diff options
| author | golem galvanize <golemgalvanize@github.com> | 2018-12-13 00:31:06 -0500 | 
|---|---|---|
| committer | golem galvanize <golemgalvanize@github.com> | 2018-12-13 00:31:06 -0500 | 
| commit | 6748ef72fb31e1b0af250472a34e50cb3966c5f8 (patch) | |
| tree | f6dafca53a0e45e5a2a6cdb262a2766f2bde8753 /include | |
| parent | 2265d49ac2e8868e0b3362f8e7a4d22355eed202 (diff) | |
| parent | 170b6ef44992f4b7decb31451a3756b6bd4e2d46 (diff) | |
Merge branch 'master' of https://github.com/pret/pokeemerald into decompile_party_menu
Diffstat (limited to 'include')
30 files changed, 1171 insertions, 599 deletions
| diff --git a/include/malloc.h b/include/alloc.h index c215f56c0..f2dcf6d46 100644 --- a/include/malloc.h +++ b/include/alloc.h @@ -1,5 +1,5 @@ -#ifndef GUARD_MALLOC_H -#define GUARD_MALLOC_H +#ifndef GUARD_ALLOC_H +#define GUARD_ALLOC_H  #define HEAP_SIZE 0x1C000  #define malloc Alloc @@ -19,4 +19,4 @@ void *AllocZeroed(u32 size);  void Free(void *pointer);  void InitHeap(void *pointer, u32 size); -#endif // GUARD_MALLOC_H +#endif // GUARD_ALLOC_H diff --git a/include/battle.h b/include/battle.h index c4a0fe9a5..9e67e8ec5 100644 --- a/include/battle.h +++ b/include/battle.h @@ -479,10 +479,10 @@ struct BattleStruct      u16 changedItems[MAX_BATTLERS_COUNT];      u8 intimidateBattler;      u8 switchInItemsCounter; -    u8 field_DA; +    u8 arenaTurnCounter;      u8 turnSideTracker;      u8 fillerDC[0xDF-0xDC]; -    u8 field_DF; +    u8 givenExpMons; // Bits for enemy party's pokemon that gave exp to player's party.      u8 lastTakenMoveFrom[MAX_BATTLERS_COUNT * MAX_BATTLERS_COUNT * 2]; // a 3-D array [target][attacker][byte]      u16 castformPalette[MAX_BATTLERS_COUNT][16];      u8 field_180; diff --git a/include/battle_anim.h b/include/battle_anim.h index c3601bbd9..541c165e7 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -3,16 +3,17 @@  #include "battle.h"  #include "constants/battle_anim.h" +#include "task.h"  enum  {      BG_ANIM_SCREEN_SIZE,      BG_ANIM_AREA_OVERFLOW_MODE, -    BG_ANIM2, +    BG_ANIM_MOSAIC,      BG_ANIM_CHAR_BASE_BLOCK,      BG_ANIM_PRIORITY, -    BG_ANIM_5, -    BG_ANIM_6 +    BG_ANIM_PALETTES_MODE, +    BG_ANIM_SCREEN_BASE_BLOCK,  };  struct UnknownAnimStruct2 @@ -66,11 +67,11 @@ s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan);  void sub_80A4720(u16 a, u16 *b, u32 c, u8 d);  void sub_80A477C(bool8); -// battle_anim_80FE840.s +// battle_intro.s  void SetAnimBgAttribute(u8 bgId, u8 attributeId, u8 value); -void sub_8118FBC(u8 arg0, u8 arg1, u8 arg2, u8 battlerPosition, u8 arg4, void *arg5, u16 *arg6, u16 arg7); +void sub_8118FBC(int bgId, u8 arg1, u8 arg2, u8 battlerPosition, u8 arg4, u8 *arg5, u16 *arg6, u16 arg7);  void HandleIntroSlide(u8 terrainId); -u32 GetAnimBgAttribute(u8 bgId, u8 attributeId); +int GetAnimBgAttribute(u8 bgId, u8 attributeId);  // battle_anim_80A5C6C.s  void sub_80A6450(struct Sprite *sprite); @@ -124,6 +125,12 @@ void sub_80A6D60(struct UnknownAnimStruct2*, const void*, u32);  void sub_80A6CC0(u32, const void*, u32);  void sub_80A6DAC(bool8);  void sub_80A634C(struct Sprite *); +void sub_80A653C(struct Sprite *); +void sub_80A7E6C(u8 spriteId); +void sub_80A805C(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7); +u8 sub_80A80C8(struct Task *task); +void sub_80A8EE4(struct Sprite *); +void sub_80A67F4(struct Sprite *);  enum  { diff --git a/include/battle_setup.h b/include/battle_setup.h index 98c366acd..3b327e3f7 100644 --- a/include/battle_setup.h +++ b/include/battle_setup.h @@ -38,7 +38,7 @@ void ConfigureAndSetUpOneTrainerBattle(u8 trainerEventObjId, const u8 *trainerSc  void ConfigureTwoTrainersBattle(u8 trainerEventObjId, const u8 *trainerScript);  void SetUpTwoTrainersBattle(void);  bool32 GetTrainerFlagFromScriptPointer(const u8 *data); -void sub_80B16D8(void); +void SetUpTrainerMovement(void);  u8 GetTrainerBattleMode(void);  bool8 GetTrainerFlag(void);  bool8 HasTrainerBeenFought(u16 trainerId); diff --git a/include/battle_tower.h b/include/battle_tower.h index b6adcec0c..e361b9742 100644 --- a/include/battle_tower.h +++ b/include/battle_tower.h @@ -37,6 +37,11 @@ extern const u8 gTowerMaleFacilityClasses[30];  extern const u8 gTowerMaleTrainerGfxIds[30];  extern const u8 gTowerFemaleFacilityClasses[20];  extern const u8 gTowerFemaleTrainerGfxIds[20]; +extern const u16 gBattleFrontierHeldItems[]; +extern const struct FacilityMon gBattleFrontierMons[]; +extern const struct BattleFrontierTrainer gBattleFrontierTrainers[]; +extern const struct FacilityMon gSlateportBattleTentMons[]; +extern const struct BattleFrontierTrainer gSlateportBattleTentTrainers[];  extern u16 gUnknown_03006298[]; diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h index b5ad4f072..55b14b642 100644 --- a/include/constants/battle_frontier.h +++ b/include/constants/battle_frontier.h @@ -41,4 +41,75 @@  // For 'ShowFacilityResultsWindow' function which is a part of the 'CallFrontierUtilFunc' special.  #define RESULTS_LINK_CONTEST 7 +#define F_EV_SPREAD_HP         (1 << 0) +#define F_EV_SPREAD_ATTACK     (1 << 1) +#define F_EV_SPREAD_DEFENSE    (1 << 2) +#define F_EV_SPREAD_SPEED      (1 << 3) +#define F_EV_SPREAD_SP_ATTACK  (1 << 4) +#define F_EV_SPREAD_SP_DEFENSE (1 << 5) + +#define BATTLE_FRONTIER_ITEM_NONE           0 +#define BATTLE_FRONTIER_ITEM_KINGS_ROCK     1 +#define BATTLE_FRONTIER_ITEM_SITRUS_BERRY   2 +#define BATTLE_FRONTIER_ITEM_ORAN_BERRY     3 +#define BATTLE_FRONTIER_ITEM_CHESTO_BERRY   4 +#define BATTLE_FRONTIER_ITEM_HARD_STONE     5 +#define BATTLE_FRONTIER_ITEM_FOCUS_BAND     6 +#define BATTLE_FRONTIER_ITEM_PERSIM_BERRY   7 +#define BATTLE_FRONTIER_ITEM_MIRACLE_SEED   8 +#define BATTLE_FRONTIER_ITEM_BERRY_JUICE    9 +#define BATTLE_FRONTIER_ITEM_MACHO_BRACE    10 +#define BATTLE_FRONTIER_ITEM_SILVER_POWDER  11 +#define BATTLE_FRONTIER_ITEM_CHERI_BERRY    12 +#define BATTLE_FRONTIER_ITEM_BLACK_GLASSES  13 +#define BATTLE_FRONTIER_ITEM_BLACK_BELT     14 +#define BATTLE_FRONTIER_ITEM_SOUL_DEW       15 +#define BATTLE_FRONTIER_ITEM_CHOICE_BAND    16 +#define BATTLE_FRONTIER_ITEM_MAGNET         17 +#define BATTLE_FRONTIER_ITEM_SILK_SCARF     18 +#define BATTLE_FRONTIER_ITEM_WHITE_HERB     19 +#define BATTLE_FRONTIER_ITEM_DEEP_SEA_SCALE 20 +#define BATTLE_FRONTIER_ITEM_DEEP_SEA_TOOTH 21 +#define BATTLE_FRONTIER_ITEM_MYSTIC_WATER   22 +#define BATTLE_FRONTIER_ITEM_SHARP_BEAK     23 +#define BATTLE_FRONTIER_ITEM_QUICK_CLAW     24 +#define BATTLE_FRONTIER_ITEM_LEFTOVERS      25 +#define BATTLE_FRONTIER_ITEM_RAWST_BERRY    26 +#define BATTLE_FRONTIER_ITEM_LIGHT_BALL     27 +#define BATTLE_FRONTIER_ITEM_POISON_BARB    28 +#define BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE 29 +#define BATTLE_FRONTIER_ITEM_ASPEAR_BERRY   30 +#define BATTLE_FRONTIER_ITEM_SPELL_TAG      31 +#define BATTLE_FRONTIER_ITEM_BRIGHT_POWDER  32 +#define BATTLE_FRONTIER_ITEM_LEPPA_BERRY    33 +#define BATTLE_FRONTIER_ITEM_SCOPE_LENS     34 +#define BATTLE_FRONTIER_ITEM_TWISTED_SPOON  35 +#define BATTLE_FRONTIER_ITEM_METAL_COAT     36 +#define BATTLE_FRONTIER_ITEM_MENTAL_HERB    37 +#define BATTLE_FRONTIER_ITEM_CHARCOAL       38 +#define BATTLE_FRONTIER_ITEM_PECHA_BERRY    39 +#define BATTLE_FRONTIER_ITEM_SOFT_SAND      40 +#define BATTLE_FRONTIER_ITEM_LUM_BERRY      41 +#define BATTLE_FRONTIER_ITEM_DRAGON_SCALE   42 +#define BATTLE_FRONTIER_ITEM_DRAGON_FANG    43 +#define BATTLE_FRONTIER_ITEM_IAPAPA_BERRY   44 +#define BATTLE_FRONTIER_ITEM_WIKI_BERRY     45 +#define BATTLE_FRONTIER_ITEM_SEA_INCENSE    46 +#define BATTLE_FRONTIER_ITEM_SHELL_BELL     47 +#define BATTLE_FRONTIER_ITEM_SALAC_BERRY    48 +#define BATTLE_FRONTIER_ITEM_LANSAT_BERRY   49 +#define BATTLE_FRONTIER_ITEM_APICOT_BERRY   50 +#define BATTLE_FRONTIER_ITEM_STARF_BERRY    51 +#define BATTLE_FRONTIER_ITEM_LIECHI_BERRY   52 +#define BATTLE_FRONTIER_ITEM_STICK          53 +#define BATTLE_FRONTIER_ITEM_LAX_INCENSE    54 +#define BATTLE_FRONTIER_ITEM_AGUAV_BERRY    55 +#define BATTLE_FRONTIER_ITEM_FIGY_BERRY     56 +#define BATTLE_FRONTIER_ITEM_THICK_CLUB     57 +#define BATTLE_FRONTIER_ITEM_MAGO_BERRY     58 +#define BATTLE_FRONTIER_ITEM_METAL_POWDER   59 +#define BATTLE_FRONTIER_ITEM_PETAYA_BERRY   60 +#define BATTLE_FRONTIER_ITEM_LUCKY_PUNCH    61 +#define BATTLE_FRONTIER_ITEM_GANLON_BERRY   62 +  #endif // GUARD_CONSTANTS_BATTLE_FRONTIER_H diff --git a/include/constants/battle_setup.h b/include/constants/battle_setup.h index 329bfa650..d98e1762f 100644 --- a/include/constants/battle_setup.h +++ b/include/constants/battle_setup.h @@ -10,7 +10,7 @@  #define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE           6  #define TRAINER_BATTLE_REMATCH_DOUBLE                   7  #define TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC  8 -#define TRAINER_BATTLE_9                                9 +#define TRAINER_BATTLE_PYRAMID                          9  #define TRAINER_BATTLE_SET_TRAINER_A                    10  #define TRAINER_BATTLE_SET_TRAINER_B                    11  #define TRAINER_BATTLE_12                               12 diff --git a/include/constants/battle_string_ids.h b/include/constants/battle_string_ids.h index db9ed59bd..9e0d8e0be 100644 --- a/include/constants/battle_string_ids.h +++ b/include/constants/battle_string_ids.h @@ -5,382 +5,382 @@  #define BATTLESTRINGS_ID_ADDER  12 // all battlestrings have its ID + 12, because first 5 are reserved -#define STRINGID_INTROMSG   0 +#define STRINGID_INTROMSG       0  #define STRINGID_INTROSENDOUT   1 -#define STRINGID_RETURNMON  2 +#define STRINGID_RETURNMON      2  #define STRINGID_SWITCHINMON    3 -#define STRINGID_USEDMOVE   4 -#define STRINGID_BATTLEEND  5 +#define STRINGID_USEDMOVE       4 +#define STRINGID_BATTLEEND      5  // todo: make some of those names less vague: attacker/target vs pkmn, etc. -#define	STRINGID_TRAINER1LOSETEXT	12 -#define	STRINGID_PKMNGAINEDEXP	13 -#define	STRINGID_PKMNGREWTOLV	14 -#define	STRINGID_PKMNLEARNEDMOVE	15 -#define	STRINGID_TRYTOLEARNMOVE1	16 -#define	STRINGID_TRYTOLEARNMOVE2	17 -#define	STRINGID_TRYTOLEARNMOVE3	18 -#define	STRINGID_PKMNFORGOTMOVE	19 -#define	STRINGID_STOPLEARNINGMOVE	20 -#define	STRINGID_DIDNOTLEARNMOVE	21 -#define	STRINGID_PKMNLEARNEDMOVE2	22 -#define	STRINGID_ATTACKMISSED	23 -#define	STRINGID_PKMNPROTECTEDITSELF	24 -#define	STRINGID_STATSWONTINCREASE2	25 -#define	STRINGID_AVOIDEDDAMAGE	26 -#define	STRINGID_ITDOESNTAFFECT	27 -#define	STRINGID_ATTACKERFAINTED	28 -#define	STRINGID_TARGETFAINTED	29 -#define	STRINGID_PLAYERGOTMONEY	30 -#define	STRINGID_PLAYERWHITEOUT	31 -#define	STRINGID_PLAYERWHITEOUT2	32 -#define	STRINGID_PREVENTSESCAPE	33 -#define	STRINGID_HITXTIMES	34 -#define	STRINGID_PKMNFELLASLEEP	35 -#define	STRINGID_PKMNMADESLEEP	36 -#define	STRINGID_PKMNALREADYASLEEP	37 -#define	STRINGID_PKMNALREADYASLEEP2	38 -#define	STRINGID_PKMNWASNTAFFECTED	39 -#define	STRINGID_PKMNWASPOISONED	40 -#define	STRINGID_PKMNPOISONEDBY	41 -#define	STRINGID_PKMNHURTBYPOISON	42 -#define	STRINGID_PKMNALREADYPOISONED	43 -#define	STRINGID_PKMNBADLYPOISONED	44 -#define	STRINGID_PKMNENERGYDRAINED	45 -#define	STRINGID_PKMNWASBURNED	46 -#define	STRINGID_PKMNBURNEDBY	47 -#define	STRINGID_PKMNHURTBYBURN	48 -#define	STRINGID_PKMNWASFROZEN	49 -#define	STRINGID_PKMNFROZENBY	50 -#define	STRINGID_PKMNISFROZEN	51 -#define	STRINGID_PKMNWASDEFROSTED	52 -#define	STRINGID_PKMNWASDEFROSTED2	53 -#define	STRINGID_PKMNWASDEFROSTEDBY	54 -#define	STRINGID_PKMNWASPARALYZED	55 -#define	STRINGID_PKMNWASPARALYZEDBY	56 -#define	STRINGID_PKMNISPARALYZED	57 -#define	STRINGID_PKMNISALREADYPARALYZED	58 -#define	STRINGID_PKMNHEALEDPARALYSIS	59 -#define	STRINGID_PKMNDREAMEATEN	60 -#define	STRINGID_STATSWONTINCREASE	61 -#define	STRINGID_STATSWONTDECREASE	62 -#define	STRINGID_TEAMSTOPPEDWORKING	63 -#define	STRINGID_FOESTOPPEDWORKING	64 -#define	STRINGID_PKMNISCONFUSED	65 -#define	STRINGID_PKMNHEALEDCONFUSION	66 -#define	STRINGID_PKMNWASCONFUSED	67 -#define	STRINGID_PKMNALREADYCONFUSED	68 -#define	STRINGID_PKMNFELLINLOVE	69 -#define	STRINGID_PKMNINLOVE	70 -#define	STRINGID_PKMNIMMOBILIZEDBYLOVE	71 -#define	STRINGID_PKMNBLOWNAWAY	72 -#define	STRINGID_PKMNCHANGEDTYPE	73 -#define	STRINGID_PKMNFLINCHED	74 -#define	STRINGID_PKMNREGAINEDHEALTH	75 -#define	STRINGID_PKMNHPFULL	76 -#define	STRINGID_PKMNRAISEDSPDEF	77 -#define	STRINGID_PKMNRAISEDDEF	78 -#define	STRINGID_PKMNCOVEREDBYVEIL	79 -#define	STRINGID_PKMNUSEDSAFEGUARD	80 -#define	STRINGID_PKMNSAFEGUARDEXPIRED	81 -#define	STRINGID_PKMNWENTTOSLEEP	82 -#define	STRINGID_PKMNSLEPTHEALTHY	83 -#define	STRINGID_PKMNWHIPPEDWHIRLWIND	84 -#define	STRINGID_PKMNTOOKSUNLIGHT	85 -#define	STRINGID_PKMNLOWEREDHEAD	86 -#define	STRINGID_PKMNISGLOWING	87 -#define	STRINGID_PKMNFLEWHIGH	88 -#define	STRINGID_PKMNDUGHOLE	89 -#define	STRINGID_PKMNSQUEEZEDBYBIND	90 -#define	STRINGID_PKMNTRAPPEDINVORTEX	91 -#define	STRINGID_PKMNWRAPPEDBY	92 -#define	STRINGID_PKMNCLAMPED	93 -#define	STRINGID_PKMNHURTBY	94 -#define	STRINGID_PKMNFREEDFROM	95 -#define	STRINGID_PKMNCRASHED	96 -#define	STRINGID_PKMNSHROUDEDINMIST	97 -#define	STRINGID_PKMNPROTECTEDBYMIST	98 -#define	STRINGID_PKMNGETTINGPUMPED	99 -#define	STRINGID_PKMNHITWITHRECOIL	100 -#define	STRINGID_PKMNPROTECTEDITSELF2	101 -#define	STRINGID_PKMNBUFFETEDBYSANDSTORM	102 -#define	STRINGID_PKMNPELTEDBYHAIL	103 -#define	STRINGID_PKMNSEEDED	104 -#define	STRINGID_PKMNEVADEDATTACK	105 -#define	STRINGID_PKMNSAPPEDBYLEECHSEED	106 -#define	STRINGID_PKMNFASTASLEEP	107 -#define	STRINGID_PKMNWOKEUP	108 -#define	STRINGID_PKMNUPROARKEPTAWAKE	109 -#define	STRINGID_PKMNWOKEUPINUPROAR	110 -#define	STRINGID_PKMNCAUSEDUPROAR	111 -#define	STRINGID_PKMNMAKINGUPROAR	112 -#define	STRINGID_PKMNCALMEDDOWN	113 -#define	STRINGID_PKMNCANTSLEEPINUPROAR	114 -#define	STRINGID_PKMNSTOCKPILED	115 -#define	STRINGID_PKMNCANTSTOCKPILE	116 -#define	STRINGID_PKMNCANTSLEEPINUPROAR2	117 -#define	STRINGID_UPROARKEPTPKMNAWAKE	118 -#define	STRINGID_PKMNSTAYEDAWAKEUSING	119 -#define	STRINGID_PKMNSTORINGENERGY	120 -#define	STRINGID_PKMNUNLEASHEDENERGY	121 -#define	STRINGID_PKMNFATIGUECONFUSION	122 -#define	STRINGID_PKMNPICKEDUPITEM	123 -#define	STRINGID_PKMNUNAFFECTED	124 -#define	STRINGID_PKMNTRANSFORMEDINTO	125 -#define	STRINGID_PKMNMADESUBSTITUTE	126 -#define	STRINGID_PKMNHASSUBSTITUTE	127 -#define	STRINGID_SUBSTITUTEDAMAGED	128 -#define	STRINGID_PKMNSUBSTITUTEFADED	129 -#define	STRINGID_PKMNMUSTRECHARGE	130 -#define	STRINGID_PKMNRAGEBUILDING	131 -#define	STRINGID_PKMNMOVEWASDISABLED	132 -#define	STRINGID_PKMNMOVEISDISABLED	133 -#define	STRINGID_PKMNMOVEDISABLEDNOMORE	134 -#define	STRINGID_PKMNGOTENCORE	135 -#define	STRINGID_PKMNENCOREENDED	136 -#define	STRINGID_PKMNTOOKAIM	137 -#define	STRINGID_PKMNSKETCHEDMOVE	138 -#define	STRINGID_PKMNTRYINGTOTAKEFOE	139 -#define	STRINGID_PKMNTOOKFOE	140 -#define	STRINGID_PKMNREDUCEDPP	141 -#define	STRINGID_PKMNSTOLEITEM	142 -#define	STRINGID_TARGETCANTESCAPENOW	143 -#define	STRINGID_PKMNFELLINTONIGHTMARE	144 -#define	STRINGID_PKMNLOCKEDINNIGHTMARE	145 -#define	STRINGID_PKMNLAIDCURSE	146 -#define	STRINGID_PKMNAFFLICTEDBYCURSE	147 -#define	STRINGID_SPIKESSCATTERED	148 -#define	STRINGID_PKMNHURTBYSPIKES	149 -#define	STRINGID_PKMNIDENTIFIED	150 -#define	STRINGID_PKMNPERISHCOUNTFELL	151 -#define	STRINGID_PKMNBRACEDITSELF	152 -#define	STRINGID_PKMNENDUREDHIT	153 -#define	STRINGID_MAGNITUDESTRENGTH	154 -#define	STRINGID_PKMNCUTHPMAXEDATTACK	155 -#define	STRINGID_PKMNCOPIEDSTATCHANGES	156 -#define	STRINGID_PKMNGOTFREE	157 -#define	STRINGID_PKMNSHEDLEECHSEED	158 -#define	STRINGID_PKMNBLEWAWAYSPIKES	159 -#define	STRINGID_PKMNFLEDFROMBATTLE	160 -#define	STRINGID_PKMNFORESAWATTACK	161 -#define	STRINGID_PKMNTOOKATTACK	162 -#define	STRINGID_PKMNATTACK	163 -#define	STRINGID_PKMNCENTERATTENTION	164 -#define	STRINGID_PKMNCHARGINGPOWER	165 -#define	STRINGID_NATUREPOWERTURNEDINTO	166 -#define	STRINGID_PKMNSTATUSNORMAL	167 -#define	STRINGID_PKMNHASNOMOVESLEFT	168 -#define	STRINGID_PKMNSUBJECTEDTOTORMENT	169 -#define	STRINGID_PKMNCANTUSEMOVETORMENT	170 -#define	STRINGID_PKMNTIGHTENINGFOCUS	171 -#define	STRINGID_PKMNFELLFORTAUNT	172 -#define	STRINGID_PKMNCANTUSEMOVETAUNT	173 -#define	STRINGID_PKMNREADYTOHELP	174 -#define	STRINGID_PKMNSWITCHEDITEMS	175 -#define	STRINGID_PKMNCOPIEDFOE	176 -#define	STRINGID_PKMNMADEWISH	177 -#define	STRINGID_PKMNWISHCAMETRUE	178 -#define	STRINGID_PKMNPLANTEDROOTS	179 -#define	STRINGID_PKMNABSORBEDNUTRIENTS	180 -#define	STRINGID_PKMNANCHOREDITSELF	181 -#define	STRINGID_PKMNWASMADEDROWSY	182 -#define	STRINGID_PKMNKNOCKEDOFF	183 -#define	STRINGID_PKMNSWAPPEDABILITIES	184 -#define	STRINGID_PKMNSEALEDOPPONENTMOVE	185 -#define	STRINGID_PKMNCANTUSEMOVESEALED	186 -#define	STRINGID_PKMNWANTSGRUDGE	187 -#define	STRINGID_PKMNLOSTPPGRUDGE	188 -#define	STRINGID_PKMNSHROUDEDITSELF	189 -#define	STRINGID_PKMNMOVEBOUNCED	190 -#define	STRINGID_PKMNWAITSFORTARGET	191 -#define	STRINGID_PKMNSNATCHEDMOVE	192 -#define	STRINGID_PKMNMADEITRAIN	193 -#define	STRINGID_PKMNRAISEDSPEED	194 -#define	STRINGID_PKMNPROTECTEDBY	195 -#define	STRINGID_PKMNPREVENTSUSAGE	196 -#define	STRINGID_PKMNRESTOREDHPUSING	197 -#define	STRINGID_PKMNCHANGEDTYPEWITH	198 -#define	STRINGID_PKMNPREVENTSPARALYSISWITH	199 -#define	STRINGID_PKMNPREVENTSROMANCEWITH	200 -#define	STRINGID_PKMNPREVENTSPOISONINGWITH	201 -#define	STRINGID_PKMNPREVENTSCONFUSIONWITH	202 -#define	STRINGID_PKMNRAISEDFIREPOWERWITH	203 -#define	STRINGID_PKMNANCHORSITSELFWITH	204 -#define	STRINGID_PKMNCUTSATTACKWITH	205 -#define	STRINGID_PKMNPREVENTSSTATLOSSWITH	206 -#define	STRINGID_PKMNHURTSWITH	207 -#define	STRINGID_PKMNTRACED	208 -#define	STRINGID_STATSHARPLY	209 -#define	STRINGID_STATROSE	210 -#define	STRINGID_STATHARSHLY	211 -#define	STRINGID_STATFELL	212 -#define	STRINGID_PKMNSSTATCHANGED	213 -#define	STRINGID_PKMNSSTATCHANGED2	214 -#define	STRINGID_PKMNSSTATCHANGED3	215 -#define	STRINGID_PKMNSSTATCHANGED4	216 -#define	STRINGID_CRITICALHIT	217 -#define	STRINGID_ONEHITKO	218 -#define	STRINGID_123POOF	219 -#define	STRINGID_ANDELLIPSIS	220 -#define	STRINGID_NOTVERYEFFECTIVE	221 -#define	STRINGID_SUPEREFFECTIVE	222 -#define	STRINGID_GOTAWAYSAFELY	223 -#define	STRINGID_WILDPKMNFLED	224 -#define	STRINGID_NORUNNINGFROMTRAINERS	225 -#define	STRINGID_CANTESCAPE	226 -#define	STRINGID_DONTLEAVEBIRCH	227 -#define	STRINGID_BUTNOTHINGHAPPENED	228 -#define	STRINGID_BUTITFAILED	229 -#define	STRINGID_ITHURTCONFUSION	230 -#define	STRINGID_MIRRORMOVEFAILED	231 -#define	STRINGID_STARTEDTORAIN	232 -#define	STRINGID_DOWNPOURSTARTED	233 -#define	STRINGID_RAINCONTINUES	234 -#define	STRINGID_DOWNPOURCONTINUES	235 -#define	STRINGID_RAINSTOPPED	236 -#define	STRINGID_SANDSTORMBREWED	237 -#define	STRINGID_SANDSTORMRAGES	238 -#define	STRINGID_SANDSTORMSUBSIDED	239 -#define	STRINGID_SUNLIGHTGOTBRIGHT	240 -#define	STRINGID_SUNLIGHTSTRONG	241 -#define	STRINGID_SUNLIGHTFADED	242 -#define	STRINGID_STARTEDHAIL	243 -#define	STRINGID_HAILCONTINUES	244 -#define	STRINGID_HAILSTOPPED	245 -#define	STRINGID_FAILEDTOSPITUP	246 -#define	STRINGID_FAILEDTOSWALLOW	247 -#define	STRINGID_WINDBECAMEHEATWAVE	248 -#define	STRINGID_STATCHANGESGONE	249 -#define	STRINGID_COINSSCATTERED	250 -#define	STRINGID_TOOWEAKFORSUBSTITUTE	251 -#define	STRINGID_SHAREDPAIN	252 -#define	STRINGID_BELLCHIMED	253 -#define	STRINGID_FAINTINTHREE	254 -#define	STRINGID_NOPPLEFT	255 -#define	STRINGID_BUTNOPPLEFT	256 -#define	STRINGID_PLAYERUSEDITEM	257 -#define	STRINGID_WALLYUSEDITEM	258 -#define	STRINGID_TRAINERBLOCKEDBALL	259 -#define	STRINGID_DONTBEATHIEF	260 -#define	STRINGID_ITDODGEDBALL	261 -#define	STRINGID_YOUMISSEDPKMN	262 -#define	STRINGID_PKMNBROKEFREE	263 -#define	STRINGID_ITAPPEAREDCAUGHT	264 -#define	STRINGID_AARGHALMOSTHADIT	265 -#define	STRINGID_SHOOTSOCLOSE	266 -#define	STRINGID_GOTCHAPKMNCAUGHT	267 -#define	STRINGID_GOTCHAPKMNCAUGHT2	268 -#define	STRINGID_GIVENICKNAMECAPTURED	269 -#define	STRINGID_PKMNSENTTOPC	270 -#define	STRINGID_PKMNDATAADDEDTODEX	271 -#define	STRINGID_ITISRAINING	272 -#define	STRINGID_SANDSTORMISRAGING	273 -#define	STRINGID_CANTESCAPE2	274 -#define	STRINGID_PKMNIGNORESASLEEP	275 -#define	STRINGID_PKMNIGNOREDORDERS	276 -#define	STRINGID_PKMNBEGANTONAP	277 -#define	STRINGID_PKMNLOAFING	278 -#define	STRINGID_PKMNWONTOBEY	279 -#define	STRINGID_PKMNTURNEDAWAY	280 -#define	STRINGID_PKMNPRETENDNOTNOTICE	281 -#define	STRINGID_ENEMYABOUTTOSWITCHPKMN	282 -#define	STRINGID_CREPTCLOSER	283 -#define	STRINGID_CANTGETCLOSER	284 -#define	STRINGID_PKMNWATCHINGCAREFULLY	285 -#define	STRINGID_PKMNCURIOUSABOUTX	286 -#define	STRINGID_PKMNENTHRALLEDBYX	287 -#define	STRINGID_PKMNIGNOREDX	288 -#define	STRINGID_THREWPOKEBLOCKATPKMN	289 -#define	STRINGID_OUTOFSAFARIBALLS	290 -#define	STRINGID_PKMNSITEMCUREDPARALYSIS	291 -#define	STRINGID_PKMNSITEMCUREDPOISON	292 -#define	STRINGID_PKMNSITEMHEALEDBURN	293 -#define	STRINGID_PKMNSITEMDEFROSTEDIT	294 -#define	STRINGID_PKMNSITEMWOKEIT	295 -#define	STRINGID_PKMNSITEMSNAPPEDOUT	296 -#define	STRINGID_PKMNSITEMCUREDPROBLEM	297 -#define	STRINGID_PKMNSITEMRESTOREDHEALTH	298 -#define	STRINGID_PKMNSITEMRESTOREDPP	299 -#define	STRINGID_PKMNSITEMRESTOREDSTATUS	300 -#define	STRINGID_PKMNSITEMRESTOREDHPALITTLE	301 -#define	STRINGID_ITEMALLOWSONLYYMOVE	302 -#define	STRINGID_PKMNHUNGONWITHX	303 -#define	STRINGID_EMPTYSTRING3	304 -#define	STRINGID_PKMNSXPREVENTSBURNS	305 -#define	STRINGID_PKMNSXBLOCKSY	306 -#define	STRINGID_PKMNSXRESTOREDHPALITTLE2	307 -#define	STRINGID_PKMNSXWHIPPEDUPSANDSTORM	308 -#define	STRINGID_PKMNSXPREVENTSYLOSS	309 -#define	STRINGID_PKMNSXINFATUATEDY	310 -#define	STRINGID_PKMNSXMADEYINEFFECTIVE	311 -#define	STRINGID_PKMNSXCUREDYPROBLEM	312 -#define	STRINGID_ITSUCKEDLIQUIDOOZE	313 -#define	STRINGID_PKMNTRANSFORMED	314 -#define	STRINGID_ELECTRICITYWEAKENED	315 -#define	STRINGID_FIREWEAKENED	316 -#define	STRINGID_PKMNHIDUNDERWATER	317 -#define	STRINGID_PKMNSPRANGUP	318 -#define	STRINGID_HMMOVESCANTBEFORGOTTEN	319 -#define	STRINGID_XFOUNDONEY	320 -#define	STRINGID_PLAYERDEFEATEDTRAINER1	321 -#define	STRINGID_SOOTHINGAROMA	322 -#define	STRINGID_ITEMSCANTBEUSEDNOW	323 -#define	STRINGID_FORXCOMMAYZ	324 -#define	STRINGID_USINGXTHEYOFZN	325 -#define	STRINGID_PKMNUSEDXTOGETPUMPED	326 -#define	STRINGID_PKMNSXMADEYUSELESS	327 -#define	STRINGID_PKMNTRAPPEDBYSANDTOMB	328 -#define	STRINGID_EMPTYSTRING4	329 -#define	STRINGID_ABOOSTED	330 -#define	STRINGID_PKMNSXINTENSIFIEDSUN	331 -#define	STRINGID_PKMNMAKESGROUNDMISS	332 -#define	STRINGID_YOUTHROWABALLNOWRIGHT	333 -#define	STRINGID_PKMNSXTOOKATTACK	334 -#define	STRINGID_PKMNCHOSEXASDESTINY	335 -#define	STRINGID_PKMNLOSTFOCUS	336 -#define	STRINGID_USENEXTPKMN	337 -#define	STRINGID_PKMNFLEDUSINGITS	338 -#define	STRINGID_PKMNFLEDUSING	339 -#define	STRINGID_PKMNWASDRAGGEDOUT	340 -#define	STRINGID_PREVENTEDFROMWORKING	341 -#define	STRINGID_PKMNSITEMNORMALIZEDSTATUS	342 -#define	STRINGID_TRAINER1USEDITEM	343 -#define	STRINGID_BOXISFULL	344 -#define	STRINGID_PKMNAVOIDEDATTACK	345 -#define	STRINGID_PKMNSXMADEITINEFFECTIVE	346 -#define	STRINGID_PKMNSXPREVENTSFLINCHING	347 -#define	STRINGID_PKMNALREADYHASBURN	348 -#define	STRINGID_STATSWONTDECREASE2	349 -#define	STRINGID_PKMNSXBLOCKSY2	350 -#define	STRINGID_PKMNSXWOREOFF	351 -#define	STRINGID_PKMNRAISEDDEFALITTLE	352 -#define	STRINGID_PKMNRAISEDSPDEFALITTLE	353 -#define	STRINGID_THEWALLSHATTERED	354 -#define	STRINGID_PKMNSXPREVENTSYSZ	355 -#define	STRINGID_PKMNSXCUREDITSYPROBLEM	356 -#define	STRINGID_ATTACKERCANTESCAPE	357 -#define	STRINGID_PKMNOBTAINEDX	358 -#define	STRINGID_PKMNOBTAINEDX2	359 -#define	STRINGID_PKMNOBTAINEDXYOBTAINEDZ	360 -#define	STRINGID_BUTNOEFFECT	361 -#define	STRINGID_PKMNSXHADNOEFFECTONY	362 -#define	STRINGID_TWOENEMIESDEFEATED	363 -#define	STRINGID_TRAINER2LOSETEXT	364 -#define	STRINGID_PKMNINCAPABLEOFPOWER	365 -#define	STRINGID_GLINTAPPEARSINEYE	366 -#define	STRINGID_PKMNGETTINGINTOPOSITION	367 -#define	STRINGID_PKMNBEGANGROWLINGDEEPLY	368 -#define	STRINGID_PKMNEAGERFORMORE	369 -#define	STRINGID_DEFEATEDOPPONENTBYREFEREE	370 -#define	STRINGID_LOSTTOOPPONENTBYREFEREE	371 -#define	STRINGID_TIEDOPPONENTBYREFEREE	372 -#define	STRINGID_QUESTIONFORFEITMATCH	373 -#define	STRINGID_FORFEITEDMATCH	374 -#define	STRINGID_PKMNTRANSFERREDSOMEONESPC	375 -#define	STRINGID_PKMNTRANSFERREDLANETTESPC	376 -#define	STRINGID_PKMNBOXSOMEONESPCFULL	377 -#define	STRINGID_PKMNBOXLANETTESPCFULL	378 -#define	STRINGID_TRAINER1WINTEXT	379 -#define	STRINGID_TRAINER2WINTEXT	380 +#define STRINGID_TRAINER1LOSETEXT           12 +#define STRINGID_PKMNGAINEDEXP              13 +#define STRINGID_PKMNGREWTOLV               14 +#define STRINGID_PKMNLEARNEDMOVE            15 +#define STRINGID_TRYTOLEARNMOVE1            16 +#define STRINGID_TRYTOLEARNMOVE2            17 +#define STRINGID_TRYTOLEARNMOVE3            18 +#define STRINGID_PKMNFORGOTMOVE             19 +#define STRINGID_STOPLEARNINGMOVE           20 +#define STRINGID_DIDNOTLEARNMOVE            21 +#define STRINGID_PKMNLEARNEDMOVE2           22 +#define STRINGID_ATTACKMISSED               23 +#define STRINGID_PKMNPROTECTEDITSELF        24 +#define STRINGID_STATSWONTINCREASE2         25 +#define STRINGID_AVOIDEDDAMAGE              26 +#define STRINGID_ITDOESNTAFFECT             27 +#define STRINGID_ATTACKERFAINTED            28 +#define STRINGID_TARGETFAINTED              29 +#define STRINGID_PLAYERGOTMONEY             30 +#define STRINGID_PLAYERWHITEOUT             31 +#define STRINGID_PLAYERWHITEOUT2            32 +#define STRINGID_PREVENTSESCAPE             33 +#define STRINGID_HITXTIMES                  34 +#define STRINGID_PKMNFELLASLEEP             35 +#define STRINGID_PKMNMADESLEEP              36 +#define STRINGID_PKMNALREADYASLEEP          37 +#define STRINGID_PKMNALREADYASLEEP2         38 +#define STRINGID_PKMNWASNTAFFECTED          39 +#define STRINGID_PKMNWASPOISONED            40 +#define STRINGID_PKMNPOISONEDBY             41 +#define STRINGID_PKMNHURTBYPOISON           42 +#define STRINGID_PKMNALREADYPOISONED        43 +#define STRINGID_PKMNBADLYPOISONED          44 +#define STRINGID_PKMNENERGYDRAINED          45 +#define STRINGID_PKMNWASBURNED              46 +#define STRINGID_PKMNBURNEDBY               47 +#define STRINGID_PKMNHURTBYBURN             48 +#define STRINGID_PKMNWASFROZEN              49 +#define STRINGID_PKMNFROZENBY               50 +#define STRINGID_PKMNISFROZEN               51 +#define STRINGID_PKMNWASDEFROSTED           52 +#define STRINGID_PKMNWASDEFROSTED2          53 +#define STRINGID_PKMNWASDEFROSTEDBY         54 +#define STRINGID_PKMNWASPARALYZED           55 +#define STRINGID_PKMNWASPARALYZEDBY         56 +#define STRINGID_PKMNISPARALYZED            57 +#define STRINGID_PKMNISALREADYPARALYZED     58 +#define STRINGID_PKMNHEALEDPARALYSIS        59 +#define STRINGID_PKMNDREAMEATEN             60 +#define STRINGID_STATSWONTINCREASE          61 +#define STRINGID_STATSWONTDECREASE          62 +#define STRINGID_TEAMSTOPPEDWORKING         63 +#define STRINGID_FOESTOPPEDWORKING          64 +#define STRINGID_PKMNISCONFUSED             65 +#define STRINGID_PKMNHEALEDCONFUSION        66 +#define STRINGID_PKMNWASCONFUSED            67 +#define STRINGID_PKMNALREADYCONFUSED        68 +#define STRINGID_PKMNFELLINLOVE             69 +#define STRINGID_PKMNINLOVE                 70 +#define STRINGID_PKMNIMMOBILIZEDBYLOVE      71 +#define STRINGID_PKMNBLOWNAWAY              72 +#define STRINGID_PKMNCHANGEDTYPE            73 +#define STRINGID_PKMNFLINCHED               74 +#define STRINGID_PKMNREGAINEDHEALTH         75 +#define STRINGID_PKMNHPFULL                 76 +#define STRINGID_PKMNRAISEDSPDEF            77 +#define STRINGID_PKMNRAISEDDEF              78 +#define STRINGID_PKMNCOVEREDBYVEIL          79 +#define STRINGID_PKMNUSEDSAFEGUARD          80 +#define STRINGID_PKMNSAFEGUARDEXPIRED       81 +#define STRINGID_PKMNWENTTOSLEEP            82 +#define STRINGID_PKMNSLEPTHEALTHY           83 +#define STRINGID_PKMNWHIPPEDWHIRLWIND       84 +#define STRINGID_PKMNTOOKSUNLIGHT           85 +#define STRINGID_PKMNLOWEREDHEAD            86 +#define STRINGID_PKMNISGLOWING              87 +#define STRINGID_PKMNFLEWHIGH               88 +#define STRINGID_PKMNDUGHOLE                89 +#define STRINGID_PKMNSQUEEZEDBYBIND         90 +#define STRINGID_PKMNTRAPPEDINVORTEX        91 +#define STRINGID_PKMNWRAPPEDBY              92 +#define STRINGID_PKMNCLAMPED                93 +#define STRINGID_PKMNHURTBY                 94 +#define STRINGID_PKMNFREEDFROM              95 +#define STRINGID_PKMNCRASHED                96 +#define STRINGID_PKMNSHROUDEDINMIST         97 +#define STRINGID_PKMNPROTECTEDBYMIST        98 +#define STRINGID_PKMNGETTINGPUMPED          99 +#define STRINGID_PKMNHITWITHRECOIL          100 +#define STRINGID_PKMNPROTECTEDITSELF2       101 +#define STRINGID_PKMNBUFFETEDBYSANDSTORM    102 +#define STRINGID_PKMNPELTEDBYHAIL           103 +#define STRINGID_PKMNSEEDED                 104 +#define STRINGID_PKMNEVADEDATTACK           105 +#define STRINGID_PKMNSAPPEDBYLEECHSEED      106 +#define STRINGID_PKMNFASTASLEEP             107 +#define STRINGID_PKMNWOKEUP                 108 +#define STRINGID_PKMNUPROARKEPTAWAKE        109 +#define STRINGID_PKMNWOKEUPINUPROAR         110 +#define STRINGID_PKMNCAUSEDUPROAR           111 +#define STRINGID_PKMNMAKINGUPROAR           112 +#define STRINGID_PKMNCALMEDDOWN             113 +#define STRINGID_PKMNCANTSLEEPINUPROAR      114 +#define STRINGID_PKMNSTOCKPILED             115 +#define STRINGID_PKMNCANTSTOCKPILE          116 +#define STRINGID_PKMNCANTSLEEPINUPROAR2     117 +#define STRINGID_UPROARKEPTPKMNAWAKE        118 +#define STRINGID_PKMNSTAYEDAWAKEUSING       119 +#define STRINGID_PKMNSTORINGENERGY          120 +#define STRINGID_PKMNUNLEASHEDENERGY        121 +#define STRINGID_PKMNFATIGUECONFUSION       122 +#define STRINGID_PKMNPICKEDUPITEM           123 +#define STRINGID_PKMNUNAFFECTED             124 +#define STRINGID_PKMNTRANSFORMEDINTO        125 +#define STRINGID_PKMNMADESUBSTITUTE         126 +#define STRINGID_PKMNHASSUBSTITUTE          127 +#define STRINGID_SUBSTITUTEDAMAGED          128 +#define STRINGID_PKMNSUBSTITUTEFADED        129 +#define STRINGID_PKMNMUSTRECHARGE           130 +#define STRINGID_PKMNRAGEBUILDING           131 +#define STRINGID_PKMNMOVEWASDISABLED        132 +#define STRINGID_PKMNMOVEISDISABLED         133 +#define STRINGID_PKMNMOVEDISABLEDNOMORE     134 +#define STRINGID_PKMNGOTENCORE              135 +#define STRINGID_PKMNENCOREENDED            136 +#define STRINGID_PKMNTOOKAIM                137 +#define STRINGID_PKMNSKETCHEDMOVE           138 +#define STRINGID_PKMNTRYINGTOTAKEFOE        139 +#define STRINGID_PKMNTOOKFOE                140 +#define STRINGID_PKMNREDUCEDPP              141 +#define STRINGID_PKMNSTOLEITEM              142 +#define STRINGID_TARGETCANTESCAPENOW        143 +#define STRINGID_PKMNFELLINTONIGHTMARE      144 +#define STRINGID_PKMNLOCKEDINNIGHTMARE      145 +#define STRINGID_PKMNLAIDCURSE              146 +#define STRINGID_PKMNAFFLICTEDBYCURSE       147 +#define STRINGID_SPIKESSCATTERED            148 +#define STRINGID_PKMNHURTBYSPIKES           149 +#define STRINGID_PKMNIDENTIFIED             150 +#define STRINGID_PKMNPERISHCOUNTFELL        151 +#define STRINGID_PKMNBRACEDITSELF           152 +#define STRINGID_PKMNENDUREDHIT             153 +#define STRINGID_MAGNITUDESTRENGTH          154 +#define STRINGID_PKMNCUTHPMAXEDATTACK       155 +#define STRINGID_PKMNCOPIEDSTATCHANGES      156 +#define STRINGID_PKMNGOTFREE                157 +#define STRINGID_PKMNSHEDLEECHSEED          158 +#define STRINGID_PKMNBLEWAWAYSPIKES         159 +#define STRINGID_PKMNFLEDFROMBATTLE         160 +#define STRINGID_PKMNFORESAWATTACK          161 +#define STRINGID_PKMNTOOKATTACK             162 +#define STRINGID_PKMNATTACK                 163 +#define STRINGID_PKMNCENTERATTENTION        164 +#define STRINGID_PKMNCHARGINGPOWER          165 +#define STRINGID_NATUREPOWERTURNEDINTO      166 +#define STRINGID_PKMNSTATUSNORMAL           167 +#define STRINGID_PKMNHASNOMOVESLEFT         168 +#define STRINGID_PKMNSUBJECTEDTOTORMENT     169 +#define STRINGID_PKMNCANTUSEMOVETORMENT     170 +#define STRINGID_PKMNTIGHTENINGFOCUS        171 +#define STRINGID_PKMNFELLFORTAUNT           172 +#define STRINGID_PKMNCANTUSEMOVETAUNT       173 +#define STRINGID_PKMNREADYTOHELP            174 +#define STRINGID_PKMNSWITCHEDITEMS          175 +#define STRINGID_PKMNCOPIEDFOE              176 +#define STRINGID_PKMNMADEWISH               177 +#define STRINGID_PKMNWISHCAMETRUE           178 +#define STRINGID_PKMNPLANTEDROOTS           179 +#define STRINGID_PKMNABSORBEDNUTRIENTS      180 +#define STRINGID_PKMNANCHOREDITSELF         181 +#define STRINGID_PKMNWASMADEDROWSY          182 +#define STRINGID_PKMNKNOCKEDOFF             183 +#define STRINGID_PKMNSWAPPEDABILITIES       184 +#define STRINGID_PKMNSEALEDOPPONENTMOVE     185 +#define STRINGID_PKMNCANTUSEMOVESEALED      186 +#define STRINGID_PKMNWANTSGRUDGE            187 +#define STRINGID_PKMNLOSTPPGRUDGE           188 +#define STRINGID_PKMNSHROUDEDITSELF         189 +#define STRINGID_PKMNMOVEBOUNCED            190 +#define STRINGID_PKMNWAITSFORTARGET         191 +#define STRINGID_PKMNSNATCHEDMOVE           192 +#define STRINGID_PKMNMADEITRAIN             193 +#define STRINGID_PKMNRAISEDSPEED            194 +#define STRINGID_PKMNPROTECTEDBY            195 +#define STRINGID_PKMNPREVENTSUSAGE          196 +#define STRINGID_PKMNRESTOREDHPUSING        197 +#define STRINGID_PKMNCHANGEDTYPEWITH        198 +#define STRINGID_PKMNPREVENTSPARALYSISWITH  199 +#define STRINGID_PKMNPREVENTSROMANCEWITH    200 +#define STRINGID_PKMNPREVENTSPOISONINGWITH  201 +#define STRINGID_PKMNPREVENTSCONFUSIONWITH  202 +#define STRINGID_PKMNRAISEDFIREPOWERWITH    203 +#define STRINGID_PKMNANCHORSITSELFWITH      204 +#define STRINGID_PKMNCUTSATTACKWITH         205 +#define STRINGID_PKMNPREVENTSSTATLOSSWITH   206 +#define STRINGID_PKMNHURTSWITH              207 +#define STRINGID_PKMNTRACED                 208 +#define STRINGID_STATSHARPLY                209 +#define STRINGID_STATROSE                   210 +#define STRINGID_STATHARSHLY                211 +#define STRINGID_STATFELL                   212 +#define STRINGID_PKMNSSTATCHANGED           213 +#define STRINGID_PKMNSSTATCHANGED2          214 +#define STRINGID_PKMNSSTATCHANGED3          215 +#define STRINGID_PKMNSSTATCHANGED4          216 +#define STRINGID_CRITICALHIT                217 +#define STRINGID_ONEHITKO                   218 +#define STRINGID_123POOF                    219 +#define STRINGID_ANDELLIPSIS                220 +#define STRINGID_NOTVERYEFFECTIVE           221 +#define STRINGID_SUPEREFFECTIVE             222 +#define STRINGID_GOTAWAYSAFELY              223 +#define STRINGID_WILDPKMNFLED               224 +#define STRINGID_NORUNNINGFROMTRAINERS      225 +#define STRINGID_CANTESCAPE                 226 +#define STRINGID_DONTLEAVEBIRCH             227 +#define STRINGID_BUTNOTHINGHAPPENED         228 +#define STRINGID_BUTITFAILED                229 +#define STRINGID_ITHURTCONFUSION            230 +#define STRINGID_MIRRORMOVEFAILED           231 +#define STRINGID_STARTEDTORAIN              232 +#define STRINGID_DOWNPOURSTARTED            233 +#define STRINGID_RAINCONTINUES              234 +#define STRINGID_DOWNPOURCONTINUES          235 +#define STRINGID_RAINSTOPPED                236 +#define STRINGID_SANDSTORMBREWED            237 +#define STRINGID_SANDSTORMRAGES             238 +#define STRINGID_SANDSTORMSUBSIDED          239 +#define STRINGID_SUNLIGHTGOTBRIGHT          240 +#define STRINGID_SUNLIGHTSTRONG             241 +#define STRINGID_SUNLIGHTFADED              242 +#define STRINGID_STARTEDHAIL                243 +#define STRINGID_HAILCONTINUES              244 +#define STRINGID_HAILSTOPPED                245 +#define STRINGID_FAILEDTOSPITUP             246 +#define STRINGID_FAILEDTOSWALLOW            247 +#define STRINGID_WINDBECAMEHEATWAVE         248 +#define STRINGID_STATCHANGESGONE            249 +#define STRINGID_COINSSCATTERED             250 +#define STRINGID_TOOWEAKFORSUBSTITUTE       251 +#define STRINGID_SHAREDPAIN                 252 +#define STRINGID_BELLCHIMED                 253 +#define STRINGID_FAINTINTHREE               254 +#define STRINGID_NOPPLEFT                   255 +#define STRINGID_BUTNOPPLEFT                256 +#define STRINGID_PLAYERUSEDITEM             257 +#define STRINGID_WALLYUSEDITEM              258 +#define STRINGID_TRAINERBLOCKEDBALL         259 +#define STRINGID_DONTBEATHIEF               260 +#define STRINGID_ITDODGEDBALL               261 +#define STRINGID_YOUMISSEDPKMN              262 +#define STRINGID_PKMNBROKEFREE              263 +#define STRINGID_ITAPPEAREDCAUGHT           264 +#define STRINGID_AARGHALMOSTHADIT           265 +#define STRINGID_SHOOTSOCLOSE               266 +#define STRINGID_GOTCHAPKMNCAUGHT           267 +#define STRINGID_GOTCHAPKMNCAUGHT2          268 +#define STRINGID_GIVENICKNAMECAPTURED       269 +#define STRINGID_PKMNSENTTOPC               270 +#define STRINGID_PKMNDATAADDEDTODEX         271 +#define STRINGID_ITISRAINING                272 +#define STRINGID_SANDSTORMISRAGING          273 +#define STRINGID_CANTESCAPE2                274 +#define STRINGID_PKMNIGNORESASLEEP          275 +#define STRINGID_PKMNIGNOREDORDERS          276 +#define STRINGID_PKMNBEGANTONAP             277 +#define STRINGID_PKMNLOAFING                278 +#define STRINGID_PKMNWONTOBEY               279 +#define STRINGID_PKMNTURNEDAWAY             280 +#define STRINGID_PKMNPRETENDNOTNOTICE       281 +#define STRINGID_ENEMYABOUTTOSWITCHPKMN     282 +#define STRINGID_CREPTCLOSER                283 +#define STRINGID_CANTGETCLOSER              284 +#define STRINGID_PKMNWATCHINGCAREFULLY      285 +#define STRINGID_PKMNCURIOUSABOUTX          286 +#define STRINGID_PKMNENTHRALLEDBYX          287 +#define STRINGID_PKMNIGNOREDX               288 +#define STRINGID_THREWPOKEBLOCKATPKMN       289 +#define STRINGID_OUTOFSAFARIBALLS           290 +#define STRINGID_PKMNSITEMCUREDPARALYSIS    291 +#define STRINGID_PKMNSITEMCUREDPOISON       292 +#define STRINGID_PKMNSITEMHEALEDBURN        293 +#define STRINGID_PKMNSITEMDEFROSTEDIT       294 +#define STRINGID_PKMNSITEMWOKEIT            295 +#define STRINGID_PKMNSITEMSNAPPEDOUT        296 +#define STRINGID_PKMNSITEMCUREDPROBLEM      297 +#define STRINGID_PKMNSITEMRESTOREDHEALTH    298 +#define STRINGID_PKMNSITEMRESTOREDPP        299 +#define STRINGID_PKMNSITEMRESTOREDSTATUS    300 +#define STRINGID_PKMNSITEMRESTOREDHPALITTLE 301 +#define STRINGID_ITEMALLOWSONLYYMOVE        302 +#define STRINGID_PKMNHUNGONWITHX            303 +#define STRINGID_EMPTYSTRING3               304 +#define STRINGID_PKMNSXPREVENTSBURNS        305 +#define STRINGID_PKMNSXBLOCKSY              306 +#define STRINGID_PKMNSXRESTOREDHPALITTLE2   307 +#define STRINGID_PKMNSXWHIPPEDUPSANDSTORM   308 +#define STRINGID_PKMNSXPREVENTSYLOSS        309 +#define STRINGID_PKMNSXINFATUATEDY          310 +#define STRINGID_PKMNSXMADEYINEFFECTIVE     311 +#define STRINGID_PKMNSXCUREDYPROBLEM        312 +#define STRINGID_ITSUCKEDLIQUIDOOZE         313 +#define STRINGID_PKMNTRANSFORMED            314 +#define STRINGID_ELECTRICITYWEAKENED        315 +#define STRINGID_FIREWEAKENED               316 +#define STRINGID_PKMNHIDUNDERWATER          317 +#define STRINGID_PKMNSPRANGUP               318 +#define STRINGID_HMMOVESCANTBEFORGOTTEN     319 +#define STRINGID_XFOUNDONEY                 320 +#define STRINGID_PLAYERDEFEATEDTRAINER1     321 +#define STRINGID_SOOTHINGAROMA              322 +#define STRINGID_ITEMSCANTBEUSEDNOW         323 +#define STRINGID_FORXCOMMAYZ                324 +#define STRINGID_USINGXTHEYOFZN             325 +#define STRINGID_PKMNUSEDXTOGETPUMPED       326 +#define STRINGID_PKMNSXMADEYUSELESS         327 +#define STRINGID_PKMNTRAPPEDBYSANDTOMB      328 +#define STRINGID_EMPTYSTRING4               329 +#define STRINGID_ABOOSTED                   330 +#define STRINGID_PKMNSXINTENSIFIEDSUN       331 +#define STRINGID_PKMNMAKESGROUNDMISS        332 +#define STRINGID_YOUTHROWABALLNOWRIGHT      333 +#define STRINGID_PKMNSXTOOKATTACK           334 +#define STRINGID_PKMNCHOSEXASDESTINY        335 +#define STRINGID_PKMNLOSTFOCUS              336 +#define STRINGID_USENEXTPKMN                337 +#define STRINGID_PKMNFLEDUSINGITS           338 +#define STRINGID_PKMNFLEDUSING              339 +#define STRINGID_PKMNWASDRAGGEDOUT          340 +#define STRINGID_PREVENTEDFROMWORKING       341 +#define STRINGID_PKMNSITEMNORMALIZEDSTATUS  342 +#define STRINGID_TRAINER1USEDITEM           343 +#define STRINGID_BOXISFULL                  344 +#define STRINGID_PKMNAVOIDEDATTACK          345 +#define STRINGID_PKMNSXMADEITINEFFECTIVE    346 +#define STRINGID_PKMNSXPREVENTSFLINCHING    347 +#define STRINGID_PKMNALREADYHASBURN         348 +#define STRINGID_STATSWONTDECREASE2         349 +#define STRINGID_PKMNSXBLOCKSY2             350 +#define STRINGID_PKMNSXWOREOFF              351 +#define STRINGID_PKMNRAISEDDEFALITTLE       352 +#define STRINGID_PKMNRAISEDSPDEFALITTLE     353 +#define STRINGID_THEWALLSHATTERED           354 +#define STRINGID_PKMNSXPREVENTSYSZ          355 +#define STRINGID_PKMNSXCUREDITSYPROBLEM     356 +#define STRINGID_ATTACKERCANTESCAPE         357 +#define STRINGID_PKMNOBTAINEDX              358 +#define STRINGID_PKMNOBTAINEDX2             359 +#define STRINGID_PKMNOBTAINEDXYOBTAINEDZ    360 +#define STRINGID_BUTNOEFFECT                361 +#define STRINGID_PKMNSXHADNOEFFECTONY       362 +#define STRINGID_TWOENEMIESDEFEATED         363 +#define STRINGID_TRAINER2LOSETEXT           364 +#define STRINGID_PKMNINCAPABLEOFPOWER       365 +#define STRINGID_GLINTAPPEARSINEYE          366 +#define STRINGID_PKMNGETTINGINTOPOSITION    367 +#define STRINGID_PKMNBEGANGROWLINGDEEPLY    368 +#define STRINGID_PKMNEAGERFORMORE           369 +#define STRINGID_DEFEATEDOPPONENTBYREFEREE  370 +#define STRINGID_LOSTTOOPPONENTBYREFEREE    371 +#define STRINGID_TIEDOPPONENTBYREFEREE      372 +#define STRINGID_QUESTIONFORFEITMATCH       373 +#define STRINGID_FORFEITEDMATCH             374 +#define STRINGID_PKMNTRANSFERREDSOMEONESPC  375 +#define STRINGID_PKMNTRANSFERREDLANETTESPC  376 +#define STRINGID_PKMNBOXSOMEONESPCFULL      377 +#define STRINGID_PKMNBOXLANETTESPCFULL      378 +#define STRINGID_TRAINER1WINTEXT            379 +#define STRINGID_TRAINER2WINTEXT            380  #endif // GUARD_CONSTANTS_BATTLE_STRING_IDS_H diff --git a/include/constants/trainers.h b/include/constants/trainers.h index cf6eaf929..2a6c306b4 100644 --- a/include/constants/trainers.h +++ b/include/constants/trainers.h @@ -117,88 +117,90 @@  #define TRAINER_BACK_PIC_WALLY                  6  #define TRAINER_BACK_PIC_STEVEN                 7 -#define FACILITY_CLASS_HIKER                0x0 -#define FACILITY_CLASS_AQUA_GRUNT_M         0x1 -#define FACILITY_CLASS_POKEMON_BREEDER_F    0x2 -#define FACILITY_CLASS_COOLTRAINER_M        0x3 -#define FACILITY_CLASS_BIRD_KEEPER          0x4 -#define FACILITY_CLASS_COLLECTOR            0x5 -#define FACILITY_CLASS_AQUA_GRUNT_F         0x6 -#define FACILITY_CLASS_SWIMMER_M            0x7 -#define FACILITY_CLASS_MAGMA_GRUNT_M        0x8 -#define FACILITY_CLASS_EXPERT_M             0x9 -#define FACILITY_CLASS_BLACK_BELT           0xa -#define FACILITY_CLASS_AQUA_LEADER_ARCHIE   0xb -#define FACILITY_CLASS_HEX_MANIAC           0xc -#define FACILITY_CLASS_AROMA_LADY           0xd -#define FACILITY_CLASS_RUIN_MANIAC          0xe -#define FACILITY_CLASS_INTERVIEWER          0xf -#define FACILITY_CLASS_TUBER_F              0x10 -#define FACILITY_CLASS_TUBER_M              0x11 -#define FACILITY_CLASS_COOLTRAINER_F        0x12 -#define FACILITY_CLASS_LADY                 0x13 -#define FACILITY_CLASS_BEAUTY               0x14 -#define FACILITY_CLASS_RICH_BOY             0x15 -#define FACILITY_CLASS_EXPERT_F             0x16 -#define FACILITY_CLASS_POKEMANIAC           0x17 -#define FACILITY_CLASS_MAGMA_GRUNT_F        0x18 -#define FACILITY_CLASS_GUITARIST            0x19 -#define FACILITY_CLASS_KINDLER              0x1a -#define FACILITY_CLASS_CAMPER               0x1b -#define FACILITY_CLASS_PICNICKER            0x1c -#define FACILITY_CLASS_BUG_MANIAC           0x1d -#define FACILITY_CLASS_PSYCHIC_M            0x1e -#define FACILITY_CLASS_PSYCHIC_F            0x1f -#define FACILITY_CLASS_GENTLEMAN            0x20 -#define FACILITY_CLASS_ELITE_FOUR_SIDNEY    0x21 -#define FACILITY_CLASS_ELITE_FOUR_PHOEBE    0x22 -#define FACILITY_CLASS_LEADER_ROXANNE       0x23 -#define FACILITY_CLASS_LEADER_BRAWLY        0x24 -#define FACILITY_CLASS_LEADER_TATE_AND_LIZA 0x25 -#define FACILITY_CLASS_SCHOOL_KID_M         0x26 -#define FACILITY_CLASS_SCHOOL_KID_F         0x27 -#define FACILITY_CLASS_SR_AND_JR            0x28 -#define FACILITY_CLASS_POKEFAN_M            0x29 -#define FACILITY_CLASS_POKEFAN_F            0x2a -#define FACILITY_CLASS_YOUNGSTER            0x2b -#define FACILITY_CLASS_CHAMPION_WALLACE     0x2c -#define FACILITY_CLASS_FISHERMAN            0x2d -#define FACILITY_CLASS_CYCLING_TRIATHLETE_M 0x2e -#define FACILITY_CLASS_CYCLING_TRIATHLETE_F 0x2f -#define FACILITY_CLASS_RUNNING_TRIATHLETE_M 0x30 -#define FACILITY_CLASS_RUNNING_TRIATHLETE_F 0x31 +#define FACILITY_CLASS_HIKER                 0x0 +#define FACILITY_CLASS_AQUA_GRUNT_M          0x1 +#define FACILITY_CLASS_POKEMON_BREEDER_F     0x2 +#define FACILITY_CLASS_COOLTRAINER_M         0x3 +#define FACILITY_CLASS_BIRD_KEEPER           0x4 +#define FACILITY_CLASS_COLLECTOR             0x5 +#define FACILITY_CLASS_AQUA_GRUNT_F          0x6 +#define FACILITY_CLASS_SWIMMER_M             0x7 +#define FACILITY_CLASS_MAGMA_GRUNT_M         0x8 +#define FACILITY_CLASS_EXPERT_M              0x9 +#define FACILITY_CLASS_BLACK_BELT            0xa +#define FACILITY_CLASS_AQUA_LEADER_ARCHIE    0xb +#define FACILITY_CLASS_HEX_MANIAC            0xc +#define FACILITY_CLASS_AROMA_LADY            0xd +#define FACILITY_CLASS_RUIN_MANIAC           0xe +#define FACILITY_CLASS_INTERVIEWER           0xf +#define FACILITY_CLASS_TUBER_F               0x10 +#define FACILITY_CLASS_TUBER_M               0x11 +#define FACILITY_CLASS_COOLTRAINER_F         0x12 +#define FACILITY_CLASS_LADY                  0x13 +#define FACILITY_CLASS_BEAUTY                0x14 +#define FACILITY_CLASS_RICH_BOY              0x15 +#define FACILITY_CLASS_EXPERT_F              0x16 +#define FACILITY_CLASS_POKEMANIAC            0x17 +#define FACILITY_CLASS_MAGMA_GRUNT_F         0x18 +#define FACILITY_CLASS_GUITARIST             0x19 +#define FACILITY_CLASS_KINDLER               0x1a +#define FACILITY_CLASS_CAMPER                0x1b +#define FACILITY_CLASS_PICNICKER             0x1c +#define FACILITY_CLASS_BUG_MANIAC            0x1d +#define FACILITY_CLASS_PSYCHIC_M             0x1e +#define FACILITY_CLASS_PSYCHIC_F             0x1f +#define FACILITY_CLASS_GENTLEMAN             0x20 +#define FACILITY_CLASS_ELITE_FOUR_SIDNEY     0x21 +#define FACILITY_CLASS_ELITE_FOUR_PHOEBE     0x22 +#define FACILITY_CLASS_LEADER_ROXANNE        0x23 +#define FACILITY_CLASS_LEADER_BRAWLY         0x24 +#define FACILITY_CLASS_LEADER_TATE_AND_LIZA  0x25 +#define FACILITY_CLASS_SCHOOL_KID_M          0x26 +#define FACILITY_CLASS_SCHOOL_KID_F          0x27 +#define FACILITY_CLASS_SR_AND_JR             0x28 +#define FACILITY_CLASS_POKEFAN_M             0x29 +#define FACILITY_CLASS_POKEFAN_F             0x2a +#define FACILITY_CLASS_YOUNGSTER             0x2b +#define FACILITY_CLASS_CHAMPION_WALLACE      0x2c +#define FACILITY_CLASS_FISHERMAN             0x2d +#define FACILITY_CLASS_CYCLING_TRIATHLETE_M  0x2e +#define FACILITY_CLASS_CYCLING_TRIATHLETE_F  0x2f +#define FACILITY_CLASS_RUNNING_TRIATHLETE_M  0x30 +#define FACILITY_CLASS_RUNNING_TRIATHLETE_F  0x31  #define FACILITY_CLASS_SWIMMING_TRIATHLETE_M 0x32  #define FACILITY_CLASS_SWIMMING_TRIATHLETE_F 0x33 -#define FACILITY_CLASS_DRAGON_TAMER         0x34 -#define FACILITY_CLASS_NINJA_BOY            0x35 -#define FACILITY_CLASS_BATTLE_GIRL          0x36 -#define FACILITY_CLASS_PARASOL_LADY         0x37 -#define FACILITY_CLASS_SWIMMER_F            0x38 -#define FACILITY_CLASS_TWINS                0x39 -#define FACILITY_CLASS_SAILOR               0x3a -#define FACILITY_CLASS_WALLY                0x3b -#define FACILITY_CLASS_BRENDAN              0x3c -#define FACILITY_CLASS_BRENDAN_2            0x3d -#define FACILITY_CLASS_BRENDAN_3            0x3e -#define FACILITY_CLASS_MAY                  0x3f -#define FACILITY_CLASS_MAY_2                0x40 -#define FACILITY_CLASS_MAY_3                0x41 -#define FACILITY_CLASS_PKMN_BREEDER_M       0x42 -#define FACILITY_CLASS_BUG_CATCHER          0x43 -#define FACILITY_CLASS_PKMN_RANGER_M        0x44 -#define FACILITY_CLASS_PKMN_RANGER_F        0x45 -#define FACILITY_CLASS_MAGMA_LEADER_MAXIE   0x46 -#define FACILITY_CLASS_LASS                 0x47 -#define FACILITY_CLASS_YOUNG_COUPLE         0x48 -#define FACILITY_CLASS_OLD_COUPLE           0x49 -#define FACILITY_CLASS_SIS_AND_BRO          0x4a -#define FACILITY_CLASS_STEVEN               0x4b -#define FACILITY_CLASS_SALON_MAIDEN_ANABEL  0x4c -#define FACILITY_CLASS_DOME_ACE_TUCKER      0x4d -#define FACILITY_CLASS_RED                  0x4e -#define FACILITY_CLASS_LEAF                 0x4f -#define FACILITY_CLASS_RS_BRENDAN           0x50 -#define FACILITY_CLASS_RS_MAY               0x51 +#define FACILITY_CLASS_DRAGON_TAMER          0x34 +#define FACILITY_CLASS_NINJA_BOY             0x35 +#define FACILITY_CLASS_BATTLE_GIRL           0x36 +#define FACILITY_CLASS_PARASOL_LADY          0x37 +#define FACILITY_CLASS_SWIMMER_F             0x38 +#define FACILITY_CLASS_TWINS                 0x39 +#define FACILITY_CLASS_SAILOR                0x3a +#define FACILITY_CLASS_WALLY                 0x3b +#define FACILITY_CLASS_BRENDAN               0x3c +#define FACILITY_CLASS_BRENDAN_2             0x3d +#define FACILITY_CLASS_BRENDAN_3             0x3e +#define FACILITY_CLASS_MAY                   0x3f +#define FACILITY_CLASS_MAY_2                 0x40 +#define FACILITY_CLASS_MAY_3                 0x41 +#define FACILITY_CLASS_PKMN_BREEDER_M        0x42 +#define FACILITY_CLASS_BUG_CATCHER           0x43 +#define FACILITY_CLASS_PKMN_RANGER_M         0x44 +#define FACILITY_CLASS_PKMN_RANGER_F         0x45 +#define FACILITY_CLASS_MAGMA_LEADER_MAXIE    0x46 +#define FACILITY_CLASS_LASS                  0x47 +#define FACILITY_CLASS_YOUNG_COUPLE          0x48 +#define FACILITY_CLASS_OLD_COUPLE            0x49 +#define FACILITY_CLASS_SIS_AND_BRO           0x4a +#define FACILITY_CLASS_STEVEN                0x4b +#define FACILITY_CLASS_SALON_MAIDEN_ANABEL   0x4c +#define FACILITY_CLASS_DOME_ACE_TUCKER       0x4d +#define FACILITY_CLASS_RED                   0x4e +#define FACILITY_CLASS_LEAF                  0x4f +#define FACILITY_CLASS_RS_BRENDAN            0x50 +#define FACILITY_CLASS_RS_MAY                0x51 + +#define FACILITY_CLASSES_COUNT               0x52  #define TRAINER_CLASS_PKMN_TRAINER_1 0x0  #define TRAINER_CLASS_PKMN_TRAINER_2 0x1 diff --git a/include/constants/weather.h b/include/constants/weather.h index 953cc2753..d0a81c34c 100644 --- a/include/constants/weather.h +++ b/include/constants/weather.h @@ -16,6 +16,7 @@  #define WEATHER_DROUGHT        12  #define WEATHER_RAIN_HEAVY     13  #define WEATHER_BUBBLES        14 +#define WEATHER_15             15  #define WEATHER_ROUTE119_CYCLE 20  #define WEATHER_ROUTE123_CYCLE 21 diff --git a/include/event_scripts.h b/include/event_scripts.h index 058cec39b..7f69ef3ae 100644 --- a/include/event_scripts.h +++ b/include/event_scripts.h @@ -10,11 +10,11 @@ extern const u8 EventScript_275D0C[];  extern const u8 EventScript_275D1F[];  extern const u8 EventScript_275D2E[];  extern const u8 EventScript_271354[]; -extern const u8 EventScript_2713C2[]; +extern const u8 EventScript_DoTainerBattle[];  extern const u8 EventScript_TryDoDoubleTrainerBattle[]; -extern const u8 EventScript_271362[]; +extern const u8 EventScript_TryDoNormalTrainerBattle[];  extern const u8 EventScript_TryDoDoubleRematchBattle[]; -extern const u8 EventScript_2713D1[]; +extern const u8 EventScript_TryDoRematchBattle[];  extern const u8 EventScript_SecretPower1[];  extern const u8 EventScript_SecretPower2[]; diff --git a/include/field_fadetransition.h b/include/field_fadetransition.h deleted file mode 100644 index 7c2d16a24..000000000 --- a/include/field_fadetransition.h +++ /dev/null @@ -1,12 +0,0 @@ -#ifndef GUARD_FIELD_FADETRANSITION_H -#define GUARD_FIELD_FADETRANSITION_H - -void sub_80AF734(void); -void sp13E_warp_to_last_warp(void); -void sub_80AF7D0(void); -void sp13F_fall_to_last_warp(void); - -void sub_80AF848(void); -void sub_80AF87C(void); - -#endif // GUARD_FIELD_FADETRANSITION_H diff --git a/include/field_screen.h b/include/field_screen.h deleted file mode 100644 index 021d2b9e9..000000000 --- a/include/field_screen.h +++ /dev/null @@ -1,24 +0,0 @@ -#ifndef GUARD_FIELD_SCREEN_H -#define GUARD_FIELD_SCREEN_H - -// Exported type declarations - -// Exported RAM declarations - -// Exported ROM declarations -void pal_fill_black(void); -bool8 IsWeatherNotFadingIn(void); -void sub_80AF168(void); -void sub_80AF2B4(u8 taskId); -void UpdateWeatherPerDay(u16 days); -void sub_80AC3D0(void); -void sub_80AC3E4(void); -void PreservePaletteInWeather(u8); -void sub_80AF128(void); -void sub_80AB104(u8); -void sub_80AF80C(u8); -void sub_80AF828(void); -void sub_80AF838(void); -void sub_80B0268(void); - -#endif //GUARD_FIELD_SCREEN_H diff --git a/include/field_screen_effect.h b/include/field_screen_effect.h index ef81c2f9e..f3ac2e866 100644 --- a/include/field_screen_effect.h +++ b/include/field_screen_effect.h @@ -1,8 +1,44 @@  #ifndef GUARD_FIELD_SCREEN_EFFECT_H  #define GUARD_FIELD_SCREEN_EFFECT_H +void pal_fill_for_maplights(void); +void pal_fill_black(void); +void WarpFadeScreen(void); +void sub_80AF128(void); +void sub_80AF168(void); +void sub_80AF188(void); +void sub_80AF214(void); +void sub_80AF2B4(u8 taskId); +void sub_80AF314(void); +void mapldr_default(void); +void sub_80AF3B0(void); +void sub_80AF3C8(void); +void sub_80AF3E8(void); +void sub_80AF40C(void); +void sub_80AF688(void); +bool8 sub_80AF6A4(void); +void sub_80AF6D4(void); +void sub_80AF6F0(void); +void sub_80AF734(void); +void sp13E_warp_to_last_warp(void);  void sub_80AF79C(void); -void sub_80B009C(u8); +void sub_80AF7D0(void); +void sp13F_fall_to_last_warp(void); +void sub_80AF80C(u8 metatileBehavior); +void sub_80AF828(void); +void sub_80AF838(void); +void sub_80AF848(void); +void sub_80AF87C(void); +void sub_80AF8B8(void); +void sub_80AF948(void); +void sub_80AF9F8(void); +void sub_80AFC60(void); +void sub_80B009C(u8 flashLevel); +void door_upload_tiles(void);  void sub_80B0244(void); +void sub_80B0268(void); +void sub_80B0534(void); +void sub_80B058C(void); +void sub_80B05B4(void);  #endif // GUARD_FIELD_SCREEN_EFFECT_H diff --git a/include/field_weather.h b/include/field_weather.h index a48361b8a..c032183e1 100644 --- a/include/field_weather.h +++ b/include/field_weather.h @@ -4,13 +4,23 @@  #include "sprite.h"  // Controls how the weather should be changing the screen palettes. -enum { +enum +{      WEATHER_PAL_STATE_CHANGING_WEATHER,      WEATHER_PAL_STATE_SCREEN_FADING_IN,      WEATHER_PAL_STATE_SCREEN_FADING_OUT,      WEATHER_PAL_STATE_IDLE,  }; +// For the FadeScreen function. +enum +{ +    FADE_FROM_BLACK, +    FADE_TO_BLACK, +    FADE_FROM_WHITE, +    FADE_TO_WHITE, +}; +  struct Weather  {      union @@ -38,11 +48,11 @@ struct Weather      u8 gammaStepDelay;      u8 gammaStepFrameCounter;      u16 fadeDestColor; -    u8 palProcessingState; -    u8 fadeScreenCounter; -    bool8 readyForInit; -    u8 taskId; -    u8 unknown_6CA; +    /*0x6C6*/ u8 palProcessingState; +    /*0x6C7*/ u8 fadeScreenCounter; +    /*0x6C8*/ bool8 readyForInit; +    /*0x6C9*/ u8 taskId; +    /*0x6CA*/ u8 unknown_6CA;      u8 unknown_6CB;      u16 initStep;      u16 finishStep; @@ -121,57 +131,103 @@ struct Weather      u8 loadDroughtPalsOffset;  }; +// field_weather.c +extern struct Weather gWeather; +extern struct Weather *const gWeatherPtr; +  void StartWeather(void);  void ChangeWeather(u8 weather); -void sub_807C988(u8 effect); -void sub_807C9B4(u8 effect); -void Task_WeatherInit(u8); -void Task_WeatherMain(u8); -void sub_807CAE8(void); -void nullsub_38(void); -void SetWeatherScreenFadeOut(void); - -enum -{ -    FADE_FROM_BLACK, -    FADE_TO_BLACK, -    FADE_FROM_WHITE, -    FADE_TO_WHITE, -}; - -void FadeScreen(u8, s8); -// ... -void UpdateSpritePaletteWithWeather(u8 tag); -void ApplyWeatherGammaShiftToPal(u8); -// ... -void Weather_SetBlendCoeffs(u8, u8); -// ... -void PlayRainSoundEffect(void); -// ... -void SetSav1Weather(u32); -u8 GetSav1Weather(void); -void sub_80AEDBC(void); - -void SetSav1WeatherFromCurrMapHeader(void); -// ... -void DoCurrentWeather(void); -void sub_8080750(void); - +void sub_80AB104(u8 weather); +void sub_80AB130(u8 weather); +void sub_80ABC48(s8 gammaIndex); +void sub_80ABC7C(u8 gammaIndex, u8 gammaTargetIndex, u8 gammaStepDelay); +void FadeScreen(u8 mode, s8 delay);  bool8 IsWeatherNotFadingIn(void); -bool8 IsWeatherChangeComplete(void); -void SetWeather(u32); -void UpdateWeatherPerDay(u16); -void PreservePaletteInWeather(u8 index); -void ResetPreservedPalettesInWeather(void); -extern void ResetDroughtWeatherPaletteLoading(void); +void UpdateSpritePaletteWithWeather(u8 spritePaletteIndex); +void ApplyWeatherGammaShiftToPal(u8 paletteIndex); +u8 sub_80ABF20(void); +void LoadCustomWeatherSpritePalette(const u16 *palette);  void ResetDroughtWeatherPaletteLoading(void);  bool8 LoadDroughtWeatherPalettes(void); +void sub_80ABFE0(s8 gammaIndex); +void sub_80ABFF0(void); +void sub_80AC01C(void); +void Weather_SetBlendCoeffs(u8 eva, u8 evb); +void Weather_SetTargetBlendCoeffs(u8 eva, u8 evb, int delay); +bool8 Weather_UpdateBlend(void); +void sub_80AC274(u8 a);  u8 GetCurrentWeather(void); -void LoadCustomWeatherSpritePalette(const u16 *palette); - +void SetRainStrengthFromSoundEffect(u16 soundEffect); +void PlayRainSoundEffect(void); +u8 IsWeatherChangeComplete(void); +void SetWeatherScreenFadeOut(void); +void sub_80AC3E4(void); +void PreservePaletteInWeather(u8 preservedPalIndex); +void ResetPreservedPalettesInWeather(void); -extern struct Weather gWeather; +// field_weather_effect.c +void Clouds_InitVars(void); +void Clouds_Main(void); +void Clouds_InitAll(void); +bool8 Clouds_Finish(void); +void Weather2_InitVars(void); +void Weather2_Main(void); +void Weather2_InitAll(void); +bool8 Weather2_Finish(void); +void LightRain_InitVars(void); +void LightRain_Main(void); +void LightRain_InitAll(void); +bool8 LightRain_Finish(void); +void Snow_InitVars(void); +void Snow_Main(void); +void Snow_InitAll(void); +bool8 Snow_Finish(void); +void MedRain_InitVars(void); +void Rain_Main(void); +void MedRain_InitAll(void); +bool8 Rain_Finish(void); +void Fog1_InitVars(void); +void Fog1_Main(void); +void Fog1_InitAll(void); +bool8 Fog1_Finish(void); +void Ash_InitVars(void); +void Ash_Main(void); +void Ash_InitAll(void); +bool8 Ash_Finish(void); +void Sandstorm_InitVars(void); +void Sandstorm_Main(void); +void Sandstorm_InitAll(void); +bool8 Sandstorm_Finish(void); +void Fog2_InitVars(void); +void Fog2_Main(void); +void Fog2_InitAll(void); +bool8 Fog2_Finish(void); +void Fog1_InitVars(void); +void Fog1_Main(void); +void Fog1_InitAll(void); +bool8 Fog1_Finish(void); +void Shade_InitVars(void); +void Shade_Main(void); +void Shade_InitAll(void); +bool8 Shade_Finish(void); +void Drought_InitVars(void); +void Drought_Main(void); +void Drought_InitAll(void); +bool8 Drought_Finish(void); +void HeavyRain_InitVars(void); +void Rain_Main(void); +void HeavyRain_InitAll(void); +bool8 Rain_Finish(void); +void Bubbles_InitVars(void); +void Bubbles_Main(void); +void Bubbles_InitAll(void); +bool8 Bubbles_Finish(void); -extern struct Weather *const gWeatherPtr; +u8 GetSav1Weather(void); +void SetSav1Weather(u32 weather); +void SetSav1WeatherFromCurrMapHeader(void); +void SetWeather(u32 weather); +void DoCurrentWeather(void); +void UpdateWeatherPerDay(u16 increment);  #endif // GUARD_WEATHER_H diff --git a/include/gba/isagbprint.h b/include/gba/isagbprint.h index c5eb456c3..1be3852e3 100644 --- a/include/gba/isagbprint.h +++ b/include/gba/isagbprint.h @@ -5,7 +5,7 @@  #define AGBPrintInit()  #define AGBPutc(cChr)  #define AGBPrint(pBuf) -#define	AGBPrintf(pBuf, ...) +#define AGBPrintf(pBuf, ...)  #define AGBPrintFlush1Block()  #define AGBPrintFlush()  #define AGBAssert(pFile, nLine, pExpression, nStopProgram) @@ -21,30 +21,30 @@ void AGBAssert(const char *pFile, int nLine, const char *pExpression, int nStopP  #undef AGB_ASSERT  #ifdef NDEBUG -#define	AGB_ASSERT(exp) +#define AGB_ASSERT(exp)  #else -#define	AGB_ASSERT(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 1); +#define AGB_ASSERT(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 1);  #endif  #undef AGB_WARNING  #ifdef NDEBUG -#define	AGB_WARNING(exp) +#define AGB_WARNING(exp)  #else -#define	AGB_WARNING(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 0); +#define AGB_WARNING(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 0);  #endif  // for matching purposes  #ifdef NDEBUG -#define	AGB_ASSERT_EX(exp, file, line) +#define    AGB_ASSERT_EX(exp, file, line)  #else -#define	AGB_ASSERT_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 1); +#define    AGB_ASSERT_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 1);  #endif  #ifdef NDEBUG -#define	AGB_WARNING_EX(exp, file, line) +#define    AGB_WARNING_EX(exp, file, line)  #else -#define	AGB_WARNING_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 0); +#define    AGB_WARNING_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 0);  #endif  #endif // GUARD_GBA_ISAGBPRINT_H diff --git a/include/gba/types.h b/include/gba/types.h index a7dbf3e03..fff48d437 100644 --- a/include/gba/types.h +++ b/include/gba/types.h @@ -32,7 +32,9 @@ struct BgCnt  {      u16 priority:2;      u16 charBaseBlock:2; -    u16 dummy:4; +    u16 dummy:2; +    u16 mosaic:1; +    u16 palettes:1;      u16 screenBaseBlock:5;      u16 areaOverflowMode:1;      u16 screenSize:2; diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 1f14880f0..5ed9b250a 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -294,10 +294,10 @@ struct PlayerAvatar      /*0x09*/ u8 newDirBackup; // during bike movement, the new direction as opposed to player's direction is backed up here.      /*0x0A*/ u8 bikeFrameCounter; // on the mach bike, when this value is 1, the bike is moving but not accelerating yet for 1 tile. on the acro bike, this acts as a timer for acro bike.      /*0x0B*/ u8 bikeSpeed; -	// acro bike only +    // acro bike only      /*0x0C*/ u32 directionHistory; // up/down/left/right history is stored in each nybble, but using the field directions and not the io inputs.      /*0x10*/ u32 abStartSelectHistory; // same as above but for A + B + start + select only -	// these two are timer history arrays which [0] is the active timer for acro bike. every element is backed up to the next element upon update. +    // these two are timer history arrays which [0] is the active timer for acro bike. every element is backed up to the next element upon update.      /*0x14*/ u8 dirTimerHistory[8];      /*0x1C*/ u8 abStartSelectTimerHistory[8];  }; diff --git a/include/global.h b/include/global.h index cc8df049f..33a31bf4d 100644 --- a/include/global.h +++ b/include/global.h @@ -79,6 +79,14 @@  #define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))  #define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr) +#define S16TOPOSFLOAT(val)   \ +({                           \ +    s16 v = (val);           \ +    float f = (float)v;      \ +    if(v < 0) f += 65536.0f; \ +    f;                       \ +}) +  // Invalid Versions show as "----------" in Gen 4 and Gen 5's summary screen.  // In Gens 6 and 7, invalid versions instead show "a distant land" in the summary screen.  // In Gen 4 only, migrated Pokemon with Diamond, Pearl, or Platinum's ID show as "----------". @@ -881,7 +889,7 @@ struct SaveBlock1      /*0x24*/ struct WarpData warp4;      /*0x2C*/ u16 savedMusic;      /*0x2E*/ u8 weather; -    /*0x2F*/ u8 filler_2F; +    /*0x2F*/ u8 weatherCycleStage;      /*0x30*/ u8 flashLevel;      /*0x32*/ u16 mapLayoutId;      /*0x34*/ u16 mapView[0x100]; diff --git a/include/graphics.h b/include/graphics.h index 5bff2f91f..99f896b6b 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -3360,7 +3360,7 @@ extern const u32 gRaySceneHushBg_Gfx[];  extern const u32 gRaySceneHushRing_Gfx[];  // Pokeballs -extern const u32 gItemIcon_MasterBall[]; 	 +extern const u32 gItemIcon_MasterBall[];  extern const u32 gItemIconPalette_MasterBall[];  extern const u32 gItemIcon_UltraBall[];  extern const u32 gItemIconPalette_UltraBall[]; @@ -4745,4 +4745,12 @@ extern const u32 gUnknown_08D8D58C[];  extern const u32 gPokedexAreaScreenAreaUnknown_Gfx[];  extern const u16 gPokedexAreaScreenAreaUnknown_Pal[]; +// Cable Car +extern const u32 gUnknown_08DBA5B8[]; +extern const u16 gUnknown_08DBA518[]; +extern const u32 gCableCar_Gfx[]; +extern const u32 gCableCarDoor_Gfx[]; +extern const u32 gCableCarCord_Gfx[]; +extern const u16 gCableCar_Pal[]; +  #endif //GUARD_GRAPHICS_H diff --git a/include/item_menu.h b/include/item_menu.h index 6214c69fc..3fe5f2c03 100644 --- a/include/item_menu.h +++ b/include/item_menu.h @@ -1,6 +1,22 @@  #ifndef GUARD_item_menu_H  #define GUARD_item_menu_H +#include "item.h" + +#define RETURN_LOCATION_FIELD 0 +#define RETURN_LOCATION_BATTLE 1 +#define RETURN_LOCATION_POKEMON_LIST 2 +#define RETURN_LOCATION_SHOP 3 +#define RETURN_LOCATION_FIELD_2 4 +#define RETURN_LOCATION_FIELD_3 5 +#define RETURN_LOCATION_PC 6 +#define RETURN_LOCATION_FIELD_4 7 +#define RETURN_LOCATION_FIELD_5 8 +#define RETURN_LOCATION_FIELD_6 9 +#define RETURN_LOCATION_BATTLE_2 10 +#define RETURN_LOCATION_PC_2 11 +#define RETURN_LOCATION_UNCHANGED 12 +  // Exported type declarations  struct BagStruct  { @@ -8,8 +24,8 @@ struct BagStruct      u8 location;      u8 pocket;      u16 unk6; -    u16 cursorPosition[5]; -    u16 scrollPosition[5]; +    u16 cursorPosition[POCKETS_COUNT]; +    u16 scrollPosition[POCKETS_COUNT];  };  extern struct BagStruct gUnknown_0203CE58; @@ -36,7 +52,7 @@ struct UnkBagStruct      u8 unk825;      u8 filler[2];      u8 unk828; -    u8 unk829[5]; +    u8 unk829[POCKETS_COUNT];      u8 unk82E[6];      s16 unk834;      u8 filler4[0xE]; diff --git a/include/menu.h b/include/menu.h index 60be8361f..2606b1f58 100644 --- a/include/menu.h +++ b/include/menu.h @@ -36,6 +36,7 @@ u32 GetPlayerTextSpeed(void);  u8 GetPlayerTextSpeedDelay(void);  void sub_81978B0(u16 arg0);  void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextPrinterTemplate *, u16)); +void sub_8199DF0(u32 bg, u8 a1, int a2, int a3);  void AddTextPrinterParameterized3(u8 windowId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str);  void sub_8198070(u8 windowId, bool8 copyToVram);  void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock); diff --git a/include/overworld.h b/include/overworld.h index 60d9d5133..1f53662b3 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -91,7 +91,7 @@ void Overworld_ClearSavedMusic(void);  void Overworld_ChangeMusicToDefault(void);  void Overworld_ChangeMusicTo(u16 newMusic);  u8 GetMapMusicFadeoutSpeed(void); -void music_something(void); +void TryFadeOutOldMapMusic(void);  bool8 BGMusicStopped(void);  void Overworld_FadeOutMapMusic(void);  void UpdateAmbientCry(s16 *state, u16 *delayCounter); diff --git a/include/pokemon_summary_screen.h b/include/pokemon_summary_screen.h index a8eee9c18..5dc37c70d 100755 --- a/include/pokemon_summary_screen.h +++ b/include/pokemon_summary_screen.h @@ -17,10 +17,10 @@ enum PokemonSummaryScreenMode  enum PokemonSummaryScreenPage  { -	PSS_PAGE_INFO, -	PSS_PAGE_SKILLS, -	PSS_PAGE_BATTLE_MOVES, -	PSS_PAGE_CONTEST_MOVES, +    PSS_PAGE_INFO, +    PSS_PAGE_SKILLS, +    PSS_PAGE_BATTLE_MOVES, +    PSS_PAGE_CONTEST_MOVES,  };  #endif // GUARD_POKEMON_SUMMARY_SCREEN_H diff --git a/include/roulette.h b/include/roulette.h new file mode 100755 index 000000000..71100d0d3 --- /dev/null +++ b/include/roulette.h @@ -0,0 +1,34 @@ +#ifndef GUARD_ROULETTE_H +#define GUARD_ROULETTE_H + +struct UnkStruct1 +{ +    u16 var00; +    u16 var02; +    u8 var04; +    u8 var05; +    u8 var06; +    s8 var07_0:5; +    s8 var07_5:2; +    s8 var07_7:1; +}; + +struct UnkStruct3 +{ +    u8 var00_0:7; +    u8 var00_7:1; +    u8 var01; +    s8 var02; +    s8 var03; +    struct UnkStruct1 var04; +}; + +struct UnkStruct0 +{ +    u8 var00; +    u8 var01; +    u16 var02; //flag for each UnkStruct3 +    struct UnkStruct3 var04[0x10]; +}; + +#endif // GUARD_ROULETTE_H diff --git a/include/roulette_util.h b/include/roulette_util.h index f59c4e44c..964f551fe 100644 --- a/include/roulette_util.h +++ b/include/roulette_util.h @@ -1,17 +1,46 @@  #ifndef GUARD_ROULETTE_UTIL_H  #define GUARD_ROULETTE_UTIL_H +struct InnerStruct203CF18_3 +{ +    u16 unk0; +    u16 unk2; +    u8 unk4; +    u8 unk5; +    u8 unk6; +    s8 unk7_0:4; +    s8 unk7_4:2; +    s8 unk7_6:1; +    s8 unk7_7:1; +}; + +struct InnerStruct203CF18_2 +{ +    u8 unk0; +    u8 unk1_0:4; +    u8 unk1_4:1; +    s8 unk1_5:1; +    s8 unk1_6:1; +    u32 unk1_7:1; +    u8 unk2; +    u8 unk3; +    struct InnerStruct203CF18_3 unk4; +}; +  // structures  struct InnerStruct203CF18  { -    u8 filler[0xC4]; +    u16 unk0; +    struct InnerStruct203CF18_2 unk4[16];  }; -void sub_8151B68(struct InnerStruct203CF18 *, const u8*); +int sub_8151B68(struct InnerStruct203CF18 *, const struct InnerStruct203CF18_3 *);  void sub_8151B3C(struct InnerStruct203CF18 *); -void sub_8151CA8(struct InnerStruct203CF18 *, u8, u8); -void sub_8151C50(struct InnerStruct203CF18 *, u8, u8); -void sub_8151D28(struct InnerStruct203CF18 *, u8, u8); +void sub_8151CA8(struct InnerStruct203CF18 *, u16, u8); +void sub_8151C50(struct InnerStruct203CF18 *, u16, u8); +void sub_8151D28(struct InnerStruct203CF18 *, u16, u8);  void sub_8151E50(struct InnerStruct203CF18 *); +void sub_8152008(u16 *dest, u16 src, u8 left, u8 top, u8 width, u8 height); +void sub_8152058(u16 *dest, u16 *src, u8 left, u8 top, u8 width, u8 height);  #endif // GUARD_ROULETTE_UTIL_H diff --git a/include/save.h b/include/save.h index b151f1064..42ce8b3f3 100644 --- a/include/save.h +++ b/include/save.h @@ -25,8 +25,8 @@ struct UnkSaveSection  struct SaveSectionOffsets  { -	u16 toAdd; -	u16 size; +    u16 toAdd; +    u16 size;  };  // Emerald changes this definition to be the sectors per slot. @@ -48,7 +48,7 @@ enum      SAVE_NORMAL,      SAVE_LINK,      //EREADER_SAVE, // deprecated in Emerald -	SAVE_LINK2, // unknown 2nd link save +    SAVE_LINK2, // unknown 2nd link save      SAVE_HALL_OF_FAME,      SAVE_OVERWRITE_DIFFERENT_FILE,      SAVE_HALL_OF_FAME_ERASE_BEFORE // unused diff --git a/include/shop.h b/include/shop.h index 7f2d877dc..1e4ffdb5c 100644 --- a/include/shop.h +++ b/include/shop.h @@ -17,7 +17,7 @@ enum      X_COORD,      Y_COORD,      ANIM_NUM, -	LAYER_TYPE +    LAYER_TYPE  };  struct MartInfo @@ -32,16 +32,16 @@ struct MartInfo  struct ShopData  { -	/*0x0000*/ u16 tilemapBuffers[4][0x400]; -	/*0x2000*/ u32 totalCost; -	/*0x2004*/ u16 itemsShowed; -	/*0x2006*/ u16 selectedRow; -	/*0x2008*/ u16 scrollOffset; -	/*0x200A*/ u8 maxQuantity; -	/*0x200B*/ u8 scrollIndicatorsTaskId; -	/*0x200C*/ u8 iconSlot; -	/*0x200D*/ u8 itemSpriteIds[2]; -	/*0x2010*/ s16 viewportObjects[16][5]; +    /*0x0000*/ u16 tilemapBuffers[4][0x400]; +    /*0x2000*/ u32 totalCost; +    /*0x2004*/ u16 itemsShowed; +    /*0x2006*/ u16 selectedRow; +    /*0x2008*/ u16 scrollOffset; +    /*0x200A*/ u8 maxQuantity; +    /*0x200B*/ u8 scrollIndicatorsTaskId; +    /*0x200C*/ u8 iconSlot; +    /*0x200D*/ u8 itemSpriteIds[2]; +    /*0x2010*/ s16 viewportObjects[16][5];  };  void CreatePokemartMenu(const u16 *); diff --git a/include/strings.h b/include/strings.h index f46554cc5..f1f0e74ba 100644 --- a/include/strings.h +++ b/include/strings.h @@ -1058,7 +1058,7 @@ extern const u8 gText_DexSortAtoZDescription[];  extern const u8 gText_DexSortHeaviestDescription[];  extern const u8 gText_DexSortLightestDescription[];  extern const u8 gText_DexSortTallestDescription[]; -extern const u8 ggText_DexSortSmallestDescription[]; +extern const u8 gText_DexSortSmallestDescription[];  extern const u8 gText_DexEmptyString[];  extern const u8 gText_DexSearchDontSpecify[];  extern const u8 gText_DexSearchTypeNone[]; @@ -1299,6 +1299,338 @@ extern const u8 gText_082C8589[];  extern const u8 gText_082C85AE[];  extern const u8 gText_082C877B[]; +// Battle Tower. +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2479CE[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248297[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2444D6[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24459B[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2448CD[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24529A[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245CAC[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245E20[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245FC6[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247749[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2453B4[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2476ED[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246864[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247F3F[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2484AC[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248661[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2486FF[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2469B4[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246D9E[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244A23[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246662[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248321[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244F4F[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247B16[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2465B5[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2481E1[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247E7E[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244549[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246244[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2468A7[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2468FE[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245A5F[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24626E[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244383[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246BE9[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2462E4[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246F7B[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247268[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244643[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247EE9[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246D3F[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247AA1[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246D6A[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245D4B[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247348[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24522F[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24617D[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244989[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2470FD[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247C4E[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24754A[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247C8C[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248467[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2474AF[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245BBD[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24503D[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248AC0[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24614A[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244E5B[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245F2B[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248553[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246741[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245656[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2480AB[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248725[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244939[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2471FB[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247291[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24589C[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247B3E[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248614[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2448F5[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2445C5[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247B62[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24777A[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2455EC[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248031[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244AA9[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245464[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2484E7[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247313[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247470[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244D82[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246529[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247238[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247A18[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24597F[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247DFE[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247FB7[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246E64[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247655[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244E7E[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245535[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246FCC[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2482DC[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24808D[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246AF7[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24864E[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247991[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246605[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248B4C[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2448A7[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245C05[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2456F5[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246020[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24670A[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24694B[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2471C7[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248C5B[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246449[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2452EF[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245B91[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245F87[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246831[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247854[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244D07[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246051[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2486C6[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248401[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2450E6[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248671[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2454D6[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24662A[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246EB6[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244FD3[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247484[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2460D5[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24622A[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244DC6[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2485E5[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248BB4[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246DD3[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244B52[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24896F[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247629[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2454A3[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2459BE[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244413[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248C90[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2446B4[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244C18[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24610D[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24838D[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24633C[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24758B[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2458CE[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246E1A[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247EA1[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248369[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245DC7[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247D97[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2483C1[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248892[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2488D8[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247889[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24895F[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2449E6[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248781[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246F21[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24707D[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24818E[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24568A[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248A10[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246791[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246571[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246A4E[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248431[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2462AA[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246B3F[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2473C6[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2473FB[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245CE6[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2445E8[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2487C9[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245D60[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24795F[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245B79[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247B9B[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246B2B[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24451E[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247807[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24636B[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247DC7[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246002[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247838[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248151[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24718D[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2481A9[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247942[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244D36[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246D2D[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248751[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247D07[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246B6B[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244F98[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246BB2[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24705B[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248BEE[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24716C[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2489BD[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245D07[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247724[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248908[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244618[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24468F[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244C6E[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246E39[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24856A[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24894B[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24824F[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245C66[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246C22[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2467C4[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245406[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24737A[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2474EC[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247FE9[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247C23[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2480DC[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24857D[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248B39[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245E41[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245E78[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247D4E[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24615D[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248517[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245087[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2463C5[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247AE3[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245EEC[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24885B[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2470B2[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248B22[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2467E6[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24833D[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248C2E[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248221[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245196[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245740[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24480C[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246A22[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24555F[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24712A[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247A76[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247CB2[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2457D9[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248128[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24631F[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246CE9[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2482B1[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244DFE[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247013[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24790D[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24581F[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247A51[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24479E[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2461C7[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244ECA[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2466E6[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2477CE[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245C2D[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2487F7[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2489E7[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2478DD[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248477[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244CD6[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2466B4[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24805E[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247E3E[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245923[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248829[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2461F5[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24751D[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2475BC[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245013[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2475D5[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246C35[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246686[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247438[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245D8D[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247EB5[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246F4C[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2450C0[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245DF0[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24755C[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24474D[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2444EF[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246082[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2464EE[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2467FF[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244EF4[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247BE7[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245EBD[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24697C[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246A85[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245F58[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245851[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248A72[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2459F7[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2443E7[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245B3E[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248CCF[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24444B[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245C7F[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246C6C[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2472C7[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_245AB4[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24769B[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248A40[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244BD2[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246760[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246CB3[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247FA3[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_247F6D[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248D04[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2463FF[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246EEE[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244B93[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2446E5[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2469F1[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_2451BD[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_244AD6[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24738F[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_248AEB[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246478[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24760D[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24658C[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24692B[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_246ACF[]; +extern const u8 BattleFrontier_BattleTowerMultiBattleRoom_Text_24649D[]; +  // Battle Pyramid.  extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252D2D[];  extern const u8 BattleFrontier_BattlePyramidEmptySquare_Text_252D57[]; diff --git a/include/trainer_see.h b/include/trainer_see.h index 43f8b82d2..a9b92d71b 100644 --- a/include/trainer_see.h +++ b/include/trainer_see.h @@ -19,7 +19,7 @@ extern u8 gApproachingTrainerId;  bool8 CheckForTrainersWantingBattle(void);  void sub_80B4578(struct EventObject *var);  void EndTrainerApproach(void); -void sub_80B45D0(void); +void TryPrepareSecondApproachingTrainer(void);  u8 FldEff_ExclamationMarkIcon(void);  u8 FldEff_QuestionMarkIcon(void);  u8 FldEff_HeartIcon(void); | 
