diff options
author | Phlosioneer <mattmdrr2@gmail.com> | 2019-03-02 17:35:44 -0500 |
---|---|---|
committer | Phlosioneer <mattmdrr2@gmail.com> | 2019-03-02 17:35:44 -0500 |
commit | 9372731c3ef1ac5f7ed59a85b071bde7b87d2460 (patch) | |
tree | 3122377a548140355ae1a3350212cc52827bc9ac /include | |
parent | 3716da5430a976d05afecdf82f43f14fc2584949 (diff) | |
parent | 043071ae12aa6854119a44304a5facbd58fa3624 (diff) |
Merge branch 'master' into main-menu-state-machine
Diffstat (limited to 'include')
-rw-r--r-- | include/cable_club.h | 2 | ||||
-rw-r--r-- | include/constants/battle_frontier.h | 2 | ||||
-rw-r--r-- | include/constants/easy_chat.h | 27 | ||||
-rw-r--r-- | include/constants/flags.h | 2 | ||||
-rwxr-xr-x | include/constants/map_types.h | 6 | ||||
-rw-r--r-- | include/constants/trainer_hill.h | 29 | ||||
-rw-r--r-- | include/constants/vars.h | 250 | ||||
-rw-r--r-- | include/constants/weather.h | 26 | ||||
-rw-r--r-- | include/easy_chat.h | 28 | ||||
-rw-r--r-- | include/event_data.h | 2 | ||||
-rw-r--r-- | include/event_scripts.h | 2 | ||||
-rw-r--r-- | include/field_specials.h | 12 | ||||
-rw-r--r-- | include/global.fieldmap.h | 11 | ||||
-rw-r--r-- | include/global.h | 26 | ||||
-rw-r--r-- | include/link.h | 10 | ||||
-rw-r--r-- | include/link_rfu.h | 6 | ||||
-rw-r--r-- | include/main.h | 4 | ||||
-rw-r--r-- | include/overworld.h | 43 | ||||
-rw-r--r-- | include/party_menu.h | 2 | ||||
-rw-r--r-- | include/record_mixing.h | 2 | ||||
-rw-r--r-- | include/save.h | 6 | ||||
-rw-r--r-- | include/slot_machine.h | 14 | ||||
-rw-r--r-- | include/task.h | 3 | ||||
-rw-r--r-- | include/trainer_card.h | 2 | ||||
-rw-r--r-- | include/trainer_hill.h | 2 | ||||
-rw-r--r-- | include/tv.h | 9 |
26 files changed, 330 insertions, 198 deletions
diff --git a/include/cable_club.h b/include/cable_club.h index 60d56460d..c2849ca3e 100644 --- a/include/cable_club.h +++ b/include/cable_club.h @@ -15,6 +15,6 @@ void sub_80B360C(void); bool32 sub_80B2AF4(u16 *arg0, u16 *arg1); void sub_80B3AF8(u8 taskId); void task00_08081A90(u8 taskId); -bool32 sub_80B39D4(u8 linkPlayerIndex); +bool32 GetLinkTrainerCardColor(u8 linkPlayerIndex); #endif //GUARD_CABLE_CLUB_H diff --git a/include/constants/battle_frontier.h b/include/constants/battle_frontier.h index ca9e3bc9f..1224c0f31 100644 --- a/include/constants/battle_frontier.h +++ b/include/constants/battle_frontier.h @@ -10,6 +10,8 @@ #define FRONTIER_FACILITY_PIKE 5 #define FRONTIER_FACILITY_PYRAMID 6 #define NUM_FRONTIER_FACILITIES 7 +// The multiplayer battle colosseum rooms re-use VAR_FRONTIER_FACILITY. +#define FRONTIER_FACILITY_DOUBLE_COLOSSEUM 9 #define TENT_VERDANTURF 2 #define TENT_FALLARBOR 3 diff --git a/include/constants/easy_chat.h b/include/constants/easy_chat.h index 1c8866bc3..50f5994f4 100644 --- a/include/constants/easy_chat.h +++ b/include/constants/easy_chat.h @@ -1,6 +1,33 @@ #ifndef GUARD_CONSTANTS_EASY_CHAT_H #define GUARD_CONSTANTS_EASY_CHAT_H +#define EASY_CHAT_TYPE_PROFILE 0 +#define EASY_CHAT_TYPE_BATTLE_START 1 +#define EASY_CHAT_TYPE_BATTLE_WON 2 +#define EASY_CHAT_TYPE_BATTLE_LOST 3 +#define EASY_CHAT_TYPE_MAIL 4 +#define EASY_CHAT_TYPE_INTERVIEW 5 +#define EASY_CHAT_TYPE_BARD_SONG 6 +#define EASY_CHAT_TYPE_FAN_CLUB 7 +#define EASY_CHAT_TYPE_UNK_8 8 +#define EASY_CHAT_TYPE_TRENDY_PHRASE 9 +#define EASY_CHAT_TYPE_GABBY_AND_TY 10 +#define EASY_CHAT_TYPE_CONTEST_INTERVIEW 11 +#define EASY_CHAT_TYPE_BATTLE_TOWER_INTERVIEW 12 +#define EASY_CHAT_TYPE_GOOD_SAYING 13 +#define EASY_CHAT_TYPE_FAN_QUESTION 14 +#define EASY_CHAT_TYPE_QUIZ_ANSWER 15 +#define EASY_CHAT_TYPE_QUIZ_QUESTION 16 +#define EASY_CHAT_TYPE_QUIZ_SET_QUESTION 17 +#define EASY_CHAT_TYPE_QUIZ_SET_ANSWER 18 +#define EASY_CHAT_TYPE_APPRENTICE 19 +#define EASY_CHAT_TYPE_QUESTIONNAIRE 20 + +#define EASY_CHAT_PERSON_REPORTER_MALE 0 +#define EASY_CHAT_PERSON_REPORTER_FEMALE 1 +#define EASY_CHAT_PERSON_BOY 2 +#define EASY_CHAT_PERSON_DISPLAY_NONE 3 + #define EC_GROUP_POKEMON 0x0 #define EC_GROUP_TRAINER 0x1 #define EC_GROUP_STATUS 0x2 diff --git a/include/constants/flags.h b/include/constants/flags.h index b440ba78b..f0759389f 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -236,7 +236,7 @@ #define FLAG_MET_WAILMER_TRAINER 0xDA #define FLAG_EVIL_LEADER_PLEASE_STOP 0xDB -#define FLAG_UNUSED_0x0DC 0xDC // Unused Flag +#define FLAG_NEVER_SET_0x0DC 0xDC // This flag is read, but never written to #define FLAG_RECEIVED_GO_GOGGLES 0xDD #define FLAG_WINGULL_SENT_ON_ERRAND 0xDE diff --git a/include/constants/map_types.h b/include/constants/map_types.h index 504575859..8d071fd41 100755 --- a/include/constants/map_types.h +++ b/include/constants/map_types.h @@ -1,14 +1,14 @@ #ifndef GUARD_CONSTANTS_MAP_TYPES_H #define GUARD_CONSTANTS_MAP_TYPES_H -#define MAP_TYPE_0 0 +#define MAP_TYPE_UNUSED_1 0 #define MAP_TYPE_TOWN 1 #define MAP_TYPE_CITY 2 #define MAP_TYPE_ROUTE 3 #define MAP_TYPE_UNDERGROUND 4 #define MAP_TYPE_UNDERWATER 5 -#define MAP_TYPE_6 6 -#define MAP_TYPE_7 7 +#define MAP_TYPE_OCEAN_ROUTE 6 +#define MAP_TYPE_UNUSED_2 7 #define MAP_TYPE_INDOOR 8 #define MAP_TYPE_SECRET_BASE 9 diff --git a/include/constants/trainer_hill.h b/include/constants/trainer_hill.h new file mode 100644 index 000000000..e231a6043 --- /dev/null +++ b/include/constants/trainer_hill.h @@ -0,0 +1,29 @@ +#ifndef GUARD_CONSTANTS_TRAINER_HILL_H +#define GUARD_CONSTANTS_TRAINER_HILL_H + +#define TRAINER_HILL_FUNC_START 0 +#define TRAINER_HILL_FUNC_1 1 +#define TRAINER_HILL_FUNC_2 2 +#define TRAINER_HILL_FUNC_3 3 +#define TRAINER_HILL_FUNC_RESUME_TIMER 4 +#define TRAINER_HILL_FUNC_SET_LOST 5 +#define TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS 6 +#define TRAINER_HILL_FUNC_7 7 +#define TRAINER_HILL_FUNC_8 8 +#define TRAINER_HILL_FUNC_9 9 +#define TRAINER_HILL_FUNC_10 10 +#define TRAINER_HILL_FUNC_11 11 +#define TRAINER_HILL_FUNC_12 12 +#define TRAINER_HILL_FUNC_13 13 +#define TRAINER_HILL_FUNC_14 14 +#define TRAINER_HILL_FUNC_15 15 +#define TRAINER_HILL_FUNC_16 16 +#define TRAINER_HILL_FUNC_SET_TAG 17 + +// Values returned by the TrainerHillGetChallengeStatus +// function. +#define TRAINER_HILL_PLAYER_STATUS_LOST 0 +#define TRAINER_HILL_PLAYER_STATUS_ECARD_SCANNED 1 +#define TRAINER_HILL_PLAYER_STATUS_NORMAL 2 + +#endif
\ No newline at end of file diff --git a/include/constants/vars.h b/include/constants/vars.h index fc3b3263d..c025d62fc 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -1,7 +1,7 @@ #ifndef GUARD_CONSTANTS_VARS_H #define GUARD_CONSTANTS_VARS_H -#define VAR_0x3F20 0x3F20 +#define UNKNOWN_VAR_OFFSET_3F20 0x3F20 #define VARS_START 0x4000 @@ -60,7 +60,7 @@ #define VAR_POISON_STEP_COUNTER 0x402B #define VAR_RESET_RTC_ENABLE 0x402C #define VAR_ENIGMA_BERRY_AVAILABLE 0x402D -#define VAR_0x402E 0x402E // Seems to be unused. +#define VAR_UNUSED_0x402E 0x402E // Unused Var #define VAR_FRONTIER_MANIAC_FACILITY 0x402F #define VAR_FRONTIER_GAMBLER_FACILITY 0x4030 @@ -71,21 +71,21 @@ #define VAR_DEOXYS_ROCK_STEP_COUNT 0x4034 #define VAR_DEOXYS_ROCK_LEVEL 0x4035 #define VAR_STORAGE_UNKNOWN 0x4036 -#define VAR_0x4037 0x4037 -#define VAR_0x4038 0x4038 -#define VAR_0x4039 0x4039 -#define VAR_0x403A 0x403A +#define VAR_UNUSUAL_WEATHER_LOCATION 0x4037 +#define VAR_UNUSUAL_WEATHER_STEP_COUNTER 0x4038 +#define VAR_SHOULD_END_UNUSUAL_WEATHER 0x4039 +#define VAR_NEVER_READ_0x403A 0x403A // Var is written to, but never checked #define VAR_REGICE_STEPS_1 0x403B #define VAR_REGICE_STEPS_2 0x403C #define VAR_REGICE_STEPS_3 0x403D #define VAR_ALTERING_CAVE_WILD_SET 0x403E -#define VAR_0x403F 0x403F +#define VAR_ALWAYS_ZERO_0x403F 0x403F // This var is read and written, but is always zero. #define VAR_DAYS 0x4040 #define VAR_FANCLUB_UNKNOWN_1 0x4041 #define VAR_FANCLUB_UNKNOWN_2 0x4042 #define VAR_DEPT_STORE_FLOOR 0x4043 #define VAR_0x4044 0x4044 -#define VAR_POKELOT_PRIZE 0x4045 +#define VAR_POKELOT_PRIZE_ITEM 0x4045 #define VAR_NATIONAL_DEX 0x4046 #define VAR_SEEDOT_SIZE_RECORD 0x4047 #define VAR_ASH_GATHER_COUNT 0x4048 @@ -93,98 +93,98 @@ #define VAR_CRUISE_STEP_COUNT 0x404A #define VAR_POKELOT_RND1 0x404B #define VAR_POKELOT_RND2 0x404C -#define VAR_0x404D 0x404D -#define VAR_0x404E 0x404E +#define VAR_POKELOT_PRIZE_PLACE 0x404D +#define VAR_UNUSED_0x404E 0x404E // Unused Var #define VAR_LOTAD_SIZE_RECORD 0x404F #define VAR_0x4050 0x4050 #define VAR_ROUTE102_ACCESSIBLE 0x4051 -#define VAR_0x4052 0x4052 +#define VAR_UNUSED_0x4052 0x4052 // Unused Var #define VAR_LAVARIDGE_RIVAL_STATE 0x4053 #define VAR_CURRENT_SECRET_BASE 0x4054 -#define VAR_0x4055 0x4055 -#define VAR_0x4056 0x4056 +#define VAR_UNUSED_0x4055 0x4055 // Unused Var +#define VAR_UNUSED_0x4056 0x4056 // Unused Var #define VAR_PETALBURG_STATE 0x4057 #define VAR_SLATEPORT_STATE 0x4058 -#define VAR_0x4059 0x4059 +#define VAR_UNUSED_0x4059 0x4059 // Unused Var #define VAR_RUSTBORO_STATE 0x405A -#define VAR_0x405B 0x405B -#define VAR_0x405C 0x405C -#define VAR_0x405D 0x405D -#define VAR_0x405E 0x405E -#define VAR_0x405F 0x405F +#define VAR_UNUSED_0x405B 0x405B // Unused Var +#define VAR_UNUSED_0x405C 0x405C // Unused Var +#define VAR_MOSSDEEP_STATE 0x405D +#define VAR_RAYQUAZA_STATE 0x405E +#define VAR_UNUSED_0x405F 0x405F // Unused Var #define VAR_ROUTE101_STATE 0x4060 -#define VAR_0x4061 0x4061 -#define VAR_0x4062 0x4062 +#define VAR_UNUSED_0x4061 0x4061 // Unused Var +#define VAR_UNUSED_0x4062 0x4062 // Unused Var #define VAR_0x4063 0x4063 -#define VAR_0x4064 0x4064 -#define VAR_0x4065 0x4065 -#define VAR_0x4066 0x4066 -#define VAR_0x4067 0x4067 -#define VAR_0x4068 0x4068 +#define VAR_UNUSED_0x4064 0x4064 // Unused Var +#define VAR_UNUSED_0x4065 0x4065 // Unused Var +#define VAR_UNUSED_0x4066 0x4066 // Unused Var +#define VAR_UNUSED_0x4067 0x4067 // Unused Var +#define VAR_UNUSED_0x4068 0x4068 // Unused Var #define VAR_ROUTE110_STATE 0x4069 -#define VAR_0x406A 0x406A -#define VAR_0x406B 0x406B -#define VAR_0x406C 0x406C -#define VAR_0x406D 0x406D -#define VAR_0x406E 0x406E +#define VAR_UNUSED_0x406A 0x406A // Unused Var +#define VAR_UNUSED_0x406B 0x406B // Unused Var +#define VAR_UNUSED_0x406C 0x406C // Unused Var +#define VAR_UNUSED_0x406D 0x406D // Unused Var +#define VAR_UNUSED_0x406E 0x406E // Unused Var #define VAR_ROUTE116_STATE 0x406F -#define VAR_0x4070 0x4070 +#define VAR_UNUSED_0x4070 0x4070 // Unused Var #define VAR_ROUTE118_STATE 0x4071 #define VAR_ROUTE119_STATE 0x4072 -#define VAR_0x4073 0x4073 +#define VAR_UNUSED_0x4073 0x4073 // Unused Var #define VAR_ROUTE121_STATE 0x4074 -#define VAR_0x4075 0x4075 -#define VAR_0x4076 0x4076 -#define VAR_0x4077 0x4077 -#define VAR_0x4078 0x4078 -#define VAR_0x4079 0x4079 -#define VAR_0x407A 0x407A +#define VAR_UNUSED_0x4075 0x4075 // Unused Var +#define VAR_UNUSED_0x4076 0x4076 // Unused Var +#define VAR_UNUSED_0x4077 0x4077 // Unused Var +#define VAR_UNUSED_0x4078 0x4078 // Unused Var +#define VAR_UNUSED_0x4079 0x4079 // Unused Var +#define VAR_UNUSED_0x407A 0x407A // Unused Var #define VAR_ROUTE128_STATE 0x407B -#define VAR_0x407C 0x407C -#define VAR_0x407D 0x407D -#define VAR_0x407E 0x407E -#define VAR_0x407F 0x407F -#define VAR_0x4080 0x4080 -#define VAR_0x4081 0x4081 +#define VAR_UNUSED_0x407C 0x407C // Unused Var +#define VAR_UNUSED_0x407D 0x407D // Unused Var +#define VAR_UNUSED_0x407E 0x407E // Unused Var +#define VAR_UNUSED_0x407F 0x407F // Unused Var +#define VAR_UNUSED_0x4080 0x4080 // Unused Var +#define VAR_UNUSED_0x4081 0x4081 // Unused Var #define VAR_LITTLEROOT_HOUSES_STATE 0x4082 -#define VAR_0x4083 0x4083 +#define VAR_UNUSED_0x4083 0x4083 // Unused Var #define VAR_BIRCH_LAB_STATE 0x4084 #define VAR_PETALBURG_GYM_STATE 0x4085 #define VAR_LINK_CONTEST_ROOM_STATE 0x4086 #define VAR_CABLE_CLUB_STATE 0x4087 #define VAR_CONTEST_LOCATION 0x4088 -#define VAR_0x4089 0x4089 +#define VAR_SECRET_BASE_INITIALIZED 0x4089 #define VAR_CONTEST_PRIZE_PICKUP 0x408A -#define VAR_0x408B 0x408B +#define VAR_UNUSED_0x408B 0x408B // Unused Var #define VAR_LITTLEROOT_HOUSES_STATE_2 0x408C #define VAR_LITTLEROOT_RIVAL_STATE 0x408D #define VAR_BOARD_BRINEY_BOAT_ROUTE104_STATE 0x408E #define VAR_DEVON_CORP_3F_STATE 0x408F #define VAR_BRINEY_HOUSE_STATE 0x4090 -#define VAR_0x4091 0x4091 +#define VAR_UNUSED_0x4091 0x4091 // Unused Var #define VAR_LITTLEROOT_INTRO_STATE 0x4092 #define VAR_MAUVILLE_GYM_STATE 0x4093 #define VAR_LILYCOVE_MUSEUM_2F_STATE 0x4094 #define VAR_LILYCOVE_FAN_CLUB_STATE 0x4095 #define VAR_BRINEY_LOCATION 0x4096 -#define VAR_0x4097 0x4097 +#define VAR_INIT_SECRET_BASE 0x4097 #define VAR_PETALBURG_WOODS_STATE 0x4098 #define VAR_LILYCOVE_CONTEST_LOBBY_STATE 0x4099 #define VAR_RUSTURF_TUNNEL_STATE 0x409A -#define VAR_0x409B 0x409B +#define VAR_UNUSED_0x409B 0x409B // Unused Var #define VAR_ELITE_4_STATE 0x409C -#define VAR_0x409D 0x409D -#define VAR_0x409E 0x409E -#define VAR_0x409F 0x409F +#define VAR_UNUSED_0x409D 0x409D // Unused Var +#define VAR_MOSSDEEP_SPACE_CENTER_STATE_1 0x409E +#define VAR_MOSSDEEP_SPACE_CENTER_STATE_2 0x409F #define VAR_SLATEPORT_HARBOR_STATE 0x40A0 -#define VAR_0x40A1 0x40A1 +#define VAR_UNUSED_0x40A1 0x40A1 // Unused var #define VAR_SEAFLOOR_CAVERN_STATE 0x40A2 #define VAR_CABLE_CAR_STATION_STATE 0x40A3 #define VAR_SAFARI_ZONE_STATE 0x40A4 #define VAR_TRICK_HOUSE_ENTRANCE_STATE_1 0x40A5 #define VAR_TRICK_HOUSE_ENTRANCE_STATE_2 0x40A6 #define VAR_TRICK_HOUSE_ENTRANCE_STATE_3 0x40A7 -#define VAR_0x40A8 0x40A8 +#define VAR_UNUSED_0x40A8 0x40A8 // Unused Var #define VAR_CYCLING_CHALLENGE_STATE 0x40A9 #define VAR_SLATEPORT_MUSEUM_1F_STATE 0x40AA #define VAR_TRICK_HOUSE_PUZZLE_1_STATE 0x40AB @@ -197,13 +197,13 @@ #define VAR_TRICK_HOUSE_PUZZLE_8_STATE 0x40B2 #define VAR_WEATHER_INSTITUTE_STATE 0x40B3 #define VAR_PORTHOLE_STATE 0x40B4 -#define VAR_TRICK_HOUSE_STATE 0x40B5 // TODO: needs some further investigation +#define VAR_TRICK_HOUSE_STATE 0x40B5 // TODO: needs some further investigation #define VAR_TRICK_HOUSE_PUZZLE_7_STATE_2 0x40B6 #define VAR_SLATEPORT_FAN_CLUB_STATE 0x40B7 -#define VAR_0x40B8 0x40B8 +#define VAR_UNUSED_0x40B8 0x40B8 // Unused Var #define VAR_MT_PYRE_STATE 0x40B9 #define VAR_NEW_MAUVILLE_STATE 0x40BA -#define VAR_0x40BB 0x40BB +#define VAR_UNUSED_0x40BB 0x40BB // Unused Var #define VAR_BRAVO_TRAINER_BATTLE_TOWER_ON 0x40BC #define VAR_JAGGED_PASS_ASH_WEATHER 0x40BD #define VAR_GLASS_WORKSHOP_STATE 0x40BE @@ -216,87 +216,87 @@ #define VAR_WHICH_FOSSIL_REVIVED 0x40C5 #define VAR_STEVENS_HOUSE_STATE 0x40C6 #define VAR_OLDALE_STATE 0x40C7 -#define VAR_0x40C8 0x40C8 -#define VAR_0x40C9 0x40C9 -#define VAR_0x40CA 0x40CA -#define VAR_0x40CB 0x40CB -#define VAR_0x40CC 0x40CC -#define VAR_0x40CD 0x40CD +#define VAR_JAGGED_PASS_STATE 0x40C8 +#define VAR_SCOTT_PETALBURG_ENCOUNTER 0x40C9 +#define VAR_SKY_PILLAR_STATE 0x40CA +#define VAR_ROUTE_111_STATE 0x40CB +#define VAR_FOSSIL_MANIAC_STATE 0x40CC +#define VAR_CABLE_CLUB_TUTORIAL_STATE 0x40CD #define VAR_FRONTIER_BATTLE_MODE 0x40CE #define VAR_FRONTIER_FACILITY 0x40CF -#define VAR_0x40D0 0x40D0 -#define VAR_0x40D1 0x40D1 -#define VAR_0x40D2 0x40D2 +#define VAR_HAS_ENTERED_BATTLE_FRONTIER 0x40D0 // Var is used like a flag. +#define VAR_SCOTT_STATE 0x40D1 +#define VAR_SLATEPORT_OUTSIDE_MUSEUM_STATE 0x40D2 #define VAR_0x40D3 0x40D3 -#define VAR_0x40D4 0x40D4 -#define VAR_0x40D5 0x40D5 -#define VAR_0x40D6 0x40D6 -#define VAR_0x40D7 0x40D7 -#define VAR_0x40D8 0x40D8 -#define VAR_0x40D9 0x40D9 +#define VAR_SS_TIDAL_SCOTT_STATE 0x40D4 // Always equal to FLAG_MET_SCOTT_ON_SS_TIDAL +#define VAR_ROAMER_POKEMON 0x40D5 // 0 = Latias, 1 = Latios +#define VAR_TRAINER_HILL_IS_ACTIVE 0x40D6 +#define VAR_SKY_PILLAR_RAQUAZA_CRY_DONE 0x40D7 +#define VAR_SOOTOPOLIS_STATE 0x40D8 +#define VAR_HAS_TALKED_TO_SEAFLOOR_CAVERN_ENTRANCE_GRUNT 0x40D9 #define VAR_0x40DA 0x40DA -#define VAR_0x40DB 0x40DB -#define VAR_0x40DC 0x40DC +#define VAR_UNUSED_0x40DB 0x40DB // Unused Var +#define VAR_UNUSED_0x40DC 0x40DC // Unused Var #define VAR_EVENT_PICHU_SLOT 0x40DD -#define VAR_0x40DE 0x40DE -#define VAR_0x40DF 0x40DF -#define VAR_0x40E0 0x40E0 -#define VAR_0x40E1 0x40E1 -#define VAR_0x40E2 0x40E2 -#define VAR_0x40E3 0x40E3 -#define VAR_0x40E4 0x40E4 -#define VAR_0x40E5 0x40E5 +#define VAR_NEVER_READ_0x40DE 0x40DE // Var is written to, but never read +#define VAR_NEVER_READ_0x40DF 0x40DF // Var is written to, but never read +#define VAR_NEVER_READ_0x40E0 0x40E0 // Var is written to, but never read +#define VAR_NEVER_READ_0x40E1 0x40E1 // Var is written to, but never read +#define VAR_NEVER_READ_0x40E2 0x40E2 // Var is written to, but never read +#define VAR_NEVER_READ_0x40E3 0x40E3 // Var is written to, but never read +#define VAR_NEVER_READ_0x40E4 0x40E4 // var is written to, but never read +#define VAR_UNUSED_0x40E5 0x40E5 // Unused Var #define VAR_DAILY_SLOTS 0x40E6 #define VAR_DAILY_WILDS 0x40E7 #define VAR_DAILY_BLENDER 0x40E8 #define VAR_DAILY_PLANTED_BERRIES 0x40E9 #define VAR_DAILY_PICKED_BERRIES 0x40EA #define VAR_DAILY_ROULETTE 0x40EB -#define VAR_0x40EC 0x40EC -#define VAR_0x40ED 0x40ED -#define VAR_0x40EE 0x40EE -#define VAR_0x40EF 0x40EF -#define VAR_0x40F0 0x40F0 +#define VAR_SECRET_BASE_STEP_COUNTER 0x40EC // Used by Secret Base TV programs +#define VAR_SECRET_BASE_LAST_ITEM_USED 0x40ED // Used by Secret Base TV programs +#define VAR_SECRET_BASE_LOW_TV_FLAGS 0x40EE // Used by Secret Base TV programs +#define VAR_SECRET_BASE_HIGH_TV_FLAGS 0x40EF // Used by Secret Base TV programs +#define VAR_SECRET_BASE_IS_NOT_LOCAL 0x40F0 // Set to TRUE while in another player's secret base. #define VAR_DAILY_BP 0x40F1 -#define VAR_0x40F2 0x40F2 -#define VAR_0x40F3 0x40F3 -#define VAR_0x40F4 0x40F4 -#define VAR_0x40F5 0x40F5 -#define VAR_0x40F6 0x40F6 -#define VAR_0x40F7 0x40F7 -#define VAR_0x40F8 0x40F8 -#define VAR_0x40F9 0x40F9 -#define VAR_0x40FA 0x40FA -#define VAR_0x40FB 0x40FB -#define VAR_0x40FC 0x40FC -#define VAR_0x40FD 0x40FD -#define VAR_0x40FE 0x40FE -#define VAR_0x40FF 0x40FF +#define VAR_WALLY_CALL_STEP_COUNTER 0x40F2 +#define VAR_WINONA_CALL_STEP_COUNTER 0x40F3 +#define VAR_ROXANNE_CALL_STEP_COUNTER 0x40F4 +#define VAR_SCOTT_CALL_STEP_COUNTER 0x40F5 +#define VAR_RIVAL_RAYQUAZA_CALL_STEP_COUNTER 0x40F6 +#define VAR_UNUSED_0x40F7 0x40F7 // Unused Var +#define VAR_UNUSED_0x40F8 0x40F8 // Unused Var +#define VAR_UNUSED_0x40F9 0x40F9 // Unused Var +#define VAR_UNUSED_0x40FA 0x40FA // Unused Var +#define VAR_UNUSED_0x40FB 0x40FB // Unused Var +#define VAR_UNUSED_0x40FC 0x40FC // Unused Var +#define VAR_UNUSED_0x40FD 0x40FD // Unused Var +#define VAR_UNUSED_0x40FE 0x40FE // Unused Var +#define VAR_UNUSED_0x40FF 0x40FF // Unused Var #define SPECIAL_VARS_START 0x8000 // special vars // They are commonly used as parameters to commands, or return values from commands. -#define VAR_0x8000 0x8000 -#define VAR_0x8001 0x8001 -#define VAR_0x8002 0x8002 -#define VAR_0x8003 0x8003 -#define VAR_0x8004 0x8004 -#define VAR_0x8005 0x8005 -#define VAR_0x8006 0x8006 -#define VAR_0x8007 0x8007 -#define VAR_0x8008 0x8008 -#define VAR_0x8009 0x8009 -#define VAR_0x800A 0x800A -#define VAR_0x800B 0x800B -#define VAR_FACING 0x800C -#define VAR_RESULT 0x800D -#define VAR_ITEM_ID 0x800E -#define VAR_LAST_TALKED 0x800F -#define VAR_CONTEST_RANK 0x8010 -#define VAR_CONTEST_CATEGORY 0x8011 -#define VAR_MON_BOX_ID 0x8012 -#define VAR_MON_BOX_POS 0x8013 -#define VAR_0x8014 0x8014 -#define VAR_0x8015 0x8015 +#define VAR_0x8000 0x8000 +#define VAR_0x8001 0x8001 +#define VAR_0x8002 0x8002 +#define VAR_0x8003 0x8003 +#define VAR_0x8004 0x8004 +#define VAR_0x8005 0x8005 +#define VAR_0x8006 0x8006 +#define VAR_0x8007 0x8007 +#define VAR_0x8008 0x8008 +#define VAR_0x8009 0x8009 +#define VAR_0x800A 0x800A +#define VAR_0x800B 0x800B +#define VAR_FACING 0x800C +#define VAR_RESULT 0x800D +#define VAR_ITEM_ID 0x800E +#define VAR_LAST_TALKED 0x800F +#define VAR_CONTEST_RANK 0x8010 +#define VAR_CONTEST_CATEGORY 0x8011 +#define VAR_MON_BOX_ID 0x8012 +#define VAR_MON_BOX_POS 0x8013 +#define VAR_UNUSED_0x8014 0x8014 +#define VAR_TRAINER_BATTLE_OPPONENT_A 0x8015 // Alias of gTrainerBattleOpponent_A #endif // GUARD_CONSTANTS_VARS_H diff --git a/include/constants/weather.h b/include/constants/weather.h index d62e07474..b01cfb390 100644 --- a/include/constants/weather.h +++ b/include/constants/weather.h @@ -37,4 +37,30 @@ #define COORD_EVENT_WEATHER_ROUTE119_CYCLE 20 #define COORD_EVENT_WEATHER_ROUTE123_CYCLE 21 +// These are the "unusual weather events" that are used +// to find Kyogre and Groudon. +#define UNUSUAL_WEATHER_COUNT_PER_LEGENDARY 8 +#define UNUSUAL_WEATHER_GROUDON_LOCATIONS_START 1 +#define UNUSUAL_WEATHER_KYOGRE_LOCATIONS_START 1 + UNUSUAL_WEATHER_COUNT_PER_LEGENDARY + +#define UNUSUAL_WEATHER_NONE 0 +// Groudon locations +#define UNUSUAL_WEATHER_ROUTE_114_NORTH 1 +#define UNUSUAL_WEATHER_ROUTE_114_SOUTH 2 +#define UNUSUAL_WEATHER_ROUTE_115_WEST 3 +#define UNUSUAL_WEATHER_ROUTE_115_EAST 4 +#define UNUSUAL_WEATHER_ROUTE_116_NORTH 5 +#define UNUSUAL_WEATHER_ROUTE_116_SOUTH 6 +#define UNUSUAL_WEATHER_ROUTE_118_EAST 7 +#define UNUSUAL_WEATHER_ROUTE_118_WEST 8 +// Kyogre locations +#define UNUSUAL_WEATHER_ROUTE_105_NORTH 9 +#define UNUSUAL_WEATHER_ROUTE_105_SOUTH 10 +#define UNUSUAL_WEATHER_ROUTE_125_WEST 11 +#define UNUSUAL_WEATHER_ROUTE_125_EAST 12 +#define UNUSUAL_WEATHER_ROUTE_127_NORTH 13 +#define UNUSUAL_WEATHER_ROUTE_127_SOUTH 14 +#define UNUSUAL_WEATHER_ROUTE_129_WEST 15 +#define UNUSUAL_WEATHER_ROUTE_129_EAST 16 + #endif // GUARD_CONSTANTS_WEATHER_H diff --git a/include/easy_chat.h b/include/easy_chat.h index b7685e48c..2efdc4e5d 100644 --- a/include/easy_chat.h +++ b/include/easy_chat.h @@ -6,11 +6,11 @@ struct EasyChatScreenTemplate { - u8 unk_00; + u8 type; u8 numColumns; u8 numRows; - u8 unk_03_0:7; - u8 unk_03_7:1; + u8 frameId:7; + u8 fourFooterOptions:1; const u8 *titleText; const u8 *instructionsText1; const u8 *instructionsText2; @@ -20,7 +20,7 @@ struct EasyChatScreenTemplate struct EasyChatScreen { - /*0x00*/ u8 kind; + /*0x00*/ u8 type; /*0x01*/ u8 templateId; /*0x02*/ u8 numColumns; /*0x03*/ u8 numRows; @@ -28,7 +28,7 @@ struct EasyChatScreen /*0x05*/ s8 mainCursorColumn; /*0x06*/ s8 mainCursorRow; /*0x07*/ u8 unk_07; - /*0x08*/ u8 unk_08; + /*0x08*/ u8 stateBackup; /*0x09*/ u8 unk_09; /*0x0A*/ s8 unk_0a; /*0x0B*/ s8 unk_0b; @@ -38,7 +38,7 @@ struct EasyChatScreen /*0x0F*/ u8 unk_0f; /*0x10*/ s8 unk_10; /*0x11*/ s8 unk_11; - /*0x12*/ u8 sizeParam; + /*0x12*/ u8 displayedPersonType; /*0x13*/ u8 unk_13; /*0x14*/ u8 unk_14[0x20]; /*0x34*/ const u8 *titleText; @@ -75,13 +75,13 @@ struct Unk203A11C u16 unkB00[BG_SCREEN_SIZE / 2]; }; -struct Unk08597C30 +struct EasyChatPhraseFrameDimensions { - u8 unk0_0:5; - u8 unk0_5:3; - u8 unk1; - u8 unk2; - u8 unk3; + u8 left:5; + u8 top:3; + u8 width; + u8 height; + u8 footerId; }; struct EasyChatWordInfo @@ -122,7 +122,7 @@ struct EasyChatWordsByLetter }; void InitEasyChatPhrases(void); -void easy_chat_input_maybe(void); +void ShowEasyChatScreen(void); u8 * CopyEasyChatWord(u8 *dest, u16 word); bool32 sub_811F8D8(int word); void InitializeEasyChatWordArray(u16 *words, u16 length); @@ -132,7 +132,7 @@ u16 sub_811EE38(u16 group); u16 sub_811F01C(void); u16 EasyChat_GetNumWordsInGroup(u8); u16 sub_811EE90(u16); -void sub_811A20C(u8 kind, u16 *words, MainCallback callback, u8 sizeParam); +void DoEasyChatScreen(u8 type, u16 *words, MainCallback callback, u8 displayedPersonType); void sub_811F8BC(void); #endif // GUARD_EASYCHAT_H diff --git a/include/event_data.h b/include/event_data.h index 3b8e2701f..11289c1ab 100644 --- a/include/event_data.h +++ b/include/event_data.h @@ -47,6 +47,6 @@ extern u16 gSpecialVar_LastTalked; extern u16 gSpecialVar_Facing; extern u16 gSpecialVar_MonBoxId; extern u16 gSpecialVar_MonBoxPos; -extern u16 gSpecialVar_0x8014; +extern u16 gSpecialVar_Unused_0x8014; #endif // GUARD_EVENT_DATA_H diff --git a/include/event_scripts.h b/include/event_scripts.h index 65e2c74b7..e3ec8afb4 100644 --- a/include/event_scripts.h +++ b/include/event_scripts.h @@ -564,7 +564,7 @@ extern const u8 EventScript_FallDownHole[]; extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8[]; extern const u8 EventScript_Poison[]; extern const u8 EventScript_EggHatch[]; -extern const u8 gUnknown_08273D1F[]; +extern const u8 UnusualWeather_EventScript_EndEventAndCleanup_1[]; extern const u8 IslandCave_EventScript_238EAF[]; extern const u8 MauvilleCity_EventScript_1DF7BA[]; extern const u8 Route119_EventScript_1F49EC[]; diff --git a/include/field_specials.h b/include/field_specials.h index bff04a739..28e47fead 100644 --- a/include/field_specials.h +++ b/include/field_specials.h @@ -7,13 +7,13 @@ u16 get_unknown_box_id(void); bool8 InMultiBattleRoom(void); void sub_813BF10(void); void IncrementBirthIslandRockStepCount(void); -bool8 sub_813B3B0(void); +bool8 UnusualWeatherHasExpired(void); bool8 ShouldDoBrailleRegicePuzzle(void); -bool32 is_tile_that_overrides_player_control(void); -bool32 sub_8138120(void); -bool32 sub_8138168(void); -bool32 sub_81381B0(void); -bool32 sub_81381F8(void); +bool32 ShouldDoWallyCall(void); +bool32 ShouldDoWinonaCall(void); +bool32 ShouldDoScottCall(void); +bool32 ShouldDoRoxanneCall(void); +bool32 ShouldDoRivalRayquazaCall(void); bool32 CountSSTidalStep(u16 delta); u8 GetSSTidalLocation(s8 *mapGroup, s8 *mapNum, s16 *x, s16 *y); void sub_813A128(void); diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 74a8363bb..e35d900d8 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -1,6 +1,13 @@ #ifndef GUARD_GLOBAL_FIELDMAP_H #define GUARD_GLOBAL_FIELDMAP_H +#define METATILE_COLLISION_MASK 0x0C00 +#define METATILE_ID_MASK 0x03FF +#define METATILE_ID_UNDEFINED 0x03FF +#define METATILE_ELEVATION_SHIFT 12 +#define METATILE_COLLISION_SHIFT 10 +#define METATILE_ELEVATION_MASK 0xF000 + enum { CONNECTION_SOUTH = 1, @@ -19,8 +26,8 @@ struct Tileset /*0x01*/ bool8 isSecondary; /*0x04*/ void *tiles; /*0x08*/ void *palettes; - /*0x0c*/ void *metatiles; - /*0x10*/ void *metatileAttributes; + /*0x0c*/ u16 *metatiles; + /*0x10*/ u16 *metatileAttributes; /*0x14*/ TilesetCB callback; }; diff --git a/include/global.h b/include/global.h index ee0ba6893..1f9ac5185 100644 --- a/include/global.h +++ b/include/global.h @@ -795,15 +795,15 @@ struct TrainerNameRecord struct SaveTrainerHill { - /*0x3D64*/ u32 field_3D64; - /*0x3D68*/ u32 field_3D68; + /*0x3D64*/ u32 timer; + /*0x3D68*/ u32 bestTime; /*0x3D6C*/ u8 field_3D6C; /*0x3D6D*/ u8 unused; /*0x3D6E*/ u16 field_3D6E_0a:1; // 1 /*0x3D6E*/ u16 field_3D6E_0b:1; // 2 /*0x3D6E*/ u16 field_3D6E_0c:1; // 4 - /*0x3D6E*/ u16 field_3D6E_0d:1; // 8 - /*0x3D6E*/ u16 field_3D6E_0e:1; // x10 + /*0x3D6E*/ u16 hasLost:1; // 8 + /*0x3D6E*/ u16 maybeECardScanDuringChallenge:1; // x10 /*0x3D6E*/ u16 field_3D6E_0f:1; // x20 /*0x3D6E*/ u16 tag:2; // x40, x80 = xC0 }; @@ -870,10 +870,10 @@ struct SaveBlock1 /*0x2BA1*/ u8 outbreakPokemonProbability; /*0x2BA2*/ u16 outbreakDaysLeft; /*0x2BA4*/ struct GabbyAndTyData gabbyAndTyData; - /*0x2BB0*/ u16 unk2BB0[6]; - /*0x2BBC*/ u16 unk2BBC[6]; - /*0x2BC8*/ u16 unk2BC8[6]; - /*0x2BD4*/ u16 unk2BD4[6]; + /*0x2BB0*/ u16 easyChatProfile[6]; + /*0x2BBC*/ u16 easyChatBattleStart[6]; + /*0x2BC8*/ u16 easyChatBattleWon[6]; + /*0x2BD4*/ u16 easyChatBattleLost[6]; /*0x2BE0*/ struct MailStruct mail[MAIL_COUNT]; /*0x2E20*/ u8 additionalPhrases[8]; // bitfield for 33 additional phrases in easy chat system /*0x2E28*/ OldMan oldMan; @@ -906,13 +906,13 @@ struct MapPosition s8 height; }; -struct UnkStruct_8054FF8 +struct TradeRoomPlayer { - u8 a; - u8 b; + u8 playerId; + u8 isLocalPlayer; u8 c; - u8 d; - struct MapPosition sub; + u8 facing; + struct MapPosition pos; u16 field_C; }; diff --git a/include/link.h b/include/link.h index 11eff5c28..83deab88f 100644 --- a/include/link.h +++ b/include/link.h @@ -244,7 +244,7 @@ bool8 IsLinkTaskFinished(void); void CreateWirelessStatusIndicatorSprite(u8, u8); void sub_800ADF8(void); void sub_800B488(void); -void sub_800A620(void); +void CheckShouldAdvanceLinkState(void); void sub_8011BD0(void); u8 IsLinkMaster(void); void sub_800AC34(void); @@ -299,8 +299,8 @@ extern struct LinkPlayer gLocalLinkPlayer; bool32 Link_AnyPartnersPlayingRubyOrSapphire(void); bool32 sub_800A03C(void); -void sub_8009628(u8); -u8 sub_800AA48(void); +void SetLocalLinkPlayerId(u8); +u8 GetSavedPlayerCount(void); void sub_8009FAC(void); bool8 sub_800A4D8(u8 a0); u8 sub_800A9D8(void); @@ -312,7 +312,7 @@ void sub_800AB18(void); void sub_8009F18(void); bool8 sub_800AA60(void); void sub_800ABF4(u16 a0); -bool32 sub_8009F3C(void); -u32 sub_800B4DC(void); +bool32 IsSendingKeysToLink(void); +u32 GetLinkRecvQueueLength(void); #endif // GUARD_LINK_H diff --git a/include/link_rfu.h b/include/link_rfu.h index c91f9f1d3..5b8ccd9fb 100644 --- a/include/link_rfu.h +++ b/include/link_rfu.h @@ -219,7 +219,7 @@ void sub_800E700(void); void sub_800EDD4(void); void sub_800F6FC(u8 who); void sub_800F728(u8 who); -bool32 sub_800F7E4(void); +bool32 IsSendingKeysToRfu(void); void sub_800F804(void); void sub_800F850(void); u8 sub_800FCD8(void); @@ -238,8 +238,8 @@ void sub_800E6D0(void); bool32 sub_8010EC0(void); bool32 sub_8010F1C(void); bool32 sub_8011A80(void); -bool32 sub_800F0B8(void); -u32 sub_80124D4(void); +bool32 IsRfuRecvQueueEmpty(void); +u32 GetRfuRecvQueueLength(void); void RfuVSync(void); void sub_80111B0(bool32 a0); u8 sub_8011A74(void); diff --git a/include/main.h b/include/main.h index 728064288..2c241bf97 100644 --- a/include/main.h +++ b/include/main.h @@ -61,8 +61,8 @@ void SetHBlankCallback(IntrCallback callback); void SetVCountCallback(IntrCallback callback); void SetSerialCallback(IntrCallback callback); void InitFlashTimer(void); -void sub_80008DC(u32 *var); -void sub_80008E8(void); +void SetTrainerHillVBlankCounter(u32 *var); +void ClearTrainerHillVBlankCounter(void); void DoSoftReset(void); void ClearPokemonCrySongs(void); void RestoreSerialTimer3IntrHandlers(void); diff --git a/include/overworld.h b/include/overworld.h index 8caba0673..b86067701 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -1,6 +1,29 @@ #ifndef GUARD_OVERWORLD_H #define GUARD_OVERWORLD_H +#define LINK_KEY_CODE_NULL 0x00 +#define LINK_KEY_CODE_EMPTY 0x11 +#define LINK_KEY_CODE_DPAD_DOWN 0x12 +#define LINK_KEY_CODE_DPAD_UP 0x13 +#define LINK_KEY_CODE_DPAD_LEFT 0x14 +#define LINK_KEY_CODE_DPAD_RIGHT 0x15 +#define LINK_KEY_CODE_UNK_2 0x16 +#define LINK_KEY_CODE_EXIT_ROOM 0x17 +#define LINK_KEY_CODE_START_BUTTON 0x18 +#define LINK_KEY_CODE_A_BUTTON 0x19 +#define LINK_KEY_CODE_UNK_4 0x1A // I'd guess this is the B button? + +// These two are a hack to stop user input until link stuff can be +// resolved. +#define LINK_KEY_CODE_HANDLE_RECV_QUEUE 0x1B +#define LINK_KEY_CODE_HANDLE_SEND_QUEUE 0x1C +#define LINK_KEY_CODE_UNK_7 0x1D +#define LINK_KEY_CODE_UNK_8 0x1E + +#define MOVEMENT_MODE_FREE 0 +#define MOVEMENT_MODE_FROZEN 1 +#define MOVEMENT_MODE_SCRIPTED 2 + struct InitialPlayerAvatarState { u8 transitionFlags; @@ -12,7 +35,7 @@ struct LinkPlayerEventObject u8 active; u8 linkPlayerId; u8 eventObjId; - u8 mode; + u8 movementMode; }; // Exported RAM declarations @@ -22,10 +45,10 @@ extern struct LinkPlayerEventObject gLinkPlayerEventObjects[4]; extern u16 *gBGTilemapBuffers1; extern u16 *gBGTilemapBuffers2; extern u16 *gBGTilemapBuffers3; -extern u16 gUnknown_03005DA8; +extern u16 gHeldKeyCodeToSend; extern void (*gFieldCallback)(void); extern bool8 (*gFieldCallback2)(void); -extern u8 gUnknown_03005DB4; +extern u8 gLocalLinkPlayerId; extern u8 gFieldLinkPlayerCount; // Exported ROM declarations @@ -96,19 +119,19 @@ u8 GetMapTypeByGroupAndId(s8 mapGroup, s8 mapNum); u8 GetMapTypeByWarpData(struct WarpData *warp); u8 GetCurrentMapType(void); u8 GetLastUsedWarpMapType(void); -bool8 is_map_type_1_2_3_5_or_6(u8 mapType); +bool8 IsMapTypeOutdoors(u8 mapType); bool8 Overworld_MapTypeAllowsTeleportAndFly(u8 mapType); -bool8 Overworld_MapTypeIsIndoors(u8 mapType); +bool8 IsMapTypeIndoors(u8 mapType); u8 GetSavedWarpRegionMapSectionId(void); u8 GetCurrentRegionMapSectionId(void); u8 GetCurrentMapBattleScene(void); void CleanupOverworldWindowsAndTilemaps(void); -bool32 is_c1_link_related_active(void); +bool32 IsUpdateLinkStateCBActive(void); void CB1_Overworld(void); void CB2_OverworldBasic(void); void CB2_Overworld(void); void SetMainCallback1(void (*cb)(void)); -void sub_8085E94(void *a0); +void SetUnusedCallback(void *a0); void CB2_NewGame(void); void CB2_WhiteOut(void); void CB2_LoadMap(void); @@ -117,18 +140,18 @@ void sub_8086074(void); void CB2_ReturnToField(void); void CB2_ReturnToFieldLocal(void); void CB2_ReturnToFieldLink(void); -void c2_8056854(void); +void CB2_ReturnToFieldFromMultiplayer(void); void CB2_ReturnToFieldWithOpenMenu(void); void CB2_ReturnToFieldContinueScript(void); void CB2_ReturnToFieldContinueScriptPlayMapMusic(void); void sub_80861E8(void); void CB2_ContinueSavedGame(void); -void sub_8086C2C(void); +void ResetAllMultiplayerState(void); u32 sub_8087214(void); bool32 sub_808727C(void); u16 sub_8087288(void); u16 sub_808729C(void); -u16 sub_80872B0(void); +u16 QueueExitLinkRoomKey(void); u16 sub_80872C4(void); bool32 sub_8087598(void); bool32 sub_80875C8(void); diff --git a/include/party_menu.h b/include/party_menu.h index 702b4fde1..e67dd56f2 100644 --- a/include/party_menu.h +++ b/include/party_menu.h @@ -85,7 +85,7 @@ u8 GetItemEffectType(u16 item); void CB2_PartyMenuFromStartMenu(void); void sub_81B7F60(void); void sub_81B8448(void); -void sub_81B8518(u8 unused); +void InitChooseHalfPartyForBattle(u8 unused); void sub_81B8558(void); void sub_81B8904(u8 initArg, MainCallback callback); void sub_81B892C(void); diff --git a/include/record_mixing.h b/include/record_mixing.h index 0d50f46f9..4cd231e8a 100644 --- a/include/record_mixing.h +++ b/include/record_mixing.h @@ -7,7 +7,7 @@ struct PlayerHallRecords struct RankingHall2P twoPlayers[2]; }; -void sub_80E6BE8(void); +void RecordMixingPlayerSpotTriggered(void); void GetPlayerHallRecords(struct PlayerHallRecords *dst); #endif //GUARD_RECORD_MIXING_H diff --git a/include/save.h b/include/save.h index 42ce8b3f3..7ce86de70 100644 --- a/include/save.h +++ b/include/save.h @@ -83,13 +83,11 @@ bool8 sub_8153380(void); bool8 sub_81533AC(void); u8 sub_81533E0(void); u8 sub_8153408(void); -u8 sub_8153430(void); -bool8 sub_8153474(void); +u8 FullSaveGame(void); +bool8 CheckSaveFile(void); u8 Save_LoadGameData(u8 a1); u16 sub_815355C(void); u8 sub_81534D0(u8); -u8 sub_8153430(void); -bool8 sub_8153474(void); u32 TryCopySpecialSaveSection(u8 sector, u8* dst); u32 sub_8153634(u8 sector, u8* src); void sub_8153688(u8 taskId); diff --git a/include/slot_machine.h b/include/slot_machine.h index 88bbbd91b..d441b7411 100644 --- a/include/slot_machine.h +++ b/include/slot_machine.h @@ -1,6 +1,20 @@ #ifndef GUARD_SLOT_MACHINE_H #define GUARD_SLOT_MACHINE_H +#define NUM_REELS 3 +#define REEL_NUM_TAGS 21 +#define REEL_TAG_HEIGHT 24 + +// Lucky Flags +#define LUCKY_BIAS_REPLAY (1 << 0) +#define LUCKY_BIAS_CHERRY (1 << 1) +#define LUCKY_BIAS_LOTAD (1 << 2) +#define LUCKY_BIAS_AZURILL (1 << 3) +#define LUCKY_BIAS_POWER (1 << 4) +#define LUCKY_BIAS_REELTIME (1 << 5) +#define LUCKY_BIAS_MIXED_777 (1 << 6) +#define LUCKY_BIAS_777 (1 << 7) + void PlaySlotMachine(u8, void (callback)(void)); #endif // GUARD_SLOT_MACHINE_H diff --git a/include/task.h b/include/task.h index a199ba128..4852571b4 100644 --- a/include/task.h +++ b/include/task.h @@ -1,6 +1,9 @@ #ifndef GUARD_TASK_H #define GUARD_TASK_H +#define HEAD_SENTINEL 0xFE +#define TAIL_SENTINEL 0xFF + #define NUM_TASKS 16 typedef void (*TaskFunc)(u8 taskId); diff --git a/include/trainer_card.h b/include/trainer_card.h index 1cadbd8fc..173d23baa 100644 --- a/include/trainer_card.h +++ b/include/trainer_card.h @@ -43,7 +43,7 @@ struct TrainerCard extern struct TrainerCard gTrainerCards[4]; u32 CountPlayerTrainerStars(void); -u8 sub_80C4904(u8 cardId); +u8 GetTrainerCardStars(u8 cardId); void CopyTrainerCardData(struct TrainerCard *dst, u16 *src, u8 gameVersion); void ShowPlayerTrainerCard(void (*callback)(void)); void ShowTrainerCardInLink(u8 arg0, void (*callback)(void)); diff --git a/include/trainer_hill.h b/include/trainer_hill.h index bbc4f45c5..ad2713316 100644 --- a/include/trainer_hill.h +++ b/include/trainer_hill.h @@ -1,7 +1,7 @@ #ifndef GUARD_TRAINER_HILL_H #define GUARD_TRAINER_HILL_H -extern u32 *gUnknown_0203CF5C; +extern u32 *gTrainerHillVBlankCounter; void CallTrainerHillFunction(void); void ResetTrainerHillResults(void); diff --git a/include/tv.h b/include/tv.h index a7ef3daa8..ec7ac1e89 100644 --- a/include/tv.h +++ b/include/tv.h @@ -1,6 +1,9 @@ #ifndef GUARD_TV_H #define GUARD_TV_H +#define SLOT_MACHINE 0 +#define ROULETTE 1 + extern u8 *const gTVStringVarPtrs[3]; void ClearTVShowData(void); @@ -23,9 +26,9 @@ bool8 GetPriceReduction(u8 newsKind); void sub_80F14F8(TVShow *shows); size_t CountDigits(int value); u8 GetRibbonCount(struct Pokemon *pokemon); -void sub_80EDE70(u16 nCoinsSpent); -void sub_80EDE84(u16 nCoinsSpent); -void sub_80EDD78(u16 nCoinsPaidOut); +void AlertTVThatPlayerPlayedSlotMachine(u16 nCoinsSpent); +void AlertTVThatPlayerPlayedRoulette(u16 nCoinsSpent); +void AlertTVOfNewCoinTotal(u16 nCoinsPaidOut); void sub_80EEA70(void); void sub_80EDB44(void); void sub_80EDC60(const u16 *words); |