diff options
author | GriffinR <griffin.richards@comcast.net> | 2019-12-06 21:37:17 -0500 |
---|---|---|
committer | GriffinR <griffin.richards@comcast.net> | 2019-12-06 21:37:33 -0500 |
commit | b93101bbebaae9be44b9b4ada81766264135cca9 (patch) | |
tree | 73373641b7f1eed21c4c5d9423cd5668ab8c4a27 /include | |
parent | 1b30f0c9733da023e89b9aaa9e3d74cdd78b3e53 (diff) | |
parent | 47ea65b96e4575a335d3197483841041cb361541 (diff) |
Merge master into ObjEvent rename
Diffstat (limited to 'include')
-rw-r--r-- | include/constants/vars.h | 6 | ||||
-rw-r--r-- | include/constants/weather.h | 104 | ||||
-rw-r--r-- | include/event_scripts.h | 2 | ||||
-rw-r--r-- | include/field_specials.h | 2 | ||||
-rw-r--r-- | include/field_weather.h | 86 |
5 files changed, 97 insertions, 103 deletions
diff --git a/include/constants/vars.h b/include/constants/vars.h index 690173044..29e8f9955 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -69,9 +69,9 @@ #define VAR_DEOXYS_ROCK_STEP_COUNT 0x4034 #define VAR_DEOXYS_ROCK_LEVEL 0x4035 #define VAR_PC_BOX_TO_SEND_MON 0x4036 -#define VAR_UNUSUAL_WEATHER_LOCATION 0x4037 -#define VAR_UNUSUAL_WEATHER_STEP_COUNTER 0x4038 -#define VAR_SHOULD_END_UNUSUAL_WEATHER 0x4039 +#define VAR_ABNORMAL_WEATHER_LOCATION 0x4037 +#define VAR_ABNORMAL_WEATHER_STEP_COUNTER 0x4038 +#define VAR_SHOULD_END_ABNORMAL_WEATHER 0x4039 #define VAR_FARAWAY_ISLAND_STEP_COUNTER 0x403A #define VAR_REGICE_STEPS_1 0x403B #define VAR_REGICE_STEPS_2 0x403C diff --git a/include/constants/weather.h b/include/constants/weather.h index b01cfb390..98a0a2e1e 100644 --- a/include/constants/weather.h +++ b/include/constants/weather.h @@ -1,66 +1,66 @@ #ifndef GUARD_CONSTANTS_WEATHER_H #define GUARD_CONSTANTS_WEATHER_H -#define WEATHER_NONE 0 -#define WEATHER_CLOUDS 1 -#define WEATHER_SUNNY 2 -#define WEATHER_RAIN_LIGHT 3 -#define WEATHER_SNOW 4 -#define WEATHER_RAIN_MED 5 -#define WEATHER_FOG_1 6 -#define WEATHER_ASH 7 -#define WEATHER_SANDSTORM 8 -#define WEATHER_FOG_2 9 -#define WEATHER_FOG_3 10 -#define WEATHER_SHADE 11 -#define WEATHER_DROUGHT 12 -#define WEATHER_RAIN_HEAVY 13 -#define WEATHER_BUBBLES 14 -#define WEATHER_ALTERNATING 15 -#define WEATHER_ROUTE119_CYCLE 20 -#define WEATHER_ROUTE123_CYCLE 21 +#define WEATHER_NONE 0 +#define WEATHER_SUNNY_CLOUDS 1 +#define WEATHER_SUNNY 2 +#define WEATHER_RAIN 3 +#define WEATHER_SNOW 4 // Unused +#define WEATHER_RAIN_THUNDERSTORM 5 +#define WEATHER_FOG_HORIZONTAL 6 +#define WEATHER_VOLCANIC_ASH 7 +#define WEATHER_SANDSTORM 8 +#define WEATHER_FOG_DIAGONAL 9 // Unused +#define WEATHER_UNDERWATER 10 // Unused +#define WEATHER_SHADE 11 // Original name was closer to WEATHER_CLOUDY/OVERCAST +#define WEATHER_DROUGHT 12 +#define WEATHER_DOWNPOUR 13 +#define WEATHER_UNDERWATER_BUBBLES 14 +#define WEATHER_ABNORMAL 15 // The alternating weather during Groudon/Kyogre conflict +#define WEATHER_ROUTE119_CYCLE 20 +#define WEATHER_ROUTE123_CYCLE 21 // These are used in maps' coord_weather_event entries. // They are not a one-to-one mapping with the engine's // internal weather constants above. -#define COORD_EVENT_WEATHER_CLOUDS 1 -#define COORD_EVENT_WEATHER_SUNNY 2 -#define COORD_EVENT_WEATHER_RAIN_LIGHT 3 -#define COORD_EVENT_WEATHER_SNOW 4 -#define COORD_EVENT_WEATHER_RAIN_MED 5 -#define COORD_EVENT_WEATHER_FOG_1 6 -#define COORD_EVENT_WEATHER_FOG_2 7 -#define COORD_EVENT_WEATHER_ASH 8 -#define COORD_EVENT_WEATHER_SANDSTORM 9 -#define COORD_EVENT_WEATHER_SHADE 10 -#define COORD_EVENT_WEATHER_DROUGHT 11 -#define COORD_EVENT_WEATHER_ROUTE119_CYCLE 20 -#define COORD_EVENT_WEATHER_ROUTE123_CYCLE 21 +#define COORD_EVENT_WEATHER_SUNNY_CLOUDS 1 +#define COORD_EVENT_WEATHER_SUNNY 2 +#define COORD_EVENT_WEATHER_RAIN 3 +#define COORD_EVENT_WEATHER_SNOW 4 +#define COORD_EVENT_WEATHER_RAIN_THUNDERSTORM 5 +#define COORD_EVENT_WEATHER_FOG_HORIZONTAL 6 +#define COORD_EVENT_WEATHER_FOG_DIAGONAL 7 +#define COORD_EVENT_WEATHER_VOLCANIC_ASH 8 +#define COORD_EVENT_WEATHER_SANDSTORM 9 +#define COORD_EVENT_WEATHER_SHADE 10 +#define COORD_EVENT_WEATHER_DROUGHT 11 +#define COORD_EVENT_WEATHER_ROUTE119_CYCLE 20 +#define COORD_EVENT_WEATHER_ROUTE123_CYCLE 21 -// These are the "unusual weather events" that are used +// These are the "abnormal weather events" that are used // to find Kyogre and Groudon. -#define UNUSUAL_WEATHER_COUNT_PER_LEGENDARY 8 -#define UNUSUAL_WEATHER_GROUDON_LOCATIONS_START 1 -#define UNUSUAL_WEATHER_KYOGRE_LOCATIONS_START 1 + UNUSUAL_WEATHER_COUNT_PER_LEGENDARY +#define ABNORMAL_WEATHER_COUNT_PER_LEGENDARY 8 +#define ABNORMAL_WEATHER_GROUDON_LOCATIONS_START 1 +#define ABNORMAL_WEATHER_KYOGRE_LOCATIONS_START 1 + ABNORMAL_WEATHER_COUNT_PER_LEGENDARY -#define UNUSUAL_WEATHER_NONE 0 +#define ABNORMAL_WEATHER_NONE 0 // Groudon locations -#define UNUSUAL_WEATHER_ROUTE_114_NORTH 1 -#define UNUSUAL_WEATHER_ROUTE_114_SOUTH 2 -#define UNUSUAL_WEATHER_ROUTE_115_WEST 3 -#define UNUSUAL_WEATHER_ROUTE_115_EAST 4 -#define UNUSUAL_WEATHER_ROUTE_116_NORTH 5 -#define UNUSUAL_WEATHER_ROUTE_116_SOUTH 6 -#define UNUSUAL_WEATHER_ROUTE_118_EAST 7 -#define UNUSUAL_WEATHER_ROUTE_118_WEST 8 +#define ABNORMAL_WEATHER_ROUTE_114_NORTH 1 +#define ABNORMAL_WEATHER_ROUTE_114_SOUTH 2 +#define ABNORMAL_WEATHER_ROUTE_115_WEST 3 +#define ABNORMAL_WEATHER_ROUTE_115_EAST 4 +#define ABNORMAL_WEATHER_ROUTE_116_NORTH 5 +#define ABNORMAL_WEATHER_ROUTE_116_SOUTH 6 +#define ABNORMAL_WEATHER_ROUTE_118_EAST 7 +#define ABNORMAL_WEATHER_ROUTE_118_WEST 8 // Kyogre locations -#define UNUSUAL_WEATHER_ROUTE_105_NORTH 9 -#define UNUSUAL_WEATHER_ROUTE_105_SOUTH 10 -#define UNUSUAL_WEATHER_ROUTE_125_WEST 11 -#define UNUSUAL_WEATHER_ROUTE_125_EAST 12 -#define UNUSUAL_WEATHER_ROUTE_127_NORTH 13 -#define UNUSUAL_WEATHER_ROUTE_127_SOUTH 14 -#define UNUSUAL_WEATHER_ROUTE_129_WEST 15 -#define UNUSUAL_WEATHER_ROUTE_129_EAST 16 +#define ABNORMAL_WEATHER_ROUTE_105_NORTH 9 +#define ABNORMAL_WEATHER_ROUTE_105_SOUTH 10 +#define ABNORMAL_WEATHER_ROUTE_125_WEST 11 +#define ABNORMAL_WEATHER_ROUTE_125_EAST 12 +#define ABNORMAL_WEATHER_ROUTE_127_NORTH 13 +#define ABNORMAL_WEATHER_ROUTE_127_SOUTH 14 +#define ABNORMAL_WEATHER_ROUTE_129_WEST 15 +#define ABNORMAL_WEATHER_ROUTE_129_EAST 16 #endif // GUARD_CONSTANTS_WEATHER_H diff --git a/include/event_scripts.h b/include/event_scripts.h index 3e4251cf6..aa76155c2 100644 --- a/include/event_scripts.h +++ b/include/event_scripts.h @@ -546,7 +546,7 @@ extern const u8 EventScript_FallDownHole[]; extern const u8 BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8[]; extern const u8 EventScript_FieldPoison[]; extern const u8 EventScript_EggHatch[]; -extern const u8 UnusualWeather_EventScript_EndEventAndCleanup_1[]; +extern const u8 AbnormalWeather_EventScript_EndEventAndCleanup_1[]; extern const u8 IslandCave_EventScript_OpenRegiEntrance[]; extern const u8 MauvilleCity_EventScript_RegisterWallyCall[]; extern const u8 Route119_EventScript_ScottWonAtFortreeGymCall[]; diff --git a/include/field_specials.h b/include/field_specials.h index a4d53a9a6..79fa89bb1 100644 --- a/include/field_specials.h +++ b/include/field_specials.h @@ -10,7 +10,7 @@ u16 GetPCBoxToSendMon(void); bool8 InMultiBattleRoom(void); void UpdateTrainerFansAfterLinkBattle(void); void IncrementBirthIslandRockStepCount(void); -bool8 UnusualWeatherHasExpired(void); +bool8 AbnormalWeatherHasExpired(void); bool8 ShouldDoBrailleRegicePuzzle(void); bool32 ShouldDoWallyCall(void); bool32 ShouldDoScottFortreeCall(void); diff --git a/include/field_weather.h b/include/field_weather.h index 3a84a8a73..e587da233 100644 --- a/include/field_weather.h +++ b/include/field_weather.h @@ -3,13 +3,13 @@ #include "sprite.h" -#define MAX_RAIN_SPRITES 24 -#define NUM_CLOUD_SPRITES 3 -#define NUM_FOG1_SPRITES 20 -#define NUM_ASH_SPRITES 20 -#define NUM_FOG2_SPRITES 20 -#define NUM_SANDSTORM_SPRITES 20 -#define NUM_SWIRL_SANDSTORM_SPRITES 5 +#define MAX_RAIN_SPRITES 24 +#define NUM_CLOUD_SPRITES 3 +#define NUM_FOG_HORIZONTAL_SPRITES 20 +#define NUM_ASH_SPRITES 20 +#define NUM_FOG_DIAGONAL_SPRITES 20 +#define NUM_SANDSTORM_SPRITES 20 +#define NUM_SWIRL_SANDSTORM_SPRITES 5 // Controls how the weather should be changing the screen palettes. enum @@ -42,9 +42,9 @@ struct Weather struct { u8 filler0[0xA0]; - struct Sprite *fog1Sprites[NUM_FOG1_SPRITES]; + struct Sprite *fogHSprites[NUM_FOG_HORIZONTAL_SPRITES]; struct Sprite *ashSprites[NUM_ASH_SPRITES]; - struct Sprite *fog2Sprites[NUM_FOG2_SPRITES]; + struct Sprite *fogDSprites[NUM_FOG_DIAGONAL_SPRITES]; struct Sprite *sandstormSprites1[NUM_SANDSTORM_SPRITES]; struct Sprite *sandstormSprites2[NUM_SWIRL_SANDSTORM_SPRITES]; } s2; @@ -75,7 +75,7 @@ struct Weather u8 targetRainSpriteCount; u8 rainSpriteCount; u8 rainSpriteVisibleDelay; - u8 isHeavyRain; + u8 isDownpour; u8 rainStrength; /*0x6DE*/ u8 cloudSpritesCreated; u8 filler_6DF[1]; @@ -89,12 +89,12 @@ struct Weather u8 unknown_6EB; u8 unknown_6EC; u8 thunderTriggered; - u16 fog1ScrollPosX; - u16 fog1ScrollCounter; - u16 fog1ScrollOffset; + u16 fogHScrollPosX; + u16 fogHScrollCounter; + u16 fogHScrollOffset; u8 lightenedFogSpritePals[6]; u8 lightenedFogSpritePalsCount; - u8 fog1SpritesCreated; + u8 fogHSpritesCreated; u16 ashBaseSpritesX; u16 unknown_6FE; u8 ashSpritesCreated; @@ -108,13 +108,13 @@ struct Weather u16 sandstormWaveCounter; u8 sandstormSpritesCreated; u8 sandstormSwirlSpritesCreated; - u16 fog2BaseSpritesX; - u16 fog2PosY; - u16 fog2ScrollXCounter; - u16 fog2ScrollYCounter; - u16 fog2XOffset; - u16 fog2YOffset; - u8 fog2SpritesCreated; + u16 fogDBaseSpritesX; + u16 fogDPosY; + u16 fogDScrollXCounter; + u16 fogDScrollYCounter; + u16 fogDXOffset; + u16 fogDYOffset; + u8 fogDSpritesCreated; u8 filler_725[1]; u16 bubblesDelayCounter; u16 bubblesDelayIndex; @@ -145,7 +145,7 @@ extern struct Weather *const gWeatherPtr; extern const u16 gUnknown_083970E8[]; // field_weather_effect.c -extern const u8 gWeatherFog1Tiles[]; +extern const u8 gWeatherFogHorizontalTiles[]; void StartWeather(void); void SetNextWeather(u8 weather); @@ -186,22 +186,22 @@ void Sunny_InitVars(void); void Sunny_Main(void); void Sunny_InitAll(void); bool8 Sunny_Finish(void); -void LightRain_InitVars(void); -void LightRain_Main(void); -void LightRain_InitAll(void); -bool8 LightRain_Finish(void); +void Rain_InitVars(void); +void Rain_Main(void); +void Rain_InitAll(void); +bool8 Rain_Finish(void); void Snow_InitVars(void); void Snow_Main(void); void Snow_InitAll(void); bool8 Snow_Finish(void); -void MedRain_InitVars(void); -void Rain_Main(void); -void MedRain_InitAll(void); -bool8 Rain_Finish(void); -void Fog1_InitVars(void); -void Fog1_Main(void); -void Fog1_InitAll(void); -bool8 Fog1_Finish(void); +void Thunderstorm_InitVars(void); +void Thunderstorm_Main(void); +void Thunderstorm_InitAll(void); +bool8 Thunderstorm_Finish(void); +void FogHorizontal_InitVars(void); +void FogHorizontal_Main(void); +void FogHorizontal_InitAll(void); +bool8 FogHorizontal_Finish(void); void Ash_InitVars(void); void Ash_Main(void); void Ash_InitAll(void); @@ -210,14 +210,10 @@ void Sandstorm_InitVars(void); void Sandstorm_Main(void); void Sandstorm_InitAll(void); bool8 Sandstorm_Finish(void); -void Fog2_InitVars(void); -void Fog2_Main(void); -void Fog2_InitAll(void); -bool8 Fog2_Finish(void); -void Fog1_InitVars(void); -void Fog1_Main(void); -void Fog1_InitAll(void); -bool8 Fog1_Finish(void); +void FogDiagonal_InitVars(void); +void FogDiagonal_Main(void); +void FogDiagonal_InitAll(void); +bool8 FogDiagonal_Finish(void); void Shade_InitVars(void); void Shade_Main(void); void Shade_InitAll(void); @@ -226,10 +222,8 @@ void Drought_InitVars(void); void Drought_Main(void); void Drought_InitAll(void); bool8 Drought_Finish(void); -void HeavyRain_InitVars(void); -void Rain_Main(void); -void HeavyRain_InitAll(void); -bool8 Rain_Finish(void); +void Downpour_InitVars(void); +void Downpour_InitAll(void); void Bubbles_InitVars(void); void Bubbles_Main(void); void Bubbles_InitAll(void); |