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authorSebastian Gabl <sebastian.gabl@gmx.at>2020-01-15 14:48:17 +0100
committerhuderlem <huderlem@gmail.com>2020-01-15 08:10:20 -0600
commit5fff2f2234755af166612a4829d178408eb740bb (patch)
tree28e4f5a53c99f46b17270b53ecce0666a14e6be1 /include
parent69833181d98e6cba45d9d331899c924c0f6c3e17 (diff)
Use SHINY_ODDS macro where intended
The 3 locations where SHINY_ODDS was added generate mon sprites for display in the dex, at game start and on starter choice. The arguments are intended for otId but in this case they are set to the same value as SHINY_ODDS to prevent the pictures created from using the shiny palette.
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