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authorPikalaxALT <pikalaxalt@gmail.com>2019-03-31 18:57:50 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2019-03-31 18:57:50 -0400
commit6d70b8adb194b1939f41e0f5cc3d9c480b2ee45b (patch)
tree449989f49fd1808f5b7248f7a0c63d0f8d0bb599 /include
parent5a0142da08a85d80bd3f562fdad9fca2227e180a (diff)
parent93c4e35d844046d12c7d8bcc64e8fc3e03e85e0d (diff)
Merge branch 'master' into mystery_gift
Diffstat (limited to 'include')
-rw-r--r--include/battle.h4
-rw-r--r--include/battle_anim.h13
2 files changed, 8 insertions, 9 deletions
diff --git a/include/battle.h b/include/battle.h
index 38bce0e61..13c1851cf 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -564,9 +564,7 @@ struct BattleScripting
};
// rom_80A5C6C
-u8 GetBattlerSide(u8 battler);
-u8 GetBattlerPosition(u8 battler);
-u8 GetBattlerAtPosition(u8 position);
+
struct BattleSpriteInfo
{
diff --git a/include/battle_anim.h b/include/battle_anim.h
index b3350f893..949bc236b 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -73,7 +73,7 @@ void sub_8118FBC(int bgId, u8 arg1, u8 arg2, u8 battlerPosition, u8 arg4, u8 *ar
void HandleIntroSlide(u8 terrainId);
int GetAnimBgAttribute(u8 bgId, u8 attributeId);
-// battle_anim_80A5C6C.s
+// battle_anim_mons.s
void TranslateSpriteInEllipseOverDuration(struct Sprite *sprite);
void sub_80A8AEC(struct Sprite *sprite);
void sub_80A8A6C(struct Sprite *sprite);
@@ -155,6 +155,9 @@ void sub_80A6DEC(struct Sprite *sprite);
void DestroyAnimVisualTaskAndDisableBlend(u8 taskId);
void DestroySpriteAndFreeResources_(struct Sprite *sprite);
void SetBattlerSpriteYOffsetFromOtherYScale(u8 spriteId, u8 otherSpriteId);
+u8 GetBattlerSide(u8 battler);
+u8 GetBattlerPosition(u8 battler);
+u8 GetBattlerAtPosition(u8 position);
enum
{
@@ -193,7 +196,7 @@ u8 GetSubstituteSpriteDefault_Y(u8 battlerId);
void sub_80A64EC(struct Sprite *sprite);
void sub_80A718C(struct Sprite *sprite);
-// battle_anim_80A9C70.s
+// battle_anim_status_effects.s
#define STAT_ANIM_PLUS1 15
#define STAT_ANIM_PLUS2 39
#define STAT_ANIM_MINUS1 22
@@ -204,13 +207,11 @@ void sub_80A718C(struct Sprite *sprite);
#define STAT_ANIM_MULTIPLE_MINUS2 58
void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId);
-// battle_anim_8170478.c
-void sub_8172EF0(u8 battler, struct Pokemon *mon);
-
// ground.c
void sub_81152DC(u8 taskId);
-// battle_anim_8170478.s
+// battle_anim_special.c
+void sub_8172EF0(u8 battler, struct Pokemon *mon);
u8 ItemIdToBallId(u16 itemId);
u8 AnimateBallOpenParticles(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballId);
u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 battlerId, u32 selectedPalettes, u8 ballId);