 0x2
+#define EC_WORD_YOURS (EC_GROUP_PEOPLE << 9) | 0x3
+#define EC_WORD_SON (EC_GROUP_PEOPLE << 9) | 0x4
+#define EC_WORD_YOUR (EC_GROUP_PEOPLE << 9) | 0x5
+#define EC_WORD_YOU_RE (EC_GROUP_PEOPLE << 9) | 0x6
+#define EC_WORD_YOU_VE (EC_GROUP_PEOPLE << 9) | 0x7
+#define EC_WORD_MOTHER (EC_GROUP_PEOPLE << 9) | 0x8
+#define EC_WORD_GRANDFATHER (EC_GROUP_PEOPLE << 9) | 0x9
+#define EC_WORD_UNCLE (EC_GROUP_PEOPLE << 9) | 0xa
+#define EC_WORD_FATHER (EC_GROUP_PEOPLE << 9) | 0xb
+#define EC_WORD_BOY (EC_GROUP_PEOPLE << 9) | 0xc
+#define EC_WORD_ADULT (EC_GROUP_PEOPLE << 9) | 0xd
+#define EC_WORD_BROTHER (EC_GROUP_PEOPLE << 9) | 0xe
+#define EC_WORD_SISTER (EC_GROUP_PEOPLE << 9) | 0xf
+#define EC_WORD_GRANDMOTHER (EC_GROUP_PEOPLE << 9) | 0x10
+#define EC_WORD_AUNT (EC_GROUP_PEOPLE << 9) | 0x11
+#define EC_WORD_PARENT (EC_GROUP_PEOPLE << 9) | 0x12
+#define EC_WORD_MAN (EC_GROUP_PEOPLE << 9) | 0x13
+#define EC_WORD_ME (EC_GROUP_PEOPLE << 9) | 0x14
+#define EC_WORD_GIRL (EC_GROUP_PEOPLE << 9) | 0x15
+#define EC_WORD_BABE (EC_GROUP_PEOPLE << 9) | 0x16
+#define EC_WORD_FAMILY (EC_GROUP_PEOPLE << 9) | 0x17
+#define EC_WORD_HER (EC_GROUP_PEOPLE << 9) | 0x18
+#define EC_WORD_HIM (EC_GROUP_PEOPLE << 9) | 0x19
+#define EC_WORD_HE (EC_GROUP_PEOPLE << 9) | 0x1a
+#define EC_WORD_PLACE (EC_GROUP_PEOPLE << 9) | 0x1b
+#define EC_WORD_DAUGHTER (EC_GROUP_PEOPLE << 9) | 0x1c
+#define EC_WORD_HIS (EC_GROUP_PEOPLE << 9) | 0x1d
+#define EC_WORD_HE_S (EC_GROUP_PEOPLE << 9) | 0x1e
+#define EC_WORD_AREN_T (EC_GROUP_PEOPLE << 9) | 0x1f
+#define EC_WORD_SIBLINGS (EC_GROUP_PEOPLE << 9) | 0x20
+#define EC_WORD_KID (EC_GROUP_PEOPLE << 9) | 0x21
+#define EC_WORD_CHILDREN (EC_GROUP_PEOPLE << 9) | 0x22
+#define EC_WORD_MR (EC_GROUP_PEOPLE << 9) | 0x23
+#define EC_WORD_MRS (EC_GROUP_PEOPLE << 9) | 0x24
+#define EC_WORD_MYSELF (EC_GROUP_PEOPLE << 9) | 0x25
+#define EC_WORD_I_WAS (EC_GROUP_PEOPLE << 9) | 0x26
+#define EC_WORD_TO_ME (EC_GROUP_PEOPLE << 9) | 0x27
+#define EC_WORD_MY (EC_GROUP_PEOPLE << 9) | 0x28
+#define EC_WORD_I_AM (EC_GROUP_PEOPLE << 9) | 0x29
+#define EC_WORD_I_VE (EC_GROUP_PEOPLE << 9) | 0x2a
+#define EC_WORD_WHO (EC_GROUP_PEOPLE << 9) | 0x2b
+#define EC_WORD_SOMEONE (EC_GROUP_PEOPLE << 9) | 0x2c
+#define EC_WORD_WHO_WAS (EC_GROUP_PEOPLE << 9) | 0x2d
+#define EC_WORD_TO_WHOM (EC_GROUP_PEOPLE << 9) | 0x2e
+#define EC_WORD_WHOSE (EC_GROUP_PEOPLE << 9) | 0x2f
+#define EC_WORD_WHO_IS (EC_GROUP_PEOPLE << 9) | 0x30
+#define EC_WORD_IT_S (EC_GROUP_PEOPLE << 9) | 0x31
+#define EC_WORD_LADY (EC_GROUP_PEOPLE << 9) | 0x32
+#define EC_WORD_FRIEND (EC_GROUP_PEOPLE << 9) | 0x33
+#define EC_WORD_ALLY (EC_GROUP_PEOPLE << 9) | 0x34
+#define EC_WORD_PERSON (EC_GROUP_PEOPLE << 9) | 0x35
+#define EC_WORD_DUDE (EC_GROUP_PEOPLE << 9) | 0x36
+#define EC_WORD_THEY (EC_GROUP_PEOPLE << 9) | 0x37
+#define EC_WORD_THEY_WERE (EC_GROUP_PEOPLE << 9) | 0x38
+#define EC_WORD_TO_THEM (EC_GROUP_PEOPLE << 9) | 0x39
+#define EC_WORD_THEIR (EC_GROUP_PEOPLE << 9) | 0x3a
+#define EC_WORD_THEY_RE (EC_GROUP_PEOPLE << 9) | 0x3b
+#define EC_WORD_THEY_VE (EC_GROUP_PEOPLE << 9) | 0x3c
+#define EC_WORD_WE (EC_GROUP_PEOPLE << 9) | 0x3d
+#define EC_WORD_BEEN (EC_GROUP_PEOPLE << 9) | 0x3e
+#define EC_WORD_TO_US (EC_GROUP_PEOPLE << 9) | 0x3f
+#define EC_WORD_OUR (EC_GROUP_PEOPLE << 9) | 0x40
+#define EC_WORD_WE_RE (EC_GROUP_PEOPLE << 9) | 0x41
+#define EC_WORD_RIVAL (EC_GROUP_PEOPLE << 9) | 0x42
+#define EC_WORD_WE_VE (EC_GROUP_PEOPLE << 9) | 0x43
+#define EC_WORD_WOMAN (EC_GROUP_PEOPLE << 9) | 0x44
+#define EC_WORD_SHE (EC_GROUP_PEOPLE << 9) | 0x45
+#define EC_WORD_SHE_WAS (EC_GROUP_PEOPLE << 9) | 0x46
+#define EC_WORD_TO_HER (EC_GROUP_PEOPLE << 9) | 0x47
+#define EC_WORD_HERS (EC_GROUP_PEOPLE << 9) | 0x48
+#define EC_WORD_SHE_IS (EC_GROUP_PEOPLE << 9) | 0x49
+#define EC_WORD_SOME (EC_GROUP_PEOPLE << 9) | 0x4a
+
+// VOICES
+#define EC_WORD_EXCL (EC_GROUP_VOICES << 9) | 0x0
+#define EC_WORD_EXCL_EXCL (EC_GROUP_VOICES << 9) | 0x1
+#define EC_WORD_QUES_EXCL (EC_GROUP_VOICES << 9) | 0x2
+#define EC_WORD_QUES (EC_GROUP_VOICES << 9) | 0x3
+#define EC_WORD_ELLIPSIS (EC_GROUP_VOICES << 9) | 0x4
+#define EC_WORD_ELLIPSIS_EXCL (EC_GROUP_VOICES << 9) | 0x5
+#define EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS (EC_GROUP_VOICES << 9) | 0x6
+#define EC_WORD_DASH (EC_GROUP_VOICES << 9) | 0x7
+#define EC_WORD_DASH_DASH_DASH (EC_GROUP_VOICES << 9) | 0x8
+#define EC_WORD_UH_OH (EC_GROUP_VOICES << 9) | 0x9
+#define EC_WORD_WAAAH (EC_GROUP_VOICES << 9) | 0xa
+#define EC_WORD_AHAHA (EC_GROUP_VOICES << 9) | 0xb
+#define EC_WORD_OH_QUES (EC_GROUP_VOICES << 9) | 0xc
+#define EC_WORD_NOPE (EC_GROUP_VOICES << 9) | 0xd
+#define EC_WORD_URGH (EC_GROUP_VOICES << 9) | 0xe
+#define EC_WORD_HMM (EC_GROUP_VOICES << 9) | 0xf
+#define EC_WORD_WHOAH (EC_GROUP_VOICES << 9) | 0x10
+#define EC_WORD_WROOOAAR_EXCL (EC_GROUP_VOICES << 9) | 0x11
+#define EC_WORD_WOW (EC_GROUP_VOICES << 9) | 0x12
+#define EC_WORD_GIGGLE (EC_GROUP_VOICES << 9) | 0x13
+#define EC_WORD_SIGH (EC_GROUP_VOICES << 9) | 0x14
+#define EC_WORD_UNBELIEVABLE (EC_GROUP_VOICES << 9) | 0x15
+#define EC_WORD_CRIES (EC_GROUP_VOICES << 9) | 0x16
+#define EC_WORD_AGREE (EC_GROUP_VOICES << 9) | 0x17
+#define EC_WORD_EH_QUES (EC_GROUP_VOICES << 9) | 0x18
+#define EC_WORD_CRY (EC_GROUP_VOICES << 9) | 0x19
+#define EC_WORD_EHEHE (EC_GROUP_VOICES << 9) | 0x1a
+#define EC_WORD_OI_OI_OI (EC_GROUP_VOICES << 9) | 0x1b
+#define EC_WORD_OH_YEAH (EC_GROUP_VOICES << 9) | 0x1c
+#define EC_WORD_OH (EC_GROUP_VOICES << 9) | 0x1d
+#define EC_WORD_OOPS (EC_GROUP_VOICES << 9) | 0x1e
+#define EC_WORD_SHOCKED (EC_GROUP_VOICES << 9) | 0x1f
+#define EC_WORD_EEK (EC_GROUP_VOICES << 9) | 0x20
+#define EC_WORD_GRAAAH (EC_GROUP_VOICES << 9) | 0x21
+#define EC_WORD_GWAHAHAHA (EC_GROUP_VOICES << 9) | 0x22
+#define EC_WORD_WAY (EC_GROUP_VOICES << 9) | 0x23
+#define EC_WORD_TCH (EC_GROUP_VOICES << 9) | 0x24
+#define EC_WORD_HEHE (EC_GROUP_VOICES << 9) | 0x25
+#define EC_WORD_HAH (EC_GROUP_VOICES << 9) | 0x26
+#define EC_WORD_YUP (EC_GROUP_VOICES << 9) | 0x27
+#define EC_WORD_HAHAHA (EC_GROUP_VOICES << 9) | 0x28
+#define EC_WORD_AIYEEH (EC_GROUP_VOICES << 9) | 0x29
+#define EC_WORD_HIYAH (EC_GROUP_VOICES << 9) | 0x2a
+#define EC_WORD_FUFUFU (EC_GROUP_VOICES << 9) | 0x2b
+#define EC_WORD_LOL (EC_GROUP_VOICES << 9) | 0x2c
+#define EC_WORD_SNORT (EC_GROUP_VOICES << 9) | 0x2d
+#define EC_WORD_HUMPH (EC_GROUP_VOICES << 9) | 0x2e
+#define EC_WORD_HEHEHE (EC_GROUP_VOICES << 9) | 0x2f
+#define EC_WORD_HEH (EC_GROUP_VOICES << 9) | 0x30
+#define EC_WORD_HOHOHO (EC_GROUP_VOICES << 9) | 0x31
+#define EC_WORD_UH_HUH (EC_GROUP_VOICES << 9) | 0x32
+#define EC_WORD_OH_DEAR (EC_GROUP_VOICES << 9) | 0x33
+#define EC_WORD_ARRGH (EC_GROUP_VOICES << 9) | 0x34
+#define EC_WORD_MUFUFU (EC_GROUP_VOICES << 9) | 0x35
+#define EC_WORD_MMM (EC_GROUP_VOICES << 9) | 0x36
+#define EC_WORD_OH_KAY (EC_GROUP_VOICES << 9) | 0x37
+#define EC_WORD_OKAY (EC_GROUP_VOICES << 9) | 0x38
+#define EC_WORD_LALALA (EC_GROUP_VOICES << 9) | 0x39
+#define EC_WORD_YAY (EC_GROUP_VOICES << 9) | 0x3a
+#define EC_WORD_AWW (EC_GROUP_VOICES << 9) | 0x3b
+#define EC_WORD_WOWEE (EC_GROUP_VOICES << 9) | 0x3c
+#define EC_WORD_GWAH (EC_GROUP_VOICES << 9) | 0x3d
+#define EC_WORD_WAHAHAHA (EC_GROUP_VOICES << 9) | 0x3e
+
+// SPEECH
+#define EC_WORD_LISTEN (EC_GROUP_SPEECH << 9) | 0x0
+#define EC_WORD_NOT_VERY (EC_GROUP_SPEECH << 9) | 0x1
+#define EC_WORD_MEAN (EC_GROUP_SPEECH << 9) | 0x2
+#define EC_WORD_LIE (EC_GROUP_SPEECH << 9) | 0x3
+#define EC_WORD_LAY (EC_GROUP_SPEECH << 9) | 0x4
+#define EC_WORD_RECOMMEND (EC_GROUP_SPEECH << 9) | 0x5
+#define EC_WORD_NITWIT (EC_GROUP_SPEECH << 9) | 0x6
+#define EC_WORD_QUITE (EC_GROUP_SPEECH << 9) | 0x7
+#define EC_WORD_FROM (EC_GROUP_SPEECH << 9) | 0x8
+#define EC_WORD_FEELING (EC_GROUP_SPEECH << 9) | 0x9
+#define EC_WORD_BUT (EC_GROUP_SPEECH << 9) | 0xa
+#define EC_WORD_HOWEVER (EC_GROUP_SPEECH << 9) | 0xb
+#define EC_WORD_CASE (EC_GROUP_SPEECH << 9) | 0xc
+#define EC_WORD_THE (EC_GROUP_SPEECH << 9) | 0xd
+#define EC_WORD_MISS (EC_GROUP_SPEECH << 9) | 0xe
+#define EC_WORD_HOW (EC_GROUP_SPEECH << 9) | 0xf
+#define EC_WORD_HIT (EC_GROUP_SPEECH << 9) | 0x10
+#define EC_WORD_ENOUGH (EC_GROUP_SPEECH << 9) | 0x11
+#define EC_WORD_A_LOT (EC_GROUP_SPEECH << 9) | 0x12
+#define EC_WORD_A_LITTLE (EC_GROUP_SPEECH << 9) | 0x13
+#define EC_WORD_ABSOLUTELY (EC_GROUP_SPEECH << 9) | 0x14
+#define EC_WORD_AND (EC_GROUP_SPEECH << 9) | 0x15
+#define EC_WORD_ONLY (EC_GROUP_SPEECH << 9) | 0x16
+#define EC_WORD_AROUND (EC_GROUP_SPEECH << 9) | 0x17
+#define EC_WORD_PROBABLY (EC_GROUP_SPEECH << 9) | 0x18
+#define EC_WORD_IF (EC_GROUP_SPEECH << 9) | 0x19
+#define EC_WORD_VERY (EC_GROUP_SPEECH << 9) | 0x1a
+#define EC_WORD_A_TINY_BIT (EC_GROUP_SPEECH << 9) | 0x1b
+#define EC_WORD_WILD (EC_GROUP_SPEECH << 9) | 0x1c
+#define EC_WORD_THAT_S (EC_GROUP_SPEECH << 9) | 0x1d
+#define EC_WORD_JUST (EC_GROUP_SPEECH << 9) | 0x1e
+#define EC_WORD_EVEN_SO (EC_GROUP_SPEECH << 9) | 0x1f
+#define EC_WORD_MUST_BE (EC_GROUP_SPEECH << 9) | 0x20
+#define EC_WORD_NATURALLY (EC_GROUP_SPEECH << 9) | 0x21
+#define EC_WORD_FOR_NOW (EC_GROUP_SPEECH << 9) | 0x22
+#define EC_WORD_UNDERSTOOD (EC_GROUP_SPEECH << 9) | 0x23
+#define EC_WORD_JOKING (EC_GROUP_SPEECH << 9) | 0x24
+#define EC_WORD_READY (EC_GROUP_SPEECH << 9) | 0x25
+#define EC_WORD_SOMETHING (EC_GROUP_SPEECH << 9) | 0x26
+#define EC_WORD_SOMEHOW (EC_GROUP_SPEECH << 9) | 0x27
+#define EC_WORD_ALTHOUGH (EC_GROUP_SPEECH << 9) | 0x28
+#define EC_WORD_ALSO (EC_GROUP_SPEECH << 9) | 0x29
+#define EC_WORD_PERFECT (EC_GROUP_SPEECH << 9) | 0x2a
+#define EC_WORD_AS_MUCH_AS (EC_GROUP_SPEECH << 9) | 0x2b
+#define EC_WORD_REALLY (EC_GROUP_SPEECH << 9) | 0x2c
+#define EC_WORD_TRULY (EC_GROUP_SPEECH << 9) | 0x2d
+#define EC_WORD_SERIOUSLY (EC_GROUP_SPEECH << 9) | 0x2e
+#define EC_WORD_TOTALLY (EC_GROUP_SPEECH << 9) | 0x2f
+#define EC_WORD_UNTIL (EC_GROUP_SPEECH << 9) | 0x30
+#define EC_WORD_AS_IF (EC_GROUP_SPEECH << 9) | 0x31
+#define EC_WORD_MOOD (EC_GROUP_SPEECH << 9) | 0x32
+#define EC_WORD_RATHER (EC_GROUP_SPEECH << 9) | 0x33
+#define EC_WORD_AWFULLY (EC_GROUP_SPEECH << 9) | 0x34
+#define EC_WORD_MODE (EC_GROUP_SPEECH << 9) | 0x35
+#define EC_WORD_MORE (EC_GROUP_SPEECH << 9) | 0x36
+#define EC_WORD_TOO_LATE (EC_GROUP_SPEECH << 9) | 0x37
+#define EC_WORD_FINALLY (EC_GROUP_SPEECH << 9) | 0x38
+#define EC_WORD_ANY (EC_GROUP_SPEECH << 9) | 0x39
+#define EC_WORD_INSTEAD (EC_GROUP_SPEECH << 9) | 0x3a
+#define EC_WORD_FANTASTIC (EC_GROUP_SPEECH << 9) | 0x3b
+
+// ENDINGS
+#define EC_WORD_WILL (EC_GROUP_ENDINGS << 9) | 0x0
+#define EC_WORD_WILL_BE_HERE (EC_GROUP_ENDINGS << 9) | 0x1
+#define EC_WORD_OR (EC_GROUP_ENDINGS << 9) | 0x2
+#define EC_WORD_TIMES (EC_GROUP_ENDINGS << 9) | 0x3
+#define EC_WORD_WONDER (EC_GROUP_ENDINGS << 9) | 0x4
+#define EC_WORD_IS_IT_QUES (EC_GROUP_ENDINGS << 9) | 0x5
+#define EC_WORD_BE (EC_GROUP_ENDINGS << 9) | 0x6
+#define EC_WORD_GIMME (EC_GROUP_ENDINGS << 9) | 0x7
+#define EC_WORD_COULD (EC_GROUP_ENDINGS << 9) | 0x8
+#define EC_WORD_LIKELY_TO (EC_GROUP_ENDINGS << 9) | 0x9
+#define EC_WORD_WOULD (EC_GROUP_ENDINGS << 9) | 0xa
+#define EC_WORD_IS (EC_GROUP_ENDINGS << 9) | 0xb
+#define EC_WORD_ISN_T_IT_QUES (EC_GROUP_ENDINGS << 9) | 0xc
+#define EC_WORD_LET_S (EC_GROUP_ENDINGS << 9) | 0xd
+#define EC_WORD_OTHER (EC_GROUP_ENDINGS << 9) | 0xe
+#define EC_WORD_ARE (EC_GROUP_ENDINGS << 9) | 0xf
+#define EC_WORD_WAS (EC_GROUP_ENDINGS << 9) | 0x10
+#define EC_WORD_WERE (EC_GROUP_ENDINGS << 9) | 0x11
+#define EC_WORD_THOSE (EC_GROUP_ENDINGS << 9) | 0x12
+#define EC_WORD_ISN_T (EC_GROUP_ENDINGS << 9) | 0x13
+#define EC_WORD_WON_T (EC_GROUP_ENDINGS << 9) | 0x14
+#define EC_WORD_CAN_T (EC_GROUP_ENDINGS << 9) | 0x15
+#define EC_WORD_CAN (EC_GROUP_ENDINGS << 9) | 0x16
+#define EC_WORD_DON_T (EC_GROUP_ENDINGS << 9) | 0x17
+#define EC_WORD_DO (EC_GROUP_ENDINGS << 9) | 0x18
+#define EC_WORD_DOES (EC_GROUP_ENDINGS << 9) | 0x19
+#define EC_WORD_WHOM (EC_GROUP_ENDINGS << 9) | 0x1a
+#define EC_WORD_WHICH (EC_GROUP_ENDINGS << 9) | 0x1b
+#define EC_WORD_WASN_T (EC_GROUP_ENDINGS << 9) | 0x1c
+#define EC_WORD_WEREN_T (EC_GROUP_ENDINGS << 9) | 0x1d
+#define EC_WORD_HAVE (EC_GROUP_ENDINGS << 9) | 0x1e
+#define EC_WORD_HAVEN_T (EC_GROUP_ENDINGS << 9) | 0x1f
+#define EC_WORD_A (EC_GROUP_ENDINGS << 9) | 0x20
+#define EC_WORD_AN (EC_GROUP_ENDINGS << 9) | 0x21
+#define EC_WORD_NOT (EC_GROUP_ENDINGS << 9) | 0x22
+#define EC_WORD_THERE (EC_GROUP_ENDINGS << 9) | 0x23
+#define EC_WORD_OK_QUES (EC_GROUP_ENDINGS << 9) | 0x24
+#define EC_WORD_SO (EC_GROUP_ENDINGS << 9) | 0x25
+#define EC_WORD_MAYBE (EC_GROUP_ENDINGS << 9) | 0x26
+#define EC_WORD_ABOUT (EC_GROUP_ENDINGS << 9) | 0x27
+#define EC_WORD_OVER (EC_GROUP_ENDINGS << 9) | 0x28
+#define EC_WORD_IT (EC_GROUP_ENDINGS << 9) | 0x29
+#define EC_WORD_ALL (EC_GROUP_ENDINGS << 9) | 0x2a
+#define EC_WORD_FOR (EC_GROUP_ENDINGS << 9) | 0x2b
+#define EC_WORD_ON (EC_GROUP_ENDINGS << 9) | 0x2c
+#define EC_WORD_OFF (EC_GROUP_ENDINGS << 9) | 0x2d
+#define EC_WORD_AS (EC_GROUP_ENDINGS << 9) | 0x2e
+#define EC_WORD_TO (EC_GROUP_ENDINGS << 9) | 0x2f
+#define EC_WORD_WITH (EC_GROUP_ENDINGS << 9) | 0x30
+#define EC_WORD_BETTER (EC_GROUP_ENDINGS << 9) | 0x31
+#define EC_WORD_EVER (EC_GROUP_ENDINGS << 9) | 0x32
+#define EC_WORD_SINCE (EC_GROUP_ENDINGS << 9) | 0x33
+#define EC_WORD_OF (EC_GROUP_ENDINGS << 9) | 0x34
+#define EC_WORD_BELONGS_TO (EC_GROUP_ENDINGS << 9) | 0x35
+#define EC_WORD_AT (EC_GROUP_ENDINGS << 9) | 0x36
+#define EC_WORD_IN (EC_GROUP_ENDINGS << 9) | 0x37
+#define EC_WORD_OUT (EC_GROUP_ENDINGS << 9) | 0x38
+#define EC_WORD_TOO (EC_GROUP_ENDINGS << 9) | 0x39
+#define EC_WORD_LIKE (EC_GROUP_ENDINGS << 9) | 0x3a
+#define EC_WORD_DID (EC_GROUP_ENDINGS << 9) | 0x3b
+#define EC_WORD_DIDN_T (EC_GROUP_ENDINGS << 9) | 0x3c
+#define EC_WORD_DOESN_T (EC_GROUP_ENDINGS << 9) | 0x3d
+#define EC_WORD_WITHOUT (EC_GROUP_ENDINGS << 9) | 0x3e
+#define EC_WORD_AFTER (EC_GROUP_ENDINGS << 9) | 0x3f
+#define EC_WORD_BEFORE (EC_GROUP_ENDINGS << 9) | 0x40
+#define EC_WORD_WHILE (EC_GROUP_ENDINGS << 9) | 0x41
+#define EC_WORD_THAN (EC_GROUP_ENDINGS << 9) | 0x42
+#define EC_WORD_ONCE (EC_GROUP_ENDINGS << 9) | 0x43
+#define EC_WORD_ANYWHERE (EC_GROUP_ENDINGS << 9) | 0x44
+
+// FEELINGS
+#define EC_WORD_MEET (EC_GROUP_FEELINGS << 9) | 0x0
+#define EC_WORD_PLAY (EC_GROUP_FEELINGS << 9) | 0x1
+#define EC_WORD_HURRIED (EC_GROUP_FEELINGS << 9) | 0x2
+#define EC_WORD_GOES (EC_GROUP_FEELINGS << 9) | 0x3
+#define EC_WORD_GIDDY (EC_GROUP_FEELINGS << 9) | 0x4
+#define EC_WORD_HAPPY (EC_GROUP_FEELINGS << 9) | 0x5
+#define EC_WORD_HAPPINESS (EC_GROUP_FEELINGS << 9) | 0x6
+#define EC_WORD_EXCITE (EC_GROUP_FEELINGS << 9) | 0x7
+#define EC_WORD_IMPORTANT (EC_GROUP_FEELINGS << 9) | 0x8
+#define EC_WORD_FUNNY (EC_GROUP_FEELINGS << 9) | 0x9
+#define EC_WORD_GOT (EC_GROUP_FEELINGS << 9) | 0xa
+#define EC_WORD_GO_HOME (EC_GROUP_FEELINGS << 9) | 0xb
+#define EC_WORD_DISAPPOINTED (EC_GROUP_FEELINGS << 9) | 0xc
+#define EC_WORD_DISAPPOINTS (EC_GROUP_FEELINGS << 9) | 0xd
+#define EC_WORD_SAD (EC_GROUP_FEELINGS << 9) | 0xe
+#define EC_WORD_TRY (EC_GROUP_FEELINGS << 9) | 0xf
+#define EC_WORD_TRIES (EC_GROUP_FEELINGS << 9) | 0x10
+#define EC_WORD_HEARS (EC_GROUP_FEELINGS << 9) | 0x11
+#define EC_WORD_THINK (EC_GROUP_FEELINGS << 9) | 0x12
+#define EC_WORD_HEAR (EC_GROUP_FEELINGS << 9) | 0x13
+#define EC_WORD_WANTS (EC_GROUP_FEELINGS << 9) | 0x14
+#define EC_WORD_MISHEARD (EC_GROUP_FEELINGS << 9) | 0x15
+#define EC_WORD_DISLIKE (EC_GROUP_FEELINGS << 9) | 0x16
+#define EC_WORD_ANGRY (EC_GROUP_FEELINGS << 9) | 0x17
+#define EC_WORD_ANGER (EC_GROUP_FEELINGS << 9) | 0x18
+#define EC_WORD_SCARY (EC_GROUP_FEELINGS << 9) | 0x19
+#define EC_WORD_LONESOME (EC_GROUP_FEELINGS << 9) | 0x1a
+#define EC_WORD_DISAPPOINT (EC_GROUP_FEELINGS << 9) | 0x1b
+#define EC_WORD_JOY (EC_GROUP_FEELINGS << 9) | 0x1c
+#define EC_WORD_GETS (EC_GROUP_FEELINGS << 9) | 0x1d
+#define EC_WORD_NEVER (EC_GROUP_FEELINGS << 9) | 0x1e
+#define EC_WORD_DARN (EC_GROUP_FEELINGS << 9) | 0x1f
+#define EC_WORD_DOWNCAST (EC_GROUP_FEELINGS << 9) | 0x20
+#define EC_WORD_INCREDIBLE (EC_GROUP_FEELINGS << 9) | 0x21
+#define EC_WORD_LIKES (EC_GROUP_FEELINGS << 9) | 0x22
+#define EC_WORD_DISLIKES (EC_GROUP_FEELINGS << 9) | 0x23
+#define EC_WORD_BORING (EC_GROUP_FEELINGS << 9) | 0x24
+#define EC_WORD_CARE (EC_GROUP_FEELINGS << 9) | 0x25
+#define EC_WORD_CARES (EC_GROUP_FEELINGS << 9) | 0x26
+#define EC_WORD_ALL_RIGHT (EC_GROUP_FEELINGS << 9) | 0x27
+#define EC_WORD_ADORE (EC_GROUP_FEELINGS << 9) | 0x28
+#define EC_WORD_DISASTER (EC_GROUP_FEELINGS << 9) | 0x29
+#define EC_WORD_ENJOY (EC_GROUP_FEELINGS << 9) | 0x2a
+#define EC_WORD_ENJOYS (EC_GROUP_FEELINGS << 9) | 0x2b
+#define EC_WORD_EAT (EC_GROUP_FEELINGS << 9) | 0x2c
+#define EC_WORD_LACKING (EC_GROUP_FEELINGS << 9) | 0x2d
+#define EC_WORD_BAD (EC_GROUP_FEELINGS << 9) | 0x2e
+#define EC_WORD_HARD (EC_GROUP_FEELINGS << 9) | 0x2f
+#define EC_WORD_TERRIBLE (EC_GROUP_FEELINGS << 9) | 0x30
+#define EC_WORD_SHOULD (EC_GROUP_FEELINGS << 9) | 0x31
+#define EC_WORD_NICE (EC_GROUP_FEELINGS << 9) | 0x32
+#define EC_WORD_DRINK (EC_GROUP_FEELINGS << 9) | 0x33
+#define EC_WORD_SURPRISE (EC_GROUP_FEELINGS << 9) | 0x34
+#define EC_WORD_FEAR (EC_GROUP_FEELINGS << 9) | 0x35
+#define EC_WORD_WANT (EC_GROUP_FEELINGS << 9) | 0x36
+#define EC_WORD_WAIT (EC_GROUP_FEELINGS << 9) | 0x37
+#define EC_WORD_SATISFIED (EC_GROUP_FEELINGS << 9) | 0x38
+#define EC_WORD_SEE (EC_GROUP_FEELINGS << 9) | 0x39
+#define EC_WORD_RARE (EC_GROUP_FEELINGS << 9) | 0x3a
+#define EC_WORD_NEGATIVE (EC_GROUP_FEELINGS << 9) | 0x3b
+#define EC_WORD_DONE (EC_GROUP_FEELINGS << 9) | 0x3c
+#define EC_WORD_DANGER (EC_GROUP_FEELINGS << 9) | 0x3d
+#define EC_WORD_DEFEATED (EC_GROUP_FEELINGS << 9) | 0x3e
+#define EC_WORD_BEAT (EC_GROUP_FEELINGS << 9) | 0x3f
+#define EC_WORD_GREAT (EC_GROUP_FEELINGS << 9) | 0x40
+#define EC_WORD_ROMANTIC (EC_GROUP_FEELINGS << 9) | 0x41
+#define EC_WORD_QUESTION (EC_GROUP_FEELINGS << 9) | 0x42
+#define EC_WORD_UNDERSTAND (EC_GROUP_FEELINGS << 9) | 0x43
+#define EC_WORD_UNDERSTANDS (EC_GROUP_FEELINGS << 9) | 0x44
+
+// CONDITIONS
+#define EC_WORD_HOT (EC_GROUP_CONDITIONS << 9) | 0x0
+#define EC_WORD_EXISTS (EC_GROUP_CONDITIONS << 9) | 0x1
+#define EC_WORD_EXCESS (EC_GROUP_CONDITIONS << 9) | 0x2
+#define EC_WORD_APPROVED (EC_GROUP_CONDITIONS << 9) | 0x3
+#define EC_WORD_HAS (EC_GROUP_CONDITIONS << 9) | 0x4
+#define EC_WORD_GOOD (EC_GROUP_CONDITIONS << 9) | 0x5
+#define EC_WORD_LESS (EC_GROUP_CONDITIONS << 9) | 0x6
+#define EC_WORD_MOMENTUM (EC_GROUP_CONDITIONS << 9) | 0x7
+#define EC_WORD_GOING (EC_GROUP_CONDITIONS << 9) | 0x8
+#define EC_WORD_WEIRD (EC_GROUP_CONDITIONS << 9) | 0x9
+#define EC_WORD_BUSY (EC_GROUP_CONDITIONS << 9) | 0xa
+#define EC_WORD_TOGETHER (EC_GROUP_CONDITIONS << 9) | 0xb
+#define EC_WORD_FULL (EC_GROUP_CONDITIONS << 9) | 0xc
+#define EC_WORD_ABSENT (EC_GROUP_CONDITIONS << 9) | 0xd
+#define EC_WORD_BEING (EC_GROUP_CONDITIONS << 9) | 0xe
+#define EC_WORD_NEED (EC_GROUP_CONDITIONS << 9) | 0xf
+#define EC_WORD_TASTY (EC_GROUP_CONDITIONS << 9) | 0x10
+#define EC_WORD_SKILLED (EC_GROUP_CONDITIONS << 9) | 0x11
+#define EC_WORD_NOISY (EC_GROUP_CONDITIONS << 9) | 0x12
+#define EC_WORD_BIG (EC_GROUP_CONDITIONS << 9) | 0x13
+#define EC_WORD_LATE (EC_GROUP_CONDITIONS << 9) | 0x14
+#define EC_WORD_CLOSE (EC_GROUP_CONDITIONS << 9) | 0x15
+#define EC_WORD_DOCILE (EC_GROUP_CONDITIONS << 9) | 0x16
+#define EC_WORD_AMUSING (EC_GROUP_CONDITIONS << 9) | 0x17
+#define EC_WORD_ENTERTAINING (EC_GROUP_CONDITIONS << 9) | 0x18
+#define EC_WORD_PERFECTION (EC_GROUP_CONDITIONS << 9) | 0x19
+#define EC_WORD_PRETTY (EC_GROUP_CONDITIONS << 9) | 0x1a
+#define EC_WORD_HEALTHY (EC_GROUP_CONDITIONS << 9) | 0x1b
+#define EC_WORD_EXCELLENT (EC_GROUP_CONDITIONS << 9) | 0x1c
+#define EC_WORD_UPSIDE_DOWN (EC_GROUP_CONDITIONS << 9) | 0x1d
+#define EC_WORD_COLD (EC_GROUP_CONDITIONS << 9) | 0x1e
+#define EC_WORD_REFRESHING (EC_GROUP_CONDITIONS << 9) | 0x1f
+#define EC_WORD_UNAVOIDABLE (EC_GROUP_CONDITIONS << 9) | 0x20
+#define EC_WORD_MUCH (EC_GROUP_CONDITIONS << 9) | 0x21
+#define EC_WORD_OVERWHELMING (EC_GROUP_CONDITIONS << 9) | 0x22
+#define EC_WORD_FABULOUS (EC_GROUP_CONDITIONS << 9) | 0x23
+#define EC_WORD_ELSE (EC_GROUP_CONDITIONS << 9) | 0x24
+#define EC_WORD_EXPENSIVE (EC_GROUP_CONDITIONS << 9) | 0x25
+#define EC_WORD_CORRECT (EC_GROUP_CONDITIONS << 9) | 0x26
+#define EC_WORD_IMPOSSIBLE (EC_GROUP_CONDITIONS << 9) | 0x27
+#define EC_WORD_SMALL (EC_GROUP_CONDITIONS << 9) | 0x28
+#define EC_WORD_DIFFERENT (EC_GROUP_CONDITIONS << 9) | 0x29
+#define EC_WORD_TIRED (EC_GROUP_CONDITIONS << 9) | 0x2a
+#define EC_WORD_SKILL (EC_GROUP_CONDITIONS << 9) | 0x2b
+#define EC_WORD_TOP (EC_GROUP_CONDITIONS << 9) | 0x2c
+#define EC_WORD_NON_STOP (EC_GROUP_CONDITIONS << 9) | 0x2d
+#define EC_WORD_PREPOSTEROUS (EC_GROUP_CONDITIONS << 9) | 0x2e
+#define EC_WORD_NONE (EC_GROUP_CONDITIONS << 9) | 0x2f
+#define EC_WORD_NOTHING (EC_GROUP_CONDITIONS << 9) | 0x30
+#define EC_WORD_NATURAL (EC_GROUP_CONDITIONS << 9) | 0x31
+#define EC_WORD_BECOMES (EC_GROUP_CONDITIONS << 9) | 0x32
+#define EC_WORD_LUKEWARM (EC_GROUP_CONDITIONS << 9) | 0x33
+#define EC_WORD_FAST (EC_GROUP_CONDITIONS << 9) | 0x34
+#define EC_WORD_LOW (EC_GROUP_CONDITIONS << 9) | 0x35
+#define EC_WORD_AWFUL (EC_GROUP_CONDITIONS << 9) | 0x36
+#define EC_WORD_ALONE (EC_GROUP_CONDITIONS << 9) | 0x37
+#define EC_WORD_BORED (EC_GROUP_CONDITIONS << 9) | 0x38
+#define EC_WORD_SECRET (EC_GROUP_CONDITIONS << 9) | 0x39
+#define EC_WORD_MYSTERY (EC_GROUP_CONDITIONS << 9) | 0x3a
+#define EC_WORD_LACKS (EC_GROUP_CONDITIONS << 9) | 0x3b
+#define EC_WORD_BEST (EC_GROUP_CONDITIONS << 9) | 0x3c
+#define EC_WORD_LOUSY (EC_GROUP_CONDITIONS << 9) | 0x3d
+#define EC_WORD_MISTAKE (EC_GROUP_CONDITIONS << 9) | 0x3e
+#define EC_WORD_KIND (EC_GROUP_CONDITIONS << 9) | 0x3f
+#define EC_WORD_WELL (EC_GROUP_CONDITIONS << 9) | 0x40
+#define EC_WORD_WEAKENED (EC_GROUP_CONDITIONS << 9) | 0x41
+#define EC_WORD_SIMPLE (EC_GROUP_CONDITIONS << 9) | 0x42
+#define EC_WORD_SEEMS (EC_GROUP_CONDITIONS << 9) | 0x43
+#define EC_WORD_BADLY (EC_GROUP_CONDITIONS << 9) | 0x44
+
+// ACTIONS
+#define EC_WORD_MEETS (EC_GROUP_ACTIONS << 9) | 0x0
+#define EC_WORD_CONCEDE (EC_GROUP_ACTIONS << 9) | 0x1
+#define EC_WORD_GIVE (EC_GROUP_ACTIONS << 9) | 0x2
+#define EC_WORD_GIVES (EC_GROUP_ACTIONS << 9) | 0x3
+#define EC_WORD_PLAYED (EC_GROUP_ACTIONS << 9) | 0x4
+#define EC_WORD_PLAYS (EC_GROUP_ACTIONS << 9) | 0x5
+#define EC_WORD_COLLECT (EC_GROUP_ACTIONS << 9) | 0x6
+#define EC_WORD_WALKING (EC_GROUP_ACTIONS << 9) | 0x7
+#define EC_WORD_WALKS (EC_GROUP_ACTIONS << 9) | 0x8
+#define EC_WORD_SAYS (EC_GROUP_ACTIONS << 9) | 0x9
+#define EC_WORD_WENT (EC_GROUP_ACTIONS << 9) | 0xa
+#define EC_WORD_SAID (EC_GROUP_ACTIONS << 9) | 0xb
+#define EC_WORD_WAKE_UP (EC_GROUP_ACTIONS << 9) | 0xc
+#define EC_WORD_WAKES_UP (EC_GROUP_ACTIONS << 9) | 0xd
+#define EC_WORD_ANGERS (EC_GROUP_ACTIONS << 9) | 0xe
+#define EC_WORD_TEACH (EC_GROUP_ACTIONS << 9) | 0xf
+#define EC_WORD_TEACHES (EC_GROUP_ACTIONS << 9) | 0x10
+#define EC_WORD_PLEASE (EC_GROUP_ACTIONS << 9) | 0x11
+#define EC_WORD_LEARN (EC_GROUP_ACTIONS << 9) | 0x12
+#define EC_WORD_CHANGE (EC_GROUP_ACTIONS << 9) | 0x13
+#define EC_WORD_STORY (EC_GROUP_ACTIONS << 9) | 0x14
+#define EC_WORD_TRUST (EC_GROUP_ACTIONS << 9) | 0x15
+#define EC_WORD_LAVISH (EC_GROUP_ACTIONS << 9) | 0x16
+#define EC_WORD_LISTENS (EC_GROUP_ACTIONS << 9) | 0x17
+#define EC_WORD_HEARING (EC_GROUP_ACTIONS << 9) | 0x18
+#define EC_WORD_TRAINS (EC_GROUP_ACTIONS << 9) | 0x19
+#define EC_WORD_CHOOSE (EC_GROUP_ACTIONS << 9) | 0x1a
+#define EC_WORD_COME (EC_GROUP_ACTIONS << 9) | 0x1b
+#define EC_WORD_CAME (EC_GROUP_ACTIONS << 9) | 0x1c
+#define EC_WORD_SEARCH (EC_GROUP_ACTIONS << 9) | 0x1d
+#define EC_WORD_MAKE (EC_GROUP_ACTIONS << 9) | 0x1e
+#define EC_WORD_CAUSE (EC_GROUP_ACTIONS << 9) | 0x1f
+#define EC_WORD_KNOW (EC_GROUP_ACTIONS << 9) | 0x20
+#define EC_WORD_KNOWS (EC_GROUP_ACTIONS << 9) | 0x21
+#define EC_WORD_REFUSE (EC_GROUP_ACTIONS << 9) | 0x22
+#define EC_WORD_STORES (EC_GROUP_ACTIONS << 9) | 0x23
+#define EC_WORD_BRAG (EC_GROUP_ACTIONS << 9) | 0x24
+#define EC_WORD_IGNORANT (EC_GROUP_ACTIONS << 9) | 0x25
+#define EC_WORD_THINKS (EC_GROUP_ACTIONS << 9) | 0x26
+#define EC_WORD_BELIEVE (EC_GROUP_ACTIONS << 9) | 0x27
+#define EC_WORD_SLIDE (EC_GROUP_ACTIONS << 9) | 0x28
+#define EC_WORD_EATS (EC_GROUP_ACTIONS << 9) | 0x29
+#define EC_WORD_USE (EC_GROUP_ACTIONS << 9) | 0x2a
+#define EC_WORD_USES (EC_GROUP_ACTIONS << 9) | 0x2b
+#define EC_WORD_USING (EC_GROUP_ACTIONS << 9) | 0x2c
+#define EC_WORD_COULDN_T (EC_GROUP_ACTIONS << 9) | 0x2d
+#define EC_WORD_CAPABLE (EC_GROUP_ACTIONS << 9) | 0x2e
+#define EC_WORD_DISAPPEAR (EC_GROUP_ACTIONS << 9) | 0x2f
+#define EC_WORD_APPEAR (EC_GROUP_ACTIONS << 9) | 0x30
+#define EC_WORD_THROW (EC_GROUP_ACTIONS << 9) | 0x31
+#define EC_WORD_WORRY (EC_GROUP_ACTIONS << 9) | 0x32
+#define EC_WORD_SLEPT (EC_GROUP_ACTIONS << 9) | 0x33
+#define EC_WORD_SLEEP (EC_GROUP_ACTIONS << 9) | 0x34
+#define EC_WORD_RELEASE (EC_GROUP_ACTIONS << 9) | 0x35
+#define EC_WORD_DRINKS (EC_GROUP_ACTIONS << 9) | 0x36
+#define EC_WORD_RUNS (EC_GROUP_ACTIONS << 9) | 0x37
+#define EC_WORD_RUN (EC_GROUP_ACTIONS << 9) | 0x38
+#define EC_WORD_WORKS (EC_GROUP_ACTIONS << 9) | 0x39
+#define EC_WORD_WORKING (EC_GROUP_ACTIONS << 9) | 0x3a
+#define EC_WORD_TALKING (EC_GROUP_ACTIONS << 9) | 0x3b
+#define EC_WORD_TALK (EC_GROUP_ACTIONS << 9) | 0x3c
+#define EC_WORD_SINK (EC_GROUP_ACTIONS << 9) | 0x3d
+#define EC_WORD_SMACK (EC_GROUP_ACTIONS << 9) | 0x3e
+#define EC_WORD_PRETEND (EC_GROUP_ACTIONS << 9) | 0x3f
+#define EC_WORD_PRAISE (EC_GROUP_ACTIONS << 9) | 0x40
+#define EC_WORD_OVERDO (EC_GROUP_ACTIONS << 9) | 0x41
+#define EC_WORD_SHOW (EC_GROUP_ACTIONS << 9) | 0x42
+#define EC_WORD_LOOKS (EC_GROUP_ACTIONS << 9) | 0x43
+#define EC_WORD_SEES (EC_GROUP_ACTIONS << 9) | 0x44
+#define EC_WORD_SEEK (EC_GROUP_ACTIONS << 9) | 0x45
+#define EC_WORD_OWN (EC_GROUP_ACTIONS << 9) | 0x46
+#define EC_WORD_TAKE (EC_GROUP_ACTIONS << 9) | 0x47
+#define EC_WORD_ALLOW (EC_GROUP_ACTIONS << 9) | 0x48
+#define EC_WORD_FORGET (EC_GROUP_ACTIONS << 9) | 0x49
+#define EC_WORD_FORGETS (EC_GROUP_ACTIONS << 9) | 0x4a
+#define EC_WORD_APPEARS (EC_GROUP_ACTIONS << 9) | 0x4b
+#define EC_WORD_FAINT (EC_GROUP_ACTIONS << 9) | 0x4c
+#define EC_WORD_FAINTED (EC_GROUP_ACTIONS << 9) | 0x4d
+
+// LIFESTYLE
+#define EC_WORD_CHORES (EC_GROUP_LIFESTYLE << 9) | 0x0
+#define EC_WORD_HOME (EC_GROUP_LIFESTYLE << 9) | 0x1
+#define EC_WORD_MONEY (EC_GROUP_LIFESTYLE << 9) | 0x2
+#define EC_WORD_ALLOWANCE (EC_GROUP_LIFESTYLE << 9) | 0x3
+#define EC_WORD_BATH (EC_GROUP_LIFESTYLE << 9) | 0x4
+#define EC_WORD_CONVERSATION (EC_GROUP_LIFESTYLE << 9) | 0x5
+#define EC_WORD_SCHOOL (EC_GROUP_LIFESTYLE << 9) | 0x6
+#define EC_WORD_COMMEMORATE (EC_GROUP_LIFESTYLE << 9) | 0x7
+#define EC_WORD_HABIT (EC_GROUP_LIFESTYLE << 9) | 0x8
+#define EC_WORD_GROUP (EC_GROUP_LIFESTYLE << 9) | 0x9
+#define EC_WORD_WORD (EC_GROUP_LIFESTYLE << 9) | 0xa
+#define EC_WORD_STORE (EC_GROUP_LIFESTYLE << 9) | 0xb
+#define EC_WORD_SERVICE (EC_GROUP_LIFESTYLE << 9) | 0xc
+#define EC_WORD_WORK (EC_GROUP_LIFESTYLE << 9) | 0xd
+#define EC_WORD_SYSTEM (EC_GROUP_LIFESTYLE << 9) | 0xe
+#define EC_WORD_TRAIN (EC_GROUP_LIFESTYLE << 9) | 0xf
+#define EC_WORD_CLASS (EC_GROUP_LIFESTYLE << 9) | 0x10
+#define EC_WORD_LESSONS (EC_GROUP_LIFESTYLE << 9) | 0x11
+#define EC_WORD_INFORMATION (EC_GROUP_LIFESTYLE << 9) | 0x12
+#define EC_WORD_LIVING (EC_GROUP_LIFESTYLE << 9) | 0x13
+#define EC_WORD_TEACHER (EC_GROUP_LIFESTYLE << 9) | 0x14
+#define EC_WORD_TOURNAMENT (EC_GROUP_LIFESTYLE << 9) | 0x15
+#define EC_WORD_LETTER (EC_GROUP_LIFESTYLE << 9) | 0x16
+#define EC_WORD_EVENT (EC_GROUP_LIFESTYLE << 9) | 0x17
+#define EC_WORD_DIGITAL (EC_GROUP_LIFESTYLE << 9) | 0x18
+#define EC_WORD_TEST (EC_GROUP_LIFESTYLE << 9) | 0x19
+#define EC_WORD_DEPT_STORE (EC_GROUP_LIFESTYLE << 9) | 0x1a
+#define EC_WORD_TELEVISION (EC_GROUP_LIFESTYLE << 9) | 0x1b
+#define EC_WORD_PHONE (EC_GROUP_LIFESTYLE << 9) | 0x1c
+#define EC_WORD_ITEM (EC_GROUP_LIFESTYLE << 9) | 0x1d
+#define EC_WORD_NAME (EC_GROUP_LIFESTYLE << 9) | 0x1e
+#define EC_WORD_NEWS (EC_GROUP_LIFESTYLE << 9) | 0x1f
+#define EC_WORD_POPULAR (EC_GROUP_LIFESTYLE << 9) | 0x20
+#define EC_WORD_PARTY (EC_GROUP_LIFESTYLE << 9) | 0x21
+#define EC_WORD_STUDY (EC_GROUP_LIFESTYLE << 9) | 0x22
+#define EC_WORD_MACHINE (EC_GROUP_LIFESTYLE << 9) | 0x23
+#define EC_WORD_MAIL (EC_GROUP_LIFESTYLE << 9) | 0x24
+#define EC_WORD_MESSAGE (EC_GROUP_LIFESTYLE << 9) | 0x25
+#define EC_WORD_PROMISE (EC_GROUP_LIFESTYLE << 9) | 0x26
+#define EC_WORD_DREAM (EC_GROUP_LIFESTYLE << 9) | 0x27
+#define EC_WORD_KINDERGARTEN (EC_GROUP_LIFESTYLE << 9) | 0x28
+#define EC_WORD_LIFE (EC_GROUP_LIFESTYLE << 9) | 0x29
+#define EC_WORD_RADIO (EC_GROUP_LIFESTYLE << 9) | 0x2a
+#define EC_WORD_RENTAL (EC_GROUP_LIFESTYLE << 9) | 0x2b
+#define EC_WORD_WORLD (EC_GROUP_LIFESTYLE << 9) | 0x2c
+
+// HOBBIES
+#define EC_WORD_IDOL (EC_GROUP_HOBBIES << 9) | 0x0
+#define EC_WORD_ANIME (EC_GROUP_HOBBIES << 9) | 0x1
+#define EC_WORD_SONG (EC_GROUP_HOBBIES << 9) | 0x2
+#define EC_WORD_MOVIE (EC_GROUP_HOBBIES << 9) | 0x3
+#define EC_WORD_SWEETS (EC_GROUP_HOBBIES << 9) | 0x4
+#define EC_WORD_CHAT (EC_GROUP_HOBBIES << 9) | 0x5
+#define EC_WORD_CHILD_S_PLAY (EC_GROUP_HOBBIES << 9) | 0x6
+#define EC_WORD_TOYS (EC_GROUP_HOBBIES << 9) | 0x7
+#define EC_WORD_MUSIC (EC_GROUP_HOBBIES << 9) | 0x8
+#define EC_WORD_CARDS (EC_GROUP_HOBBIES << 9) | 0x9
+#define EC_WORD_SHOPPING (EC_GROUP_HOBBIES << 9) | 0xa
+#define EC_WORD_CAMERA (EC_GROUP_HOBBIES << 9) | 0xb
+#define EC_WORD_VIEWING (EC_GROUP_HOBBIES << 9) | 0xc
+#define EC_WORD_SPECTATOR (EC_GROUP_HOBBIES << 9) | 0xd
+#define EC_WORD_GOURMET (EC_GROUP_HOBBIES << 9) | 0xe
+#define EC_WORD_GAME (EC_GROUP_HOBBIES << 9) | 0xf
+#define EC_WORD_RPG (EC_GROUP_HOBBIES << 9) | 0x10
+#define EC_WORD_COLLECTION (EC_GROUP_HOBBIES << 9) | 0x11
+#define EC_WORD_COMPLETE (EC_GROUP_HOBBIES << 9) | 0x12
+#define EC_WORD_MAGAZINE (EC_GROUP_HOBBIES << 9) | 0x13
+#define EC_WORD_WALK (EC_GROUP_HOBBIES << 9) | 0x14
+#define EC_WORD_BIKE (EC_GROUP_HOBBIES << 9) | 0x15
+#define EC_WORD_HOBBY (EC_GROUP_HOBBIES << 9) | 0x16
+#define EC_WORD_SPORTS (EC_GROUP_HOBBIES << 9) | 0x17
+#define EC_WORD_SOFTWARE (EC_GROUP_HOBBIES << 9) | 0x18
+#define EC_WORD_SONGS (EC_GROUP_HOBBIES << 9) | 0x19
+#define EC_WORD_DIET (EC_GROUP_HOBBIES << 9) | 0x1a
+#define EC_WORD_TREASURE (EC_GROUP_HOBBIES << 9) | 0x1b
+#define EC_WORD_TRAVEL (EC_GROUP_HOBBIES << 9) | 0x1c
+#define EC_WORD_DANCE (EC_GROUP_HOBBIES << 9) | 0x1d
+#define EC_WORD_CHANNEL (EC_GROUP_HOBBIES << 9) | 0x1e
+#define EC_WORD_MAKING (EC_GROUP_HOBBIES << 9) | 0x1f
+#define EC_WORD_FISHING (EC_GROUP_HOBBIES << 9) | 0x20
+#define EC_WORD_DATE (EC_GROUP_HOBBIES << 9) | 0x21
+#define EC_WORD_DESIGN (EC_GROUP_HOBBIES << 9) | 0x22
+#define EC_WORD_LOCOMOTIVE (EC_GROUP_HOBBIES << 9) | 0x23
+#define EC_WORD_PLUSH_DOLL (EC_GROUP_HOBBIES << 9) | 0x24
+#define EC_WORD_PC (EC_GROUP_HOBBIES << 9) | 0x25
+#define EC_WORD_FLOWERS (EC_GROUP_HOBBIES << 9) | 0x26
+#define EC_WORD_HERO (EC_GROUP_HOBBIES << 9) | 0x27
+#define EC_WORD_NAP (EC_GROUP_HOBBIES << 9) | 0x28
+#define EC_WORD_HEROINE (EC_GROUP_HOBBIES << 9) | 0x29
+#define EC_WORD_FASHION (EC_GROUP_HOBBIES << 9) | 0x2a
+#define EC_WORD_ADVENTURE (EC_GROUP_HOBBIES << 9) | 0x2b
+#define EC_WORD_BOARD (EC_GROUP_HOBBIES << 9) | 0x2c
+#define EC_WORD_BALL (EC_GROUP_HOBBIES << 9) | 0x2d
+#define EC_WORD_BOOK (EC_GROUP_HOBBIES << 9) | 0x2e
+#define EC_WORD_FESTIVAL (EC_GROUP_HOBBIES << 9) | 0x2f
+#define EC_WORD_COMICS (EC_GROUP_HOBBIES << 9) | 0x30
+#define EC_WORD_HOLIDAY (EC_GROUP_HOBBIES << 9) | 0x31
+#define EC_WORD_PLANS (EC_GROUP_HOBBIES << 9) | 0x32
+#define EC_WORD_TRENDY (EC_GROUP_HOBBIES << 9) | 0x33
+#define EC_WORD_VACATION (EC_GROUP_HOBBIES << 9) | 0x34
+#define EC_WORD_LOOK (EC_GROUP_HOBBIES << 9) | 0x35
+
+// TIME
+#define EC_WORD_FALL (EC_GROUP_TIME << 9) | 0x0
+#define EC_WORD_MORNING (EC_GROUP_TIME << 9) | 0x1
+#define EC_WORD_TOMORROW (EC_GROUP_TIME << 9) | 0x2
+#define EC_WORD_LAST (EC_GROUP_TIME << 9) | 0x3
+#define EC_WORD_DAY (EC_GROUP_TIME << 9) | 0x4
+#define EC_WORD_SOMETIME (EC_GROUP_TIME << 9) | 0x5
+#define EC_WORD_ALWAYS (EC_GROUP_TIME << 9) | 0x6
+#define EC_WORD_CURRENT (EC_GROUP_TIME << 9) | 0x7
+#define EC_WORD_FOREVER (EC_GROUP_TIME << 9) | 0x8
+#define EC_WORD_DAYS (EC_GROUP_TIME << 9) | 0x9
+#define EC_WORD_END (EC_GROUP_TIME << 9) | 0xa
+#define EC_WORD_TUESDAY (EC_GROUP_TIME << 9) | 0xb
+#define EC_WORD_YESTERDAY (EC_GROUP_TIME << 9) | 0xc
+#define EC_WORD_TODAY (EC_GROUP_TIME << 9) | 0xd
+#define EC_WORD_FRIDAY (EC_GROUP_TIME << 9) | 0xe
+#define EC_WORD_MONDAY (EC_GROUP_TIME << 9) | 0xf
+#define EC_WORD_LATER (EC_GROUP_TIME << 9) | 0x10
+#define EC_WORD_EARLIER (EC_GROUP_TIME << 9) | 0x11
+#define EC_WORD_ANOTHER (EC_GROUP_TIME << 9) | 0x12
+#define EC_WORD_TIME (EC_GROUP_TIME << 9) | 0x13
+#define EC_WORD_FINISH (EC_GROUP_TIME << 9) | 0x14
+#define EC_WORD_WEDNESDAY (EC_GROUP_TIME << 9) | 0x15
+#define EC_WORD_SOON (EC_GROUP_TIME << 9) | 0x16
+#define EC_WORD_START (EC_GROUP_TIME << 9) | 0x17
+#define EC_WORD_MONTH (EC_GROUP_TIME << 9) | 0x18
+#define EC_WORD_STOP (EC_GROUP_TIME << 9) | 0x19
+#define EC_WORD_NOW (EC_GROUP_TIME << 9) | 0x1a
+#define EC_WORD_FINAL (EC_GROUP_TIME << 9) | 0x1b
+#define EC_WORD_NEXT (EC_GROUP_TIME << 9) | 0x1c
+#define EC_WORD_AGE (EC_GROUP_TIME << 9) | 0x1d
+#define EC_WORD_SATURDAY (EC_GROUP_TIME << 9) | 0x1e
+#define EC_WORD_SUMMER (EC_GROUP_TIME << 9) | 0x1f
+#define EC_WORD_SUNDAY (EC_GROUP_TIME << 9) | 0x20
+#define EC_WORD_BEGINNING (EC_GROUP_TIME << 9) | 0x21
+#define EC_WORD_SPRING (EC_GROUP_TIME << 9) | 0x22
+#define EC_WORD_DAYTIME (EC_GROUP_TIME << 9) | 0x23
+#define EC_WORD_WINTER (EC_GROUP_TIME << 9) | 0x24
+#define EC_WORD_DAILY (EC_GROUP_TIME << 9) | 0x25
+#define EC_WORD_OLDEN (EC_GROUP_TIME << 9) | 0x26
+#define EC_WORD_ALMOST (EC_GROUP_TIME << 9) | 0x27
+#define EC_WORD_NEARLY (EC_GROUP_TIME << 9) | 0x28
+#define EC_WORD_THURSDAY (EC_GROUP_TIME << 9) | 0x29
+#define EC_WORD_NIGHTTIME (EC_GROUP_TIME << 9) | 0x2a
+#define EC_WORD_NIGHT (EC_GROUP_TIME << 9) | 0x2b
+#define EC_WORD_WEEK (EC_GROUP_TIME << 9) | 0x2c
+
+// MISC
+#define EC_WORD_HIGHS (EC_GROUP_MISC << 9) | 0x0
+#define EC_WORD_LOWS (EC_GROUP_MISC << 9) | 0x1
+#define EC_WORD_UM (EC_GROUP_MISC << 9) | 0x2
+#define EC_WORD_REAR (EC_GROUP_MISC << 9) | 0x3
+#define EC_WORD_THINGS (EC_GROUP_MISC << 9) | 0x4
+#define EC_WORD_THING (EC_GROUP_MISC << 9) | 0x5
+#define EC_WORD_BELOW (EC_GROUP_MISC << 9) | 0x6
+#define EC_WORD_ABOVE (EC_GROUP_MISC << 9) | 0x7
+#define EC_WORD_BACK (EC_GROUP_MISC << 9) | 0x8
+#define EC_WORD_HIGH (EC_GROUP_MISC << 9) | 0x9
+#define EC_WORD_HERE (EC_GROUP_MISC << 9) | 0xa
+#define EC_WORD_INSIDE (EC_GROUP_MISC << 9) | 0xb
+#define EC_WORD_OUTSIDE (EC_GROUP_MISC << 9) | 0xc
+#define EC_WORD_BESIDE (EC_GROUP_MISC << 9) | 0xd
+#define EC_WORD_THIS_IS_IT_EXCL (EC_GROUP_MISC << 9) | 0xe
+#define EC_WORD_THIS (EC_GROUP_MISC << 9) | 0xf
+#define EC_WORD_EVERY (EC_GROUP_MISC << 9) | 0x10
+#define EC_WORD_THESE (EC_GROUP_MISC << 9) | 0x11
+#define EC_WORD_THESE_WERE (EC_GROUP_MISC << 9) | 0x12
+#define EC_WORD_DOWN (EC_GROUP_MISC << 9) | 0x13
+#define EC_WORD_THAT (EC_GROUP_MISC << 9) | 0x14
+#define EC_WORD_THOSE_ARE (EC_GROUP_MISC << 9) | 0x15
+#define EC_WORD_THOSE_WERE (EC_GROUP_MISC << 9) | 0x16
+#define EC_WORD_THAT_S_IT_EXCL (EC_GROUP_MISC << 9) | 0x17
+#define EC_WORD_AM (EC_GROUP_MISC << 9) | 0x18
+#define EC_WORD_THAT_WAS (EC_GROUP_MISC << 9) | 0x19
+#define EC_WORD_FRONT (EC_GROUP_MISC << 9) | 0x1a
+#define EC_WORD_UP (EC_GROUP_MISC << 9) | 0x1b
+#define EC_WORD_CHOICE (EC_GROUP_MISC << 9) | 0x1c
+#define EC_WORD_FAR (EC_GROUP_MISC << 9) | 0x1d
+#define EC_WORD_AWAY (EC_GROUP_MISC << 9) | 0x1e
+#define EC_WORD_NEAR (EC_GROUP_MISC << 9) | 0x1f
+#define EC_WORD_WHERE (EC_GROUP_MISC << 9) | 0x20
+#define EC_WORD_WHEN (EC_GROUP_MISC << 9) | 0x21
+#define EC_WORD_WHAT (EC_GROUP_MISC << 9) | 0x22
+#define EC_WORD_DEEP (EC_GROUP_MISC << 9) | 0x23
+#define EC_WORD_SHALLOW (EC_GROUP_MISC << 9) | 0x24
+#define EC_WORD_WHY (EC_GROUP_MISC << 9) | 0x25
+#define EC_WORD_CONFUSED (EC_GROUP_MISC << 9) | 0x26
+#define EC_WORD_OPPOSITE (EC_GROUP_MISC << 9) | 0x27
+#define EC_WORD_LEFT (EC_GROUP_MISC << 9) | 0x28
+#define EC_WORD_RIGHT (EC_GROUP_MISC << 9) | 0x29
+
+// ADJECTIVES
+#define EC_WORD_WANDERING (EC_GROUP_ADJECTIVES << 9) | 0x0
+#define EC_WORD_RICKETY (EC_GROUP_ADJECTIVES << 9) | 0x1
+#define EC_WORD_ROCK_SOLID (EC_GROUP_ADJECTIVES << 9) | 0x2
+#define EC_WORD_HUNGRY (EC_GROUP_ADJECTIVES << 9) | 0x3
+#define EC_WORD_TIGHT (EC_GROUP_ADJECTIVES << 9) | 0x4
+#define EC_WORD_TICKLISH (EC_GROUP_ADJECTIVES << 9) | 0x5
+#define EC_WORD_TWIRLING (EC_GROUP_ADJECTIVES << 9) | 0x6
+#define EC_WORD_SPIRALING (EC_GROUP_ADJECTIVES << 9) | 0x7
+#define EC_WORD_THIRSTY (EC_GROUP_ADJECTIVES << 9) | 0x8
+#define EC_WORD_LOLLING (EC_GROUP_ADJECTIVES << 9) | 0x9
+#define EC_WORD_SILKY (EC_GROUP_ADJECTIVES << 9) | 0xa
+#define EC_WORD_SADLY (EC_GROUP_ADJECTIVES << 9) | 0xb
+#define EC_WORD_HOPELESS (EC_GROUP_ADJECTIVES << 9) | 0xc
+#define EC_WORD_USELESS (EC_GROUP_ADJECTIVES << 9) | 0xd
+#define EC_WORD_DROOLING (EC_GROUP_ADJECTIVES << 9) | 0xe
+#define EC_WORD_EXCITING (EC_GROUP_ADJECTIVES << 9) | 0xf
+#define EC_WORD_THICK (EC_GROUP_ADJECTIVES << 9) | 0x10
+#define EC_WORD_SMOOTH (EC_GROUP_ADJECTIVES << 9) | 0x11
+#define EC_WORD_SLIMY (EC_GROUP_ADJECTIVES << 9) | 0x12
+#define EC_WORD_THIN (EC_GROUP_ADJECTIVES << 9) | 0x13
+#define EC_WORD_BREAK (EC_GROUP_ADJECTIVES << 9) | 0x14
+#define EC_WORD_VORACIOUS (EC_GROUP_ADJECTIVES << 9) | 0x15
+#define EC_WORD_SCATTER (EC_GROUP_ADJECTIVES << 9) | 0x16
+#define EC_WORD_AWESOME (EC_GROUP_ADJECTIVES << 9) | 0x17
+#define EC_WORD_WIMPY (EC_GROUP_ADJECTIVES << 9) | 0x18
+#define EC_WORD_WOBBLY (EC_GROUP_ADJECTIVES << 9) | 0x19
+#define EC_WORD_SHAKY (EC_GROUP_ADJECTIVES << 9) | 0x1a
+#define EC_WORD_RIPPED (EC_GROUP_ADJECTIVES << 9) | 0x1b
+#define EC_WORD_SHREDDED (EC_GROUP_ADJECTIVES << 9) | 0x1c
+#define EC_WORD_INCREASING (EC_GROUP_ADJECTIVES << 9) | 0x1d
+#define EC_WORD_YET (EC_GROUP_ADJECTIVES << 9) | 0x1e
+#define EC_WORD_DESTROYED (EC_GROUP_ADJECTIVES << 9) | 0x1f
+#define EC_WORD_FIERY (EC_GROUP_ADJECTIVES << 9) | 0x20
+#define EC_WORD_LOVEY_DOVEY (EC_GROUP_ADJECTIVES << 9) | 0x21
+#define EC_WORD_HAPPILY (EC_GROUP_ADJECTIVES << 9) | 0x22
+#define EC_WORD_ANTICIPATION (EC_GROUP_ADJECTIVES << 9) | 0x23
+
+// EVENTS
+#define EC_WORD_APPEAL (EC_GROUP_EVENTS << 9) | 0x0
+#define EC_WORD_EVENTS (EC_GROUP_EVENTS << 9) | 0x1
+#define EC_WORD_STAY_AT_HOME (EC_GROUP_EVENTS << 9) | 0x2
+#define EC_WORD_BERRY (EC_GROUP_EVENTS << 9) | 0x3
+#define EC_WORD_CONTEST (EC_GROUP_EVENTS << 9) | 0x4
+#define EC_WORD_MC (EC_GROUP_EVENTS << 9) | 0x5
+#define EC_WORD_JUDGE (EC_GROUP_EVENTS << 9) | 0x6
+#define EC_WORD_SUPER (EC_GROUP_EVENTS << 9) | 0x7
+#define EC_WORD_STAGE (EC_GROUP_EVENTS << 9) | 0x8
+#define EC_WORD_HALL_OF_FAME (EC_GROUP_EVENTS << 9) | 0x9
+#define EC_WORD_EVOLUTION (EC_GROUP_EVENTS << 9) | 0xa
+#define EC_WORD_HYPER (EC_GROUP_EVENTS << 9) | 0xb
+#define EC_WORD_BATTLE_TOWER (EC_GROUP_EVENTS << 9) | 0xc
+#define EC_WORD_LEADERS (EC_GROUP_EVENTS << 9) | 0xd
+#define EC_WORD_BATTLE_ROOM (EC_GROUP_EVENTS << 9) | 0xe
+#define EC_WORD_HIDDEN (EC_GROUP_EVENTS << 9) | 0xf
+#define EC_WORD_SECRET_BASE (EC_GROUP_EVENTS << 9) | 0x10
+#define EC_WORD_BLEND (EC_GROUP_EVENTS << 9) | 0x11
+#define EC_WORD_POKEBLOCK (EC_GROUP_EVENTS << 9) | 0x12
+#define EC_WORD_MASTER (EC_GROUP_EVENTS << 9) | 0x13
+#define EC_WORD_RANK (EC_GROUP_EVENTS << 9) | 0x14
+#define EC_WORD_RIBBON (EC_GROUP_EVENTS << 9) | 0x15
+#define EC_WORD_CRUSH (EC_GROUP_EVENTS << 9) | 0x16
+#define EC_WORD_DIRECT (EC_GROUP_EVENTS << 9) | 0x17
+#define EC_WORD_TOWER (EC_GROUP_EVENTS << 9) | 0x18
+#define EC_WORD_UNION (EC_GROUP_EVENTS << 9) | 0x19
+#define EC_WORD_ROOM (EC_GROUP_EVENTS << 9) | 0x1a
+#define EC_WORD_WIRELESS (EC_GROUP_EVENTS << 9) | 0x1b
+#define EC_WORD_FRONTIER (EC_GROUP_EVENTS << 9) | 0x1c
+
+// TRENDY_SAYING
+#define EC_WORD_KTHX_BYE (EC_GROUP_TRENDY_SAYING << 9) | 0x0
+#define EC_WORD_YES_SIR_EXCL (EC_GROUP_TRENDY_SAYING << 9) | 0x1
+#define EC_WORD_AVANT_GARDE (EC_GROUP_TRENDY_SAYING << 9) | 0x2
+#define EC_WORD_COUPLE (EC_GROUP_TRENDY_SAYING << 9) | 0x3
+#define EC_WORD_MUCH_OBLIGED (EC_GROUP_TRENDY_SAYING << 9) | 0x4
+#define EC_WORD_YEEHAW_EXCL (EC_GROUP_TRENDY_SAYING << 9) | 0x5
+#define EC_WORD_MEGA (EC_GROUP_TRENDY_SAYING << 9) | 0x6
+#define EC_WORD_1_HIT_KO_EXCL (EC_GROUP_TRENDY_SAYING << 9) | 0x7
+#define EC_WORD_DESTINY (EC_GROUP_TRENDY_SAYING << 9) | 0x8
+#define EC_WORD_CANCEL (EC_GROUP_TRENDY_SAYING << 9) | 0x9
+#define EC_WORD_NEW (EC_GROUP_TRENDY_SAYING << 9) | 0xa
+#define EC_WORD_FLATTEN (EC_GROUP_TRENDY_SAYING << 9) | 0xb
+#define EC_WORD_KIDDING (EC_GROUP_TRENDY_SAYING << 9) | 0xc
+#define EC_WORD_LOSER (EC_GROUP_TRENDY_SAYING << 9) | 0xd
+#define EC_WORD_LOSING (EC_GROUP_TRENDY_SAYING << 9) | 0xe
+#define EC_WORD_HAPPENING (EC_GROUP_TRENDY_SAYING << 9) | 0xf
+#define EC_WORD_HIP_AND (EC_GROUP_TRENDY_SAYING << 9) | 0x10
+#define EC_WORD_SHAKE (EC_GROUP_TRENDY_SAYING << 9) | 0x11
+#define EC_WORD_SHADY (EC_GROUP_TRENDY_SAYING << 9) | 0x12
+#define EC_WORD_UPBEAT (EC_GROUP_TRENDY_SAYING << 9) | 0x13
+#define EC_WORD_MODERN (EC_GROUP_TRENDY_SAYING << 9) | 0x14
+#define EC_WORD_SMELL_YA (EC_GROUP_TRENDY_SAYING << 9) | 0x15
+#define EC_WORD_BANG (EC_GROUP_TRENDY_SAYING << 9) | 0x16
+#define EC_WORD_KNOCKOUT (EC_GROUP_TRENDY_SAYING << 9) | 0x17
+#define EC_WORD_HASSLE (EC_GROUP_TRENDY_SAYING << 9) | 0x18
+#define EC_WORD_WINNER (EC_GROUP_TRENDY_SAYING << 9) | 0x19
+#define EC_WORD_FEVER (EC_GROUP_TRENDY_SAYING << 9) | 0x1a
+#define EC_WORD_WANNABE (EC_GROUP_TRENDY_SAYING << 9) | 0x1b
+#define EC_WORD_BABY (EC_GROUP_TRENDY_SAYING << 9) | 0x1c
+#define EC_WORD_HEART (EC_GROUP_TRENDY_SAYING << 9) | 0x1d
+#define EC_WORD_OLD (EC_GROUP_TRENDY_SAYING << 9) | 0x1e
+#define EC_WORD_YOUNG (EC_GROUP_TRENDY_SAYING << 9) | 0x1f
+#define EC_WORD_UGLY (EC_GROUP_TRENDY_SAYING << 9) | 0x20
+
+#define EC_POKEMON(mon) ((EC_GROUP_POKEMON << 9) | SPECIES_##mon)
+#define EC_POKEMON2(mon) ((EC_GROUP_POKEMON_2 << 9) | SPECIES_##mon)
+#define EC_MOVE(move) ((EC_GROUP_MOVE_1 << 9) | MOVE_##move)
+#define EC_MOVE2(move) ((EC_GROUP_MOVE_2 << 9) | MOVE_##move)
+
+#define EC_GROUP(word) ((word) >> 9)
+#define EC_INDEX(word) ((word) & 0x1FF)
+
+#endif // GUARD_CONSTANTS_EASY_CHAT_H
diff --git a/include/constants/flags.h b/include/constants/flags.h
new file mode 100644
index 000000000..26d015c84
--- /dev/null
+++ b/include/constants/flags.h
@@ -0,0 +1,1578 @@
+#ifndef GUARD_CONSTANTS_FLAGS_H
+#define GUARD_CONSTANTS_FLAGS_H
+
+#define FLAG_0x001 0x1
+#define FLAG_0x002 0x2
+#define FLAG_0x003 0x3
+#define FLAG_0x004 0x4
+#define FLAG_0x005 0x5
+#define FLAG_0x006 0x6
+#define FLAG_0x007 0x7
+#define FLAG_0x008 0x8
+#define FLAG_0x009 0x9
+#define FLAG_0x00A 0xA
+#define FLAG_0x00B 0xB
+#define FLAG_0x00C 0xC
+#define FLAG_0x00D 0xD
+#define FLAG_0x00E 0xE
+#define FLAG_0x00F 0xF
+#define FLAG_0x010 0x10
+#define FLAG_0x011 0x11
+#define FLAG_0x012 0x12
+#define FLAG_0x013 0x13
+#define FLAG_0x014 0x14
+#define FLAG_0x015 0x15
+#define FLAG_0x016 0x16
+#define FLAG_0x017 0x17
+#define FLAG_0x018 0x18
+#define FLAG_0x019 0x19
+#define FLAG_0x01A 0x1A
+#define FLAG_0x01B 0x1B
+#define FLAG_0x01C 0x1C
+#define FLAG_0x01D 0x1D
+#define FLAG_0x01E 0x1E
+#define FLAG_0x01F 0x1F
+#define FLAG_0x020 0x20
+#define FLAG_0x021 0x21
+#define FLAG_0x022 0x22
+#define FLAG_0x023 0x23
+#define FLAG_0x024 0x24
+#define FLAG_0x025 0x25
+#define FLAG_0x026 0x26
+#define FLAG_0x027 0x27
+#define FLAG_0x028 0x28
+#define FLAG_0x029 0x29
+#define FLAG_0x02A 0x2A
+#define FLAG_0x02B 0x2B
+#define FLAG_0x02C 0x2C
+#define FLAG_0x02D 0x2D
+#define FLAG_0x02E 0x2E
+#define FLAG_0x02F 0x2F
+#define FLAG_0x030 0x30
+#define FLAG_0x031 0x31
+#define FLAG_0x032 0x32
+#define FLAG_0x033 0x33
+#define FLAG_0x034 0x34
+#define FLAG_0x035 0x35
+#define FLAG_0x036 0x36
+#define FLAG_0x037 0x37
+#define FLAG_0x038 0x38
+#define FLAG_0x039 0x39
+#define FLAG_0x03A 0x3A
+#define FLAG_0x03B 0x3B
+#define FLAG_0x03C 0x3C
+#define FLAG_0x03D 0x3D
+#define FLAG_0x03E 0x3E
+#define FLAG_0x03F 0x3F
+#define FLAG_0x040 0x40
+#define FLAG_0x041 0x41
+#define FLAG_0x042 0x42
+#define FLAG_0x043 0x43
+#define FLAG_0x044 0x44
+#define FLAG_0x045 0x45
+#define FLAG_0x046 0x46
+#define FLAG_0x047 0x47
+#define FLAG_0x048 0x48
+#define FLAG_0x049 0x49
+#define FLAG_0x04A 0x4A
+#define FLAG_0x04B 0x4B
+#define FLAG_0x04C 0x4C
+#define FLAG_0x04D 0x4D
+#define FLAG_0x04E 0x4E
+#define FLAG_0x04F 0x4F
+#define FLAG_0x050 0x50
+#define FLAG_0x051 0x51
+#define FLAG_0x052 0x52
+#define FLAG_LEGENDARIES_IN_SOOTOPOLIS 0x53
+#define FLAG_0x054 0x54
+#define FLAG_0x055 0x55
+#define FLAG_0x056 0x56
+#define FLAG_0x057 0x57
+#define FLAG_0x058 0x58
+#define FLAG_0x059 0x59
+#define FLAG_0x05A 0x5A
+#define FLAG_0x05B 0x5B
+#define FLAG_0x05C 0x5C
+#define FLAG_0x05D 0x5D
+#define FLAG_0x05E 0x5E
+#define FLAG_0x05F 0x5F
+#define FLAG_0x060 0x60
+#define FLAG_0x061 0x61
+#define FLAG_0x062 0x62
+#define FLAG_0x063 0x63
+#define FLAG_0x064 0x64
+#define FLAG_0x065 0x65
+#define FLAG_0x066 0x66
+#define FLAG_0x067 0x67
+#define FLAG_0x068 0x68
+#define FLAG_0x069 0x69
+#define FLAG_0x06A 0x6A
+#define FLAG_0x06B 0x6B
+#define FLAG_0x06C 0x6C
+#define FLAG_0x06D 0x6D
+#define FLAG_0x06E 0x6E
+#define FLAG_0x06F 0x6F
+#define FLAG_0x070 0x70
+#define FLAG_0x071 0x71
+#define FLAG_0x072 0x72
+#define FLAG_0x073 0x73
+#define FLAG_0x074 0x74
+#define FLAG_0x075 0x75
+#define FLAG_0x076 0x76
+#define FLAG_0x077 0x77
+#define FLAG_0x078 0x78
+#define FLAG_0x079 0x79
+#define FLAG_0x07A 0x7A
+#define FLAG_0x07B 0x7B
+#define FLAG_0x07C 0x7C
+#define FLAG_0x07D 0x7D
+#define FLAG_0x07E 0x7E
+#define FLAG_0x07F 0x7F
+#define FLAG_0x080 0x80
+#define FLAG_0x081 0x81
+#define FLAG_0x082 0x82
+#define FLAG_0x083 0x83
+#define FLAG_0x084 0x84
+#define FLAG_0x085 0x85
+#define FLAG_PENDING_DAYCARE_EGG 0x86
+#define FLAG_0x087 0x87
+#define FLAG_0x088 0x88
+#define FLAG_0x089 0x89
+#define FLAG_0x08A 0x8A
+#define FLAG_0x08B 0x8B
+#define FLAG_0x08C 0x8C
+#define FLAG_0x08D 0x8D
+#define FLAG_0x08E 0x8E
+#define FLAG_0x08F 0x8F
+#define FLAG_0x090 0x90
+#define FLAG_0x091 0x91
+#define FLAG_0x092 0x92
+#define FLAG_0x093 0x93
+#define FLAG_0x094 0x94
+#define FLAG_0x095 0x95
+#define FLAG_0x096 0x96
+#define FLAG_0x097 0x97
+#define FLAG_0x098 0x98
+#define FLAG_0x099 0x99
+#define FLAG_0x09A 0x9A
+#define FLAG_0x09B 0x9B
+#define FLAG_0x09C 0x9C
+#define FLAG_0x09D 0x9D
+#define FLAG_0x09E 0x9E
+#define FLAG_0x09F 0x9F
+#define FLAG_0x0A0 0xA0
+#define FLAG_0x0A1 0xA1
+#define FLAG_0x0A2 0xA2
+#define FLAG_0x0A3 0xA3
+#define FLAG_0x0A4 0xA4
+#define FLAG_0x0A5 0xA5
+#define FLAG_0x0A6 0xA6
+#define FLAG_0x0A7 0xA7
+#define FLAG_0x0A8 0xA8
+#define FLAG_0x0A9 0xA9
+#define FLAG_0x0AA 0xAA
+#define FLAG_0x0AB 0xAB
+#define FLAG_0x0AC 0xAC
+#define FLAG_0x0AD 0xAD
+#define FLAG_0x0AE 0xAE
+#define FLAG_0x0AF 0xAF
+#define FLAG_0x0B0 0xB0
+#define FLAG_0x0B1 0xB1
+#define FLAG_0x0B2 0xB2
+#define FLAG_0x0B3 0xB3
+#define FLAG_0x0B4 0xB4
+#define FLAG_0x0B5 0xB5
+#define FLAG_0x0B6 0xB6
+#define FLAG_0x0B7 0xB7
+#define FLAG_0x0B8 0xB8
+#define FLAG_0x0B9 0xB9
+#define FLAG_0x0BA 0xBA
+#define FLAG_0x0BB 0xBB
+#define FLAG_0x0BC 0xBC
+#define FLAG_0x0BD 0xBD
+#define FLAG_0x0BE 0xBE
+#define FLAG_0x0BF 0xBF
+#define FLAG_0x0C0 0xC0
+#define FLAG_0x0C1 0xC1
+#define FLAG_0x0C2 0xC2
+#define FLAG_0x0C3 0xC3
+#define FLAG_0x0C4 0xC4
+#define FLAG_0x0C5 0xC5
+#define FLAG_0x0C6 0xC6
+#define FLAG_0x0C7 0xC7
+#define FLAG_0x0C8 0xC8
+#define FLAG_0x0C9 0xC9
+#define FLAG_0x0CA 0xCA
+#define FLAG_0x0CB 0xCB
+#define FLAG_0x0CC 0xCC
+#define FLAG_0x0CD 0xCD
+#define FLAG_0x0CE 0xCE
+#define FLAG_0x0CF 0xCF
+#define FLAG_0x0D0 0xD0
+#define FLAG_0x0D1 0xD1
+#define FLAG_0x0D2 0xD2
+#define FLAG_0x0D3 0xD3
+#define FLAG_0x0D4 0xD4
+#define FLAG_0x0D5 0xD5
+#define FLAG_0x0D6 0xD6
+#define FLAG_0x0D7 0xD7
+#define FLAG_0x0D8 0xD8
+#define FLAG_0x0D9 0xD9
+#define FLAG_0x0DA 0xDA
+#define FLAG_0x0DB 0xDB
+#define FLAG_0x0DC 0xDC
+#define FLAG_0x0DD 0xDD
+#define FLAG_0x0DE 0xDE
+#define FLAG_0x0DF 0xDF
+#define FLAG_0x0E0 0xE0
+#define FLAG_0x0E1 0xE1
+#define FLAG_0x0E2 0xE2
+#define FLAG_0x0E3 0xE3
+#define FLAG_0x0E4 0xE4
+#define FLAG_0x0E5 0xE5
+#define FLAG_0x0E6 0xE6
+#define FLAG_0x0E7 0xE7
+#define FLAG_0x0E8 0xE8
+#define FLAG_0x0E9 0xE9
+#define FLAG_0x0EA 0xEA
+#define FLAG_0x0EB 0xEB
+#define FLAG_0x0EC 0xEC
+#define FLAG_0x0ED 0xED
+#define FLAG_0x0EE 0xEE
+#define FLAG_0x0EF 0xEF
+#define FLAG_0x0F0 0xF0
+#define FLAG_0x0F1 0xF1
+#define FLAG_0x0F2 0xF2
+#define FLAG_0x0F3 0xF3
+#define FLAG_0x0F4 0xF4
+#define FLAG_0x0F5 0xF5
+#define FLAG_0x0F6 0xF6
+#define FLAG_0x0F7 0xF7
+#define FLAG_0x0F8 0xF8
+#define FLAG_0x0F9 0xF9
+#define FLAG_0x0FA 0xFA
+#define FLAG_0x0FB 0xFB
+#define FLAG_0x0FC 0xFC
+#define FLAG_0x0FD 0xFD
+#define FLAG_0x0FE 0xFE
+#define FLAG_0x0FF 0xFF
+#define FLAG_0x100 0x100
+#define FLAG_0x101 0x101
+#define FLAG_0x102 0x102
+#define FLAG_0x103 0x103
+#define FLAG_0x104 0x104
+#define FLAG_0x105 0x105
+#define FLAG_0x106 0x106
+#define FLAG_0x107 0x107
+#define FLAG_0x108 0x108
+#define FLAG_0x109 0x109
+#define FLAG_0x10A 0x10A
+#define FLAG_0x10B 0x10B
+#define FLAG_0x10C 0x10C
+#define FLAG_0x10D 0x10D
+#define FLAG_0x10E 0x10E
+#define FLAG_0x10F 0x10F
+#define FLAG_0x110 0x110
+#define FLAG_0x111 0x111
+#define FLAG_0x112 0x112
+#define FLAG_0x113 0x113
+#define FLAG_0x114 0x114
+#define FLAG_0x115 0x115
+#define FLAG_0x116 0x116
+#define FLAG_0x117 0x117
+#define FLAG_0x118 0x118
+#define FLAG_0x119 0x119
+#define FLAG_0x11A 0x11A
+#define FLAG_0x11B 0x11B
+#define FLAG_0x11C 0x11C
+#define FLAG_0x11D 0x11D
+#define FLAG_0x11E 0x11E
+#define FLAG_0x11F 0x11F
+#define FLAG_0x120 0x120
+#define FLAG_0x121 0x121
+#define FLAG_0x122 0x122
+#define FLAG_0x123 0x123
+#define FLAG_0x124 0x124
+#define FLAG_0x125 0x125
+#define FLAG_0x126 0x126
+#define FLAG_0x127 0x127
+#define FLAG_0x128 0x128
+#define FLAG_0x129 0x129
+#define FLAG_0x12A 0x12A
+#define FLAG_0x12B 0x12B
+#define FLAG_0x12C 0x12C
+#define FLAG_0x12D 0x12D
+#define FLAG_0x12E 0x12E
+#define FLAG_HAS_MATCH_CALL 0x12F
+#define FLAG_0x130 0x130
+#define FLAG_0x131 0x131
+#define FLAG_0x132 0x132
+#define FLAG_0x133 0x133
+#define FLAG_0x134 0x134
+#define FLAG_0x135 0x135
+#define FLAG_0x136 0x136
+#define FLAG_0x137 0x137
+#define FLAG_0x138 0x138
+#define FLAG_0x139 0x139
+#define FLAG_0x13A 0x13A
+#define FLAG_0x13B 0x13B
+#define FLAG_0x13C 0x13C
+#define FLAG_0x13D 0x13D
+#define FLAG_0x13E 0x13E
+#define FLAG_0x13F 0x13F
+#define FLAG_0x140 0x140
+#define FLAG_0x141 0x141
+#define FLAG_0x142 0x142
+#define FLAG_0x143 0x143
+#define FLAG_0x144 0x144
+#define FLAG_0x145 0x145
+#define FLAG_0x146 0x146
+#define FLAG_0x147 0x147
+#define FLAG_0x148 0x148
+#define FLAG_0x149 0x149
+#define FLAG_0x14A 0x14A
+#define FLAG_0x14B 0x14B
+#define FLAG_0x14C 0x14C
+#define FLAG_0x14D 0x14D
+#define FLAG_0x14E 0x14E
+#define FLAG_0x14F 0x14F
+#define FLAG_0x150 0x150
+#define FLAG_0x151 0x151
+#define FLAG_0x152 0x152
+#define FLAG_0x153 0x153
+#define FLAG_0x154 0x154
+#define FLAG_0x155 0x155
+#define FLAG_0x156 0x156
+#define FLAG_0x157 0x157
+#define FLAG_0x158 0x158
+#define FLAG_0x159 0x159
+#define FLAG_0x15A 0x15A
+#define FLAG_0x15B 0x15B
+#define FLAG_MATCH_CALL_REGISTERED 0x15C
+#define FLAG_0x15D 0x15D
+#define FLAG_0x15E 0x15E
+#define FLAG_0x15F 0x15F
+#define FLAG_0x160 0x160
+#define FLAG_0x161 0x161
+#define FLAG_0x162 0x162
+#define FLAG_0x163 0x163
+#define FLAG_0x164 0x164
+#define FLAG_0x165 0x165
+#define FLAG_0x166 0x166
+#define FLAG_0x167 0x167
+#define FLAG_0x168 0x168
+#define FLAG_0x169 0x169
+#define FLAG_0x16A 0x16A
+#define FLAG_0x16B 0x16B
+#define FLAG_0x16C 0x16C
+#define FLAG_0x16D 0x16D
+#define FLAG_0x16E 0x16E
+#define FLAG_0x16F 0x16F
+#define FLAG_0x170 0x170
+#define FLAG_0x171 0x171
+#define FLAG_0x172 0x172
+#define FLAG_0x173 0x173
+#define FLAG_0x174 0x174
+#define FLAG_0x175 0x175
+#define FLAG_0x176 0x176
+#define FLAG_0x177 0x177
+#define FLAG_0x178 0x178
+#define FLAG_0x179 0x179
+#define FLAG_0x17A 0x17A
+#define FLAG_0x17B 0x17B
+#define FLAG_0x17C 0x17C
+#define FLAG_0x17D 0x17D
+#define FLAG_0x17E 0x17E
+#define FLAG_0x17F 0x17F
+#define FLAG_0x180 0x180
+#define FLAG_0x181 0x181
+#define FLAG_0x182 0x182
+#define FLAG_0x183 0x183
+#define FLAG_0x184 0x184
+#define FLAG_0x185 0x185
+#define FLAG_0x186 0x186
+#define FLAG_0x187 0x187
+#define FLAG_0x188 0x188
+#define FLAG_0x189 0x189
+#define FLAG_0x18A 0x18A
+#define FLAG_0x18B 0x18B
+#define FLAG_0x18C 0x18C
+#define FLAG_0x18D 0x18D
+#define FLAG_0x18E 0x18E
+#define FLAG_0x18F 0x18F
+#define FLAG_0x190 0x190
+#define FLAG_0x191 0x191
+#define FLAG_0x192 0x192
+#define FLAG_0x193 0x193
+#define FLAG_0x194 0x194
+#define FLAG_0x195 0x195
+#define FLAG_0x196 0x196
+#define FLAG_0x197 0x197
+#define FLAG_0x198 0x198
+#define FLAG_0x199 0x199
+#define FLAG_0x19A 0x19A
+#define FLAG_0x19B 0x19B
+#define FLAG_0x19C 0x19C
+#define FLAG_0x19D 0x19D
+#define FLAG_0x19E 0x19E
+#define FLAG_0x19F 0x19F
+#define FLAG_0x1A0 0x1A0
+#define FLAG_0x1A1 0x1A1
+#define FLAG_0x1A2 0x1A2
+#define FLAG_0x1A3 0x1A3
+#define FLAG_0x1A4 0x1A4
+#define FLAG_0x1A5 0x1A5
+#define FLAG_0x1A6 0x1A6
+#define FLAG_0x1A7 0x1A7
+#define FLAG_0x1A8 0x1A8
+#define FLAG_0x1A9 0x1A9
+#define FLAG_0x1AA 0x1AA
+#define FLAG_0x1AB 0x1AB
+#define FLAG_0x1AC 0x1AC
+#define FLAG_0x1AD 0x1AD
+#define FLAG_0x1AE 0x1AE
+#define FLAG_0x1AF 0x1AF
+#define FLAG_0x1B0 0x1B0
+#define FLAG_0x1B1 0x1B1
+#define FLAG_0x1B2 0x1B2
+#define FLAG_0x1B3 0x1B3
+#define FLAG_0x1B4 0x1B4
+#define FLAG_0x1B5 0x1B5
+#define FLAG_0x1B6 0x1B6
+#define FLAG_0x1B7 0x1B7
+#define FLAG_0x1B8 0x1B8
+#define FLAG_0x1B9 0x1B9
+#define FLAG_0x1BA 0x1BA
+#define FLAG_0x1BB 0x1BB
+#define FLAG_0x1BC 0x1BC
+#define FLAG_0x1BD 0x1BD
+#define FLAG_0x1BE 0x1BE
+#define FLAG_0x1BF 0x1BF
+#define FLAG_0x1C0 0x1C0
+#define FLAG_0x1C1 0x1C1
+#define FLAG_0x1C2 0x1C2
+#define FLAG_0x1C3 0x1C3
+#define FLAG_0x1C4 0x1C4
+#define FLAG_0x1C5 0x1C5
+#define FLAG_0x1C6 0x1C6
+#define FLAG_0x1C7 0x1C7
+#define FLAG_0x1C8 0x1C8
+#define FLAG_0x1C9 0x1C9
+#define FLAG_0x1CA 0x1CA
+#define FLAG_0x1CB 0x1CB
+#define FLAG_0x1CC 0x1CC
+#define FLAG_0x1CD 0x1CD
+#define FLAG_0x1CE 0x1CE
+#define FLAG_0x1CF 0x1CF
+#define FLAG_0x1D0 0x1D0
+#define FLAG_0x1D1 0x1D1
+#define FLAG_0x1D2 0x1D2
+#define FLAG_0x1D3 0x1D3
+#define FLAG_0x1D4 0x1D4
+#define FLAG_0x1D5 0x1D5
+#define FLAG_0x1D6 0x1D6
+#define FLAG_0x1D7 0x1D7
+#define FLAG_0x1D8 0x1D8
+#define FLAG_0x1D9 0x1D9
+#define FLAG_0x1DA 0x1DA
+#define FLAG_0x1DB 0x1DB
+#define FLAG_0x1DC 0x1DC
+#define FLAG_0x1DD 0x1DD
+#define FLAG_0x1DE 0x1DE
+#define FLAG_0x1DF 0x1DF
+#define FLAG_0x1E0 0x1E0
+#define FLAG_0x1E1 0x1E1
+#define FLAG_0x1E2 0x1E2
+#define FLAG_0x1E3 0x1E3
+#define FLAG_0x1E4 0x1E4
+#define FLAG_0x1E5 0x1E5
+#define FLAG_0x1E6 0x1E6
+#define FLAG_0x1E7 0x1E7
+#define FLAG_0x1E8 0x1E8
+#define FLAG_0x1E9 0x1E9
+#define FLAG_0x1EA 0x1EA
+#define FLAG_0x1EB 0x1EB
+#define FLAG_0x1EC 0x1EC
+#define FLAG_0x1ED 0x1ED
+#define FLAG_0x1EE 0x1EE
+#define FLAG_0x1EF 0x1EF
+#define FLAG_0x1F0 0x1F0
+#define FLAG_0x1F1 0x1F1
+#define FLAG_0x1F2 0x1F2
+#define FLAG_0x1F3 0x1F3
+#define FLAG_0x1F4 0x1F4
+#define FLAG_0x1F5 0x1F5
+#define FLAG_0x1F6 0x1F6
+#define FLAG_0x1F7 0x1F7
+#define FLAG_0x1F8 0x1F8
+#define FLAG_0x1F9 0x1F9
+#define FLAG_0x1FA 0x1FA
+#define FLAG_0x1FB 0x1FB
+#define FLAG_0x1FC 0x1FC
+#define FLAG_0x1FD 0x1FD
+#define FLAG_0x1FE 0x1FE
+#define FLAG_0x1FF 0x1FF
+#define FLAG_0x200 0x200
+#define FLAG_0x201 0x201
+#define FLAG_0x202 0x202
+#define FLAG_0x203 0x203
+#define FLAG_0x204 0x204
+#define FLAG_0x205 0x205
+#define FLAG_0x206 0x206
+#define FLAG_0x207 0x207
+#define FLAG_0x208 0x208
+#define FLAG_0x209 0x209
+#define FLAG_0x20A 0x20A
+#define FLAG_0x20B 0x20B
+#define FLAG_0x20C 0x20C
+#define FLAG_0x20D 0x20D
+#define FLAG_0x20E 0x20E
+#define FLAG_0x20F 0x20F
+#define FLAG_0x210 0x210
+#define FLAG_0x211 0x211
+#define FLAG_0x212 0x212
+#define FLAG_0x213 0x213
+#define FLAG_0x214 0x214
+#define FLAG_0x215 0x215
+#define FLAG_0x216 0x216
+#define FLAG_0x217 0x217
+#define FLAG_0x218 0x218
+#define FLAG_0x219 0x219
+#define FLAG_0x21A 0x21A
+#define FLAG_0x21B 0x21B
+#define FLAG_0x21C 0x21C
+#define FLAG_0x21D 0x21D
+#define FLAG_0x21E 0x21E
+#define FLAG_0x21F 0x21F
+#define FLAG_0x220 0x220
+#define FLAG_0x221 0x221
+#define FLAG_0x222 0x222
+#define FLAG_0x223 0x223
+#define FLAG_0x224 0x224
+#define FLAG_0x225 0x225
+#define FLAG_0x226 0x226
+#define FLAG_0x227 0x227
+#define FLAG_0x228 0x228
+#define FLAG_0x229 0x229
+#define FLAG_0x22A 0x22A
+#define FLAG_0x22B 0x22B
+#define FLAG_0x22C 0x22C
+#define FLAG_0x22D 0x22D
+#define FLAG_0x22E 0x22E
+#define FLAG_0x22F 0x22F
+#define FLAG_0x230 0x230
+#define FLAG_0x231 0x231
+#define FLAG_0x232 0x232
+#define FLAG_0x233 0x233
+#define FLAG_0x234 0x234
+#define FLAG_0x235 0x235
+#define FLAG_0x236 0x236
+#define FLAG_0x237 0x237
+#define FLAG_0x238 0x238
+#define FLAG_0x239 0x239
+#define FLAG_0x23A 0x23A
+#define FLAG_0x23B 0x23B
+#define FLAG_0x23C 0x23C
+#define FLAG_0x23D 0x23D
+#define FLAG_0x23E 0x23E
+#define FLAG_0x23F 0x23F
+#define FLAG_0x240 0x240
+#define FLAG_0x241 0x241
+#define FLAG_0x242 0x242
+#define FLAG_0x243 0x243
+#define FLAG_0x244 0x244
+#define FLAG_0x245 0x245
+#define FLAG_0x246 0x246
+#define FLAG_0x247 0x247
+#define FLAG_0x248 0x248
+#define FLAG_0x249 0x249
+#define FLAG_0x24A 0x24A
+#define FLAG_0x24B 0x24B
+#define FLAG_0x24C 0x24C
+#define FLAG_0x24D 0x24D
+#define FLAG_0x24E 0x24E
+#define FLAG_0x24F 0x24F
+#define FLAG_0x250 0x250
+#define FLAG_0x251 0x251
+#define FLAG_0x252 0x252
+#define FLAG_0x253 0x253
+#define FLAG_0x254 0x254
+#define FLAG_0x255 0x255
+#define FLAG_0x256 0x256
+#define FLAG_0x257 0x257
+#define FLAG_0x258 0x258
+#define FLAG_0x259 0x259
+#define FLAG_0x25A 0x25A
+#define FLAG_0x25B 0x25B
+#define FLAG_0x25C 0x25C
+#define FLAG_0x25D 0x25D
+#define FLAG_0x25E 0x25E
+#define FLAG_0x25F 0x25F
+#define FLAG_0x260 0x260
+#define FLAG_0x261 0x261
+#define FLAG_0x262 0x262
+#define FLAG_0x263 0x263
+#define FLAG_0x264 0x264
+#define FLAG_0x265 0x265
+#define FLAG_0x266 0x266
+#define FLAG_0x267 0x267
+#define FLAG_0x268 0x268
+#define FLAG_0x269 0x269
+#define FLAG_0x26A 0x26A
+#define FLAG_0x26B 0x26B
+#define FLAG_0x26C 0x26C
+#define FLAG_0x26D 0x26D
+#define FLAG_0x26E 0x26E
+#define FLAG_0x26F 0x26F
+#define FLAG_0x270 0x270
+#define FLAG_0x271 0x271
+#define FLAG_0x272 0x272
+#define FLAG_0x273 0x273
+#define FLAG_0x274 0x274
+#define FLAG_0x275 0x275
+#define FLAG_0x276 0x276
+#define FLAG_0x277 0x277
+#define FLAG_0x278 0x278
+#define FLAG_0x279 0x279
+#define FLAG_0x27A 0x27A
+#define FLAG_0x27B 0x27B
+#define FLAG_0x27C 0x27C
+#define FLAG_0x27D 0x27D
+#define FLAG_0x27E 0x27E
+#define FLAG_0x27F 0x27F
+#define FLAG_0x280 0x280
+#define FLAG_0x281 0x281
+#define FLAG_0x282 0x282
+#define FLAG_0x283 0x283
+#define FLAG_0x284 0x284
+#define FLAG_0x285 0x285
+#define FLAG_0x286 0x286
+#define FLAG_0x287 0x287
+#define FLAG_0x288 0x288
+#define FLAG_0x289 0x289
+#define FLAG_0x28A 0x28A
+#define FLAG_0x28B 0x28B
+#define FLAG_0x28C 0x28C
+#define FLAG_0x28D 0x28D
+#define FLAG_0x28E 0x28E
+#define FLAG_0x28F 0x28F
+#define FLAG_0x290 0x290
+#define FLAG_0x291 0x291
+#define FLAG_0x292 0x292
+#define FLAG_0x293 0x293
+#define FLAG_0x294 0x294
+#define FLAG_0x295 0x295
+#define FLAG_0x296 0x296
+#define FLAG_0x297 0x297
+#define FLAG_0x298 0x298
+#define FLAG_0x299 0x299
+#define FLAG_0x29A 0x29A
+#define FLAG_0x29B 0x29B
+#define FLAG_0x29C 0x29C
+#define FLAG_0x29D 0x29D
+#define FLAG_0x29E 0x29E
+#define FLAG_0x29F 0x29F
+#define FLAG_0x2A0 0x2A0
+#define FLAG_0x2A1 0x2A1
+#define FLAG_0x2A2 0x2A2
+#define FLAG_0x2A3 0x2A3
+#define FLAG_0x2A4 0x2A4
+#define FLAG_0x2A5 0x2A5
+#define FLAG_0x2A6 0x2A6
+#define FLAG_0x2A7 0x2A7
+#define FLAG_0x2A8 0x2A8
+#define FLAG_0x2A9 0x2A9
+#define FLAG_0x2AA 0x2AA
+#define FLAG_0x2AB 0x2AB
+#define FLAG_0x2AC 0x2AC
+#define FLAG_0x2AD 0x2AD
+#define FLAG_0x2AE 0x2AE
+#define FLAG_0x2AF 0x2AF
+#define FLAG_0x2B0 0x2B0
+#define FLAG_0x2B1 0x2B1
+#define FLAG_0x2B2 0x2B2
+#define FLAG_0x2B3 0x2B3
+#define FLAG_0x2B4 0x2B4
+#define FLAG_0x2B5 0x2B5
+#define FLAG_0x2B6 0x2B6
+#define FLAG_0x2B7 0x2B7
+#define FLAG_0x2B8 0x2B8
+#define FLAG_0x2B9 0x2B9
+#define FLAG_0x2BA 0x2BA
+#define FLAG_0x2BB 0x2BB
+#define FLAG_0x2BC 0x2BC
+#define FLAG_0x2BD 0x2BD
+#define FLAG_0x2BE 0x2BE
+#define FLAG_0x2BF 0x2BF
+#define FLAG_0x2C0 0x2C0
+#define FLAG_0x2C1 0x2C1
+#define FLAG_0x2C2 0x2C2
+#define FLAG_0x2C3 0x2C3
+#define FLAG_0x2C4 0x2C4
+#define FLAG_0x2C5 0x2C5
+#define FLAG_0x2C6 0x2C6
+#define FLAG_0x2C7 0x2C7
+#define FLAG_0x2C8 0x2C8
+#define FLAG_0x2C9 0x2C9
+#define FLAG_0x2CA 0x2CA
+#define FLAG_0x2CB 0x2CB
+#define FLAG_0x2CC 0x2CC
+#define FLAG_0x2CD 0x2CD
+#define FLAG_0x2CE 0x2CE
+#define FLAG_0x2CF 0x2CF
+#define FLAG_0x2D0 0x2D0
+#define FLAG_0x2D1 0x2D1
+#define FLAG_0x2D2 0x2D2
+#define FLAG_0x2D3 0x2D3
+#define FLAG_0x2D4 0x2D4
+#define FLAG_0x2D5 0x2D5
+#define FLAG_0x2D6 0x2D6
+#define FLAG_0x2D7 0x2D7
+#define FLAG_0x2D8 0x2D8
+#define FLAG_0x2D9 0x2D9
+#define FLAG_0x2DA 0x2DA
+#define FLAG_0x2DB 0x2DB
+#define FLAG_0x2DC 0x2DC
+#define FLAG_0x2DD 0x2DD
+#define FLAG_0x2DE 0x2DE
+#define FLAG_0x2DF 0x2DF
+#define FLAG_0x2E0 0x2E0
+#define FLAG_0x2E1 0x2E1
+#define FLAG_0x2E2 0x2E2
+#define FLAG_0x2E3 0x2E3
+#define FLAG_0x2E4 0x2E4
+#define FLAG_0x2E5 0x2E5
+#define FLAG_0x2E6 0x2E6
+#define FLAG_0x2E7 0x2E7
+#define FLAG_0x2E8 0x2E8
+#define FLAG_0x2E9 0x2E9
+#define FLAG_0x2EA 0x2EA
+#define FLAG_0x2EB 0x2EB
+#define FLAG_0x2EC 0x2EC
+#define FLAG_0x2ED 0x2ED
+#define FLAG_0x2EE 0x2EE
+#define FLAG_0x2EF 0x2EF
+#define FLAG_0x2F0 0x2F0
+#define FLAG_0x2F1 0x2F1
+#define FLAG_0x2F2 0x2F2
+#define FLAG_0x2F3 0x2F3
+#define FLAG_0x2F4 0x2F4
+#define FLAG_0x2F5 0x2F5
+#define FLAG_0x2F6 0x2F6
+#define FLAG_0x2F7 0x2F7
+#define FLAG_0x2F8 0x2F8
+#define FLAG_0x2F9 0x2F9
+#define FLAG_0x2FA 0x2FA
+#define FLAG_0x2FB 0x2FB
+#define FLAG_0x2FC 0x2FC
+#define FLAG_0x2FD 0x2FD
+#define FLAG_0x2FE 0x2FE
+#define FLAG_0x2FF 0x2FF
+#define FLAG_0x300 0x300
+#define FLAG_0x301 0x301
+#define FLAG_0x302 0x302
+#define FLAG_0x303 0x303
+#define FLAG_0x304 0x304
+#define FLAG_0x305 0x305
+#define FLAG_0x306 0x306
+#define FLAG_0x307 0x307
+#define FLAG_0x308 0x308
+#define FLAG_0x309 0x309
+#define FLAG_0x30A 0x30A
+#define FLAG_0x30B 0x30B
+#define FLAG_0x30C 0x30C
+#define FLAG_0x30D 0x30D
+#define FLAG_0x30E 0x30E
+#define FLAG_0x30F 0x30F
+#define FLAG_0x310 0x310
+#define FLAG_0x311 0x311
+#define FLAG_0x312 0x312
+#define FLAG_0x313 0x313
+#define FLAG_0x314 0x314
+#define FLAG_0x315 0x315
+#define FLAG_0x316 0x316
+#define FLAG_0x317 0x317
+#define FLAG_0x318 0x318
+#define FLAG_0x319 0x319
+#define FLAG_0x31A 0x31A
+#define FLAG_0x31B 0x31B
+#define FLAG_0x31C 0x31C
+#define FLAG_0x31D 0x31D
+#define FLAG_0x31E 0x31E
+#define FLAG_0x31F 0x31F
+#define FLAG_0x320 0x320
+#define FLAG_0x321 0x321
+#define FLAG_0x322 0x322
+#define FLAG_0x323 0x323
+#define FLAG_0x324 0x324
+#define FLAG_0x325 0x325
+#define FLAG_0x326 0x326
+#define FLAG_0x327 0x327
+#define FLAG_0x328 0x328
+#define FLAG_0x329 0x329
+#define FLAG_0x32A 0x32A
+#define FLAG_0x32B 0x32B
+#define FLAG_0x32C 0x32C
+#define FLAG_0x32D 0x32D
+#define FLAG_0x32E 0x32E
+#define FLAG_0x32F 0x32F
+#define FLAG_0x330 0x330
+#define FLAG_0x331 0x331
+#define FLAG_0x332 0x332
+#define FLAG_0x333 0x333
+#define FLAG_0x334 0x334
+#define FLAG_0x335 0x335
+#define FLAG_0x336 0x336
+#define FLAG_0x337 0x337
+#define FLAG_0x338 0x338
+#define FLAG_0x339 0x339
+#define FLAG_0x33A 0x33A
+#define FLAG_0x33B 0x33B
+#define FLAG_0x33C 0x33C
+#define FLAG_0x33D 0x33D
+#define FLAG_0x33E 0x33E
+#define FLAG_0x33F 0x33F
+#define FLAG_0x340 0x340
+#define FLAG_0x341 0x341
+#define FLAG_0x342 0x342
+#define FLAG_0x343 0x343
+#define FLAG_0x344 0x344
+#define FLAG_0x345 0x345
+#define FLAG_0x346 0x346
+#define FLAG_0x347 0x347
+#define FLAG_0x348 0x348
+#define FLAG_0x349 0x349
+#define FLAG_0x34A 0x34A
+#define FLAG_0x34B 0x34B
+#define FLAG_0x34C 0x34C
+#define FLAG_0x34D 0x34D
+#define FLAG_0x34E 0x34E
+#define FLAG_0x34F 0x34F
+#define FLAG_0x350 0x350
+#define FLAG_0x351 0x351
+#define FLAG_0x352 0x352
+#define FLAG_0x353 0x353
+#define FLAG_0x354 0x354
+#define FLAG_0x355 0x355
+#define FLAG_0x356 0x356
+#define FLAG_0x357 0x357
+#define FLAG_0x358 0x358
+#define FLAG_0x359 0x359
+#define FLAG_0x35A 0x35A
+#define FLAG_0x35B 0x35B
+#define FLAG_0x35C 0x35C
+#define FLAG_0x35D 0x35D
+#define FLAG_0x35E 0x35E
+#define FLAG_0x35F 0x35F
+#define FLAG_0x360 0x360
+#define FLAG_0x361 0x361
+#define FLAG_0x362 0x362
+#define FLAG_0x363 0x363
+#define FLAG_0x364 0x364
+#define FLAG_0x365 0x365
+#define FLAG_0x366 0x366
+#define FLAG_0x367 0x367
+#define FLAG_0x368 0x368
+#define FLAG_0x369 0x369
+#define FLAG_0x36A 0x36A
+#define FLAG_0x36B 0x36B
+#define FLAG_0x36C 0x36C
+#define FLAG_0x36D 0x36D
+#define FLAG_0x36E 0x36E
+#define FLAG_0x36F 0x36F
+#define FLAG_0x370 0x370
+#define FLAG_0x371 0x371
+#define FLAG_0x372 0x372
+#define FLAG_0x373 0x373
+#define FLAG_0x374 0x374
+#define FLAG_0x375 0x375
+#define FLAG_0x376 0x376
+#define FLAG_0x377 0x377
+#define FLAG_0x378 0x378
+#define FLAG_0x379 0x379
+#define FLAG_0x37A 0x37A
+#define FLAG_0x37B 0x37B
+#define FLAG_0x37C 0x37C
+#define FLAG_0x37D 0x37D
+#define FLAG_0x37E 0x37E
+#define FLAG_0x37F 0x37F
+#define FLAG_0x380 0x380
+#define FLAG_0x381 0x381
+#define FLAG_0x382 0x382
+#define FLAG_0x383 0x383
+#define FLAG_0x384 0x384
+#define FLAG_0x385 0x385
+#define FLAG_0x386 0x386
+#define FLAG_0x387 0x387
+#define FLAG_0x388 0x388
+#define FLAG_0x389 0x389
+#define FLAG_0x38A 0x38A
+#define FLAG_0x38B 0x38B
+#define FLAG_0x38C 0x38C
+#define FLAG_0x38D 0x38D
+#define FLAG_0x38E 0x38E
+#define FLAG_0x38F 0x38F
+#define FLAG_0x390 0x390
+#define FLAG_0x391 0x391
+#define FLAG_0x392 0x392
+#define FLAG_0x393 0x393
+#define FLAG_0x394 0x394
+#define FLAG_0x395 0x395
+#define FLAG_0x396 0x396
+#define FLAG_0x397 0x397
+#define FLAG_0x398 0x398
+#define FLAG_0x399 0x399
+#define FLAG_0x39A 0x39A
+#define FLAG_0x39B 0x39B
+#define FLAG_0x39C 0x39C
+#define FLAG_0x39D 0x39D
+#define FLAG_0x39E 0x39E
+#define FLAG_0x39F 0x39F
+#define FLAG_0x3A0 0x3A0
+#define FLAG_0x3A1 0x3A1
+#define FLAG_0x3A2 0x3A2
+#define FLAG_0x3A3 0x3A3
+#define FLAG_0x3A4 0x3A4
+#define FLAG_0x3A5 0x3A5
+#define FLAG_0x3A6 0x3A6
+#define FLAG_0x3A7 0x3A7
+#define FLAG_0x3A8 0x3A8
+#define FLAG_0x3A9 0x3A9
+#define FLAG_0x3AA 0x3AA
+#define FLAG_0x3AB 0x3AB
+#define FLAG_0x3AC 0x3AC
+#define FLAG_0x3AD 0x3AD
+#define FLAG_0x3AE 0x3AE
+#define FLAG_0x3AF 0x3AF
+#define FLAG_0x3B0 0x3B0
+#define FLAG_0x3B1 0x3B1
+#define FLAG_0x3B2 0x3B2
+#define FLAG_0x3B3 0x3B3
+#define FLAG_0x3B4 0x3B4
+#define FLAG_0x3B5 0x3B5
+#define FLAG_0x3B6 0x3B6
+#define FLAG_0x3B7 0x3B7
+#define FLAG_0x3B8 0x3B8
+#define FLAG_0x3B9 0x3B9
+#define FLAG_0x3BA 0x3BA
+#define FLAG_0x3BB 0x3BB
+#define FLAG_0x3BC 0x3BC
+#define FLAG_0x3BD 0x3BD
+#define FLAG_0x3BE 0x3BE
+#define FLAG_0x3BF 0x3BF
+#define FLAG_0x3C0 0x3C0
+#define FLAG_0x3C1 0x3C1
+#define FLAG_0x3C2 0x3C2
+#define FLAG_0x3C3 0x3C3
+#define FLAG_0x3C4 0x3C4
+#define FLAG_0x3C5 0x3C5
+#define FLAG_0x3C6 0x3C6
+#define FLAG_0x3C7 0x3C7
+#define FLAG_0x3C8 0x3C8
+#define FLAG_0x3C9 0x3C9
+#define FLAG_0x3CA 0x3CA
+#define FLAG_0x3CB 0x3CB
+#define FLAG_0x3CC 0x3CC
+#define FLAG_0x3CD 0x3CD
+#define FLAG_0x3CE 0x3CE
+#define FLAG_0x3CF 0x3CF
+#define FLAG_0x3D0 0x3D0
+#define FLAG_0x3D1 0x3D1
+#define FLAG_0x3D2 0x3D2
+#define FLAG_0x3D3 0x3D3
+#define FLAG_0x3D4 0x3D4
+#define FLAG_0x3D5 0x3D5
+#define FLAG_0x3D6 0x3D6
+#define FLAG_0x3D7 0x3D7
+#define FLAG_0x3D8 0x3D8
+#define FLAG_0x3D9 0x3D9
+#define FLAG_0x3DA 0x3DA
+#define FLAG_0x3DB 0x3DB
+#define FLAG_0x3DC 0x3DC
+#define FLAG_0x3DD 0x3DD
+#define FLAG_0x3DE 0x3DE
+#define FLAG_0x3DF 0x3DF
+#define FLAG_0x3E0 0x3E0
+#define FLAG_0x3E1 0x3E1
+#define FLAG_0x3E2 0x3E2
+#define FLAG_0x3E3 0x3E3
+#define FLAG_0x3E4 0x3E4
+#define FLAG_0x3E5 0x3E5
+#define FLAG_0x3E6 0x3E6
+#define FLAG_0x3E7 0x3E7
+#define FLAG_0x3E8 0x3E8
+#define FLAG_0x3E9 0x3E9
+#define FLAG_0x3EA 0x3EA
+#define FLAG_0x3EB 0x3EB
+#define FLAG_0x3EC 0x3EC
+#define FLAG_0x3ED 0x3ED
+#define FLAG_0x3EE 0x3EE
+#define FLAG_0x3EF 0x3EF
+#define FLAG_0x3F0 0x3F0
+#define FLAG_0x3F1 0x3F1
+#define FLAG_0x3F2 0x3F2
+#define FLAG_0x3F3 0x3F3
+#define FLAG_0x3F4 0x3F4
+#define FLAG_0x3F5 0x3F5
+#define FLAG_0x3F6 0x3F6
+#define FLAG_0x3F7 0x3F7
+#define FLAG_0x3F8 0x3F8
+#define FLAG_0x3F9 0x3F9
+#define FLAG_0x3FA 0x3FA
+#define FLAG_0x3FB 0x3FB
+#define FLAG_0x3FC 0x3FC
+#define FLAG_0x3FD 0x3FD
+#define FLAG_0x3FE 0x3FE
+#define FLAG_0x3FF 0x3FF
+#define FLAG_0x400 0x400
+#define FLAG_0x401 0x401
+#define FLAG_0x402 0x402
+#define FLAG_0x403 0x403
+#define FLAG_0x404 0x404
+#define FLAG_0x405 0x405
+#define FLAG_0x406 0x406
+#define FLAG_0x407 0x407
+#define FLAG_0x408 0x408
+#define FLAG_0x409 0x409
+#define FLAG_0x40A 0x40A
+#define FLAG_0x40B 0x40B
+#define FLAG_0x40C 0x40C
+#define FLAG_0x40D 0x40D
+#define FLAG_0x40E 0x40E
+#define FLAG_0x40F 0x40F
+#define FLAG_0x410 0x410
+#define FLAG_0x411 0x411
+#define FLAG_0x412 0x412
+#define FLAG_0x413 0x413
+#define FLAG_0x414 0x414
+#define FLAG_0x415 0x415
+#define FLAG_0x416 0x416
+#define FLAG_0x417 0x417
+#define FLAG_0x418 0x418
+#define FLAG_0x419 0x419
+#define FLAG_0x41A 0x41A
+#define FLAG_0x41B 0x41B
+#define FLAG_0x41C 0x41C
+#define FLAG_0x41D 0x41D
+#define FLAG_0x41E 0x41E
+#define FLAG_0x41F 0x41F
+#define FLAG_0x420 0x420
+#define FLAG_0x421 0x421
+#define FLAG_0x422 0x422
+#define FLAG_0x423 0x423
+#define FLAG_0x424 0x424
+#define FLAG_0x425 0x425
+#define FLAG_0x426 0x426
+#define FLAG_0x427 0x427
+#define FLAG_0x428 0x428
+#define FLAG_0x429 0x429
+#define FLAG_0x42A 0x42A
+#define FLAG_0x42B 0x42B
+#define FLAG_0x42C 0x42C
+#define FLAG_0x42D 0x42D
+#define FLAG_0x42E 0x42E
+#define FLAG_0x42F 0x42F
+#define FLAG_0x430 0x430
+#define FLAG_0x431 0x431
+#define FLAG_0x432 0x432
+#define FLAG_0x433 0x433
+#define FLAG_0x434 0x434
+#define FLAG_0x435 0x435
+#define FLAG_0x436 0x436
+#define FLAG_0x437 0x437
+#define FLAG_0x438 0x438
+#define FLAG_0x439 0x439
+#define FLAG_0x43A 0x43A
+#define FLAG_0x43B 0x43B
+#define FLAG_0x43C 0x43C
+#define FLAG_0x43D 0x43D
+#define FLAG_0x43E 0x43E
+#define FLAG_0x43F 0x43F
+#define FLAG_0x440 0x440
+#define FLAG_0x441 0x441
+#define FLAG_0x442 0x442
+#define FLAG_0x443 0x443
+#define FLAG_0x444 0x444
+#define FLAG_0x445 0x445
+#define FLAG_0x446 0x446
+#define FLAG_0x447 0x447
+#define FLAG_0x448 0x448
+#define FLAG_0x449 0x449
+#define FLAG_0x44A 0x44A
+#define FLAG_0x44B 0x44B
+#define FLAG_0x44C 0x44C
+#define FLAG_0x44D 0x44D
+#define FLAG_0x44E 0x44E
+#define FLAG_0x44F 0x44F
+#define FLAG_0x450 0x450
+#define FLAG_0x451 0x451
+#define FLAG_0x452 0x452
+#define FLAG_0x453 0x453
+#define FLAG_0x454 0x454
+#define FLAG_0x455 0x455
+#define FLAG_0x456 0x456
+#define FLAG_0x457 0x457
+#define FLAG_0x458 0x458
+#define FLAG_0x459 0x459
+#define FLAG_0x45A 0x45A
+#define FLAG_0x45B 0x45B
+#define FLAG_0x45C 0x45C
+#define FLAG_0x45D 0x45D
+#define FLAG_0x45E 0x45E
+#define FLAG_0x45F 0x45F
+#define FLAG_0x460 0x460
+#define FLAG_0x461 0x461
+#define FLAG_0x462 0x462
+#define FLAG_0x463 0x463
+#define FLAG_0x464 0x464
+#define FLAG_0x465 0x465
+#define FLAG_0x466 0x466
+#define FLAG_0x467 0x467
+#define FLAG_0x468 0x468
+#define FLAG_0x469 0x469
+#define FLAG_0x46A 0x46A
+#define FLAG_0x46B 0x46B
+#define FLAG_0x46C 0x46C
+#define FLAG_0x46D 0x46D
+#define FLAG_0x46E 0x46E
+#define FLAG_0x46F 0x46F
+#define FLAG_0x470 0x470
+#define FLAG_0x471 0x471
+#define FLAG_0x472 0x472
+#define FLAG_0x473 0x473
+#define FLAG_0x474 0x474
+#define FLAG_0x475 0x475
+#define FLAG_0x476 0x476
+#define FLAG_0x477 0x477
+#define FLAG_0x478 0x478
+#define FLAG_0x479 0x479
+#define FLAG_0x47A 0x47A
+#define FLAG_0x47B 0x47B
+#define FLAG_0x47C 0x47C
+#define FLAG_0x47D 0x47D
+#define FLAG_0x47E 0x47E
+#define FLAG_0x47F 0x47F
+#define FLAG_0x480 0x480
+#define FLAG_0x481 0x481
+#define FLAG_0x482 0x482
+#define FLAG_0x483 0x483
+#define FLAG_0x484 0x484
+#define FLAG_0x485 0x485
+#define FLAG_0x486 0x486
+#define FLAG_0x487 0x487
+#define FLAG_0x488 0x488
+#define FLAG_0x489 0x489
+#define FLAG_0x48A 0x48A
+#define FLAG_0x48B 0x48B
+#define FLAG_0x48C 0x48C
+#define FLAG_0x48D 0x48D
+#define FLAG_0x48E 0x48E
+#define FLAG_0x48F 0x48F
+#define FLAG_0x490 0x490
+#define FLAG_0x491 0x491
+#define FLAG_0x492 0x492
+#define FLAG_0x493 0x493
+#define FLAG_0x494 0x494
+#define FLAG_0x495 0x495
+#define FLAG_0x496 0x496
+#define FLAG_0x497 0x497
+#define FLAG_0x498 0x498
+#define FLAG_0x499 0x499
+#define FLAG_0x49A 0x49A
+#define FLAG_0x49B 0x49B
+#define FLAG_0x49C 0x49C
+#define FLAG_0x49D 0x49D
+#define FLAG_0x49E 0x49E
+#define FLAG_0x49F 0x49F
+#define FLAG_0x4A0 0x4A0
+#define FLAG_0x4A1 0x4A1
+#define FLAG_0x4A2 0x4A2
+#define FLAG_0x4A3 0x4A3
+#define FLAG_0x4A4 0x4A4
+#define FLAG_0x4A5 0x4A5
+#define FLAG_0x4A6 0x4A6
+#define FLAG_0x4A7 0x4A7
+#define FLAG_0x4A8 0x4A8
+#define FLAG_0x4A9 0x4A9
+#define FLAG_0x4AA 0x4AA
+#define FLAG_0x4AB 0x4AB
+#define FLAG_0x4AC 0x4AC
+#define FLAG_0x4AD 0x4AD
+#define FLAG_0x4AE 0x4AE
+#define FLAG_0x4AF 0x4AF
+#define FLAG_0x4B0 0x4B0
+#define FLAG_0x4B1 0x4B1
+#define FLAG_0x4B2 0x4B2
+#define FLAG_0x4B3 0x4B3
+#define FLAG_0x4B4 0x4B4
+#define FLAG_0x4B5 0x4B5
+#define FLAG_0x4B6 0x4B6
+#define FLAG_0x4B7 0x4B7
+#define FLAG_0x4B8 0x4B8
+#define FLAG_0x4B9 0x4B9
+#define FLAG_0x4BA 0x4BA
+#define FLAG_0x4BB 0x4BB
+#define FLAG_0x4BC 0x4BC
+#define FLAG_0x4BD 0x4BD
+#define FLAG_0x4BE 0x4BE
+#define FLAG_0x4BF 0x4BF
+#define FLAG_0x4C0 0x4C0
+#define FLAG_0x4C1 0x4C1
+#define FLAG_0x4C2 0x4C2
+#define FLAG_0x4C3 0x4C3
+#define FLAG_0x4C4 0x4C4
+#define FLAG_0x4C5 0x4C5
+#define FLAG_0x4C6 0x4C6
+#define FLAG_0x4C7 0x4C7
+#define FLAG_0x4C8 0x4C8
+#define FLAG_0x4C9 0x4C9
+#define FLAG_0x4CA 0x4CA
+#define FLAG_0x4CB 0x4CB
+#define FLAG_0x4CC 0x4CC
+#define FLAG_0x4CD 0x4CD
+#define FLAG_0x4CE 0x4CE
+#define FLAG_0x4CF 0x4CF
+#define FLAG_0x4D0 0x4D0
+#define FLAG_0x4D1 0x4D1
+#define FLAG_0x4D2 0x4D2
+#define FLAG_0x4D3 0x4D3
+#define FLAG_0x4D4 0x4D4
+#define FLAG_0x4D5 0x4D5
+#define FLAG_0x4D6 0x4D6
+#define FLAG_0x4D7 0x4D7
+#define FLAG_0x4D8 0x4D8
+#define FLAG_0x4D9 0x4D9
+#define FLAG_0x4DA 0x4DA
+#define FLAG_0x4DB 0x4DB
+#define FLAG_0x4DC 0x4DC
+#define FLAG_0x4DD 0x4DD
+#define FLAG_0x4DE 0x4DE
+#define FLAG_0x4DF 0x4DF
+#define FLAG_0x4E0 0x4E0
+#define FLAG_0x4E1 0x4E1
+#define FLAG_0x4E2 0x4E2
+#define FLAG_0x4E3 0x4E3
+#define FLAG_0x4E4 0x4E4
+#define FLAG_0x4E5 0x4E5
+#define FLAG_0x4E6 0x4E6
+#define FLAG_0x4E7 0x4E7
+#define FLAG_0x4E8 0x4E8
+#define FLAG_0x4E9 0x4E9
+#define FLAG_0x4EA 0x4EA
+#define FLAG_0x4EB 0x4EB
+#define FLAG_0x4EC 0x4EC
+#define FLAG_0x4ED 0x4ED
+#define FLAG_0x4EE 0x4EE
+#define FLAG_0x4EF 0x4EF
+#define FLAG_0x4F0 0x4F0
+#define FLAG_0x4F1 0x4F1
+#define FLAG_0x4F2 0x4F2
+#define FLAG_0x4F3 0x4F3
+#define FLAG_0x4F4 0x4F4
+#define FLAG_0x4F5 0x4F5
+#define FLAG_0x4F6 0x4F6
+#define FLAG_0x4F7 0x4F7
+#define FLAG_0x4F8 0x4F8
+#define FLAG_0x4F9 0x4F9
+#define FLAG_0x4FA 0x4FA
+#define FLAG_0x4FB 0x4FB
+#define FLAG_0x4FC 0x4FC
+#define FLAG_0x4FD 0x4FD
+#define FLAG_0x4FE 0x4FE
+#define FLAG_0x4FF 0x4FF
+
+#define FLAG_TRAINER_FLAG_START 0x500
+
+#define TRAINERS_FLAG_NO 0x356
+#define CODE_FLAGS (FLAG_TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x860
+
+// SYSTEM FLAGS
+
+// 0x860
+#define FLAG_SYS_POKEMON_GET (CODE_FLAGS + 0)
+#define FLAG_SYS_POKEDEX_GET (CODE_FLAGS + 1)
+#define FLAG_SYS_POKENAV_GET (CODE_FLAGS + 2)
+// third one appears unused
+#define FLAG_SYS_GAME_CLEAR (CODE_FLAGS + 4)
+#define FLAG_SYS_CHAT_USED (CODE_FLAGS + 5)
+#define FLAG_SYS_HIPSTER_MEET (CODE_FLAGS + 6)
+
+// badges
+#define FLAG_BADGE01_GET (CODE_FLAGS + 7)
+#define FLAG_BADGE02_GET (CODE_FLAGS + 8)
+#define FLAG_BADGE03_GET (CODE_FLAGS + 9)
+#define FLAG_BADGE04_GET (CODE_FLAGS + 0xA)
+#define FLAG_BADGE05_GET (CODE_FLAGS + 0xB)
+#define FLAG_BADGE06_GET (CODE_FLAGS + 0xC)
+#define FLAG_BADGE07_GET (CODE_FLAGS + 0xD)
+#define FLAG_BADGE08_GET (CODE_FLAGS + 0xE)
+
+// cities and towns
+#define FLAG_VISITED_LITTLEROOT_TOWN (CODE_FLAGS + 0xF)
+#define FLAG_VISITED_OLDALE_TOWN (CODE_FLAGS + 0x10)
+#define FLAG_VISITED_DEWFORD_TOWN (CODE_FLAGS + 0x11)
+#define FLAG_VISITED_LAVARIDGE_TOWN (CODE_FLAGS + 0x12)
+#define FLAG_VISITED_FALLARBOR_TOWN (CODE_FLAGS + 0x13)
+#define FLAG_VISITED_VERDANTURF_TOWN (CODE_FLAGS + 0x14)
+#define FLAG_VISITED_PACIFIDLOG_TOWN (CODE_FLAGS + 0x15)
+#define FLAG_VISITED_PETALBURG_CITY (CODE_FLAGS + 0x16)
+#define FLAG_VISITED_SLATEPORT_CITY (CODE_FLAGS + 0x17)
+#define FLAG_VISITED_MAUVILLE_CITY (CODE_FLAGS + 0x18)
+#define FLAG_VISITED_RUSTBORO_CITY (CODE_FLAGS + 0x19)
+#define FLAG_VISITED_FORTREE_CITY (CODE_FLAGS + 0x1A)
+#define FLAG_VISITED_LILYCOVE_CITY (CODE_FLAGS + 0x1B)
+#define FLAG_VISITED_MOSSDEEP_CITY (CODE_FLAGS + 0x1C)
+#define FLAG_VISITED_SOOTOPOLIS_CITY (CODE_FLAGS + 0x1D)
+#define FLAG_VISITED_EVER_GRANDE_CITY (CODE_FLAGS + 0x1E)
+
+#define FLAG_0x87F (CODE_FLAGS + 0x1F)
+#define FLAG_0x880 (CODE_FLAGS + 0x20)
+#define FLAG_0x881 (CODE_FLAGS + 0x21)
+#define FLAG_0x882 (CODE_FLAGS + 0x22)
+#define FLAG_0x883 (CODE_FLAGS + 0x23)
+#define FLAG_0x884 (CODE_FLAGS + 0x24)
+#define FLAG_0x885 (CODE_FLAGS + 0x25)
+#define FLAG_0x886 (CODE_FLAGS + 0x26)
+#define FLAG_0x887 (CODE_FLAGS + 0x27)
+
+#define FLAG_SYS_USE_FLASH (CODE_FLAGS + 0x28)
+#define FLAG_SYS_USE_STRENGTH (CODE_FLAGS + 0x29)
+#define FLAG_SYS_WEATHER_CTRL (CODE_FLAGS + 0x2A)
+#define FLAG_SYS_CYCLING_ROAD (CODE_FLAGS + 0x2B)
+#define FLAG_SYS_SAFARI_MODE (CODE_FLAGS + 0x2C)
+#define FLAG_SYS_CRUISE_MODE (CODE_FLAGS + 0x2D)
+
+#define FLAG_0x88E (CODE_FLAGS + 0x2E)
+#define FLAG_0x88F (CODE_FLAGS + 0x2F)
+
+#define FLAG_SYS_TV_HOME (CODE_FLAGS + 0x30)
+#define FLAG_SYS_TV_WATCH (CODE_FLAGS + 0x31)
+#define FLAG_SYS_TV_START (CODE_FLAGS + 0x32)
+#define FLAG_SYS_POPWORD_INPUT (CODE_FLAGS + 0x33)
+#define FLAG_SYS_MIX_RECORD (CODE_FLAGS + 0x34)
+#define FLAG_SYS_CLOCK_SET (CODE_FLAGS + 0x35)
+#define FLAG_SYS_NATIONAL_DEX (CODE_FLAGS + 0x36)
+#define FLAG_SYS_CAVE_SHIP (CODE_FLAGS + 0x37)
+#define FLAG_SYS_CAVE_WONDER (CODE_FLAGS + 0x38)
+#define FLAG_SYS_CAVE_BATTLE (CODE_FLAGS + 0x39)
+#define FLAG_SYS_SHOAL_TIDE (CODE_FLAGS + 0x3A)
+#define FLAG_SYS_RIBBON_GET (CODE_FLAGS + 0x3B)
+
+#define FLAG_0x89C (CODE_FLAGS + 0x3C)
+#define FLAG_0x89D (CODE_FLAGS + 0x3D)
+#define FLAG_0x89E (CODE_FLAGS + 0x3E)
+#define FLAG_0x89F (CODE_FLAGS + 0x3F)
+#define FLAG_0x8A0 (CODE_FLAGS + 0x40)
+#define FLAG_0x8A1 (CODE_FLAGS + 0x41)
+#define FLAG_0x8A2 (CODE_FLAGS + 0x42)
+#define FLAG_0x8A3 (CODE_FLAGS + 0x43)
+#define FLAG_0x8A4 (CODE_FLAGS + 0x44)
+#define FLAG_0x8A5 (CODE_FLAGS + 0x45)
+#define FLAG_0x8A6 (CODE_FLAGS + 0x46)
+#define FLAG_0x8A7 (CODE_FLAGS + 0x47)
+#define FLAG_UNLOCK_BATTLE_FRONTIER (CODE_FLAGS + 0x48)
+#define FLAG_UNLOCK_SOUTHERN_ISLAND (CODE_FLAGS + 0x49)
+#define FLAG_0x8AA (CODE_FLAGS + 0x4A)
+
+#define FLAG_SYS_PC_LANETTE (CODE_FLAGS + 0x4B)
+#define FLAG_SYS_MYSTERY_EVENT_ENABLE (CODE_FLAGS + 0x4C)
+#define FLAG_SYS_ENC_UP_ITEM (CODE_FLAGS + 0x4D)
+#define FLAG_SYS_ENC_DOWN_ITEM (CODE_FLAGS + 0x4E)
+#define FLAG_SYS_BRAILLE_DIG (CODE_FLAGS + 0x4F)
+#define FLAG_SYS_BRAILLE_STRENGTH (CODE_FLAGS + 0x50)
+#define FLAG_SYS_BRAILLE_WAIT (CODE_FLAGS + 0x51)
+#define FLAG_SYS_BRAILLE_FLY (CODE_FLAGS + 0x52)
+#define FLAG_SYS_HAS_EON_TICKET (CODE_FLAGS + 0x53)
+
+#define FLAG_SYS_POKEMON_LEAGUE_FLY (CODE_FLAGS + 0x54)
+
+#define FLAG_0x8B5 (CODE_FLAGS + 0x55)
+#define FLAG_0x8B6 (CODE_FLAGS + 0x56)
+#define FLAG_0x8B7 (CODE_FLAGS + 0x57)
+#define FLAG_0x8B8 (CODE_FLAGS + 0x58)
+#define FLAG_0x8B9 (CODE_FLAGS + 0x59)
+#define FLAG_0x8BA (CODE_FLAGS + 0x5A)
+#define FLAG_0x8BB (CODE_FLAGS + 0x5B)
+#define FLAG_0x8BC (CODE_FLAGS + 0x5C)
+
+#define FLAG_SYS_TV_LATI (CODE_FLAGS + 0x5D)
+
+#define FLAG_0x8BE (CODE_FLAGS + 0x5E)
+
+#define FLAG_SYS_SHOAL_ITEM (CODE_FLAGS + 0x5F)
+#define FLAG_SYS_B_DASH (CODE_FLAGS + 0x60) // got Running Shoes
+#define FLAG_SYS_CTRL_OBJ_DELETE (CODE_FLAGS + 0x61)
+#define FLAG_SYS_RESET_RTC_ENABLE (CODE_FLAGS + 0x62)
+
+#define FLAG_0x8C3 (CODE_FLAGS + 0x63)
+
+#define FLAG_SYS_TOWER_SILVER (CODE_FLAGS + 0x64)
+#define FLAG_SYS_TOWER_GOLD (CODE_FLAGS + 0x65)
+#define FLAG_SYS_DOME_SILVER (CODE_FLAGS + 0x66)
+#define FLAG_SYS_DOME_GOLD (CODE_FLAGS + 0x67)
+#define FLAG_SYS_PALACE_SILVER (CODE_FLAGS + 0x68)
+#define FLAG_SYS_PALACE_GOLD (CODE_FLAGS + 0x69)
+#define FLAG_SYS_ARENA_SILVER (CODE_FLAGS + 0x6A)
+#define FLAG_SYS_ARENA_GOLD (CODE_FLAGS + 0x6B)
+#define FLAG_SYS_FACTORY_SILVER (CODE_FLAGS + 0x6C)
+#define FLAG_SYS_FACTORY_GOLD (CODE_FLAGS + 0x6D)
+#define FLAG_SYS_PIKE_SILVER (CODE_FLAGS + 0x6E)
+#define FLAG_SYS_PIKE_GOLD (CODE_FLAGS + 0x6F)
+#define FLAG_SYS_PYRAMID_SILVER (CODE_FLAGS + 0x70)
+#define FLAG_SYS_PYRAMID_GOLD (CODE_FLAGS + 0x71)
+#define FLAG_SYS_FRONTIER_PASS (CODE_FLAGS + 0x72)
+
+#define FLAG_0x8D3 (CODE_FLAGS + 0x73)
+#define FLAG_0x8D4 (CODE_FLAGS + 0x74)
+#define FLAG_0x8D5 (CODE_FLAGS + 0x75)
+#define FLAG_0x8D6 (CODE_FLAGS + 0x76)
+
+#define FLAG_SYS_STORAGE_UNKNOWN_FLAG (CODE_FLAGS + 0x77)
+
+#define FLAG_0x8D8 (CODE_FLAGS + 0x78)
+#define FLAG_0x8D9 (CODE_FLAGS + 0x79)
+#define FLAG_0x8DA (CODE_FLAGS + 0x7A)
+
+#define FLAG_SYS_MYSTERY_GIFT_ENABLE (CODE_FLAGS + 0x7B)
+
+#define FLAG_0x8DC (CODE_FLAGS + 0x7C)
+#define FLAG_0x8DD (CODE_FLAGS + 0x7D)
+#define FLAG_0x8DE (CODE_FLAGS + 0x7E)
+#define FLAG_0x8DF (CODE_FLAGS + 0x7F)
+#define FLAG_0x8E0 (CODE_FLAGS + 0x80)
+#define FLAG_0x8E1 (CODE_FLAGS + 0x81)
+#define FLAG_0x8E2 (CODE_FLAGS + 0x82)
+#define FLAG_0x8E3 (CODE_FLAGS + 0x83)
+#define FLAG_0x8E4 (CODE_FLAGS + 0x84)
+#define FLAG_0x8E5 (CODE_FLAGS + 0x85)
+#define FLAG_0x8E6 (CODE_FLAGS + 0x86)
+#define FLAG_0x8E7 (CODE_FLAGS + 0x87)
+#define FLAG_0x8E8 (CODE_FLAGS + 0x88)
+#define FLAG_0x8E9 (CODE_FLAGS + 0x89)
+#define FLAG_0x8EA (CODE_FLAGS + 0x8A)
+#define FLAG_0x8EB (CODE_FLAGS + 0x8B)
+#define FLAG_0x8EC (CODE_FLAGS + 0x8C)
+#define FLAG_0x8ED (CODE_FLAGS + 0x8D)
+#define FLAG_0x8EE (CODE_FLAGS + 0x8E)
+#define FLAG_0x8EF (CODE_FLAGS + 0x8F)
+#define FLAG_0x8F0 (CODE_FLAGS + 0x90)
+#define FLAG_0x8F1 (CODE_FLAGS + 0x91)
+#define FLAG_0x8F2 (CODE_FLAGS + 0x92)
+#define FLAG_0x8F3 (CODE_FLAGS + 0x93)
+#define FLAG_0x8F4 (CODE_FLAGS + 0x94)
+#define FLAG_0x8F5 (CODE_FLAGS + 0x95)
+#define FLAG_0x8F6 (CODE_FLAGS + 0x96)
+#define FLAG_0x8F7 (CODE_FLAGS + 0x97)
+#define FLAG_0x8F8 (CODE_FLAGS + 0x98)
+#define FLAG_0x8F9 (CODE_FLAGS + 0x99)
+#define FLAG_0x8FA (CODE_FLAGS + 0x9A)
+#define FLAG_0x8FB (CODE_FLAGS + 0x9B)
+#define FLAG_0x8FC (CODE_FLAGS + 0x9C)
+#define FLAG_0x8FD (CODE_FLAGS + 0x9D)
+#define FLAG_0x8FE (CODE_FLAGS + 0x9E)
+#define FLAG_0x8FF (CODE_FLAGS + 0x9F)
+#define FLAG_0x900 (CODE_FLAGS + 0xA0)
+#define FLAG_0x901 (CODE_FLAGS + 0xA1)
+#define FLAG_0x902 (CODE_FLAGS + 0xA2)
+#define FLAG_0x903 (CODE_FLAGS + 0xA3)
+#define FLAG_0x904 (CODE_FLAGS + 0xA4)
+#define FLAG_0x905 (CODE_FLAGS + 0xA5)
+#define FLAG_0x906 (CODE_FLAGS + 0xA6)
+#define FLAG_0x907 (CODE_FLAGS + 0xA7)
+#define FLAG_0x908 (CODE_FLAGS + 0xA8)
+#define FLAG_0x909 (CODE_FLAGS + 0xA9)
+#define FLAG_0x90A (CODE_FLAGS + 0xAA)
+#define FLAG_0x90B (CODE_FLAGS + 0xAB)
+#define FLAG_0x90C (CODE_FLAGS + 0xAC)
+#define FLAG_0x90D (CODE_FLAGS + 0xAD)
+#define FLAG_0x90E (CODE_FLAGS + 0xAE)
+#define FLAG_0x90F (CODE_FLAGS + 0xAF)
+#define FLAG_0x910 (CODE_FLAGS + 0xB0)
+#define FLAG_0x911 (CODE_FLAGS + 0xB1)
+#define FLAG_0x912 (CODE_FLAGS + 0xB2)
+#define FLAG_0x913 (CODE_FLAGS + 0xB3)
+#define FLAG_0x914 (CODE_FLAGS + 0xB4)
+#define FLAG_0x915 (CODE_FLAGS + 0xB5)
+#define FLAG_0x916 (CODE_FLAGS + 0xB6)
+#define FLAG_0x917 (CODE_FLAGS + 0xB7)
+#define FLAG_0x918 (CODE_FLAGS + 0xB8)
+#define FLAG_0x919 (CODE_FLAGS + 0xB9)
+#define FLAG_0x91A (CODE_FLAGS + 0xBA)
+#define FLAG_0x91B (CODE_FLAGS + 0xBB)
+#define FLAG_0x91C (CODE_FLAGS + 0xBC)
+#define FLAG_0x91D (CODE_FLAGS + 0xBD)
+#define FLAG_0x91E (CODE_FLAGS + 0xBE)
+#define FLAG_0x91F (CODE_FLAGS + 0xBF)
+#define FLAG_0x920 (CODE_FLAGS + 0xC0)
+#define FLAG_0x921 (CODE_FLAGS + 0xC1)
+#define FLAG_0x922 (CODE_FLAGS + 0xC2)
+#define FLAG_0x923 (CODE_FLAGS + 0xC3)
+#define FLAG_0x924 (CODE_FLAGS + 0xC4)
+#define FLAG_0x925 (CODE_FLAGS + 0xC5)
+#define FLAG_0x926 (CODE_FLAGS + 0xC6)
+#define FLAG_0x927 (CODE_FLAGS + 0xC7)
+#define FLAG_0x928 (CODE_FLAGS + 0xC8)
+#define FLAG_0x929 (CODE_FLAGS + 0xC9)
+#define FLAG_0x92A (CODE_FLAGS + 0xCA)
+#define FLAG_0x92B (CODE_FLAGS + 0xCB)
+#define FLAG_0x92C (CODE_FLAGS + 0xCC)
+#define FLAG_0x92D (CODE_FLAGS + 0xCD)
+#define FLAG_0x92E (CODE_FLAGS + 0xCE)
+#define FLAG_0x92F (CODE_FLAGS + 0xCF)
+#define FLAG_0x930 (CODE_FLAGS + 0xD0)
+#define FLAG_0x931 (CODE_FLAGS + 0xD1)
+#define FLAG_0x932 (CODE_FLAGS + 0xD2)
+#define FLAG_0x933 (CODE_FLAGS + 0xD3)
+#define FLAG_0x934 (CODE_FLAGS + 0xD4)
+#define FLAG_0x935 (CODE_FLAGS + 0xD5)
+#define FLAG_0x936 (CODE_FLAGS + 0xD6)
+#define FLAG_0x937 (CODE_FLAGS + 0xD7)
+#define FLAG_0x938 (CODE_FLAGS + 0xD8)
+#define FLAG_0x939 (CODE_FLAGS + 0xD9)
+#define FLAG_0x93A (CODE_FLAGS + 0xDA)
+#define FLAG_0x93B (CODE_FLAGS + 0xDB)
+#define FLAG_0x93C (CODE_FLAGS + 0xDC)
+#define FLAG_0x93D (CODE_FLAGS + 0xDD)
+#define FLAG_0x93E (CODE_FLAGS + 0xDE)
+#define FLAG_0x93F (CODE_FLAGS + 0xDF)
+#define FLAG_0x940 (CODE_FLAGS + 0xE0)
+#define FLAG_0x941 (CODE_FLAGS + 0xE1)
+#define FLAG_0x942 (CODE_FLAGS + 0xE2)
+#define FLAG_0x943 (CODE_FLAGS + 0xE3)
+#define FLAG_0x944 (CODE_FLAGS + 0xE4)
+#define FLAG_0x945 (CODE_FLAGS + 0xE5)
+#define FLAG_0x946 (CODE_FLAGS + 0xE6)
+#define FLAG_0x947 (CODE_FLAGS + 0xE7)
+#define FLAG_0x948 (CODE_FLAGS + 0xE8)
+#define FLAG_0x949 (CODE_FLAGS + 0xE9)
+#define FLAG_0x94A (CODE_FLAGS + 0xEA)
+#define FLAG_0x94B (CODE_FLAGS + 0xEB)
+#define FLAG_0x94C (CODE_FLAGS + 0xEC)
+#define FLAG_0x94D (CODE_FLAGS + 0xED)
+#define FLAG_0x94E (CODE_FLAGS + 0xEE)
+#define FLAG_0x94F (CODE_FLAGS + 0xEF)
+#define FLAG_0x950 (CODE_FLAGS + 0xF0)
+#define FLAG_0x951 (CODE_FLAGS + 0xF1)
+#define FLAG_0x952 (CODE_FLAGS + 0xF2)
+#define FLAG_0x953 (CODE_FLAGS + 0xF3)
+#define FLAG_0x954 (CODE_FLAGS + 0xF4)
+#define FLAG_0x955 (CODE_FLAGS + 0xF5)
+#define FLAG_0x956 (CODE_FLAGS + 0xF6)
+#define FLAG_0x957 (CODE_FLAGS + 0xF7)
+#define FLAG_0x958 (CODE_FLAGS + 0xF8)
+#define FLAG_0x959 (CODE_FLAGS + 0xF9)
+#define FLAG_0x95A (CODE_FLAGS + 0xFA)
+#define FLAG_0x95B (CODE_FLAGS + 0xFB)
+#define FLAG_0x95C (CODE_FLAGS + 0xFC)
+#define FLAG_0x95D (CODE_FLAGS + 0xFD)
+#define FLAG_0x95E (CODE_FLAGS + 0xFE)
+#define FLAG_0x95F (CODE_FLAGS + 0xFF)
+
+// SPECIAL FLAGS (unknown purpose)
+#define FLAG_SPECIAL_FLAG_0x4000 0x4000
+#define FLAG_SPECIAL_FLAG_0x4001 0x4001
+#define FLAG_SPECIAL_FLAG_0x4002 0x4002
+#define FLAG_SPECIAL_FLAG_0x4003 0x4003
+#define FLAG_SPECIAL_FLAG_0x4004 0x4004
+
+#endif // GUARD_CONSTANTS_FLAGS_H
diff --git a/include/game_stat.h b/include/constants/game_stat.h
index 5979c531c..b1f3d4197 100644
--- a/include/game_stat.h
+++ b/include/constants/game_stat.h
@@ -1,5 +1,5 @@
-#ifndef GUARD_GAME_STAT_H
-#define GUARD_GAME_STAT_H
+#ifndef GUARD_CONSTANTS_GAME_STAT_H
+#define GUARD_CONSTANTS_GAME_STAT_H
#define GAME_STAT_SAVED_GAME 0
#define GAME_STAT_FIRST_HOF_PLAY_TIME 1
@@ -56,7 +56,4 @@
#define NUM_GAME_STATS 64
-void IncrementGameStat(u8);
-u32 GetGameStat(u8);
-
-#endif // GUARD_GAME_STAT_H
+#endif // GUARD_CONSTANTS_GAME_STAT_H
diff --git a/include/hold_effects.h b/include/constants/hold_effects.h
index b653f5a92..b653f5a92 100644
--- a/include/hold_effects.h
+++ b/include/constants/hold_effects.h
diff --git a/include/constants/items.h b/include/constants/items.h
new file mode 100644
index 000000000..6135b8d6f
--- /dev/null
+++ b/include/constants/items.h
@@ -0,0 +1,393 @@
+#ifndef GUARD_CONSTANTS_ITEMS_H
+#define GUARD_CONSTANTS_ITEMS_H
+
+#define ITEM_NONE 0
+#define ITEM_MASTER_BALL 1
+#define ITEM_ULTRA_BALL 2
+#define ITEM_GREAT_BALL 3
+#define ITEM_POKE_BALL 4
+#define ITEM_SAFARI_BALL 5
+#define ITEM_NET_BALL 6
+#define ITEM_DIVE_BALL 7
+#define ITEM_NEST_BALL 8
+#define ITEM_REPEAT_BALL 9
+#define ITEM_TIMER_BALL 10
+#define ITEM_LUXURY_BALL 11
+#define ITEM_PREMIER_BALL 12
+#define ITEM_POTION 13
+#define ITEM_ANTIDOTE 14
+#define ITEM_BURN_HEAL 15
+#define ITEM_ICE_HEAL 16
+#define ITEM_AWAKENING 17
+#define ITEM_PARALYZE_HEAL 18
+#define ITEM_FULL_RESTORE 19
+#define ITEM_MAX_POTION 20
+#define ITEM_HYPER_POTION 21
+#define ITEM_SUPER_POTION 22
+#define ITEM_FULL_HEAL 23
+#define ITEM_REVIVE 24
+#define ITEM_MAX_REVIVE 25
+#define ITEM_FRESH_WATER 26
+#define ITEM_SODA_POP 27
+#define ITEM_LEMONADE 28
+#define ITEM_MOOMOO_MILK 29
+#define ITEM_ENERGY_POWDER 30
+#define ITEM_ENERGY_ROOT 31
+#define ITEM_HEAL_POWDER 32
+#define ITEM_REVIVAL_HERB 33
+#define ITEM_ETHER 34
+#define ITEM_MAX_ETHER 35
+#define ITEM_ELIXIR 36
+#define ITEM_MAX_ELIXIR 37
+#define ITEM_LAVA_COOKIE 38
+#define ITEM_BLUE_FLUTE 39
+#define ITEM_YELLOW_FLUTE 40
+#define ITEM_RED_FLUTE 41
+#define ITEM_BLACK_FLUTE 42
+#define ITEM_WHITE_FLUTE 43
+#define ITEM_BERRY_JUICE 44
+#define ITEM_SACRED_ASH 45
+#define ITEM_SHOAL_SALT 46
+#define ITEM_SHOAL_SHELL 47
+#define ITEM_RED_SHARD 48
+#define ITEM_BLUE_SHARD 49
+#define ITEM_YELLOW_SHARD 50
+#define ITEM_GREEN_SHARD 51
+#define ITEM_034 52
+#define ITEM_035 53
+#define ITEM_036 54
+#define ITEM_037 55
+#define ITEM_038 56
+#define ITEM_039 57
+#define ITEM_03A 58
+#define ITEM_03B 59
+#define ITEM_03C 60
+#define ITEM_03D 61
+#define ITEM_03E 62
+#define ITEM_HP_UP 63
+#define ITEM_PROTEIN 64
+#define ITEM_IRON 65
+#define ITEM_CARBOS 66
+#define ITEM_CALCIUM 67
+#define ITEM_RARE_CANDY 68
+#define ITEM_PP_UP 69
+#define ITEM_ZINC 70
+#define ITEM_PP_MAX 71
+#define ITEM_048 72
+#define ITEM_GUARD_SPEC 73
+#define ITEM_DIRE_HIT 74
+#define ITEM_X_ATTACK 75
+#define ITEM_X_DEFEND 76
+#define ITEM_X_SPEED 77
+#define ITEM_X_ACCURACY 78
+#define ITEM_X_SPECIAL 79
+#define ITEM_POKE_DOLL 80
+#define ITEM_FLUFFY_TAIL 81
+#define ITEM_052 82
+#define ITEM_SUPER_REPEL 83
+#define ITEM_MAX_REPEL 84
+#define ITEM_ESCAPE_ROPE 85
+#define ITEM_REPEL 86
+#define ITEM_057 87
+#define ITEM_058 88
+#define ITEM_059 89
+#define ITEM_05A 90
+#define ITEM_05B 91
+#define ITEM_05C 92
+#define ITEM_SUN_STONE 93
+#define ITEM_MOON_STONE 94
+#define ITEM_FIRE_STONE 95
+#define ITEM_THUNDER_STONE 96
+#define ITEM_WATER_STONE 97
+#define ITEM_LEAF_STONE 98
+#define ITEM_063 99
+#define ITEM_064 100
+#define ITEM_065 101
+#define ITEM_066 102
+#define ITEM_TINY_MUSHROOM 103
+#define ITEM_BIG_MUSHROOM 104
+#define ITEM_069 105
+#define ITEM_PEARL 106
+#define ITEM_BIG_PEARL 107
+#define ITEM_STARDUST 108
+#define ITEM_STAR_PIECE 109
+#define ITEM_NUGGET 110
+#define ITEM_HEART_SCALE 111
+#define ITEM_070 112
+#define ITEM_071 113
+#define ITEM_072 114
+#define ITEM_073 115
+#define ITEM_074 116
+#define ITEM_075 117
+#define ITEM_076 118
+#define ITEM_077 119
+#define ITEM_078 120
+#define ITEM_ORANGE_MAIL 121
+#define ITEM_HARBOR_MAIL 122
+#define ITEM_GLITTER_MAIL 123
+#define ITEM_MECH_MAIL 124
+#define ITEM_WOOD_MAIL 125
+#define ITEM_WAVE_MAIL 126
+#define ITEM_BEAD_MAIL 127
+#define ITEM_SHADOW_MAIL 128
+#define ITEM_TROPIC_MAIL 129
+#define ITEM_DREAM_MAIL 130
+#define ITEM_FAB_MAIL 131
+#define ITEM_RETRO_MAIL 132
+#define ITEM_CHERI_BERRY 133
+#define ITEM_CHESTO_BERRY 134
+#define ITEM_PECHA_BERRY 135
+#define ITEM_RAWST_BERRY 136
+#define ITEM_ASPEAR_BERRY 137
+#define ITEM_LEPPA_BERRY 138
+#define ITEM_ORAN_BERRY 139
+#define ITEM_PERSIM_BERRY 140
+#define ITEM_LUM_BERRY 141
+#define ITEM_SITRUS_BERRY 142
+#define ITEM_FIGY_BERRY 143
+#define ITEM_WIKI_BERRY 144
+#define ITEM_MAGO_BERRY 145
+#define ITEM_AGUAV_BERRY 146
+#define ITEM_IAPAPA_BERRY 147
+#define ITEM_RAZZ_BERRY 148
+#define ITEM_BLUK_BERRY 149
+#define ITEM_NANAB_BERRY 150
+#define ITEM_WEPEAR_BERRY 151
+#define ITEM_PINAP_BERRY 152
+#define ITEM_POMEG_BERRY 153
+#define ITEM_KELPSY_BERRY 154
+#define ITEM_QUALOT_BERRY 155
+#define ITEM_HONDEW_BERRY 156
+#define ITEM_GREPA_BERRY 157
+#define ITEM_TAMATO_BERRY 158
+#define ITEM_CORNN_BERRY 159
+#define ITEM_MAGOST_BERRY 160
+#define ITEM_RABUTA_BERRY 161
+#define ITEM_NOMEL_BERRY 162
+#define ITEM_SPELON_BERRY 163
+#define ITEM_PAMTRE_BERRY 164
+#define ITEM_WATMEL_BERRY 165
+#define ITEM_DURIN_BERRY 166
+#define ITEM_BELUE_BERRY 167
+#define ITEM_LIECHI_BERRY 168
+#define ITEM_GANLON_BERRY 169
+#define ITEM_SALAC_BERRY 170
+#define ITEM_PETAYA_BERRY 171
+#define ITEM_APICOT_BERRY 172
+#define ITEM_LANSAT_BERRY 173
+#define ITEM_STARF_BERRY 174
+#define ITEM_ENIGMA_BERRY 175
+#define ITEM_0B0 176
+#define ITEM_0B1 177
+#define ITEM_0B2 178
+#define ITEM_BRIGHT_POWDER 179
+#define ITEM_WHITE_HERB 180
+#define ITEM_MACHO_BRACE 181
+#define ITEM_EXP_SHARE 182
+#define ITEM_QUICK_CLAW 183
+#define ITEM_SOOTHE_BELL 184
+#define ITEM_MENTAL_HERB 185
+#define ITEM_CHOICE_BAND 186
+#define ITEM_KINGS_ROCK 187
+#define ITEM_SILVER_POWDER 188
+#define ITEM_AMULET_COIN 189
+#define ITEM_CLEANSE_TAG 190
+#define ITEM_SOUL_DEW 191
+#define ITEM_DEEP_SEA_TOOTH 192
+#define ITEM_DEEP_SEA_SCALE 193
+#define ITEM_SMOKE_BALL 194
+#define ITEM_EVERSTONE 195
+#define ITEM_FOCUS_BAND 196
+#define ITEM_LUCKY_EGG 197
+#define ITEM_SCOPE_LENS 198
+#define ITEM_METAL_COAT 199
+#define ITEM_LEFTOVERS 200
+#define ITEM_DRAGON_SCALE 201
+#define ITEM_LIGHT_BALL 202
+#define ITEM_SOFT_SAND 203
+#define ITEM_HARD_STONE 204
+#define ITEM_MIRACLE_SEED 205
+#define ITEM_BLACK_GLASSES 206
+#define ITEM_BLACK_BELT 207
+#define ITEM_MAGNET 208
+#define ITEM_MYSTIC_WATER 209
+#define ITEM_SHARP_BEAK 210
+#define ITEM_POISON_BARB 211
+#define ITEM_NEVER_MELT_ICE 212
+#define ITEM_SPELL_TAG 213
+#define ITEM_TWISTED_SPOON 214
+#define ITEM_CHARCOAL 215
+#define ITEM_DRAGON_FANG 216
+#define ITEM_SILK_SCARF 217
+#define ITEM_UP_GRADE 218
+#define ITEM_SHELL_BELL 219
+#define ITEM_SEA_INCENSE 220
+#define ITEM_LAX_INCENSE 221
+#define ITEM_LUCKY_PUNCH 222
+#define ITEM_METAL_POWDER 223
+#define ITEM_THICK_CLUB 224
+#define ITEM_STICK 225
+#define ITEM_0E2 226
+#define ITEM_0E3 227
+#define ITEM_0E4 228
+#define ITEM_0E5 229
+#define ITEM_0E6 230
+#define ITEM_0E7 231
+#define ITEM_0E8 232
+#define ITEM_0E9 233
+#define ITEM_0EA 234
+#define ITEM_0EB 235
+#define ITEM_0EC 236
+#define ITEM_0ED 237
+#define ITEM_0EE 238
+#define ITEM_0EF 239
+#define ITEM_0F0 240
+#define ITEM_0F1 241
+#define ITEM_0F2 242
+#define ITEM_0F3 243
+#define ITEM_0F4 244
+#define ITEM_0F5 245
+#define ITEM_0F6 246
+#define ITEM_0F7 247
+#define ITEM_0F8 248
+#define ITEM_0F9 249
+#define ITEM_0FA 250
+#define ITEM_0FB 251
+#define ITEM_0FC 252
+#define ITEM_0FD 253
+#define ITEM_RED_SCARF 254
+#define ITEM_BLUE_SCARF 255
+#define ITEM_PINK_SCARF 256
+#define ITEM_GREEN_SCARF 257
+#define ITEM_YELLOW_SCARF 258
+#define ITEM_MACH_BIKE 259
+#define ITEM_COIN_CASE 260
+#define ITEM_ITEMFINDER 261
+#define ITEM_OLD_ROD 262
+#define ITEM_GOOD_ROD 263
+#define ITEM_SUPER_ROD 264
+#define ITEM_SS_TICKET 265
+#define ITEM_CONTEST_PASS 266
+#define ITEM_10B 267
+#define ITEM_WAILMER_PAIL 268
+#define ITEM_DEVON_GOODS 269
+#define ITEM_SOOT_SACK 270
+#define ITEM_BASEMENT_KEY 271
+#define ITEM_ACRO_BIKE 272
+#define ITEM_POKEBLOCK_CASE 273
+#define ITEM_LETTER 274
+#define ITEM_EON_TICKET 275
+#define ITEM_RED_ORB 276
+#define ITEM_BLUE_ORB 277
+#define ITEM_SCANNER 278
+#define ITEM_GO_GOGGLES 279
+#define ITEM_METEORITE 280
+#define ITEM_ROOM_1_KEY 281
+#define ITEM_ROOM_2_KEY 282
+#define ITEM_ROOM_4_KEY 283
+#define ITEM_ROOM_6_KEY 284
+#define ITEM_STORAGE_KEY 285
+#define ITEM_ROOT_FOSSIL 286
+#define ITEM_CLAW_FOSSIL 287
+#define ITEM_DEVON_SCOPE 288
+#define ITEM_TM01 289
+#define ITEM_TM02 290
+#define ITEM_TM03 291
+#define ITEM_TM04 292
+#define ITEM_TM05 293
+#define ITEM_TM06 294
+#define ITEM_TM07 295
+#define ITEM_TM08 296
+#define ITEM_TM09 297
+#define ITEM_TM10 298
+#define ITEM_TM11 299
+#define ITEM_TM12 300
+#define ITEM_TM13 301
+#define ITEM_TM14 302
+#define ITEM_TM15 303
+#define ITEM_TM16 304
+#define ITEM_TM17 305
+#define ITEM_TM18 306
+#define ITEM_TM19 307
+#define ITEM_TM20 308
+#define ITEM_TM21 309
+#define ITEM_TM22 310
+#define ITEM_TM23 311
+#define ITEM_TM24 312
+#define ITEM_TM25 313
+#define ITEM_TM26 314
+#define ITEM_TM27 315
+#define ITEM_TM28 316
+#define ITEM_TM29 317
+#define ITEM_TM30 318
+#define ITEM_TM31 319
+#define ITEM_TM32 320
+#define ITEM_TM33 321
+#define ITEM_TM34 322
+#define ITEM_TM35 323
+#define ITEM_TM36 324
+#define ITEM_TM37 325
+#define ITEM_TM38 326
+#define ITEM_TM39 327
+#define ITEM_TM40 328
+#define ITEM_TM41 329
+#define ITEM_TM42 330
+#define ITEM_TM43 331
+#define ITEM_TM44 332
+#define ITEM_TM45 333
+#define ITEM_TM46 334
+#define ITEM_TM47 335
+#define ITEM_TM48 336
+#define ITEM_TM49 337
+#define ITEM_TM50 338
+#define ITEM_HM01 339
+#define ITEM_HM02 340
+#define ITEM_HM03 341
+#define ITEM_HM04 342
+#define ITEM_HM05 343
+#define ITEM_HM06 344
+#define ITEM_HM07 345
+#define ITEM_HM08 346
+#define ITEM_15B 347
+#define ITEM_15C 348
+
+// FireRed/LeafGreen
+#define ITEM_OAKS_PARCEL 349
+#define ITEM_POKE_FLUTE 350
+#define ITEM_SECRET_KEY 351
+#define ITEM_BIKE_VOUCHER 352
+#define ITEM_GOLD_TEETH 353
+#define ITEM_OLD_AMBER 354
+#define ITEM_CARD_KEY 355
+#define ITEM_LIFT_KEY 356
+#define ITEM_HELIX_FOSSIL 357
+#define ITEM_DOME_FOSSIL 358
+#define ITEM_SILPH_SCOPE 359
+#define ITEM_BICYCLE 360
+#define ITEM_TOWN_MAP 361
+#define ITEM_VS_SEEKER 362
+#define ITEM_FAME_CHECKER 363
+#define ITEM_TM_CASE 364
+#define ITEM_BERRY_POUCH 365
+#define ITEM_TEACHY_TV 366
+#define ITEM_TRI_PASS 367
+#define ITEM_RAINBOW_PASS 368
+#define ITEM_TEA 369
+#define ITEM_MYSTIC_TICKET 370
+#define ITEM_AURORA_TICKET 371
+#define ITEM_POWDER_JAR 372
+#define ITEM_RUBY 373
+#define ITEM_SAPPHIRE 374
+
+// Emerald
+#define ITEM_MAGMA_EMBLEM 375
+#define ITEM_OLD_SEA_MAP 376
+
+#define FIRST_BERRY_INDEX ITEM_CHERI_BERRY
+#define LAST_BERRY_INDEX ITEM_ENIGMA_BERRY
+#define ITEM_TO_BERRY(itemId)(((itemId - FIRST_BERRY_INDEX) + 1))
+
+#define NUM_TECHNICAL_MACHINES 50
+#define NUM_HIDDEN_MACHINES 8
+
+#endif // GUARD_CONSTANTS_ITEMS_H
diff --git a/include/constants/map_objects.h b/include/constants/map_objects.h
new file mode 100644
index 000000000..d5b983005
--- /dev/null
+++ b/include/constants/map_objects.h
@@ -0,0 +1,263 @@
+#ifndef GUARD_CONSTANTS_MAP_OBJECTS_H
+#define GUARD_CONSTANTS_MAP_OBJECTS_H
+
+#define MAP_OBJ_GFX_BRENDAN_NORMAL 0
+#define MAP_OBJ_GFX_BRENDAN_MACH_BIKE 1
+#define MAP_OBJ_GFX_BRENDAN_SURFING 2
+#define MAP_OBJ_GFX_BRENDAN_FIELD_MOVE 3
+#define MAP_OBJ_GFX_QUINTY_PLUMP 4
+#define MAP_OBJ_GFX_LITTLE_BOY_1 5
+#define MAP_OBJ_GFX_LITTLE_GIRL_1 6
+#define MAP_OBJ_GFX_BOY_1 7
+#define MAP_OBJ_GFX_GIRL_1 8
+#define MAP_OBJ_GFX_BOY_2 9
+#define MAP_OBJ_GFX_GIRL_2 10
+#define MAP_OBJ_GFX_LITTLE_BOY_2 11
+#define MAP_OBJ_GFX_LITTLE_GIRL_2 12
+#define MAP_OBJ_GFX_BOY_3 13
+#define MAP_OBJ_GFX_GIRL_3 14
+#define MAP_OBJ_GFX_BOY_4 15
+#define MAP_OBJ_GFX_WOMAN_1 16
+#define MAP_OBJ_GFX_FAT_MAN 17
+#define MAP_OBJ_GFX_WOMAN_2 18
+#define MAP_OBJ_GFX_MAN_1 19
+#define MAP_OBJ_GFX_WOMAN_3 20
+#define MAP_OBJ_GFX_OLD_MAN_1 21
+#define MAP_OBJ_GFX_OLD_WOMAN_1 22
+#define MAP_OBJ_GFX_MAN_2 23
+#define MAP_OBJ_GFX_WOMAN_4 24
+#define MAP_OBJ_GFX_MAN_3 25
+#define MAP_OBJ_GFX_WOMAN_5 26
+#define MAP_OBJ_GFX_COOK 27
+#define MAP_OBJ_GFX_WOMAN_6 28
+#define MAP_OBJ_GFX_OLD_MAN_2 29
+#define MAP_OBJ_GFX_OLD_WOMAN_2 30
+#define MAP_OBJ_GFX_CAMPER 31
+#define MAP_OBJ_GFX_PICNICKER 32
+#define MAP_OBJ_GFX_MAN_4 33
+#define MAP_OBJ_GFX_WOMAN_7 34
+#define MAP_OBJ_GFX_YOUNGSTER 35
+#define MAP_OBJ_GFX_BUG_CATCHER 36
+#define MAP_OBJ_GFX_PSYCHIC_M 37
+#define MAP_OBJ_GFX_SCHOOL_KID_M 38
+#define MAP_OBJ_GFX_MANIAC 39
+#define MAP_OBJ_GFX_HEX_MANIAC 40
+#define MAP_OBJ_GFX_RAYQUAZA_1 41
+#define MAP_OBJ_GFX_SWIMMER_M 42
+#define MAP_OBJ_GFX_SWIMMER_F 43
+#define MAP_OBJ_GFX_BLACK_BELT 44
+#define MAP_OBJ_GFX_BEAUTY 45
+#define MAP_OBJ_GFX_SCIENTIST_1 46
+#define MAP_OBJ_GFX_LASS 47
+#define MAP_OBJ_GFX_GENTLEMAN 48
+#define MAP_OBJ_GFX_SAILOR 49
+#define MAP_OBJ_GFX_FISHERMAN 50
+#define MAP_OBJ_GFX_RUNNING_TRIATHLETE_M 51
+#define MAP_OBJ_GFX_RUNNING_TRIATHLETE_F 52
+#define MAP_OBJ_GFX_TUBER_F 53
+#define MAP_OBJ_GFX_TUBER_M 54
+#define MAP_OBJ_GFX_HIKER 55
+#define MAP_OBJ_GFX_CYCLING_TRIATHLETE_M 56
+#define MAP_OBJ_GFX_CYCLING_TRIATHLETE_F 57
+#define MAP_OBJ_GFX_NURSE 58
+#define MAP_OBJ_GFX_ITEM_BALL 59
+#define MAP_OBJ_GFX_BERRY_TREE 60
+#define MAP_OBJ_GFX_BERRY_TREE_EARLY_STAGES 61
+#define MAP_OBJ_GFX_BERRY_TREE_LATE_STAGES 62
+#define MAP_OBJ_GFX_BRENDAN_ACRO_BIKE 63
+#define MAP_OBJ_GFX_PROF_BIRCH 64
+#define MAP_OBJ_GFX_MAN_5 65
+#define MAP_OBJ_GFX_MAN_6 66
+#define MAP_OBJ_GFX_REPORTER_M 67
+#define MAP_OBJ_GFX_REPORTER_F 68
+#define MAP_OBJ_GFX_BARD 69
+#define MAP_OBJ_GFX_ANABEL 70
+#define MAP_OBJ_GFX_TUCKER 71
+#define MAP_OBJ_GFX_GRETA 72
+#define MAP_OBJ_GFX_SPENSER 73
+#define MAP_OBJ_GFX_NOLAND 74
+#define MAP_OBJ_GFX_LUCY 75
+#define MAP_OBJ_GFX_UNUSED_NATU_DOLL 76
+#define MAP_OBJ_GFX_UNUSED_MAGNEMITE_DOLL 77
+#define MAP_OBJ_GFX_UNUSED_SQUIRTLE_DOLL 78
+#define MAP_OBJ_GFX_UNUSED_WOOPER_DOLL 79
+#define MAP_OBJ_GFX_UNUSED_PIKACHU_DOLL 80
+#define MAP_OBJ_GFX_UNUSED_PORYGON2_DOLL 81
+#define MAP_OBJ_GFX_CUTTABLE_TREE 82
+#define MAP_OBJ_GFX_MART_EMPLOYEE 83
+#define MAP_OBJ_GFX_ROOFTOP_SALE_WOMAN 84
+#define MAP_OBJ_GFX_TEALA 85
+#define MAP_OBJ_GFX_BREAKABLE_ROCK 86
+#define MAP_OBJ_GFX_PUSHABLE_BOULDER 87
+#define MAP_OBJ_GFX_MR_BRINEYS_BOAT 88
+#define MAP_OBJ_GFX_MAY_NORMAL 89
+#define MAP_OBJ_GFX_MAY_MACH_BIKE 90
+#define MAP_OBJ_GFX_MAY_ACRO_BIKE 91
+#define MAP_OBJ_GFX_MAY_SURFING 92
+#define MAP_OBJ_GFX_MAY_FIELD_MOVE 93
+#define MAP_OBJ_GFX_TRUCK 94
+#define MAP_OBJ_GFX_VIGAROTH_CARRYING_BOX 95
+#define MAP_OBJ_GFX_VIGAROTH_FACING_AWAY 96
+#define MAP_OBJ_GFX_BIRCHS_BAG 97
+#define MAP_OBJ_GFX_ZIGZAGOON_1 98
+#define MAP_OBJ_GFX_ARTIST 99
+#define MAP_OBJ_GFX_RIVAL_BRENDAN_NORMAL 100
+#define MAP_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE 101
+#define MAP_OBJ_GFX_RIVAL_BRENDAN_ACRO_BIKE 102
+#define MAP_OBJ_GFX_RIVAL_BRENDAN_SURFING 103
+#define MAP_OBJ_GFX_RIVAL_BRENDAN_FIELD_MOVE 104
+#define MAP_OBJ_GFX_RIVAL_MAY_NORMAL 105
+#define MAP_OBJ_GFX_RIVAL_MAY_MACH_BIKE 106
+#define MAP_OBJ_GFX_RIVAL_MAY_ACRO_BIKE 107
+#define MAP_OBJ_GFX_RIVAL_MAY_SURFING 108
+#define MAP_OBJ_GFX_RIVAL_MAY_FIELD_MOVE 109
+#define MAP_OBJ_GFX_CAMERAMAN 110
+#define MAP_OBJ_GFX_BRENDAN_UNDERWATER 111
+#define MAP_OBJ_GFX_MAY_UNDERWATER 112
+#define MAP_OBJ_GFX_MOVING_BOX 113
+#define MAP_OBJ_GFX_CABLE_CAR 114
+#define MAP_OBJ_GFX_SCIENTIST_2 115
+#define MAP_OBJ_GFX_MAN_7 116
+#define MAP_OBJ_GFX_AQUA_MEMBER_M 117
+#define MAP_OBJ_GFX_AQUA_MEMBER_F 118
+#define MAP_OBJ_GFX_MAGMA_MEMBER_M 119
+#define MAP_OBJ_GFX_MAGMA_MEMBER_F 120
+#define MAP_OBJ_GFX_SIDNEY 121
+#define MAP_OBJ_GFX_PHOEBE 122
+#define MAP_OBJ_GFX_GLACIA 123
+#define MAP_OBJ_GFX_DRAKE 124
+#define MAP_OBJ_GFX_ROXANNE 125
+#define MAP_OBJ_GFX_BRAWLY 126
+#define MAP_OBJ_GFX_WATTSON 127
+#define MAP_OBJ_GFX_FLANNERY 128
+#define MAP_OBJ_GFX_NORMAN 129
+#define MAP_OBJ_GFX_WINONA 130
+#define MAP_OBJ_GFX_LIZA 131
+#define MAP_OBJ_GFX_TATE 132
+#define MAP_OBJ_GFX_WALLACE 133
+#define MAP_OBJ_GFX_STEVEN 134
+#define MAP_OBJ_GFX_WALLY 135
+#define MAP_OBJ_GFX_LITTLE_BOY_3 136
+#define MAP_OBJ_GFX_BRENDAN_FISHING 137
+#define MAP_OBJ_GFX_MAY_FISHING 138
+#define MAP_OBJ_GFX_HOT_SPRINGS_OLD_WOMAN 139
+#define MAP_OBJ_GFX_SS_TIDAL 140
+#define MAP_OBJ_GFX_SUBMARINE_SHADOW 141
+#define MAP_OBJ_GFX_PICHU_DOLL 142
+#define MAP_OBJ_GFX_PIKACHU_DOLL 143
+#define MAP_OBJ_GFX_MARILL_DOLL 144
+#define MAP_OBJ_GFX_TOGEPI_DOLL 145
+#define MAP_OBJ_GFX_CYNDAQUIL_DOLL 146
+#define MAP_OBJ_GFX_CHIKORITA_DOLL 147
+#define MAP_OBJ_GFX_TOTODILE_DOLL 148
+#define MAP_OBJ_GFX_JIGGLYPUFF_DOLL 149
+#define MAP_OBJ_GFX_MEOWTH_DOLL 150
+#define MAP_OBJ_GFX_CLEFAIRY_DOLL 151
+#define MAP_OBJ_GFX_DITTO_DOLL 152
+#define MAP_OBJ_GFX_SMOOCHUM_DOLL 153
+#define MAP_OBJ_GFX_TREECKO_DOLL 154
+#define MAP_OBJ_GFX_TORCHIC_DOLL 155
+#define MAP_OBJ_GFX_MUDKIP_DOLL 156
+#define MAP_OBJ_GFX_DUSKULL_DOLL 157
+#define MAP_OBJ_GFX_WYNAUT_DOLL 158
+#define MAP_OBJ_GFX_BALTOY_DOLL 159
+#define MAP_OBJ_GFX_KECLEON_DOLL 160
+#define MAP_OBJ_GFX_AZURILL_DOLL 161
+#define MAP_OBJ_GFX_SKITTY_DOLL 162
+#define MAP_OBJ_GFX_SWABLU_DOLL 163
+#define MAP_OBJ_GFX_GULPIN_DOLL 164
+#define MAP_OBJ_GFX_LOTAD_DOLL 165
+#define MAP_OBJ_GFX_SEEDOT_DOLL 166
+#define MAP_OBJ_GFX_PIKA_CUSHION 167
+#define MAP_OBJ_GFX_ROUND_CUSHION 168
+#define MAP_OBJ_GFX_KISS_CUSHION 169
+#define MAP_OBJ_GFX_ZIGZAG_CUSHION 170
+#define MAP_OBJ_GFX_SPIN_CUSHION 171
+#define MAP_OBJ_GFX_DIAMOND_CUSHION 172
+#define MAP_OBJ_GFX_BALL_CUSHION 173
+#define MAP_OBJ_GFX_GRASS_CUSHION 174
+#define MAP_OBJ_GFX_FIRE_CUSHION 175
+#define MAP_OBJ_GFX_WATER_CUSHION 176
+#define MAP_OBJ_GFX_BIG_SNORLAX_DOLL 177
+#define MAP_OBJ_GFX_BIG_RHYDON_DOLL 178
+#define MAP_OBJ_GFX_BIG_LAPRAS_DOLL 179
+#define MAP_OBJ_GFX_BIG_VENUSAUR_DOLL 180
+#define MAP_OBJ_GFX_BIG_CHARIZARD_DOLL 181
+#define MAP_OBJ_GFX_BIG_BLASTOISE_DOLL 182
+#define MAP_OBJ_GFX_BIG_WAILMER_DOLL 183
+#define MAP_OBJ_GFX_BIG_REGIROCK_DOLL 184
+#define MAP_OBJ_GFX_BIG_REGICE_DOLL 185
+#define MAP_OBJ_GFX_BIG_REGISTEEL_DOLL 186
+#define MAP_OBJ_GFX_LATIAS 187
+#define MAP_OBJ_GFX_LATIOS 188
+#define MAP_OBJ_GFX_BOY_5 189
+#define MAP_OBJ_GFX_CONTEST_JUDGE 190
+#define MAP_OBJ_GFX_BRENDAN_WATERING 191
+#define MAP_OBJ_GFX_MAY_WATERING 192
+#define MAP_OBJ_GFX_BRENDAN_DECORATING 193
+#define MAP_OBJ_GFX_MAY_DECORATING 194
+#define MAP_OBJ_GFX_ARCHIE 195
+#define MAP_OBJ_GFX_MAXIE 196
+#define MAP_OBJ_GFX_KYOGRE_1 197
+#define MAP_OBJ_GFX_GROUDON_1 198
+#define MAP_OBJ_GFX_FOSSIL 199
+#define MAP_OBJ_GFX_REGIROCK 200
+#define MAP_OBJ_GFX_REGICE 201
+#define MAP_OBJ_GFX_REGISTEEL 202
+#define MAP_OBJ_GFX_SKITTY 203
+#define MAP_OBJ_GFX_KECLEON_1 204
+#define MAP_OBJ_GFX_KYOGRE_2 205
+#define MAP_OBJ_GFX_GROUDON_2 206
+#define MAP_OBJ_GFX_RAYQUAZA_2 207
+#define MAP_OBJ_GFX_ZIGZAGOON_2 208
+#define MAP_OBJ_GFX_PIKACHU 209
+#define MAP_OBJ_GFX_AZUMARILL 210
+#define MAP_OBJ_GFX_WINGULL 211
+#define MAP_OBJ_GFX_KECLEON_2 212
+#define MAP_OBJ_GFX_TUBER_M_SWIMMING 213
+#define MAP_OBJ_GFX_AZURILL 214
+#define MAP_OBJ_GFX_MOM 215
+#define MAP_OBJ_GFX_LINK_BRENDAN 216
+#define MAP_OBJ_GFX_LINK_MAY 217
+#define MAP_OBJ_GFX_JUAN 218
+#define MAP_OBJ_GFX_SCOTT 219
+#define MAP_OBJ_GFX_POOCHYENA 220
+#define MAP_OBJ_GFX_KYOGRE_3 221
+#define MAP_OBJ_GFX_GROUDON_3 222
+#define MAP_OBJ_GFX_MYSTERY_GIFT_MAN 223
+#define MAP_OBJ_GFX_TRICK_HOUSE_STATUE 224
+#define MAP_OBJ_GFX_KIRLIA 225
+#define MAP_OBJ_GFX_DUSCLOPS 226
+#define MAP_OBJ_GFX_UNION_ROOM_NURSE 227
+#define MAP_OBJ_GFX_SUDOWOODO 228
+#define MAP_OBJ_GFX_MEW 229
+#define MAP_OBJ_GFX_RED 230
+#define MAP_OBJ_GFX_LEAF 231
+#define MAP_OBJ_GFX_DEOXYS 232
+#define MAP_OBJ_GFX_DEOXYS_TRIANGLE 233
+#define MAP_OBJ_GFX_BRANDON 234
+#define MAP_OBJ_GFX_LINK_RS_BRENDAN 235
+#define MAP_OBJ_GFX_LINK_RS_MAY 236
+#define MAP_OBJ_GFX_LUGIA 237
+#define MAP_OBJ_GFX_HOOH 238
+#define MAP_OBJ_GFX_BARD_2 239
+#define MAP_OBJ_GFX_HIPSTER 240
+#define MAP_OBJ_GFX_TRADER 241
+#define MAP_OBJ_GFX_STORYTELLER 242
+#define MAP_OBJ_GFX_GIDDY 243
+#define MAP_OBJ_GFX_PLACEHOLDER_1 244
+#define MAP_OBJ_GFX_PLACEHOLDER_2 245
+
+#define SHADOW_SIZE_S 0
+#define SHADOW_SIZE_M 1
+#define SHADOW_SIZE_L 2
+#define SHADOW_SIZE_XL 3
+
+#define F_INANIMATE (1 << 6)
+#define F_DISABLE_REFLECTION_PALETTE_LOAD (1 << 7)
+
+#define TRACKS_NONE 0
+#define TRACKS_FOOT 1
+#define TRACKS_BIKE_TIRE 2
+
+#endif // GUARD_CONSTANTS_MAP_OBJECTS_H
diff --git a/include/constants/maps.h b/include/constants/maps.h
new file mode 100644
index 000000000..737edd7de
--- /dev/null
+++ b/include/constants/maps.h
@@ -0,0 +1,595 @@
+#ifndef GUARD_CONSTANTS_MAPS_H
+#define GUARD_CONSTANTS_MAPS_H
+
+// Map Group 0
+#define MAP_PETALBURG_CITY (0 | (0 << 8))
+#define MAP_SLATEPORT_CITY (1 | (0 << 8))
+#define MAP_MAUVILLE_CITY (2 | (0 << 8))
+#define MAP_RUSTBORO_CITY (3 | (0 << 8))
+#define MAP_FORTREE_CITY (4 | (0 << 8))
+#define MAP_LILYCOVE_CITY (5 | (0 << 8))
+#define MAP_MOSSDEEP_CITY (6 | (0 << 8))
+#define MAP_SOOTOPOLIS_CITY (7 | (0 << 8))
+#define MAP_EVER_GRANDE_CITY (8 | (0 << 8))
+#define MAP_LITTLEROOT_TOWN (9 | (0 << 8))
+#define MAP_OLDALE_TOWN (10 | (0 << 8))
+#define MAP_DEWFORD_TOWN (11 | (0 << 8))
+#define MAP_LAVARIDGE_TOWN (12 | (0 << 8))
+#define MAP_FALLARBOR_TOWN (13 | (0 << 8))
+#define MAP_VERDANTURF_TOWN (14 | (0 << 8))
+#define MAP_PACIFIDLOG_TOWN (15 | (0 << 8))
+#define MAP_ROUTE101 (16 | (0 << 8))
+#define MAP_ROUTE102 (17 | (0 << 8))
+#define MAP_ROUTE103 (18 | (0 << 8))
+#define MAP_ROUTE104 (19 | (0 << 8))
+#define MAP_ROUTE105 (20 | (0 << 8))
+#define MAP_ROUTE106 (21 | (0 << 8))
+#define MAP_ROUTE107 (22 | (0 << 8))
+#define MAP_ROUTE108 (23 | (0 << 8))
+#define MAP_ROUTE109 (24 | (0 << 8))
+#define MAP_ROUTE110 (25 | (0 << 8))
+#define MAP_ROUTE111 (26 | (0 << 8))
+#define MAP_ROUTE112 (27 | (0 << 8))
+#define MAP_ROUTE113 (28 | (0 << 8))
+#define MAP_ROUTE114 (29 | (0 << 8))
+#define MAP_ROUTE115 (30 | (0 << 8))
+#define MAP_ROUTE116 (31 | (0 << 8))
+#define MAP_ROUTE117 (32 | (0 << 8))
+#define MAP_ROUTE118 (33 | (0 << 8))
+#define MAP_ROUTE119 (34 | (0 << 8))
+#define MAP_ROUTE120 (35 | (0 << 8))
+#define MAP_ROUTE121 (36 | (0 << 8))
+#define MAP_ROUTE122 (37 | (0 << 8))
+#define MAP_ROUTE123 (38 | (0 << 8))
+#define MAP_ROUTE124 (39 | (0 << 8))
+#define MAP_ROUTE125 (40 | (0 << 8))
+#define MAP_ROUTE126 (41 | (0 << 8))
+#define MAP_ROUTE127 (42 | (0 << 8))
+#define MAP_ROUTE128 (43 | (0 << 8))
+#define MAP_ROUTE129 (44 | (0 << 8))
+#define MAP_ROUTE130 (45 | (0 << 8))
+#define MAP_ROUTE131 (46 | (0 << 8))
+#define MAP_ROUTE132 (47 | (0 << 8))
+#define MAP_ROUTE133 (48 | (0 << 8))
+#define MAP_ROUTE134 (49 | (0 << 8))
+#define MAP_UNDERWATER1 (50 | (0 << 8))
+#define MAP_UNDERWATER2 (51 | (0 << 8))
+#define MAP_UNDERWATER3 (52 | (0 << 8))
+#define MAP_UNDERWATER4 (53 | (0 << 8))
+
+// Map Group 1
+#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F (0 | (1 << 8))
+#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F (1 | (1 << 8))
+#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F (2 | (1 << 8))
+#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F (3 | (1 << 8))
+#define MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB (4 | (1 << 8))
+
+// Map Group 2
+#define MAP_OLDALE_TOWN_HOUSE1 (0 | (2 << 8))
+#define MAP_OLDALE_TOWN_HOUSE2 (1 | (2 << 8))
+#define MAP_OLDALE_TOWN_POKEMON_CENTER_1F (2 | (2 << 8))
+#define MAP_OLDALE_TOWN_POKEMON_CENTER_2F (3 | (2 << 8))
+#define MAP_OLDALE_TOWN_MART (4 | (2 << 8))
+
+// Map Group 3
+#define MAP_DEWFORD_TOWN_HOUSE1 (0 | (3 << 8))
+#define MAP_DEWFORD_TOWN_POKEMON_CENTER_1F (1 | (3 << 8))
+#define MAP_DEWFORD_TOWN_POKEMON_CENTER_2F (2 | (3 << 8))
+#define MAP_DEWFORD_TOWN_GYM (3 | (3 << 8))
+#define MAP_DEWFORD_TOWN_HALL (4 | (3 << 8))
+#define MAP_DEWFORD_TOWN_HOUSE2 (5 | (3 << 8))
+
+// Map Group 4
+#define MAP_LAVARIDGE_TOWN_HERB_SHOP (0 | (4 << 8))
+#define MAP_LAVARIDGE_TOWN_GYM_1F (1 | (4 << 8))
+#define MAP_LAVARIDGE_TOWN_GYM_B1F (2 | (4 << 8))
+#define MAP_LAVARIDGE_TOWN_HOUSE (3 | (4 << 8))
+#define MAP_LAVARIDGE_TOWN_MART (4 | (4 << 8))
+#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F (5 | (4 << 8))
+#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_2F (6 | (4 << 8))
+
+// Map Group 5
+#define MAP_FALLARBOR_TOWN_MART (0 | (5 << 8))
+#define MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY (1 | (5 << 8))
+#define MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR (2 | (5 << 8))
+#define MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM (3 | (5 << 8))
+#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F (4 | (5 << 8))
+#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_2F (5 | (5 << 8))
+#define MAP_FALLARBOR_TOWN_HOUSE1 (6 | (5 << 8))
+#define MAP_FALLARBOR_TOWN_HOUSE2 (7 | (5 << 8))
+
+// Map Group 6
+#define MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY (0 | (6 << 8))
+#define MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR (1 | (6 << 8))
+#define MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM (2 | (6 << 8))
+#define MAP_VERDANTURF_TOWN_MART (3 | (6 << 8))
+#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F (4 | (6 << 8))
+#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_2F (5 | (6 << 8))
+#define MAP_VERDANTURF_TOWN_WANDAS_HOUSE (6 | (6 << 8))
+#define MAP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE (7 | (6 << 8))
+#define MAP_VERDANTURF_TOWN_HOUSE (8 | (6 << 8))
+
+// Map Group 7
+#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F (0 | (7 << 8))
+#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F (1 | (7 << 8))
+#define MAP_PACIFIDLOG_TOWN_HOUSE1 (2 | (7 << 8))
+#define MAP_PACIFIDLOG_TOWN_HOUSE2 (3 | (7 << 8))
+#define MAP_PACIFIDLOG_TOWN_HOUSE3 (4 | (7 << 8))
+#define MAP_PACIFIDLOG_TOWN_HOUSE4 (5 | (7 << 8))
+#define MAP_PACIFIDLOG_TOWN_HOUSE5 (6 | (7 << 8))
+
+// Map Group 8
+#define MAP_PETALBURG_CITY_WALLYS_HOUSE (0 | (8 << 8))
+#define MAP_PETALBURG_CITY_GYM (1 | (8 << 8))
+#define MAP_PETALBURG_CITY_HOUSE1 (2 | (8 << 8))
+#define MAP_PETALBURG_CITY_HOUSE2 (3 | (8 << 8))
+#define MAP_PETALBURG_CITY_POKEMON_CENTER_1F (4 | (8 << 8))
+#define MAP_PETALBURG_CITY_POKEMON_CENTER_2F (5 | (8 << 8))
+#define MAP_PETALBURG_CITY_MART (6 | (8 << 8))
+
+// Map Group 9
+#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F (0 | (9 << 8))
+#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_2F (1 | (9 << 8))
+#define MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY (2 | (9 << 8))
+#define MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR (3 | (9 << 8))
+#define MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM (4 | (9 << 8))
+#define MAP_SLATEPORT_CITY_HOUSE1 (5 | (9 << 8))
+#define MAP_SLATEPORT_CITY_POKEMON_FAN_CLUB (6 | (9 << 8))
+#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F (7 | (9 << 8))
+#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F (8 | (9 << 8))
+#define MAP_SLATEPORT_CITY_HARBOR (9 | (9 << 8))
+#define MAP_SLATEPORT_CITY_HOUSE2 (10 | (9 << 8))
+#define MAP_SLATEPORT_CITY_POKEMON_CENTER_1F (11 | (9 << 8))
+#define MAP_SLATEPORT_CITY_POKEMON_CENTER_2F (12 | (9 << 8))
+#define MAP_SLATEPORT_CITY_MART (13 | (9 << 8))
+
+// Map Group 10
+#define MAP_MAUVILLE_CITY_GYM (0 | (10 << 8))
+#define MAP_MAUVILLE_CITY_BIKE_SHOP (1 | (10 << 8))
+#define MAP_MAUVILLE_CITY_HOUSE1 (2 | (10 << 8))
+#define MAP_MAUVILLE_CITY_GAME_CORNER (3 | (10 << 8))
+#define MAP_MAUVILLE_CITY_HOUSE2 (4 | (10 << 8))
+#define MAP_MAUVILLE_CITY_POKEMON_CENTER_1F (5 | (10 << 8))
+#define MAP_MAUVILLE_CITY_POKEMON_CENTER_2F (6 | (10 << 8))
+#define MAP_MAUVILLE_CITY_MART (7 | (10 << 8))
+
+// Map Group 11
+#define MAP_RUSTBORO_CITY_DEVON_CORP_1F (0 | (11 << 8))
+#define MAP_RUSTBORO_CITY_DEVON_CORP_2F (1 | (11 << 8))
+#define MAP_RUSTBORO_CITY_DEVON_CORP_3F (2 | (11 << 8))
+#define MAP_RUSTBORO_CITY_GYM (3 | (11 << 8))
+#define MAP_RUSTBORO_CITY_POKEMON_SCHOOL (4 | (11 << 8))
+#define MAP_RUSTBORO_CITY_POKEMON_CENTER_1F (5 | (11 << 8))
+#define MAP_RUSTBORO_CITY_POKEMON_CENTER_2F (6 | (11 << 8))
+#define MAP_RUSTBORO_CITY_MART (7 | (11 << 8))
+#define MAP_RUSTBORO_CITY_FLAT1_1F (8 | (11 << 8))
+#define MAP_RUSTBORO_CITY_FLAT1_2F (9 | (11 << 8))
+#define MAP_RUSTBORO_CITY_HOUSE1 (10 | (11 << 8))
+#define MAP_RUSTBORO_CITY_CUTTERS_HOUSE (11 | (11 << 8))
+#define MAP_RUSTBORO_CITY_HOUSE2 (12 | (11 << 8))
+#define MAP_RUSTBORO_CITY_FLAT2_1F (13 | (11 << 8))
+#define MAP_RUSTBORO_CITY_FLAT2_2F (14 | (11 << 8))
+#define MAP_RUSTBORO_CITY_FLAT2_3F (15 | (11 << 8))
+#define MAP_RUSTBORO_CITY_HOUSE3 (16 | (11 << 8))
+
+// Map Group 12
+#define MAP_FORTREE_CITY_HOUSE1 (0 | (12 << 8))
+#define MAP_FORTREE_CITY_GYM (1 | (12 << 8))
+#define MAP_FORTREE_CITY_POKEMON_CENTER_1F (2 | (12 << 8))
+#define MAP_FORTREE_CITY_POKEMON_CENTER_2F (3 | (12 << 8))
+#define MAP_FORTREE_CITY_MART (4 | (12 << 8))
+#define MAP_FORTREE_CITY_HOUSE2 (5 | (12 << 8))
+#define MAP_FORTREE_CITY_HOUSE3 (6 | (12 << 8))
+#define MAP_FORTREE_CITY_HOUSE4 (7 | (12 << 8))
+#define MAP_FORTREE_CITY_HOUSE5 (8 | (12 << 8))
+#define MAP_FORTREE_CITY_DECORATION_SHOP (9 | (12 << 8))
+
+// Map Group 13
+#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F (0 | (13 << 8))
+#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F (1 | (13 << 8))
+#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F (2 | (13 << 8))
+#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F (3 | (13 << 8))
+#define MAP_LILYCOVE_CITY_CONTEST_LOBBY (4 | (13 << 8))
+#define MAP_LILYCOVE_CITY_CONTEST_HALL (5 | (13 << 8))
+#define MAP_LILYCOVE_CITY_POKEMON_CENTER_1F (6 | (13 << 8))
+#define MAP_LILYCOVE_CITY_POKEMON_CENTER_2F (7 | (13 << 8))
+#define MAP_LILYCOVE_CITY_UNUSED_MART (8 | (13 << 8))
+#define MAP_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (13 << 8))
+#define MAP_LILYCOVE_CITY_HARBOR (10 | (13 << 8))
+#define MAP_LILYCOVE_CITY_MOVE_DELETERS_HOUSE (11 | (13 << 8))
+#define MAP_LILYCOVE_CITY_HOUSE1 (12 | (13 << 8))
+#define MAP_LILYCOVE_CITY_HOUSE2 (13 | (13 << 8))
+#define MAP_LILYCOVE_CITY_HOUSE3 (14 | (13 << 8))
+#define MAP_LILYCOVE_CITY_HOUSE4 (15 | (13 << 8))
+#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F (16 | (13 << 8))
+#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F (17 | (13 << 8))
+#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F (18 | (13 << 8))
+#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F (19 | (13 << 8))
+#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F (20 | (13 << 8))
+#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP (21 | (13 << 8))
+#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR (22 | (13 << 8))
+
+// Map Group 14
+#define MAP_MOSSDEEP_CITY_GYM (0 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_HOUSE1 (1 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_HOUSE2 (2 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F (3 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_2F (4 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_MART (5 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_HOUSE3 (6 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_STEVENS_HOUSE (7 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_HOUSE4 (8 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_SPACE_CENTER_1F (9 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_SPACE_CENTER_2F (10 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_GAME_CORNER_1F (11 | (14 << 8))
+#define MAP_MOSSDEEP_CITY_GAME_CORNER_B1F (12 | (14 << 8))
+
+// Map Group 15
+#define MAP_SOOTOPOLIS_CITY_GYM_1F (0 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_GYM_B1F (1 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F (2 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F (3 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_MART (4 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_HOUSE1 (5 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_HOUSE2 (6 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_HOUSE3 (7 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_HOUSE4 (8 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_HOUSE5 (9 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_HOUSE6 (10 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_HOUSE7 (11 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_HOUSE8 (12 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_HOUSE9_1F (13 | (15 << 8))
+#define MAP_SOOTOPOLIS_CITY_HOUSE9_B1F (14 | (15 << 8))
+
+// Map Group 16
+#define MAP_EVER_GRANDE_CITY_SIDNEYS_ROOM (0 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_PHOEBES_ROOM (1 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_GLACIAS_ROOM (2 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_DRAKES_ROOM (3 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_CHAMPIONS_ROOM (4 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_CORRIDOR1 (5 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_CORRIDOR2 (6 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_CORRIDOR3 (7 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_CORRIDOR4 (8 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_CORRIDOR5 (9 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F (10 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_HALL_OF_FAME (11 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F (12 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_2F (13 | (16 << 8))
+#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F (14 | (16 << 8))
+
+// Map Group 17
+#define MAP_ROUTE104_MR_BRINEYS_HOUSE (0 | (17 << 8))
+#define MAP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP (1 | (17 << 8))
+
+// Map Group 18
+#define MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE (0 | (18 << 8))
+#define MAP_ROUTE111_OLD_LADYS_REST_STOP (1 | (18 << 8))
+
+// Map Group 19
+#define MAP_ROUTE112_CABLE_CAR_STATION (0 | (19 << 8))
+#define MAP_MT_CHIMNEY_CABLE_CAR_STATION (1 | (19 << 8))
+
+// Map Group 20
+#define MAP_ROUTE114_FOSSIL_MANIACS_HOUSE (0 | (20 << 8))
+#define MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL (1 | (20 << 8))
+#define MAP_ROUTE114_LANETTES_HOUSE (2 | (20 << 8))
+
+// Map Group 21
+#define MAP_ROUTE116_TUNNELERS_REST_HOUSE (0 | (21 << 8))
+
+// Map Group 22
+#define MAP_ROUTE117_POKEMON_DAY_CARE (0 | (22 << 8))
+
+// Map Group 23
+#define MAP_ROUTE121_SAFARI_ZONE_ENTRANCE (0 | (23 << 8))
+
+// Map Group 24
+#define MAP_METEOR_FALLS_1F_1R (0 | (24 << 8))
+#define MAP_METEOR_FALLS_1F_2R (1 | (24 << 8))
+#define MAP_METEOR_FALLS_B1F_1R (2 | (24 << 8))
+#define MAP_METEOR_FALLS_B1F_2R (3 | (24 << 8))
+#define MAP_RUSTURF_TUNNEL (4 | (24 << 8))
+#define MAP_UNDERWATER_SOOTOPOLIS_CITY (5 | (24 << 8))
+#define MAP_DESERT_RUINS (6 | (24 << 8))
+#define MAP_GRANITE_CAVE_1F (7 | (24 << 8))
+#define MAP_GRANITE_CAVE_B1F (8 | (24 << 8))
+#define MAP_GRANITE_CAVE_B2F (9 | (24 << 8))
+#define MAP_GRANITE_CAVE_STEVENS_ROOM (10 | (24 << 8))
+#define MAP_PETALBURG_WOODS (11 | (24 << 8))
+#define MAP_MT_CHIMNEY (12 | (24 << 8))
+#define MAP_JAGGED_PASS (13 | (24 << 8))
+#define MAP_FIERY_PATH (14 | (24 << 8))
+#define MAP_MT_PYRE_1F (15 | (24 << 8))
+#define MAP_MT_PYRE_2F (16 | (24 << 8))
+#define MAP_MT_PYRE_3F (17 | (24 << 8))
+#define MAP_MT_PYRE_4F (18 | (24 << 8))
+#define MAP_MT_PYRE_5F (19 | (24 << 8))
+#define MAP_MT_PYRE_6F (20 | (24 << 8))
+#define MAP_MT_PYRE_EXTERIOR (21 | (24 << 8))
+#define MAP_MT_PYRE_SUMMIT (22 | (24 << 8))
+#define MAP_AQUA_HIDEOUT_1F (23 | (24 << 8))
+#define MAP_AQUA_HIDEOUT_B1F (24 | (24 << 8))
+#define MAP_AQUA_HIDEOUT_B2F (25 | (24 << 8))
+#define MAP_UNDERWATER_SEAFLOOR_CAVERN (26 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ENTRANCE (27 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ROOM1 (28 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ROOM2 (29 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ROOM3 (30 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ROOM4 (31 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ROOM5 (32 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ROOM6 (33 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ROOM7 (34 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ROOM8 (35 | (24 << 8))
+#define MAP_SEAFLOOR_CAVERN_ROOM9 (36 | (24 << 8))
+#define MAP_CAVE_OF_ORIGIN_ENTRANCE (37 | (24 << 8))
+#define MAP_CAVE_OF_ORIGIN_1F (38 | (24 << 8))
+#define MAP_CAVE_OF_ORIGIN_UNUSED_RS_B1F (39 | (24 << 8)) //
+#define MAP_CAVE_OF_ORIGIN_UNUSED_RS_B2F (40 | (24 << 8)) // Ruby/Sapphire leftovers
+#define MAP_CAVE_OF_ORIGIN_UNUSED_RS_B3F (41 | (24 << 8)) //
+#define MAP_CAVE_OF_ORIGIN_B1F (42 | (24 << 8))
+#define MAP_VICTORY_ROAD_1F (43 | (24 << 8))
+#define MAP_VICTORY_ROAD_B1F (44 | (24 << 8))
+#define MAP_VICTORY_ROAD_B2F (45 | (24 << 8))
+#define MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM (46 | (24 << 8))
+#define MAP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM (47 | (24 << 8))
+#define MAP_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM (48 | (24 << 8))
+#define MAP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM (49 | (24 << 8))
+#define MAP_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM (50 | (24 << 8))
+#define MAP_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM (51 | (24 << 8))
+#define MAP_NEW_MAUVILLE_ENTRANCE (52 | (24 << 8))
+#define MAP_NEW_MAUVILLE_INSIDE (53 | (24 << 8))
+#define MAP_ABANDONED_SHIP_DECK (54 | (24 << 8))
+#define MAP_ABANDONED_SHIP_CORRIDORS_1F (55 | (24 << 8))
+#define MAP_ABANDONED_SHIP_ROOMS_1F (56 | (24 << 8))
+#define MAP_ABANDONED_SHIP_CORRIDORS_B1F (57 | (24 << 8))
+#define MAP_ABANDONED_SHIP_ROOMS_B1F (58 | (24 << 8))
+#define MAP_ABANDONED_SHIP_ROOMS2_B1F (59 | (24 << 8))
+#define MAP_ABANDONED_SHIP_UNDERWATER1 (60 | (24 << 8))
+#define MAP_ABANDONED_SHIP_ROOM_B1F (61 | (24 << 8))
+#define MAP_ABANDONED_SHIP_ROOMS2_1F (62 | (24 << 8))
+#define MAP_ABANDONED_SHIP_CAPTAINS_OFFICE (63 | (24 << 8))
+#define MAP_ABANDONED_SHIP_UNDERWATER2 (64 | (24 << 8))
+#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS (65 | (24 << 8))
+#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS (66 | (24 << 8))
+#define MAP_ISLAND_CAVE (67 | (24 << 8))
+#define MAP_ANCIENT_TOMB (68 | (24 << 8))
+#define MAP_UNDERWATER_ROUTE134 (69 | (24 << 8))
+#define MAP_UNDERWATER_SEALED_CHAMBER (70 | (24 << 8))
+#define MAP_SEALED_CHAMBER_OUTER_ROOM (71 | (24 << 8))
+#define MAP_SEALED_CHAMBER_INNER_ROOM (72 | (24 << 8))
+#define MAP_SCORCHED_SLAB (73 | (24 << 8))
+#define MAP_UNUSED_RUBY_MAGMA_HIDEOUT_1F (74 | (24 << 8)) //
+#define MAP_UNUSED_RUBY_MAGMA_HIDEOUT_B1F (75 | (24 << 8)) // Ruby/Sapphire leftovers
+#define MAP_UNUSED_RUBY_MAGMA_HIDEOUT_B2F (76 | (24 << 8)) //
+#define MAP_SKY_PILLAR_ENTRANCE (77 | (24 << 8))
+#define MAP_SKY_PILLAR_OUTSIDE (78 | (24 << 8))
+#define MAP_SKY_PILLAR_1F (79 | (24 << 8))
+#define MAP_SKY_PILLAR_2F (80 | (24 << 8))
+#define MAP_SKY_PILLAR_3F (81 | (24 << 8))
+#define MAP_SKY_PILLAR_4F (82 | (24 << 8))
+#define MAP_SHOAL_CAVE_LOW_TIDE_ICE_ROOM (83 | (24 << 8))
+#define MAP_SKY_PILLAR_5F (84 | (24 << 8))
+#define MAP_SKY_PILLAR_TOP (85 | (24 << 8))
+#define MAP_MAGMA_HIDEOUT_1F (86 | (24 << 8))
+#define MAP_MAGMA_HIDEOUT_2F_1R (87 | (24 << 8))
+#define MAP_MAGMA_HIDEOUT_2F_2R (88 | (24 << 8))
+#define MAP_MAGMA_HIDEOUT_3F_1R (89 | (24 << 8))
+#define MAP_MAGMA_HIDEOUT_3F_2R (90 | (24 << 8))
+#define MAP_MAGMA_HIDEOUT_4F (91 | (24 << 8))
+#define MAP_MAGMA_HIDEOUT_3F_3R (92 | (24 << 8))
+#define MAP_MAGMA_HIDEOUT_2F_3R (93 | (24 << 8))
+#define MAP_MIRAGE_TOWER_1F (94 | (24 << 8))
+#define MAP_MIRAGE_TOWER_2F (95 | (24 << 8))
+#define MAP_MIRAGE_TOWER_3F (96 | (24 << 8))
+#define MAP_MIRAGE_TOWER_4F (97 | (24 << 8))
+#define MAP_DESERT_UNDERPASS (98 | (24 << 8))
+#define MAP_ARTISAN_CAVE_B1F (99 | (24 << 8))
+#define MAP_ARTISAN_CAVE_1F (100 | (24 << 8))
+#define MAP_UNDERWATER_MARINE_CAVE (101 | (24 << 8))
+#define MAP_MARINE_CAVE_ENTRANCE (102 | (24 << 8))
+#define MAP_MARINE_CAVE_END (103 | (24 << 8))
+#define MAP_TERRA_CAVE_ENTRANCE (104 | (24 << 8))
+#define MAP_TERRA_CAVE_END (105 | (24 << 8))
+#define MAP_ALTERING_CAVE (106 | (24 << 8))
+#define MAP_METEOR_FALLS_STEVENS_CAVE (107 | (24 << 8))
+
+// Map Group 25
+#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8))
+#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8))
+#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8))
+#define MAP_SECRET_BASE_YELLOW_CAVE1 (3 | (25 << 8))
+#define MAP_SECRET_BASE_TREE1 (4 | (25 << 8))
+#define MAP_SECRET_BASE_SHRUB1 (5 | (25 << 8))
+#define MAP_SECRET_BASE_RED_CAVE2 (6 | (25 << 8))
+#define MAP_SECRET_BASE_BROWN_CAVE2 (7 | (25 << 8))
+#define MAP_SECRET_BASE_BLUE_CAVE2 (8 | (25 << 8))
+#define MAP_SECRET_BASE_YELLOW_CAVE2 (9 | (25 << 8))
+#define MAP_SECRET_BASE_TREE2 (10 | (25 << 8))
+#define MAP_SECRET_BASE_SHRUB2 (11 | (25 << 8))
+#define MAP_SECRET_BASE_RED_CAVE3 (12 | (25 << 8))
+#define MAP_SECRET_BASE_BROWN_CAVE3 (13 | (25 << 8))
+#define MAP_SECRET_BASE_BLUE_CAVE3 (14 | (25 << 8))
+#define MAP_SECRET_BASE_YELLOW_CAVE3 (15 | (25 << 8))
+#define MAP_SECRET_BASE_TREE3 (16 | (25 << 8))
+#define MAP_SECRET_BASE_SHRUB3 (17 | (25 << 8))
+#define MAP_SECRET_BASE_RED_CAVE4 (18 | (25 << 8))
+#define MAP_SECRET_BASE_BROWN_CAVE4 (19 | (25 << 8))
+#define MAP_SECRET_BASE_BLUE_CAVE4 (20 | (25 << 8))
+#define MAP_SECRET_BASE_YELLOW_CAVE4 (21 | (25 << 8))
+#define MAP_SECRET_BASE_TREE4 (22 | (25 << 8))
+#define MAP_SECRET_BASE_SHRUB4 (23 | (25 << 8))
+#define MAP_SINGLE_BATTLE_COLOSSEUM (24 | (25 << 8))
+#define MAP_TRADE_CENTER (25 | (25 << 8))
+#define MAP_RECORD_CORNER (26 | (25 << 8))
+#define MAP_DOUBLE_BATTLE_COLOSSEUM (27 | (25 << 8))
+#define MAP_LINK_CONTEST_ROOM1 (28 | (25 << 8))
+#define MAP_UNKNOWN_MAP_25_29 (29 | (25 << 8))
+#define MAP_UNKNOWN_MAP_25_30 (30 | (25 << 8))
+#define MAP_UNKNOWN_MAP_25_31 (31 | (25 << 8))
+#define MAP_UNKNOWN_MAP_25_32 (32 | (25 << 8))
+#define MAP_UNKNOWN_MAP_25_33 (33 | (25 << 8))
+#define MAP_UNKNOWN_MAP_25_34 (34 | (25 << 8))
+#define MAP_LINK_CONTEST_ROOM2 (35 | (25 << 8))
+#define MAP_LINK_CONTEST_ROOM3 (36 | (25 << 8))
+#define MAP_LINK_CONTEST_ROOM4 (37 | (25 << 8))
+#define MAP_LINK_CONTEST_ROOM5 (38 | (25 << 8))
+#define MAP_LINK_CONTEST_ROOM6 (39 | (25 << 8))
+#define MAP_INSIDE_OF_TRUCK (40 | (25 << 8))
+#define MAP_SS_TIDAL_CORRIDOR (41 | (25 << 8))
+#define MAP_SS_TIDAL_LOWER_DECK (42 | (25 << 8))
+#define MAP_SS_TIDAL_ROOMS (43 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE_01 (44 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE_02 (45 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE_03 (46 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE_04 (47 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE_05 (48 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE_06 (49 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE_07 (50 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE_08 (51 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE_09 (52 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE_10 (53 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE_11 (54 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE_12 (55 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE_13 (56 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE_14 (57 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE_15 (58 | (25 << 8))
+#define MAP_BATTLE_PYRAMID_SQUARE_16 (59 | (25 << 8))
+#define MAP_UNION_ROOM (60 | (25 << 8))
+
+// Map Group 26
+#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8))
+#define MAP_SAFARI_ZONE_NORTHEAST (1 | (26 << 8))
+#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8))
+#define MAP_SAFARI_ZONE_SOUTHEAST (3 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_OUTSIDE_WEST (4 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY (5 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR (6 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR (7 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM (8 | (26 << 8))
+#define MAP_SOUTHERN_ISLAND_EXTERIOR (9 | (26 << 8))
+#define MAP_SOUTHERN_ISLAND_INTERIOR (10 | (26 << 8))
+#define MAP_SAFARI_ZONE_REST_HOUSE (11 | (26 << 8))
+#define MAP_SAFARI_ZONE_EM_1 (12 | (26 << 8))
+#define MAP_SAFARI_ZONE_EM_2 (13 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_OUTSIDE_EAST (14 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM (15 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2 (16 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM_2 (17 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY (18 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR (19 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM (20 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM (21 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY (22 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR (23 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM (24 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY (25 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE (26 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP (27 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY (28 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR (29 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM (30 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY (31 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM (32 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM (33 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY (34 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR (35 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM (36 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM_1 (37 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM_2 (38 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM_3 (39 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_RANKING_HALL (40 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE_1 (41 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_BATTLE_POINT_EXCHANGE_SERVICE_CORNER (42 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE_2 (43 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE_3 (44 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE_4 (45 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_SCOTTS_HOUSE (46 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE_5 (47 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE_6 (48 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE_7 (49 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_RECEPTION_GATE (50 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE_8 (51 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_LOUNGE_9 (52 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F (53 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F (54 | (26 << 8))
+#define MAP_BATTLE_FRONTIER_MART (55 | (26 << 8))
+#define MAP_FARAWAY_ISLAND_ENTRANCE (56 | (26 << 8))
+#define MAP_FARAWAY_ISLAND_INTERIOR (57 | (26 << 8))
+#define MAP_BIRTH_ISLAND_EXTERIOR (58 | (26 << 8))
+#define MAP_BIRTH_ISLAND_HARBOR (59 | (26 << 8))
+#define MAP_TRAINER_HILL_ENTRANCE (60 | (26 << 8))
+#define MAP_TRAINER_HILL_1F (61 | (26 << 8))
+#define MAP_TRAINER_HILL_2F (62 | (26 << 8))
+#define MAP_TRAINER_HILL_3F (63 | (26 << 8))
+#define MAP_TRAINER_HILL_4F (64 | (26 << 8))
+#define MAP_TRAINER_HILL_ROOF (65 | (26 << 8))
+#define MAP_NAVEL_ROCK_EXTERIOR (66 | (26 << 8))
+#define MAP_NAVEL_ROCK_HARBOR (67 | (26 << 8))
+#define MAP_NAVEL_ROCK_ENTRANCE (68 | (26 << 8))
+#define MAP_NAVEL_ROCK_B1F (69 | (26 << 8))
+#define MAP_NAVEL_ROCK_FORK (70 | (26 << 8))
+#define MAP_NAVEL_ROCK_UP_1 (71 | (26 << 8))
+#define MAP_NAVEL_ROCK_UP_2 (72 | (26 << 8))
+#define MAP_NAVEL_ROCK_UP_3 (73 | (26 << 8))
+#define MAP_NAVEL_ROCK_UP_4 (74 | (26 << 8))
+#define MAP_NAVEL_ROCK_TOP (75 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN_01 (76 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN_02 (77 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN_03 (78 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN_04 (79 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN_05 (80 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN_06 (81 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN_07 (82 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN_08 (83 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN_09 (84 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN_10 (85 | (26 << 8))
+#define MAP_NAVEL_ROCK_DOWN_11 (86 | (26 << 8))
+#define MAP_NAVEL_ROCK_BOTTOM (87 | (26 << 8))
+#define MAP_TRAINER_HILL_ELEVATOR (88 | (26 << 8))
+
+// Map Group 27
+#define MAP_ROUTE104_PROTOTYPE (0 | (27 << 8))
+#define MAP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP (1 | (27 << 8))
+
+// Map Group 28
+#define MAP_ROUTE109_SEASHORE_HOUSE (0 | (28 << 8))
+
+// Map Group 29
+#define MAP_ROUTE110_TRICK_HOUSE_ENTRANCE (0 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_END (1 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_CORRIDOR (2 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE1 (3 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE2 (4 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE3 (5 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE4 (6 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE5 (7 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE6 (8 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE7 (9 | (29 << 8))
+#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE8 (10 | (29 << 8))
+#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE (11 | (29 << 8))
+#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE (12 | (29 << 8))
+
+// Map Group 30
+#define MAP_ROUTE113_GLASS_WORKSHOP (0 | (30 << 8))
+
+// Map Group 31
+#define MAP_ROUTE123_BERRY_MASTERS_HOUSE (0 | (31 << 8))
+
+// Map Group 32
+#define MAP_ROUTE119_WEATHER_INSTITUTE_1F (0 | (32 << 8))
+#define MAP_ROUTE119_WEATHER_INSTITUTE_2F (1 | (32 << 8))
+#define MAP_ROUTE119_HOUSE (2 | (32 << 8))
+
+// Map Group 33
+#define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8))
+
+
+#define MAP_NONE (0x7F | (0x7F << 8))
+#define MAP_UNDEFINED (0xFF | (0xFF << 8))
+
+
+#define MAP_GROUP(map) (MAP_##map >> 8)
+#define MAP_NUM(map) (MAP_##map & 0xFF)
+
+#endif // GUARD_CONSTANTS_MAPS_H
diff --git a/include/constants/mauville_man.h b/include/constants/mauville_man.h
new file mode 100644
index 000000000..b00e3a291
--- /dev/null
+++ b/include/constants/mauville_man.h
@@ -0,0 +1,10 @@
+#ifndef GUARD_CONSTANTS_MAUVILLE_MAN_H
+#define GUARD_CONSTANTS_MAUVILLE_MAN_H
+
+#define MAUVILLE_MAN_BARD 0
+#define MAUVILLE_MAN_HIPSTER 1
+#define MAUVILLE_MAN_TRADER 2
+#define MAUVILLE_MAN_STORYTELLER 3
+#define MAUVILLE_MAN_GIDDY 4
+
+#endif // GUARD_CONSTANTS_MAUVILLE_MAN_H
diff --git a/include/constants/moves.h b/include/constants/moves.h
new file mode 100644
index 000000000..f3a3acb90
--- /dev/null
+++ b/include/constants/moves.h
@@ -0,0 +1,362 @@
+#ifndef GUARD_CONSTANTS_MOVES_H
+#define GUARD_CONSTANTS_MOVES_H
+
+#define MOVE_NONE 0
+#define MOVE_POUND 1
+#define MOVE_KARATE_CHOP 2
+#define MOVE_DOUBLE_SLAP 3
+#define MOVE_COMET_PUNCH 4
+#define MOVE_MEGA_PUNCH 5
+#define MOVE_PAY_DAY 6
+#define MOVE_FIRE_PUNCH 7
+#define MOVE_ICE_PUNCH 8
+#define MOVE_THUNDER_PUNCH 9
+#define MOVE_SCRATCH 10
+#define MOVE_VICE_GRIP 11
+#define MOVE_GUILLOTINE 12
+#define MOVE_RAZOR_WIND 13
+#define MOVE_SWORDS_DANCE 14
+#define MOVE_CUT 15
+#define MOVE_GUST 16
+#define MOVE_WING_ATTACK 17
+#define MOVE_WHIRLWIND 18
+#define MOVE_FLY 19
+#define MOVE_BIND 20
+#define MOVE_SLAM 21
+#define MOVE_VINE_WHIP 22
+#define MOVE_STOMP 23
+#define MOVE_DOUBLE_KICK 24
+#define MOVE_MEGA_KICK 25
+#define MOVE_JUMP_KICK 26
+#define MOVE_ROLLING_KICK 27
+#define MOVE_SAND_ATTACK 28
+#define MOVE_HEADBUTT 29
+#define MOVE_HORN_ATTACK 30
+#define MOVE_FURY_ATTACK 31
+#define MOVE_HORN_DRILL 32
+#define MOVE_TACKLE 33
+#define MOVE_BODY_SLAM 34
+#define MOVE_WRAP 35
+#define MOVE_TAKE_DOWN 36
+#define MOVE_THRASH 37
+#define MOVE_DOUBLE_EDGE 38
+#define MOVE_TAIL_WHIP 39
+#define MOVE_POISON_STING 40
+#define MOVE_TWINEEDLE 41
+#define MOVE_PIN_MISSILE 42
+#define MOVE_LEER 43
+#define MOVE_BITE 44
+#define MOVE_GROWL 45
+#define MOVE_ROAR 46
+#define MOVE_SING 47
+#define MOVE_SUPERSONIC 48
+#define MOVE_SONIC_BOOM 49
+#define MOVE_DISABLE 50
+#define MOVE_ACID 51
+#define MOVE_EMBER 52
+#define MOVE_FLAMETHROWER 53
+#define MOVE_MIST 54
+#define MOVE_WATER_GUN 55
+#define MOVE_HYDRO_PUMP 56
+#define MOVE_SURF 57
+#define MOVE_ICE_BEAM 58
+#define MOVE_BLIZZARD 59
+#define MOVE_PSYBEAM 60
+#define MOVE_BUBBLE_BEAM 61
+#define MOVE_AURORA_BEAM 62
+#define MOVE_HYPER_BEAM 63
+#define MOVE_PECK 64
+#define MOVE_DRILL_PECK 65
+#define MOVE_SUBMISSION 66
+#define MOVE_LOW_KICK 67
+#define MOVE_COUNTER 68
+#define MOVE_SEISMIC_TOSS 69
+#define MOVE_STRENGTH 70
+#define MOVE_ABSORB 71
+#define MOVE_MEGA_DRAIN 72
+#define MOVE_LEECH_SEED 73
+#define MOVE_GROWTH 74
+#define MOVE_RAZOR_LEAF 75
+#define MOVE_SOLAR_BEAM 76
+#define MOVE_POISON_POWDER 77
+#define MOVE_STUN_SPORE 78
+#define MOVE_SLEEP_POWDER 79
+#define MOVE_PETAL_DANCE 80
+#define MOVE_STRING_SHOT 81
+#define MOVE_DRAGON_RAGE 82
+#define MOVE_FIRE_SPIN 83
+#define MOVE_THUNDER_SHOCK 84
+#define MOVE_THUNDERBOLT 85
+#define MOVE_THUNDER_WAVE 86
+#define MOVE_THUNDER 87
+#define MOVE_ROCK_THROW 88
+#define MOVE_EARTHQUAKE 89
+#define MOVE_FISSURE 90
+#define MOVE_DIG 91
+#define MOVE_TOXIC 92
+#define MOVE_CONFUSION 93
+#define MOVE_PSYCHIC 94
+#define MOVE_HYPNOSIS 95
+#define MOVE_MEDITATE 96
+#define MOVE_AGILITY 97
+#define MOVE_QUICK_ATTACK 98
+#define MOVE_RAGE 99
+#define MOVE_TELEPORT 100
+#define MOVE_NIGHT_SHADE 101
+#define MOVE_MIMIC 102
+#define MOVE_SCREECH 103
+#define MOVE_DOUBLE_TEAM 104
+#define MOVE_RECOVER 105
+#define MOVE_HARDEN 106
+#define MOVE_MINIMIZE 107
+#define MOVE_SMOKESCREEN 108
+#define MOVE_CONFUSE_RAY 109
+#define MOVE_WITHDRAW 110
+#define MOVE_DEFENSE_CURL 111
+#define MOVE_BARRIER 112
+#define MOVE_LIGHT_SCREEN 113
+#define MOVE_HAZE 114
+#define MOVE_REFLECT 115
+#define MOVE_FOCUS_ENERGY 116
+#define MOVE_BIDE 117
+#define MOVE_METRONOME 118
+#define MOVE_MIRROR_MOVE 119
+#define MOVE_SELF_DESTRUCT 120
+#define MOVE_EGG_BOMB 121
+#define MOVE_LICK 122
+#define MOVE_SMOG 123
+#define MOVE_SLUDGE 124
+#define MOVE_BONE_CLUB 125
+#define MOVE_FIRE_BLAST 126
+#define MOVE_WATERFALL 127
+#define MOVE_CLAMP 128
+#define MOVE_SWIFT 129
+#define MOVE_SKULL_BASH 130
+#define MOVE_SPIKE_CANNON 131
+#define MOVE_CONSTRICT 132
+#define MOVE_AMNESIA 133
+#define MOVE_KINESIS 134
+#define MOVE_SOFT_BOILED 135
+#define MOVE_HI_JUMP_KICK 136
+#define MOVE_GLARE 137
+#define MOVE_DREAM_EATER 138
+#define MOVE_POISON_GAS 139
+#define MOVE_BARRAGE 140
+#define MOVE_LEECH_LIFE 141
+#define MOVE_LOVELY_KISS 142
+#define MOVE_SKY_ATTACK 143
+#define MOVE_TRANSFORM 144
+#define MOVE_BUBBLE 145
+#define MOVE_DIZZY_PUNCH 146
+#define MOVE_SPORE 147
+#define MOVE_FLASH 148
+#define MOVE_PSYWAVE 149
+#define MOVE_SPLASH 150
+#define MOVE_ACID_ARMOR 151
+#define MOVE_CRABHAMMER 152
+#define MOVE_EXPLOSION 153
+#define MOVE_FURY_SWIPES 154
+#define MOVE_BONEMERANG 155
+#define MOVE_REST 156
+#define MOVE_ROCK_SLIDE 157
+#define MOVE_HYPER_FANG 158
+#define MOVE_SHARPEN 159
+#define MOVE_CONVERSION 160
+#define MOVE_TRI_ATTACK 161
+#define MOVE_SUPER_FANG 162
+#define MOVE_SLASH 163
+#define MOVE_SUBSTITUTE 164
+#define MOVE_STRUGGLE 165
+#define MOVE_SKETCH 166
+#define MOVE_TRIPLE_KICK 167
+#define MOVE_THIEF 168
+#define MOVE_SPIDER_WEB 169
+#define MOVE_MIND_READER 170
+#define MOVE_NIGHTMARE 171
+#define MOVE_FLAME_WHEEL 172
+#define MOVE_SNORE 173
+#define MOVE_CURSE 174
+#define MOVE_FLAIL 175
+#define MOVE_CONVERSION_2 176
+#define MOVE_AEROBLAST 177
+#define MOVE_COTTON_SPORE 178
+#define MOVE_REVERSAL 179
+#define MOVE_SPITE 180
+#define MOVE_POWDER_SNOW 181
+#define MOVE_PROTECT 182
+#define MOVE_MACH_PUNCH 183
+#define MOVE_SCARY_FACE 184
+#define MOVE_FAINT_ATTACK 185
+#define MOVE_SWEET_KISS 186
+#define MOVE_BELLY_DRUM 187
+#define MOVE_SLUDGE_BOMB 188
+#define MOVE_MUD_SLAP 189
+#define MOVE_OCTAZOOKA 190
+#define MOVE_SPIKES 191
+#define MOVE_ZAP_CANNON 192
+#define MOVE_FORESIGHT 193
+#define MOVE_DESTINY_BOND 194
+#define MOVE_PERISH_SONG 195
+#define MOVE_ICY_WIND 196
+#define MOVE_DETECT 197
+#define MOVE_BONE_RUSH 198
+#define MOVE_LOCK_ON 199
+#define MOVE_OUTRAGE 200
+#define MOVE_SANDSTORM 201
+#define MOVE_GIGA_DRAIN 202
+#define MOVE_ENDURE 203
+#define MOVE_CHARM 204
+#define MOVE_ROLLOUT 205
+#define MOVE_FALSE_SWIPE 206
+#define MOVE_SWAGGER 207
+#define MOVE_MILK_DRINK 208
+#define MOVE_SPARK 209
+#define MOVE_FURY_CUTTER 210
+#define MOVE_STEEL_WING 211
+#define MOVE_MEAN_LOOK 212
+#define MOVE_ATTRACT 213
+#define MOVE_SLEEP_TALK 214
+#define MOVE_HEAL_BELL 215
+#define MOVE_RETURN 216
+#define MOVE_PRESENT 217
+#define MOVE_FRUSTRATION 218
+#define MOVE_SAFEGUARD 219
+#define MOVE_PAIN_SPLIT 220
+#define MOVE_SACRED_FIRE 221
+#define MOVE_MAGNITUDE 222
+#define MOVE_DYNAMIC_PUNCH 223
+#define MOVE_MEGAHORN 224
+#define MOVE_DRAGON_BREATH 225
+#define MOVE_BATON_PASS 226
+#define MOVE_ENCORE 227
+#define MOVE_PURSUIT 228
+#define MOVE_RAPID_SPIN 229
+#define MOVE_SWEET_SCENT 230
+#define MOVE_IRON_TAIL 231
+#define MOVE_METAL_CLAW 232
+#define MOVE_VITAL_THROW 233
+#define MOVE_MORNING_SUN 234
+#define MOVE_SYNTHESIS 235
+#define MOVE_MOONLIGHT 236
+#define MOVE_HIDDEN_POWER 237
+#define MOVE_CROSS_CHOP 238
+#define MOVE_TWISTER 239
+#define MOVE_RAIN_DANCE 240
+#define MOVE_SUNNY_DAY 241
+#define MOVE_CRUNCH 242
+#define MOVE_MIRROR_COAT 243
+#define MOVE_PSYCH_UP 244
+#define MOVE_EXTREME_SPEED 245
+#define MOVE_ANCIENT_POWER 246
+#define MOVE_SHADOW_BALL 247
+#define MOVE_FUTURE_SIGHT 248
+#define MOVE_ROCK_SMASH 249
+#define MOVE_WHIRLPOOL 250
+#define MOVE_BEAT_UP 251
+#define MOVE_FAKE_OUT 252
+#define MOVE_UPROAR 253
+#define MOVE_STOCKPILE 254
+#define MOVE_SPIT_UP 255
+#define MOVE_SWALLOW 256
+#define MOVE_HEAT_WAVE 257
+#define MOVE_HAIL 258
+#define MOVE_TORMENT 259
+#define MOVE_FLATTER 260
+#define MOVE_WILL_O_WISP 261
+#define MOVE_MEMENTO 262
+#define MOVE_FACADE 263
+#define MOVE_FOCUS_PUNCH 264
+#define MOVE_SMELLING_SALT 265
+#define MOVE_FOLLOW_ME 266
+#define MOVE_NATURE_POWER 267
+#define MOVE_CHARGE 268
+#define MOVE_TAUNT 269
+#define MOVE_HELPING_HAND 270
+#define MOVE_TRICK 271
+#define MOVE_ROLE_PLAY 272
+#define MOVE_WISH 273
+#define MOVE_ASSIST 274
+#define MOVE_INGRAIN 275
+#define MOVE_SUPERPOWER 276
+#define MOVE_MAGIC_COAT 277
+#define MOVE_RECYCLE 278
+#define MOVE_REVENGE 279
+#define MOVE_BRICK_BREAK 280
+#define MOVE_YAWN 281
+#define MOVE_KNOCK_OFF 282
+#define MOVE_ENDEAVOR 283
+#define MOVE_ERUPTION 284
+#define MOVE_SKILL_SWAP 285
+#define MOVE_IMPRISON 286
+#define MOVE_REFRESH 287
+#define MOVE_GRUDGE 288
+#define MOVE_SNATCH 289
+#define MOVE_SECRET_POWER 290
+#define MOVE_DIVE 291
+#define MOVE_ARM_THRUST 292
+#define MOVE_CAMOUFLAGE 293
+#define MOVE_TAIL_GLOW 294
+#define MOVE_LUSTER_PURGE 295
+#define MOVE_MIST_BALL 296
+#define MOVE_FEATHER_DANCE 297
+#define MOVE_TEETER_DANCE 298
+#define MOVE_BLAZE_KICK 299
+#define MOVE_MUD_SPORT 300
+#define MOVE_ICE_BALL 301
+#define MOVE_NEEDLE_ARM 302
+#define MOVE_SLACK_OFF 303
+#define MOVE_HYPER_VOICE 304
+#define MOVE_POISON_FANG 305
+#define MOVE_CRUSH_CLAW 306
+#define MOVE_BLAST_BURN 307
+#define MOVE_HYDRO_CANNON 308
+#define MOVE_METEOR_MASH 309
+#define MOVE_ASTONISH 310
+#define MOVE_WEATHER_BALL 311
+#define MOVE_AROMATHERAPY 312
+#define MOVE_FAKE_TEARS 313
+#define MOVE_AIR_CUTTER 314
+#define MOVE_OVERHEAT 315
+#define MOVE_ODOR_SLEUTH 316
+#define MOVE_ROCK_TOMB 317
+#define MOVE_SILVER_WIND 318
+#define MOVE_METAL_SOUND 319
+#define MOVE_GRASS_WHISTLE 320
+#define MOVE_TICKLE 321
+#define MOVE_COSMIC_POWER 322
+#define MOVE_WATER_SPOUT 323
+#define MOVE_SIGNAL_BEAM 324
+#define MOVE_SHADOW_PUNCH 325
+#define MOVE_EXTRASENSORY 326
+#define MOVE_SKY_UPPERCUT 327
+#define MOVE_SAND_TOMB 328
+#define MOVE_SHEER_COLD 329
+#define MOVE_MUDDY_WATER 330
+#define MOVE_BULLET_SEED 331
+#define MOVE_AERIAL_ACE 332
+#define MOVE_ICICLE_SPEAR 333
+#define MOVE_IRON_DEFENSE 334
+#define MOVE_BLOCK 335
+#define MOVE_HOWL 336
+#define MOVE_DRAGON_CLAW 337
+#define MOVE_FRENZY_PLANT 338
+#define MOVE_BULK_UP 339
+#define MOVE_BOUNCE 340
+#define MOVE_MUD_SHOT 341
+#define MOVE_POISON_TAIL 342
+#define MOVE_COVET 343
+#define MOVE_VOLT_TACKLE 344
+#define MOVE_MAGICAL_LEAF 345
+#define MOVE_WATER_SPORT 346
+#define MOVE_CALM_MIND 347
+#define MOVE_LEAF_BLADE 348
+#define MOVE_DRAGON_DANCE 349
+#define MOVE_ROCK_BLAST 350
+#define MOVE_SHOCK_WAVE 351
+#define MOVE_WATER_PULSE 352
+#define MOVE_DOOM_DESIRE 353
+#define MOVE_PSYCHO_BOOST 354
+
+#define LAST_MOVE_INDEX MOVE_PSYCHO_BOOST
+
+#endif // GUARD_CONSTANTS_MOVES_H
diff --git a/include/constants/songs.h b/include/constants/songs.h
new file mode 100644
index 000000000..2e3adcbbf
--- /dev/null
+++ b/include/constants/songs.h
@@ -0,0 +1,465 @@
+#ifndef GUARD_CONSTANTS_SONGS_H
+#define GUARD_CONSTANTS_SONGS_H
+
+#define SE_STOP 0
+#define SE_KAIFUKU 1
+#define SE_PC_LOGON 2
+#define SE_PC_OFF 3
+#define SE_PC_ON 4
+#define SE_SELECT 5
+#define SE_WIN_OPEN 6
+#define SE_WALL_HIT 7
+#define SE_DOOR 8
+#define SE_KAIDAN 9
+#define SE_DANSA 10
+#define SE_JITENSYA 11
+#define SE_KOUKA_L 12
+#define SE_KOUKA_M 13
+#define SE_KOUKA_H 14
+#define SE_BOWA2 15
+#define SE_POKE_DEAD 16
+#define SE_NIGERU 17
+#define SE_JIDO_DOA 18
+#define SE_NAMINORI 19
+#define SE_BAN 20
+#define SE_PIN 21
+#define SE_BOO 22
+#define SE_BOWA 23
+#define SE_JYUNI 24
+#define SE_A 25
+#define SE_I 26
+#define SE_U 27
+#define SE_E 28
+#define SE_O 29
+#define SE_N 30
+#define SE_SEIKAI 31
+#define SE_HAZURE 32
+#define SE_EXP 33
+#define SE_JITE_PYOKO 34
+#define SE_MU_PACHI 35
+#define SE_TK_KASYA 36
+#define SE_FU_ZAKU 37
+#define SE_FU_ZAKU2 38
+#define SE_FU_ZUZUZU 39
+#define SE_RU_GASHIN 40
+#define SE_RU_GASYAN 41
+#define SE_RU_BARI 42
+#define SE_RU_HYUU 43
+#define SE_KI_GASYAN 44
+#define SE_TK_WARPIN 45
+#define SE_TK_WARPOUT 46
+#define SE_TU_SAA 47
+#define SE_HI_TURUN 48
+#define SE_TRACK_MOVE 49
+#define SE_TRACK_STOP 50
+#define SE_TRACK_HAIK 51
+#define SE_TRACK_DOOR 52
+#define SE_MOTER 53
+#define SE_CARD 54
+#define SE_SAVE 55
+#define SE_KON 56
+#define SE_KON2 57
+#define SE_KON3 58
+#define SE_KON4 59
+#define SE_SUIKOMU 60
+#define SE_NAGERU 61
+#define SE_TOY_C 62
+#define SE_TOY_D 63
+#define SE_TOY_E 64
+#define SE_TOY_F 65
+#define SE_TOY_G 66
+#define SE_TOY_A 67
+#define SE_TOY_B 68
+#define SE_TOY_C1 69
+#define SE_MIZU 70
+#define SE_HASHI 71
+#define SE_DAUGI 72
+#define SE_PINPON 73
+#define SE_FUUSEN1 74
+#define SE_FUUSEN2 75
+#define SE_FUUSEN3 76
+#define SE_TOY_KABE 77
+#define SE_TOY_DANGO 78
+#define SE_DOKU 79
+#define SE_ESUKA 80
+#define SE_T_AME 81
+#define SE_T_AME_E 82
+#define SE_T_OOAME 83
+#define SE_T_OOAME_E 84
+#define SE_T_KOAME 85
+#define SE_T_KOAME_E 86
+#define SE_T_KAMI 87
+#define SE_T_KAMI2 88
+#define SE_ELEBETA 89
+#define SE_HINSI 90
+#define SE_EXPMAX 91
+#define SE_TAMAKORO 92
+#define SE_TAMAKORO_E 93
+#define SE_BASABASA 94
+#define SE_REGI 95
+#define SE_C_GAJI 96
+#define SE_C_MAKU_U 97
+#define SE_C_MAKU_D 98
+#define SE_C_PASI 99
+#define SE_C_SYU 100
+#define SE_C_PIKON 101
+#define SE_REAPOKE 102
+#define SE_OP_BASYU 103
+#define SE_BT_START 104
+#define SE_DENDOU 105
+#define SE_JIHANKI 106
+#define SE_TAMA 107
+#define SE_Z_SCROLL 108
+#define SE_Z_PAGE 109
+#define SE_PN_ON 110
+#define SE_PN_OFF 111
+#define SE_Z_SEARCH 112
+#define SE_TAMAGO 113
+#define SE_TB_START 114
+#define SE_TB_KON 115
+#define SE_TB_KARA 116
+#define SE_BIDORO 117
+#define SE_W085 118
+#define SE_W085B 119
+#define SE_W231 120
+#define SE_W171 121
+#define SE_W233 122
+#define SE_W233B 123
+#define SE_W145 124
+#define SE_W145B 125
+#define SE_W145C 126
+#define SE_W240 127
+#define SE_W015 128
+#define SE_W081 129
+#define SE_W081B 130
+#define SE_W088 131
+#define SE_W016 132
+#define SE_W016B 133
+#define SE_W003 134
+#define SE_W104 135
+#define SE_W013 136
+#define SE_W196 137
+#define SE_W086 138
+#define SE_W004 139
+#define SE_W025 140
+#define SE_W025B 141
+#define SE_W152 142
+#define SE_W026 143
+#define SE_W172 144
+#define SE_W172B 145
+#define SE_W053 146
+#define SE_W007 147
+#define SE_W092 148
+#define SE_W221 149
+#define SE_W221B 150
+#define SE_W052 151
+#define SE_W036 152
+#define SE_W059 153
+#define SE_W059B 154
+#define SE_W010 155
+#define SE_W011 156
+#define SE_W017 157
+#define SE_W019 158
+#define SE_W028 159
+#define SE_W013B 160
+#define SE_W044 161
+#define SE_W029 162
+#define SE_W057 163
+#define SE_W056 164
+#define SE_W250 165
+#define SE_W030 166
+#define SE_W039 167
+#define SE_W054 168
+#define SE_W077 169
+#define SE_W020 170
+#define SE_W082 171
+#define SE_W047 172
+#define SE_W195 173
+#define SE_W006 174
+#define SE_W091 175
+#define SE_W146 176
+#define SE_W120 177
+#define SE_W153 178
+#define SE_W071B 179
+#define SE_W071 180
+#define SE_W103 181
+#define SE_W062 182
+#define SE_W062B 183
+#define SE_W048 184
+#define SE_W187 185
+#define SE_W118 186
+#define SE_W155 187
+#define SE_W122 188
+#define SE_W060 189
+#define SE_W185 190
+#define SE_W014 191
+#define SE_W043 192
+#define SE_W207 193
+#define SE_W207B 194
+#define SE_W215 195
+#define SE_W109 196
+#define SE_W173 197
+#define SE_W280 198
+#define SE_W202 199
+#define SE_W060B 200
+#define SE_W076 201
+#define SE_W080 202
+#define SE_W100 203
+#define SE_W107 204
+#define SE_W166 205
+#define SE_W129 206
+#define SE_W115 207
+#define SE_W112 208
+#define SE_W197 209
+#define SE_W199 210
+#define SE_W236 211
+#define SE_W204 212
+#define SE_W268 213
+#define SE_W070 214
+#define SE_W063 215
+#define SE_W127 216
+#define SE_W179 217
+#define SE_W151 218
+#define SE_W201 219
+#define SE_W161 220
+#define SE_W161B 221
+#define SE_W227 222
+#define SE_W227B 223
+#define SE_W226 224
+#define SE_W208 225
+#define SE_W213 226
+#define SE_W213B 227
+#define SE_W234 228
+#define SE_W260 229
+#define SE_W328 230
+#define SE_W320 231
+#define SE_W255 232
+#define SE_W291 233
+#define SE_W089 234
+#define SE_W239 235
+#define SE_W230 236
+#define SE_W281 237
+#define SE_W327 238
+#define SE_W287 239
+#define SE_W257 240
+#define SE_W253 241
+#define SE_W258 242
+#define SE_W322 243
+#define SE_W298 244
+#define SE_W287B 245
+#define SE_W114 246
+#define SE_W063B 247
+#define BGM_STOP 349
+#define BGM_TETSUJI 350
+#define BGM_FIELD13 351
+#define BGM_KACHI22 352
+#define BGM_KACHI2 353
+#define BGM_KACHI3 354
+#define BGM_KACHI5 355
+#define BGM_PCC 356
+#define BGM_NIBI 357
+#define BGM_SUIKUN 358
+#define BGM_DOORO1 359
+#define BGM_DOORO_X1 360
+#define BGM_DOORO_X3 361
+#define BGM_MACHI_S2 362
+#define BGM_MACHI_S4 363
+#define BGM_GIM 364
+#define BGM_NAMINORI 365
+#define BGM_DAN01 366
+#define BGM_FANFA1 367
+#define BGM_ME_ASA 368
+#define BGM_ME_BACHI 369
+#define BGM_FANFA4 370
+#define BGM_FANFA5 371
+#define BGM_ME_WAZA 372
+#define BGM_BIJYUTU 373
+#define BGM_DOORO_X4 374
+#define BGM_FUNE_KAN 375
+#define BGM_ME_SHINKA 376
+#define BGM_SHINKA 377
+#define BGM_ME_WASURE 378
+#define BGM_SYOUJOEYE 379
+#define BGM_BOYEYE 380
+#define BGM_DAN02 381
+#define BGM_MACHI_S3 382
+#define BGM_ODAMAKI 383
+#define BGM_B_TOWER 384
+#define BGM_SWIMEYE 385
+#define BGM_DAN03 386
+#define BGM_ME_KINOMI 387
+#define BGM_ME_TAMA 388
+#define BGM_ME_B_BIG 389
+#define BGM_ME_B_SMALL 390
+#define BGM_ME_ZANNEN 391
+#define BGM_BD_TIME 392
+#define BGM_TEST1 393
+#define BGM_TEST2 394
+#define BGM_TEST3 395
+#define BGM_TEST4 396
+#define BGM_TEST 397
+#define BGM_GOMACHI0 398
+#define BGM_GOTOWN 399
+#define BGM_POKECEN 400
+#define BGM_NEXTROAD 401
+#define BGM_GRANROAD 402
+#define BGM_CYCLING 403
+#define BGM_FRIENDLY 404
+#define BGM_MISHIRO 405
+#define BGM_TOZAN 406
+#define BGM_GIRLEYE 407
+#define BGM_MINAMO 408
+#define BGM_ASHROAD 409
+#define BGM_EVENT0 410
+#define BGM_DEEPDEEP 411
+#define BGM_KACHI1 412
+#define BGM_TITLE3 413
+#define BGM_DEMO1 414
+#define BGM_GIRL_SUP 415
+#define BGM_HAGESHII 416
+#define BGM_KAKKOII 417
+#define BGM_KAZANBAI 418
+#define BGM_AQA_0 419
+#define BGM_TSURETEK 420
+#define BGM_BOY_SUP 421
+#define BGM_RAINBOW 422
+#define BGM_AYASII 423
+#define BGM_KACHI4 424
+#define BGM_ROPEWAY 425
+#define BGM_CASINO 426
+#define BGM_HIGHTOWN 427
+#define BGM_SAFARI 428
+#define BGM_C_ROAD 429
+#define BGM_AJITO 430
+#define BGM_M_BOAT 431
+#define BGM_M_DUNGON 432
+#define BGM_FINECITY 433
+#define BGM_MACHUPI 434
+#define BGM_P_SCHOOL 435
+#define BGM_DENDOU 436
+#define BGM_TONEKUSA 437
+#define BGM_MABOROSI 438
+#define BGM_CON_FAN 439
+#define BGM_CONTEST0 440
+#define BGM_MGM0 441
+#define BGM_T_BATTLE 442
+#define BGM_OOAME 443
+#define BGM_HIDERI 444
+#define BGM_RUNECITY 445
+#define BGM_CON_K 446
+#define BGM_EIKOU_R 447
+#define BGM_KARAKURI 448
+#define BGM_HUTAGO 449
+#define BGM_SITENNOU 450
+#define BGM_YAMA_EYE 451
+#define BGM_CONLOBBY 452
+#define BGM_INTER_V 453
+#define BGM_DAIGO 454
+#define BGM_THANKFOR 455
+#define BGM_END 456
+#define BGM_BATTLE_FRONTIER 457
+#define BGM_BATTLE_ARENA 458
+#define BGM_ME_BATTLE_POINTS 459
+#define BGM_ME_MATCH_CALL 460
+#define BGM_BATTLE_PYRAMID 461
+#define BGM_BATTLE_PYRAMID_SUMMIT 462
+#define BGM_BATTLE_PALACE 463
+#define BGM_FANFA_RAYQUAZA 464
+#define BGM_BATTLE_TOWER 465
+#define BGM_ME_BATTLE_SYMBOL 466
+#define BGM_BATTLE_DOME_TOURNAMENT 467
+#define BGM_BATTLE_PIKE 468
+#define BGM_BATTLE_FACTORY 469
+#define BGM_BATTLE_LEGENDARY 470
+#define BGM_BATTLE_FRONTIER_BRAIN 471
+#define BGM_BATTLE_MEW 472
+#define BGM_BATTLE_DOME 473
+#define BGM_BATTLE27 474
+#define BGM_BATTLE31 475
+#define BGM_BATTLE20 476
+#define BGM_BATTLE32 477
+#define BGM_BATTLE33 478
+#define BGM_BATTLE36 479
+#define BGM_BATTLE34 480
+#define BGM_BATTLE35 481
+#define BGM_BATTLE38 482
+#define BGM_BATTLE30 483
+#define BGM_FRLG_FOLLOW_ME 484
+#define BGM_FRLG_GAMECORNER 485
+#define BGM_FRLG_ROCKET_HIDEOUT 486
+#define BGM_FRLG_GYM 487
+#define BGM_FRLG_JIGGLYPUFF 488
+#define BGM_FRLG_OPENING 489
+#define BGM_FRLG_TITLE 490
+#define BGM_FRLG_CINNABAR_ISLAND 491
+#define BGM_FRLG_LAVENDER_TOWN 492
+#define BGM_FRLG_HEALING_TEST 493
+#define BGM_FRLG_BICYCLE 494
+#define BGM_FRLG_SUSPICIOUS_EYE 495
+#define BGM_FRLG_GIRL_EYE 496
+#define BGM_FRLG_BOY_EYE 497
+#define BGM_FRLG_CONGRATULATIONS_HALL_OF_FAME 498
+#define BGM_FRLG_VIRIDIAN_FOREST 499
+#define BGM_FRLG_MT_MOON 500
+#define BGM_FRLG_POKEMON_MANSION 501
+#define BGM_FRLG_CREDITS 502
+#define BGM_FRLG_ROUTE_1 503
+#define BGM_FRLG_ROUTE_24 504
+#define BGM_FRLG_ROUTE_3 505
+#define BGM_FRLG_ROUTE_11 506
+#define BGM_FRLG_INDIGO_PLATEAU 507
+#define BGM_FRLG_BATTLE_LEADER 508
+#define BGM_FRLG_BATTLE_TRAINER 509
+#define BGM_FRLG_BATTLE_WILD_POKEMON 510
+#define BGM_FRLG_BATTLE_CHAMPION 511
+#define BGM_FRLG_PALLET_TOWN 512
+#define BGM_FRLG_OAK_LAB 513
+#define BGM_FRLG_PROF_OAK 514
+#define BGM_FRLG_POKEMON_CENTER 515
+#define BGM_FRLG_SS_ANNE 516
+#define BGM_FRLG_SURF 517
+#define BGM_FRLG_POKEMON_TOWER 518
+#define BGM_FRLG_SILPH 519
+#define BGM_FRLG_CERULEAN_CITY 520
+#define BGM_FRLG_CELADON_CITY 521
+#define BGM_FRLG_KACHI_TRAINER 522
+#define BGM_FRLG_KACHI_WILD_POKEMON 523
+#define BGM_FRLG_KACHI_LEADER 524
+#define BGM_FRLG_VERMILION_CITY 525
+#define BGM_FRLG_VIRIDIAN_CITY 526
+#define BGM_FRLG_RIVAL 527
+#define BGM_FRLG_RIVAL_POSTBATTLE 528
+#define BGM_FRLG_ME_POKEDEX_EVAL 529
+#define BGM_FRLG_ME_KEYITEM 530
+#define BGM_FRLG_FANFA_POKEMON_CAUGHT 531
+#define BGM_FRLG_FANFA_TRAINERCARD_PHOTO 532
+#define BGM_FRLG_GAMEFREAK_LOGO 533
+#define BGM_FRLG_CAUGHT_POKEMON 534
+#define BGM_FRLG_GAME_EXPLANATION_START 535
+#define BGM_FRLG_GAME_EXPLANATION_MIDDLE 536
+#define BGM_FRLG_GAME_EXPLANATION_END 537
+#define BGM_FRLG_POKEMON_JUMP 538
+#define BGM_FRLG_UNION_ROOM 539
+#define BGM_FRLG_POKEMON_NETWORK_CENTER 540
+#define BGM_FRLG_MYSTERY_GIFT 541
+#define BGM_FRLG_DODRIO_BERRY_PICK 542
+#define BGM_FRLG_MT_EMBER 543
+#define BGM_FRLG_TEACHY_TV_EPISODE 544
+#define BGM_FRLG_SEVII_ISLANDS 545
+#define BGM_FRLG_TANOBY_RUINS 546
+#define BGM_FRLG_ISLAND_ONE 547
+#define BGM_FRLG_ISLAND_FOUR 548
+#define BGM_FRLG_ISLAND_SIX 549
+#define BGM_FRLG_FLUTE 550
+#define BGM_FRLG_BATTLE_DEOXYS 551
+#define BGM_FRLG_BATTLE_MEWTWO 552
+#define BGM_FRLG_BATTLE_LEGENDARY 553
+#define BGM_FRLG_LEADER_EYE 554
+#define BGM_FRLG_DEOXYS_EYE 555
+#define BGM_FRLG_TRAINER_TOWER 556
+#define BGM_FRLG_HALL_OF_FAME_PALLET_TOWN 557
+#define BGM_FRLG_TEACHY_TV 558
+
+#define BGM_ROUTE_118 0x7FFF // What is this for?
+
+#endif // GUARD_CONSTANTS_SONGS_H
diff --git a/include/constants/species.h b/include/constants/species.h
new file mode 100644
index 000000000..f698ada14
--- /dev/null
+++ b/include/constants/species.h
@@ -0,0 +1,450 @@
+#ifndef GUARD_CONSTANTS_SPECIES_H
+#define GUARD_CONSTANTS_SPECIES_H
+
+#define SPECIES_NONE 0
+#define SPECIES_BULBASAUR 1
+#define SPECIES_IVYSAUR 2
+#define SPECIES_VENUSAUR 3
+#define SPECIES_CHARMANDER 4
+#define SPECIES_CHARMELEON 5
+#define SPECIES_CHARIZARD 6
+#define SPECIES_SQUIRTLE 7
+#define SPECIES_WARTORTLE 8
+#define SPECIES_BLASTOISE 9
+#define SPECIES_CATERPIE 10
+#define SPECIES_METAPOD 11
+#define SPECIES_BUTTERFREE 12
+#define SPECIES_WEEDLE 13
+#define SPECIES_KAKUNA 14
+#define SPECIES_BEEDRILL 15
+#define SPECIES_PIDGEY 16
+#define SPECIES_PIDGEOTTO 17
+#define SPECIES_PIDGEOT 18
+#define SPECIES_RATTATA 19
+#define SPECIES_RATICATE 20
+#define SPECIES_SPEAROW 21
+#define SPECIES_FEAROW 22
+#define SPECIES_EKANS 23
+#define SPECIES_ARBOK 24
+#define SPECIES_PIKACHU 25
+#define SPECIES_RAICHU 26
+#define SPECIES_SANDSHREW 27
+#define SPECIES_SANDSLASH 28
+#define SPECIES_NIDORAN_F 29
+#define SPECIES_NIDORINA 30
+#define SPECIES_NIDOQUEEN 31
+#define SPECIES_NIDORAN_M 32
+#define SPECIES_NIDORINO 33
+#define SPECIES_NIDOKING 34
+#define SPECIES_CLEFAIRY 35
+#define SPECIES_CLEFABLE 36
+#define SPECIES_VULPIX 37
+#define SPECIES_NINETALES 38
+#define SPECIES_JIGGLYPUFF 39
+#define SPECIES_WIGGLYTUFF 40
+#define SPECIES_ZUBAT 41
+#define SPECIES_GOLBAT 42
+#define SPECIES_ODDISH 43
+#define SPECIES_GLOOM 44
+#define SPECIES_VILEPLUME 45
+#define SPECIES_PARAS 46
+#define SPECIES_PARASECT 47
+#define SPECIES_VENONAT 48
+#define SPECIES_VENOMOTH 49
+#define SPECIES_DIGLETT 50
+#define SPECIES_DUGTRIO 51
+#define SPECIES_MEOWTH 52
+#define SPECIES_PERSIAN 53
+#define SPECIES_PSYDUCK 54
+#define SPECIES_GOLDUCK 55
+#define SPECIES_MANKEY 56
+#define SPECIES_PRIMEAPE 57
+#define SPECIES_GROWLITHE 58
+#define SPECIES_ARCANINE 59
+#define SPECIES_POLIWAG 60
+#define SPECIES_POLIWHIRL 61
+#define SPECIES_POLIWRATH 62
+#define SPECIES_ABRA 63
+#define SPECIES_KADABRA 64
+#define SPECIES_ALAKAZAM 65
+#define SPECIES_MACHOP 66
+#define SPECIES_MACHOKE 67
+#define SPECIES_MACHAMP 68
+#define SPECIES_BELLSPROUT 69
+#define SPECIES_WEEPINBELL 70
+#define SPECIES_VICTREEBEL 71
+#define SPECIES_TENTACOOL 72
+#define SPECIES_TENTACRUEL 73
+#define SPECIES_GEODUDE 74
+#define SPECIES_GRAVELER 75
+#define SPECIES_GOLEM 76
+#define SPECIES_PONYTA 77
+#define SPECIES_RAPIDASH 78
+#define SPECIES_SLOWPOKE 79
+#define SPECIES_SLOWBRO 80
+#define SPECIES_MAGNEMITE 81
+#define SPECIES_MAGNETON 82
+#define SPECIES_FARFETCHD 83
+#define SPECIES_DODUO 84
+#define SPECIES_DODRIO 85
+#define SPECIES_SEEL 86
+#define SPECIES_DEWGONG 87
+#define SPECIES_GRIMER 88
+#define SPECIES_MUK 89
+#define SPECIES_SHELLDER 90
+#define SPECIES_CLOYSTER 91
+#define SPECIES_GASTLY 92
+#define SPECIES_HAUNTER 93
+#define SPECIES_GENGAR 94
+#define SPECIES_ONIX 95
+#define SPECIES_DROWZEE 96
+#define SPECIES_HYPNO 97
+#define SPECIES_KRABBY 98
+#define SPECIES_KINGLER 99
+#define SPECIES_VOLTORB 100
+#define SPECIES_ELECTRODE 101
+#define SPECIES_EXEGGCUTE 102
+#define SPECIES_EXEGGUTOR 103
+#define SPECIES_CUBONE 104
+#define SPECIES_MAROWAK 105
+#define SPECIES_HITMONLEE 106
+#define SPECIES_HITMONCHAN 107
+#define SPECIES_LICKITUNG 108
+#define SPECIES_KOFFING 109
+#define SPECIES_WEEZING 110
+#define SPECIES_RHYHORN 111
+#define SPECIES_RHYDON 112
+#define SPECIES_CHANSEY 113
+#define SPECIES_TANGELA 114
+#define SPECIES_KANGASKHAN 115
+#define SPECIES_HORSEA 116
+#define SPECIES_SEADRA 117
+#define SPECIES_GOLDEEN 118
+#define SPECIES_SEAKING 119
+#define SPECIES_STARYU 120
+#define SPECIES_STARMIE 121
+#define SPECIES_MR_MIME 122
+#define SPECIES_SCYTHER 123
+#define SPECIES_JYNX 124
+#define SPECIES_ELECTABUZZ 125
+#define SPECIES_MAGMAR 126
+#define SPECIES_PINSIR 127
+#define SPECIES_TAUROS 128
+#define SPECIES_MAGIKARP 129
+#define SPECIES_GYARADOS 130
+#define SPECIES_LAPRAS 131
+#define SPECIES_DITTO 132
+#define SPECIES_EEVEE 133
+#define SPECIES_VAPOREON 134
+#define SPECIES_JOLTEON 135
+#define SPECIES_FLAREON 136
+#define SPECIES_PORYGON 137
+#define SPECIES_OMANYTE 138
+#define SPECIES_OMASTAR 139
+#define SPECIES_KABUTO 140
+#define SPECIES_KABUTOPS 141
+#define SPECIES_AERODACTYL 142
+#define SPECIES_SNORLAX 143
+#define SPECIES_ARTICUNO 144
+#define SPECIES_ZAPDOS 145
+#define SPECIES_MOLTRES 146
+#define SPECIES_DRATINI 147
+#define SPECIES_DRAGONAIR 148
+#define SPECIES_DRAGONITE 149
+#define SPECIES_MEWTWO 150
+#define SPECIES_MEW 151
+#define SPECIES_CHIKORITA 152
+#define SPECIES_BAYLEEF 153
+#define SPECIES_MEGANIUM 154
+#define SPECIES_CYNDAQUIL 155
+#define SPECIES_QUILAVA 156
+#define SPECIES_TYPHLOSION 157
+#define SPECIES_TOTODILE 158
+#define SPECIES_CROCONAW 159
+#define SPECIES_FERALIGATR 160
+#define SPECIES_SENTRET 161
+#define SPECIES_FURRET 162
+#define SPECIES_HOOTHOOT 163
+#define SPECIES_NOCTOWL 164
+#define SPECIES_LEDYBA 165
+#define SPECIES_LEDIAN 166
+#define SPECIES_SPINARAK 167
+#define SPECIES_ARIADOS 168
+#define SPECIES_CROBAT 169
+#define SPECIES_CHINCHOU 170
+#define SPECIES_LANTURN 171
+#define SPECIES_PICHU 172
+#define SPECIES_CLEFFA 173
+#define SPECIES_IGGLYBUFF 174
+#define SPECIES_TOGEPI 175
+#define SPECIES_TOGETIC 176
+#define SPECIES_NATU 177
+#define SPECIES_XATU 178
+#define SPECIES_MAREEP 179
+#define SPECIES_FLAAFFY 180
+#define SPECIES_AMPHAROS 181
+#define SPECIES_BELLOSSOM 182
+#define SPECIES_MARILL 183
+#define SPECIES_AZUMARILL 184
+#define SPECIES_SUDOWOODO 185
+#define SPECIES_POLITOED 186
+#define SPECIES_HOPPIP 187
+#define SPECIES_SKIPLOOM 188
+#define SPECIES_JUMPLUFF 189
+#define SPECIES_AIPOM 190
+#define SPECIES_SUNKERN 191
+#define SPECIES_SUNFLORA 192
+#define SPECIES_YANMA 193
+#define SPECIES_WOOPER 194
+#define SPECIES_QUAGSIRE 195
+#define SPECIES_ESPEON 196
+#define SPECIES_UMBREON 197
+#define SPECIES_MURKROW 198
+#define SPECIES_SLOWKING 199
+#define SPECIES_MISDREAVUS 200
+#define SPECIES_UNOWN 201
+#define SPECIES_WOBBUFFET 202
+#define SPECIES_GIRAFARIG 203
+#define SPECIES_PINECO 204
+#define SPECIES_FORRETRESS 205
+#define SPECIES_DUNSPARCE 206
+#define SPECIES_GLIGAR 207
+#define SPECIES_STEELIX 208
+#define SPECIES_SNUBBULL 209
+#define SPECIES_GRANBULL 210
+#define SPECIES_QWILFISH 211
+#define SPECIES_SCIZOR 212
+#define SPECIES_SHUCKLE 213
+#define SPECIES_HERACROSS 214
+#define SPECIES_SNEASEL 215
+#define SPECIES_TEDDIURSA 216
+#define SPECIES_URSARING 217
+#define SPECIES_SLUGMA 218
+#define SPECIES_MAGCARGO 219
+#define SPECIES_SWINUB 220
+#define SPECIES_PILOSWINE 221
+#define SPECIES_CORSOLA 222
+#define SPECIES_REMORAID 223
+#define SPECIES_OCTILLERY 224
+#define SPECIES_DELIBIRD 225
+#define SPECIES_MANTINE 226
+#define SPECIES_SKARMORY 227
+#define SPECIES_HOUNDOUR 228
+#define SPECIES_HOUNDOOM 229
+#define SPECIES_KINGDRA 230
+#define SPECIES_PHANPY 231
+#define SPECIES_DONPHAN 232
+#define SPECIES_PORYGON2 233
+#define SPECIES_STANTLER 234
+#define SPECIES_SMEARGLE 235
+#define SPECIES_TYROGUE 236
+#define SPECIES_HITMONTOP 237
+#define SPECIES_SMOOCHUM 238
+#define SPECIES_ELEKID 239
+#define SPECIES_MAGBY 240
+#define SPECIES_MILTANK 241
+#define SPECIES_BLISSEY 242
+#define SPECIES_RAIKOU 243
+#define SPECIES_ENTEI 244
+#define SPECIES_SUICUNE 245
+#define SPECIES_LARVITAR 246
+#define SPECIES_PUPITAR 247
+#define SPECIES_TYRANITAR 248
+#define SPECIES_LUGIA 249
+#define SPECIES_HO_OH 250
+#define SPECIES_CELEBI 251
+
+#define SPECIES_OLD_UNOWN_B 252
+#define SPECIES_OLD_UNOWN_C 253
+#define SPECIES_OLD_UNOWN_D 254
+#define SPECIES_OLD_UNOWN_E 255
+#define SPECIES_OLD_UNOWN_F 256
+#define SPECIES_OLD_UNOWN_G 257
+#define SPECIES_OLD_UNOWN_H 258
+#define SPECIES_OLD_UNOWN_I 259
+#define SPECIES_OLD_UNOWN_J 260
+#define SPECIES_OLD_UNOWN_K 261
+#define SPECIES_OLD_UNOWN_L 262
+#define SPECIES_OLD_UNOWN_M 263
+#define SPECIES_OLD_UNOWN_N 264
+#define SPECIES_OLD_UNOWN_O 265
+#define SPECIES_OLD_UNOWN_P 266
+#define SPECIES_OLD_UNOWN_Q 267
+#define SPECIES_OLD_UNOWN_R 268
+#define SPECIES_OLD_UNOWN_S 269
+#define SPECIES_OLD_UNOWN_T 270
+#define SPECIES_OLD_UNOWN_U 271
+#define SPECIES_OLD_UNOWN_V 272
+#define SPECIES_OLD_UNOWN_W 273
+#define SPECIES_OLD_UNOWN_X 274
+#define SPECIES_OLD_UNOWN_Y 275
+#define SPECIES_OLD_UNOWN_Z 276
+
+#define SPECIES_TREECKO 277
+#define SPECIES_GROVYLE 278
+#define SPECIES_SCEPTILE 279
+#define SPECIES_TORCHIC 280
+#define SPECIES_COMBUSKEN 281
+#define SPECIES_BLAZIKEN 282
+#define SPECIES_MUDKIP 283
+#define SPECIES_MARSHTOMP 284
+#define SPECIES_SWAMPERT 285
+#define SPECIES_POOCHYENA 286
+#define SPECIES_MIGHTYENA 287
+#define SPECIES_ZIGZAGOON 288
+#define SPECIES_LINOONE 289
+#define SPECIES_WURMPLE 290
+#define SPECIES_SILCOON 291
+#define SPECIES_BEAUTIFLY 292
+#define SPECIES_CASCOON 293
+#define SPECIES_DUSTOX 294
+#define SPECIES_LOTAD 295
+#define SPECIES_LOMBRE 296
+#define SPECIES_LUDICOLO 297
+#define SPECIES_SEEDOT 298
+#define SPECIES_NUZLEAF 299
+#define SPECIES_SHIFTRY 300
+#define SPECIES_NINCADA 301
+#define SPECIES_NINJASK 302
+#define SPECIES_SHEDINJA 303
+#define SPECIES_TAILLOW 304
+#define SPECIES_SWELLOW 305
+#define SPECIES_SHROOMISH 306
+#define SPECIES_BRELOOM 307
+#define SPECIES_SPINDA 308
+#define SPECIES_WINGULL 309
+#define SPECIES_PELIPPER 310
+#define SPECIES_SURSKIT 311
+#define SPECIES_MASQUERAIN 312
+#define SPECIES_WAILMER 313
+#define SPECIES_WAILORD 314
+#define SPECIES_SKITTY 315
+#define SPECIES_DELCATTY 316
+#define SPECIES_KECLEON 317
+#define SPECIES_BALTOY 318
+#define SPECIES_CLAYDOL 319
+#define SPECIES_NOSEPASS 320
+#define SPECIES_TORKOAL 321
+#define SPECIES_SABLEYE 322
+#define SPECIES_BARBOACH 323
+#define SPECIES_WHISCASH 324
+#define SPECIES_LUVDISC 325
+#define SPECIES_CORPHISH 326
+#define SPECIES_CRAWDAUNT 327
+#define SPECIES_FEEBAS 328
+#define SPECIES_MILOTIC 329
+#define SPECIES_CARVANHA 330
+#define SPECIES_SHARPEDO 331
+#define SPECIES_TRAPINCH 332
+#define SPECIES_VIBRAVA 333
+#define SPECIES_FLYGON 334
+#define SPECIES_MAKUHITA 335
+#define SPECIES_HARIYAMA 336
+#define SPECIES_ELECTRIKE 337
+#define SPECIES_MANECTRIC 338
+#define SPECIES_NUMEL 339
+#define SPECIES_CAMERUPT 340
+#define SPECIES_SPHEAL 341
+#define SPECIES_SEALEO 342
+#define SPECIES_WALREIN 343
+#define SPECIES_CACNEA 344
+#define SPECIES_CACTURNE 345
+#define SPECIES_SNORUNT 346
+#define SPECIES_GLALIE 347
+#define SPECIES_LUNATONE 348
+#define SPECIES_SOLROCK 349
+#define SPECIES_AZURILL 350
+#define SPECIES_SPOINK 351
+#define SPECIES_GRUMPIG 352
+#define SPECIES_PLUSLE 353
+#define SPECIES_MINUN 354
+#define SPECIES_MAWILE 355
+#define SPECIES_MEDITITE 356
+#define SPECIES_MEDICHAM 357
+#define SPECIES_SWABLU 358
+#define SPECIES_ALTARIA 359
+#define SPECIES_WYNAUT 360
+#define SPECIES_DUSKULL 361
+#define SPECIES_DUSCLOPS 362
+#define SPECIES_ROSELIA 363
+#define SPECIES_SLAKOTH 364
+#define SPECIES_VIGOROTH 365
+#define SPECIES_SLAKING 366
+#define SPECIES_GULPIN 367
+#define SPECIES_SWALOT 368
+#define SPECIES_TROPIUS 369
+#define SPECIES_WHISMUR 370
+#define SPECIES_LOUDRED 371
+#define SPECIES_EXPLOUD 372
+#define SPECIES_CLAMPERL 373
+#define SPECIES_HUNTAIL 374
+#define SPECIES_GOREBYSS 375
+#define SPECIES_ABSOL 376
+#define SPECIES_SHUPPET 377
+#define SPECIES_BANETTE 378
+#define SPECIES_SEVIPER 379
+#define SPECIES_ZANGOOSE 380
+#define SPECIES_RELICANTH 381
+#define SPECIES_ARON 382
+#define SPECIES_LAIRON 383
+#define SPECIES_AGGRON 384
+#define SPECIES_CASTFORM 385
+#define SPECIES_VOLBEAT 386
+#define SPECIES_ILLUMISE 387
+#define SPECIES_LILEEP 388
+#define SPECIES_CRADILY 389
+#define SPECIES_ANORITH 390
+#define SPECIES_ARMALDO 391
+#define SPECIES_RALTS 392
+#define SPECIES_KIRLIA 393
+#define SPECIES_GARDEVOIR 394
+#define SPECIES_BAGON 395
+#define SPECIES_SHELGON 396
+#define SPECIES_SALAMENCE 397
+#define SPECIES_BELDUM 398
+#define SPECIES_METANG 399
+#define SPECIES_METAGROSS 400
+#define SPECIES_REGIROCK 401
+#define SPECIES_REGICE 402
+#define SPECIES_REGISTEEL 403
+#define SPECIES_KYOGRE 404
+#define SPECIES_GROUDON 405
+#define SPECIES_RAYQUAZA 406
+#define SPECIES_LATIAS 407
+#define SPECIES_LATIOS 408
+#define SPECIES_JIRACHI 409
+#define SPECIES_DEOXYS 410
+#define SPECIES_CHIMECHO 411
+#define SPECIES_EGG 412
+
+#define SPECIES_UNOWN_B 413
+#define SPECIES_UNOWN_C 414
+#define SPECIES_UNOWN_D 415
+#define SPECIES_UNOWN_E 416
+#define SPECIES_UNOWN_F 417
+#define SPECIES_UNOWN_G 418
+#define SPECIES_UNOWN_H 419
+#define SPECIES_UNOWN_I 420
+#define SPECIES_UNOWN_J 421
+#define SPECIES_UNOWN_K 422
+#define SPECIES_UNOWN_L 423
+#define SPECIES_UNOWN_M 424
+#define SPECIES_UNOWN_N 425
+#define SPECIES_UNOWN_O 426
+#define SPECIES_UNOWN_P 427
+#define SPECIES_UNOWN_Q 428
+#define SPECIES_UNOWN_R 429
+#define SPECIES_UNOWN_S 430
+#define SPECIES_UNOWN_T 431
+#define SPECIES_UNOWN_U 432
+#define SPECIES_UNOWN_V 433
+#define SPECIES_UNOWN_W 434
+#define SPECIES_UNOWN_X 435
+#define SPECIES_UNOWN_Y 436
+#define SPECIES_UNOWN_Z 437
+#define SPECIES_UNOWN_EMARK 438
+#define SPECIES_UNOWN_QMARK 439
+
+#define NUM_SPECIES SPECIES_EGG
+
+#endif // GUARD_CONSTANTS_SPECIES_H
diff --git a/include/constants/vars.h b/include/constants/vars.h
new file mode 100644
index 000000000..6828614bf
--- /dev/null
+++ b/include/constants/vars.h
@@ -0,0 +1,285 @@
+#ifndef GUARD_CONSTANTS_VARS_H
+#define GUARD_CONSTANTS_VARS_H
+
+#define VAR_0x3F20 0x3F20
+
+#define VAR_0x4000 0x4000
+#define VAR_0x4001 0x4001
+#define VAR_0x4002 0x4002
+#define VAR_0x4003 0x4003
+#define VAR_0x4004 0x4004
+#define VAR_0x4005 0x4005
+#define VAR_0x4006 0x4006
+#define VAR_0x4007 0x4007
+#define VAR_0x4008 0x4008
+#define VAR_0x4009 0x4009
+#define VAR_0x400A 0x400A
+#define VAR_0x400B 0x400B
+#define VAR_0x400C 0x400C
+#define VAR_0x400D 0x400D
+#define VAR_0x400E 0x400E
+#define VAR_0x400F 0x400F
+#define VAR_0x4010 0x4010
+#define VAR_0x4011 0x4011
+#define VAR_0x4012 0x4012
+#define VAR_0x4013 0x4013
+#define VAR_0x4014 0x4014
+#define VAR_0x4015 0x4015
+#define VAR_0x4016 0x4016
+#define VAR_0x4017 0x4017
+#define VAR_0x4018 0x4018
+#define VAR_0x4019 0x4019
+#define VAR_0x401A 0x401A
+#define VAR_0x401B 0x401B
+#define VAR_0x401C 0x401C
+#define VAR_0x401D 0x401D
+#define VAR_0x401E 0x401E
+#define VAR_0x401F 0x401F
+#define VAR_RECYCLE_GOODS 0x4020
+#define VAR_REPEL_STEP_COUNT 0x4021
+#define VAR_ICE_STEP_COUNT 0x4022
+#define VAR_FIRST_POKE 0x4023
+#define VAR_MIRAGE_RND_H 0x4024
+#define VAR_MIRAGE_RND_L 0x4025
+#define VAR_SECRET_BASE_MAP 0x4026
+#define VAR_0x4027 0x4027
+#define VAR_0x4028 0x4028
+#define VAR_0x4029 0x4029
+#define VAR_HAPPINESS_STEP_COUNTER 0x402A
+#define VAR_POISON_STEP_COUNTER 0x402B
+#define VAR_RESET_RTC_ENABLE 0x402C
+#define VAR_0x402D 0x402D
+#define VAR_0x402E 0x402E
+#define VAR_0x402F 0x402F
+#define VAR_0x4030 0x4030
+#define VAR_0x4031 0x4031
+#define VAR_0x4032 0x4032
+#define VAR_0x4033 0x4033
+#define VAR_0x4034 0x4034
+#define VAR_0x4035 0x4035
+#define VAR_STORAGE_UNKNOWN 0x4036
+#define VAR_0x4037 0x4037
+#define VAR_0x4038 0x4038
+#define VAR_0x4039 0x4039
+#define VAR_0x403A 0x403A
+#define VAR_0x403B 0x403B
+#define VAR_0x403C 0x403C
+#define VAR_0x403D 0x403D
+#define VAR_ALTERING_CAVE_WILD_SET 0x403E
+#define VAR_0x403F 0x403F
+#define VAR_DAYS 0x4040
+#define VAR_0x4041 0x4041
+#define VAR_0x4042 0x4042
+#define VAR_DEPT_STORE_FLOOR 0x4043
+#define VAR_0x4044 0x4044
+#define VAR_POKELOT_PRIZE 0x4045
+#define VAR_NATIONAL_DEX 0x4046
+#define VAR_SEEDOT_SIZE_RECORD 0x4047
+#define VAR_ASH_GATHER_COUNT 0x4048
+#define VAR_BIRCH_STATE 0x4049
+#define VAR_CRUISE_STEP_COUNT 0x404A
+#define VAR_POKELOT_RND1 0x404B
+#define VAR_POKELOT_RND2 0x404C
+#define VAR_0x404D 0x404D
+#define VAR_0x404E 0x404E
+#define VAR_LOTAD_SIZE_RECORD 0x404F
+#define VAR_0x4050 0x4050
+#define VAR_0x4051 0x4051
+#define VAR_0x4052 0x4052
+#define VAR_0x4053 0x4053
+#define VAR_0x4054 0x4054
+#define VAR_0x4055 0x4055
+#define VAR_0x4056 0x4056
+#define VAR_0x4057 0x4057
+#define VAR_0x4058 0x4058
+#define VAR_0x4059 0x4059
+#define VAR_0x405A 0x405A
+#define VAR_0x405B 0x405B
+#define VAR_0x405C 0x405C
+#define VAR_0x405D 0x405D
+#define VAR_0x405E 0x405E
+#define VAR_0x405F 0x405F
+#define VAR_0x4060 0x4060
+#define VAR_0x4061 0x4061
+#define VAR_0x4062 0x4062
+#define VAR_0x4063 0x4063
+#define VAR_0x4064 0x4064
+#define VAR_0x4065 0x4065
+#define VAR_0x4066 0x4066
+#define VAR_0x4067 0x4067
+#define VAR_0x4068 0x4068
+#define VAR_0x4069 0x4069
+#define VAR_0x406A 0x406A
+#define VAR_0x406B 0x406B
+#define VAR_0x406C 0x406C
+#define VAR_0x406D 0x406D
+#define VAR_0x406E 0x406E
+#define VAR_0x406F 0x406F
+#define VAR_0x4070 0x4070
+#define VAR_0x4071 0x4071
+#define VAR_0x4072 0x4072
+#define VAR_0x4073 0x4073
+#define VAR_0x4074 0x4074
+#define VAR_0x4075 0x4075
+#define VAR_0x4076 0x4076
+#define VAR_0x4077 0x4077
+#define VAR_0x4078 0x4078
+#define VAR_0x4079 0x4079
+#define VAR_0x407A 0x407A
+#define VAR_0x407B 0x407B
+#define VAR_0x407C 0x407C
+#define VAR_0x407D 0x407D
+#define VAR_0x407E 0x407E
+#define VAR_0x407F 0x407F
+#define VAR_0x4080 0x4080
+#define VAR_0x4081 0x4081
+#define VAR_0x4082 0x4082
+#define VAR_0x4083 0x4083
+#define VAR_0x4084 0x4084
+#define VAR_0x4085 0x4085
+#define VAR_0x4086 0x4086
+#define VAR_0x4087 0x4087
+#define VAR_0x4088 0x4088
+#define VAR_0x4089 0x4089
+#define VAR_0x408A 0x408A
+#define VAR_0x408B 0x408B
+#define VAR_0x408C 0x408C
+#define VAR_0x408D 0x408D
+#define VAR_0x408E 0x408E
+#define VAR_0x408F 0x408F
+#define VAR_0x4090 0x4090
+#define VAR_0x4091 0x4091
+#define VAR_0x4092 0x4092
+#define VAR_0x4093 0x4093
+#define VAR_0x4094 0x4094
+#define VAR_0x4095 0x4095
+#define VAR_0x4096 0x4096
+#define VAR_0x4097 0x4097
+#define VAR_0x4098 0x4098
+#define VAR_0x4099 0x4099
+#define VAR_0x409A 0x409A
+#define VAR_0x409B 0x409B
+#define VAR_0x409C 0x409C
+#define VAR_0x409D 0x409D
+#define VAR_0x409E 0x409E
+#define VAR_0x409F 0x409F
+#define VAR_0x40A0 0x40A0
+#define VAR_0x40A1 0x40A1
+#define VAR_0x40A2 0x40A2
+#define VAR_0x40A3 0x40A3
+#define VAR_0x40A4 0x40A4
+#define VAR_0x40A5 0x40A5
+#define VAR_0x40A6 0x40A6
+#define VAR_0x40A7 0x40A7
+#define VAR_0x40A8 0x40A8
+#define VAR_0x40A9 0x40A9
+#define VAR_0x40AA 0x40AA
+#define VAR_0x40AB 0x40AB
+#define VAR_0x40AC 0x40AC
+#define VAR_0x40AD 0x40AD
+#define VAR_0x40AE 0x40AE
+#define VAR_0x40AF 0x40AF
+#define VAR_0x40B0 0x40B0
+#define VAR_0x40B1 0x40B1
+#define VAR_0x40B2 0x40B2
+#define VAR_0x40B3 0x40B3
+#define VAR_PORTHOLE 0x40B4
+#define VAR_0x40B5 0x40B5
+#define VAR_0x40B6 0x40B6
+#define VAR_0x40B7 0x40B7
+#define VAR_0x40B8 0x40B8
+#define VAR_0x40B9 0x40B9
+#define VAR_0x40BA 0x40BA
+#define VAR_0x40BB 0x40BB
+#define VAR_0x40BC 0x40BC
+#define VAR_0x40BD 0x40BD
+#define VAR_0x40BE 0x40BE
+#define VAR_0x40BF 0x40BF
+#define VAR_0x40C0 0x40C0
+#define VAR_0x40C1 0x40C1
+#define VAR_0x40C2 0x40C2
+#define VAR_0x40C3 0x40C3
+#define VAR_0x40C4 0x40C4
+#define VAR_0x40C5 0x40C5
+#define VAR_0x40C6 0x40C6
+#define VAR_0x40C7 0x40C7
+#define VAR_0x40C8 0x40C8
+#define VAR_0x40C9 0x40C9
+#define VAR_0x40CA 0x40CA
+#define VAR_0x40CB 0x40CB
+#define VAR_0x40CC 0x40CC
+#define VAR_0x40CD 0x40CD
+#define VAR_0x40CE 0x40CE
+#define VAR_FRONTIER_FACILITY 0x40CF
+#define VAR_0x40D0 0x40D0
+#define VAR_0x40D1 0x40D1
+#define VAR_0x40D2 0x40D2
+#define VAR_0x40D3 0x40D3
+#define VAR_0x40D4 0x40D4
+#define VAR_0x40D5 0x40D5
+#define VAR_0x40D6 0x40D6
+#define VAR_0x40D7 0x40D7
+#define VAR_0x40D8 0x40D8
+#define VAR_0x40D9 0x40D9
+#define VAR_0x40DA 0x40DA
+#define VAR_0x40DB 0x40DB
+#define VAR_0x40DC 0x40DC
+#define VAR_0x40DD 0x40DD
+#define VAR_0x40DE 0x40DE
+#define VAR_0x40DF 0x40DF
+#define VAR_0x40E0 0x40E0
+#define VAR_0x40E1 0x40E1
+#define VAR_0x40E2 0x40E2
+#define VAR_0x40E3 0x40E3
+#define VAR_0x40E4 0x40E4
+#define VAR_0x40E5 0x40E5
+#define VAR_DAILY_SLOTS 0x40E6
+#define VAR_DAILY_WILDS 0x40E7
+#define VAR_DAILY_BLENDER 0x40E8
+#define VAR_DAILY_PLANTED_BERRIES 0x40E9
+#define VAR_DAILY_PICKED_BERRIES 0x40EA
+#define VAR_DAILY_ROULETTE 0x40EB
+#define VAR_0x40EC 0x40EC
+#define VAR_0x40ED 0x40ED
+#define VAR_0x40EE 0x40EE
+#define VAR_0x40EF 0x40EF
+#define VAR_0x40F0 0x40F0
+#define VAR_DAILY_BP 0x40F1
+#define VAR_0x40F2 0x40F2
+#define VAR_0x40F3 0x40F3
+#define VAR_0x40F4 0x40F4
+#define VAR_0x40F5 0x40F5
+#define VAR_0x40F6 0x40F6
+#define VAR_0x40F7 0x40F7
+#define VAR_0x40F8 0x40F8
+#define VAR_0x40F9 0x40F9
+#define VAR_0x40FA 0x40FA
+#define VAR_0x40FB 0x40FB
+#define VAR_0x40FC 0x40FC
+#define VAR_0x40FD 0x40FD
+#define VAR_0x40FE 0x40FE
+#define VAR_0x40FF 0x40FF
+
+#define VAR_0x8000 0x8000
+#define VAR_0x8001 0x8001
+#define VAR_0x8002 0x8002
+#define VAR_0x8003 0x8003
+#define VAR_0x8004 0x8004
+#define VAR_0x8005 0x8005
+#define VAR_0x8006 0x8006
+#define VAR_0x8007 0x8007
+#define VAR_0x8008 0x8008
+#define VAR_0x8009 0x8009
+#define VAR_0x800A 0x800A
+#define VAR_0x800B 0x800B
+#define VAR_FACING 0x800C
+#define VAR_RESULT 0x800D
+#define VAR_ITEM_ID 0x800E
+#define VAR_LAST_TALKED 0x800F
+#define VAR_CONTEST_RANK 0x8010
+#define VAR_CONTEST_CATEGORY 0x8011
+#define VAR_MON_BOX_ID 0x8012
+#define VAR_MON_BOX_POS 0x8013
+#define VAR_0x8014 0x8014
+
+#endif // GUARD_CONSTANTS_VARS_H
diff --git a/include/data/bard_music/pokemon.h b/include/data/bard_music/pokemon.h
index 7b4081a3c..693005360 100644
--- a/include/data/bard_music/pokemon.h
+++ b/include/data/bard_music/pokemon.h
@@ -1,6 +1,6 @@
#ifndef GUARD_DATA_BARD_MUSIC_POKEMON_H
#define GUARD_DATA_BARD_MUSIC_POKEMON_H
-#include "species.h"
+#include "constants/species.h"
const u16 gUnknown_085F5490 = NUM_SPECIES;
diff --git a/include/decoration.h b/include/decoration.h
index ead621c5f..c841bbfc1 100644
--- a/include/decoration.h
+++ b/include/decoration.h
@@ -1,130 +1,6 @@
#ifndef GUARD_DECORATION_H
#define GUARD_DECORATION_H
-enum DecoId {
- /*000*/ DECOR_NONE,
- /*001*/ DECOR_SMALL_DESK,
- /*002*/ DECOR_POKEMON_DESK,
- /*003*/ DECOR_HEAVY_DESK,
- /*004*/ DECOR_RAGGED_DESK,
- /*005*/ DECOR_COMFORT_DESK,
- /*006*/ DECOR_PRETTY_DESK,
- /*007*/ DECOR_BRICK_DESK,
- /*008*/ DECOR_CAMP_DESK,
- /*009*/ DECOR_HARD_DESK,
- /*010*/ DECOR_SMALL_CHAIR,
- /*011*/ DECOR_POKEMON_CHAIR,
- /*012*/ DECOR_HEAVY_CHAIR,
- /*013*/ DECOR_PRETTY_CHAIR,
- /*014*/ DECOR_COMFORT_CHAIR,
- /*015*/ DECOR_RAGGED_CHAIR,
- /*016*/ DECOR_BRICK_CHAIR,
- /*017*/ DECOR_CAMP_CHAIR,
- /*018*/ DECOR_HARD_CHAIR,
- /*019*/ DECOR_RED_PLANT,
- /*020*/ DECOR_TROPICAL_PLANT,
- /*021*/ DECOR_PRETTY_FLOWERS,
- /*022*/ DECOR_COLORFUL_PLANT,
- /*023*/ DECOR_BIG_PLANT,
- /*024*/ DECOR_GORGEOUS_PLANT,
- /*025*/ DECOR_RED_BRICK,
- /*026*/ DECOR_YELLOW_BRICK,
- /*027*/ DECOR_BLUE_BRICK,
- /*028*/ DECOR_RED_BALLOON,
- /*029*/ DECOR_BLUE_BALLOON,
- /*030*/ DECOR_YELLOW_BALLOON,
- /*031*/ DECOR_RED_TENT,
- /*032*/ DECOR_BLUE_TENT,
- /*033*/ DECOR_SOLID_BOARD,
- /*034*/ DECOR_SLIDE,
- /*035*/ DECOR_FENCE_LENGTH,
- /*036*/ DECOR_FENCE_WIDTH,
- /*037*/ DECOR_TIRE,
- /*038*/ DECOR_STAND,
- /*039*/ DECOR_MUD_BALL,
- /*040*/ DECOR_BREAKABLE_DOOR,
- /*041*/ DECOR_SAND_ORNAMENT,
- /*042*/ DECOR_SILVER_SHIELD,
- /*043*/ DECOR_GOLD_SHIELD,
- /*044*/ DECOR_GLASS_ORNAMENT,
- /*045*/ DECOR_TV,
- /*046*/ DECOR_ROUND_TV,
- /*047*/ DECOR_CUTE_TV,
- /*048*/ DECOR_GLITTER_MAT,
- /*049*/ DECOR_JUMP_MAT,
- /*050*/ DECOR_SPIN_MAT,
- /*051*/ DECOR_C_LOW_NOTE_MAT,
- /*052*/ DECOR_D_NOTE_MAT,
- /*053*/ DECOR_E_NOTE_MAT,
- /*054*/ DECOR_F_NOTE_MAT,
- /*055*/ DECOR_G_NOTE_MAT,
- /*056*/ DECOR_A_NOTE_MAT,
- /*057*/ DECOR_B_NOTE_MAT,
- /*058*/ DECOR_C_HIGH_NOTE_MAT,
- /*059*/ DECOR_SURF_MAT,
- /*060*/ DECOR_THUNDER_MAT,
- /*061*/ DECOR_FIRE_BLAST_MAT,
- /*062*/ DECOR_POWDER_SNOW_MAT,
- /*063*/ DECOR_ATTRACT_MAT,
- /*064*/ DECOR_FISSURE_MAT,
- /*065*/ DECOR_SPIKES_MAT,
- /*066*/ DECOR_BALL_POSTER,
- /*067*/ DECOR_GREEN_POSTER,
- /*068*/ DECOR_RED_POSTER,
- /*069*/ DECOR_BLUE_POSTER,
- /*070*/ DECOR_CUTE_POSTER,
- /*071*/ DECOR_PIKA_POSTER,
- /*072*/ DECOR_LONG_POSTER,
- /*073*/ DECOR_SEA_POSTER,
- /*074*/ DECOR_SKY_POSTER,
- /*075*/ DECOR_KISS_POSTER,
- /*076*/ DECOR_PICHU_DOLL,
- /*077*/ DECOR_PIKACHU_DOLL,
- /*078*/ DECOR_MARILL_DOLL,
- /*079*/ DECOR_TOGEPI_DOLL,
- /*080*/ DECOR_CYNDAQUIL_DOLL,
- /*081*/ DECOR_CHIKORITA_DOLL,
- /*082*/ DECOR_TOTODILE_DOLL,
- /*083*/ DECOR_JIGGLYPUFF_DOLL,
- /*084*/ DECOR_MEOWTH_DOLL,
- /*085*/ DECOR_CLEFAIRY_DOLL,
- /*086*/ DECOR_DITTO_DOLL,
- /*087*/ DECOR_SMOOCHUM_DOLL,
- /*088*/ DECOR_TREECKO_DOLL,
- /*089*/ DECOR_TORCHIC_DOLL,
- /*090*/ DECOR_MUDKIP_DOLL,
- /*091*/ DECOR_DUSKULL_DOLL,
- /*092*/ DECOR_WYNAUT_DOLL,
- /*093*/ DECOR_BALTOY_DOLL,
- /*094*/ DECOR_KECLEON_DOLL,
- /*095*/ DECOR_AZURILL_DOLL,
- /*096*/ DECOR_SKITTY_DOLL,
- /*097*/ DECOR_SWABLU_DOLL,
- /*098*/ DECOR_GULPIN_DOLL,
- /*099*/ DECOR_LOTAD_DOLL,
- /*100*/ DECOR_SEEDOT_DOLL,
- /*101*/ DECOR_PIKA_CUSHION,
- /*102*/ DECOR_ROUND_CUSHION,
- /*103*/ DECOR_KISS_CUSHION,
- /*104*/ DECOR_ZIGZAG_CUSHION,
- /*105*/ DECOR_SPIN_CUSHION,
- /*106*/ DECOR_DIAMOND_CUSHION,
- /*107*/ DECOR_BALL_CUSHION,
- /*108*/ DECOR_GRASS_CUSHION,
- /*109*/ DECOR_FIRE_CUSHION,
- /*110*/ DECOR_WATER_CUSHION,
- /*111*/ DECOR_SNORLAX_DOLL,
- /*112*/ DECOR_RHYDON_DOLL,
- /*113*/ DECOR_LAPRAS_DOLL,
- /*114*/ DECOR_VENUSAUR_DOLL,
- /*115*/ DECOR_CHARIZARD_DOLL,
- /*116*/ DECOR_BLASTOISE_DOLL,
- /*117*/ DECOR_WAILMER_DOLL,
- /*118*/ DECOR_REGIROCK_DOLL,
- /*119*/ DECOR_REGICE_DOLL,
- /*120*/ DECOR_REGISTEEL_DOLL
-};
-
enum DecorPerm {
/*
* The nomenclature here describes collision and placement permissions, in that order.
diff --git a/include/event_data.h b/include/event_data.h
index f0ab90ae4..f829d3b87 100644
--- a/include/event_data.h
+++ b/include/event_data.h
@@ -1,8 +1,8 @@
#ifndef GUARD_EVENT_DATA_H
#define GUARD_EVENT_DATA_H
-#include "flags.h"
-#include "vars.h"
+#include "constants/flags.h"
+#include "constants/vars.h"
void InitEventData(void);
void ClearTempFieldEventData(void);
diff --git a/include/flags.h b/include/flags.h
deleted file mode 100644
index cf5e67576..000000000
--- a/include/flags.h
+++ /dev/null
@@ -1,122 +0,0 @@
-#ifndef GUARD_FLAGS_H
-#define GUARD_FLAGS_H
-
-#define FLAG_LEGENDARIES_IN_SOOTOPOLIS 0x53
-#define FLAG_PENDING_DAYCARE_EGG 0x86
-#define FLAG_7E 0x7E
-#define FLAG_HAS_MATCH_CALL 0x12F
-#define FLAG_MATCH_CALL_REGISTERED 0x15C
-#define FLAG_340 0x340
-
-#define FLAG_TRAINER_FLAG_START 0x500
-
-#define TRAINERS_FLAG_NO 0x356
-#define CODE_FLAGS (FLAG_TRAINER_FLAG_START + TRAINERS_FLAG_NO + 0xA) // 0x860
-
-// SYSTEM FLAGS
-
-#define FLAG_SYS_POKEMON_GET (CODE_FLAGS + 0)
-#define FLAG_SYS_POKEDEX_GET (CODE_FLAGS + 1)
-#define FLAG_SYS_POKENAV_GET (CODE_FLAGS + 2)
-// third one appears unused
-#define FLAG_SYS_GAME_CLEAR (CODE_FLAGS + 4)
-#define FLAG_SYS_CHAT_USED (CODE_FLAGS + 5)
-#define FLAG_SYS_HIPSTER_MEET (CODE_FLAGS + 6)
-
-// badges
-#define FLAG_BADGE01_GET (CODE_FLAGS + 7)
-#define FLAG_BADGE02_GET (CODE_FLAGS + 8)
-#define FLAG_BADGE03_GET (CODE_FLAGS + 9)
-#define FLAG_BADGE04_GET (CODE_FLAGS + 0xA)
-#define FLAG_BADGE05_GET (CODE_FLAGS + 0xB)
-#define FLAG_BADGE06_GET (CODE_FLAGS + 0xC)
-#define FLAG_BADGE07_GET (CODE_FLAGS + 0xD)
-#define FLAG_BADGE08_GET (CODE_FLAGS + 0xE)
-
-// cities and towns
-#define FLAG_VISITED_LITTLEROOT_TOWN (CODE_FLAGS + 0xF)
-#define FLAG_VISITED_OLDALE_TOWN (CODE_FLAGS + 0x10)
-#define FLAG_VISITED_DEWFORD_TOWN (CODE_FLAGS + 0x11)
-#define FLAG_VISITED_LAVARIDGE_TOWN (CODE_FLAGS + 0x12)
-#define FLAG_VISITED_FALLARBOR_TOWN (CODE_FLAGS + 0x13)
-#define FLAG_VISITED_VERDANTURF_TOWN (CODE_FLAGS + 0x14)
-#define FLAG_VISITED_PACIFIDLOG_TOWN (CODE_FLAGS + 0x15)
-#define FLAG_VISITED_PETALBURG_CITY (CODE_FLAGS + 0x16)
-#define FLAG_VISITED_SLATEPORT_CITY (CODE_FLAGS + 0x17)
-#define FLAG_VISITED_MAUVILLE_CITY (CODE_FLAGS + 0x18)
-#define FLAG_VISITED_RUSTBORO_CITY (CODE_FLAGS + 0x19)
-#define FLAG_VISITED_FORTREE_CITY (CODE_FLAGS + 0x1A)
-#define FLAG_VISITED_LILYCOVE_CITY (CODE_FLAGS + 0x1B)
-#define FLAG_VISITED_MOSSDEEP_CITY (CODE_FLAGS + 0x1C)
-#define FLAG_VISITED_SOOTOPOLIS_CITY (CODE_FLAGS + 0x1D)
-#define FLAG_VISITED_EVER_GRANDE_CITY (CODE_FLAGS + 0x1E)
-
-#define FLAG_SYS_UNKNOWN_880 (CODE_FLAGS + 0x20)
-
-#define FLAG_SYS_USE_FLASH (CODE_FLAGS + 0x28)
-#define FLAG_SYS_USE_STRENGTH (CODE_FLAGS + 0x29)
-#define FLAG_SYS_WEATHER_CTRL (CODE_FLAGS + 0x2A)
-#define FLAG_SYS_CYCLING_ROAD (CODE_FLAGS + 0x2B)
-#define FLAG_SYS_SAFARI_MODE (CODE_FLAGS + 0x2C)
-#define FLAG_SYS_CRUISE_MODE (CODE_FLAGS + 0x2D)
-
-#define FLAG_SYS_TV_HOME (CODE_FLAGS + 0x30)
-#define FLAG_SYS_TV_WATCH (CODE_FLAGS + 0x31)
-#define FLAG_SYS_TV_START (CODE_FLAGS + 0x32)
-#define FLAG_SYS_POPWORD_INPUT (CODE_FLAGS + 0x33)
-#define FLAG_SYS_MIX_RECORD (CODE_FLAGS + 0x34)
-#define FLAG_SYS_CLOCK_SET (CODE_FLAGS + 0x35)
-#define FLAG_SYS_NATIONAL_DEX (CODE_FLAGS + 0x36)
-#define FLAG_SYS_CAVE_SHIP (CODE_FLAGS + 0x37)
-#define FLAG_SYS_CAVE_WONDER (CODE_FLAGS + 0x38)
-#define FLAG_SYS_CAVE_BATTLE (CODE_FLAGS + 0x39)
-#define FLAG_SYS_SHOAL_TIDE (CODE_FLAGS + 0x3A)
-#define FLAG_SYS_RIBBON_GET (CODE_FLAGS + 0x3B)
-
-#define FLAG_UNLOCK_BATTLE_FRONTIER (CODE_FLAGS + 0x48)
-#define FLAG_UNLOCK_SOUTHERN_ISLAND (CODE_FLAGS + 0x49)
-
-#define FLAG_SYS_PC_LANETTE (CODE_FLAGS + 0x4B)
-#define FLAG_SYS_MYSTERY_EVENT_ENABLE (CODE_FLAGS + 0x4C)
-#define FLAG_SYS_ENC_UP_ITEM (CODE_FLAGS + 0x4D)
-#define FLAG_SYS_ENC_DOWN_ITEM (CODE_FLAGS + 0x4E)
-#define FLAG_SYS_BRAILLE_DIG (CODE_FLAGS + 0x4F)
-#define FLAG_SYS_BRAILLE_STRENGTH (CODE_FLAGS + 0x50)
-#define FLAG_SYS_BRAILLE_WAIT (CODE_FLAGS + 0x51)
-#define FLAG_SYS_BRAILLE_FLY (CODE_FLAGS + 0x52)
-#define FLAG_SYS_HAS_EON_TICKET (CODE_FLAGS + 0x53)
-
-#define FLAG_SYS_POKEMON_LEAGUE_FLY (CODE_FLAGS + 0x54)
-
-#define FLAG_SYS_TV_LATI (CODE_FLAGS + 0x5D)
-
-#define FLAG_SYS_SHOAL_ITEM (CODE_FLAGS + 0x5F)
-#define FLAG_SYS_B_DASH (CODE_FLAGS + 0x60) // got Running Shoes
-#define FLAG_SYS_CTRL_OBJ_DELETE (CODE_FLAGS + 0x61)
-#define FLAG_SYS_RESET_RTC_ENABLE (CODE_FLAGS + 0x62)
-
-#define FLAG_SYS_TOWER_SILVER (CODE_FLAGS + 0x64)
-#define FLAG_SYS_TOWER_GOLD (CODE_FLAGS + 0x65)
-#define FLAG_SYS_DOME_SILVER (CODE_FLAGS + 0x66)
-#define FLAG_SYS_DOME_GOLD (CODE_FLAGS + 0x67)
-#define FLAG_SYS_PALACE_SILVER (CODE_FLAGS + 0x68)
-#define FLAG_SYS_PALACE_GOLD (CODE_FLAGS + 0x69)
-#define FLAG_SYS_ARENA_SILVER (CODE_FLAGS + 0x6A)
-#define FLAG_SYS_ARENA_GOLD (CODE_FLAGS + 0x6B)
-#define FLAG_SYS_FACTORY_SILVER (CODE_FLAGS + 0x6C)
-#define FLAG_SYS_FACTORY_GOLD (CODE_FLAGS + 0x6D)
-#define FLAG_SYS_PIKE_SILVER (CODE_FLAGS + 0x6E)
-#define FLAG_SYS_PIKE_GOLD (CODE_FLAGS + 0x6F)
-#define FLAG_SYS_PYRAMID_SILVER (CODE_FLAGS + 0x70)
-#define FLAG_SYS_PYRAMID_GOLD (CODE_FLAGS + 0x71)
-#define FLAG_SYS_FRONTIER_PASS (CODE_FLAGS + 0x72)
-
-#define FLAG_SYS_STORAGE_UNKNOWN_FLAG (CODE_FLAGS + 0x77)
-
-#define FLAG_SYS_MYSTERY_GIFT_ENABLE (CODE_FLAGS + 0x7B)
-
-// SPECIAL FLAGS (unknown purpose)
-
-#define SPECIAL_FLAG_1 0x4001
-
-#endif // GUARD_FLAGS_H
diff --git a/include/global.h b/include/global.h
index 8e936aa8c..63bb55165 100644
--- a/include/global.h
+++ b/include/global.h
@@ -67,7 +67,11 @@ enum LanguageId
{
LANGUAGE_JAPANESE = 1,
LANGUAGE_ENGLISH = 2,
+ LANGUAGE_FRENCH = 3,
+ LANGUAGE_ITALIAN = 4,
LANGUAGE_GERMAN = 5,
+ // 6 goes unused but the theory is it was meant to be Korean
+ LANGUAGE_SPANISH = 7,
};
#define GAME_LANGUAGE (LANGUAGE_ENGLISH)
@@ -237,7 +241,7 @@ struct SaveBlock2
/*0x1EC*/ struct BerryCrush berryCrush;
/*0x1FC*/ struct PokemonJumpResults pokeJump;
/*0x20C*/ struct BerryPickingResults berryPick;
- /*0x214*/ u8 field_214[1032];
+ /*0x21C*/ u8 field_21C[1032];
/*0x624*/ u16 contestLinkResults[20]; // 4 positions for 5 categories, possibly a struct or a 2d array
// All below could be a one giant struct
@@ -259,7 +263,7 @@ struct SaveBlock2
/*0xCA9*/ u8 field_CA9_f : 1; // 0x80
/*0xCAA*/ u16 field_CAA[4];
/*0xCB2*/ u16 battlePyramidWildHeaderId;
- /*0xCB4*/ u16 field_CB4[82];
+ /*0xCB4*/ u16 field_CB4[41];
/*0xD06*/ u8 field_D06;
/*0xD07*/ u8 field_D07;
/*0xD08*/ u8 filler_D08[0x112];
@@ -303,7 +307,7 @@ struct SecretBaseRecord
/*0x1B34*/ u8 partyEVs[6];
};
-#include "game_stat.h"
+#include "constants/game_stat.h"
#include "global.fieldmap.h"
#include "global.berry.h"
#include "global.tv.h"
diff --git a/include/graphics.h b/include/graphics.h
index 4c5a0952b..4a522a429 100644
--- a/include/graphics.h
+++ b/include/graphics.h
@@ -5,6 +5,32 @@
#ifndef GUARD_GRAPHICS_H
#define GUARD_GRAPHICS_H
+extern const u8 gInterfaceGfx_PokeBall[];
+extern const u8 gInterfacePal_PokeBall[];
+extern const u8 gInterfaceGfx_GreatBall[];
+extern const u8 gInterfacePal_GreatBall[];
+extern const u8 gInterfaceGfx_SafariBall[];
+extern const u8 gInterfacePal_SafariBall[];
+extern const u8 gInterfaceGfx_UltraBall[];
+extern const u8 gInterfacePal_UltraBall[];
+extern const u8 gInterfaceGfx_MasterBall[];
+extern const u8 gInterfacePal_MasterBall[];
+extern const u8 gInterfaceGfx_NetBall[];
+extern const u8 gInterfacePal_NetBall[];
+extern const u8 gInterfaceGfx_DiveBall[];
+extern const u8 gInterfacePal_DiveBall[];
+extern const u8 gInterfaceGfx_NestBall[];
+extern const u8 gInterfacePal_NestBall[];
+extern const u8 gInterfaceGfx_RepeatBall[];
+extern const u8 gInterfacePal_RepeatBall[];
+extern const u8 gInterfaceGfx_TimerBall[];
+extern const u8 gInterfacePal_TimerBall[];
+extern const u8 gInterfaceGfx_LuxuryBall[];
+extern const u8 gInterfacePal_LuxuryBall[];
+extern const u8 gInterfaceGfx_PremierBall[];
+extern const u8 gInterfacePal_PremierBall[];
+extern const u8 gOpenPokeballGfx[];
+
extern const u8 gItemIcon_QuestionMark[];
extern const u8 gItemIconPalette_QuestionMark[];
extern const u8 gUnknown_08DB7AA0[];
diff --git a/include/items.h b/include/items.h
deleted file mode 100644
index 1a6df42db..000000000
--- a/include/items.h
+++ /dev/null
@@ -1,396 +0,0 @@
-#ifndef GUARD_ITEMS_H
-#define GUARD_ITEMS_H
-
-enum
-{
- ITEM_NONE, // 0x000
- ITEM_MASTER_BALL, // 0x001
- ITEM_ULTRA_BALL, // 0x002
- ITEM_GREAT_BALL, // 0x003
- ITEM_POKE_BALL, // 0x004
- ITEM_SAFARI_BALL, // 0x005
- ITEM_NET_BALL, // 0x006
- ITEM_DIVE_BALL, // 0x007
- ITEM_NEST_BALL, // 0x008
- ITEM_REPEAT_BALL, // 0x009
- ITEM_TIMER_BALL, // 0x00a
- ITEM_LUXURY_BALL, // 0x00b
- ITEM_PREMIER_BALL, // 0x00c
- ITEM_POTION, // 0x00d
- ITEM_ANTIDOTE, // 0x00e
- ITEM_BURN_HEAL, // 0x00f
- ITEM_ICE_HEAL, // 0x010
- ITEM_AWAKENING, // 0x011
- ITEM_PARALYZE_HEAL, // 0x012
- ITEM_FULL_RESTORE, // 0x013
- ITEM_MAX_POTION, // 0x014
- ITEM_HYPER_POTION, // 0x015
- ITEM_SUPER_POTION, // 0x016
- ITEM_FULL_HEAL, // 0x017
- ITEM_REVIVE, // 0x018
- ITEM_MAX_REVIVE, // 0x019
- ITEM_FRESH_WATER, // 0x01a
- ITEM_SODA_POP, // 0x01b
- ITEM_LEMONADE, // 0x01c
- ITEM_MOOMOO_MILK, // 0x01d
- ITEM_ENERGY_POWDER, // 0x01e
- ITEM_ENERGY_ROOT, // 0x01f
- ITEM_HEAL_POWDER, // 0x020
- ITEM_REVIVAL_HERB, // 0x021
- ITEM_ETHER, // 0x022
- ITEM_MAX_ETHER, // 0x023
- ITEM_ELIXIR, // 0x024
- ITEM_MAX_ELIXIR, // 0x025
- ITEM_LAVA_COOKIE, // 0x026
- ITEM_BLUE_FLUTE, // 0x027
- ITEM_YELLOW_FLUTE, // 0x028
- ITEM_RED_FLUTE, // 0x029
- ITEM_BLACK_FLUTE, // 0x02a
- ITEM_WHITE_FLUTE, // 0x02b
- ITEM_BERRY_JUICE, // 0x02c
- ITEM_SACRED_ASH, // 0x02d
- ITEM_SHOAL_SALT, // 0x02e
- ITEM_SHOAL_SHELL, // 0x02f
- ITEM_RED_SHARD, // 0x030
- ITEM_BLUE_SHARD, // 0x031
- ITEM_YELLOW_SHARD, // 0x032
- ITEM_GREEN_SHARD, // 0x033
- ITEM_034,
- ITEM_035,
- ITEM_036,
- ITEM_037,
- ITEM_038,
- ITEM_039,
- ITEM_03A,
- ITEM_03B,
- ITEM_03C,
- ITEM_03D,
- ITEM_03E,
- ITEM_HP_UP, // 0x03f
- ITEM_PROTEIN, // 0x040
- ITEM_IRON, // 0x041
- ITEM_CARBOS, // 0x042
- ITEM_CALCIUM, // 0x043
- ITEM_RARE_CANDY, // 0x044
- ITEM_PP_UP, // 0x045
- ITEM_ZINC, // 0x046
- ITEM_PP_MAX, // 0x047
- ITEM_048,
- ITEM_GUARD_SPEC, // 0x049
- ITEM_DIRE_HIT, // 0x04a
- ITEM_X_ATTACK, // 0x04b
- ITEM_X_DEFEND, // 0x04c
- ITEM_X_SPEED, // 0x04d
- ITEM_X_ACCURACY, // 0x04e
- ITEM_X_SPECIAL, // 0x04f
- ITEM_POKE_DOLL, // 0x050
- ITEM_FLUFFY_TAIL, // 0x051
- ITEM_052,
- ITEM_SUPER_REPEL, // 0x053
- ITEM_MAX_REPEL, // 0x054
- ITEM_ESCAPE_ROPE, // 0x055
- ITEM_REPEL, // 0x056
- ITEM_057,
- ITEM_058,
- ITEM_059,
- ITEM_05A,
- ITEM_05B,
- ITEM_05C,
- ITEM_SUN_STONE, // 0x05d
- ITEM_MOON_STONE, // 0x05e
- ITEM_FIRE_STONE, // 0x05f
- ITEM_THUNDER_STONE, // 0x060
- ITEM_WATER_STONE, // 0x061
- ITEM_LEAF_STONE, // 0x062
- ITEM_063,
- ITEM_064,
- ITEM_065,
- ITEM_066,
- ITEM_TINY_MUSHROOM, // 0x067
- ITEM_BIG_MUSHROOM, // 0x068
- ITEM_069,
- ITEM_PEARL, // 0x06a
- ITEM_BIG_PEARL, // 0x06b
- ITEM_STARDUST, // 0x06c
- ITEM_STAR_PIECE, // 0x06d
- ITEM_NUGGET, // 0x06e
- ITEM_HEART_SCALE, // 0x06f
- ITEM_070,
- ITEM_071,
- ITEM_072,
- ITEM_073,
- ITEM_074,
- ITEM_075,
- ITEM_076,
- ITEM_077,
- ITEM_078,
- ITEM_ORANGE_MAIL, // 0x079
- ITEM_HARBOR_MAIL, // 0x07a
- ITEM_GLITTER_MAIL, // 0x07b
- ITEM_MECH_MAIL, // 0x07c
- ITEM_WOOD_MAIL, // 0x07d
- ITEM_WAVE_MAIL, // 0x07e
- ITEM_BEAD_MAIL, // 0x07f
- ITEM_SHADOW_MAIL, // 0x080
- ITEM_TROPIC_MAIL, // 0x081
- ITEM_DREAM_MAIL, // 0x082
- ITEM_FAB_MAIL, // 0x083
- ITEM_RETRO_MAIL, // 0x084
- ITEM_CHERI_BERRY, // 0x085
- ITEM_CHESTO_BERRY, // 0x086
- ITEM_PECHA_BERRY, // 0x087
- ITEM_RAWST_BERRY, // 0x088
- ITEM_ASPEAR_BERRY, // 0x089
- ITEM_LEPPA_BERRY, // 0x08a
- ITEM_ORAN_BERRY, // 0x08b
- ITEM_PERSIM_BERRY, // 0x08c
- ITEM_LUM_BERRY, // 0x08d
- ITEM_SITRUS_BERRY, // 0x08e
- ITEM_FIGY_BERRY, // 0x08f
- ITEM_WIKI_BERRY, // 0x090
- ITEM_MAGO_BERRY, // 0x091
- ITEM_AGUAV_BERRY, // 0x092
- ITEM_IAPAPA_BERRY, // 0x093
- ITEM_RAZZ_BERRY, // 0x094
- ITEM_BLUK_BERRY, // 0x095
- ITEM_NANAB_BERRY, // 0x096
- ITEM_WEPEAR_BERRY, // 0x097
- ITEM_PINAP_BERRY, // 0x098
- ITEM_POMEG_BERRY, // 0x099
- ITEM_KELPSY_BERRY, // 0x09a
- ITEM_QUALOT_BERRY, // 0x09b
- ITEM_HONDEW_BERRY, // 0x09c
- ITEM_GREPA_BERRY, // 0x09d
- ITEM_TAMATO_BERRY, // 0x09e
- ITEM_CORNN_BERRY, // 0x09f
- ITEM_MAGOST_BERRY, // 0x0a0
- ITEM_RABUTA_BERRY, // 0x0a1
- ITEM_NOMEL_BERRY, // 0x0a2
- ITEM_SPELON_BERRY, // 0x0a3
- ITEM_PAMTRE_BERRY, // 0x0a4
- ITEM_WATMEL_BERRY, // 0x0a5
- ITEM_DURIN_BERRY, // 0x0a6
- ITEM_BELUE_BERRY, // 0x0a7
- ITEM_LIECHI_BERRY, // 0x0a8
- ITEM_GANLON_BERRY, // 0x0a9
- ITEM_SALAC_BERRY, // 0x0aa
- ITEM_PETAYA_BERRY, // 0x0ab
- ITEM_APICOT_BERRY, // 0x0ac
- ITEM_LANSAT_BERRY, // 0x0ad
- ITEM_STARF_BERRY, // 0x0ae
- ITEM_ENIGMA_BERRY, // 0x0af
- ITEM_0B0,
- ITEM_0B1,
- ITEM_0B2,
- ITEM_BRIGHT_POWDER, // 0x0b3
- ITEM_WHITE_HERB, // 0x0b4
- ITEM_MACHO_BRACE, // 0x0b5
- ITEM_EXP_SHARE, // 0x0b6
- ITEM_QUICK_CLAW, // 0x0b7
- ITEM_SOOTHE_BELL, // 0x0b8
- ITEM_MENTAL_HERB, // 0x0b9
- ITEM_CHOICE_BAND, // 0x0ba
- ITEM_KINGS_ROCK, // 0x0bb
- ITEM_SILVER_POWDER, // 0x0bc
- ITEM_AMULET_COIN, // 0x0bd
- ITEM_CLEANSE_TAG, // 0x0be
- ITEM_SOUL_DEW, // 0x0bf
- ITEM_DEEP_SEA_TOOTH, // 0x0c0
- ITEM_DEEP_SEA_SCALE, // 0x0c1
- ITEM_SMOKE_BALL, // 0x0c2
- ITEM_EVERSTONE, // 0x0c3
- ITEM_FOCUS_BAND, // 0x0c4
- ITEM_LUCKY_EGG, // 0x0c5
- ITEM_SCOPE_LENS, // 0x0c6
- ITEM_METAL_COAT, // 0x0c7
- ITEM_LEFTOVERS, // 0x0c8
- ITEM_DRAGON_SCALE, // 0x0c9
- ITEM_LIGHT_BALL, // 0x0ca
- ITEM_SOFT_SAND, // 0x0cb
- ITEM_HARD_STONE, // 0x0cc
- ITEM_MIRACLE_SEED, // 0x0cd
- ITEM_BLACK_GLASSES, // 0x0ce
- ITEM_BLACK_BELT, // 0x0cf
- ITEM_MAGNET, // 0x0d0
- ITEM_MYSTIC_WATER, // 0x0d1
- ITEM_SHARP_BEAK, // 0x0d2
- ITEM_POISON_BARB, // 0x0d3
- ITEM_NEVER_MELT_ICE, // 0x0d4
- ITEM_SPELL_TAG, // 0x0d5
- ITEM_TWISTED_SPOON, // 0x0d6
- ITEM_CHARCOAL, // 0x0d7
- ITEM_DRAGON_FANG, // 0x0d8
- ITEM_SILK_SCARF, // 0x0d9
- ITEM_UP_GRADE, // 0x0da
- ITEM_SHELL_BELL, // 0x0db
- ITEM_SEA_INCENSE, // 0x0dc
- ITEM_LAX_INCENSE, // 0x0dd
- ITEM_LUCKY_PUNCH, // 0x0de
- ITEM_METAL_POWDER, // 0x0df
- ITEM_THICK_CLUB, // 0x0e0
- ITEM_STICK, // 0x0e1
- ITEM_0E2,
- ITEM_0E3,
- ITEM_0E4,
- ITEM_0E5,
- ITEM_0E6,
- ITEM_0E7,
- ITEM_0E8,
- ITEM_0E9,
- ITEM_0EA,
- ITEM_0EB,
- ITEM_0EC,
- ITEM_0ED,
- ITEM_0EE,
- ITEM_0EF,
- ITEM_0F0,
- ITEM_0F1,
- ITEM_0F2,
- ITEM_0F3,
- ITEM_0F4,
- ITEM_0F5,
- ITEM_0F6,
- ITEM_0F7,
- ITEM_0F8,
- ITEM_0F9,
- ITEM_0FA,
- ITEM_0FB,
- ITEM_0FC,
- ITEM_0FD,
- ITEM_RED_SCARF, // 0x0fe
- ITEM_BLUE_SCARF, // 0x0ff
- ITEM_PINK_SCARF, // 0x100
- ITEM_GREEN_SCARF, // 0x101
- ITEM_YELLOW_SCARF, // 0x102
- ITEM_MACH_BIKE, // 0x103
- ITEM_COIN_CASE, // 0x104
- ITEM_ITEMFINDER, // 0x105
- ITEM_OLD_ROD, // 0x106
- ITEM_GOOD_ROD, // 0x107
- ITEM_SUPER_ROD, // 0x108
- ITEM_SS_TICKET, // 0x109
- ITEM_CONTEST_PASS, // 0x10a
- ITEM_10B,
- ITEM_WAILMER_PAIL, // 0x10c
- ITEM_DEVON_GOODS, // 0x10d
- ITEM_SOOT_SACK, // 0x10e
- ITEM_BASEMENT_KEY, // 0x10f
- ITEM_ACRO_BIKE, // 0x110
- ITEM_POKEBLOCK_CASE, // 0x111
- ITEM_LETTER, // 0x112
- ITEM_EON_TICKET, // 0x113
- ITEM_RED_ORB, // 0x114
- ITEM_BLUE_ORB, // 0x115
- ITEM_SCANNER, // 0x116
- ITEM_GO_GOGGLES, // 0x117
- ITEM_METEORITE, // 0x118
- ITEM_ROOM_1_KEY, // 0x119
- ITEM_ROOM_2_KEY, // 0x11a
- ITEM_ROOM_4_KEY, // 0x11b
- ITEM_ROOM_6_KEY, // 0x11c
- ITEM_STORAGE_KEY, // 0x11d
- ITEM_ROOT_FOSSIL, // 0x11e
- ITEM_CLAW_FOSSIL, // 0x11f
- ITEM_DEVON_SCOPE, // 0x120
- ITEM_TM01, // 0x121
- ITEM_TM02, // 0x122
- ITEM_TM03, // 0x123
- ITEM_TM04, // 0x124
- ITEM_TM05, // 0x125
- ITEM_TM06, // 0x126
- ITEM_TM07, // 0x127
- ITEM_TM08, // 0x128
- ITEM_TM09, // 0x129
- ITEM_TM10, // 0x12a
- ITEM_TM11, // 0x12b
- ITEM_TM12, // 0x12c
- ITEM_TM13, // 0x12d
- ITEM_TM14, // 0x12e
- ITEM_TM15, // 0x12f
- ITEM_TM16, // 0x130
- ITEM_TM17, // 0x131
- ITEM_TM18, // 0x132
- ITEM_TM19, // 0x133
- ITEM_TM20, // 0x134
- ITEM_TM21, // 0x135
- ITEM_TM22, // 0x136
- ITEM_TM23, // 0x137
- ITEM_TM24, // 0x138
- ITEM_TM25, // 0x139
- ITEM_TM26, // 0x13a
- ITEM_TM27, // 0x13b
- ITEM_TM28, // 0x13c
- ITEM_TM29, // 0x13d
- ITEM_TM30, // 0x13e
- ITEM_TM31, // 0x13f
- ITEM_TM32, // 0x140
- ITEM_TM33, // 0x141
- ITEM_TM34, // 0x142
- ITEM_TM35, // 0x143
- ITEM_TM36, // 0x144
- ITEM_TM37, // 0x145
- ITEM_TM38, // 0x146
- ITEM_TM39, // 0x147
- ITEM_TM40, // 0x148
- ITEM_TM41, // 0x149
- ITEM_TM42, // 0x14a
- ITEM_TM43, // 0x14b
- ITEM_TM44, // 0x14c
- ITEM_TM45, // 0x14d
- ITEM_TM46, // 0x14e
- ITEM_TM47, // 0x14f
- ITEM_TM48, // 0x150
- ITEM_TM49, // 0x151
- ITEM_TM50, // 0x152
- ITEM_HM01, // 0x153
- ITEM_HM02, // 0x154
- ITEM_HM03, // 0x155
- ITEM_HM04, // 0x156
- ITEM_HM05, // 0x157
- ITEM_HM06, // 0x158
- ITEM_HM07, // 0x159
- ITEM_HM08, // 0x15a
- ITEM_15B,
- ITEM_15C,
-
- // FireRed/LeafGreen
- ITEM_OAKS_PARCEL, // 0x15d
- ITEM_POKE_FLUTE, // 0x15e
- ITEM_SECRET_KEY, // 0x15f
- ITEM_BIKE_VOUCHER, // 0x160
- ITEM_GOLD_TEETH, // 0x161
- ITEM_OLD_AMBER, // 0x162
- ITEM_CARD_KEY, // 0x163
- ITEM_LIFT_KEY, // 0x164
- ITEM_HELIX_FOSSIL, // 0x165
- ITEM_DOME_FOSSIL, // 0x166
- ITEM_SILPH_SCOPE, // 0x167
- ITEM_BICYCLE, // 0x168
- ITEM_TOWN_MAP, // 0x169
- ITEM_VS_SEEKER, // 0x16a
- ITEM_FAME_CHECKER, // 0x16b
- ITEM_TM_CASE, // 0x16c
- ITEM_BERRY_POUCH, // 0x16d
- ITEM_TEACHY_TV, // 0x16e
- ITEM_TRI_PASS, // 0x16f
- ITEM_RAINBOW_PASS, // 0x170
- ITEM_TEA, // 0x171
- ITEM_MYSTIC_TICKET, // 0x172
- ITEM_AURORA_TICKET, // 0x173
- ITEM_POWDER_JAR, // 0x174
- ITEM_RUBY, // 0x175
- ITEM_SAPPHIRE, // 0x176
-
- // Emerald
- ITEM_MAGMA_EMBLEM, // 0x177
- ITEM_OLD_SEA_MAP, // 0x178
-};
-
-#define FIRST_BERRY_INDEX ITEM_CHERI_BERRY
-#define LAST_BERRY_INDEX ITEM_ENIGMA_BERRY
-#define ITEM_TO_BERRY(itemId)(((itemId - FIRST_BERRY_INDEX) + 1))
-
-#define NUM_TECHNICAL_MACHINES 50
-#define NUM_HIDDEN_MACHINES 8
-
-#endif // GUARD_ITEMS_H
diff --git a/include/mail.h b/include/mail.h
index 1a29d73b5..0a70237bf 100644
--- a/include/mail.h
+++ b/include/mail.h
@@ -1,8 +1,6 @@
#ifndef GUARD_MAIL_H
#define GUARD_MAIL_H
-#include "items.h"
-
#define IS_ITEM_MAIL(itemId)((itemId == ITEM_ORANGE_MAIL \
|| itemId == ITEM_HARBOR_MAIL \
|| itemId == ITEM_GLITTER_MAIL \
diff --git a/include/map_constants.h b/include/map_constants.h
deleted file mode 100644
index 6199793c8..000000000
--- a/include/map_constants.h
+++ /dev/null
@@ -1,1342 +0,0 @@
-#ifndef GUARD_MAP_CONSTANTS_H
-#define GUARD_MAP_CONSTANTS_H
-
-//--------------------------------------------------
-// Map Group 0
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_PETALBURG_CITY,
- MAP_ID_SLATEPORT_CITY,
- MAP_ID_MAUVILLE_CITY,
- MAP_ID_RUSTBORO_CITY,
- MAP_ID_FORTREE_CITY,
- MAP_ID_LILYCOVE_CITY,
- MAP_ID_MOSSDEEP_CITY,
- MAP_ID_SOOTOPOLIS_CITY,
- MAP_ID_EVER_GRANDE_CITY,
- MAP_ID_LITTLEROOT_TOWN,
- MAP_ID_OLDALE_TOWN,
- MAP_ID_DEWFORD_TOWN,
- MAP_ID_LAVARIDGE_TOWN,
- MAP_ID_FALLARBOR_TOWN,
- MAP_ID_VERDANTURF_TOWN,
- MAP_ID_PACIFIDLOG_TOWN,
- MAP_ID_ROUTE101,
- MAP_ID_ROUTE102,
- MAP_ID_ROUTE103,
- MAP_ID_ROUTE104,
- MAP_ID_ROUTE105,
- MAP_ID_ROUTE106,
- MAP_ID_ROUTE107,
- MAP_ID_ROUTE108,
- MAP_ID_ROUTE109,
- MAP_ID_ROUTE110,
- MAP_ID_ROUTE111,
- MAP_ID_ROUTE112,
- MAP_ID_ROUTE113,
- MAP_ID_ROUTE114,
- MAP_ID_ROUTE115,
- MAP_ID_ROUTE116,
- MAP_ID_ROUTE117,
- MAP_ID_ROUTE118,
- MAP_ID_ROUTE119,
- MAP_ID_ROUTE120,
- MAP_ID_ROUTE121,
- MAP_ID_ROUTE122,
- MAP_ID_ROUTE123,
- MAP_ID_ROUTE124,
- MAP_ID_ROUTE125,
- MAP_ID_ROUTE126,
- MAP_ID_ROUTE127,
- MAP_ID_ROUTE128,
- MAP_ID_ROUTE129,
- MAP_ID_ROUTE130,
- MAP_ID_ROUTE131,
- MAP_ID_ROUTE132,
- MAP_ID_ROUTE133,
- MAP_ID_ROUTE134,
- MAP_ID_UNDERWATER1,
- MAP_ID_UNDERWATER2,
- MAP_ID_UNDERWATER3,
- MAP_ID_UNDERWATER4,
- MAP_ID_UNDERWATER5,
- MAP_ID_UNDERWATER6,
- MAP_ID_UNDERWATER7,
-};
-
-#define MAP_GROUP_PETALBURG_CITY 0
-#define MAP_GROUP_SLATEPORT_CITY 0
-#define MAP_GROUP_MAUVILLE_CITY 0
-#define MAP_GROUP_RUSTBORO_CITY 0
-#define MAP_GROUP_FORTREE_CITY 0
-#define MAP_GROUP_LILYCOVE_CITY 0
-#define MAP_GROUP_MOSSDEEP_CITY 0
-#define MAP_GROUP_SOOTOPOLIS_CITY 0
-#define MAP_GROUP_EVER_GRANDE_CITY 0
-#define MAP_GROUP_LITTLEROOT_TOWN 0
-#define MAP_GROUP_OLDALE_TOWN 0
-#define MAP_GROUP_DEWFORD_TOWN 0
-#define MAP_GROUP_LAVARIDGE_TOWN 0
-#define MAP_GROUP_FALLARBOR_TOWN 0
-#define MAP_GROUP_VERDANTURF_TOWN 0
-#define MAP_GROUP_PACIFIDLOG_TOWN 0
-#define MAP_GROUP_ROUTE101 0
-#define MAP_GROUP_ROUTE102 0
-#define MAP_GROUP_ROUTE103 0
-#define MAP_GROUP_ROUTE104 0
-#define MAP_GROUP_ROUTE105 0
-#define MAP_GROUP_ROUTE106 0
-#define MAP_GROUP_ROUTE107 0
-#define MAP_GROUP_ROUTE108 0
-#define MAP_GROUP_ROUTE109 0
-#define MAP_GROUP_ROUTE110 0
-#define MAP_GROUP_ROUTE111 0
-#define MAP_GROUP_ROUTE112 0
-#define MAP_GROUP_ROUTE113 0
-#define MAP_GROUP_ROUTE114 0
-#define MAP_GROUP_ROUTE115 0
-#define MAP_GROUP_ROUTE116 0
-#define MAP_GROUP_ROUTE117 0
-#define MAP_GROUP_ROUTE118 0
-#define MAP_GROUP_ROUTE119 0
-#define MAP_GROUP_ROUTE120 0
-#define MAP_GROUP_ROUTE121 0
-#define MAP_GROUP_ROUTE122 0
-#define MAP_GROUP_ROUTE123 0
-#define MAP_GROUP_ROUTE124 0
-#define MAP_GROUP_ROUTE125 0
-#define MAP_GROUP_ROUTE126 0
-#define MAP_GROUP_ROUTE127 0
-#define MAP_GROUP_ROUTE128 0
-#define MAP_GROUP_ROUTE129 0
-#define MAP_GROUP_ROUTE130 0
-#define MAP_GROUP_ROUTE131 0
-#define MAP_GROUP_ROUTE132 0
-#define MAP_GROUP_ROUTE133 0
-#define MAP_GROUP_ROUTE134 0
-#define MAP_GROUP_UNDERWATER1 0
-#define MAP_GROUP_UNDERWATER2 0
-#define MAP_GROUP_UNDERWATER3 0
-#define MAP_GROUP_UNDERWATER4 0
-#define MAP_GROUP_UNDERWATER5 0
-#define MAP_GROUP_UNDERWATER6 0
-#define MAP_GROUP_UNDERWATER7 0
-//--------------------------------------------------
-// Map Group 1
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F,
- MAP_ID_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F,
- MAP_ID_LITTLEROOT_TOWN_MAYS_HOUSE_1F,
- MAP_ID_LITTLEROOT_TOWN_MAYS_HOUSE_2F,
- MAP_ID_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB,
-};
-
-#define MAP_GROUP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F 1
-#define MAP_GROUP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F 1
-#define MAP_GROUP_LITTLEROOT_TOWN_MAYS_HOUSE_1F 1
-#define MAP_GROUP_LITTLEROOT_TOWN_MAYS_HOUSE_2F 1
-#define MAP_GROUP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB 1
-
-//--------------------------------------------------
-// Map Group 2
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_OLDALE_TOWN_HOUSE1,
- MAP_ID_OLDALE_TOWN_HOUSE2,
- MAP_ID_OLDALE_TOWN_POKEMON_CENTER_1F,
- MAP_ID_OLDALE_TOWN_POKEMON_CENTER_2F,
- MAP_ID_OLDALE_TOWN_MART,
-};
-
-#define MAP_GROUP_OLDALE_TOWN_HOUSE1 2
-#define MAP_GROUP_OLDALE_TOWN_HOUSE2 2
-#define MAP_GROUP_OLDALE_TOWN_POKEMON_CENTER_1F 2
-#define MAP_GROUP_OLDALE_TOWN_POKEMON_CENTER_2F 2
-#define MAP_GROUP_OLDALE_TOWN_MART 2
-
-//--------------------------------------------------
-// Map Group 3
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_DEWFORD_TOWN_HOUSE1,
- MAP_ID_DEWFORD_TOWN_POKEMON_CENTER_1F,
- MAP_ID_DEWFORD_TOWN_POKEMON_CENTER_2F,
- MAP_ID_DEWFORD_TOWN_GYM,
- MAP_ID_DEWFORD_TOWN_HALL,
- MAP_ID_DEWFORD_TOWN_HOUSE2,
-};
-
-#define MAP_GROUP_DEWFORD_TOWN_HOUSE1 3
-#define MAP_GROUP_DEWFORD_TOWN_POKEMON_CENTER_1F 3
-#define MAP_GROUP_DEWFORD_TOWN_POKEMON_CENTER_2F 3
-#define MAP_GROUP_DEWFORD_TOWN_GYM 3
-#define MAP_GROUP_DEWFORD_TOWN_HALL 3
-#define MAP_GROUP_DEWFORD_TOWN_HOUSE2 3
-
-//--------------------------------------------------
-// Map Group 4
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_LAVARIDGE_TOWN_HERB_SHOP,
- MAP_ID_LAVARIDGE_TOWN_GYM_1F,
- MAP_ID_LAVARIDGE_TOWN_GYM_B1F,
- MAP_ID_LAVARIDGE_TOWN_HOUSE,
- MAP_ID_LAVARIDGE_TOWN_MART,
- MAP_ID_LAVARIDGE_TOWN_POKEMON_CENTER_1F,
- MAP_ID_LAVARIDGE_TOWN_POKEMON_CENTER_2F,
-};
-
-#define MAP_GROUP_LAVARIDGE_TOWN_HERB_SHOP 4
-#define MAP_GROUP_LAVARIDGE_TOWN_GYM_1F 4
-#define MAP_GROUP_LAVARIDGE_TOWN_GYM_B1F 4
-#define MAP_GROUP_LAVARIDGE_TOWN_HOUSE 4
-#define MAP_GROUP_LAVARIDGE_TOWN_MART 4
-#define MAP_GROUP_LAVARIDGE_TOWN_POKEMON_CENTER_1F 4
-#define MAP_GROUP_LAVARIDGE_TOWN_POKEMON_CENTER_2F 4
-
-//--------------------------------------------------
-// Map Group 5
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_FALLARBOR_TOWN_MART,
- MAP_ID_FALLARBOR_TOWN_TENT_LOBBY,
- MAP_ID_FALLARBOR_TOWN_TENT_HALL,
- MAP_ID_FALLARBOR_TOWN_TENT_ARENA,
- MAP_ID_FALLARBOR_TOWN_POKEMON_CENTER_1F,
- MAP_ID_FALLARBOR_TOWN_POKEMON_CENTER_2F,
- MAP_ID_FALLARBOR_TOWN_HOUSE1,
- MAP_ID_FALLARBOR_TOWN_HOUSE2,
-};
-
-#define MAP_GROUP_FALLARBOR_TOWN_MART 5
-#define MAP_GROUP_FALLARBOR_TOWN_TENT_LOBBY 5
-#define MAP_GROUP_FALLARBOR_TOWN_TENT_HALL 5
-#define MAP_GROUP_FALLARBOR_TOWN_TENT_ARENA 5
-#define MAP_GROUP_FALLARBOR_TOWN_POKEMON_CENTER_1F 5
-#define MAP_GROUP_FALLARBOR_TOWN_POKEMON_CENTER_2F 5
-#define MAP_GROUP_FALLARBOR_TOWN_HOUSE1 5
-#define MAP_GROUP_FALLARBOR_TOWN_HOUSE2 5
-
-//--------------------------------------------------
-// Map Group 6
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_VERDANTURF_TOWN_TENT_LOBBY,
- MAP_ID_VERDANTURF_TOWN_TENT_HALL,
- MAP_ID_VERDANTURF_TOWN_TENT_ARENA,
- MAP_ID_VERDANTURF_TOWN_MART,
- MAP_ID_VERDANTURF_TOWN_POKEMON_CENTER_1F,
- MAP_ID_VERDANTURF_TOWN_POKEMON_CENTER_2F,
- MAP_ID_VERDANTURF_TOWN_WANDAS_HOUSE,
- MAP_ID_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE,
- MAP_ID_VERDANTURF_TOWN_HOUSE,
-};
-
-#define MAP_GROUP_VERDANTURF_TOWN_TENT_LOBBY 6
-#define MAP_GROUP_VERDANTURF_TOWN_TENT_HALL 6
-#define MAP_GROUP_VERDANTURF_TOWN_TENT_ARENA 6
-#define MAP_GROUP_VERDANTURF_TOWN_MART 6
-#define MAP_GROUP_VERDANTURF_TOWN_POKEMON_CENTER_1F 6
-#define MAP_GROUP_VERDANTURF_TOWN_POKEMON_CENTER_2F 6
-#define MAP_GROUP_VERDANTURF_TOWN_WANDAS_HOUSE 6
-#define MAP_GROUP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE 6
-#define MAP_GROUP_VERDANTURF_TOWN_HOUSE 6
-
-//--------------------------------------------------
-// Map Group 7
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_PACIFIDLOG_TOWN_POKEMON_CENTER_1F,
- MAP_ID_PACIFIDLOG_TOWN_POKEMON_CENTER_2F,
- MAP_ID_PACIFIDLOG_TOWN_HOUSE1,
- MAP_ID_PACIFIDLOG_TOWN_HOUSE2,
- MAP_ID_PACIFIDLOG_TOWN_HOUSE3,
- MAP_ID_PACIFIDLOG_TOWN_HOUSE4,
- MAP_ID_PACIFIDLOG_TOWN_HOUSE5,
-};
-
-#define MAP_GROUP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F 7
-#define MAP_GROUP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F 7
-#define MAP_GROUP_PACIFIDLOG_TOWN_HOUSE1 7
-#define MAP_GROUP_PACIFIDLOG_TOWN_HOUSE2 7
-#define MAP_GROUP_PACIFIDLOG_TOWN_HOUSE3 7
-#define MAP_GROUP_PACIFIDLOG_TOWN_HOUSE4 7
-#define MAP_GROUP_PACIFIDLOG_TOWN_HOUSE5 7
-
-//--------------------------------------------------
-// Map Group 8
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_PETALBURG_CITY_WALLYS_HOUSE,
- MAP_ID_PETALBURG_CITY_GYM,
- MAP_ID_PETALBURG_CITY_HOUSE1,
- MAP_ID_PETALBURG_CITY_HOUSE2,
- MAP_ID_PETALBURG_CITY_POKEMON_CENTER_1F,
- MAP_ID_PETALBURG_CITY_POKEMON_CENTER_2F,
- MAP_ID_PETALBURG_CITY_MART,
-};
-
-#define MAP_GROUP_PETALBURG_CITY_WALLYS_HOUSE 8
-#define MAP_GROUP_PETALBURG_CITY_GYM 8
-#define MAP_GROUP_PETALBURG_CITY_HOUSE1 8
-#define MAP_GROUP_PETALBURG_CITY_HOUSE2 8
-#define MAP_GROUP_PETALBURG_CITY_POKEMON_CENTER_1F 8
-#define MAP_GROUP_PETALBURG_CITY_POKEMON_CENTER_2F 8
-#define MAP_GROUP_PETALBURG_CITY_MART 8
-
-//--------------------------------------------------
-// Map Group 9
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_SLATEPORT_CITY_STERNS_SHIPYARD_1F,
- MAP_ID_SLATEPORT_CITY_STERNS_SHIPYARD_2F,
- MAP_ID_SLATEPORT_CITY_TENT_LOBBY,
- MAP_ID_SLATEPORT_CITY_TENT_HALL,
- MAP_ID_SLATEPORT_CITY_TENT_ARENA,
- MAP_ID_SLATEPORT_CITY_HOUSE1,
- MAP_ID_SLATEPORT_CITY_POKEMON_FAN_CLUB,
- MAP_ID_SLATEPORT_CITY_OCEANIC_MUSEUM_1F,
- MAP_ID_SLATEPORT_CITY_OCEANIC_MUSEUM_2F,
- MAP_ID_SLATEPORT_CITY_HARBOR,
- MAP_ID_SLATEPORT_CITY_HOUSE2,
- MAP_ID_SLATEPORT_CITY_POKEMON_CENTER_1F,
- MAP_ID_SLATEPORT_CITY_POKEMON_CENTER_2F,
- MAP_ID_SLATEPORT_CITY_MART,
-};
-
-#define MAP_GROUP_SLATEPORT_CITY_STERNS_SHIPYARD_1F 9
-#define MAP_GROUP_SLATEPORT_CITY_STERNS_SHIPYARD_2F 9
-#define MAP_GROUP_SLATEPORT_CITY_TENT_LOBBY 9
-#define MAP_GROUP_SLATEPORT_CITY_TENT_HALL 9
-#define MAP_GROUP_SLATEPORT_CITY_TENT_ARENA 9
-#define MAP_GROUP_SLATEPORT_CITY_HOUSE1 9
-#define MAP_GROUP_SLATEPORT_CITY_POKEMON_FAN_CLUB 9
-#define MAP_GROUP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F 9
-#define MAP_GROUP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F 9
-#define MAP_GROUP_SLATEPORT_CITY_HARBOR 9
-#define MAP_GROUP_SLATEPORT_CITY_HOUSE2 9
-#define MAP_GROUP_SLATEPORT_CITY_POKEMON_CENTER_1F 9
-#define MAP_GROUP_SLATEPORT_CITY_POKEMON_CENTER_2F 9
-#define MAP_GROUP_SLATEPORT_CITY_MART 9
-
-//--------------------------------------------------
-// Map Group 10
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_MAUVILLE_CITY_GYM,
- MAP_ID_MAUVILLE_CITY_BIKE_SHOP,
- MAP_ID_MAUVILLE_CITY_HOUSE1,
- MAP_ID_MAUVILLE_CITY_GAME_CORNER,
- MAP_ID_MAUVILLE_CITY_HOUSE2,
- MAP_ID_MAUVILLE_CITY_POKEMON_CENTER_1F,
- MAP_ID_MAUVILLE_CITY_POKEMON_CENTER_2F,
- MAP_ID_MAUVILLE_CITY_MART,
-};
-
-#define MAP_GROUP_MAUVILLE_CITY_GYM 10
-#define MAP_GROUP_MAUVILLE_CITY_BIKE_SHOP 10
-#define MAP_GROUP_MAUVILLE_CITY_HOUSE1 10
-#define MAP_GROUP_MAUVILLE_CITY_GAME_CORNER 10
-#define MAP_GROUP_MAUVILLE_CITY_HOUSE2 10
-#define MAP_GROUP_MAUVILLE_CITY_POKEMON_CENTER_1F 10
-#define MAP_GROUP_MAUVILLE_CITY_POKEMON_CENTER_2F 10
-#define MAP_GROUP_MAUVILLE_CITY_MART 10
-
-//--------------------------------------------------
-// Map Group 11
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_RUSTBORO_CITY_DEVON_CORP_1F,
- MAP_ID_RUSTBORO_CITY_DEVON_CORP_2F,
- MAP_ID_RUSTBORO_CITY_DEVON_CORP_3F,
- MAP_ID_RUSTBORO_CITY_GYM,
- MAP_ID_RUSTBORO_CITY_POKEMON_SCHOOL,
- MAP_ID_RUSTBORO_CITY_POKEMON_CENTER_1F,
- MAP_ID_RUSTBORO_CITY_POKEMON_CENTER_2F,
- MAP_ID_RUSTBORO_CITY_MART,
- MAP_ID_RUSTBORO_CITY_FLAT1_1F,
- MAP_ID_RUSTBORO_CITY_FLAT1_2F,
- MAP_ID_RUSTBORO_CITY_HOUSE1,
- MAP_ID_RUSTBORO_CITY_CUTTERS_HOUSE,
- MAP_ID_RUSTBORO_CITY_HOUSE2,
- MAP_ID_RUSTBORO_CITY_FLAT2_1F,
- MAP_ID_RUSTBORO_CITY_FLAT2_2F,
- MAP_ID_RUSTBORO_CITY_FLAT2_3F,
- MAP_ID_RUSTBORO_CITY_HOUSE3,
-};
-
-#define MAP_GROUP_RUSTBORO_CITY_DEVON_CORP_1F 11
-#define MAP_GROUP_RUSTBORO_CITY_DEVON_CORP_2F 11
-#define MAP_GROUP_RUSTBORO_CITY_DEVON_CORP_3F 11
-#define MAP_GROUP_RUSTBORO_CITY_GYM 11
-#define MAP_GROUP_RUSTBORO_CITY_POKEMON_SCHOOL 11
-#define MAP_GROUP_RUSTBORO_CITY_POKEMON_CENTER_1F 11
-#define MAP_GROUP_RUSTBORO_CITY_POKEMON_CENTER_2F 11
-#define MAP_GROUP_RUSTBORO_CITY_MART 11
-#define MAP_GROUP_RUSTBORO_CITY_FLAT1_1F 11
-#define MAP_GROUP_RUSTBORO_CITY_FLAT1_2F 11
-#define MAP_GROUP_RUSTBORO_CITY_HOUSE1 11
-#define MAP_GROUP_RUSTBORO_CITY_CUTTERS_HOUSE 11
-#define MAP_GROUP_RUSTBORO_CITY_HOUSE2 11
-#define MAP_GROUP_RUSTBORO_CITY_FLAT2_1F 11
-#define MAP_GROUP_RUSTBORO_CITY_FLAT2_2F 11
-#define MAP_GROUP_RUSTBORO_CITY_FLAT2_3F 11
-#define MAP_GROUP_RUSTBORO_CITY_HOUSE3 11
-
-//--------------------------------------------------
-// Map Group 12
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_FORTREE_CITY_HOUSE1,
- MAP_ID_FORTREE_CITY_GYM,
- MAP_ID_FORTREE_CITY_POKEMON_CENTER_1F,
- MAP_ID_FORTREE_CITY_POKEMON_CENTER_2F,
- MAP_ID_FORTREE_CITY_MART,
- MAP_ID_FORTREE_CITY_HOUSE2,
- MAP_ID_FORTREE_CITY_HOUSE3,
- MAP_ID_FORTREE_CITY_HOUSE4,
- MAP_ID_FORTREE_CITY_HOUSE5,
- MAP_ID_FORTREE_CITY_DECORATION_SHOP,
-};
-
-#define MAP_GROUP_FORTREE_CITY_HOUSE1 12
-#define MAP_GROUP_FORTREE_CITY_GYM 12
-#define MAP_GROUP_FORTREE_CITY_POKEMON_CENTER_1F 12
-#define MAP_GROUP_FORTREE_CITY_POKEMON_CENTER_2F 12
-#define MAP_GROUP_FORTREE_CITY_MART 12
-#define MAP_GROUP_FORTREE_CITY_HOUSE2 12
-#define MAP_GROUP_FORTREE_CITY_HOUSE3 12
-#define MAP_GROUP_FORTREE_CITY_HOUSE4 12
-#define MAP_GROUP_FORTREE_CITY_HOUSE5 12
-#define MAP_GROUP_FORTREE_CITY_DECORATION_SHOP 12
-
-//--------------------------------------------------
-// Map Group 13
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_LILYCOVE_CITY_COVE_LILY_MOTEL_1F,
- MAP_ID_LILYCOVE_CITY_COVE_LILY_MOTEL_2F,
- MAP_ID_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F,
- MAP_ID_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F,
- MAP_ID_LILYCOVE_CITY_CONTEST_LOBBY,
- MAP_ID_LILYCOVE_CITY_CONTEST_HALL,
- MAP_ID_LILYCOVE_CITY_POKEMON_CENTER_1F,
- MAP_ID_LILYCOVE_CITY_POKEMON_CENTER_2F,
- MAP_ID_LILYCOVE_CITY_UNUSED_MART,
- MAP_ID_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB,
- MAP_ID_LILYCOVE_CITY_HARBOR,
- MAP_ID_LILYCOVE_CITY_MOVE_DELETERS_HOUSE,
- MAP_ID_LILYCOVE_CITY_HOUSE1,
- MAP_ID_LILYCOVE_CITY_HOUSE2,
- MAP_ID_LILYCOVE_CITY_HOUSE3,
- MAP_ID_LILYCOVE_CITY_HOUSE4,
- MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_1F,
- MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_2F,
- MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_3F,
- MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_4F,
- MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_5F,
- MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP,
- MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR,
-};
-
-#define MAP_GROUP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F 13
-#define MAP_GROUP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F 13
-#define MAP_GROUP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F 13
-#define MAP_GROUP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F 13
-#define MAP_GROUP_LILYCOVE_CITY_CONTEST_LOBBY 13
-#define MAP_GROUP_LILYCOVE_CITY_CONTEST_HALL 13
-#define MAP_GROUP_LILYCOVE_CITY_POKEMON_CENTER_1F 13
-#define MAP_GROUP_LILYCOVE_CITY_POKEMON_CENTER_2F 13
-#define MAP_GROUP_LILYCOVE_CITY_UNUSED_MART 13
-#define MAP_GROUP_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB 13
-#define MAP_GROUP_LILYCOVE_CITY_HARBOR 13
-#define MAP_GROUP_LILYCOVE_CITY_MOVE_DELETERS_HOUSE 13
-#define MAP_GROUP_LILYCOVE_CITY_HOUSE1 13
-#define MAP_GROUP_LILYCOVE_CITY_HOUSE2 13
-#define MAP_GROUP_LILYCOVE_CITY_HOUSE3 13
-#define MAP_GROUP_LILYCOVE_CITY_HOUSE4 13
-#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_1F 13
-#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_2F 13
-#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_3F 13
-#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_4F 13
-#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_5F 13
-#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP 13
-#define MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR 13
-
-//--------------------------------------------------
-// Map Group 14
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_MOSSDEEP_CITY_GYM,
- MAP_ID_MOSSDEEP_CITY_HOUSE1,
- MAP_ID_MOSSDEEP_CITY_HOUSE2,
- MAP_ID_MOSSDEEP_CITY_POKEMON_CENTER_1F,
- MAP_ID_MOSSDEEP_CITY_POKEMON_CENTER_2F,
- MAP_ID_MOSSDEEP_CITY_MART,
- MAP_ID_MOSSDEEP_CITY_HOUSE3,
- MAP_ID_MOSSDEEP_CITY_STEVENS_HOUSE,
- MAP_ID_MOSSDEEP_CITY_HOUSE4,
- MAP_ID_MOSSDEEP_CITY_SPACE_CENTER_1F,
- MAP_ID_MOSSDEEP_CITY_SPACE_CENTER_2F,
- MAP_ID_MOSSDEEP_CITY_GAME_CORNER_1F,
- MAP_ID_MOSSDEEP_CITY_GAME_CORNER_B1F,
-};
-
-#define MAP_GROUP_MOSSDEEP_CITY_GYM 14
-#define MAP_GROUP_MOSSDEEP_CITY_HOUSE1 14
-#define MAP_GROUP_MOSSDEEP_CITY_HOUSE2 14
-#define MAP_GROUP_MOSSDEEP_CITY_POKEMON_CENTER_1F 14
-#define MAP_GROUP_MOSSDEEP_CITY_POKEMON_CENTER_2F 14
-#define MAP_GROUP_MOSSDEEP_CITY_MART 14
-#define MAP_GROUP_MOSSDEEP_CITY_HOUSE3 14
-#define MAP_GROUP_MOSSDEEP_CITY_STEVENS_HOUSE 14
-#define MAP_GROUP_MOSSDEEP_CITY_HOUSE4 14
-#define MAP_GROUP_MOSSDEEP_CITY_SPACE_CENTER_1F 14
-#define MAP_GROUP_MOSSDEEP_CITY_SPACE_CENTER_2F 14
-#define MAP_GROUP_MOSSDEEP_CITY_GAME_CORNER_1F 14
-#define MAP_GROUP_MOSSDEEP_CITY_GAME_CORNER_B1F 14
-
-//--------------------------------------------------
-// Map Group 15
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_SOOTOPOLIS_CITY_GYM_1F,
- MAP_ID_SOOTOPOLIS_CITY_GYM_B1F,
- MAP_ID_SOOTOPOLIS_CITY_POKEMON_CENTER_1F,
- MAP_ID_SOOTOPOLIS_CITY_POKEMON_CENTER_2F,
- MAP_ID_SOOTOPOLIS_CITY_MART,
- MAP_ID_SOOTOPOLIS_CITY_HOUSE1,
- MAP_ID_SOOTOPOLIS_CITY_HOUSE2,
- MAP_ID_SOOTOPOLIS_CITY_HOUSE3,
- MAP_ID_SOOTOPOLIS_CITY_HOUSE4,
- MAP_ID_SOOTOPOLIS_CITY_HOUSE5,
- MAP_ID_SOOTOPOLIS_CITY_HOUSE6,
- MAP_ID_SOOTOPOLIS_CITY_HOUSE7,
- MAP_ID_SOOTOPOLIS_CITY_HOUSE8,
- MAP_ID_SOOTOPOLIS_CITY_BATTLEHOUSE_1,
- MAP_ID_SOOTOPOLIS_CITY_BATTLEHOUSE_2,
-};
-
-#define MAP_GROUP_SOOTOPOLIS_CITY_GYM_1F 15
-#define MAP_GROUP_SOOTOPOLIS_CITY_GYM_B1F 15
-#define MAP_GROUP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F 15
-#define MAP_GROUP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F 15
-#define MAP_GROUP_SOOTOPOLIS_CITY_MART 15
-#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE1 15
-#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE2 15
-#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE3 15
-#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE4 15
-#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE5 15
-#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE6 15
-#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE7 15
-#define MAP_GROUP_SOOTOPOLIS_CITY_HOUSE8 15
-#define MAP_ID_SOOTOPOLIS_CITY_BATTLEHOUSE_1 15
-#define MAP_ID_SOOTOPOLIS_CITY_BATTLEHOUSE_2 15
-//--------------------------------------------------
-// Map Group 16
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_EVER_GRANDE_CITY_SIDNEYS_ROOM,
- MAP_ID_EVER_GRANDE_CITY_PHOEBES_ROOM,
- MAP_ID_EVER_GRANDE_CITY_GLACIAS_ROOM,
- MAP_ID_EVER_GRANDE_CITY_DRAKES_ROOM,
- MAP_ID_EVER_GRANDE_CITY_CHAMPIONS_ROOM,
- MAP_ID_EVER_GRANDE_CITY_CORRIDOR1,
- MAP_ID_EVER_GRANDE_CITY_CORRIDOR2,
- MAP_ID_EVER_GRANDE_CITY_CORRIDOR3,
- MAP_ID_EVER_GRANDE_CITY_CORRIDOR4,
- MAP_ID_EVER_GRANDE_CITY_CORRIDOR5,
- MAP_ID_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F,
- MAP_ID_EVER_GRANDE_CITY_HALL_OF_FAME,
- MAP_ID_EVER_GRANDE_CITY_POKEMON_CENTER_1F,
- MAP_ID_EVER_GRANDE_CITY_POKEMON_CENTER_2F,
- MAP_ID_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F,
-};
-
-#define MAP_GROUP_EVER_GRANDE_CITY_SIDNEYS_ROOM 16
-#define MAP_GROUP_EVER_GRANDE_CITY_PHOEBES_ROOM 16
-#define MAP_GROUP_EVER_GRANDE_CITY_GLACIAS_ROOM 16
-#define MAP_GROUP_EVER_GRANDE_CITY_DRAKES_ROOM 16
-#define MAP_GROUP_EVER_GRANDE_CITY_CHAMPIONS_ROOM 16
-#define MAP_GROUP_EVER_GRANDE_CITY_CORRIDOR1 16
-#define MAP_GROUP_EVER_GRANDE_CITY_CORRIDOR2 16
-#define MAP_GROUP_EVER_GRANDE_CITY_CORRIDOR3 16
-#define MAP_GROUP_EVER_GRANDE_CITY_CORRIDOR4 16
-#define MAP_GROUP_EVER_GRANDE_CITY_CORRIDOR5 16
-#define MAP_GROUP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F 16
-#define MAP_GROUP_EVER_GRANDE_CITY_HALL_OF_FAME 16
-#define MAP_GROUP_EVER_GRANDE_CITY_POKEMON_CENTER_1F 16
-#define MAP_GROUP_EVER_GRANDE_CITY_POKEMON_CENTER_2F 16
-#define MAP_GROUP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F 16
-
-//--------------------------------------------------
-// Map Group 17
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_ROUTE104_MR_BRINEYS_HOUSE,
- MAP_ID_ROUTE104_PRETTY_PETAL_FLOWER_SHOP,
-};
-
-#define MAP_GROUP_ROUTE104_MR_BRINEYS_HOUSE 17
-#define MAP_GROUP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP 17
-
-//--------------------------------------------------
-// Map Group 18
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_ROUTE111_WINSTRATE_FAMILYS_HOUSE,
- MAP_ID_ROUTE111_OLD_LADYS_REST_STOP,
-};
-
-#define MAP_GROUP_ROUTE111_WINSTRATE_FAMILYS_HOUSE 18
-#define MAP_GROUP_ROUTE111_OLD_LADYS_REST_STOP 18
-
-//--------------------------------------------------
-// Map Group 19
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_ROUTE112_CABLE_CAR_STATION,
- MAP_ID_MT_CHIMNEY_CABLE_CAR_STATION,
-};
-
-#define MAP_GROUP_ROUTE112_CABLE_CAR_STATION 19
-#define MAP_GROUP_MT_CHIMNEY_CABLE_CAR_STATION 19
-
-//--------------------------------------------------
-// Map Group 20
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_ROUTE114_FOSSIL_MANIACS_HOUSE,
- MAP_ID_ROUTE114_FOSSIL_MANIACS_TUNNEL,
- MAP_ID_ROUTE114_LANETTES_HOUSE,
-};
-
-#define MAP_GROUP_ROUTE114_FOSSIL_MANIACS_HOUSE 20
-#define MAP_GROUP_ROUTE114_FOSSIL_MANIACS_TUNNEL 20
-#define MAP_GROUP_ROUTE114_LANETTES_HOUSE 20
-
-//--------------------------------------------------
-// Map Group 21
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_ROUTE116_TUNNELERS_REST_HOUSE,
-};
-
-#define MAP_GROUP_ROUTE116_TUNNELERS_REST_HOUSE 21
-
-//--------------------------------------------------
-// Map Group 22
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_ROUTE117_POKEMON_DAY_CARE,
-};
-
-#define MAP_GROUP_ROUTE117_POKEMON_DAY_CARE 22
-
-//--------------------------------------------------
-// Map Group 23
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_ROUTE121_SAFARI_ZONE_ENTRANCE,
-};
-
-#define MAP_GROUP_ROUTE121_SAFARI_ZONE_ENTRANCE 23
-
-//--------------------------------------------------
-// Map Group 24
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_METEOR_FALLS_1F_1R,
- MAP_ID_METEOR_FALLS_1F_2R,
- MAP_ID_METEOR_FALLS_B1F_1R,
- MAP_ID_METEOR_FALLS_B1F_2R,
- MAP_ID_RUSTURF_TUNNEL,
- MAP_ID_UNDERWATER_SOOTOPOLIS_CITY,
- MAP_ID_DESERT_RUINS,
- MAP_ID_GRANITE_CAVE_1F,
- MAP_ID_GRANITE_CAVE_B1F,
- MAP_ID_GRANITE_CAVE_B2F,
- MAP_ID_GRANITE_CAVE_STEVENS_ROOM,
- MAP_ID_PETALBURG_WOODS,
- MAP_ID_MT_CHIMNEY,
- MAP_ID_JAGGED_PASS,
- MAP_ID_FIERY_PATH,
- MAP_ID_MT_PYRE_1F,
- MAP_ID_MT_PYRE_2F,
- MAP_ID_MT_PYRE_3F,
- MAP_ID_MT_PYRE_4F,
- MAP_ID_MT_PYRE_5F,
- MAP_ID_MT_PYRE_6F,
- MAP_ID_MT_PYRE_EXTERIOR,
- MAP_ID_MT_PYRE_SUMMIT,
- MAP_ID_AQUA_HIDEOUT_1F,
- MAP_ID_AQUA_HIDEOUT_B1F,
- MAP_ID_AQUA_HIDEOUT_B2F,
- MAP_ID_UNDERWATER_SEAFLOOR_CAVERN,
- MAP_ID_SEAFLOOR_CAVERN_ENTRANCE,
- MAP_ID_SEAFLOOR_CAVERN_ROOM1,
- MAP_ID_SEAFLOOR_CAVERN_ROOM2,
- MAP_ID_SEAFLOOR_CAVERN_ROOM3,
- MAP_ID_SEAFLOOR_CAVERN_ROOM4,
- MAP_ID_SEAFLOOR_CAVERN_ROOM5,
- MAP_ID_SEAFLOOR_CAVERN_ROOM6,
- MAP_ID_SEAFLOOR_CAVERN_ROOM7,
- MAP_ID_SEAFLOOR_CAVERN_ROOM8,
- MAP_ID_SEAFLOOR_CAVERN_ROOM9,
- MAP_ID_CAVE_OF_ORIGIN_ENTRANCE,
- MAP_ID_CAVE_OF_ORIGIN_1F,
- MAP_ID_CAVE_OF_ORIGIN_B1F,
- MAP_ID_CAVE_OF_ORIGIN_B2F,
- MAP_ID_CAVE_OF_ORIGIN_B3F,
- MAP_ID_CAVE_OF_ORIGIN_B4F,
- MAP_ID_VICTORY_ROAD_1F,
- MAP_ID_VICTORY_ROAD_B1F,
- MAP_ID_VICTORY_ROAD_B2F,
- MAP_ID_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM,
- MAP_ID_SHOAL_CAVE_LOW_TIDE_INNER_ROOM,
- MAP_ID_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM,
- MAP_ID_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM,
- MAP_ID_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM,
- MAP_ID_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM,
- MAP_ID_NEW_MAUVILLE_ENTRANCE,
- MAP_ID_NEW_MAUVILLE_INSIDE,
- MAP_ID_ABANDONED_SHIP_DECK,
- MAP_ID_ABANDONED_SHIP_CORRIDORS_1F,
- MAP_ID_ABANDONED_SHIP_ROOMS_1F,
- MAP_ID_ABANDONED_SHIP_CORRIDORS_B1F,
- MAP_ID_ABANDONED_SHIP_ROOMS_B1F,
- MAP_ID_ABANDONED_SHIP_ROOMS2_B1F,
- MAP_ID_ABANDONED_SHIP_UNDERWATER1,
- MAP_ID_ABANDONED_SHIP_ROOM_B1F,
- MAP_ID_ABANDONED_SHIP_ROOMS2_1F,
- MAP_ID_ABANDONED_SHIP_CAPTAINS_OFFICE,
- MAP_ID_ABANDONED_SHIP_UNDERWATER2,
- MAP_ID_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS,
- MAP_ID_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS,
- MAP_ID_ISLAND_CAVE,
- MAP_ID_ANCIENT_TOMB,
- MAP_ID_UNDERWATER_ROUTE134,
- MAP_ID_UNDERWATER_SEALED_CHAMBER,
- MAP_ID_SEALED_CHAMBER_OUTER_ROOM,
- MAP_ID_SEALED_CHAMBER_INNER_ROOM,
- MAP_ID_SCORCHED_SLAB,
- MAP_ID_UNUSED_AQUA_HIDEOUT_1F,
- MAP_ID_UNUSED_AQUA_HIDEOUT_B1F,
- MAP_ID_UNUSED_AQUA_HIDEOUT_B2F,
- MAP_ID_SKY_PILLAR_ENTRANCE,
- MAP_ID_SKY_PILLAR_OUTSIDE,
- MAP_ID_SKY_PILLAR_1F,
- MAP_ID_SKY_PILLAR_2F,
- MAP_ID_SKY_PILLAR_3F,
- MAP_ID_SKY_PILLAR_4F,
- MAP_ID_SHOAL_CAVE_LOW_TIDE_ICE_ROOM,
- MAP_ID_SKY_PILLAR_5F,
- MAP_ID_SKY_PILLAR_TOP,
- MAP_ID_MAGMA_HIDEOUT_ENTRANCE,
- MAP_ID_MAGMA_HIDEOUT_B1F,
- MAP_ID_MAGMA_HIDEOUT_B2F,
- MAP_ID_MAGMA_HIDEOUT_B3F,
- MAP_ID_MAGMA_HIDEOUT_B4F,
- MAP_ID_MAGMA_HIDEOUT_B5F,
- MAP_ID_MAGMA_HIDEOUT_B6F,
- MAP_ID_MAGMA_HIDEOUT_B7F,
- MAP_ID_MIRAGE_TOWER_1F,
- MAP_ID_MIRAGE_TOWER_2F,
- MAP_ID_MIRAGE_TOWER_3F,
- MAP_ID_MIRAGE_TOWER_4F,
- MAP_ID_DESERT_UNDERPASS,
- MAP_ID_ARTISAN_CAVE_1F,
- MAP_ID_ARTISAN_CAVE_2F,
- MAP_ID_UNKNOWN_UNDERWATER,
- MAP_ID_MARINE_CAVE_1F,
- MAP_ID_MARINE_CAVE_2F,
- MAP_ID_TERRA_CAVE_1F,
- MAP_ID_TERRA_CAVE_2F,
- MAP_ID_ALTERING_CAVE,
- MAP_ID_METEOR_FALLS_B1F_3R,
-};
-
-#define MAP_GROUP_METEOR_FALLS_1F_1R 24
-#define MAP_GROUP_METEOR_FALLS_1F_2R 24
-#define MAP_GROUP_METEOR_FALLS_B1F_1R 24
-#define MAP_GROUP_METEOR_FALLS_B1F_2R 24
-#define MAP_GROUP_RUSTURF_TUNNEL 24
-#define MAP_GROUP_UNDERWATER_SOOTOPOLIS_CITY 24
-#define MAP_GROUP_DESERT_RUINS 24
-#define MAP_GROUP_GRANITE_CAVE_1F 24
-#define MAP_GROUP_GRANITE_CAVE_B1F 24
-#define MAP_GROUP_GRANITE_CAVE_B2F 24
-#define MAP_GROUP_GRANITE_CAVE_STEVENS_ROOM 24
-#define MAP_GROUP_PETALBURG_WOODS 24
-#define MAP_GROUP_MT_CHIMNEY 24
-#define MAP_GROUP_JAGGED_PASS 24
-#define MAP_GROUP_FIERY_PATH 24
-#define MAP_GROUP_MT_PYRE_1F 24
-#define MAP_GROUP_MT_PYRE_2F 24
-#define MAP_GROUP_MT_PYRE_3F 24
-#define MAP_GROUP_MT_PYRE_4F 24
-#define MAP_GROUP_MT_PYRE_5F 24
-#define MAP_GROUP_MT_PYRE_6F 24
-#define MAP_GROUP_MT_PYRE_EXTERIOR 24
-#define MAP_GROUP_MT_PYRE_SUMMIT 24
-#define MAP_GROUP_AQUA_HIDEOUT_1F 24
-#define MAP_GROUP_AQUA_HIDEOUT_B1F 24
-#define MAP_GROUP_AQUA_HIDEOUT_B2F 24
-#define MAP_GROUP_UNDERWATER_SEAFLOOR_CAVERN 24
-#define MAP_GROUP_SEAFLOOR_CAVERN_ENTRANCE 24
-#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM1 24
-#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM2 24
-#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM3 24
-#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM4 24
-#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM5 24
-#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM6 24
-#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM7 24
-#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM8 24
-#define MAP_GROUP_SEAFLOOR_CAVERN_ROOM9 24
-#define MAP_GROUP_CAVE_OF_ORIGIN_ENTRANCE 24
-#define MAP_GROUP_CAVE_OF_ORIGIN_1F 24
-#define MAP_GROUP_CAVE_OF_ORIGIN_B1F 24
-#define MAP_GROUP_CAVE_OF_ORIGIN_B2F 24
-#define MAP_GROUP_CAVE_OF_ORIGIN_B3F 24
-#define MAP_GROUP_CAVE_OF_ORIGIN_B4F 24
-#define MAP_GROUP_VICTORY_ROAD_1F 24
-#define MAP_GROUP_VICTORY_ROAD_B1F 24
-#define MAP_GROUP_VICTORY_ROAD_B2F 24
-#define MAP_GROUP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM 24
-#define MAP_GROUP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM 24
-#define MAP_GROUP_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM 24
-#define MAP_GROUP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM 24
-#define MAP_GROUP_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM 24
-#define MAP_GROUP_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM 24
-#define MAP_GROUP_NEW_MAUVILLE_ENTRANCE 24
-#define MAP_GROUP_NEW_MAUVILLE_INSIDE 24
-#define MAP_GROUP_ABANDONED_SHIP_DECK 24
-#define MAP_GROUP_ABANDONED_SHIP_CORRIDORS_1F 24
-#define MAP_GROUP_ABANDONED_SHIP_ROOMS_1F 24
-#define MAP_GROUP_ABANDONED_SHIP_CORRIDORS_B1F 24
-#define MAP_GROUP_ABANDONED_SHIP_ROOMS_B1F 24
-#define MAP_GROUP_ABANDONED_SHIP_ROOMS2_B1F 24
-#define MAP_GROUP_ABANDONED_SHIP_UNDERWATER1 24
-#define MAP_GROUP_ABANDONED_SHIP_ROOM_B1F 24
-#define MAP_GROUP_ABANDONED_SHIP_ROOMS2_1F 24
-#define MAP_GROUP_ABANDONED_SHIP_CAPTAINS_OFFICE 24
-#define MAP_GROUP_ABANDONED_SHIP_UNDERWATER2 24
-#define MAP_GROUP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS 24
-#define MAP_GROUP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS 24
-#define MAP_GROUP_ISLAND_CAVE 24
-#define MAP_GROUP_ANCIENT_TOMB 24
-#define MAP_GROUP_UNDERWATER_ROUTE134 24
-#define MAP_GROUP_UNDERWATER_SEALED_CHAMBER 24
-#define MAP_GROUP_SEALED_CHAMBER_OUTER_ROOM 24
-#define MAP_GROUP_SEALED_CHAMBER_INNER_ROOM 24
-#define MAP_GROUP_SCORCHED_SLAB 24
-#define MAP_GROUP_UNUSED_AQUA_HIDEOUT_1F 24
-#define MAP_GROUP_UNUSED_AQUA_HIDEOUT_B1F 24
-#define MAP_GROUP_UNUSED_AQUA_HIDEOUT_B2F 24
-#define MAP_GROUP_SKY_PILLAR_ENTRANCE 24
-#define MAP_GROUP_SKY_PILLAR_OUTSIDE 24
-#define MAP_GROUP_SKY_PILLAR_1F 24
-#define MAP_GROUP_SKY_PILLAR_2F 24
-#define MAP_GROUP_SKY_PILLAR_3F 24
-#define MAP_GROUP_SKY_PILLAR_4F 24
-#define MAP_GROUP_SHOAL_CAVE_LOW_TIDE_ICE_ROOM 24
-#define MAP_GROUP_SKY_PILLAR_5F 24
-#define MAP_GROUP_SKY_PILLAR_TOP 24
-#define MAP_GROUP_MAGMA_HIDEOUT_ENTRANCE 24
-#define MAP_GROUP_MAGMA_HIDEOUT_B1F 24
-#define MAP_GROUP_MAGMA_HIDEOUT_B2F 24
-#define MAP_GROUP_MAGMA_HIDEOUT_B3F 24
-#define MAP_GROUP_MAGMA_HIDEOUT_B4F 24
-#define MAP_GROUP_MAGMA_HIDEOUT_B5F 24
-#define MAP_GROUP_MAGMA_HIDEOUT_B6F 24
-#define MAP_GROUP_MAGMA_HIDEOUT_B7F 24
-#define MAP_GROUP_MIRAGE_TOWER_1F 24
-#define MAP_GROUP_MIRAGE_TOWER_2F 24
-#define MAP_GROUP_MIRAGE_TOWER_3F 24
-#define MAP_GROUP_MIRAGE_TOWER_4F 24
-#define MAP_GROUP_DESERT_UNDERPASS 24
-#define MAP_GROUP_ARTISAN_CAVE_1F 24
-#define MAP_GROUP_ARTISAN_CAVE_2F 24
-#define MAP_GROUP_UNKNOWN_UNDERWATER 24
-#define MAP_GROUP_MARINE_CAVE_1F 24
-#define MAP_GROUP_MARINE_CAVE_2F 24
-#define MAP_GROUP_TERRA_CAVE_1F 24
-#define MAP_GROUP_TERRA_CAVE_2F 24
-#define MAP_GROUP_ALTERING_CAVE 24
-#define MAP_GROUP_METEOR_FALLS_B1F_3R 24
-
-//--------------------------------------------------
-// Map Group 25
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_SECRET_BASE_RED_CAVE1,
- MAP_ID_SECRET_BASE_BROWN_CAVE1,
- MAP_ID_SECRET_BASE_BLUE_CAVE1,
- MAP_ID_SECRET_BASE_YELLOW_CAVE1,
- MAP_ID_SECRET_BASE_TREE1,
- MAP_ID_SECRET_BASE_SHRUB1,
- MAP_ID_SECRET_BASE_RED_CAVE2,
- MAP_ID_SECRET_BASE_BROWN_CAVE2,
- MAP_ID_SECRET_BASE_BLUE_CAVE2,
- MAP_ID_SECRET_BASE_YELLOW_CAVE2,
- MAP_ID_SECRET_BASE_TREE2,
- MAP_ID_SECRET_BASE_SHRUB2,
- MAP_ID_SECRET_BASE_RED_CAVE3,
- MAP_ID_SECRET_BASE_BROWN_CAVE3,
- MAP_ID_SECRET_BASE_BLUE_CAVE3,
- MAP_ID_SECRET_BASE_YELLOW_CAVE3,
- MAP_ID_SECRET_BASE_TREE3,
- MAP_ID_SECRET_BASE_SHRUB3,
- MAP_ID_SECRET_BASE_RED_CAVE4,
- MAP_ID_SECRET_BASE_BROWN_CAVE4,
- MAP_ID_SECRET_BASE_BLUE_CAVE4,
- MAP_ID_SECRET_BASE_YELLOW_CAVE4,
- MAP_ID_SECRET_BASE_TREE4,
- MAP_ID_SECRET_BASE_SHRUB4,
- MAP_ID_SINGLE_BATTLE_COLOSSEUM,
- MAP_ID_TRADE_CENTER,
- MAP_ID_RECORD_CORNER,
- MAP_ID_DOUBLE_BATTLE_COLOSSEUM,
- MAP_ID_LINK_CONTEST_ROOM1,
- MAP_ID_UNKNOWN_MAP_25_29,
- MAP_ID_UNKNOWN_MAP_25_30,
- MAP_ID_UNKNOWN_MAP_25_31,
- MAP_ID_UNKNOWN_MAP_25_32,
- MAP_ID_UNKNOWN_MAP_25_33,
- MAP_ID_UNKNOWN_MAP_25_34,
- MAP_ID_LINK_CONTEST_ROOM2,
- MAP_ID_LINK_CONTEST_ROOM3,
- MAP_ID_LINK_CONTEST_ROOM4,
- MAP_ID_LINK_CONTEST_ROOM5,
- MAP_ID_LINK_CONTEST_ROOM6,
- MAP_ID_INSIDE_OF_TRUCK,
- MAP_ID_SS_TIDAL_CORRIDOR,
- MAP_ID_SS_TIDAL_LOWER_DECK,
- MAP_ID_SS_TIDAL_ROOMS,
- MAP_ID_TEST_ROOM_1,
- MAP_ID_TEST_ROOM_2,
- MAP_ID_TEST_ROOM_3,
- MAP_ID_TEST_ROOM_4,
- MAP_ID_TEST_ROOM_5,
- MAP_ID_TEST_ROOM_6,
- MAP_ID_TEST_ROOM_7,
- MAP_ID_TEST_ROOM_8,
- MAP_ID_TEST_ROOM_9,
- MAP_ID_TEST_ROOM_10,
- MAP_ID_TEST_ROOM_11,
- MAP_ID_TEST_ROOM_12,
- MAP_ID_TEST_ROOM_13,
- MAP_ID_TEST_ROOM_14,
- MAP_ID_TEST_ROOM_15,
- MAP_ID_TEST_ROOM_16,
- MAP_ID_UNION_ROOM,
-};
-
-#define MAP_GROUP_SECRET_BASE_RED_CAVE1 25
-#define MAP_GROUP_SECRET_BASE_BROWN_CAVE1 25
-#define MAP_GROUP_SECRET_BASE_BLUE_CAVE1 25
-#define MAP_GROUP_SECRET_BASE_YELLOW_CAVE1 25
-#define MAP_GROUP_SECRET_BASE_TREE1 25
-#define MAP_GROUP_SECRET_BASE_SHRUB1 25
-#define MAP_GROUP_SECRET_BASE_RED_CAVE2 25
-#define MAP_GROUP_SECRET_BASE_BROWN_CAVE2 25
-#define MAP_GROUP_SECRET_BASE_BLUE_CAVE2 25
-#define MAP_GROUP_SECRET_BASE_YELLOW_CAVE2 25
-#define MAP_GROUP_SECRET_BASE_TREE2 25
-#define MAP_GROUP_SECRET_BASE_SHRUB2 25
-#define MAP_GROUP_SECRET_BASE_RED_CAVE3 25
-#define MAP_GROUP_SECRET_BASE_BROWN_CAVE3 25
-#define MAP_GROUP_SECRET_BASE_BLUE_CAVE3 25
-#define MAP_GROUP_SECRET_BASE_YELLOW_CAVE3 25
-#define MAP_GROUP_SECRET_BASE_TREE3 25
-#define MAP_GROUP_SECRET_BASE_SHRUB3 25
-#define MAP_GROUP_SECRET_BASE_RED_CAVE4 25
-#define MAP_GROUP_SECRET_BASE_BROWN_CAVE4 25
-#define MAP_GROUP_SECRET_BASE_BLUE_CAVE4 25
-#define MAP_GROUP_SECRET_BASE_YELLOW_CAVE4 25
-#define MAP_GROUP_SECRET_BASE_TREE4 25
-#define MAP_GROUP_SECRET_BASE_SHRUB4 25
-#define MAP_GROUP_SINGLE_BATTLE_COLOSSEUM 25
-#define MAP_GROUP_TRADE_CENTER 25
-#define MAP_GROUP_RECORD_CORNER 25
-#define MAP_GROUP_DOUBLE_BATTLE_COLOSSEUM 25
-#define MAP_GROUP_LINK_CONTEST_ROOM1 25
-#define MAP_GROUP_UNKNOWN_MAP_25_29 25
-#define MAP_GROUP_UNKNOWN_MAP_25_30 25
-#define MAP_GROUP_UNKNOWN_MAP_25_31 25
-#define MAP_GROUP_UNKNOWN_MAP_25_32 25
-#define MAP_GROUP_UNKNOWN_MAP_25_33 25
-#define MAP_GROUP_UNKNOWN_MAP_25_34 25
-#define MAP_GROUP_LINK_CONTEST_ROOM2 25
-#define MAP_GROUP_LINK_CONTEST_ROOM3 25
-#define MAP_GROUP_LINK_CONTEST_ROOM4 25
-#define MAP_GROUP_LINK_CONTEST_ROOM5 25
-#define MAP_GROUP_LINK_CONTEST_ROOM6 25
-#define MAP_GROUP_INSIDE_OF_TRUCK 25
-#define MAP_GROUP_SS_TIDAL_CORRIDOR 25
-#define MAP_GROUP_SS_TIDAL_LOWER_DECK 25
-#define MAP_GROUP_SS_TIDAL_ROOMS 25
-#define MAP_GROUP_TEST_ROOM_1 25
-#define MAP_GROUP_TEST_ROOM_2 25
-#define MAP_GROUP_TEST_ROOM_3 25
-#define MAP_GROUP_TEST_ROOM_4 25
-#define MAP_GROUP_TEST_ROOM_5 25
-#define MAP_GROUP_TEST_ROOM_6 25
-#define MAP_GROUP_TEST_ROOM_7 25
-#define MAP_GROUP_TEST_ROOM_8 25
-#define MAP_GROUP_TEST_ROOM_9 25
-#define MAP_GROUP_TEST_ROOM_10 25
-#define MAP_GROUP_TEST_ROOM_11 25
-#define MAP_GROUP_TEST_ROOM_12 25
-#define MAP_GROUP_TEST_ROOM_13 25
-#define MAP_GROUP_TEST_ROOM_14 25
-#define MAP_GROUP_TEST_ROOM_15 25
-#define MAP_GROUP_TEST_ROOM_16 25
-#define MAP_GROUP_UNION_ROOM 25
-//--------------------------------------------------
-// Map Group 26
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_SAFARI_ZONE_NORTHWEST,
- MAP_ID_SAFARI_ZONE_NORTHEAST,
- MAP_ID_SAFARI_ZONE_SOUTHWEST,
- MAP_ID_SAFARI_ZONE_SOUTHEAST,
- MAP_ID_BATTLE_FRONTIER_OUTSIDE_WEST,
- MAP_ID_BATTLE_TOWER_LOBBY,
- MAP_ID_BATTLE_TOWER_ELEVATOR,
- MAP_ID_BATTLE_TOWER_CORRIDOR,
- MAP_ID_BATTLE_TOWER_BATTLE_ROOM,
- MAP_ID_SOUTHERN_ISLAND_EXTERIOR,
- MAP_ID_SOUTHERN_ISLAND_INTERIOR,
- MAP_ID_SAFARI_ZONE_REST_HOUSE,
- MAP_ID_SAFARI_ZONE_EM_1,
- MAP_ID_SAFARI_ZONE_EM_2,
- MAP_ID_BATTLE_FRONTIER_OUTSIDE_EAST,
- MAP_ID_BATTLE_FRONTIER_TAG_LINK,
- MAP_ID_BATTLE_FRONTIER_TAG_LINK_CORRIDOR,
- MAP_ID_BATTLE_FRONTIER_TAG_LINK_ARENA,
- MAP_ID_BATTLE_DOME_LOBBY,
- MAP_ID_BATTLE_DOME_CORRIDOR,
- MAP_ID_BATTLE_DOME_ROOM,
- MAP_ID_BATTLE_DOME_ARENA,
- MAP_ID_BATTLE_PALACE_LOBBY,
- MAP_ID_BATTLE_PALACE_CORRIDOR,
- MAP_ID_BATTLE_PALACE_1F,
- MAP_ID_BATTLE_PYRAMID_LOBBY,
- MAP_ID_BATTLE_PYRAMID_UNKNOWN,
- MAP_ID_BATTLE_PYRAMID_PEAK,
- MAP_ID_BATTLE_ARENA_LOBBY,
- MAP_ID_BATTLE_ARENA_CORRIDOR,
- MAP_ID_BATTLE_ARENA_ARENA,
- MAP_ID_BATTLE_FACTORY_LOBBY,
- MAP_ID_BATTLE_FACTORY_CORRIDOR,
- MAP_ID_BATTLE_FACTORY_ARENA,
- MAP_ID_BATTLE_PALACE_2F,
- MAP_ID_BATTLE_PALACE_3F,
- MAP_ID_BATTLE_PALACE_4F,
- MAP_ID_BATTLE_PALACE_5F,
- MAP_ID_BATTLE_PALACE_6F,
- MAP_ID_BATTLE_PALACE_TEST_ROOM,
- MAP_ID_RANKING_HALL,
- MAP_ID_STAT_RATER_HOUSE,
- MAP_ID_BATTLE_FRONTIER_EXCHANGE,
- MAP_ID_BATTLE_FRONTIER_MANIAC_HOUSE,
- MAP_ID_BATTLE_FRONTIER_GAMBLING_HOUSE,
- MAP_ID_BATTLE_FRONTIER_HOUSE1,
- MAP_ID_BATTLE_FRONTIER_SCOTTS_HOUSE,
- MAP_ID_BATTLE_FRONTIER_HOUSE2,
- MAP_ID_BATTLE_FRONTIER_HOUSE3,
- MAP_ID_BATTLE_FRONTIER_HOUSE4,
- MAP_ID_BATTLE_FRONTIER_ENTRANCE_HALL,
- MAP_ID_BATTLE_FRONTIER_HOUSE5,
- MAP_ID_BATTLE_FRONTIER_UNUSED_HOUSE,
- MAP_ID_BATTLE_FRONTIER_POKEMON_CENTER_1F,
- MAP_ID_BATTLE_FRONTIER_POKEMON_CENTER_2F,
- MAP_ID_BATTLE_FRONTIER_MART,
- MAP_ID_FARAWAY_ISLAND_OUTSIDE,
- MAP_ID_FARAWAY_ISLAND_FOREST,
- MAP_ID_BIRTH_ISLAND_OUTSIDE,
- MAP_ID_BIRTH_ISLAND_DOCKS,
- MAP_ID_TRAINER_HILL_LOBBY,
- MAP_ID_TRAINER_HILL_1F,
- MAP_ID_TRAINER_HILL_2F,
- MAP_ID_TRAINER_HILL_3F,
- MAP_ID_TRAINER_HILL_4F,
- MAP_ID_TRAINER_HILL_5F,
- MAP_ID_NAVEL_ROCK_OUTSIDE,
- MAP_ID_NAVEL_ROCK_DOCKS,
- MAP_ID_NAVEL_ROCK_1F,
- MAP_ID_NAVEL_ROCK_2F,
- MAP_ID_NAVEL_ROCK_3F,
- MAP_ID_NAVEL_ROCK_4F,
- MAP_ID_NAVEL_ROCK_5F,
- MAP_ID_NAVEL_ROCK_6F,
- MAP_ID_NAVEL_ROCK_7F,
- MAP_ID_NAVEL_ROCK_PEAK,
- MAP_ID_NAVEL_ROCK_B1F,
- MAP_ID_NAVEL_ROCK_B2F,
- MAP_ID_NAVEL_ROCK_B3F,
- MAP_ID_NAVEL_ROCK_B4F,
- MAP_ID_NAVEL_ROCK_B5F,
- MAP_ID_NAVEL_ROCK_B6F,
- MAP_ID_NAVEL_ROCK_B7F,
- MAP_ID_NAVEL_ROCK_B8F,
- MAP_ID_NAVEL_ROCK_B9F,
- MAP_ID_NAVEL_ROCK_B10F,
- MAP_ID_NAVEL_ROCK_B11F,
- MAP_ID_NAVEL_ROCK_INNER,
- MAP_ID_TRAINER_HILL_ELEVATOR,
-};
-
-#define MAP_GROUP_SAFARI_ZONE_NORTHWEST 26
-#define MAP_GROUP_SAFARI_ZONE_NORTHEAST 26
-#define MAP_GROUP_SAFARI_ZONE_SOUTHWEST 26
-#define MAP_GROUP_SAFARI_ZONE_SOUTHEAST 26
-#define MAP_GROUP_BATTLE_FRONTIER_OUTSIDE_WEST 26
-#define MAP_GROUP_BATTLE_TOWER_LOBBY 26
-#define MAP_GROUP_BATTLE_TOWER_ELEVATOR 26
-#define MAP_GROUP_BATTLE_TOWER_CORRIDOR 26
-#define MAP_GROUP_BATTLE_TOWER_BATTLE_ROOM 26
-#define MAP_GROUP_SOUTHERN_ISLAND_EXTERIOR 26
-#define MAP_GROUP_SOUTHERN_ISLAND_INTERIOR 26
-#define MAP_GROUP_SAFARI_ZONE_REST_HOUSE 26
-#define MAP_GROUP_SAFARI_ZONE_EM_1 26
-#define MAP_GROUP_SAFARI_ZONE_EM_2 26
-#define MAP_GROUP_BATTLE_FRONTIER_OUTSIDE_EAST 26
-#define MAP_GROUP_BATTLE_FRONTIER_TAG_LINK 26
-#define MAP_GROUP_BATTLE_FRONTIER_TAG_LINK_CORRIDOR 26
-#define MAP_GROUP_BATTLE_FRONTIER_TAG_LINK_ARENA 26
-#define MAP_GROUP_BATTLE_DOME_LOBBY 26
-#define MAP_GROUP_BATTLE_DOME_CORRIDOR 26
-#define MAP_GROUP_BATTLE_DOME_ROOM 26
-#define MAP_GROUP_BATTLE_DOME_ARENA 26
-#define MAP_GROUP_BATTLE_PALACE_LOBBY 26
-#define MAP_GROUP_BATTLE_PALACE_CORRIDOR 26
-#define MAP_GROUP_BATTLE_PALACE_1F 26
-#define MAP_GROUP_BATTLE_PYRAMID_LOBBY 26
-#define MAP_GROUP_BATTLE_PYRAMID_UNKNOWN 26
-#define MAP_GROUP_BATTLE_PYRAMID_PEAK 26
-#define MAP_GROUP_BATTLE_ARENA_LOBBY 26
-#define MAP_GROUP_BATTLE_ARENA_CORRIDOR 26
-#define MAP_GROUP_BATTLE_ARENA_ARENA 26 // rename
-#define MAP_GROUP_BATTLE_FACTORY_LOBBY 26
-#define MAP_GROUP_BATTLE_FACTORY_CORRIDOR 26
-#define MAP_GROUP_BATTLE_FACTORY_ARENA 26
-#define MAP_GROUP_BATTLE_PALACE_2F 26
-#define MAP_GROUP_BATTLE_PALACE_3F 26
-#define MAP_GROUP_BATTLE_PALACE_4F 26
-#define MAP_GROUP_BATTLE_PALACE_5F 26
-#define MAP_GROUP_BATTLE_PALACE_6F 26
-#define MAP_GROUP_BATTLE_PALACE_TEST_ROOM 26
-#define MAP_GROUP_RANKING_HALL 26
-#define MAP_GROUP_STAT_RATER_HOUSE 26
-#define MAP_GROUP_BATTLE_FRONTIER_EXCHANGE 26
-#define MAP_GROUP_BATTLE_FRONTIER_MANIAC_HOUSE 26
-#define MAP_GROUP_BATTLE_FRONTIER_GAMBLING_HOUSE 26
-#define MAP_GROUP_BATTLE_FRONTIER_HOUSE1 26
-#define MAP_GROUP_BATTLE_FRONTIER_SCOTTS_HOUSE 26
-#define MAP_GROUP_BATTLE_FRONTIER_HOUSE2 26
-#define MAP_GROUP_BATTLE_FRONTIER_HOUSE3 26
-#define MAP_GROUP_BATTLE_FRONTIER_HOUSE4 26
-#define MAP_GROUP_BATTLE_FRONTIER_ENTRANCE_HALL 26
-#define MAP_GROUP_BATTLE_FRONTIER_HOUSE5 26
-#define MAP_GROUP_BATTLE_FRONTIER_UNUSED_HOUSE 26
-#define MAP_GROUP_BATTLE_FRONTIER_POKEMON_CENTER_1F 26
-#define MAP_GROUP_BATTLE_FRONTIER_POKEMON_CENTER_2F 26
-#define MAP_GROUP_BATTLE_FRONTIER_MART 26
-#define MAP_GROUP_FARAWAY_ISLAND_OUTSIDE 26
-#define MAP_GROUP_FARAWAY_ISLAND_FOREST 26
-#define MAP_GROUP_BIRTH_ISLAND_OUTSIDE 26
-#define MAP_GROUP_BIRTH_ISLAND_DOCKS 26
-#define MAP_GROUP_TRAINER_HILL_LOBBY 26
-#define MAP_GROUP_TRAINER_HILL_1F 26
-#define MAP_GROUP_TRAINER_HILL_2F 26
-#define MAP_GROUP_TRAINER_HILL_3F 26
-#define MAP_GROUP_TRAINER_HILL_4F 26
-#define MAP_GROUP_TRAINER_HILL_5F 26
-#define MAP_GROUP_NAVEL_ROCK_OUTSIDE 26
-#define MAP_GROUP_NAVEL_ROCK_DOCKS 26
-#define MAP_GROUP_NAVEL_ROCK_1F 26
-#define MAP_GROUP_NAVEL_ROCK_2F 26
-#define MAP_GROUP_NAVEL_ROCK_3F 26
-#define MAP_GROUP_NAVEL_ROCK_4F 26
-#define MAP_GROUP_NAVEL_ROCK_5F 26
-#define MAP_GROUP_NAVEL_ROCK_6F 26
-#define MAP_GROUP_NAVEL_ROCK_7F 26
-#define MAP_GROUP_NAVEL_ROCK_PEAK 26
-#define MAP_GROUP_NAVEL_ROCK_B1F 26
-#define MAP_GROUP_NAVEL_ROCK_B2F 26
-#define MAP_GROUP_NAVEL_ROCK_B3F 26
-#define MAP_GROUP_NAVEL_ROCK_B4F 26
-#define MAP_GROUP_NAVEL_ROCK_B5F 26
-#define MAP_GROUP_NAVEL_ROCK_B6F 26
-#define MAP_GROUP_NAVEL_ROCK_B7F 26
-#define MAP_GROUP_NAVEL_ROCK_B8F 26
-#define MAP_GROUP_NAVEL_ROCK_B9F 26
-#define MAP_GROUP_NAVEL_ROCK_B10F 26
-#define MAP_GROUP_NAVEL_ROCK_B11F 26
-#define MAP_GROUP_NAVEL_ROCK_INNER 26
-#define MAP_GROUP_TRAINER_HILL_ELEVATOR 26
-//--------------------------------------------------
-// Map Group 27
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_ROUTE104_PROTOTYPE,
- MAP_ID_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP,
-};
-
-#define MAP_GROUP_ROUTE104_PROTOTYPE 27
-#define MAP_GROUP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP 27
-
-//--------------------------------------------------
-// Map Group 28
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_ROUTE109_SEASHORE_HOUSE,
-};
-
-#define MAP_GROUP_ROUTE109_SEASHORE_HOUSE 28
-
-//--------------------------------------------------
-// Map Group 29
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_ROUTE110_TRICK_HOUSE_ENTRANCE,
- MAP_ID_ROUTE110_TRICK_HOUSE_END,
- MAP_ID_ROUTE110_TRICK_HOUSE_CORRIDOR,
- MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE1,
- MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE2,
- MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE3,
- MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE4,
- MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE5,
- MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE6,
- MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE7,
- MAP_ID_ROUTE110_TRICK_HOUSE_PUZZLE8,
- MAP_ID_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE,
- MAP_ID_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE,
-};
-
-#define MAP_GROUP_ROUTE110_TRICK_HOUSE_ENTRANCE 29
-#define MAP_GROUP_ROUTE110_TRICK_HOUSE_END 29
-#define MAP_GROUP_ROUTE110_TRICK_HOUSE_CORRIDOR 29
-#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE1 29
-#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE2 29
-#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE3 29
-#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE4 29
-#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE5 29
-#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE6 29
-#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE7 29
-#define MAP_GROUP_ROUTE110_TRICK_HOUSE_PUZZLE8 29
-#define MAP_GROUP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE 29
-#define MAP_GROUP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE 29
-
-//--------------------------------------------------
-// Map Group 30
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_ROUTE113_GLASS_WORKSHOP,
-};
-
-#define MAP_GROUP_ROUTE113_GLASS_WORKSHOP 30
-
-//--------------------------------------------------
-// Map Group 31
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_ROUTE123_BERRY_MASTERS_HOUSE,
-};
-
-#define MAP_GROUP_ROUTE123_BERRY_MASTERS_HOUSE 31
-
-//--------------------------------------------------
-// Map Group 32
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_ROUTE119_WEATHER_INSTITUTE_1F,
- MAP_ID_ROUTE119_WEATHER_INSTITUTE_2F,
- MAP_ID_ROUTE119_HOUSE,
-};
-
-#define MAP_GROUP_ROUTE119_WEATHER_INSTITUTE_1F 32
-#define MAP_GROUP_ROUTE119_WEATHER_INSTITUTE_2F 32
-#define MAP_GROUP_ROUTE119_HOUSE 32
-
-//--------------------------------------------------
-// Map Group 33
-//--------------------------------------------------
-
-enum
-{
- MAP_ID_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE,
-};
-
-#define MAP_GROUP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE 33
-
-#endif // GUARD_MAP_CONSTANTS_H \ No newline at end of file
diff --git a/include/map_object_constants.h b/include/map_object_constants.h
deleted file mode 100644
index 79482b54a..000000000
--- a/include/map_object_constants.h
+++ /dev/null
@@ -1,239 +0,0 @@
-#ifndef GUARD_MAP_OBJECT_CONSTANTS_H
-#define GUARD_MAP_OBJECT_CONSTANTS_H
-
-enum
-{
- MAP_OBJ_GFX_BRENDAN_NORMAL,
- MAP_OBJ_GFX_BRENDAN_MACH_BIKE,
- MAP_OBJ_GFX_BRENDAN_SURFING,
- MAP_OBJ_GFX_BRENDAN_FIELD_MOVE,
- MAP_OBJ_GFX_QUINTY_PLUMP,
- MAP_OBJ_GFX_LITTLE_BOY_1,
- MAP_OBJ_GFX_LITTLE_GIRL_1,
- MAP_OBJ_GFX_BOY_1,
- MAP_OBJ_GFX_GIRL_1,
- MAP_OBJ_GFX_BOY_2,
- MAP_OBJ_GFX_GIRL_2,
- MAP_OBJ_GFX_LITTLE_BOY_2,
- MAP_OBJ_GFX_LITTLE_GIRL_2,
- MAP_OBJ_GFX_BOY_3,
- MAP_OBJ_GFX_GIRL_3,
- MAP_OBJ_GFX_BOY_4,
- MAP_OBJ_GFX_WOMAN_1,
- MAP_OBJ_GFX_FAT_MAN,
- MAP_OBJ_GFX_WOMAN_2,
- MAP_OBJ_GFX_MAN_1,
- MAP_OBJ_GFX_WOMAN_3,
- MAP_OBJ_GFX_OLD_MAN_1,
- MAP_OBJ_GFX_OLD_WOMAN_1,
- MAP_OBJ_GFX_MAN_2,
- MAP_OBJ_GFX_WOMAN_4,
- MAP_OBJ_GFX_MAN_3,
- MAP_OBJ_GFX_WOMAN_5,
- MAP_OBJ_GFX_COOK,
- MAP_OBJ_GFX_WOMAN_6,
- MAP_OBJ_GFX_OLD_MAN_2,
- MAP_OBJ_GFX_OLD_WOMAN_2,
- MAP_OBJ_GFX_CAMPER,
- MAP_OBJ_GFX_PICNICKER,
- MAP_OBJ_GFX_MAN_4,
- MAP_OBJ_GFX_WOMAN_7,
- MAP_OBJ_GFX_YOUNGSTER,
- MAP_OBJ_GFX_BUG_CATCHER,
- MAP_OBJ_GFX_PSYCHIC_M,
- MAP_OBJ_GFX_SCHOOL_KID_M,
- MAP_OBJ_GFX_MANIAC,
- MAP_OBJ_GFX_HEX_MANIAC,
- MAP_OBJ_GFX_WOMAN_8,
- MAP_OBJ_GFX_SWIMMER_M,
- MAP_OBJ_GFX_SWIMMER_F,
- MAP_OBJ_GFX_BLACK_BELT,
- MAP_OBJ_GFX_BEAUTY,
- MAP_OBJ_GFX_SCIENTIST_1,
- MAP_OBJ_GFX_LASS,
- MAP_OBJ_GFX_GENTLEMAN,
- MAP_OBJ_GFX_SAILOR,
- MAP_OBJ_GFX_FISHERMAN,
- MAP_OBJ_GFX_RUNNING_TRIATHLETE_M,
- MAP_OBJ_GFX_RUNNING_TRIATHLETE_F,
- MAP_OBJ_GFX_TUBER_F,
- MAP_OBJ_GFX_TUBER_M,
- MAP_OBJ_GFX_HIKER,
- MAP_OBJ_GFX_CYCLING_TRIATHLETE_M,
- MAP_OBJ_GFX_CYCLING_TRIATHLETE_F,
- MAP_OBJ_GFX_NURSE,
- MAP_OBJ_GFX_ITEM_BALL,
- MAP_OBJ_GFX_BERRY_TREE,
- MAP_OBJ_GFX_BERRY_TREE_EARLY_STAGES,
- MAP_OBJ_GFX_BERRY_TREE_LATE_STAGES,
- MAP_OBJ_GFX_BRENDAN_ACRO_BIKE,
- MAP_OBJ_GFX_PROF_BIRCH,
- MAP_OBJ_GFX_MAN_5,
- MAP_OBJ_GFX_MAN_6,
- MAP_OBJ_GFX_REPORTER_M,
- MAP_OBJ_GFX_REPORTER_F,
- MAP_OBJ_GFX_BARD,
- MAP_OBJ_GFX_HIPSTER,
- MAP_OBJ_GFX_TRADER,
- MAP_OBJ_GFX_STORYTELLER,
- MAP_OBJ_GFX_GIDDY,
- MAP_OBJ_GFX_UNUSED_MAUVILLE_OLD_MAN_1,
- MAP_OBJ_GFX_UNUSED_MAUVILLE_OLD_MAN_2,
- MAP_OBJ_GFX_UNUSED_NATU_DOLL,
- MAP_OBJ_GFX_UNUSED_MAGNEMITE_DOLL,
- MAP_OBJ_GFX_UNUSED_SQUIRTLE_DOLL,
- MAP_OBJ_GFX_UNUSED_WOOPER_DOLL,
- MAP_OBJ_GFX_UNUSED_PIKACHU_DOLL,
- MAP_OBJ_GFX_UNUSED_PORYGON2_DOLL,
- MAP_OBJ_GFX_CUTTABLE_TREE,
- MAP_OBJ_GFX_MART_EMPLOYEE,
- MAP_OBJ_GFX_ROOFTOP_SALE_WOMAN,
- MAP_OBJ_GFX_TEALA,
- MAP_OBJ_GFX_BREAKABLE_ROCK,
- MAP_OBJ_GFX_PUSHABLE_BOULDER,
- MAP_OBJ_GFX_MR_BRINEYS_BOAT,
- MAP_OBJ_GFX_MAY_NORMAL,
- MAP_OBJ_GFX_MAY_MACH_BIKE,
- MAP_OBJ_GFX_MAY_ACRO_BIKE,
- MAP_OBJ_GFX_MAY_SURFING,
- MAP_OBJ_GFX_MAY_FIELD_MOVE,
- MAP_OBJ_GFX_TRUCK,
- MAP_OBJ_GFX_MACHOKE_CARRYING_BOX,
- MAP_OBJ_GFX_MACHOKE_FACING_AWAY,
- MAP_OBJ_GFX_BIRCHS_BAG,
- MAP_OBJ_GFX_POOCHYENA,
- MAP_OBJ_GFX_ARTIST,
- MAP_OBJ_GFX_RIVAL_BRENDAN_NORMAL,
- MAP_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE,
- MAP_OBJ_GFX_RIVAL_BRENDAN_ACRO_BIKE,
- MAP_OBJ_GFX_RIVAL_BRENDAN_SURFING,
- MAP_OBJ_GFX_RIVAL_BRENDAN_FIELD_MOVE,
- MAP_OBJ_GFX_RIVAL_MAY_NORMAL,
- MAP_OBJ_GFX_RIVAL_MAY_MACH_BIKE,
- MAP_OBJ_GFX_RIVAL_MAY_ACRO_BIKE,
- MAP_OBJ_GFX_RIVAL_MAY_SURFING,
- MAP_OBJ_GFX_RIVAL_MAY_FIELD_MOVE,
- MAP_OBJ_GFX_CAMERAMAN,
- MAP_OBJ_GFX_BRENDAN_UNDERWATER,
- MAP_OBJ_GFX_MAY_UNDERWATER,
- MAP_OBJ_GFX_MOVING_BOX,
- MAP_OBJ_GFX_CABLE_CAR,
- MAP_OBJ_GFX_SCIENTIST_2,
- MAP_OBJ_GFX_MAN_7,
- MAP_OBJ_GFX_AQUA_MEMBER_M,
- MAP_OBJ_GFX_AQUA_MEMBER_F,
- MAP_OBJ_GFX_MAGMA_MEMBER_M,
- MAP_OBJ_GFX_MAGMA_MEMBER_F,
- MAP_OBJ_GFX_SIDNEY,
- MAP_OBJ_GFX_PHOEBE,
- MAP_OBJ_GFX_GLACIA,
- MAP_OBJ_GFX_DRAKE,
- MAP_OBJ_GFX_ROXANNE,
- MAP_OBJ_GFX_BRAWLY,
- MAP_OBJ_GFX_WATTSON,
- MAP_OBJ_GFX_FLANNERY,
- MAP_OBJ_GFX_NORMAN,
- MAP_OBJ_GFX_WINONA,
- MAP_OBJ_GFX_LIZA,
- MAP_OBJ_GFX_TATE,
- MAP_OBJ_GFX_WALLACE,
- MAP_OBJ_GFX_STEVEN,
- MAP_OBJ_GFX_WALLY,
- MAP_OBJ_GFX_LITTLE_BOY_3,
- MAP_OBJ_GFX_BRENDAN_FISHING,
- MAP_OBJ_GFX_MAY_FISHING,
- MAP_OBJ_GFX_HOT_SPRINGS_OLD_WOMAN,
- MAP_OBJ_GFX_SS_TIDAL,
- MAP_OBJ_GFX_SUBMARINE_SHADOW,
- MAP_OBJ_GFX_PICHU_DOLL,
- MAP_OBJ_GFX_PIKACHU_DOLL,
- MAP_OBJ_GFX_MARILL_DOLL,
- MAP_OBJ_GFX_TOGEPI_DOLL,
- MAP_OBJ_GFX_CYNDAQUIL_DOLL,
- MAP_OBJ_GFX_CHIKORITA_DOLL,
- MAP_OBJ_GFX_TOTODILE_DOLL,
- MAP_OBJ_GFX_JIGGLYPUFF_DOLL,
- MAP_OBJ_GFX_MEOWTH_DOLL,
- MAP_OBJ_GFX_CLEFAIRY_DOLL,
- MAP_OBJ_GFX_DITTO_DOLL,
- MAP_OBJ_GFX_SMOOCHUM_DOLL,
- MAP_OBJ_GFX_TREECKO_DOLL,
- MAP_OBJ_GFX_TORCHIC_DOLL,
- MAP_OBJ_GFX_MUDKIP_DOLL,
- MAP_OBJ_GFX_DUSKULL_DOLL,
- MAP_OBJ_GFX_WYNAUT_DOLL,
- MAP_OBJ_GFX_BALTOY_DOLL,
- MAP_OBJ_GFX_KECLEON_DOLL,
- MAP_OBJ_GFX_AZURILL_DOLL,
- MAP_OBJ_GFX_SKITTY_DOLL,
- MAP_OBJ_GFX_SWABLU_DOLL,
- MAP_OBJ_GFX_GULPIN_DOLL,
- MAP_OBJ_GFX_LOTAD_DOLL,
- MAP_OBJ_GFX_SEEDOT_DOLL,
- MAP_OBJ_GFX_PIKA_CUSHION,
- MAP_OBJ_GFX_ROUND_CUSHION,
- MAP_OBJ_GFX_KISS_CUSHION,
- MAP_OBJ_GFX_ZIGZAG_CUSHION,
- MAP_OBJ_GFX_SPIN_CUSHION,
- MAP_OBJ_GFX_DIAMOND_CUSHION,
- MAP_OBJ_GFX_BALL_CUSHION,
- MAP_OBJ_GFX_GRASS_CUSHION,
- MAP_OBJ_GFX_FIRE_CUSHION,
- MAP_OBJ_GFX_WATER_CUSHION,
- MAP_OBJ_GFX_BIG_SNORLAX_DOLL,
- MAP_OBJ_GFX_BIG_RHYDON_DOLL,
- MAP_OBJ_GFX_BIG_LAPRAS_DOLL,
- MAP_OBJ_GFX_BIG_VENUSAUR_DOLL,
- MAP_OBJ_GFX_BIG_CHARIZARD_DOLL,
- MAP_OBJ_GFX_BIG_BLASTOISE_DOLL,
- MAP_OBJ_GFX_BIG_WAILMER_DOLL,
- MAP_OBJ_GFX_BIG_REGIROCK_DOLL,
- MAP_OBJ_GFX_BIG_REGICE_DOLL,
- MAP_OBJ_GFX_BIG_REGISTEEL_DOLL,
- MAP_OBJ_GFX_LATIAS,
- MAP_OBJ_GFX_LATIOS,
- MAP_OBJ_GFX_BOY_5,
- MAP_OBJ_GFX_CONTEST_JUDGE,
- MAP_OBJ_GFX_BRENDAN_WATERING,
- MAP_OBJ_GFX_MAY_WATERING,
- MAP_OBJ_GFX_BRENDAN_DECORATING,
- MAP_OBJ_GFX_MAY_DECORATING,
- MAP_OBJ_GFX_ARCHIE,
- MAP_OBJ_GFX_MAXIE,
- MAP_OBJ_GFX_KYOGRE_1,
- MAP_OBJ_GFX_GROUDON_1,
- MAP_OBJ_GFX_FOSSIL,
- MAP_OBJ_GFX_REGIROCK,
- MAP_OBJ_GFX_REGICE,
- MAP_OBJ_GFX_REGISTEEL,
- MAP_OBJ_GFX_SKITTY,
- MAP_OBJ_GFX_KECLEON_1,
- MAP_OBJ_GFX_KYOGRE_2,
- MAP_OBJ_GFX_GROUDON_2,
- MAP_OBJ_GFX_RAYQUAZA,
- MAP_OBJ_GFX_ZIGZAGOON,
- MAP_OBJ_GFX_PIKACHU,
- MAP_OBJ_GFX_AZUMARILL,
- MAP_OBJ_GFX_WINGULL,
- MAP_OBJ_GFX_KECLEON_2,
- MAP_OBJ_GFX_TUBER_M_SWIMMING,
- MAP_OBJ_GFX_AZURILL,
- MAP_OBJ_GFX_MOM,
- MAP_OBJ_GFX_LINK_BRENDAN,
- MAP_OBJ_GFX_LINK_MAY,
-};
-
-enum {
- SHADOW_SIZE_S,
- SHADOW_SIZE_M,
- SHADOW_SIZE_L,
- SHADOW_SIZE_XL
-};
-
-enum {
- TRACKS_NONE,
- TRACKS_FOOT,
- TRACKS_BIKE_TIRE
-};
-
-#endif // GUARD_MAP_OBJECT_CONSTANTS_H
diff --git a/include/moves.h b/include/moves.h
deleted file mode 100644
index 682f59506..000000000
--- a/include/moves.h
+++ /dev/null
@@ -1,366 +0,0 @@
-#ifndef GUARD_MOVES_H
-#define GUARD_MOVES_H
-
-enum
-{
- MOVE_NONE,
- MOVE_POUND,
- MOVE_KARATE_CHOP,
- MOVE_DOUBLE_SLAP,
- MOVE_COMET_PUNCH,
- MOVE_MEGA_PUNCH,
- MOVE_PAY_DAY,
- MOVE_FIRE_PUNCH,
- MOVE_ICE_PUNCH,
- MOVE_THUNDER_PUNCH,
- MOVE_SCRATCH,
- MOVE_VICE_GRIP,
- MOVE_GUILLOTINE,
- MOVE_RAZOR_WIND,
- MOVE_SWORDS_DANCE,
- MOVE_CUT,
- MOVE_GUST,
- MOVE_WING_ATTACK,
- MOVE_WHIRLWIND,
- MOVE_FLY,
- MOVE_BIND,
- MOVE_SLAM,
- MOVE_VINE_WHIP,
- MOVE_STOMP,
- MOVE_DOUBLE_KICK,
- MOVE_MEGA_KICK,
- MOVE_JUMP_KICK,
- MOVE_ROLLING_KICK,
- MOVE_SAND_ATTACK,
- MOVE_HEADBUTT,
- MOVE_HORN_ATTACK,
- MOVE_FURY_ATTACK,
- MOVE_HORN_DRILL,
- MOVE_TACKLE,
- MOVE_BODY_SLAM,
- MOVE_WRAP,
- MOVE_TAKE_DOWN,
- MOVE_THRASH,
- MOVE_DOUBLE_EDGE,
- MOVE_TAIL_WHIP,
- MOVE_POISON_STING,
- MOVE_TWINEEDLE,
- MOVE_PIN_MISSILE,
- MOVE_LEER,
- MOVE_BITE,
- MOVE_GROWL,
- MOVE_ROAR,
- MOVE_SING,
- MOVE_SUPERSONIC,
- MOVE_SONIC_BOOM,
- MOVE_DISABLE,
- MOVE_ACID,
- MOVE_EMBER,
- MOVE_FLAMETHROWER,
- MOVE_MIST,
- MOVE_WATER_GUN,
- MOVE_HYDRO_PUMP,
- MOVE_SURF,
- MOVE_ICE_BEAM,
- MOVE_BLIZZARD,
- MOVE_PSYBEAM,
- MOVE_BUBBLE_BEAM,
- MOVE_AURORA_BEAM,
- MOVE_HYPER_BEAM,
- MOVE_PECK,
- MOVE_DRILL_PECK,
- MOVE_SUBMISSION,
- MOVE_LOW_KICK,
- MOVE_COUNTER,
- MOVE_SEISMIC_TOSS,
- MOVE_STRENGTH,
- MOVE_ABSORB,
- MOVE_MEGA_DRAIN,
- MOVE_LEECH_SEED,
- MOVE_GROWTH,
- MOVE_RAZOR_LEAF,
- MOVE_SOLAR_BEAM,
- MOVE_POISON_POWDER,
- MOVE_STUN_SPORE,
- MOVE_SLEEP_POWDER,
- MOVE_PETAL_DANCE,
- MOVE_STRING_SHOT,
- MOVE_DRAGON_RAGE,
- MOVE_FIRE_SPIN,
- MOVE_THUNDER_SHOCK,
- MOVE_THUNDERBOLT,
- MOVE_THUNDER_WAVE,
- MOVE_THUNDER,
- MOVE_ROCK_THROW,
- MOVE_EARTHQUAKE,
- MOVE_FISSURE,
- MOVE_DIG,
- MOVE_TOXIC,
- MOVE_CONFUSION,
- MOVE_PSYCHIC,
- MOVE_HYPNOSIS,
- MOVE_MEDITATE,
- MOVE_AGILITY,
- MOVE_QUICK_ATTACK,
- MOVE_RAGE,
- MOVE_TELEPORT,
- MOVE_NIGHT_SHADE,
- MOVE_MIMIC,
- MOVE_SCREECH,
- MOVE_DOUBLE_TEAM,
- MOVE_RECOVER,
- MOVE_HARDEN,
- MOVE_MINIMIZE,
- MOVE_SMOKESCREEN,
- MOVE_CONFUSE_RAY,
- MOVE_WITHDRAW,
- MOVE_DEFENSE_CURL,
- MOVE_BARRIER,
- MOVE_LIGHT_SCREEN,
- MOVE_HAZE,
- MOVE_REFLECT,
- MOVE_FOCUS_ENERGY,
- MOVE_BIDE,
- MOVE_METRONOME,
- MOVE_MIRROR_MOVE,
- MOVE_SELF_DESTRUCT,
- MOVE_EGG_BOMB,
- MOVE_LICK,
- MOVE_SMOG,
- MOVE_SLUDGE,
- MOVE_BONE_CLUB,
- MOVE_FIRE_BLAST,
- MOVE_WATERFALL,
- MOVE_CLAMP,
- MOVE_SWIFT,
- MOVE_SKULL_BASH,
- MOVE_SPIKE_CANNON,
- MOVE_CONSTRICT,
- MOVE_AMNESIA,
- MOVE_KINESIS,
- MOVE_SOFT_BOILED,
- MOVE_HI_JUMP_KICK,
- MOVE_GLARE,
- MOVE_DREAM_EATER,
- MOVE_POISON_GAS,
- MOVE_BARRAGE,
- MOVE_LEECH_LIFE,
- MOVE_LOVELY_KISS,
- MOVE_SKY_ATTACK,
- MOVE_TRANSFORM,
- MOVE_BUBBLE,
- MOVE_DIZZY_PUNCH,
- MOVE_SPORE,
- MOVE_FLASH,
- MOVE_PSYWAVE,
- MOVE_SPLASH,
- MOVE_ACID_ARMOR,
- MOVE_CRABHAMMER,
- MOVE_EXPLOSION,
- MOVE_FURY_SWIPES,
- MOVE_BONEMERANG,
- MOVE_REST,
- MOVE_ROCK_SLIDE,
- MOVE_HYPER_FANG,
- MOVE_SHARPEN,
- MOVE_CONVERSION,
- MOVE_TRI_ATTACK,
- MOVE_SUPER_FANG,
- MOVE_SLASH,
- MOVE_SUBSTITUTE,
- MOVE_STRUGGLE,
- MOVE_SKETCH,
- MOVE_TRIPLE_KICK,
- MOVE_THIEF,
- MOVE_SPIDER_WEB,
- MOVE_MIND_READER,
- MOVE_NIGHTMARE,
- MOVE_FLAME_WHEEL,
- MOVE_SNORE,
- MOVE_CURSE,
- MOVE_FLAIL,
- MOVE_CONVERSION_2,
- MOVE_AEROBLAST,
- MOVE_COTTON_SPORE,
- MOVE_REVERSAL,
- MOVE_SPITE,
- MOVE_POWDER_SNOW,
- MOVE_PROTECT,
- MOVE_MACH_PUNCH,
- MOVE_SCARY_FACE,
- MOVE_FAINT_ATTACK,
- MOVE_SWEET_KISS,
- MOVE_BELLY_DRUM,
- MOVE_SLUDGE_BOMB,
- MOVE_MUD_SLAP,
- MOVE_OCTAZOOKA,
- MOVE_SPIKES,
- MOVE_ZAP_CANNON,
- MOVE_FORESIGHT,
- MOVE_DESTINY_BOND,
- MOVE_PERISH_SONG,
- MOVE_ICY_WIND,
- MOVE_DETECT,
- MOVE_BONE_RUSH,
- MOVE_LOCK_ON,
- MOVE_OUTRAGE,
- MOVE_SANDSTORM,
- MOVE_GIGA_DRAIN,
- MOVE_ENDURE,
- MOVE_CHARM,
- MOVE_ROLLOUT,
- MOVE_FALSE_SWIPE,
- MOVE_SWAGGER,
- MOVE_MILK_DRINK,
- MOVE_SPARK,
- MOVE_FURY_CUTTER,
- MOVE_STEEL_WING,
- MOVE_MEAN_LOOK,
- MOVE_ATTRACT,
- MOVE_SLEEP_TALK,
- MOVE_HEAL_BELL,
- MOVE_RETURN,
- MOVE_PRESENT,
- MOVE_FRUSTRATION,
- MOVE_SAFEGUARD,
- MOVE_PAIN_SPLIT,
- MOVE_SACRED_FIRE,
- MOVE_MAGNITUDE,
- MOVE_DYNAMIC_PUNCH,
- MOVE_MEGAHORN,
- MOVE_DRAGON_BREATH,
- MOVE_BATON_PASS,
- MOVE_ENCORE,
- MOVE_PURSUIT,
- MOVE_RAPID_SPIN,
- MOVE_SWEET_SCENT,
- MOVE_IRON_TAIL,
- MOVE_METAL_CLAW,
- MOVE_VITAL_THROW,
- MOVE_MORNING_SUN,
- MOVE_SYNTHESIS,
- MOVE_MOONLIGHT,
- MOVE_HIDDEN_POWER,
- MOVE_CROSS_CHOP,
- MOVE_TWISTER,
- MOVE_RAIN_DANCE,
- MOVE_SUNNY_DAY,
- MOVE_CRUNCH,
- MOVE_MIRROR_COAT,
- MOVE_PSYCH_UP,
- MOVE_EXTREME_SPEED,
- MOVE_ANCIENT_POWER,
- MOVE_SHADOW_BALL,
- MOVE_FUTURE_SIGHT,
- MOVE_ROCK_SMASH,
- MOVE_WHIRLPOOL,
- MOVE_BEAT_UP,
- MOVE_FAKE_OUT,
- MOVE_UPROAR,
- MOVE_STOCKPILE,
- MOVE_SPIT_UP,
- MOVE_SWALLOW,
- MOVE_HEAT_WAVE,
- MOVE_HAIL,
- MOVE_TORMENT,
- MOVE_FLATTER,
- MOVE_WILL_O_WISP,
- MOVE_MEMENTO,
- MOVE_FACADE,
- MOVE_FOCUS_PUNCH,
- MOVE_SMELLING_SALT,
- MOVE_FOLLOW_ME,
- MOVE_NATURE_POWER,
- MOVE_CHARGE,
- MOVE_TAUNT,
- MOVE_HELPING_HAND,
- MOVE_TRICK,
- MOVE_ROLE_PLAY,
- MOVE_WISH,
- MOVE_ASSIST,
- MOVE_INGRAIN,
- MOVE_SUPERPOWER,
- MOVE_MAGIC_COAT,
- MOVE_RECYCLE,
- MOVE_REVENGE,
- MOVE_BRICK_BREAK,
- MOVE_YAWN,
- MOVE_KNOCK_OFF,
- MOVE_ENDEAVOR,
- MOVE_ERUPTION,
- MOVE_SKILL_SWAP,
- MOVE_IMPRISON,
- MOVE_REFRESH,
- MOVE_GRUDGE,
- MOVE_SNATCH,
- MOVE_SECRET_POWER,
- MOVE_DIVE,
- MOVE_ARM_THRUST,
- MOVE_CAMOUFLAGE,
- MOVE_TAIL_GLOW,
- MOVE_LUSTER_PURGE,
- MOVE_MIST_BALL,
- MOVE_FEATHER_DANCE,
- MOVE_TEETER_DANCE,
- MOVE_BLAZE_KICK,
- MOVE_MUD_SPORT,
- MOVE_ICE_BALL,
- MOVE_NEEDLE_ARM,
- MOVE_SLACK_OFF,
- MOVE_HYPER_VOICE,
- MOVE_POISON_FANG,
- MOVE_CRUSH_CLAW,
- MOVE_BLAST_BURN,
- MOVE_HYDRO_CANNON,
- MOVE_METEOR_MASH,
- MOVE_ASTONISH,
- MOVE_WEATHER_BALL,
- MOVE_AROMATHERAPY,
- MOVE_FAKE_TEARS,
- MOVE_AIR_CUTTER,
- MOVE_OVERHEAT,
- MOVE_ODOR_SLEUTH,
- MOVE_ROCK_TOMB,
- MOVE_SILVER_WIND,
- MOVE_METAL_SOUND,
- MOVE_GRASS_WHISTLE,
- MOVE_TICKLE,
- MOVE_COSMIC_POWER,
- MOVE_WATER_SPOUT,
- MOVE_SIGNAL_BEAM,
- MOVE_SHADOW_PUNCH,
- MOVE_EXTRASENSORY,
- MOVE_SKY_UPPERCUT,
- MOVE_SAND_TOMB,
- MOVE_SHEER_COLD,
- MOVE_MUDDY_WATER,
- MOVE_BULLET_SEED,
- MOVE_AERIAL_ACE,
- MOVE_ICICLE_SPEAR,
- MOVE_IRON_DEFENSE,
- MOVE_BLOCK,
- MOVE_HOWL,
- MOVE_DRAGON_CLAW,
- MOVE_FRENZY_PLANT,
- MOVE_BULK_UP,
- MOVE_BOUNCE,
- MOVE_MUD_SHOT,
- MOVE_POISON_TAIL,
- MOVE_COVET,
- MOVE_VOLT_TACKLE,
- MOVE_MAGICAL_LEAF,
- MOVE_WATER_SPORT,
- MOVE_CALM_MIND,
- MOVE_LEAF_BLADE,
- MOVE_DRAGON_DANCE,
- MOVE_ROCK_BLAST,
- MOVE_SHOCK_WAVE,
- MOVE_WATER_PULSE,
- MOVE_DOOM_DESIRE,
- MOVE_PSYCHO_BOOST,
-};
-extern const u8 gMoveNames[][13];
-
-#define LAST_MOVE_INDEX MOVE_PSYCHO_BOOST
-
-#endif // GUARD_MOVES_H
diff --git a/include/overworld.h b/include/overworld.h
index ea3d27319..a5fba0c10 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -68,4 +68,7 @@ void c2_load_new_map(void);
void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused);
void mapldr_default(void);
+void IncrementGameStat(u8);
+u32 GetGameStat(u8);
+
#endif //GUARD_ROM4_H
diff --git a/include/pokeball.h b/include/pokeball.h
index 76f084465..84178b5b2 100644
--- a/include/pokeball.h
+++ b/include/pokeball.h
@@ -1,8 +1,32 @@
#ifndef GUARD_POKEBALL_H
#define GUARD_POKEBALL_H
-u8 sub_80753E8(u16, u8);
+enum
+{
+ BALL_POKE,
+ BALL_GREAT,
+ BALL_SAFARI,
+ BALL_ULTRA,
+ BALL_MASTER,
+ BALL_NET,
+ BALL_DIVE,
+ BALL_NEST,
+ BALL_REPEAT,
+ BALL_TIMER,
+ BALL_LUXURY,
+ BALL_PREMIER,
+ POKEBALL_COUNT
+};
+
+#define POKEBALL_PLAYER_SENDOUT 0xFF
+#define POKEBALL_OPPONENT_SENDOUT 0xFE
+
+u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow);
+void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species);
+u8 sub_807671C(u8 a, u8 b, u8 x, u8 y, u8 oamPriority, u8 subPriority, u8 g, u32 h);
void sub_8076918(u8 bank);
void DoHitAnimHealthboxEffect(u8 bank);
+void LoadBallGfx(u8 ballId);
+void FreeBallGfx(u8 ballId);
#endif // GUARD_POKEBALL_H
diff --git a/include/rng.h b/include/random.h
index ae98e575f..79a9d71dc 100644
--- a/include/rng.h
+++ b/include/random.h
@@ -1,5 +1,5 @@
-#ifndef GUARD_RNG_H
-#define GUARD_RNG_H
+#ifndef GUARD_RANDOM_H
+#define GUARD_RANDOM_H
extern u32 gRngValue;
extern u32 gRng2Value;
@@ -15,4 +15,4 @@ u16 Random2(void);
void SeedRng(u16 seed);
void SeedRng2(u16 seed);
-#endif // GUARD_RNG_H
+#endif // GUARD_RANDOM_H
diff --git a/include/species.h b/include/species.h
deleted file mode 100644
index ac0797418..000000000
--- a/include/species.h
+++ /dev/null
@@ -1,454 +0,0 @@
-#ifndef GUARD_SPECIES_H
-#define GUARD_SPECIES_H
-
-enum
-{
- SPECIES_NONE, // 0x000
- SPECIES_BULBASAUR, // 0x001
- SPECIES_IVYSAUR, // 0x002
- SPECIES_VENUSAUR, // 0x003
- SPECIES_CHARMANDER, // 0x004
- SPECIES_CHARMELEON, // 0x005
- SPECIES_CHARIZARD, // 0x006
- SPECIES_SQUIRTLE, // 0x007
- SPECIES_WARTORTLE, // 0x008
- SPECIES_BLASTOISE, // 0x009
- SPECIES_CATERPIE, // 0x00a
- SPECIES_METAPOD, // 0x00b
- SPECIES_BUTTERFREE, // 0x00c
- SPECIES_WEEDLE, // 0x00d
- SPECIES_KAKUNA, // 0x00e
- SPECIES_BEEDRILL, // 0x00f
- SPECIES_PIDGEY, // 0x010
- SPECIES_PIDGEOTTO, // 0x011
- SPECIES_PIDGEOT, // 0x012
- SPECIES_RATTATA, // 0x013
- SPECIES_RATICATE, // 0x014
- SPECIES_SPEAROW, // 0x015
- SPECIES_FEAROW, // 0x016
- SPECIES_EKANS, // 0x017
- SPECIES_ARBOK, // 0x018
- SPECIES_PIKACHU, // 0x019
- SPECIES_RAICHU, // 0x01a
- SPECIES_SANDSHREW, // 0x01b
- SPECIES_SANDSLASH, // 0x01c
- SPECIES_NIDORAN_F, // 0x01d
- SPECIES_NIDORINA, // 0x01e
- SPECIES_NIDOQUEEN, // 0x01f
- SPECIES_NIDORAN_M, // 0x020
- SPECIES_NIDORINO, // 0x021
- SPECIES_NIDOKING, // 0x022
- SPECIES_CLEFAIRY, // 0x023
- SPECIES_CLEFABLE, // 0x024
- SPECIES_VULPIX, // 0x025
- SPECIES_NINETALES, // 0x026
- SPECIES_JIGGLYPUFF, // 0x027
- SPECIES_WIGGLYTUFF, // 0x028
- SPECIES_ZUBAT, // 0x029
- SPECIES_GOLBAT, // 0x02a
- SPECIES_ODDISH, // 0x02b
- SPECIES_GLOOM, // 0x02c
- SPECIES_VILEPLUME, // 0x02d
- SPECIES_PARAS, // 0x02e
- SPECIES_PARASECT, // 0x02f
- SPECIES_VENONAT, // 0x030
- SPECIES_VENOMOTH, // 0x031
- SPECIES_DIGLETT, // 0x032
- SPECIES_DUGTRIO, // 0x033
- SPECIES_MEOWTH, // 0x034
- SPECIES_PERSIAN, // 0x035
- SPECIES_PSYDUCK, // 0x036
- SPECIES_GOLDUCK, // 0x037
- SPECIES_MANKEY, // 0x038
- SPECIES_PRIMEAPE, // 0x039
- SPECIES_GROWLITHE, // 0x03a
- SPECIES_ARCANINE, // 0x03b
- SPECIES_POLIWAG, // 0x03c
- SPECIES_POLIWHIRL, // 0x03d
- SPECIES_POLIWRATH, // 0x03e
- SPECIES_ABRA, // 0x03f
- SPECIES_KADABRA, // 0x040
- SPECIES_ALAKAZAM, // 0x041
- SPECIES_MACHOP, // 0x042
- SPECIES_MACHOKE, // 0x043
- SPECIES_MACHAMP, // 0x044
- SPECIES_BELLSPROUT, // 0x045
- SPECIES_WEEPINBELL, // 0x046
- SPECIES_VICTREEBEL, // 0x047
- SPECIES_TENTACOOL, // 0x048
- SPECIES_TENTACRUEL, // 0x049
- SPECIES_GEODUDE, // 0x04a
- SPECIES_GRAVELER, // 0x04b
- SPECIES_GOLEM, // 0x04c
- SPECIES_PONYTA, // 0x04d
- SPECIES_RAPIDASH, // 0x04e
- SPECIES_SLOWPOKE, // 0x04f
- SPECIES_SLOWBRO, // 0x050
- SPECIES_MAGNEMITE, // 0x051
- SPECIES_MAGNETON, // 0x052
- SPECIES_FARFETCHD, // 0x053
- SPECIES_DODUO, // 0x054
- SPECIES_DODRIO, // 0x055
- SPECIES_SEEL, // 0x056
- SPECIES_DEWGONG, // 0x057
- SPECIES_GRIMER, // 0x058
- SPECIES_MUK, // 0x059
- SPECIES_SHELLDER, // 0x05a
- SPECIES_CLOYSTER, // 0x05b
- SPECIES_GASTLY, // 0x05c
- SPECIES_HAUNTER, // 0x05d
- SPECIES_GENGAR, // 0x05e
- SPECIES_ONIX, // 0x05f
- SPECIES_DROWZEE, // 0x060
- SPECIES_HYPNO, // 0x061
- SPECIES_KRABBY, // 0x062
- SPECIES_KINGLER, // 0x063
- SPECIES_VOLTORB, // 0x064
- SPECIES_ELECTRODE, // 0x065
- SPECIES_EXEGGCUTE, // 0x066
- SPECIES_EXEGGUTOR, // 0x067
- SPECIES_CUBONE, // 0x068
- SPECIES_MAROWAK, // 0x069
- SPECIES_HITMONLEE, // 0x06a
- SPECIES_HITMONCHAN, // 0x06b
- SPECIES_LICKITUNG, // 0x06c
- SPECIES_KOFFING, // 0x06d
- SPECIES_WEEZING, // 0x06e
- SPECIES_RHYHORN, // 0x06f
- SPECIES_RHYDON, // 0x070
- SPECIES_CHANSEY, // 0x071
- SPECIES_TANGELA, // 0x072
- SPECIES_KANGASKHAN, // 0x073
- SPECIES_HORSEA, // 0x074
- SPECIES_SEADRA, // 0x075
- SPECIES_GOLDEEN, // 0x076
- SPECIES_SEAKING, // 0x077
- SPECIES_STARYU, // 0x078
- SPECIES_STARMIE, // 0x079
- SPECIES_MR_MIME, // 0x07a
- SPECIES_SCYTHER, // 0x07b
- SPECIES_JYNX, // 0x07c
- SPECIES_ELECTABUZZ, // 0x07d
- SPECIES_MAGMAR, // 0x07e
- SPECIES_PINSIR, // 0x07f
- SPECIES_TAUROS, // 0x080
- SPECIES_MAGIKARP, // 0x081
- SPECIES_GYARADOS, // 0x082
- SPECIES_LAPRAS, // 0x083
- SPECIES_DITTO, // 0x084
- SPECIES_EEVEE, // 0x085
- SPECIES_VAPOREON, // 0x086
- SPECIES_JOLTEON, // 0x087
- SPECIES_FLAREON, // 0x088
- SPECIES_PORYGON, // 0x089
- SPECIES_OMANYTE, // 0x08a
- SPECIES_OMASTAR, // 0x08b
- SPECIES_KABUTO, // 0x08c
- SPECIES_KABUTOPS, // 0x08d
- SPECIES_AERODACTYL, // 0x08e
- SPECIES_SNORLAX, // 0x08f
- SPECIES_ARTICUNO, // 0x090
- SPECIES_ZAPDOS, // 0x091
- SPECIES_MOLTRES, // 0x092
- SPECIES_DRATINI, // 0x093
- SPECIES_DRAGONAIR, // 0x094
- SPECIES_DRAGONITE, // 0x095
- SPECIES_MEWTWO, // 0x096
- SPECIES_MEW, // 0x097
- SPECIES_CHIKORITA, // 0x098
- SPECIES_BAYLEEF, // 0x099
- SPECIES_MEGANIUM, // 0x09a
- SPECIES_CYNDAQUIL, // 0x09b
- SPECIES_QUILAVA, // 0x09c
- SPECIES_TYPHLOSION, // 0x09d
- SPECIES_TOTODILE, // 0x09e
- SPECIES_CROCONAW, // 0x09f
- SPECIES_FERALIGATR, // 0x0a0
- SPECIES_SENTRET, // 0x0a1
- SPECIES_FURRET, // 0x0a2
- SPECIES_HOOTHOOT, // 0x0a3
- SPECIES_NOCTOWL, // 0x0a4
- SPECIES_LEDYBA, // 0x0a5
- SPECIES_LEDIAN, // 0x0a6
- SPECIES_SPINARAK, // 0x0a7
- SPECIES_ARIADOS, // 0x0a8
- SPECIES_CROBAT, // 0x0a9
- SPECIES_CHINCHOU, // 0x0aa
- SPECIES_LANTURN, // 0x0ab
- SPECIES_PICHU, // 0x0ac
- SPECIES_CLEFFA, // 0x0ad
- SPECIES_IGGLYBUFF, // 0x0ae
- SPECIES_TOGEPI, // 0x0af
- SPECIES_TOGETIC, // 0x0b0
- SPECIES_NATU, // 0x0b1
- SPECIES_XATU, // 0x0b2
- SPECIES_MAREEP, // 0x0b3
- SPECIES_FLAAFFY, // 0x0b4
- SPECIES_AMPHAROS, // 0x0b5
- SPECIES_BELLOSSOM, // 0x0b6
- SPECIES_MARILL, // 0x0b7
- SPECIES_AZUMARILL, // 0x0b8
- SPECIES_SUDOWOODO, // 0x0b9
- SPECIES_POLITOED, // 0x0ba
- SPECIES_HOPPIP, // 0x0bb
- SPECIES_SKIPLOOM, // 0x0bc
- SPECIES_JUMPLUFF, // 0x0bd
- SPECIES_AIPOM, // 0x0be
- SPECIES_SUNKERN, // 0x0bf
- SPECIES_SUNFLORA, // 0x0c0
- SPECIES_YANMA, // 0x0c1
- SPECIES_WOOPER, // 0x0c2
- SPECIES_QUAGSIRE, // 0x0c3
- SPECIES_ESPEON, // 0x0c4
- SPECIES_UMBREON, // 0x0c5
- SPECIES_MURKROW, // 0x0c6
- SPECIES_SLOWKING, // 0x0c7
- SPECIES_MISDREAVUS, // 0x0c8
- SPECIES_UNOWN, // 0x0c9
- SPECIES_WOBBUFFET, // 0x0ca
- SPECIES_GIRAFARIG, // 0x0cb
- SPECIES_PINECO, // 0x0cc
- SPECIES_FORRETRESS, // 0x0cd
- SPECIES_DUNSPARCE, // 0x0ce
- SPECIES_GLIGAR, // 0x0cf
- SPECIES_STEELIX, // 0x0d0
- SPECIES_SNUBBULL, // 0x0d1
- SPECIES_GRANBULL, // 0x0d2
- SPECIES_QWILFISH, // 0x0d3
- SPECIES_SCIZOR, // 0x0d4
- SPECIES_SHUCKLE, // 0x0d5
- SPECIES_HERACROSS, // 0x0d6
- SPECIES_SNEASEL, // 0x0d7
- SPECIES_TEDDIURSA, // 0x0d8
- SPECIES_URSARING, // 0x0d9
- SPECIES_SLUGMA, // 0x0da
- SPECIES_MAGCARGO, // 0x0db
- SPECIES_SWINUB, // 0x0dc
- SPECIES_PILOSWINE, // 0x0dd
- SPECIES_CORSOLA, // 0x0de
- SPECIES_REMORAID, // 0x0df
- SPECIES_OCTILLERY, // 0x0e0
- SPECIES_DELIBIRD, // 0x0e1
- SPECIES_MANTINE, // 0x0e2
- SPECIES_SKARMORY, // 0x0e3
- SPECIES_HOUNDOUR, // 0x0e4
- SPECIES_HOUNDOOM, // 0x0e5
- SPECIES_KINGDRA, // 0x0e6
- SPECIES_PHANPY, // 0x0e7
- SPECIES_DONPHAN, // 0x0e8
- SPECIES_PORYGON2, // 0x0e9
- SPECIES_STANTLER, // 0x0ea
- SPECIES_SMEARGLE, // 0x0eb
- SPECIES_TYROGUE, // 0x0ec
- SPECIES_HITMONTOP, // 0x0ed
- SPECIES_SMOOCHUM, // 0x0ee
- SPECIES_ELEKID, // 0x0ef
- SPECIES_MAGBY, // 0x0f0
- SPECIES_MILTANK, // 0x0f1
- SPECIES_BLISSEY, // 0x0f2
- SPECIES_RAIKOU, // 0x0f3
- SPECIES_ENTEI, // 0x0f4
- SPECIES_SUICUNE, // 0x0f5
- SPECIES_LARVITAR, // 0x0f6
- SPECIES_PUPITAR, // 0x0f7
- SPECIES_TYRANITAR, // 0x0f8
- SPECIES_LUGIA, // 0x0f9
- SPECIES_HO_OH, // 0x0fa
- SPECIES_CELEBI, // 0x0fb
-
- SPECIES_OLD_UNOWN_B,
- SPECIES_OLD_UNOWN_C,
- SPECIES_OLD_UNOWN_D,
- SPECIES_OLD_UNOWN_E,
- SPECIES_OLD_UNOWN_F,
- SPECIES_OLD_UNOWN_G,
- SPECIES_OLD_UNOWN_H,
- SPECIES_OLD_UNOWN_I,
- SPECIES_OLD_UNOWN_J,
- SPECIES_OLD_UNOWN_K,
- SPECIES_OLD_UNOWN_L,
- SPECIES_OLD_UNOWN_M,
- SPECIES_OLD_UNOWN_N,
- SPECIES_OLD_UNOWN_O,
- SPECIES_OLD_UNOWN_P,
- SPECIES_OLD_UNOWN_Q,
- SPECIES_OLD_UNOWN_R,
- SPECIES_OLD_UNOWN_S,
- SPECIES_OLD_UNOWN_T,
- SPECIES_OLD_UNOWN_U,
- SPECIES_OLD_UNOWN_V,
- SPECIES_OLD_UNOWN_W,
- SPECIES_OLD_UNOWN_X,
- SPECIES_OLD_UNOWN_Y,
- SPECIES_OLD_UNOWN_Z,
-
- SPECIES_TREECKO, // 0x115
- SPECIES_GROVYLE, // 0x116
- SPECIES_SCEPTILE, // 0x117
- SPECIES_TORCHIC, // 0x118
- SPECIES_COMBUSKEN, // 0x119
- SPECIES_BLAZIKEN, // 0x11a
- SPECIES_MUDKIP, // 0x11b
- SPECIES_MARSHTOMP, // 0x11c
- SPECIES_SWAMPERT, // 0x11d
- SPECIES_POOCHYENA, // 0x11e
- SPECIES_MIGHTYENA, // 0x11f
- SPECIES_ZIGZAGOON, // 0x120
- SPECIES_LINOONE, // 0x121
- SPECIES_WURMPLE, // 0x122
- SPECIES_SILCOON, // 0x123
- SPECIES_BEAUTIFLY, // 0x124
- SPECIES_CASCOON, // 0x125
- SPECIES_DUSTOX, // 0x126
- SPECIES_LOTAD, // 0x127
- SPECIES_LOMBRE, // 0x128
- SPECIES_LUDICOLO, // 0x129
- SPECIES_SEEDOT, // 0x12a
- SPECIES_NUZLEAF, // 0x12b
- SPECIES_SHIFTRY, // 0x12c
- SPECIES_NINCADA, // 0x12d
- SPECIES_NINJASK, // 0x12e
- SPECIES_SHEDINJA, // 0x12f
- SPECIES_TAILLOW, // 0x130
- SPECIES_SWELLOW, // 0x131
- SPECIES_SHROOMISH, // 0x132
- SPECIES_BRELOOM, // 0x133
- SPECIES_SPINDA, // 0x134
- SPECIES_WINGULL, // 0x135
- SPECIES_PELIPPER, // 0x136
- SPECIES_SURSKIT, // 0x137
- SPECIES_MASQUERAIN, // 0x138
- SPECIES_WAILMER, // 0x139
- SPECIES_WAILORD, // 0x13a
- SPECIES_SKITTY, // 0x13b
- SPECIES_DELCATTY, // 0x13c
- SPECIES_KECLEON, // 0x13d
- SPECIES_BALTOY, // 0x13e
- SPECIES_CLAYDOL, // 0x13f
- SPECIES_NOSEPASS, // 0x140
- SPECIES_TORKOAL, // 0x141
- SPECIES_SABLEYE, // 0x142
- SPECIES_BARBOACH, // 0x143
- SPECIES_WHISCASH, // 0x144
- SPECIES_LUVDISC, // 0x145
- SPECIES_CORPHISH, // 0x146
- SPECIES_CRAWDAUNT, // 0x147
- SPECIES_FEEBAS, // 0x148
- SPECIES_MILOTIC, // 0x149
- SPECIES_CARVANHA, // 0x14a
- SPECIES_SHARPEDO, // 0x14b
- SPECIES_TRAPINCH, // 0x14c
- SPECIES_VIBRAVA, // 0x14d
- SPECIES_FLYGON, // 0x14e
- SPECIES_MAKUHITA, // 0x14f
- SPECIES_HARIYAMA, // 0x150
- SPECIES_ELECTRIKE, // 0x151
- SPECIES_MANECTRIC, // 0x152
- SPECIES_NUMEL, // 0x153
- SPECIES_CAMERUPT, // 0x154
- SPECIES_SPHEAL, // 0x155
- SPECIES_SEALEO, // 0x156
- SPECIES_WALREIN, // 0x157
- SPECIES_CACNEA, // 0x158
- SPECIES_CACTURNE, // 0x159
- SPECIES_SNORUNT, // 0x15a
- SPECIES_GLALIE, // 0x15b
- SPECIES_LUNATONE, // 0x15c
- SPECIES_SOLROCK, // 0x15d
- SPECIES_AZURILL, // 0x15e
- SPECIES_SPOINK, // 0x15f
- SPECIES_GRUMPIG, // 0x160
- SPECIES_PLUSLE, // 0x161
- SPECIES_MINUN, // 0x162
- SPECIES_MAWILE, // 0x163
- SPECIES_MEDITITE, // 0x164
- SPECIES_MEDICHAM, // 0x165
- SPECIES_SWABLU, // 0x166
- SPECIES_ALTARIA, // 0x167
- SPECIES_WYNAUT, // 0x168
- SPECIES_DUSKULL, // 0x169
- SPECIES_DUSCLOPS, // 0x16a
- SPECIES_ROSELIA, // 0x16b
- SPECIES_SLAKOTH, // 0x16c
- SPECIES_VIGOROTH, // 0x16d
- SPECIES_SLAKING, // 0x16e
- SPECIES_GULPIN, // 0x16f
- SPECIES_SWALOT, // 0x170
- SPECIES_TROPIUS, // 0x171
- SPECIES_WHISMUR, // 0x172
- SPECIES_LOUDRED, // 0x173
- SPECIES_EXPLOUD, // 0x174
- SPECIES_CLAMPERL, // 0x175
- SPECIES_HUNTAIL, // 0x176
- SPECIES_GOREBYSS, // 0x177
- SPECIES_ABSOL, // 0x178
- SPECIES_SHUPPET, // 0x179
- SPECIES_BANETTE, // 0x17a
- SPECIES_SEVIPER, // 0x17b
- SPECIES_ZANGOOSE, // 0x17c
- SPECIES_RELICANTH, // 0x17d
- SPECIES_ARON, // 0x17e
- SPECIES_LAIRON, // 0x17f
- SPECIES_AGGRON, // 0x180
- SPECIES_CASTFORM, // 0x181
- SPECIES_VOLBEAT, // 0x182
- SPECIES_ILLUMISE, // 0x183
- SPECIES_LILEEP, // 0x184
- SPECIES_CRADILY, // 0x185
- SPECIES_ANORITH, // 0x186
- SPECIES_ARMALDO, // 0x187
- SPECIES_RALTS, // 0x188
- SPECIES_KIRLIA, // 0x189
- SPECIES_GARDEVOIR, // 0x18a
- SPECIES_BAGON, // 0x18b
- SPECIES_SHELGON, // 0x18c
- SPECIES_SALAMENCE, // 0x18d
- SPECIES_BELDUM, // 0x18e
- SPECIES_METANG, // 0x18f
- SPECIES_METAGROSS, // 0x190
- SPECIES_REGIROCK, // 0x191
- SPECIES_REGICE, // 0x192
- SPECIES_REGISTEEL, // 0x193
- SPECIES_KYOGRE, // 0x194
- SPECIES_GROUDON, // 0x195
- SPECIES_RAYQUAZA, // 0x196
- SPECIES_LATIAS, // 0x197
- SPECIES_LATIOS, // 0x198
- SPECIES_JIRACHI, // 0x199
- SPECIES_DEOXYS, // 0x19a
- SPECIES_CHIMECHO, // 0x19b
- SPECIES_EGG, // 0x19c
-
- SPECIES_UNOWN_B,
- SPECIES_UNOWN_C,
- SPECIES_UNOWN_D,
- SPECIES_UNOWN_E,
- SPECIES_UNOWN_F,
- SPECIES_UNOWN_G,
- SPECIES_UNOWN_H,
- SPECIES_UNOWN_I,
- SPECIES_UNOWN_J,
- SPECIES_UNOWN_K,
- SPECIES_UNOWN_L,
- SPECIES_UNOWN_M,
- SPECIES_UNOWN_N,
- SPECIES_UNOWN_O,
- SPECIES_UNOWN_P,
- SPECIES_UNOWN_Q,
- SPECIES_UNOWN_R,
- SPECIES_UNOWN_S,
- SPECIES_UNOWN_T,
- SPECIES_UNOWN_U,
- SPECIES_UNOWN_V,
- SPECIES_UNOWN_W,
- SPECIES_UNOWN_X,
- SPECIES_UNOWN_Y,
- SPECIES_UNOWN_Z,
- SPECIES_UNOWN_EMARK,
- SPECIES_UNOWN_QMARK,
-};
-
-#define NUM_SPECIES SPECIES_EGG
-extern const u8 gSpeciesNames[][11];
-
-#endif // GUARD_SPECIES_H
diff --git a/include/sprite.h b/include/sprite.h
index 531314079..170d77c3f 100644
--- a/include/sprite.h
+++ b/include/sprite.h
@@ -195,14 +195,7 @@ struct Sprite
/*0x2D*/ u8 animLoopCounter;
// general purpose data fields
- /*0x2E*/ s16 data0;
- /*0x30*/ s16 data1;
- /*0x32*/ s16 data2;
- /*0x34*/ s16 data3;
- /*0x36*/ s16 data4;
- /*0x38*/ s16 data5;
- /*0x3A*/ s16 data6;
- /*0x3C*/ s16 data7;
+ /*0x2E*/ s16 data[8];
/*0x3E*/ u16 inUse:1; //1
u16 coordOffsetEnabled:1; //2
diff --git a/include/vars.h b/include/vars.h
deleted file mode 100644
index bc3f2ab1f..000000000
--- a/include/vars.h
+++ /dev/null
@@ -1,77 +0,0 @@
-#ifndef GUARD_VARS_H
-#define GUARD_VARS_H
-
-#define VAR_0x3F20 0x3F20
-
-#define VAR_0x4000 0x4000
-#define VAR_0x4001 0x4001
-#define VAR_0x4002 0x4002
-#define VAR_0x4003 0x4003
-#define VAR_0x4004 0x4004
-#define VAR_0x4005 0x4005
-#define VAR_0x4006 0x4006
-#define VAR_0x4007 0x4007
-#define VAR_0x4008 0x4008
-#define VAR_0x4009 0x4009
-#define VAR_0x400A 0x400A
-#define VAR_0x400E 0x400E
-#define VAR_0x4010 0x4010
-#define VAR_0x4011 0x4011
-#define VAR_0x401F 0x401F
-#define VAR_RECYCLE_GOODS 0x4020
-#define VAR_REPEL_STEP_COUNT 0x4021
-#define VAR_ICE_STEP_COUNT 0x4022
-#define VAR_STARTER_ID 0x4023
-#define VAR_MIRAGE_RND_H 0x4024
-#define VAR_MIRAGE_RND_L 0x4025
-#define VAR_SECRET_BASE_MAP 0x4026
-
-#define VAR_HAPPINESS_STEP_COUNTER 0x402A
-#define VAR_POISON_STEP_COUNTER 0x402B
-#define VAR_RESET_RTC_ENABLE 0x402C
-
-#define VAR_0x4037 0x4037
-#define VAR_ALTERING_CAVE_WILD_SET 0x403E
-#define VAR_DAYS 0x4040
-
-#define VAR_DEPT_STORE_FLOOR 0x4043
-#define VAR_STORAGE_UNKNOWN 0x4036
-#define VAR_POKELOT_PRIZE 0x4045
-#define VAR_NATIONAL_DEX 0x4046
-#define VAR_SEEDOT_SIZE_RECORD 0x4047
-#define VAR_ASH_GATHER_COUNT 0x4048
-#define VAR_BIRCH_STATE 0x4049
-#define VAR_CRUISE_STEP_COUNT 0x404A
-#define VAR_POKELOT_RND1 0x404B
-#define VAR_POKELOT_RND2 0x404C
-
-#define VAR_LOTAD_SIZE_RECORD 0x404F
-
-#define VAR_0x4054 0x4054
-
-#define VAR_0x4089 0x4089
-#define VAR_0x4095 0x4095
-#define VAR_0x4097 0x4097
-#define VAR_0x409a 0x409a
-#define VAR_PORTHOLE 0x40B4
-
-#define VAR_0x40BC 0x40BC
-#define VAR_0x40C2 0x40C2
-
-#define VAR_0x40CE 0x40CE
-#define VAR_FRONTIER_FACILITY 0x40CF
-
-#define VAR_DAILY_SLOTS 0x40E6
-#define VAR_DAILY_WILDS 0x40E7
-#define VAR_DAILY_BLENDER 0x40E8
-#define VAR_DAILY_PLANTED_BERRIES 0x40E9
-#define VAR_DAILY_PICKED_BERRIES 0x40EA
-#define VAR_DAILY_ROULETTE 0x40EB
-#define VAR_0x40EC 0x40EC
-#define VAR_0x40ED 0x40ED
-#define VAR_0x40EE 0x40EE
-#define VAR_0x40EF 0x40EF
-#define VAR_0x40F0 0x40F0
-#define VAR_DAILY_BP 0x40F1
-
-#endif // GUARD_VARS_H