diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-07-12 22:39:38 -0500 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2018-07-12 22:39:38 -0500 |
commit | 546819bc722b706a1c49a3d323b3b36d03fa612a (patch) | |
tree | 9c0dbcf193db777c054b8a7c5ce4cf54d13c9b77 /include | |
parent | d53e8137cd1e14c7fd5435562a979bb6bd83d20e (diff) |
Use map type constants in map headers
Diffstat (limited to 'include')
-rwxr-xr-x | include/constants/map_types.h | 25 | ||||
-rw-r--r-- | include/global.fieldmap.h | 29 |
2 files changed, 25 insertions, 29 deletions
diff --git a/include/constants/map_types.h b/include/constants/map_types.h new file mode 100755 index 000000000..504575859 --- /dev/null +++ b/include/constants/map_types.h @@ -0,0 +1,25 @@ +#ifndef GUARD_CONSTANTS_MAP_TYPES_H +#define GUARD_CONSTANTS_MAP_TYPES_H + +#define MAP_TYPE_0 0 +#define MAP_TYPE_TOWN 1 +#define MAP_TYPE_CITY 2 +#define MAP_TYPE_ROUTE 3 +#define MAP_TYPE_UNDERGROUND 4 +#define MAP_TYPE_UNDERWATER 5 +#define MAP_TYPE_6 6 +#define MAP_TYPE_7 7 +#define MAP_TYPE_INDOOR 8 +#define MAP_TYPE_SECRET_BASE 9 + +#define MAP_BATTLE_SCENE_NORMAL 0 +#define MAP_BATTLE_SCENE_GYM 1 +#define MAP_BATTLE_SCENE_MAGMA 2 +#define MAP_BATTLE_SCENE_AQUA 3 +#define MAP_BATTLE_SCENE_SIDNEY 4 +#define MAP_BATTLE_SCENE_PHOEBE 5 +#define MAP_BATTLE_SCENE_GLACIA 6 +#define MAP_BATTLE_SCENE_DRAKE 7 +#define MAP_BATTLE_SCENE_FRONTIER 8 + +#endif // GUARD_CONSTANTS_MAP_TYPES_H diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 5b2944a2b..4bec8e0c7 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -13,35 +13,6 @@ enum CONNECTION_EMERGE }; -// map types -enum -{ - MAP_TYPE_0, - MAP_TYPE_TOWN, - MAP_TYPE_CITY, - MAP_TYPE_ROUTE, - MAP_TYPE_UNDERGROUND, - MAP_TYPE_UNDERWATER, - MAP_TYPE_6, - MAP_TYPE_7, - MAP_TYPE_INDOOR, - MAP_TYPE_SECRET_BASE -}; - -// map battle scenes -enum -{ - MAP_BATTLE_SCENE_NORMAL, // 0 - MAP_BATTLE_SCENE_GYM, // 1 - MAP_BATTLE_SCENE_MAGMA, // 2 - MAP_BATTLE_SCENE_AQUA, // 3 - MAP_BATTLE_SCENE_SIDNEY, // 4 - MAP_BATTLE_SCENE_PHOEBE, // 5 - MAP_BATTLE_SCENE_GLACIA, // 6 - MAP_BATTLE_SCENE_DRAKE, // 7 - MAP_BATTLE_SCENE_FRONTIER, // 8 -}; - typedef void (*TilesetCB)(void); struct Tileset |