summaryrefslogtreecommitdiff
path: root/include
diff options
context:
space:
mode:
authorPhlosioneer <mattmdrr2@gmail.com>2019-03-02 17:35:44 -0500
committerPhlosioneer <mattmdrr2@gmail.com>2019-03-02 17:35:44 -0500
commit9372731c3ef1ac5f7ed59a85b071bde7b87d2460 (patch)
tree3122377a548140355ae1a3350212cc52827bc9ac /include
parent3716da5430a976d05afecdf82f43f14fc2584949 (diff)
parent043071ae12aa6854119a44304a5facbd58fa3624 (diff)
Merge branch 'master' into main-menu-state-machine
Diffstat (limited to 'include')
-rw-r--r--include/cable_club.h2
-rw-r--r--include/constants/battle_frontier.h2
-rw-r--r--include/constants/easy_chat.h27
-rw-r--r--include/constants/flags.h2
-rwxr-xr-xinclude/constants/map_types.h6
-rw-r--r--include/constants/trainer_hill.h29
-rw-r--r--include/constants/vars.h250
-rw-r--r--include/constants/weather.h26
-rw-r--r--include/easy_chat.h28
-rw-r--r--include/event_data.h2
-rw-r--r--include/event_scripts.h2
-rw-r--r--include/field_specials.h12
-rw-r--r--include/global.fieldmap.h11
-rw-r--r--include/global.h26
-rw-r--r--include/link.h10
-rw-r--r--include/link_rfu.h6
-rw-r--r--include/main.h4
-rw-r--r--include/overworld.h43
-rw-r--r--include/party_menu.h2
-rw-r--r--include/record_mixing.h2
-rw-r--r--include/save.h6
-rw-r--r--include/slot_machine.h14
-rw-r--r--include/task.h3
-rw-r--r--include/trainer_card.h2
-rw-r--r--include/trainer_hill.h2
-rw-r--r--include/tv.h9
26 files changed, 330 insertions, 198 deletions
diff --git a/include/cable_club.h b/include/cable_club.h
index 60d56460d..c2849ca3e 100644
--- a/include/cable_club.h
+++ b/include/cable_club.h
@@ -15,6 +15,6 @@ void sub_80B360C(void);
bool32 sub_80B2AF4(u16 *arg0, u16 *arg1);
void sub_80B3AF8(u8 taskId);
void task00_08081A90(u8 taskId);
-bool32 sub_80B39D4(u8 linkPlayerIndex);
+bool32 GetLinkTrainerCardColor(u8 linkPlayerIndex);
#endif //GUARD_CABLE_CLUB_H
diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h
index ca9e3bc9f..1224c0f31 100644
--- a/include/constants/battle_frontier.h
+++ b/include/constants/battle_frontier.h
@@ -10,6 +10,8 @@
#define FRONTIER_FACILITY_PIKE 5
#define FRONTIER_FACILITY_PYRAMID 6
#define NUM_FRONTIER_FACILITIES 7
+// The multiplayer battle colosseum rooms re-use VAR_FRONTIER_FACILITY.
+#define FRONTIER_FACILITY_DOUBLE_COLOSSEUM 9
#define TENT_VERDANTURF 2
#define TENT_FALLARBOR 3
diff --git a/include/constants/easy_chat.h b/include/constants/easy_chat.h
index 1c8866bc3..50f5994f4 100644
--- a/include/constants/easy_chat.h
+++ b/include/constants/easy_chat.h
@@ -1,6 +1,33 @@
#ifndef GUARD_CONSTANTS_EASY_CHAT_H
#define GUARD_CONSTANTS_EASY_CHAT_H
+#define EASY_CHAT_TYPE_PROFILE 0
+#define EASY_CHAT_TYPE_BATTLE_START 1
+#define EASY_CHAT_TYPE_BATTLE_WON 2
+#define EASY_CHAT_TYPE_BATTLE_LOST 3
+#define EASY_CHAT_TYPE_MAIL 4
+#define EASY_CHAT_TYPE_INTERVIEW 5
+#define EASY_CHAT_TYPE_BARD_SONG 6
+#define EASY_CHAT_TYPE_FAN_CLUB 7
+#define EASY_CHAT_TYPE_UNK_8 8
+#define EASY_CHAT_TYPE_TRENDY_PHRASE 9
+#define EASY_CHAT_TYPE_GABBY_AND_TY 10
+#define EASY_CHAT_TYPE_CONTEST_INTERVIEW 11
+#define EASY_CHAT_TYPE_BATTLE_TOWER_INTERVIEW 12
+#define EASY_CHAT_TYPE_GOOD_SAYING 13
+#define EASY_CHAT_TYPE_FAN_QUESTION 14
+#define EASY_CHAT_TYPE_QUIZ_ANSWER 15
+#define EASY_CHAT_TYPE_QUIZ_QUESTION 16
+#define EASY_CHAT_TYPE_QUIZ_SET_QUESTION 17
+#define EASY_CHAT_TYPE_QUIZ_SET_ANSWER 18
+#define EASY_CHAT_TYPE_APPRENTICE 19
+#define EASY_CHAT_TYPE_QUESTIONNAIRE 20
+
+#define EASY_CHAT_PERSON_REPORTER_MALE 0
+#define EASY_CHAT_PERSON_REPORTER_FEMALE 1
+#define EASY_CHAT_PERSON_BOY 2
+#define EASY_CHAT_PERSON_DISPLAY_NONE 3
+
#define EC_GROUP_POKEMON 0x0
#define EC_GROUP_TRAINER 0x1
#define EC_GROUP_STATUS 0x2
diff --git a/include/constants/flags.h b/include/constants/flags.h
index b440ba78b..f0759389f 100644
--- a/include/constants/flags.h
+++ b/include/constants/flags.h
@@ -236,7 +236,7 @@
#define FLAG_MET_WAILMER_TRAINER 0xDA
#define FLAG_EVIL_LEADER_PLEASE_STOP 0xDB
-#define FLAG_UNUSED_0x0DC 0xDC // Unused Flag
+#define FLAG_NEVER_SET_0x0DC 0xDC // This flag is read, but never written to
#define FLAG_RECEIVED_GO_GOGGLES 0xDD
#define FLAG_WINGULL_SENT_ON_ERRAND 0xDE
diff --git a/include/constants/map_types.h b/include/constants/map_types.h
index 504575859..8d071fd41 100755
--- a/include/constants/map_types.h
+++ b/include/constants/map_types.h
@@ -1,14 +1,14 @@
#ifndef GUARD_CONSTANTS_MAP_TYPES_H
#define GUARD_CONSTANTS_MAP_TYPES_H
-#define MAP_TYPE_0 0
+#define MAP_TYPE_UNUSED_1 0
#define MAP_TYPE_TOWN 1
#define MAP_TYPE_CITY 2
#define MAP_TYPE_ROUTE 3
#define MAP_TYPE_UNDERGROUND 4
#define MAP_TYPE_UNDERWATER 5
-#define MAP_TYPE_6 6
-#define MAP_TYPE_7 7
+#define MAP_TYPE_OCEAN_ROUTE 6
+#define MAP_TYPE_UNUSED_2 7
#define MAP_TYPE_INDOOR 8
#define MAP_TYPE_SECRET_BASE 9
diff --git a/include/constants/trainer_hill.h b/include/constants/trainer_hill.h
new file mode 100644
index 000000000..e231a6043
--- /dev/null
+++ b/include/constants/trainer_hill.h
@@ -0,0 +1,29 @@
+#ifndef GUARD_CONSTANTS_TRAINER_HILL_H
+#define GUARD_CONSTANTS_TRAINER_HILL_H
+
+#define TRAINER_HILL_FUNC_START 0
+#define TRAINER_HILL_FUNC_1 1
+#define TRAINER_HILL_FUNC_2 2
+#define TRAINER_HILL_FUNC_3 3
+#define TRAINER_HILL_FUNC_RESUME_TIMER 4
+#define TRAINER_HILL_FUNC_SET_LOST 5
+#define TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS 6
+#define TRAINER_HILL_FUNC_7 7
+#define TRAINER_HILL_FUNC_8 8
+#define TRAINER_HILL_FUNC_9 9
+#define TRAINER_HILL_FUNC_10 10
+#define TRAINER_HILL_FUNC_11 11
+#define TRAINER_HILL_FUNC_12 12
+#define TRAINER_HILL_FUNC_13 13
+#define TRAINER_HILL_FUNC_14 14
+#define TRAINER_HILL_FUNC_15 15
+#define TRAINER_HILL_FUNC_16 16
+#define TRAINER_HILL_FUNC_SET_TAG 17
+
+// Values returned by the TrainerHillGetChallengeStatus
+// function.
+#define TRAINER_HILL_PLAYER_STATUS_LOST 0
+#define TRAINER_HILL_PLAYER_STATUS_ECARD_SCANNED 1
+#define TRAINER_HILL_PLAYER_STATUS_NORMAL 2
+
+#endif \ No newline at end of file
diff --git a/include/constants/vars.h b/include/constants/vars.h
index fc3b3263d..c025d62fc 100644
--- a/include/constants/vars.h
+++ b/include/constants/vars.h
@@ -1,7 +1,7 @@
#ifndef GUARD_CONSTANTS_VARS_H
#define GUARD_CONSTANTS_VARS_H
-#define VAR_0x3F20 0x3F20
+#define UNKNOWN_VAR_OFFSET_3F20 0x3F20
#define VARS_START 0x4000
@@ -60,7 +60,7 @@
#define VAR_POISON_STEP_COUNTER 0x402B
#define VAR_RESET_RTC_ENABLE 0x402C
#define VAR_ENIGMA_BERRY_AVAILABLE 0x402D
-#define VAR_0x402E 0x402E // Seems to be unused.
+#define VAR_UNUSED_0x402E 0x402E // Unused Var
#define VAR_FRONTIER_MANIAC_FACILITY 0x402F
#define VAR_FRONTIER_GAMBLER_FACILITY 0x4030
@@ -71,21 +71,21 @@
#define VAR_DEOXYS_ROCK_STEP_COUNT 0x4034
#define VAR_DEOXYS_ROCK_LEVEL 0x4035
#define VAR_STORAGE_UNKNOWN 0x4036
-#define VAR_0x4037 0x4037
-#define VAR_0x4038 0x4038
-#define VAR_0x4039 0x4039
-#define VAR_0x403A 0x403A
+#define VAR_UNUSUAL_WEATHER_LOCATION 0x4037
+#define VAR_UNUSUAL_WEATHER_STEP_COUNTER 0x4038
+#define VAR_SHOULD_END_UNUSUAL_WEATHER 0x4039
+#define VAR_NEVER_READ_0x403A 0x403A // Var is written to, but never checked
#define VAR_REGICE_STEPS_1 0x403B
#define VAR_REGICE_STEPS_2 0x403C
#define VAR_REGICE_STEPS_3 0x403D
#define VAR_ALTERING_CAVE_WILD_SET 0x403E
-#define VAR_0x403F 0x403F
+#define VAR_ALWAYS_ZERO_0x403F 0x403F // This var is read and written, but is always zero.
#define VAR_DAYS 0x4040
#define VAR_FANCLUB_UNKNOWN_1 0x4041
#define VAR_FANCLUB_UNKNOWN_2 0x4042
#define VAR_DEPT_STORE_FLOOR 0x4043
#define VAR_0x4044 0x4044
-#define VAR_POKELOT_PRIZE 0x4045
+#define VAR_POKELOT_PRIZE_ITEM 0x4045
#define VAR_NATIONAL_DEX 0x4046
#define VAR_SEEDOT_SIZE_RECORD 0x4047
#define VAR_ASH_GATHER_COUNT 0x4048
@@ -93,98 +93,98 @@
#define VAR_CRUISE_STEP_COUNT 0x404A
#define VAR_POKELOT_RND1 0x404B
#define VAR_POKELOT_RND2 0x404C
-#define VAR_0x404D 0x404D
-#define VAR_0x404E 0x404E
+#define VAR_POKELOT_PRIZE_PLACE 0x404D
+#define VAR_UNUSED_0x404E 0x404E // Unused Var
#define VAR_LOTAD_SIZE_RECORD 0x404F
#define VAR_0x4050 0x4050
#define VAR_ROUTE102_ACCESSIBLE 0x4051
-#define VAR_0x4052 0x4052
+#define VAR_UNUSED_0x4052 0x4052 // Unused Var
#define VAR_LAVARIDGE_RIVAL_STATE 0x4053
#define VAR_CURRENT_SECRET_BASE 0x4054
-#define VAR_0x4055 0x4055
-#define VAR_0x4056 0x4056
+#define VAR_UNUSED_0x4055 0x4055 // Unused Var
+#define VAR_UNUSED_0x4056 0x4056 // Unused Var
#define VAR_PETALBURG_STATE 0x4057
#define VAR_SLATEPORT_STATE 0x4058
-#define VAR_0x4059 0x4059
+#define VAR_UNUSED_0x4059 0x4059 // Unused Var
#define VAR_RUSTBORO_STATE 0x405A
-#define VAR_0x405B 0x405B
-#define VAR_0x405C 0x405C
-#define VAR_0x405D 0x405D
-#define VAR_0x405E 0x405E
-#define VAR_0x405F 0x405F
+#define VAR_UNUSED_0x405B 0x405B // Unused Var
+#define VAR_UNUSED_0x405C 0x405C // Unused Var
+#define VAR_MOSSDEEP_STATE 0x405D
+#define VAR_RAYQUAZA_STATE 0x405E
+#define VAR_UNUSED_0x405F 0x405F // Unused Var
#define VAR_ROUTE101_STATE 0x4060
-#define VAR_0x4061 0x4061
-#define VAR_0x4062 0x4062
+#define VAR_UNUSED_0x4061 0x4061 // Unused Var
+#define VAR_UNUSED_0x4062 0x4062 // Unused Var
#define VAR_0x4063 0x4063
-#define VAR_0x4064 0x4064
-#define VAR_0x4065 0x4065
-#define VAR_0x4066 0x4066
-#define VAR_0x4067 0x4067
-#define VAR_0x4068 0x4068
+#define VAR_UNUSED_0x4064 0x4064 // Unused Var
+#define VAR_UNUSED_0x4065 0x4065 // Unused Var
+#define VAR_UNUSED_0x4066 0x4066 // Unused Var
+#define VAR_UNUSED_0x4067 0x4067 // Unused Var
+#define VAR_UNUSED_0x4068 0x4068 // Unused Var
#define VAR_ROUTE110_STATE 0x4069
-#define VAR_0x406A 0x406A
-#define VAR_0x406B 0x406B
-#define VAR_0x406C 0x406C
-#define VAR_0x406D 0x406D
-#define VAR_0x406E 0x406E
+#define VAR_UNUSED_0x406A 0x406A // Unused Var
+#define VAR_UNUSED_0x406B 0x406B // Unused Var
+#define VAR_UNUSED_0x406C 0x406C // Unused Var
+#define VAR_UNUSED_0x406D 0x406D // Unused Var
+#define VAR_UNUSED_0x406E 0x406E // Unused Var
#define VAR_ROUTE116_STATE 0x406F
-#define VAR_0x4070 0x4070
+#define VAR_UNUSED_0x4070 0x4070 // Unused Var
#define VAR_ROUTE118_STATE 0x4071
#define VAR_ROUTE119_STATE 0x4072
-#define VAR_0x4073 0x4073
+#define VAR_UNUSED_0x4073 0x4073 // Unused Var
#define VAR_ROUTE121_STATE 0x4074
-#define VAR_0x4075 0x4075
-#define VAR_0x4076 0x4076
-#define VAR_0x4077 0x4077
-#define VAR_0x4078 0x4078
-#define VAR_0x4079 0x4079
-#define VAR_0x407A 0x407A
+#define VAR_UNUSED_0x4075 0x4075 // Unused Var
+#define VAR_UNUSED_0x4076 0x4076 // Unused Var
+#define VAR_UNUSED_0x4077 0x4077 // Unused Var
+#define VAR_UNUSED_0x4078 0x4078 // Unused Var
+#define VAR_UNUSED_0x4079 0x4079 // Unused Var
+#define VAR_UNUSED_0x407A 0x407A // Unused Var
#define VAR_ROUTE128_STATE 0x407B
-#define VAR_0x407C 0x407C
-#define VAR_0x407D 0x407D
-#define VAR_0x407E 0x407E
-#define VAR_0x407F 0x407F
-#define VAR_0x4080 0x4080
-#define VAR_0x4081 0x4081
+#define VAR_UNUSED_0x407C 0x407C // Unused Var
+#define VAR_UNUSED_0x407D 0x407D // Unused Var
+#define VAR_UNUSED_0x407E 0x407E // Unused Var
+#define VAR_UNUSED_0x407F 0x407F // Unused Var
+#define VAR_UNUSED_0x4080 0x4080 // Unused Var
+#define VAR_UNUSED_0x4081 0x4081 // Unused Var
#define VAR_LITTLEROOT_HOUSES_STATE 0x4082
-#define VAR_0x4083 0x4083
+#define VAR_UNUSED_0x4083 0x4083 // Unused Var
#define VAR_BIRCH_LAB_STATE 0x4084
#define VAR_PETALBURG_GYM_STATE 0x4085
#define VAR_LINK_CONTEST_ROOM_STATE 0x4086
#define VAR_CABLE_CLUB_STATE 0x4087
#define VAR_CONTEST_LOCATION 0x4088
-#define VAR_0x4089 0x4089
+#define VAR_SECRET_BASE_INITIALIZED 0x4089
#define VAR_CONTEST_PRIZE_PICKUP 0x408A
-#define VAR_0x408B 0x408B
+#define VAR_UNUSED_0x408B 0x408B // Unused Var
#define VAR_LITTLEROOT_HOUSES_STATE_2 0x408C
#define VAR_LITTLEROOT_RIVAL_STATE 0x408D
#define VAR_BOARD_BRINEY_BOAT_ROUTE104_STATE 0x408E
#define VAR_DEVON_CORP_3F_STATE 0x408F
#define VAR_BRINEY_HOUSE_STATE 0x4090
-#define VAR_0x4091 0x4091
+#define VAR_UNUSED_0x4091 0x4091 // Unused Var
#define VAR_LITTLEROOT_INTRO_STATE 0x4092
#define VAR_MAUVILLE_GYM_STATE 0x4093
#define VAR_LILYCOVE_MUSEUM_2F_STATE 0x4094
#define VAR_LILYCOVE_FAN_CLUB_STATE 0x4095
#define VAR_BRINEY_LOCATION 0x4096
-#define VAR_0x4097 0x4097
+#define VAR_INIT_SECRET_BASE 0x4097
#define VAR_PETALBURG_WOODS_STATE 0x4098
#define VAR_LILYCOVE_CONTEST_LOBBY_STATE 0x4099
#define VAR_RUSTURF_TUNNEL_STATE 0x409A
-#define VAR_0x409B 0x409B
+#define VAR_UNUSED_0x409B 0x409B // Unused Var
#define VAR_ELITE_4_STATE 0x409C
-#define VAR_0x409D 0x409D
-#define VAR_0x409E 0x409E
-#define VAR_0x409F 0x409F
+#define VAR_UNUSED_0x409D 0x409D // Unused Var
+#define VAR_MOSSDEEP_SPACE_CENTER_STATE_1 0x409E
+#define VAR_MOSSDEEP_SPACE_CENTER_STATE_2 0x409F
#define VAR_SLATEPORT_HARBOR_STATE 0x40A0
-#define VAR_0x40A1 0x40A1
+#define VAR_UNUSED_0x40A1 0x40A1 // Unused var
#define VAR_SEAFLOOR_CAVERN_STATE 0x40A2
#define VAR_CABLE_CAR_STATION_STATE 0x40A3
#define VAR_SAFARI_ZONE_STATE 0x40A4
#define VAR_TRICK_HOUSE_ENTRANCE_STATE_1 0x40A5
#define VAR_TRICK_HOUSE_ENTRANCE_STATE_2 0x40A6
#define VAR_TRICK_HOUSE_ENTRANCE_STATE_3 0x40A7
-#define VAR_0x40A8 0x40A8
+#define VAR_UNUSED_0x40A8 0x40A8 // Unused Var
#define VAR_CYCLING_CHALLENGE_STATE 0x40A9
#define VAR_SLATEPORT_MUSEUM_1F_STATE 0x40AA
#define VAR_TRICK_HOUSE_PUZZLE_1_STATE 0x40AB
@@ -197,13 +197,13 @@
#define VAR_TRICK_HOUSE_PUZZLE_8_STATE 0x40B2
#define VAR_WEATHER_INSTITUTE_STATE 0x40B3
#define VAR_PORTHOLE_STATE 0x40B4
-#define VAR_TRICK_HOUSE_STATE 0x40B5 // TODO: needs some further investigation
+#define VAR_TRICK_HOUSE_STATE 0x40B5 // TODO: needs some further investigation
#define VAR_TRICK_HOUSE_PUZZLE_7_STATE_2 0x40B6
#define VAR_SLATEPORT_FAN_CLUB_STATE 0x40B7
-#define VAR_0x40B8 0x40B8
+#define VAR_UNUSED_0x40B8 0x40B8 // Unused Var
#define VAR_MT_PYRE_STATE 0x40B9
#define VAR_NEW_MAUVILLE_STATE 0x40BA
-#define VAR_0x40BB 0x40BB
+#define VAR_UNUSED_0x40BB 0x40BB // Unused Var
#define VAR_BRAVO_TRAINER_BATTLE_TOWER_ON 0x40BC
#define VAR_JAGGED_PASS_ASH_WEATHER 0x40BD
#define VAR_GLASS_WORKSHOP_STATE 0x40BE
@@ -216,87 +216,87 @@
#define VAR_WHICH_FOSSIL_REVIVED 0x40C5
#define VAR_STEVENS_HOUSE_STATE 0x40C6
#define VAR_OLDALE_STATE 0x40C7
-#define VAR_0x40C8 0x40C8
-#define VAR_0x40C9 0x40C9
-#define VAR_0x40CA 0x40CA
-#define VAR_0x40CB 0x40CB
-#define VAR_0x40CC 0x40CC
-#define VAR_0x40CD 0x40CD
+#define VAR_JAGGED_PASS_STATE 0x40C8
+#define VAR_SCOTT_PETALBURG_ENCOUNTER 0x40C9
+#define VAR_SKY_PILLAR_STATE 0x40CA
+#define VAR_ROUTE_111_STATE 0x40CB
+#define VAR_FOSSIL_MANIAC_STATE 0x40CC
+#define VAR_CABLE_CLUB_TUTORIAL_STATE 0x40CD
#define VAR_FRONTIER_BATTLE_MODE 0x40CE
#define VAR_FRONTIER_FACILITY 0x40CF
-#define VAR_0x40D0 0x40D0
-#define VAR_0x40D1 0x40D1
-#define VAR_0x40D2 0x40D2
+#define VAR_HAS_ENTERED_BATTLE_FRONTIER 0x40D0 // Var is used like a flag.
+#define VAR_SCOTT_STATE 0x40D1
+#define VAR_SLATEPORT_OUTSIDE_MUSEUM_STATE 0x40D2
#define VAR_0x40D3 0x40D3
-#define VAR_0x40D4 0x40D4
-#define VAR_0x40D5 0x40D5
-#define VAR_0x40D6 0x40D6
-#define VAR_0x40D7 0x40D7
-#define VAR_0x40D8 0x40D8
-#define VAR_0x40D9 0x40D9
+#define VAR_SS_TIDAL_SCOTT_STATE 0x40D4 // Always equal to FLAG_MET_SCOTT_ON_SS_TIDAL
+#define VAR_ROAMER_POKEMON 0x40D5 // 0 = Latias, 1 = Latios
+#define VAR_TRAINER_HILL_IS_ACTIVE 0x40D6
+#define VAR_SKY_PILLAR_RAQUAZA_CRY_DONE 0x40D7
+#define VAR_SOOTOPOLIS_STATE 0x40D8
+#define VAR_HAS_TALKED_TO_SEAFLOOR_CAVERN_ENTRANCE_GRUNT 0x40D9
#define VAR_0x40DA 0x40DA
-#define VAR_0x40DB 0x40DB
-#define VAR_0x40DC 0x40DC
+#define VAR_UNUSED_0x40DB 0x40DB // Unused Var
+#define VAR_UNUSED_0x40DC 0x40DC // Unused Var
#define VAR_EVENT_PICHU_SLOT 0x40DD
-#define VAR_0x40DE 0x40DE
-#define VAR_0x40DF 0x40DF
-#define VAR_0x40E0 0x40E0
-#define VAR_0x40E1 0x40E1
-#define VAR_0x40E2 0x40E2
-#define VAR_0x40E3 0x40E3
-#define VAR_0x40E4 0x40E4
-#define VAR_0x40E5 0x40E5
+#define VAR_NEVER_READ_0x40DE 0x40DE // Var is written to, but never read
+#define VAR_NEVER_READ_0x40DF 0x40DF // Var is written to, but never read
+#define VAR_NEVER_READ_0x40E0 0x40E0 // Var is written to, but never read
+#define VAR_NEVER_READ_0x40E1 0x40E1 // Var is written to, but never read
+#define VAR_NEVER_READ_0x40E2 0x40E2 // Var is written to, but never read
+#define VAR_NEVER_READ_0x40E3 0x40E3 // Var is written to, but never read
+#define VAR_NEVER_READ_0x40E4 0x40E4 // var is written to, but never read
+#define VAR_UNUSED_0x40E5 0x40E5 // Unused Var
#define VAR_DAILY_SLOTS 0x40E6
#define VAR_DAILY_WILDS 0x40E7
#define VAR_DAILY_BLENDER 0x40E8
#define VAR_DAILY_PLANTED_BERRIES 0x40E9
#define VAR_DAILY_PICKED_BERRIES 0x40EA
#define VAR_DAILY_ROULETTE 0x40EB
-#define VAR_0x40EC 0x40EC
-#define VAR_0x40ED 0x40ED
-#define VAR_0x40EE 0x40EE
-#define VAR_0x40EF 0x40EF
-#define VAR_0x40F0 0x40F0
+#define VAR_SECRET_BASE_STEP_COUNTER 0x40EC // Used by Secret Base TV programs
+#define VAR_SECRET_BASE_LAST_ITEM_USED 0x40ED // Used by Secret Base TV programs
+#define VAR_SECRET_BASE_LOW_TV_FLAGS 0x40EE // Used by Secret Base TV programs
+#define VAR_SECRET_BASE_HIGH_TV_FLAGS 0x40EF // Used by Secret Base TV programs
+#define VAR_SECRET_BASE_IS_NOT_LOCAL 0x40F0 // Set to TRUE while in another player's secret base.
#define VAR_DAILY_BP 0x40F1
-#define VAR_0x40F2 0x40F2
-#define VAR_0x40F3 0x40F3
-#define VAR_0x40F4 0x40F4
-#define VAR_0x40F5 0x40F5
-#define VAR_0x40F6 0x40F6
-#define VAR_0x40F7 0x40F7
-#define VAR_0x40F8 0x40F8
-#define VAR_0x40F9 0x40F9
-#define VAR_0x40FA 0x40FA
-#define VAR_0x40FB 0x40FB
-#define VAR_0x40FC 0x40FC
-#define VAR_0x40FD 0x40FD
-#define VAR_0x40FE 0x40FE
-#define VAR_0x40FF 0x40FF
+#define VAR_WALLY_CALL_STEP_COUNTER 0x40F2
+#define VAR_WINONA_CALL_STEP_COUNTER 0x40F3
+#define VAR_ROXANNE_CALL_STEP_COUNTER 0x40F4
+#define VAR_SCOTT_CALL_STEP_COUNTER 0x40F5
+#define VAR_RIVAL_RAYQUAZA_CALL_STEP_COUNTER 0x40F6
+#define VAR_UNUSED_0x40F7 0x40F7 // Unused Var
+#define VAR_UNUSED_0x40F8 0x40F8 // Unused Var
+#define VAR_UNUSED_0x40F9 0x40F9 // Unused Var
+#define VAR_UNUSED_0x40FA 0x40FA // Unused Var
+#define VAR_UNUSED_0x40FB 0x40FB // Unused Var
+#define VAR_UNUSED_0x40FC 0x40FC // Unused Var
+#define VAR_UNUSED_0x40FD 0x40FD // Unused Var
+#define VAR_UNUSED_0x40FE 0x40FE // Unused Var
+#define VAR_UNUSED_0x40FF 0x40FF // Unused Var
#define SPECIAL_VARS_START 0x8000
// special vars
// They are commonly used as parameters to commands, or return values from commands.
-#define VAR_0x8000 0x8000
-#define VAR_0x8001 0x8001
-#define VAR_0x8002 0x8002
-#define VAR_0x8003 0x8003
-#define VAR_0x8004 0x8004
-#define VAR_0x8005 0x8005
-#define VAR_0x8006 0x8006
-#define VAR_0x8007 0x8007
-#define VAR_0x8008 0x8008
-#define VAR_0x8009 0x8009
-#define VAR_0x800A 0x800A
-#define VAR_0x800B 0x800B
-#define VAR_FACING 0x800C
-#define VAR_RESULT 0x800D
-#define VAR_ITEM_ID 0x800E
-#define VAR_LAST_TALKED 0x800F
-#define VAR_CONTEST_RANK 0x8010
-#define VAR_CONTEST_CATEGORY 0x8011
-#define VAR_MON_BOX_ID 0x8012
-#define VAR_MON_BOX_POS 0x8013
-#define VAR_0x8014 0x8014
-#define VAR_0x8015 0x8015
+#define VAR_0x8000 0x8000
+#define VAR_0x8001 0x8001
+#define VAR_0x8002 0x8002
+#define VAR_0x8003 0x8003
+#define VAR_0x8004 0x8004
+#define VAR_0x8005 0x8005
+#define VAR_0x8006 0x8006
+#define VAR_0x8007 0x8007
+#define VAR_0x8008 0x8008
+#define VAR_0x8009 0x8009
+#define VAR_0x800A 0x800A
+#define VAR_0x800B 0x800B
+#define VAR_FACING 0x800C
+#define VAR_RESULT 0x800D
+#define VAR_ITEM_ID 0x800E
+#define VAR_LAST_TALKED 0x800F
+#define VAR_CONTEST_RANK 0x8010
+#define VAR_CONTEST_CATEGORY 0x8011
+#define VAR_MON_BOX_ID 0x8012
+#define VAR_MON_BOX_POS 0x8013
+#define VAR_UNUSED_0x8014 0x8014
+#define VAR_TRAINER_BATTLE_OPPONENT_A 0x8015 // Alias of gTrainerBattleOpponent_A
#endif // GUARD_CONSTANTS_VARS_H
diff --git a/include/constants/weather.h b/include/constants/weather.h
index d62e07474..b01cfb390 100644
--- a/include/constants/weather.h
+++ b/include/constants/weather.h
@@ -37,4 +37,30 @@
#define COORD_EVENT_WEATHER_ROUTE119_CYCLE 20
#define COORD_EVENT_WEATHER_ROUTE123_CYCLE 21
+// These are the "unusual weather events" that are used
+// to find Kyogre and Groudon.
+#define UNUSUAL_WEATHER_COUNT_PER_LEGENDARY 8
+#define UNUSUAL_WEATHER_GROUDON_LOCATIONS_START 1
+#define UNUSUAL_WEATHER_KYOGRE_LOCATIONS_START 1 + UNUSUAL_WEATHER_COUNT_PER_LEGENDARY
+
+#define UNUSUAL_WEATHER_NONE 0
+// Groudon locations
+#define UNUSUAL_WEATHER_ROUTE_114_NORTH 1
+#define UNUSUAL_WEATHER_ROUTE_114_SOUTH 2
+#define UNUSUAL_WEATHER_ROUTE_115_WEST 3
+#define UNUSUAL_WEATHER_ROUTE_115_EAST 4
+#define UNUSUAL_WEATHER_ROUTE_116_NORTH 5
+#define UNUSUAL_WEATHER_ROUTE_116_SOUTH 6
+#define UNUSUAL_WEATHER_ROUTE_118_EAST 7
+#define UNUSUAL_WEATHER_ROUTE_118_WEST 8
+// Kyogre locations
+#define UNUSUAL_WEATHER_ROUTE_105_NORTH 9
+#define UNUSUAL_WEATHER_ROUTE_105_SOUTH 10
+#define UNUSUAL_WEATHER_ROUTE_125_WEST 11
+#define UNUSUAL_WEATHER_ROUTE_125_EAST 12
+#define UNUSUAL_WEATHER_ROUTE_127_NORTH 13
+#define UNUSUAL_WEATHER_ROUTE_127_SOUTH 14
+#define UNUSUAL_WEATHER_ROUTE_129_WEST 15
+#define UNUSUAL_WEATHER_ROUTE_129_EAST 16
+
#endif // GUARD_CONSTANTS_WEATHER_H
diff --git a/include/easy_chat.h b/include/easy_chat.h
index b7685e48c..2efdc4e5d 100644
--- a/include/easy_chat.h
+++ b/include/easy_chat.h
@@ -6,11 +6,11 @@
struct EasyChatScreenTemplate
{
- u8 unk_00;
+ u8 type;
u8 numColumns;
u8 numRows;
- u8 unk_03_0:7;
- u8 unk_03_7:1;
+ u8 frameId:7;
+ u8 fourFooterOptions:1;
const u8 *titleText;
const u8 *instructionsText1;
const u8 *instructionsText2;
@@ -20,7 +20,7 @@ struct EasyChatScreenTemplate
struct EasyChatScreen
{
- /*0x00*/ u8 kind;
+ /*0x00*/ u8 type;
/*0x01*/ u8 templateId;
/*0x02*/ u8 numColumns;
/*0x03*/ u8 numRows;
@@ -28,7 +28,7 @@ struct EasyChatScreen
/*0x05*/ s8 mainCursorColumn;
/*0x06*/ s8 mainCursorRow;
/*0x07*/ u8 unk_07;
- /*0x08*/ u8 unk_08;
+ /*0x08*/ u8 stateBackup;
/*0x09*/ u8 unk_09;
/*0x0A*/ s8 unk_0a;
/*0x0B*/ s8 unk_0b;
@@ -38,7 +38,7 @@ struct EasyChatScreen
/*0x0F*/ u8 unk_0f;
/*0x10*/ s8 unk_10;
/*0x11*/ s8 unk_11;
- /*0x12*/ u8 sizeParam;
+ /*0x12*/ u8 displayedPersonType;
/*0x13*/ u8 unk_13;
/*0x14*/ u8 unk_14[0x20];
/*0x34*/ const u8 *titleText;
@@ -75,13 +75,13 @@ struct Unk203A11C
u16 unkB00[BG_SCREEN_SIZE / 2];
};
-struct Unk08597C30
+struct EasyChatPhraseFrameDimensions
{
- u8 unk0_0:5;
- u8 unk0_5:3;
- u8 unk1;
- u8 unk2;
- u8 unk3;
+ u8 left:5;
+ u8 top:3;
+ u8 width;
+ u8 height;
+ u8 footerId;
};
struct EasyChatWordInfo
@@ -122,7 +122,7 @@ struct EasyChatWordsByLetter
};
void InitEasyChatPhrases(void);
-void easy_chat_input_maybe(void);
+void ShowEasyChatScreen(void);
u8 * CopyEasyChatWord(u8 *dest, u16 word);
bool32 sub_811F8D8(int word);
void InitializeEasyChatWordArray(u16 *words, u16 length);
@@ -132,7 +132,7 @@ u16 sub_811EE38(u16 group);
u16 sub_811F01C(void);
u16 EasyChat_GetNumWordsInGroup(u8);
u16 sub_811EE90(u16);
-void sub_811A20C(u8 kind, u16 *words, MainCallback callback, u8 sizeParam);
+void DoEasyChatScreen(u8 type, u16 *words, MainCallback callback, u8 displayedPersonType);
void sub_811F8BC(void);
#endif // GUARD_EASYCHAT_H
diff --git a/include/event_data.h b/include/event_data.h
index 3b8e2701f..11289c1ab 100644
--- a/include/event_data.h
+++ b/include/event_data.h
@@ -47,6 +47,6 @@ extern u16 gSpecialVar_LastTalked;
extern u16 gSpecialVar_Facing;
extern u16 gSpecialVar_MonBoxId;
extern u16 gSpecialVar_MonBoxPos;
-extern u16 gSpecialVar_0x8014;
+extern u16 gSpecialVar_Unused_0x8014;
#endif // GUARD_EVENT_DATA_H
diff --git a/include/event_scripts.h b/include/event_scripts.h
index 65e2c74b7..e3ec8afb4 100644
--- a/include/event_scripts.h
+++ b/include/event_scripts.h
@@ -564,7 +564,7 @@ extern const u8 EventScript_FallDownHole[];
extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8[];
extern const u8 EventScript_Poison[];
extern const u8 EventScript_EggHatch[];
-extern const u8 gUnknown_08273D1F[];
+extern const u8 UnusualWeather_EventScript_EndEventAndCleanup_1[];
extern const u8 IslandCave_EventScript_238EAF[];
extern const u8 MauvilleCity_EventScript_1DF7BA[];
extern const u8 Route119_EventScript_1F49EC[];
diff --git a/include/field_specials.h b/include/field_specials.h
index bff04a739..28e47fead 100644
--- a/include/field_specials.h
+++ b/include/field_specials.h
@@ -7,13 +7,13 @@ u16 get_unknown_box_id(void);
bool8 InMultiBattleRoom(void);
void sub_813BF10(void);
void IncrementBirthIslandRockStepCount(void);
-bool8 sub_813B3B0(void);
+bool8 UnusualWeatherHasExpired(void);
bool8 ShouldDoBrailleRegicePuzzle(void);
-bool32 is_tile_that_overrides_player_control(void);
-bool32 sub_8138120(void);
-bool32 sub_8138168(void);
-bool32 sub_81381B0(void);
-bool32 sub_81381F8(void);
+bool32 ShouldDoWallyCall(void);
+bool32 ShouldDoWinonaCall(void);
+bool32 ShouldDoScottCall(void);
+bool32 ShouldDoRoxanneCall(void);
+bool32 ShouldDoRivalRayquazaCall(void);
bool32 CountSSTidalStep(u16 delta);
u8 GetSSTidalLocation(s8 *mapGroup, s8 *mapNum, s16 *x, s16 *y);
void sub_813A128(void);
diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h
index 74a8363bb..e35d900d8 100644
--- a/include/global.fieldmap.h
+++ b/include/global.fieldmap.h
@@ -1,6 +1,13 @@
#ifndef GUARD_GLOBAL_FIELDMAP_H
#define GUARD_GLOBAL_FIELDMAP_H
+#define METATILE_COLLISION_MASK 0x0C00
+#define METATILE_ID_MASK 0x03FF
+#define METATILE_ID_UNDEFINED 0x03FF
+#define METATILE_ELEVATION_SHIFT 12
+#define METATILE_COLLISION_SHIFT 10
+#define METATILE_ELEVATION_MASK 0xF000
+
enum
{
CONNECTION_SOUTH = 1,
@@ -19,8 +26,8 @@ struct Tileset
/*0x01*/ bool8 isSecondary;
/*0x04*/ void *tiles;
/*0x08*/ void *palettes;
- /*0x0c*/ void *metatiles;
- /*0x10*/ void *metatileAttributes;
+ /*0x0c*/ u16 *metatiles;
+ /*0x10*/ u16 *metatileAttributes;
/*0x14*/ TilesetCB callback;
};
diff --git a/include/global.h b/include/global.h
index ee0ba6893..1f9ac5185 100644
--- a/include/global.h
+++ b/include/global.h
@@ -795,15 +795,15 @@ struct TrainerNameRecord
struct SaveTrainerHill
{
- /*0x3D64*/ u32 field_3D64;
- /*0x3D68*/ u32 field_3D68;
+ /*0x3D64*/ u32 timer;
+ /*0x3D68*/ u32 bestTime;
/*0x3D6C*/ u8 field_3D6C;
/*0x3D6D*/ u8 unused;
/*0x3D6E*/ u16 field_3D6E_0a:1; // 1
/*0x3D6E*/ u16 field_3D6E_0b:1; // 2
/*0x3D6E*/ u16 field_3D6E_0c:1; // 4
- /*0x3D6E*/ u16 field_3D6E_0d:1; // 8
- /*0x3D6E*/ u16 field_3D6E_0e:1; // x10
+ /*0x3D6E*/ u16 hasLost:1; // 8
+ /*0x3D6E*/ u16 maybeECardScanDuringChallenge:1; // x10
/*0x3D6E*/ u16 field_3D6E_0f:1; // x20
/*0x3D6E*/ u16 tag:2; // x40, x80 = xC0
};
@@ -870,10 +870,10 @@ struct SaveBlock1
/*0x2BA1*/ u8 outbreakPokemonProbability;
/*0x2BA2*/ u16 outbreakDaysLeft;
/*0x2BA4*/ struct GabbyAndTyData gabbyAndTyData;
- /*0x2BB0*/ u16 unk2BB0[6];
- /*0x2BBC*/ u16 unk2BBC[6];
- /*0x2BC8*/ u16 unk2BC8[6];
- /*0x2BD4*/ u16 unk2BD4[6];
+ /*0x2BB0*/ u16 easyChatProfile[6];
+ /*0x2BBC*/ u16 easyChatBattleStart[6];
+ /*0x2BC8*/ u16 easyChatBattleWon[6];
+ /*0x2BD4*/ u16 easyChatBattleLost[6];
/*0x2BE0*/ struct MailStruct mail[MAIL_COUNT];
/*0x2E20*/ u8 additionalPhrases[8]; // bitfield for 33 additional phrases in easy chat system
/*0x2E28*/ OldMan oldMan;
@@ -906,13 +906,13 @@ struct MapPosition
s8 height;
};
-struct UnkStruct_8054FF8
+struct TradeRoomPlayer
{
- u8 a;
- u8 b;
+ u8 playerId;
+ u8 isLocalPlayer;
u8 c;
- u8 d;
- struct MapPosition sub;
+ u8 facing;
+ struct MapPosition pos;
u16 field_C;
};
diff --git a/include/link.h b/include/link.h
index 11eff5c28..83deab88f 100644
--- a/include/link.h
+++ b/include/link.h
@@ -244,7 +244,7 @@ bool8 IsLinkTaskFinished(void);
void CreateWirelessStatusIndicatorSprite(u8, u8);
void sub_800ADF8(void);
void sub_800B488(void);
-void sub_800A620(void);
+void CheckShouldAdvanceLinkState(void);
void sub_8011BD0(void);
u8 IsLinkMaster(void);
void sub_800AC34(void);
@@ -299,8 +299,8 @@ extern struct LinkPlayer gLocalLinkPlayer;
bool32 Link_AnyPartnersPlayingRubyOrSapphire(void);
bool32 sub_800A03C(void);
-void sub_8009628(u8);
-u8 sub_800AA48(void);
+void SetLocalLinkPlayerId(u8);
+u8 GetSavedPlayerCount(void);
void sub_8009FAC(void);
bool8 sub_800A4D8(u8 a0);
u8 sub_800A9D8(void);
@@ -312,7 +312,7 @@ void sub_800AB18(void);
void sub_8009F18(void);
bool8 sub_800AA60(void);
void sub_800ABF4(u16 a0);
-bool32 sub_8009F3C(void);
-u32 sub_800B4DC(void);
+bool32 IsSendingKeysToLink(void);
+u32 GetLinkRecvQueueLength(void);
#endif // GUARD_LINK_H
diff --git a/include/link_rfu.h b/include/link_rfu.h
index c91f9f1d3..5b8ccd9fb 100644
--- a/include/link_rfu.h
+++ b/include/link_rfu.h
@@ -219,7 +219,7 @@ void sub_800E700(void);
void sub_800EDD4(void);
void sub_800F6FC(u8 who);
void sub_800F728(u8 who);
-bool32 sub_800F7E4(void);
+bool32 IsSendingKeysToRfu(void);
void sub_800F804(void);
void sub_800F850(void);
u8 sub_800FCD8(void);
@@ -238,8 +238,8 @@ void sub_800E6D0(void);
bool32 sub_8010EC0(void);
bool32 sub_8010F1C(void);
bool32 sub_8011A80(void);
-bool32 sub_800F0B8(void);
-u32 sub_80124D4(void);
+bool32 IsRfuRecvQueueEmpty(void);
+u32 GetRfuRecvQueueLength(void);
void RfuVSync(void);
void sub_80111B0(bool32 a0);
u8 sub_8011A74(void);
diff --git a/include/main.h b/include/main.h
index 728064288..2c241bf97 100644
--- a/include/main.h
+++ b/include/main.h
@@ -61,8 +61,8 @@ void SetHBlankCallback(IntrCallback callback);
void SetVCountCallback(IntrCallback callback);
void SetSerialCallback(IntrCallback callback);
void InitFlashTimer(void);
-void sub_80008DC(u32 *var);
-void sub_80008E8(void);
+void SetTrainerHillVBlankCounter(u32 *var);
+void ClearTrainerHillVBlankCounter(void);
void DoSoftReset(void);
void ClearPokemonCrySongs(void);
void RestoreSerialTimer3IntrHandlers(void);
diff --git a/include/overworld.h b/include/overworld.h
index 8caba0673..b86067701 100644
--- a/include/overworld.h
+++ b/include/overworld.h
@@ -1,6 +1,29 @@
#ifndef GUARD_OVERWORLD_H
#define GUARD_OVERWORLD_H
+#define LINK_KEY_CODE_NULL 0x00
+#define LINK_KEY_CODE_EMPTY 0x11
+#define LINK_KEY_CODE_DPAD_DOWN 0x12
+#define LINK_KEY_CODE_DPAD_UP 0x13
+#define LINK_KEY_CODE_DPAD_LEFT 0x14
+#define LINK_KEY_CODE_DPAD_RIGHT 0x15
+#define LINK_KEY_CODE_UNK_2 0x16
+#define LINK_KEY_CODE_EXIT_ROOM 0x17
+#define LINK_KEY_CODE_START_BUTTON 0x18
+#define LINK_KEY_CODE_A_BUTTON 0x19
+#define LINK_KEY_CODE_UNK_4 0x1A // I'd guess this is the B button?
+
+// These two are a hack to stop user input until link stuff can be
+// resolved.
+#define LINK_KEY_CODE_HANDLE_RECV_QUEUE 0x1B
+#define LINK_KEY_CODE_HANDLE_SEND_QUEUE 0x1C
+#define LINK_KEY_CODE_UNK_7 0x1D
+#define LINK_KEY_CODE_UNK_8 0x1E
+
+#define MOVEMENT_MODE_FREE 0
+#define MOVEMENT_MODE_FROZEN 1
+#define MOVEMENT_MODE_SCRIPTED 2
+
struct InitialPlayerAvatarState
{
u8 transitionFlags;
@@ -12,7 +35,7 @@ struct LinkPlayerEventObject
u8 active;
u8 linkPlayerId;
u8 eventObjId;
- u8 mode;
+ u8 movementMode;
};
// Exported RAM declarations
@@ -22,10 +45,10 @@ extern struct LinkPlayerEventObject gLinkPlayerEventObjects[4];
extern u16 *gBGTilemapBuffers1;
extern u16 *gBGTilemapBuffers2;
extern u16 *gBGTilemapBuffers3;
-extern u16 gUnknown_03005DA8;
+extern u16 gHeldKeyCodeToSend;
extern void (*gFieldCallback)(void);
extern bool8 (*gFieldCallback2)(void);
-extern u8 gUnknown_03005DB4;
+extern u8 gLocalLinkPlayerId;
extern u8 gFieldLinkPlayerCount;
// Exported ROM declarations
@@ -96,19 +119,19 @@ u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum);
u8 GetMapTypeByWarpData(struct WarpData *warp);
u8 GetCurrentMapType(void);
u8 GetLastUsedWarpMapType(void);
-bool8 is_map_type_1_2_3_5_or_6(u8 mapType);
+bool8 IsMapTypeOutdoors(u8 mapType);
bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType);
-bool8 Overworld_MapTypeIsIndoors(u8 mapType);
+bool8 IsMapTypeIndoors(u8 mapType);
u8 GetSavedWarpRegionMapSectionId(void);
u8 GetCurrentRegionMapSectionId(void);
u8 GetCurrentMapBattleScene(void);
void CleanupOverworldWindowsAndTilemaps(void);
-bool32 is_c1_link_related_active(void);
+bool32 IsUpdateLinkStateCBActive(void);
void CB1_Overworld(void);
void CB2_OverworldBasic(void);
void CB2_Overworld(void);
void SetMainCallback1(void (*cb)(void));
-void sub_8085E94(void *a0);
+void SetUnusedCallback(void *a0);
void CB2_NewGame(void);
void CB2_WhiteOut(void);
void CB2_LoadMap(void);
@@ -117,18 +140,18 @@ void sub_8086074(void);
void CB2_ReturnToField(void);
void CB2_ReturnToFieldLocal(void);
void CB2_ReturnToFieldLink(void);
-void c2_8056854(void);
+void CB2_ReturnToFieldFromMultiplayer(void);
void CB2_ReturnToFieldWithOpenMenu(void);
void CB2_ReturnToFieldContinueScript(void);
void CB2_ReturnToFieldContinueScriptPlayMapMusic(void);
void sub_80861E8(void);
void CB2_ContinueSavedGame(void);
-void sub_8086C2C(void);
+void ResetAllMultiplayerState(void);
u32 sub_8087214(void);
bool32 sub_808727C(void);
u16 sub_8087288(void);
u16 sub_808729C(void);
-u16 sub_80872B0(void);
+u16 QueueExitLinkRoomKey(void);
u16 sub_80872C4(void);
bool32 sub_8087598(void);
bool32 sub_80875C8(void);
diff --git a/include/party_menu.h b/include/party_menu.h
index 702b4fde1..e67dd56f2 100644
--- a/include/party_menu.h
+++ b/include/party_menu.h
@@ -85,7 +85,7 @@ u8 GetItemEffectType(u16 item);
void CB2_PartyMenuFromStartMenu(void);
void sub_81B7F60(void);
void sub_81B8448(void);
-void sub_81B8518(u8 unused);
+void InitChooseHalfPartyForBattle(u8 unused);
void sub_81B8558(void);
void sub_81B8904(u8 initArg, MainCallback callback);
void sub_81B892C(void);
diff --git a/include/record_mixing.h b/include/record_mixing.h
index 0d50f46f9..4cd231e8a 100644
--- a/include/record_mixing.h
+++ b/include/record_mixing.h
@@ -7,7 +7,7 @@ struct PlayerHallRecords
struct RankingHall2P twoPlayers[2];
};
-void sub_80E6BE8(void);
+void RecordMixingPlayerSpotTriggered(void);
void GetPlayerHallRecords(struct PlayerHallRecords *dst);
#endif //GUARD_RECORD_MIXING_H
diff --git a/include/save.h b/include/save.h
index 42ce8b3f3..7ce86de70 100644
--- a/include/save.h
+++ b/include/save.h
@@ -83,13 +83,11 @@ bool8 sub_8153380(void);
bool8 sub_81533AC(void);
u8 sub_81533E0(void);
u8 sub_8153408(void);
-u8 sub_8153430(void);
-bool8 sub_8153474(void);
+u8 FullSaveGame(void);
+bool8 CheckSaveFile(void);
u8 Save_LoadGameData(u8 a1);
u16 sub_815355C(void);
u8 sub_81534D0(u8);
-u8 sub_8153430(void);
-bool8 sub_8153474(void);
u32 TryCopySpecialSaveSection(u8 sector, u8* dst);
u32 sub_8153634(u8 sector, u8* src);
void sub_8153688(u8 taskId);
diff --git a/include/slot_machine.h b/include/slot_machine.h
index 88bbbd91b..d441b7411 100644
--- a/include/slot_machine.h
+++ b/include/slot_machine.h
@@ -1,6 +1,20 @@
#ifndef GUARD_SLOT_MACHINE_H
#define GUARD_SLOT_MACHINE_H
+#define NUM_REELS 3
+#define REEL_NUM_TAGS 21
+#define REEL_TAG_HEIGHT 24
+
+// Lucky Flags
+#define LUCKY_BIAS_REPLAY (1 << 0)
+#define LUCKY_BIAS_CHERRY (1 << 1)
+#define LUCKY_BIAS_LOTAD (1 << 2)
+#define LUCKY_BIAS_AZURILL (1 << 3)
+#define LUCKY_BIAS_POWER (1 << 4)
+#define LUCKY_BIAS_REELTIME (1 << 5)
+#define LUCKY_BIAS_MIXED_777 (1 << 6)
+#define LUCKY_BIAS_777 (1 << 7)
+
void PlaySlotMachine(u8, void (callback)(void));
#endif // GUARD_SLOT_MACHINE_H
diff --git a/include/task.h b/include/task.h
index a199ba128..4852571b4 100644
--- a/include/task.h
+++ b/include/task.h
@@ -1,6 +1,9 @@
#ifndef GUARD_TASK_H
#define GUARD_TASK_H
+#define HEAD_SENTINEL 0xFE
+#define TAIL_SENTINEL 0xFF
+
#define NUM_TASKS 16
typedef void (*TaskFunc)(u8 taskId);
diff --git a/include/trainer_card.h b/include/trainer_card.h
index 1cadbd8fc..173d23baa 100644
--- a/include/trainer_card.h
+++ b/include/trainer_card.h
@@ -43,7 +43,7 @@ struct TrainerCard
extern struct TrainerCard gTrainerCards[4];
u32 CountPlayerTrainerStars(void);
-u8 sub_80C4904(u8 cardId);
+u8 GetTrainerCardStars(u8 cardId);
void CopyTrainerCardData(struct TrainerCard *dst, u16 *src, u8 gameVersion);
void ShowPlayerTrainerCard(void (*callback)(void));
void ShowTrainerCardInLink(u8 arg0, void (*callback)(void));
diff --git a/include/trainer_hill.h b/include/trainer_hill.h
index bbc4f45c5..ad2713316 100644
--- a/include/trainer_hill.h
+++ b/include/trainer_hill.h
@@ -1,7 +1,7 @@
#ifndef GUARD_TRAINER_HILL_H
#define GUARD_TRAINER_HILL_H
-extern u32 *gUnknown_0203CF5C;
+extern u32 *gTrainerHillVBlankCounter;
void CallTrainerHillFunction(void);
void ResetTrainerHillResults(void);
diff --git a/include/tv.h b/include/tv.h
index a7ef3daa8..ec7ac1e89 100644
--- a/include/tv.h
+++ b/include/tv.h
@@ -1,6 +1,9 @@
#ifndef GUARD_TV_H
#define GUARD_TV_H
+#define SLOT_MACHINE 0
+#define ROULETTE 1
+
extern u8 *const gTVStringVarPtrs[3];
void ClearTVShowData(void);
@@ -23,9 +26,9 @@ bool8 GetPriceReduction(u8 newsKind);
void sub_80F14F8(TVShow *shows);
size_t CountDigits(int value);
u8 GetRibbonCount(struct Pokemon *pokemon);
-void sub_80EDE70(u16 nCoinsSpent);
-void sub_80EDE84(u16 nCoinsSpent);
-void sub_80EDD78(u16 nCoinsPaidOut);
+void AlertTVThatPlayerPlayedSlotMachine(u16 nCoinsSpent);
+void AlertTVThatPlayerPlayedRoulette(u16 nCoinsSpent);
+void AlertTVOfNewCoinTotal(u16 nCoinsPaidOut);
void sub_80EEA70(void);
void sub_80EDB44(void);
void sub_80EDC60(const u16 *words);