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authorMarcus Huderle <huderlem@gmail.com>2018-07-12 22:39:38 -0500
committerMarcus Huderle <huderlem@gmail.com>2018-07-12 22:39:38 -0500
commit546819bc722b706a1c49a3d323b3b36d03fa612a (patch)
tree9c0dbcf193db777c054b8a7c5ce4cf54d13c9b77 /include
parentd53e8137cd1e14c7fd5435562a979bb6bd83d20e (diff)
Use map type constants in map headers
Diffstat (limited to 'include')
-rwxr-xr-xinclude/constants/map_types.h25
-rw-r--r--include/global.fieldmap.h29
2 files changed, 25 insertions, 29 deletions
diff --git a/include/constants/map_types.h b/include/constants/map_types.h
new file mode 100755
index 000000000..504575859
--- /dev/null
+++ b/include/constants/map_types.h
@@ -0,0 +1,25 @@
+#ifndef GUARD_CONSTANTS_MAP_TYPES_H
+#define GUARD_CONSTANTS_MAP_TYPES_H
+
+#define MAP_TYPE_0 0
+#define MAP_TYPE_TOWN 1
+#define MAP_TYPE_CITY 2
+#define MAP_TYPE_ROUTE 3
+#define MAP_TYPE_UNDERGROUND 4
+#define MAP_TYPE_UNDERWATER 5
+#define MAP_TYPE_6 6
+#define MAP_TYPE_7 7
+#define MAP_TYPE_INDOOR 8
+#define MAP_TYPE_SECRET_BASE 9
+
+#define MAP_BATTLE_SCENE_NORMAL 0
+#define MAP_BATTLE_SCENE_GYM 1
+#define MAP_BATTLE_SCENE_MAGMA 2
+#define MAP_BATTLE_SCENE_AQUA 3
+#define MAP_BATTLE_SCENE_SIDNEY 4
+#define MAP_BATTLE_SCENE_PHOEBE 5
+#define MAP_BATTLE_SCENE_GLACIA 6
+#define MAP_BATTLE_SCENE_DRAKE 7
+#define MAP_BATTLE_SCENE_FRONTIER 8
+
+#endif // GUARD_CONSTANTS_MAP_TYPES_H
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index 5b2944a2b..4bec8e0c7 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -13,35 +13,6 @@ enum
CONNECTION_EMERGE
};
-// map types
-enum
-{
- MAP_TYPE_0,
- MAP_TYPE_TOWN,
- MAP_TYPE_CITY,
- MAP_TYPE_ROUTE,
- MAP_TYPE_UNDERGROUND,
- MAP_TYPE_UNDERWATER,
- MAP_TYPE_6,
- MAP_TYPE_7,
- MAP_TYPE_INDOOR,
- MAP_TYPE_SECRET_BASE
-};
-
-// map battle scenes
-enum
-{
- MAP_BATTLE_SCENE_NORMAL, // 0
- MAP_BATTLE_SCENE_GYM, // 1
- MAP_BATTLE_SCENE_MAGMA, // 2
- MAP_BATTLE_SCENE_AQUA, // 3
- MAP_BATTLE_SCENE_SIDNEY, // 4
- MAP_BATTLE_SCENE_PHOEBE, // 5
- MAP_BATTLE_SCENE_GLACIA, // 6
- MAP_BATTLE_SCENE_DRAKE, // 7
- MAP_BATTLE_SCENE_FRONTIER, // 8
-};
-
typedef void (*TilesetCB)(void);
struct Tileset