diff options
author | Diegoisawesome <diego@domoreaweso.me> | 2019-02-05 14:35:42 -0600 |
---|---|---|
committer | Diegoisawesome <diego@domoreaweso.me> | 2019-02-05 14:35:42 -0600 |
commit | bc4cc9f78a705636228c39311bb6e3c393f090d3 (patch) | |
tree | d2b59408df53676ffb65e217cc1a62cbcba05f97 /include | |
parent | 37e86d75788f4ed364db19aabce11e6e054a1084 (diff) | |
parent | b0ee1009759ed1c46da81b1fb8410e2b75e42bb2 (diff) |
Merge branch 'master' of github.com:pret/pokeemerald
Diffstat (limited to 'include')
-rw-r--r-- | include/battle.h | 81 | ||||
-rw-r--r-- | include/battle_anim.h | 4 | ||||
-rw-r--r-- | include/battle_util.h | 6 | ||||
-rwxr-xr-x | include/constants/layouts.h | 446 | ||||
-rwxr-xr-x | include/constants/map_groups.h | 592 | ||||
-rw-r--r-- | include/constants/maps.h | 589 | ||||
-rw-r--r-- | include/contest.h | 118 | ||||
-rw-r--r-- | include/contest_painting.h | 3 | ||||
-rw-r--r-- | include/gba/m4a_internal.h | 65 | ||||
-rw-r--r-- | include/global.tv.h | 4 | ||||
-rw-r--r-- | include/graphics.h | 4 | ||||
-rw-r--r-- | include/list_menu.h | 2 | ||||
-rw-r--r-- | include/party_menu.h | 2 | ||||
-rwxr-xr-x | include/pokedex_cry_screen.h | 2 | ||||
-rw-r--r-- | include/text.h | 5 | ||||
-rw-r--r-- | include/trade.h | 3 | ||||
-rw-r--r-- | include/tv.h | 5 | ||||
-rw-r--r-- | include/util.h | 2 |
18 files changed, 1216 insertions, 717 deletions
diff --git a/include/battle.h b/include/battle.h index 73caed16f..94596c75e 100644 --- a/include/battle.h +++ b/include/battle.h @@ -28,10 +28,11 @@ #define B_ACTION_SAFARI_GO_NEAR 7 #define B_ACTION_SAFARI_RUN 8 #define B_ACTION_WALLY_THROW 9 -// The exact purposes of these are unclear -#define B_ACTION_EXEC_SCRIPT 10 // when executing an action +#define B_ACTION_EXEC_SCRIPT 10 +#define B_ACTION_TRY_FINISH 11 +#define B_ACTION_FINISHED 12 + #define B_ACTION_CANCEL_PARTNER 12 // when choosing an action -#define B_ACTION_FINISHED 12 // when executing an action #define B_ACTION_NOTHING_FAINTED 13 // when choosing an action #define B_ACTION_NONE 0xFF @@ -128,36 +129,36 @@ struct UnknownFlags struct DisableStruct { - u32 transformedMonPersonality; - u16 disabledMove; - u16 encoredMove; - u8 protectUses; - u8 stockpileCounter; - u8 substituteHP; - u8 disableTimer:4; - u8 disableTimerStartValue:4; - u8 encoredMovePos; - u8 filler_D; // Unused field. - u8 encoreTimer:4; - u8 encoreTimerStartValue:4; - u8 perishSongTimer:4; - u8 perishSongTimerStartValue:4; - u8 furyCutterCounter; - u8 rolloutTimer:4; - u8 rolloutTimerStartValue:4; - u8 chargeTimer:4; - u8 chargeTimerStartValue:4; - u8 tauntTimer:4; - u8 tauntTimer2:4; - u8 battlerPreventingEscape; - u8 battlerWithSureHit; - u8 isFirstTurn; - u8 unk17; - u8 truantCounter:1; - u8 truantUnknownBit:1; - u8 unk18_a_2:2; - u8 unk18_b:4; - u8 rechargeTimer; + u32 transformedMonPersonality; + u16 disabledMove; + u16 encoredMove; + u8 protectUses; + u8 stockpileCounter; + u8 substituteHP; + u8 disableTimer:4; + u8 disableTimerStartValue:4; + u8 encoredMovePos; + u8 filler_D; // Unused field. + u8 encoreTimer:4; + u8 encoreTimerStartValue:4; + u8 perishSongTimer:4; + u8 perishSongTimerStartValue:4; + u8 furyCutterCounter; + u8 rolloutTimer:4; + u8 rolloutTimerStartValue:4; + u8 chargeTimer:4; + u8 chargeTimerStartValue:4; + u8 tauntTimer:4; + u8 tauntTimer2:4; + u8 battlerPreventingEscape; + u8 battlerWithSureHit; + u8 isFirstTurn; + u8 filler_17; // Unused field. + u8 truantCounter:1; + u8 truantSwitchInHack:1; + u8 filler_18_2:2; // Unused field. + u8 mimickedMoves:4; + u8 rechargeTimer; }; struct ProtectStruct @@ -168,7 +169,7 @@ struct ProtectStruct u32 helpingHand:1; u32 bounceMove:1; u32 stealMove:1; - u32 flag0Unknown:1; + u32 flag0Unknown:1; // Only set to 0 once. u32 prlzImmobility:1; u32 confusionSelfDmg:1; u32 targetNotAffected:1; @@ -178,10 +179,10 @@ struct ProtectStruct u32 loveImmobility:1; u32 usedDisabledMove:1; u32 usedTauntedMove:1; - u32 flag2Unknown:1; + u32 flag2Unknown:1; // Only set to 0 once. Checked in 'WasUnableToUseMove' function. u32 flinchImmobility:1; u32 notFirstStrike:1; - u32 flag_x10:1; + u32 palaceUnableToUseMove:1; u32 physicalDmg; u32 specialDmg; u8 physicalBattlerId; @@ -300,8 +301,8 @@ struct BattleResults u8 playerFaintCounter; // 0x0 u8 opponentFaintCounter; // 0x1 u8 playerSwitchesCounter; // 0x2 - u8 unk3; // 0x3 - u8 unk4; // 0x4 + u8 numHealingItemsUsed; // 0x3 + u8 numRevivesUsed; // 0x4 u8 playerMonWasDamaged:1; // 0x5 u8 usedMasterBall:1; // 0x5 u8 caughtMonBall:4; // 0x5 @@ -441,8 +442,8 @@ struct BattleStruct u8 safariPkblThrowCounter; u8 safariEscapeFactor; u8 safariCatchFactor; - u8 field_7D; // unknown spriteId - u8 field_7E; // unknown spriteId + u8 linkBattleVsSpriteId_V; // The letter "V" + u8 linkBattleVsSpriteId_S; // The letter "S" u8 formToChangeInto; u8 chosenMovePositions[MAX_BATTLERS_COUNT]; u8 stateIdAfterSelScript[MAX_BATTLERS_COUNT]; diff --git a/include/battle_anim.h b/include/battle_anim.h index fc0f603eb..8e8a17675 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -75,6 +75,10 @@ int GetAnimBgAttribute(u8 bgId, u8 attributeId); // battle_anim_80A5C6C.s void sub_80A6450(struct Sprite *sprite); +void sub_80A8AEC(struct Sprite *sprite); +void sub_80A8A6C(struct Sprite *sprite); +void sub_80A8E30(struct Sprite *sprite); +void sub_80A8B64(struct Sprite *sprite); void SetAverageBattlerPositions(u8 battlerId, bool8 respectMonPicOffsets, s16 *x, s16 *y); void DestroySpriteAndMatrix(struct Sprite *sprite); void AnimTranslateLinearSimple(struct Sprite *sprite); diff --git a/include/battle_util.h b/include/battle_util.h index b3fff196e..71bb22a00 100644 --- a/include/battle_util.h +++ b/include/battle_util.h @@ -42,9 +42,9 @@ #define WEATHER_HAS_EFFECT2 ((!ABILITY_ON_FIELD2(ABILITY_CLOUD_NINE) && !ABILITY_ON_FIELD2(ABILITY_AIR_LOCK))) u8 GetBattlerForBattleScript(u8 caseId); -void PressurePPLose(u8 bankDef, u8 bankAtk, u16 move); -void PressurePPLoseOnUsingPerishSong(u8 bankAtk); -void PressurePPLoseOnUsingImprision(u8 bankAtk); +void PressurePPLose(u8 target, u8 attacker, u16 move); +void PressurePPLoseOnUsingPerishSong(u8 attacker); +void PressurePPLoseOnUsingImprision(u8 attacker); void MarkAllBattlersForControllerExec(void); // unused void MarkBattlerForControllerExec(u8 battlerId); void sub_803F850(u8 arg0); diff --git a/include/constants/layouts.h b/include/constants/layouts.h new file mode 100755 index 000000000..d12db9b33 --- /dev/null +++ b/include/constants/layouts.h @@ -0,0 +1,446 @@ +#ifndef GUARD_CONSTANTS_LAYOUTS_H +#define GUARD_CONSTANTS_LAYOUTS_H + +#define LAYOUT_PETALBURG_CITY 1 +#define LAYOUT_SLATEPORT_CITY 2 +#define LAYOUT_MAUVILLE_CITY 3 +#define LAYOUT_RUSTBORO_CITY 4 +#define LAYOUT_FORTREE_CITY 5 +#define LAYOUT_LILYCOVE_CITY 6 +#define LAYOUT_MOSSDEEP_CITY 7 +#define LAYOUT_SOOTOPOLIS_CITY 8 +#define LAYOUT_EVER_GRANDE_CITY 9 +#define LAYOUT_LITTLEROOT_TOWN 10 +#define LAYOUT_OLDALE_TOWN 11 +#define LAYOUT_DEWFORD_TOWN 12 +#define LAYOUT_LAVARIDGE_TOWN 13 +#define LAYOUT_FALLARBOR_TOWN 14 +#define LAYOUT_VERDANTURF_TOWN 15 +#define LAYOUT_PACIFIDLOG_TOWN 16 +#define LAYOUT_ROUTE101 17 +#define LAYOUT_ROUTE102 18 +#define LAYOUT_ROUTE103 19 +#define LAYOUT_ROUTE104 20 +#define LAYOUT_ROUTE105 21 +#define LAYOUT_ROUTE106 22 +#define LAYOUT_ROUTE107 23 +#define LAYOUT_ROUTE108 24 +#define LAYOUT_ROUTE109 25 +#define LAYOUT_ROUTE110 26 +#define LAYOUT_ROUTE111 27 +#define LAYOUT_ROUTE112 28 +#define LAYOUT_ROUTE113 29 +#define LAYOUT_ROUTE114 30 +#define LAYOUT_ROUTE115 31 +#define LAYOUT_ROUTE116 32 +#define LAYOUT_ROUTE117 33 +#define LAYOUT_ROUTE118 34 +#define LAYOUT_ROUTE119 35 +#define LAYOUT_ROUTE120 36 +#define LAYOUT_ROUTE121 37 +#define LAYOUT_ROUTE122 38 +#define LAYOUT_ROUTE123 39 +#define LAYOUT_ROUTE124 40 +#define LAYOUT_ROUTE125 41 +#define LAYOUT_ROUTE126 42 +#define LAYOUT_ROUTE127 43 +#define LAYOUT_ROUTE128 44 +#define LAYOUT_ROUTE129 45 +#define LAYOUT_UNKNOWN_MAP_08417FC4 46 +#define LAYOUT_ROUTE131 47 +#define LAYOUT_ROUTE132 48 +#define LAYOUT_ROUTE133 49 +#define LAYOUT_ROUTE134 50 +#define LAYOUT_UNDERWATER2 51 +#define LAYOUT_UNDERWATER3 52 +#define LAYOUT_UNDERWATER4 53 +#define LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F 54 +#define LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F 55 +#define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_1F 56 +#define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_2F 57 +#define LAYOUT_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB 58 +#define LAYOUT_HOUSE1 59 +#define LAYOUT_HOUSE2 60 +#define LAYOUT_POKEMON_CENTER_1F 61 +#define LAYOUT_POKEMON_CENTER_2F 62 +#define LAYOUT_MART 63 +#define LAYOUT_HOUSE3 64 +#define LAYOUT_DEWFORD_TOWN_GYM 65 +#define LAYOUT_DEWFORD_TOWN_HALL 66 +#define LAYOUT_HOUSE4 67 +#define LAYOUT_LAVARIDGE_TOWN_HERB_SHOP 68 +#define LAYOUT_LAVARIDGE_TOWN_GYM_1F 69 +#define LAYOUT_LAVARIDGE_TOWN_GYM_B1F 70 +#define LAYOUT_LAVARIDGE_TOWN_POKEMON_CENTER_1F 71 +#define LAYOUT_FALLARBOR_TOWN_LEFTOVER_RSCONTEST_LOBBY 72 +#define LAYOUT_FALLARBOR_TOWN_LEFTOVER_RSCONTEST_HALL 73 +#define LAYOUT_LILYCOVE_CITY_HOUSE2 74 +#define LAYOUT_UNKNOWN_MAP_08428450 75 +#define LAYOUT_VERDANTURF_TOWN_WANDAS_HOUSE 76 +#define LAYOUT_PACIFIDLOG_TOWN_HOUSE1 77 +#define LAYOUT_PACIFIDLOG_TOWN_HOUSE2 78 +#define LAYOUT_PETALBURG_CITY_GYM 79 +#define LAYOUT_HOUSE_WITH_BED 80 +#define LAYOUT_SLATEPORT_CITY_STERNS_SHIPYARD_1F 81 +#define LAYOUT_SLATEPORT_CITY_STERNS_SHIPYARD_2F 82 +#define LAYOUT_UNKNOWN_MAP_084294C4 83 +#define LAYOUT_UNKNOWN_MAP_084294E8 84 +#define LAYOUT_SLATEPORT_CITY_POKEMON_FAN_CLUB 85 +#define LAYOUT_SLATEPORT_CITY_OCEANIC_MUSEUM_1F 86 +#define LAYOUT_SLATEPORT_CITY_OCEANIC_MUSEUM_2F 87 +#define LAYOUT_HARBOR 88 +#define LAYOUT_MAUVILLE_CITY_GYM 89 +#define LAYOUT_MAUVILLE_CITY_BIKE_SHOP 90 +#define LAYOUT_MAUVILLE_CITY_GAME_CORNER 91 +#define LAYOUT_RUSTBORO_CITY_DEVON_CORP_1F 92 +#define LAYOUT_RUSTBORO_CITY_DEVON_CORP_2F 93 +#define LAYOUT_RUSTBORO_CITY_GYM 94 +#define LAYOUT_RUSTBORO_CITY_POKEMON_SCHOOL 95 +#define LAYOUT_RUSTBORO_CITY_HOUSE 96 +#define LAYOUT_RUSTBORO_CITY_HOUSE1 97 +#define LAYOUT_RUSTBORO_CITY_CUTTERS_HOUSE 98 +#define LAYOUT_FORTREE_CITY_HOUSE1 99 +#define LAYOUT_FORTREE_CITY_GYM 100 +#define LAYOUT_FORTREE_CITY_HOUSE2 101 +#define LAYOUT_ROUTE104_MR_BRINEYS_HOUSE 102 +#define LAYOUT_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F 103 +#define LAYOUT_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F 104 +#define LAYOUT_LILYCOVE_CITY_CONTEST_LOBBY 105 +#define LAYOUT_LILYCOVE_CITY_CONTEST_HALL 106 +#define LAYOUT_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB 107 +#define LAYOUT_MOSSDEEP_CITY_GYM 108 +#define LAYOUT_SOOTOPOLIS_CITY_GYM_1F 109 +#define LAYOUT_SOOTOPOLIS_CITY_GYM_B1F 110 +#define LAYOUT_EVER_GRANDE_CITY_SIDNEYS_ROOM 111 +#define LAYOUT_EVER_GRANDE_CITY_PHOEBES_ROOM 112 +#define LAYOUT_EVER_GRANDE_CITY_GLACIAS_ROOM 113 +#define LAYOUT_EVER_GRANDE_CITY_DRAKES_ROOM 114 +#define LAYOUT_EVER_GRANDE_CITY_CHAMPIONS_ROOM 115 +#define LAYOUT_EVER_GRANDE_CITY_SHORT_HALL 116 +#define LAYOUT_ROUTE104_PRETTY_PETAL_FLOWER_SHOP 117 +#define LAYOUT_CABLE_CAR_STATION 118 +#define LAYOUT_ROUTE114_FOSSIL_MANIACS_HOUSE 119 +#define LAYOUT_ROUTE114_FOSSIL_MANIACS_TUNNEL 120 +#define LAYOUT_ROUTE114_LANETTES_HOUSE 121 +#define LAYOUT_ROUTE116_TUNNELERS_REST_HOUSE 122 +#define LAYOUT_ROUTE117_POKEMON_DAY_CARE 123 +#define LAYOUT_ROUTE121_SAFARI_ZONE_ENTRANCE 124 +#define LAYOUT_METEOR_FALLS_1F_1R 125 +#define LAYOUT_METEOR_FALLS_1F_2R 126 +#define LAYOUT_METEOR_FALLS_B1F_1R 127 +#define LAYOUT_METEOR_FALLS_B1F_2R 128 +#define LAYOUT_RUSTURF_TUNNEL 129 +#define LAYOUT_UNDERWATER_SOOTOPOLIS_CITY 130 +#define LAYOUT_DESERT_RUINS 131 +#define LAYOUT_GRANITE_CAVE_1F 132 +#define LAYOUT_GRANITE_CAVE_B1F 133 +#define LAYOUT_GRANITE_CAVE_B2F 134 +#define LAYOUT_PETALBURG_WOODS 135 +#define LAYOUT_MT_CHIMNEY 136 +#define LAYOUT_MT_PYRE_1F 137 +#define LAYOUT_MT_PYRE_2F 138 +#define LAYOUT_MT_PYRE_3F 139 +#define LAYOUT_MT_PYRE_4F 140 +#define LAYOUT_MT_PYRE_5F 141 +#define LAYOUT_MT_PYRE_6F 142 +#define LAYOUT_AQUA_HIDEOUT_1F 143 +#define LAYOUT_AQUA_HIDEOUT_B1F 144 +#define LAYOUT_AQUA_HIDEOUT_B2F 145 +#define LAYOUT_UNDERWATER_SEAFLOOR_CAVERN 146 +#define LAYOUT_SEAFLOOR_CAVERN_ENTRANCE 147 +#define LAYOUT_SEAFLOOR_CAVERN_ROOM1 148 +#define LAYOUT_SEAFLOOR_CAVERN_ROOM2 149 +#define LAYOUT_SEAFLOOR_CAVERN_ROOM3 150 +#define LAYOUT_SEAFLOOR_CAVERN_ROOM4 151 +#define LAYOUT_SEAFLOOR_CAVERN_ROOM5 152 +#define LAYOUT_SEAFLOOR_CAVERN_ROOM6 153 +#define LAYOUT_SEAFLOOR_CAVERN_ROOM7 154 +#define LAYOUT_SEAFLOOR_CAVERN_ROOM8 155 +#define LAYOUT_SEAFLOOR_CAVERN_ROOM9 156 +#define LAYOUT_CAVE_OF_ORIGIN_ENTRANCE 157 +#define LAYOUT_CAVE_OF_ORIGIN_1F 158 +#define LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1 159 +#define LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2 160 +#define LAYOUT_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3 161 +#define LAYOUT_CAVE_OF_ORIGIN_B1F 162 +#define LAYOUT_VICTORY_ROAD_1F 163 +#define LAYOUT_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM 164 +#define LAYOUT_SHOAL_CAVE_LOW_TIDE_INNER_ROOM 165 +#define LAYOUT_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM 166 +#define LAYOUT_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM 167 +#define LAYOUT_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM 168 +#define LAYOUT_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM 169 +#define LAYOUT_UNKNOWN_MAP_0843E6C0 170 +#define LAYOUT_UNKNOWN_MAP_0843E6E4 171 +#define LAYOUT_UNKNOWN_MAP_0843E708 172 +#define LAYOUT_UNKNOWN_MAP_0843E72C 173 +#define LAYOUT_UNKNOWN_MAP_0843E750 174 +#define LAYOUT_UNKNOWN_MAP_0843E774 175 +#define LAYOUT_UNKNOWN_MAP_0843E798 176 +#define LAYOUT_UNKNOWN_MAP_0843E7BC 177 +#define LAYOUT_UNKNOWN_MAP_0843E7E0 178 +#define LAYOUT_UNKNOWN_MAP_0843E804 179 +#define LAYOUT_UNKNOWN_MAP_0843E828 180 +#define LAYOUT_UNKNOWN_MAP_0843E84C 181 +#define LAYOUT_UNKNOWN_MAP_0843E870 182 +#define LAYOUT_UNKNOWN_MAP_0843E894 183 +#define LAYOUT_NEW_MAUVILLE_ENTRANCE 184 +#define LAYOUT_NEW_MAUVILLE_INSIDE 185 +#define LAYOUT_ABANDONED_SHIP_DECK 186 +#define LAYOUT_ABANDONED_SHIP_CORRIDORS_1F 187 +#define LAYOUT_ABANDONED_SHIP_ROOMS_1F 188 +#define LAYOUT_ABANDONED_SHIP_CORRIDORS_B1F 189 +#define LAYOUT_ABANDONED_SHIP_ROOMS_B1F 190 +#define LAYOUT_ABANDONED_SHIP_ROOMS2_B1F 191 +#define LAYOUT_ABANDONED_SHIP_UNDERWATER1 192 +#define LAYOUT_ABANDONED_SHIP_ROOM_B1F 193 +#define LAYOUT_ABANDONED_SHIP_ROOMS2_1F 194 +#define LAYOUT_ABANDONED_SHIP_CAPTAINS_OFFICE 195 +#define LAYOUT_ABANDONED_SHIP_UNDERWATER2 196 +#define LAYOUT_SECRET_BASE_RED_CAVE1 197 +#define LAYOUT_SECRET_BASE_BROWN_CAVE1 198 +#define LAYOUT_SECRET_BASE_BLUE_CAVE1 199 +#define LAYOUT_SECRET_BASE_YELLOW_CAVE1 200 +#define LAYOUT_SECRET_BASE_TREE1 201 +#define LAYOUT_SECRET_BASE_SHRUB1 202 +#define LAYOUT_SECRET_BASE_RED_CAVE2 203 +#define LAYOUT_SECRET_BASE_BROWN_CAVE2 204 +#define LAYOUT_SECRET_BASE_BLUE_CAVE2 205 +#define LAYOUT_SECRET_BASE_YELLOW_CAVE2 206 +#define LAYOUT_SECRET_BASE_TREE2 207 +#define LAYOUT_SECRET_BASE_SHRUB2 208 +#define LAYOUT_SECRET_BASE_RED_CAVE3 209 +#define LAYOUT_SECRET_BASE_BROWN_CAVE3 210 +#define LAYOUT_SECRET_BASE_BLUE_CAVE3 211 +#define LAYOUT_SECRET_BASE_YELLOW_CAVE3 212 +#define LAYOUT_SECRET_BASE_TREE3 213 +#define LAYOUT_SECRET_BASE_SHRUB3 214 +#define LAYOUT_SECRET_BASE_RED_CAVE4 215 +#define LAYOUT_SECRET_BASE_BROWN_CAVE4 216 +#define LAYOUT_SECRET_BASE_BLUE_CAVE4 217 +#define LAYOUT_SECRET_BASE_YELLOW_CAVE4 218 +#define LAYOUT_SECRET_BASE_TREE4 219 +#define LAYOUT_SECRET_BASE_SHRUB4 220 +#define LAYOUT_SINGLE_BATTLE_COLOSSEUM 221 +#define LAYOUT_TRADE_CENTER 222 +#define LAYOUT_RECORD_CORNER 223 +#define LAYOUT_DOUBLE_BATTLE_COLOSSEUM 224 +#define LAYOUT_LINK_CONTEST_ROOM1 225 +#define LAYOUT_UNKNOWN_MAP_25_29 226 +#define LAYOUT_UNKNOWN_MAP_25_30 227 +#define LAYOUT_UNKNOWN_MAP_25_31 228 +#define LAYOUT_UNKNOWN_MAP_25_32 229 +#define LAYOUT_UNKNOWN_MAP_25_33 230 +#define LAYOUT_UNKNOWN_MAP_25_34 231 +#define LAYOUT_LINK_CONTEST_ROOM2 232 +#define LAYOUT_LINK_CONTEST_ROOM3 233 +#define LAYOUT_LINK_CONTEST_ROOM4 234 +#define LAYOUT_LINK_CONTEST_ROOM5 235 +#define LAYOUT_LINK_CONTEST_ROOM6 236 +#define LAYOUT_INSIDE_OF_TRUCK 237 +#define LAYOUT_SAFARI_ZONE_NORTHWEST 238 +#define LAYOUT_SAFARI_ZONE_NORTH 239 +#define LAYOUT_SAFARI_ZONE_SOUTHWEST 240 +#define LAYOUT_SAFARI_ZONE_SOUTH 241 +#define LAYOUT_UNKNOWN_MAP_08447028 242 +#define LAYOUT_ROUTE109_SEASHORE_HOUSE 243 +#define LAYOUT_ROUTE110_TRICK_HOUSE_ENTRANCE 244 +#define LAYOUT_ROUTE110_TRICK_HOUSE_END 245 +#define LAYOUT_ROUTE110_TRICK_HOUSE_CORRIDOR 246 +#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE1 247 +#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE2 248 +#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE3 249 +#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE4 250 +#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE5 251 +#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE6 252 +#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE7 253 +#define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE8 254 +#define LAYOUT_FORTREE_CITY_DECORATION_SHOP 255 +#define LAYOUT_ROUTE110_SEASIDE_CYCLING_ROAD_ENTRANCE 256 +#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_1F 257 +#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_2F 258 +#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_3F 259 +#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_4F 260 +#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_5F 261 +#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP 262 +#define LAYOUT_ROUTE130 263 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY 264 +#define LAYOUT_BATTLE_FRONTIER_OUTSIDE_WEST 265 +#define LAYOUT_BATTLE_ELEVATOR 266 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR 267 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM 268 +#define LAYOUT_RUSTBORO_CITY_DEVON_CORP_3F 269 +#define LAYOUT_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F 270 +#define LAYOUT_ROUTE119_WEATHER_INSTITUTE_1F 271 +#define LAYOUT_ROUTE119_WEATHER_INSTITUTE_2F 272 +#define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR 273 +#define LAYOUT_UNDERWATER1 274 +#define LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_1F 275 +#define LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_2F 276 +#define LAYOUT_SS_TIDAL_CORRIDOR 277 +#define LAYOUT_SS_TIDAL_LOWER_DECK 278 +#define LAYOUT_SS_TIDAL_ROOMS 279 +#define LAYOUT_ISLAND_CAVE 280 +#define LAYOUT_ANCIENT_TOMB 281 +#define LAYOUT_UNDERWATER_ROUTE134 282 +#define LAYOUT_UNDERWATER_SEALED_CHAMBER 283 +#define LAYOUT_SEALED_CHAMBER_OUTER_ROOM 284 +#define LAYOUT_VICTORY_ROAD_B1F 285 +#define LAYOUT_VICTORY_ROAD_B2F 286 +#define LAYOUT_ROUTE104_PROTOTYPE 287 +#define LAYOUT_GRANITE_CAVE_STEVENS_ROOM 288 +#define LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS 289 +#define LAYOUT_SOUTHERN_ISLAND_EXTERIOR 290 +#define LAYOUT_SOUTHERN_ISLAND_INTERIOR 291 +#define LAYOUT_JAGGED_PASS 292 +#define LAYOUT_FIERY_PATH 293 +#define LAYOUT_RUSTBORO_CITY_FLAT2_1F 294 +#define LAYOUT_RUSTBORO_CITY_FLAT2_2F 295 +#define LAYOUT_RUSTBORO_CITY_FLAT2_3F 296 +#define LAYOUT_SOOTOPOLIS_CITY_LOTAD_AND_SEEDOT_HOUSE 297 +#define LAYOUT_EVER_GRANDE_CITY_HALL_OF_FAME 298 +#define LAYOUT_LILYCOVE_CITY_COVE_LILY_MOTEL_1F 299 +#define LAYOUT_LILYCOVE_CITY_COVE_LILY_MOTEL_2F 300 +#define LAYOUT_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE 301 +#define LAYOUT_MT_PYRE_EXTERIOR 302 +#define LAYOUT_MT_PYRE_SUMMIT 303 +#define LAYOUT_SEALED_CHAMBER_INNER_ROOM 304 +#define LAYOUT_MOSSDEEP_CITY_GAME_CORNER_1F 305 +#define LAYOUT_MOSSDEEP_CITY_GAME_CORNER_B1F 306 +#define LAYOUT_SOOTOPOLIS_CITY_HOUSE1 307 +#define LAYOUT_SOOTOPOLIS_CITY_HOUSE2 308 +#define LAYOUT_SOOTOPOLIS_CITY_HOUSE3 309 +#define LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS 310 +#define LAYOUT_SCORCHED_SLAB 311 +#define LAYOUT_UNKNOWN_MAP_0845A394 312 +#define LAYOUT_RUSTBORO_CITY_FLAT1_1F 313 +#define LAYOUT_RUSTBORO_CITY_FLAT1_2F 314 +#define LAYOUT_EVER_GRANDE_CITY_HALL4 315 +#define LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP1 316 +#define LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP2 317 +#define LAYOUT_AQUA_HIDEOUT_UNUSED_RUBY_MAP3 318 +#define LAYOUT_UNKNOWN_MAP_0845D470 319 +#define LAYOUT_SKY_PILLAR_ENTRANCE 320 +#define LAYOUT_SKY_PILLAR_OUTSIDE 321 +#define LAYOUT_SKY_PILLAR_1F 322 +#define LAYOUT_SKY_PILLAR_2F 323 +#define LAYOUT_SKY_PILLAR_3F 324 +#define LAYOUT_SKY_PILLAR_4F 325 +#define LAYOUT_UNKNOWN_MAP_0845ECB4 326 +#define LAYOUT_MOSSDEEP_CITY_STEVENS_HOUSE 327 +#define LAYOUT_SHOAL_CAVE_LOW_TIDE_ICE_ROOM 328 +#define LAYOUT_SAFARI_ZONE_REST_HOUSE 329 +#define LAYOUT_SKY_PILLAR_5F 330 +#define LAYOUT_SKY_PILLAR_TOP 331 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_LOBBY 332 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR 333 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM 334 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM 335 +#define LAYOUT_MAGMA_HIDEOUT_1F 336 +#define LAYOUT_MAGMA_HIDEOUT_2F_1R 337 +#define LAYOUT_MAGMA_HIDEOUT_2F_2R 338 +#define LAYOUT_MAGMA_HIDEOUT_3F_1R 339 +#define LAYOUT_MAGMA_HIDEOUT_3F_2R 340 +#define LAYOUT_MAGMA_HIDEOUT_4F 341 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY 342 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR 343 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM 344 +#define LAYOUT_BATTLE_FRONTIER_OUTSIDE_EAST 345 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY 346 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM 347 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM 348 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY 349 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR 350 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM 351 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1 352 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2 353 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY 354 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR 355 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM 356 +#define LAYOUT_UNKNOWN_MAP_08469200 357 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3 358 +#define LAYOUT_UNKNOWN_MAP_084693AC 359 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY 360 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE 361 +#define LAYOUT_BATTLE_PYRAMID_SQUARE01 362 +#define LAYOUT_BATTLE_PYRAMID_SQUARE02 363 +#define LAYOUT_BATTLE_PYRAMID_SQUARE03 364 +#define LAYOUT_BATTLE_PYRAMID_SQUARE04 365 +#define LAYOUT_BATTLE_PYRAMID_SQUARE05 366 +#define LAYOUT_BATTLE_PYRAMID_SQUARE06 367 +#define LAYOUT_BATTLE_PYRAMID_SQUARE07 368 +#define LAYOUT_BATTLE_PYRAMID_SQUARE08 369 +#define LAYOUT_BATTLE_PYRAMID_SQUARE09 370 +#define LAYOUT_BATTLE_PYRAMID_SQUARE10 371 +#define LAYOUT_BATTLE_PYRAMID_SQUARE11 372 +#define LAYOUT_BATTLE_PYRAMID_SQUARE12 373 +#define LAYOUT_BATTLE_PYRAMID_SQUARE13 374 +#define LAYOUT_BATTLE_PYRAMID_SQUARE14 375 +#define LAYOUT_BATTLE_PYRAMID_SQUARE15 376 +#define LAYOUT_BATTLE_PYRAMID_SQUARE16 377 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP 378 +#define LAYOUT_MAGMA_HIDEOUT_3F_3R 379 +#define LAYOUT_MAGMA_HIDEOUT_2F_3R 380 +#define LAYOUT_MIRAGE_TOWER_1F 381 +#define LAYOUT_MIRAGE_TOWER_2F 382 +#define LAYOUT_MIRAGE_TOWER_3F 383 +#define LAYOUT_BATTLE_TENT_LOBBY 384 +#define LAYOUT_BATTLE_TENT_CORRIDOR 385 +#define LAYOUT_BATTLE_TENT_BATTLE_ROOM 386 +#define LAYOUT_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM 387 +#define LAYOUT_MIRAGE_TOWER_4F 388 +#define LAYOUT_DESERT_UNDERPASS 389 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM 390 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2 391 +#define LAYOUT_ROUTE111_NO_MIRAGE_TOWER 392 +#define LAYOUT_UNION_ROOM 393 +#define LAYOUT_SAFARI_ZONE_NORTHEAST 394 +#define LAYOUT_SAFARI_ZONE_SOUTHEAST 395 +#define LAYOUT_BATTLE_FRONTIER_RANKING_HALL 396 +#define LAYOUT_BATTLE_FRONTIER_LOUNGE1 397 +#define LAYOUT_BATTLE_FRONTIER_BATTLE_POINT_EXCHANGE_SERVICE_CORNER 398 +#define LAYOUT_BATTLE_FRONTIER_RECEPTION_GATE 399 +#define LAYOUT_ARTISAN_CAVE_B1F 400 +#define LAYOUT_ARTISAN_CAVE_1F 401 +#define LAYOUT_FARAWAY_ISLAND_ENTRANCE 402 +#define LAYOUT_FARAWAY_ISLAND_INTERIOR 403 +#define LAYOUT_BIRTH_ISLAND_EXTERIOR 404 +#define LAYOUT_ISLAND_HARBOR 405 +#define LAYOUT_UNDERWATER_MARINE_CAVE 406 +#define LAYOUT_MARINE_CAVE_ENTRANCE 407 +#define LAYOUT_TERRA_CAVE_ENTRANCE 408 +#define LAYOUT_TERRA_CAVE_END 409 +#define LAYOUT_UNDERWATER6 410 +#define LAYOUT_UNDERWATER7 411 +#define LAYOUT_UNDERWATER5 412 +#define LAYOUT_MARINE_CAVE_END 413 +#define LAYOUT_TRAINER_HILL_ENTRANCE 414 +#define LAYOUT_TRAINER_HILL_1F 415 +#define LAYOUT_TRAINER_HILL_2F 416 +#define LAYOUT_TRAINER_HILL_3F 417 +#define LAYOUT_TRAINER_HILL_4F 418 +#define LAYOUT_TRAINER_HILL_ROOF 419 +#define LAYOUT_ALTERING_CAVE 420 +#define LAYOUT_NAVEL_ROCK_EXTERIOR 421 +#define LAYOUT_NAVEL_ROCK_ENTRANCE 422 +#define LAYOUT_NAVEL_ROCK_TOP 423 +#define LAYOUT_NAVEL_ROCK_BOTTOM 424 +#define LAYOUT_NAVEL_ROCK_LADDER_ROOM1 425 +#define LAYOUT_NAVEL_ROCK_LADDER_ROOM2 426 +#define LAYOUT_NAVEL_ROCK_B1F 427 +#define LAYOUT_NAVEL_ROCK_FORK 428 +#define LAYOUT_BATTLE_FRONTIER_LOUNGE2 429 +#define LAYOUT_BATTLE_FRONTIER_SCOTTS_HOUSE 430 +#define LAYOUT_METEOR_FALLS_STEVENS_CAVE 431 +#define LAYOUT_UNKNOWN_MAP_08480DAC 432 +#define LAYOUT_UNKNOWN_MAP_08480F54 433 +#define LAYOUT_UNKNOWN_MAP_084810FC 434 +#define LAYOUT_UNKNOWN_MAP_084812A4 435 +#define LAYOUT_UNKNOWN_MAP_0848144C 436 +#define LAYOUT_UNKNOWN_MAP_084815F4 437 +#define LAYOUT_UNKNOWN_MAP_08481B24 438 +#define LAYOUT_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F 439 +#define LAYOUT_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F 440 +#define LAYOUT_UNKNOWN_MAP_08481DBC 441 + +#endif // GUARD_CONSTANTS_LAYOUTS_H diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h new file mode 100755 index 000000000..dc2ac2f32 --- /dev/null +++ b/include/constants/map_groups.h @@ -0,0 +1,592 @@ +#ifndef GUARD_CONSTANTS_MAP_GROUPS_H +#define GUARD_CONSTANTS_MAP_GROUPS_H + +// Map Group 0 +#define MAP_PETALBURG_CITY (0 | (0 << 8)) +#define MAP_SLATEPORT_CITY (1 | (0 << 8)) +#define MAP_MAUVILLE_CITY (2 | (0 << 8)) +#define MAP_RUSTBORO_CITY (3 | (0 << 8)) +#define MAP_FORTREE_CITY (4 | (0 << 8)) +#define MAP_LILYCOVE_CITY (5 | (0 << 8)) +#define MAP_MOSSDEEP_CITY (6 | (0 << 8)) +#define MAP_SOOTOPOLIS_CITY (7 | (0 << 8)) +#define MAP_EVER_GRANDE_CITY (8 | (0 << 8)) +#define MAP_LITTLEROOT_TOWN (9 | (0 << 8)) +#define MAP_OLDALE_TOWN (10 | (0 << 8)) +#define MAP_DEWFORD_TOWN (11 | (0 << 8)) +#define MAP_LAVARIDGE_TOWN (12 | (0 << 8)) +#define MAP_FALLARBOR_TOWN (13 | (0 << 8)) +#define MAP_VERDANTURF_TOWN (14 | (0 << 8)) +#define MAP_PACIFIDLOG_TOWN (15 | (0 << 8)) +#define MAP_ROUTE101 (16 | (0 << 8)) +#define MAP_ROUTE102 (17 | (0 << 8)) +#define MAP_ROUTE103 (18 | (0 << 8)) +#define MAP_ROUTE104 (19 | (0 << 8)) +#define MAP_ROUTE105 (20 | (0 << 8)) +#define MAP_ROUTE106 (21 | (0 << 8)) +#define MAP_ROUTE107 (22 | (0 << 8)) +#define MAP_ROUTE108 (23 | (0 << 8)) +#define MAP_ROUTE109 (24 | (0 << 8)) +#define MAP_ROUTE110 (25 | (0 << 8)) +#define MAP_ROUTE111 (26 | (0 << 8)) +#define MAP_ROUTE112 (27 | (0 << 8)) +#define MAP_ROUTE113 (28 | (0 << 8)) +#define MAP_ROUTE114 (29 | (0 << 8)) +#define MAP_ROUTE115 (30 | (0 << 8)) +#define MAP_ROUTE116 (31 | (0 << 8)) +#define MAP_ROUTE117 (32 | (0 << 8)) +#define MAP_ROUTE118 (33 | (0 << 8)) +#define MAP_ROUTE119 (34 | (0 << 8)) +#define MAP_ROUTE120 (35 | (0 << 8)) +#define MAP_ROUTE121 (36 | (0 << 8)) +#define MAP_ROUTE122 (37 | (0 << 8)) +#define MAP_ROUTE123 (38 | (0 << 8)) +#define MAP_ROUTE124 (39 | (0 << 8)) +#define MAP_ROUTE125 (40 | (0 << 8)) +#define MAP_ROUTE126 (41 | (0 << 8)) +#define MAP_ROUTE127 (42 | (0 << 8)) +#define MAP_ROUTE128 (43 | (0 << 8)) +#define MAP_ROUTE129 (44 | (0 << 8)) +#define MAP_ROUTE130 (45 | (0 << 8)) +#define MAP_ROUTE131 (46 | (0 << 8)) +#define MAP_ROUTE132 (47 | (0 << 8)) +#define MAP_ROUTE133 (48 | (0 << 8)) +#define MAP_ROUTE134 (49 | (0 << 8)) +#define MAP_UNDERWATER1 (50 | (0 << 8)) +#define MAP_UNDERWATER2 (51 | (0 << 8)) +#define MAP_UNDERWATER3 (52 | (0 << 8)) +#define MAP_UNDERWATER4 (53 | (0 << 8)) +#define MAP_UNDERWATER5 (54 | (0 << 8)) +#define MAP_UNDERWATER6 (55 | (0 << 8)) +#define MAP_UNDERWATER7 (56 | (0 << 8)) + +// Map Group 1 +#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F (0 | (1 << 8)) +#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F (1 | (1 << 8)) +#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F (2 | (1 << 8)) +#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F (3 | (1 << 8)) +#define MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB (4 | (1 << 8)) + +// Map Group 2 +#define MAP_OLDALE_TOWN_HOUSE1 (0 | (2 << 8)) +#define MAP_OLDALE_TOWN_HOUSE2 (1 | (2 << 8)) +#define MAP_OLDALE_TOWN_POKEMON_CENTER_1F (2 | (2 << 8)) +#define MAP_OLDALE_TOWN_POKEMON_CENTER_2F (3 | (2 << 8)) +#define MAP_OLDALE_TOWN_MART (4 | (2 << 8)) + +// Map Group 3 +#define MAP_DEWFORD_TOWN_HOUSE1 (0 | (3 << 8)) +#define MAP_DEWFORD_TOWN_POKEMON_CENTER_1F (1 | (3 << 8)) +#define MAP_DEWFORD_TOWN_POKEMON_CENTER_2F (2 | (3 << 8)) +#define MAP_DEWFORD_TOWN_GYM (3 | (3 << 8)) +#define MAP_DEWFORD_TOWN_HALL (4 | (3 << 8)) +#define MAP_DEWFORD_TOWN_HOUSE2 (5 | (3 << 8)) + +// Map Group 4 +#define MAP_LAVARIDGE_TOWN_HERB_SHOP (0 | (4 << 8)) +#define MAP_LAVARIDGE_TOWN_GYM_1F (1 | (4 << 8)) +#define MAP_LAVARIDGE_TOWN_GYM_B1F (2 | (4 << 8)) +#define MAP_LAVARIDGE_TOWN_HOUSE (3 | (4 << 8)) +#define MAP_LAVARIDGE_TOWN_MART (4 | (4 << 8)) +#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F (5 | (4 << 8)) +#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_2F (6 | (4 << 8)) + +// Map Group 5 +#define MAP_FALLARBOR_TOWN_MART (0 | (5 << 8)) +#define MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY (1 | (5 << 8)) +#define MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR (2 | (5 << 8)) +#define MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM (3 | (5 << 8)) +#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F (4 | (5 << 8)) +#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_2F (5 | (5 << 8)) +#define MAP_FALLARBOR_TOWN_HOUSE1 (6 | (5 << 8)) +#define MAP_FALLARBOR_TOWN_HOUSE2 (7 | (5 << 8)) + +// Map Group 6 +#define MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY (0 | (6 << 8)) +#define MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR (1 | (6 << 8)) +#define MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM (2 | (6 << 8)) +#define MAP_VERDANTURF_TOWN_MART (3 | (6 << 8)) +#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F (4 | (6 << 8)) +#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_2F (5 | (6 << 8)) +#define MAP_VERDANTURF_TOWN_WANDAS_HOUSE (6 | (6 << 8)) +#define MAP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE (7 | (6 << 8)) +#define MAP_VERDANTURF_TOWN_HOUSE (8 | (6 << 8)) + +// Map Group 7 +#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F (0 | (7 << 8)) +#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F (1 | (7 << 8)) +#define MAP_PACIFIDLOG_TOWN_HOUSE1 (2 | (7 << 8)) +#define MAP_PACIFIDLOG_TOWN_HOUSE2 (3 | (7 << 8)) +#define MAP_PACIFIDLOG_TOWN_HOUSE3 (4 | (7 << 8)) +#define MAP_PACIFIDLOG_TOWN_HOUSE4 (5 | (7 << 8)) +#define MAP_PACIFIDLOG_TOWN_HOUSE5 (6 | (7 << 8)) + +// Map Group 8 +#define MAP_PETALBURG_CITY_WALLYS_HOUSE (0 | (8 << 8)) +#define MAP_PETALBURG_CITY_GYM (1 | (8 << 8)) +#define MAP_PETALBURG_CITY_HOUSE1 (2 | (8 << 8)) +#define MAP_PETALBURG_CITY_HOUSE2 (3 | (8 << 8)) +#define MAP_PETALBURG_CITY_POKEMON_CENTER_1F (4 | (8 << 8)) +#define MAP_PETALBURG_CITY_POKEMON_CENTER_2F (5 | (8 << 8)) +#define MAP_PETALBURG_CITY_MART (6 | (8 << 8)) + +// Map Group 9 +#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F (0 | (9 << 8)) +#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_2F (1 | (9 << 8)) +#define MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY (2 | (9 << 8)) +#define MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR (3 | (9 << 8)) +#define MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM (4 | (9 << 8)) +#define MAP_SLATEPORT_CITY_HOUSE1 (5 | (9 << 8)) +#define MAP_SLATEPORT_CITY_POKEMON_FAN_CLUB (6 | (9 << 8)) +#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F (7 | (9 << 8)) +#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F (8 | (9 << 8)) +#define MAP_SLATEPORT_CITY_HARBOR (9 | (9 << 8)) +#define MAP_SLATEPORT_CITY_HOUSE2 (10 | (9 << 8)) +#define MAP_SLATEPORT_CITY_POKEMON_CENTER_1F (11 | (9 << 8)) +#define MAP_SLATEPORT_CITY_POKEMON_CENTER_2F (12 | (9 << 8)) +#define MAP_SLATEPORT_CITY_MART (13 | (9 << 8)) + +// Map Group 10 +#define MAP_MAUVILLE_CITY_GYM (0 | (10 << 8)) +#define MAP_MAUVILLE_CITY_BIKE_SHOP (1 | (10 << 8)) +#define MAP_MAUVILLE_CITY_HOUSE1 (2 | (10 << 8)) +#define MAP_MAUVILLE_CITY_GAME_CORNER (3 | (10 << 8)) +#define MAP_MAUVILLE_CITY_HOUSE2 (4 | (10 << 8)) +#define MAP_MAUVILLE_CITY_POKEMON_CENTER_1F (5 | (10 << 8)) +#define MAP_MAUVILLE_CITY_POKEMON_CENTER_2F (6 | (10 << 8)) +#define MAP_MAUVILLE_CITY_MART (7 | (10 << 8)) + +// Map Group 11 +#define MAP_RUSTBORO_CITY_DEVON_CORP_1F (0 | (11 << 8)) +#define MAP_RUSTBORO_CITY_DEVON_CORP_2F (1 | (11 << 8)) +#define MAP_RUSTBORO_CITY_DEVON_CORP_3F (2 | (11 << 8)) +#define MAP_RUSTBORO_CITY_GYM (3 | (11 << 8)) +#define MAP_RUSTBORO_CITY_POKEMON_SCHOOL (4 | (11 << 8)) +#define MAP_RUSTBORO_CITY_POKEMON_CENTER_1F (5 | (11 << 8)) +#define MAP_RUSTBORO_CITY_POKEMON_CENTER_2F (6 | (11 << 8)) +#define MAP_RUSTBORO_CITY_MART (7 | (11 << 8)) +#define MAP_RUSTBORO_CITY_FLAT1_1F (8 | (11 << 8)) +#define MAP_RUSTBORO_CITY_FLAT1_2F (9 | (11 << 8)) +#define MAP_RUSTBORO_CITY_HOUSE1 (10 | (11 << 8)) +#define MAP_RUSTBORO_CITY_CUTTERS_HOUSE (11 | (11 << 8)) +#define MAP_RUSTBORO_CITY_HOUSE2 (12 | (11 << 8)) +#define MAP_RUSTBORO_CITY_FLAT2_1F (13 | (11 << 8)) +#define MAP_RUSTBORO_CITY_FLAT2_2F (14 | (11 << 8)) +#define MAP_RUSTBORO_CITY_FLAT2_3F (15 | (11 << 8)) +#define MAP_RUSTBORO_CITY_HOUSE3 (16 | (11 << 8)) + +// Map Group 12 +#define MAP_FORTREE_CITY_HOUSE1 (0 | (12 << 8)) +#define MAP_FORTREE_CITY_GYM (1 | (12 << 8)) +#define MAP_FORTREE_CITY_POKEMON_CENTER_1F (2 | (12 << 8)) +#define MAP_FORTREE_CITY_POKEMON_CENTER_2F (3 | (12 << 8)) +#define MAP_FORTREE_CITY_MART (4 | (12 << 8)) +#define MAP_FORTREE_CITY_HOUSE2 (5 | (12 << 8)) +#define MAP_FORTREE_CITY_HOUSE3 (6 | (12 << 8)) +#define MAP_FORTREE_CITY_HOUSE4 (7 | (12 << 8)) +#define MAP_FORTREE_CITY_HOUSE5 (8 | (12 << 8)) +#define MAP_FORTREE_CITY_DECORATION_SHOP (9 | (12 << 8)) + +// Map Group 13 +#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F (0 | (13 << 8)) +#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F (1 | (13 << 8)) +#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F (2 | (13 << 8)) +#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F (3 | (13 << 8)) +#define MAP_LILYCOVE_CITY_CONTEST_LOBBY (4 | (13 << 8)) +#define MAP_LILYCOVE_CITY_CONTEST_HALL (5 | (13 << 8)) +#define MAP_LILYCOVE_CITY_POKEMON_CENTER_1F (6 | (13 << 8)) +#define MAP_LILYCOVE_CITY_POKEMON_CENTER_2F (7 | (13 << 8)) +#define MAP_LILYCOVE_CITY_UNUSED_MART (8 | (13 << 8)) +#define MAP_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (13 << 8)) +#define MAP_LILYCOVE_CITY_HARBOR (10 | (13 << 8)) +#define MAP_LILYCOVE_CITY_MOVE_DELETERS_HOUSE (11 | (13 << 8)) +#define MAP_LILYCOVE_CITY_HOUSE1 (12 | (13 << 8)) +#define MAP_LILYCOVE_CITY_HOUSE2 (13 | (13 << 8)) +#define MAP_LILYCOVE_CITY_HOUSE3 (14 | (13 << 8)) +#define MAP_LILYCOVE_CITY_HOUSE4 (15 | (13 << 8)) +#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F (16 | (13 << 8)) +#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F (17 | (13 << 8)) +#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F (18 | (13 << 8)) +#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F (19 | (13 << 8)) +#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F (20 | (13 << 8)) +#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP (21 | (13 << 8)) +#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR (22 | (13 << 8)) + +// Map Group 14 +#define MAP_MOSSDEEP_CITY_GYM (0 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_HOUSE1 (1 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_HOUSE2 (2 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F (3 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_2F (4 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_MART (5 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_HOUSE3 (6 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_STEVENS_HOUSE (7 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_HOUSE4 (8 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_SPACE_CENTER_1F (9 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_SPACE_CENTER_2F (10 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_GAME_CORNER_1F (11 | (14 << 8)) +#define MAP_MOSSDEEP_CITY_GAME_CORNER_B1F (12 | (14 << 8)) + +// Map Group 15 +#define MAP_SOOTOPOLIS_CITY_GYM_1F (0 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_GYM_B1F (1 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F (2 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F (3 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_MART (4 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_HOUSE1 (5 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_HOUSE2 (6 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_HOUSE3 (7 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_HOUSE4 (8 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_HOUSE5 (9 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_HOUSE6 (10 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_HOUSE7 (11 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_LOTAD_AND_SEEDOT_HOUSE (12 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F (13 | (15 << 8)) +#define MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F (14 | (15 << 8)) + +// Map Group 16 +#define MAP_EVER_GRANDE_CITY_SIDNEYS_ROOM (0 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_PHOEBES_ROOM (1 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_GLACIAS_ROOM (2 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_DRAKES_ROOM (3 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_CHAMPIONS_ROOM (4 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_HALL1 (5 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_HALL2 (6 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_HALL3 (7 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_HALL4 (8 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_HALL5 (9 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F (10 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_HALL_OF_FAME (11 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F (12 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_2F (13 | (16 << 8)) +#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F (14 | (16 << 8)) + +// Map Group 17 +#define MAP_ROUTE104_MR_BRINEYS_HOUSE (0 | (17 << 8)) +#define MAP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP (1 | (17 << 8)) + +// Map Group 18 +#define MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE (0 | (18 << 8)) +#define MAP_ROUTE111_OLD_LADYS_REST_STOP (1 | (18 << 8)) + +// Map Group 19 +#define MAP_ROUTE112_CABLE_CAR_STATION (0 | (19 << 8)) +#define MAP_MT_CHIMNEY_CABLE_CAR_STATION (1 | (19 << 8)) + +// Map Group 20 +#define MAP_ROUTE114_FOSSIL_MANIACS_HOUSE (0 | (20 << 8)) +#define MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL (1 | (20 << 8)) +#define MAP_ROUTE114_LANETTES_HOUSE (2 | (20 << 8)) + +// Map Group 21 +#define MAP_ROUTE116_TUNNELERS_REST_HOUSE (0 | (21 << 8)) + +// Map Group 22 +#define MAP_ROUTE117_POKEMON_DAY_CARE (0 | (22 << 8)) + +// Map Group 23 +#define MAP_ROUTE121_SAFARI_ZONE_ENTRANCE (0 | (23 << 8)) + +// Map Group 24 +#define MAP_METEOR_FALLS_1F_1R (0 | (24 << 8)) +#define MAP_METEOR_FALLS_1F_2R (1 | (24 << 8)) +#define MAP_METEOR_FALLS_B1F_1R (2 | (24 << 8)) +#define MAP_METEOR_FALLS_B1F_2R (3 | (24 << 8)) +#define MAP_RUSTURF_TUNNEL (4 | (24 << 8)) +#define MAP_UNDERWATER_SOOTOPOLIS_CITY (5 | (24 << 8)) +#define MAP_DESERT_RUINS (6 | (24 << 8)) +#define MAP_GRANITE_CAVE_1F (7 | (24 << 8)) +#define MAP_GRANITE_CAVE_B1F (8 | (24 << 8)) +#define MAP_GRANITE_CAVE_B2F (9 | (24 << 8)) +#define MAP_GRANITE_CAVE_STEVENS_ROOM (10 | (24 << 8)) +#define MAP_PETALBURG_WOODS (11 | (24 << 8)) +#define MAP_MT_CHIMNEY (12 | (24 << 8)) +#define MAP_JAGGED_PASS (13 | (24 << 8)) +#define MAP_FIERY_PATH (14 | (24 << 8)) +#define MAP_MT_PYRE_1F (15 | (24 << 8)) +#define MAP_MT_PYRE_2F (16 | (24 << 8)) +#define MAP_MT_PYRE_3F (17 | (24 << 8)) +#define MAP_MT_PYRE_4F (18 | (24 << 8)) +#define MAP_MT_PYRE_5F (19 | (24 << 8)) +#define MAP_MT_PYRE_6F (20 | (24 << 8)) +#define MAP_MT_PYRE_EXTERIOR (21 | (24 << 8)) +#define MAP_MT_PYRE_SUMMIT (22 | (24 << 8)) +#define MAP_AQUA_HIDEOUT_1F (23 | (24 << 8)) +#define MAP_AQUA_HIDEOUT_B1F (24 | (24 << 8)) +#define MAP_AQUA_HIDEOUT_B2F (25 | (24 << 8)) +#define MAP_UNDERWATER_SEAFLOOR_CAVERN (26 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ENTRANCE (27 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ROOM1 (28 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ROOM2 (29 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ROOM3 (30 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ROOM4 (31 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ROOM5 (32 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ROOM6 (33 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ROOM7 (34 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ROOM8 (35 | (24 << 8)) +#define MAP_SEAFLOOR_CAVERN_ROOM9 (36 | (24 << 8)) +#define MAP_CAVE_OF_ORIGIN_ENTRANCE (37 | (24 << 8)) +#define MAP_CAVE_OF_ORIGIN_1F (38 | (24 << 8)) +#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1 (39 | (24 << 8)) +#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2 (40 | (24 << 8)) +#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3 (41 | (24 << 8)) +#define MAP_CAVE_OF_ORIGIN_B1F (42 | (24 << 8)) +#define MAP_VICTORY_ROAD_1F (43 | (24 << 8)) +#define MAP_VICTORY_ROAD_B1F (44 | (24 << 8)) +#define MAP_VICTORY_ROAD_B2F (45 | (24 << 8)) +#define MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM (46 | (24 << 8)) +#define MAP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM (47 | (24 << 8)) +#define MAP_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM (48 | (24 << 8)) +#define MAP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM (49 | (24 << 8)) +#define MAP_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM (50 | (24 << 8)) +#define MAP_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM (51 | (24 << 8)) +#define MAP_NEW_MAUVILLE_ENTRANCE (52 | (24 << 8)) +#define MAP_NEW_MAUVILLE_INSIDE (53 | (24 << 8)) +#define MAP_ABANDONED_SHIP_DECK (54 | (24 << 8)) +#define MAP_ABANDONED_SHIP_CORRIDORS_1F (55 | (24 << 8)) +#define MAP_ABANDONED_SHIP_ROOMS_1F (56 | (24 << 8)) +#define MAP_ABANDONED_SHIP_CORRIDORS_B1F (57 | (24 << 8)) +#define MAP_ABANDONED_SHIP_ROOMS_B1F (58 | (24 << 8)) +#define MAP_ABANDONED_SHIP_ROOMS2_B1F (59 | (24 << 8)) +#define MAP_ABANDONED_SHIP_UNDERWATER1 (60 | (24 << 8)) +#define MAP_ABANDONED_SHIP_ROOM_B1F (61 | (24 << 8)) +#define MAP_ABANDONED_SHIP_ROOMS2_1F (62 | (24 << 8)) +#define MAP_ABANDONED_SHIP_CAPTAINS_OFFICE (63 | (24 << 8)) +#define MAP_ABANDONED_SHIP_UNDERWATER2 (64 | (24 << 8)) +#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS (65 | (24 << 8)) +#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS (66 | (24 << 8)) +#define MAP_ISLAND_CAVE (67 | (24 << 8)) +#define MAP_ANCIENT_TOMB (68 | (24 << 8)) +#define MAP_UNDERWATER_ROUTE134 (69 | (24 << 8)) +#define MAP_UNDERWATER_SEALED_CHAMBER (70 | (24 << 8)) +#define MAP_SEALED_CHAMBER_OUTER_ROOM (71 | (24 << 8)) +#define MAP_SEALED_CHAMBER_INNER_ROOM (72 | (24 << 8)) +#define MAP_SCORCHED_SLAB (73 | (24 << 8)) +#define MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP1 (74 | (24 << 8)) +#define MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP2 (75 | (24 << 8)) +#define MAP_AQUA_HIDEOUT_UNUSED_RUBY_MAP3 (76 | (24 << 8)) +#define MAP_SKY_PILLAR_ENTRANCE (77 | (24 << 8)) +#define MAP_SKY_PILLAR_OUTSIDE (78 | (24 << 8)) +#define MAP_SKY_PILLAR_1F (79 | (24 << 8)) +#define MAP_SKY_PILLAR_2F (80 | (24 << 8)) +#define MAP_SKY_PILLAR_3F (81 | (24 << 8)) +#define MAP_SKY_PILLAR_4F (82 | (24 << 8)) +#define MAP_SHOAL_CAVE_LOW_TIDE_ICE_ROOM (83 | (24 << 8)) +#define MAP_SKY_PILLAR_5F (84 | (24 << 8)) +#define MAP_SKY_PILLAR_TOP (85 | (24 << 8)) +#define MAP_MAGMA_HIDEOUT_1F (86 | (24 << 8)) +#define MAP_MAGMA_HIDEOUT_2F_1R (87 | (24 << 8)) +#define MAP_MAGMA_HIDEOUT_2F_2R (88 | (24 << 8)) +#define MAP_MAGMA_HIDEOUT_3F_1R (89 | (24 << 8)) +#define MAP_MAGMA_HIDEOUT_3F_2R (90 | (24 << 8)) +#define MAP_MAGMA_HIDEOUT_4F (91 | (24 << 8)) +#define MAP_MAGMA_HIDEOUT_3F_3R (92 | (24 << 8)) +#define MAP_MAGMA_HIDEOUT_2F_3R (93 | (24 << 8)) +#define MAP_MIRAGE_TOWER_1F (94 | (24 << 8)) +#define MAP_MIRAGE_TOWER_2F (95 | (24 << 8)) +#define MAP_MIRAGE_TOWER_3F (96 | (24 << 8)) +#define MAP_MIRAGE_TOWER_4F (97 | (24 << 8)) +#define MAP_DESERT_UNDERPASS (98 | (24 << 8)) +#define MAP_ARTISAN_CAVE_B1F (99 | (24 << 8)) +#define MAP_ARTISAN_CAVE_1F (100 | (24 << 8)) +#define MAP_UNDERWATER_MARINE_CAVE (101 | (24 << 8)) +#define MAP_MARINE_CAVE_ENTRANCE (102 | (24 << 8)) +#define MAP_MARINE_CAVE_END (103 | (24 << 8)) +#define MAP_TERRA_CAVE_ENTRANCE (104 | (24 << 8)) +#define MAP_TERRA_CAVE_END (105 | (24 << 8)) +#define MAP_ALTERING_CAVE (106 | (24 << 8)) +#define MAP_METEOR_FALLS_STEVENS_CAVE (107 | (24 << 8)) + +// Map Group 25 +#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8)) +#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8)) +#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8)) +#define MAP_SECRET_BASE_YELLOW_CAVE1 (3 | (25 << 8)) +#define MAP_SECRET_BASE_TREE1 (4 | (25 << 8)) +#define MAP_SECRET_BASE_SHRUB1 (5 | (25 << 8)) +#define MAP_SECRET_BASE_RED_CAVE2 (6 | (25 << 8)) +#define MAP_SECRET_BASE_BROWN_CAVE2 (7 | (25 << 8)) +#define MAP_SECRET_BASE_BLUE_CAVE2 (8 | (25 << 8)) +#define MAP_SECRET_BASE_YELLOW_CAVE2 (9 | (25 << 8)) +#define MAP_SECRET_BASE_TREE2 (10 | (25 << 8)) +#define MAP_SECRET_BASE_SHRUB2 (11 | (25 << 8)) +#define MAP_SECRET_BASE_RED_CAVE3 (12 | (25 << 8)) +#define MAP_SECRET_BASE_BROWN_CAVE3 (13 | (25 << 8)) +#define MAP_SECRET_BASE_BLUE_CAVE3 (14 | (25 << 8)) +#define MAP_SECRET_BASE_YELLOW_CAVE3 (15 | (25 << 8)) +#define MAP_SECRET_BASE_TREE3 (16 | (25 << 8)) +#define MAP_SECRET_BASE_SHRUB3 (17 | (25 << 8)) +#define MAP_SECRET_BASE_RED_CAVE4 (18 | (25 << 8)) +#define MAP_SECRET_BASE_BROWN_CAVE4 (19 | (25 << 8)) +#define MAP_SECRET_BASE_BLUE_CAVE4 (20 | (25 << 8)) +#define MAP_SECRET_BASE_YELLOW_CAVE4 (21 | (25 << 8)) +#define MAP_SECRET_BASE_TREE4 (22 | (25 << 8)) +#define MAP_SECRET_BASE_SHRUB4 (23 | (25 << 8)) +#define MAP_SINGLE_BATTLE_COLOSSEUM (24 | (25 << 8)) +#define MAP_TRADE_CENTER (25 | (25 << 8)) +#define MAP_RECORD_CORNER (26 | (25 << 8)) +#define MAP_DOUBLE_BATTLE_COLOSSEUM (27 | (25 << 8)) +#define MAP_LINK_CONTEST_ROOM1 (28 | (25 << 8)) +#define MAP_UNKNOWN_MAP_25_29 (29 | (25 << 8)) +#define MAP_UNKNOWN_MAP_25_30 (30 | (25 << 8)) +#define MAP_UNKNOWN_MAP_25_31 (31 | (25 << 8)) +#define MAP_UNKNOWN_MAP_25_32 (32 | (25 << 8)) +#define MAP_UNKNOWN_MAP_25_33 (33 | (25 << 8)) +#define MAP_UNKNOWN_MAP_25_34 (34 | (25 << 8)) +#define MAP_LINK_CONTEST_ROOM2 (35 | (25 << 8)) +#define MAP_LINK_CONTEST_ROOM3 (36 | (25 << 8)) +#define MAP_LINK_CONTEST_ROOM4 (37 | (25 << 8)) +#define MAP_LINK_CONTEST_ROOM5 (38 | (25 << 8)) +#define MAP_LINK_CONTEST_ROOM6 (39 | (25 << 8)) +#define MAP_INSIDE_OF_TRUCK (40 | (25 << 8)) +#define MAP_SS_TIDAL_CORRIDOR (41 | (25 << 8)) +#define MAP_SS_TIDAL_LOWER_DECK (42 | (25 << 8)) +#define MAP_SS_TIDAL_ROOMS (43 | (25 << 8)) +#define MAP_BATTLE_PYRAMID_SQUARE01 (44 | (25 << 8)) +#define MAP_BATTLE_PYRAMID_SQUARE02 (45 | (25 << 8)) +#define MAP_BATTLE_PYRAMID_SQUARE03 (46 | (25 << 8)) +#define MAP_BATTLE_PYRAMID_SQUARE04 (47 | (25 << 8)) +#define MAP_BATTLE_PYRAMID_SQUARE05 (48 | (25 << 8)) +#define MAP_BATTLE_PYRAMID_SQUARE06 (49 | (25 << 8)) +#define MAP_BATTLE_PYRAMID_SQUARE07 (50 | (25 << 8)) +#define MAP_BATTLE_PYRAMID_SQUARE08 (51 | (25 << 8)) +#define MAP_BATTLE_PYRAMID_SQUARE09 (52 | (25 << 8)) +#define MAP_BATTLE_PYRAMID_SQUARE10 (53 | (25 << 8)) +#define MAP_BATTLE_PYRAMID_SQUARE11 (54 | (25 << 8)) +#define MAP_BATTLE_PYRAMID_SQUARE12 (55 | (25 << 8)) +#define MAP_BATTLE_PYRAMID_SQUARE13 (56 | (25 << 8)) +#define MAP_BATTLE_PYRAMID_SQUARE14 (57 | (25 << 8)) +#define MAP_BATTLE_PYRAMID_SQUARE15 (58 | (25 << 8)) +#define MAP_BATTLE_PYRAMID_SQUARE16 (59 | (25 << 8)) +#define MAP_UNION_ROOM (60 | (25 << 8)) + +// Map Group 26 +#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8)) +#define MAP_SAFARI_ZONE_NORTH (1 | (26 << 8)) +#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8)) +#define MAP_SAFARI_ZONE_SOUTH (3 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_OUTSIDE_WEST (4 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY (5 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR (6 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR (7 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM (8 | (26 << 8)) +#define MAP_SOUTHERN_ISLAND_EXTERIOR (9 | (26 << 8)) +#define MAP_SOUTHERN_ISLAND_INTERIOR (10 | (26 << 8)) +#define MAP_SAFARI_ZONE_REST_HOUSE (11 | (26 << 8)) +#define MAP_SAFARI_ZONE_NORTHEAST (12 | (26 << 8)) +#define MAP_SAFARI_ZONE_SOUTHEAST (13 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_OUTSIDE_EAST (14 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM (15 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2 (16 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2 (17 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY (18 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR (19 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM (20 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM (21 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY (22 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR (23 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM (24 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY (25 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE (26 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP (27 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY (28 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR (29 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM (30 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY (31 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM (32 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM (33 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY (34 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR (35 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM (36 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1 (37 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2 (38 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3 (39 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_RANKING_HALL (40 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_LOUNGE1 (41 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_BATTLE_POINT_EXCHANGE_SERVICE_CORNER (42 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_LOUNGE2 (43 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_LOUNGE3 (44 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_LOUNGE4 (45 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_SCOTTS_HOUSE (46 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_LOUNGE5 (47 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_LOUNGE6 (48 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_LOUNGE7 (49 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_RECEPTION_GATE (50 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_LOUNGE8 (51 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_LOUNGE9 (52 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F (53 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F (54 | (26 << 8)) +#define MAP_BATTLE_FRONTIER_MART (55 | (26 << 8)) +#define MAP_FARAWAY_ISLAND_ENTRANCE (56 | (26 << 8)) +#define MAP_FARAWAY_ISLAND_INTERIOR (57 | (26 << 8)) +#define MAP_BIRTH_ISLAND_EXTERIOR (58 | (26 << 8)) +#define MAP_BIRTH_ISLAND_HARBOR (59 | (26 << 8)) +#define MAP_TRAINER_HILL_ENTRANCE (60 | (26 << 8)) +#define MAP_TRAINER_HILL_1F (61 | (26 << 8)) +#define MAP_TRAINER_HILL_2F (62 | (26 << 8)) +#define MAP_TRAINER_HILL_3F (63 | (26 << 8)) +#define MAP_TRAINER_HILL_4F (64 | (26 << 8)) +#define MAP_TRAINER_HILL_ROOF (65 | (26 << 8)) +#define MAP_NAVEL_ROCK_EXTERIOR (66 | (26 << 8)) +#define MAP_NAVEL_ROCK_HARBOR (67 | (26 << 8)) +#define MAP_NAVEL_ROCK_ENTRANCE (68 | (26 << 8)) +#define MAP_NAVEL_ROCK_B1F (69 | (26 << 8)) +#define MAP_NAVEL_ROCK_FORK (70 | (26 << 8)) +#define MAP_NAVEL_ROCK_UP1 (71 | (26 << 8)) +#define MAP_NAVEL_ROCK_UP2 (72 | (26 << 8)) +#define MAP_NAVEL_ROCK_UP3 (73 | (26 << 8)) +#define MAP_NAVEL_ROCK_UP4 (74 | (26 << 8)) +#define MAP_NAVEL_ROCK_TOP (75 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN01 (76 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN02 (77 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN03 (78 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN04 (79 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN05 (80 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN06 (81 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN07 (82 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN08 (83 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN09 (84 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN10 (85 | (26 << 8)) +#define MAP_NAVEL_ROCK_DOWN11 (86 | (26 << 8)) +#define MAP_NAVEL_ROCK_BOTTOM (87 | (26 << 8)) +#define MAP_TRAINER_HILL_ELEVATOR (88 | (26 << 8)) + +// Map Group 27 +#define MAP_ROUTE104_PROTOTYPE (0 | (27 << 8)) +#define MAP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP (1 | (27 << 8)) + +// Map Group 28 +#define MAP_ROUTE109_SEASHORE_HOUSE (0 | (28 << 8)) + +// Map Group 29 +#define MAP_ROUTE110_TRICK_HOUSE_ENTRANCE (0 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_END (1 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_CORRIDOR (2 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE1 (3 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE2 (4 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE3 (5 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE4 (6 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE5 (7 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE6 (8 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE7 (9 | (29 << 8)) +#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE8 (10 | (29 << 8)) +#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE (11 | (29 << 8)) +#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE (12 | (29 << 8)) + +// Map Group 30 +#define MAP_ROUTE113_GLASS_WORKSHOP (0 | (30 << 8)) + +// Map Group 31 +#define MAP_ROUTE123_BERRY_MASTERS_HOUSE (0 | (31 << 8)) + +// Map Group 32 +#define MAP_ROUTE119_WEATHER_INSTITUTE_1F (0 | (32 << 8)) +#define MAP_ROUTE119_WEATHER_INSTITUTE_2F (1 | (32 << 8)) +#define MAP_ROUTE119_HOUSE (2 | (32 << 8)) + +// Map Group 33 +#define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8)) + +#define MAP_GROUPS_COUNT 34 + +#endif // GUARD_CONSTANTS_MAP_GROUPS_H diff --git a/include/constants/maps.h b/include/constants/maps.h index c65f373af..e1e2da992 100644 --- a/include/constants/maps.h +++ b/include/constants/maps.h @@ -1,598 +1,11 @@ #ifndef GUARD_CONSTANTS_MAPS_H #define GUARD_CONSTANTS_MAPS_H -// Map Group 0 -#define MAP_PETALBURG_CITY (0 | (0 << 8)) -#define MAP_SLATEPORT_CITY (1 | (0 << 8)) -#define MAP_MAUVILLE_CITY (2 | (0 << 8)) -#define MAP_RUSTBORO_CITY (3 | (0 << 8)) -#define MAP_FORTREE_CITY (4 | (0 << 8)) -#define MAP_LILYCOVE_CITY (5 | (0 << 8)) -#define MAP_MOSSDEEP_CITY (6 | (0 << 8)) -#define MAP_SOOTOPOLIS_CITY (7 | (0 << 8)) -#define MAP_EVER_GRANDE_CITY (8 | (0 << 8)) -#define MAP_LITTLEROOT_TOWN (9 | (0 << 8)) -#define MAP_OLDALE_TOWN (10 | (0 << 8)) -#define MAP_DEWFORD_TOWN (11 | (0 << 8)) -#define MAP_LAVARIDGE_TOWN (12 | (0 << 8)) -#define MAP_FALLARBOR_TOWN (13 | (0 << 8)) -#define MAP_VERDANTURF_TOWN (14 | (0 << 8)) -#define MAP_PACIFIDLOG_TOWN (15 | (0 << 8)) -#define MAP_ROUTE101 (16 | (0 << 8)) -#define MAP_ROUTE102 (17 | (0 << 8)) -#define MAP_ROUTE103 (18 | (0 << 8)) -#define MAP_ROUTE104 (19 | (0 << 8)) -#define MAP_ROUTE105 (20 | (0 << 8)) -#define MAP_ROUTE106 (21 | (0 << 8)) -#define MAP_ROUTE107 (22 | (0 << 8)) -#define MAP_ROUTE108 (23 | (0 << 8)) -#define MAP_ROUTE109 (24 | (0 << 8)) -#define MAP_ROUTE110 (25 | (0 << 8)) -#define MAP_ROUTE111 (26 | (0 << 8)) -#define MAP_ROUTE112 (27 | (0 << 8)) -#define MAP_ROUTE113 (28 | (0 << 8)) -#define MAP_ROUTE114 (29 | (0 << 8)) -#define MAP_ROUTE115 (30 | (0 << 8)) -#define MAP_ROUTE116 (31 | (0 << 8)) -#define MAP_ROUTE117 (32 | (0 << 8)) -#define MAP_ROUTE118 (33 | (0 << 8)) -#define MAP_ROUTE119 (34 | (0 << 8)) -#define MAP_ROUTE120 (35 | (0 << 8)) -#define MAP_ROUTE121 (36 | (0 << 8)) -#define MAP_ROUTE122 (37 | (0 << 8)) -#define MAP_ROUTE123 (38 | (0 << 8)) -#define MAP_ROUTE124 (39 | (0 << 8)) -#define MAP_ROUTE125 (40 | (0 << 8)) -#define MAP_ROUTE126 (41 | (0 << 8)) -#define MAP_ROUTE127 (42 | (0 << 8)) -#define MAP_ROUTE128 (43 | (0 << 8)) -#define MAP_ROUTE129 (44 | (0 << 8)) -#define MAP_ROUTE130 (45 | (0 << 8)) -#define MAP_ROUTE131 (46 | (0 << 8)) -#define MAP_ROUTE132 (47 | (0 << 8)) -#define MAP_ROUTE133 (48 | (0 << 8)) -#define MAP_ROUTE134 (49 | (0 << 8)) -#define MAP_UNDERWATER1 (50 | (0 << 8)) -#define MAP_UNDERWATER2 (51 | (0 << 8)) -#define MAP_UNDERWATER3 (52 | (0 << 8)) -#define MAP_UNDERWATER4 (53 | (0 << 8)) -#define MAP_UNDERWATER5 (54 | (0 << 8)) -#define MAP_UNDERWATER6 (55 | (0 << 8)) -#define MAP_UNDERWATER7 (56 | (0 << 8)) - -// Map Group 1 -#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F (0 | (1 << 8)) -#define MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F (1 | (1 << 8)) -#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F (2 | (1 << 8)) -#define MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F (3 | (1 << 8)) -#define MAP_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB (4 | (1 << 8)) - -// Map Group 2 -#define MAP_OLDALE_TOWN_HOUSE1 (0 | (2 << 8)) -#define MAP_OLDALE_TOWN_HOUSE2 (1 | (2 << 8)) -#define MAP_OLDALE_TOWN_POKEMON_CENTER_1F (2 | (2 << 8)) -#define MAP_OLDALE_TOWN_POKEMON_CENTER_2F (3 | (2 << 8)) -#define MAP_OLDALE_TOWN_MART (4 | (2 << 8)) - -// Map Group 3 -#define MAP_DEWFORD_TOWN_HOUSE1 (0 | (3 << 8)) -#define MAP_DEWFORD_TOWN_POKEMON_CENTER_1F (1 | (3 << 8)) -#define MAP_DEWFORD_TOWN_POKEMON_CENTER_2F (2 | (3 << 8)) -#define MAP_DEWFORD_TOWN_GYM (3 | (3 << 8)) -#define MAP_DEWFORD_TOWN_HALL (4 | (3 << 8)) -#define MAP_DEWFORD_TOWN_HOUSE2 (5 | (3 << 8)) - -// Map Group 4 -#define MAP_LAVARIDGE_TOWN_HERB_SHOP (0 | (4 << 8)) -#define MAP_LAVARIDGE_TOWN_GYM_1F (1 | (4 << 8)) -#define MAP_LAVARIDGE_TOWN_GYM_B1F (2 | (4 << 8)) -#define MAP_LAVARIDGE_TOWN_HOUSE (3 | (4 << 8)) -#define MAP_LAVARIDGE_TOWN_MART (4 | (4 << 8)) -#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_1F (5 | (4 << 8)) -#define MAP_LAVARIDGE_TOWN_POKEMON_CENTER_2F (6 | (4 << 8)) - -// Map Group 5 -#define MAP_FALLARBOR_TOWN_MART (0 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY (1 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_BATTLE_TENT_CORRIDOR (2 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM (3 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_1F (4 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_POKEMON_CENTER_2F (5 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_HOUSE1 (6 | (5 << 8)) -#define MAP_FALLARBOR_TOWN_HOUSE2 (7 | (5 << 8)) - -// Map Group 6 -#define MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY (0 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_BATTLE_TENT_CORRIDOR (1 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM (2 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_MART (3 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_1F (4 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_POKEMON_CENTER_2F (5 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_WANDAS_HOUSE (6 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_FRIENDSHIP_RATERS_HOUSE (7 | (6 << 8)) -#define MAP_VERDANTURF_TOWN_HOUSE (8 | (6 << 8)) - -// Map Group 7 -#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_1F (0 | (7 << 8)) -#define MAP_PACIFIDLOG_TOWN_POKEMON_CENTER_2F (1 | (7 << 8)) -#define MAP_PACIFIDLOG_TOWN_HOUSE1 (2 | (7 << 8)) -#define MAP_PACIFIDLOG_TOWN_HOUSE2 (3 | (7 << 8)) -#define MAP_PACIFIDLOG_TOWN_HOUSE3 (4 | (7 << 8)) -#define MAP_PACIFIDLOG_TOWN_HOUSE4 (5 | (7 << 8)) -#define MAP_PACIFIDLOG_TOWN_HOUSE5 (6 | (7 << 8)) - -// Map Group 8 -#define MAP_PETALBURG_CITY_WALLYS_HOUSE (0 | (8 << 8)) -#define MAP_PETALBURG_CITY_GYM (1 | (8 << 8)) -#define MAP_PETALBURG_CITY_HOUSE1 (2 | (8 << 8)) -#define MAP_PETALBURG_CITY_HOUSE2 (3 | (8 << 8)) -#define MAP_PETALBURG_CITY_POKEMON_CENTER_1F (4 | (8 << 8)) -#define MAP_PETALBURG_CITY_POKEMON_CENTER_2F (5 | (8 << 8)) -#define MAP_PETALBURG_CITY_MART (6 | (8 << 8)) - -// Map Group 9 -#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_1F (0 | (9 << 8)) -#define MAP_SLATEPORT_CITY_STERNS_SHIPYARD_2F (1 | (9 << 8)) -#define MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY (2 | (9 << 8)) -#define MAP_SLATEPORT_CITY_BATTLE_TENT_CORRIDOR (3 | (9 << 8)) -#define MAP_SLATEPORT_CITY_BATTLE_TENT_BATTLE_ROOM (4 | (9 << 8)) -#define MAP_SLATEPORT_CITY_HOUSE1 (5 | (9 << 8)) -#define MAP_SLATEPORT_CITY_POKEMON_FAN_CLUB (6 | (9 << 8)) -#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_1F (7 | (9 << 8)) -#define MAP_SLATEPORT_CITY_OCEANIC_MUSEUM_2F (8 | (9 << 8)) -#define MAP_SLATEPORT_CITY_HARBOR (9 | (9 << 8)) -#define MAP_SLATEPORT_CITY_HOUSE2 (10 | (9 << 8)) -#define MAP_SLATEPORT_CITY_POKEMON_CENTER_1F (11 | (9 << 8)) -#define MAP_SLATEPORT_CITY_POKEMON_CENTER_2F (12 | (9 << 8)) -#define MAP_SLATEPORT_CITY_MART (13 | (9 << 8)) - -// Map Group 10 -#define MAP_MAUVILLE_CITY_GYM (0 | (10 << 8)) -#define MAP_MAUVILLE_CITY_BIKE_SHOP (1 | (10 << 8)) -#define MAP_MAUVILLE_CITY_HOUSE1 (2 | (10 << 8)) -#define MAP_MAUVILLE_CITY_GAME_CORNER (3 | (10 << 8)) -#define MAP_MAUVILLE_CITY_HOUSE2 (4 | (10 << 8)) -#define MAP_MAUVILLE_CITY_POKEMON_CENTER_1F (5 | (10 << 8)) -#define MAP_MAUVILLE_CITY_POKEMON_CENTER_2F (6 | (10 << 8)) -#define MAP_MAUVILLE_CITY_MART (7 | (10 << 8)) - -// Map Group 11 -#define MAP_RUSTBORO_CITY_DEVON_CORP_1F (0 | (11 << 8)) -#define MAP_RUSTBORO_CITY_DEVON_CORP_2F (1 | (11 << 8)) -#define MAP_RUSTBORO_CITY_DEVON_CORP_3F (2 | (11 << 8)) -#define MAP_RUSTBORO_CITY_GYM (3 | (11 << 8)) -#define MAP_RUSTBORO_CITY_POKEMON_SCHOOL (4 | (11 << 8)) -#define MAP_RUSTBORO_CITY_POKEMON_CENTER_1F (5 | (11 << 8)) -#define MAP_RUSTBORO_CITY_POKEMON_CENTER_2F (6 | (11 << 8)) -#define MAP_RUSTBORO_CITY_MART (7 | (11 << 8)) -#define MAP_RUSTBORO_CITY_FLAT1_1F (8 | (11 << 8)) -#define MAP_RUSTBORO_CITY_FLAT1_2F (9 | (11 << 8)) -#define MAP_RUSTBORO_CITY_HOUSE1 (10 | (11 << 8)) -#define MAP_RUSTBORO_CITY_CUTTERS_HOUSE (11 | (11 << 8)) -#define MAP_RUSTBORO_CITY_HOUSE2 (12 | (11 << 8)) -#define MAP_RUSTBORO_CITY_FLAT2_1F (13 | (11 << 8)) -#define MAP_RUSTBORO_CITY_FLAT2_2F (14 | (11 << 8)) -#define MAP_RUSTBORO_CITY_FLAT2_3F (15 | (11 << 8)) -#define MAP_RUSTBORO_CITY_HOUSE3 (16 | (11 << 8)) - -// Map Group 12 -#define MAP_FORTREE_CITY_HOUSE1 (0 | (12 << 8)) -#define MAP_FORTREE_CITY_GYM (1 | (12 << 8)) -#define MAP_FORTREE_CITY_POKEMON_CENTER_1F (2 | (12 << 8)) -#define MAP_FORTREE_CITY_POKEMON_CENTER_2F (3 | (12 << 8)) -#define MAP_FORTREE_CITY_MART (4 | (12 << 8)) -#define MAP_FORTREE_CITY_HOUSE2 (5 | (12 << 8)) -#define MAP_FORTREE_CITY_HOUSE3 (6 | (12 << 8)) -#define MAP_FORTREE_CITY_HOUSE4 (7 | (12 << 8)) -#define MAP_FORTREE_CITY_HOUSE5 (8 | (12 << 8)) -#define MAP_FORTREE_CITY_DECORATION_SHOP (9 | (12 << 8)) - -// Map Group 13 -#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F (0 | (13 << 8)) -#define MAP_LILYCOVE_CITY_COVE_LILY_MOTEL_2F (1 | (13 << 8)) -#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F (2 | (13 << 8)) -#define MAP_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F (3 | (13 << 8)) -#define MAP_LILYCOVE_CITY_CONTEST_LOBBY (4 | (13 << 8)) -#define MAP_LILYCOVE_CITY_CONTEST_HALL (5 | (13 << 8)) -#define MAP_LILYCOVE_CITY_POKEMON_CENTER_1F (6 | (13 << 8)) -#define MAP_LILYCOVE_CITY_POKEMON_CENTER_2F (7 | (13 << 8)) -#define MAP_LILYCOVE_CITY_UNUSED_MART (8 | (13 << 8)) -#define MAP_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (13 << 8)) -#define MAP_LILYCOVE_CITY_HARBOR (10 | (13 << 8)) -#define MAP_LILYCOVE_CITY_MOVE_DELETERS_HOUSE (11 | (13 << 8)) -#define MAP_LILYCOVE_CITY_HOUSE1 (12 | (13 << 8)) -#define MAP_LILYCOVE_CITY_HOUSE2 (13 | (13 << 8)) -#define MAP_LILYCOVE_CITY_HOUSE3 (14 | (13 << 8)) -#define MAP_LILYCOVE_CITY_HOUSE4 (15 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_1F (16 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_2F (17 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_3F (18 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_4F (19 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_5F (20 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP (21 | (13 << 8)) -#define MAP_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR (22 | (13 << 8)) - -// Map Group 14 -#define MAP_MOSSDEEP_CITY_GYM (0 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_HOUSE1 (1 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_HOUSE2 (2 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_1F (3 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_POKEMON_CENTER_2F (4 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_MART (5 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_HOUSE3 (6 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_STEVENS_HOUSE (7 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_HOUSE4 (8 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_SPACE_CENTER_1F (9 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_SPACE_CENTER_2F (10 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_GAME_CORNER_1F (11 | (14 << 8)) -#define MAP_MOSSDEEP_CITY_GAME_CORNER_B1F (12 | (14 << 8)) - -// Map Group 15 -#define MAP_SOOTOPOLIS_CITY_GYM_1F (0 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_GYM_B1F (1 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_1F (2 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_POKEMON_CENTER_2F (3 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_MART (4 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE1 (5 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE2 (6 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE3 (7 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE4 (8 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE5 (9 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE6 (10 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_HOUSE7 (11 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_LOTAD_AND_SEEDOT_HOUSE (12 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_1F (13 | (15 << 8)) -#define MAP_SOOTOPOLIS_CITY_MYSTERY_EVENTS_HOUSE_B1F (14 | (15 << 8)) - -// Map Group 16 -#define MAP_EVER_GRANDE_CITY_SIDNEYS_ROOM (0 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_PHOEBES_ROOM (1 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_GLACIAS_ROOM (2 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_DRAKES_ROOM (3 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_CHAMPIONS_ROOM (4 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_HALL1 (5 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_HALL2 (6 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_HALL3 (7 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_HALL4 (8 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_HALL5 (9 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_1F (10 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_HALL_OF_FAME (11 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_1F (12 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_POKEMON_CENTER_2F (13 | (16 << 8)) -#define MAP_EVER_GRANDE_CITY_POKEMON_LEAGUE_2F (14 | (16 << 8)) - -// Map Group 17 -#define MAP_ROUTE104_MR_BRINEYS_HOUSE (0 | (17 << 8)) -#define MAP_ROUTE104_PRETTY_PETAL_FLOWER_SHOP (1 | (17 << 8)) - -// Map Group 18 -#define MAP_ROUTE111_WINSTRATE_FAMILYS_HOUSE (0 | (18 << 8)) -#define MAP_ROUTE111_OLD_LADYS_REST_STOP (1 | (18 << 8)) - -// Map Group 19 -#define MAP_ROUTE112_CABLE_CAR_STATION (0 | (19 << 8)) -#define MAP_MT_CHIMNEY_CABLE_CAR_STATION (1 | (19 << 8)) - -// Map Group 20 -#define MAP_ROUTE114_FOSSIL_MANIACS_HOUSE (0 | (20 << 8)) -#define MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL (1 | (20 << 8)) -#define MAP_ROUTE114_LANETTES_HOUSE (2 | (20 << 8)) - -// Map Group 21 -#define MAP_ROUTE116_TUNNELERS_REST_HOUSE (0 | (21 << 8)) - -// Map Group 22 -#define MAP_ROUTE117_POKEMON_DAY_CARE (0 | (22 << 8)) - -// Map Group 23 -#define MAP_ROUTE121_SAFARI_ZONE_ENTRANCE (0 | (23 << 8)) - -// Map Group 24 -#define MAP_METEOR_FALLS_1F_1R (0 | (24 << 8)) -#define MAP_METEOR_FALLS_1F_2R (1 | (24 << 8)) -#define MAP_METEOR_FALLS_B1F_1R (2 | (24 << 8)) -#define MAP_METEOR_FALLS_B1F_2R (3 | (24 << 8)) -#define MAP_RUSTURF_TUNNEL (4 | (24 << 8)) -#define MAP_UNDERWATER_SOOTOPOLIS_CITY (5 | (24 << 8)) -#define MAP_DESERT_RUINS (6 | (24 << 8)) -#define MAP_GRANITE_CAVE_1F (7 | (24 << 8)) -#define MAP_GRANITE_CAVE_B1F (8 | (24 << 8)) -#define MAP_GRANITE_CAVE_B2F (9 | (24 << 8)) -#define MAP_GRANITE_CAVE_STEVENS_ROOM (10 | (24 << 8)) -#define MAP_PETALBURG_WOODS (11 | (24 << 8)) -#define MAP_MT_CHIMNEY (12 | (24 << 8)) -#define MAP_JAGGED_PASS (13 | (24 << 8)) -#define MAP_FIERY_PATH (14 | (24 << 8)) -#define MAP_MT_PYRE_1F (15 | (24 << 8)) -#define MAP_MT_PYRE_2F (16 | (24 << 8)) -#define MAP_MT_PYRE_3F (17 | (24 << 8)) -#define MAP_MT_PYRE_4F (18 | (24 << 8)) -#define MAP_MT_PYRE_5F (19 | (24 << 8)) -#define MAP_MT_PYRE_6F (20 | (24 << 8)) -#define MAP_MT_PYRE_EXTERIOR (21 | (24 << 8)) -#define MAP_MT_PYRE_SUMMIT (22 | (24 << 8)) -#define MAP_AQUA_HIDEOUT_1F (23 | (24 << 8)) -#define MAP_AQUA_HIDEOUT_B1F (24 | (24 << 8)) -#define MAP_AQUA_HIDEOUT_B2F (25 | (24 << 8)) -#define MAP_UNDERWATER_SEAFLOOR_CAVERN (26 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ENTRANCE (27 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM1 (28 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM2 (29 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM3 (30 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM4 (31 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM5 (32 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM6 (33 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM7 (34 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM8 (35 | (24 << 8)) -#define MAP_SEAFLOOR_CAVERN_ROOM9 (36 | (24 << 8)) -#define MAP_CAVE_OF_ORIGIN_ENTRANCE (37 | (24 << 8)) -#define MAP_CAVE_OF_ORIGIN_1F (38 | (24 << 8)) -#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1 (39 | (24 << 8)) // -#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2 (40 | (24 << 8)) // Ruby/Sapphire leftovers -#define MAP_CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3 (41 | (24 << 8)) // -#define MAP_CAVE_OF_ORIGIN_B1F (42 | (24 << 8)) -#define MAP_VICTORY_ROAD_1F (43 | (24 << 8)) -#define MAP_VICTORY_ROAD_B1F (44 | (24 << 8)) -#define MAP_VICTORY_ROAD_B2F (45 | (24 << 8)) -#define MAP_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM (46 | (24 << 8)) -#define MAP_SHOAL_CAVE_LOW_TIDE_INNER_ROOM (47 | (24 << 8)) -#define MAP_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM (48 | (24 << 8)) -#define MAP_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM (49 | (24 << 8)) -#define MAP_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM (50 | (24 << 8)) -#define MAP_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM (51 | (24 << 8)) -#define MAP_NEW_MAUVILLE_ENTRANCE (52 | (24 << 8)) -#define MAP_NEW_MAUVILLE_INSIDE (53 | (24 << 8)) -#define MAP_ABANDONED_SHIP_DECK (54 | (24 << 8)) -#define MAP_ABANDONED_SHIP_CORRIDORS_1F (55 | (24 << 8)) -#define MAP_ABANDONED_SHIP_ROOMS_1F (56 | (24 << 8)) -#define MAP_ABANDONED_SHIP_CORRIDORS_B1F (57 | (24 << 8)) -#define MAP_ABANDONED_SHIP_ROOMS_B1F (58 | (24 << 8)) -#define MAP_ABANDONED_SHIP_ROOMS2_B1F (59 | (24 << 8)) -#define MAP_ABANDONED_SHIP_UNDERWATER1 (60 | (24 << 8)) -#define MAP_ABANDONED_SHIP_ROOM_B1F (61 | (24 << 8)) -#define MAP_ABANDONED_SHIP_ROOMS2_1F (62 | (24 << 8)) -#define MAP_ABANDONED_SHIP_CAPTAINS_OFFICE (63 | (24 << 8)) -#define MAP_ABANDONED_SHIP_UNDERWATER2 (64 | (24 << 8)) -#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS (65 | (24 << 8)) -#define MAP_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS (66 | (24 << 8)) -#define MAP_ISLAND_CAVE (67 | (24 << 8)) -#define MAP_ANCIENT_TOMB (68 | (24 << 8)) -#define MAP_UNDERWATER_ROUTE134 (69 | (24 << 8)) -#define MAP_UNDERWATER_SEALED_CHAMBER (70 | (24 << 8)) -#define MAP_SEALED_CHAMBER_OUTER_ROOM (71 | (24 << 8)) -#define MAP_SEALED_CHAMBER_INNER_ROOM (72 | (24 << 8)) -#define MAP_SCORCHED_SLAB (73 | (24 << 8)) -#define MAP_UNUSED_RUBY_MAGMA_HIDEOUT_1F (74 | (24 << 8)) // -#define MAP_UNUSED_RUBY_MAGMA_HIDEOUT_B1F (75 | (24 << 8)) // Ruby/Sapphire leftovers -#define MAP_UNUSED_RUBY_MAGMA_HIDEOUT_B2F (76 | (24 << 8)) // -#define MAP_SKY_PILLAR_ENTRANCE (77 | (24 << 8)) -#define MAP_SKY_PILLAR_OUTSIDE (78 | (24 << 8)) -#define MAP_SKY_PILLAR_1F (79 | (24 << 8)) -#define MAP_SKY_PILLAR_2F (80 | (24 << 8)) -#define MAP_SKY_PILLAR_3F (81 | (24 << 8)) -#define MAP_SKY_PILLAR_4F (82 | (24 << 8)) -#define MAP_SHOAL_CAVE_LOW_TIDE_ICE_ROOM (83 | (24 << 8)) -#define MAP_SKY_PILLAR_5F (84 | (24 << 8)) -#define MAP_SKY_PILLAR_TOP (85 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_1F (86 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_2F_1R (87 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_2F_2R (88 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_3F_1R (89 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_3F_2R (90 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_4F (91 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_3F_3R (92 | (24 << 8)) -#define MAP_MAGMA_HIDEOUT_2F_3R (93 | (24 << 8)) -#define MAP_MIRAGE_TOWER_1F (94 | (24 << 8)) -#define MAP_MIRAGE_TOWER_2F (95 | (24 << 8)) -#define MAP_MIRAGE_TOWER_3F (96 | (24 << 8)) -#define MAP_MIRAGE_TOWER_4F (97 | (24 << 8)) -#define MAP_DESERT_UNDERPASS (98 | (24 << 8)) -#define MAP_ARTISAN_CAVE_B1F (99 | (24 << 8)) -#define MAP_ARTISAN_CAVE_1F (100 | (24 << 8)) -#define MAP_UNDERWATER_MARINE_CAVE (101 | (24 << 8)) -#define MAP_MARINE_CAVE_ENTRANCE (102 | (24 << 8)) -#define MAP_MARINE_CAVE_END (103 | (24 << 8)) -#define MAP_TERRA_CAVE_ENTRANCE (104 | (24 << 8)) -#define MAP_TERRA_CAVE_END (105 | (24 << 8)) -#define MAP_ALTERING_CAVE (106 | (24 << 8)) -#define MAP_METEOR_FALLS_STEVENS_CAVE (107 | (24 << 8)) - -// Map Group 25 -#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8)) -#define MAP_SECRET_BASE_BROWN_CAVE1 (1 | (25 << 8)) -#define MAP_SECRET_BASE_BLUE_CAVE1 (2 | (25 << 8)) -#define MAP_SECRET_BASE_YELLOW_CAVE1 (3 | (25 << 8)) -#define MAP_SECRET_BASE_TREE1 (4 | (25 << 8)) -#define MAP_SECRET_BASE_SHRUB1 (5 | (25 << 8)) -#define MAP_SECRET_BASE_RED_CAVE2 (6 | (25 << 8)) -#define MAP_SECRET_BASE_BROWN_CAVE2 (7 | (25 << 8)) -#define MAP_SECRET_BASE_BLUE_CAVE2 (8 | (25 << 8)) -#define MAP_SECRET_BASE_YELLOW_CAVE2 (9 | (25 << 8)) -#define MAP_SECRET_BASE_TREE2 (10 | (25 << 8)) -#define MAP_SECRET_BASE_SHRUB2 (11 | (25 << 8)) -#define MAP_SECRET_BASE_RED_CAVE3 (12 | (25 << 8)) -#define MAP_SECRET_BASE_BROWN_CAVE3 (13 | (25 << 8)) -#define MAP_SECRET_BASE_BLUE_CAVE3 (14 | (25 << 8)) -#define MAP_SECRET_BASE_YELLOW_CAVE3 (15 | (25 << 8)) -#define MAP_SECRET_BASE_TREE3 (16 | (25 << 8)) -#define MAP_SECRET_BASE_SHRUB3 (17 | (25 << 8)) -#define MAP_SECRET_BASE_RED_CAVE4 (18 | (25 << 8)) -#define MAP_SECRET_BASE_BROWN_CAVE4 (19 | (25 << 8)) -#define MAP_SECRET_BASE_BLUE_CAVE4 (20 | (25 << 8)) -#define MAP_SECRET_BASE_YELLOW_CAVE4 (21 | (25 << 8)) -#define MAP_SECRET_BASE_TREE4 (22 | (25 << 8)) -#define MAP_SECRET_BASE_SHRUB4 (23 | (25 << 8)) -#define MAP_SINGLE_BATTLE_COLOSSEUM (24 | (25 << 8)) -#define MAP_TRADE_CENTER (25 | (25 << 8)) -#define MAP_RECORD_CORNER (26 | (25 << 8)) -#define MAP_DOUBLE_BATTLE_COLOSSEUM (27 | (25 << 8)) -#define MAP_LINK_CONTEST_ROOM1 (28 | (25 << 8)) -#define MAP_UNKNOWN_MAP_25_29 (29 | (25 << 8)) -#define MAP_UNKNOWN_MAP_25_30 (30 | (25 << 8)) -#define MAP_UNKNOWN_MAP_25_31 (31 | (25 << 8)) -#define MAP_UNKNOWN_MAP_25_32 (32 | (25 << 8)) -#define MAP_UNKNOWN_MAP_25_33 (33 | (25 << 8)) -#define MAP_UNKNOWN_MAP_25_34 (34 | (25 << 8)) -#define MAP_LINK_CONTEST_ROOM2 (35 | (25 << 8)) -#define MAP_LINK_CONTEST_ROOM3 (36 | (25 << 8)) -#define MAP_LINK_CONTEST_ROOM4 (37 | (25 << 8)) -#define MAP_LINK_CONTEST_ROOM5 (38 | (25 << 8)) -#define MAP_LINK_CONTEST_ROOM6 (39 | (25 << 8)) -#define MAP_INSIDE_OF_TRUCK (40 | (25 << 8)) -#define MAP_SS_TIDAL_CORRIDOR (41 | (25 << 8)) -#define MAP_SS_TIDAL_LOWER_DECK (42 | (25 << 8)) -#define MAP_SS_TIDAL_ROOMS (43 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE01 (44 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE02 (45 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE03 (46 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE04 (47 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE05 (48 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE06 (49 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE07 (50 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE08 (51 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE09 (52 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE10 (53 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE11 (54 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE12 (55 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE13 (56 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE14 (57 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE15 (58 | (25 << 8)) -#define MAP_BATTLE_PYRAMID_SQUARE16 (59 | (25 << 8)) -#define MAP_UNION_ROOM (60 | (25 << 8)) - -// Map Group 26 -#define MAP_SAFARI_ZONE_NORTHWEST (0 | (26 << 8)) -#define MAP_SAFARI_ZONE_NORTH (1 | (26 << 8)) -#define MAP_SAFARI_ZONE_SOUTHWEST (2 | (26 << 8)) -#define MAP_SAFARI_ZONE_SOUTH (3 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_OUTSIDE_WEST (4 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY (5 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_ELEVATOR (6 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR (7 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM (8 | (26 << 8)) -#define MAP_SOUTHERN_ISLAND_EXTERIOR (9 | (26 << 8)) -#define MAP_SOUTHERN_ISLAND_INTERIOR (10 | (26 << 8)) -#define MAP_SAFARI_ZONE_REST_HOUSE (11 | (26 << 8)) -#define MAP_SAFARI_ZONE_NORTHEAST (12 | (26 << 8)) -#define MAP_SAFARI_ZONE_SOUTHEAST (13 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_OUTSIDE_EAST (14 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM (15 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2 (16 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2 (17 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_DOME_LOBBY (18 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR (19 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM (20 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM (21 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY (22 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR (23 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM (24 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY (25 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE (26 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_TOP (27 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY (28 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_CORRIDOR (29 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM (30 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_LOBBY (31 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_PRE_BATTLE_ROOM (32 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM (33 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY (34 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR (35 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM (36 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1 (37 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2 (38 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3 (39 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_RANKING_HALL (40 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE1 (41 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_BATTLE_POINT_EXCHANGE_SERVICE_CORNER (42 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE2 (43 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE3 (44 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE4 (45 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_SCOTTS_HOUSE (46 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE5 (47 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE6 (48 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE7 (49 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_RECEPTION_GATE (50 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE8 (51 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_LOUNGE9 (52 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_1F (53 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_POKEMON_CENTER_2F (54 | (26 << 8)) -#define MAP_BATTLE_FRONTIER_MART (55 | (26 << 8)) -#define MAP_FARAWAY_ISLAND_ENTRANCE (56 | (26 << 8)) -#define MAP_FARAWAY_ISLAND_INTERIOR (57 | (26 << 8)) -#define MAP_BIRTH_ISLAND_EXTERIOR (58 | (26 << 8)) -#define MAP_BIRTH_ISLAND_HARBOR (59 | (26 << 8)) -#define MAP_TRAINER_HILL_ENTRANCE (60 | (26 << 8)) -#define MAP_TRAINER_HILL_1F (61 | (26 << 8)) -#define MAP_TRAINER_HILL_2F (62 | (26 << 8)) -#define MAP_TRAINER_HILL_3F (63 | (26 << 8)) -#define MAP_TRAINER_HILL_4F (64 | (26 << 8)) -#define MAP_TRAINER_HILL_ROOF (65 | (26 << 8)) -#define MAP_NAVEL_ROCK_EXTERIOR (66 | (26 << 8)) -#define MAP_NAVEL_ROCK_HARBOR (67 | (26 << 8)) -#define MAP_NAVEL_ROCK_ENTRANCE (68 | (26 << 8)) -#define MAP_NAVEL_ROCK_B1F (69 | (26 << 8)) -#define MAP_NAVEL_ROCK_FORK (70 | (26 << 8)) -#define MAP_NAVEL_ROCK_UP1 (71 | (26 << 8)) -#define MAP_NAVEL_ROCK_UP2 (72 | (26 << 8)) -#define MAP_NAVEL_ROCK_UP3 (73 | (26 << 8)) -#define MAP_NAVEL_ROCK_UP4 (74 | (26 << 8)) -#define MAP_NAVEL_ROCK_TOP (75 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN01 (76 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN02 (77 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN03 (78 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN04 (79 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN05 (80 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN06 (81 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN07 (82 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN08 (83 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN09 (84 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN10 (85 | (26 << 8)) -#define MAP_NAVEL_ROCK_DOWN11 (86 | (26 << 8)) -#define MAP_NAVEL_ROCK_BOTTOM (87 | (26 << 8)) -#define MAP_TRAINER_HILL_ELEVATOR (88 | (26 << 8)) - -// Map Group 27 -#define MAP_ROUTE104_PROTOTYPE (0 | (27 << 8)) -#define MAP_ROUTE104_PROTOTYPE_PRETTY_PETAL_FLOWER_SHOP (1 | (27 << 8)) - -// Map Group 28 -#define MAP_ROUTE109_SEASHORE_HOUSE (0 | (28 << 8)) - -// Map Group 29 -#define MAP_ROUTE110_TRICK_HOUSE_ENTRANCE (0 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_END (1 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_CORRIDOR (2 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE1 (3 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE2 (4 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE3 (5 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE4 (6 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE5 (7 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE6 (8 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE7 (9 | (29 << 8)) -#define MAP_ROUTE110_TRICK_HOUSE_PUZZLE8 (10 | (29 << 8)) -#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_NORTH_ENTRANCE (11 | (29 << 8)) -#define MAP_ROUTE110_SEASIDE_CYCLING_ROAD_SOUTH_ENTRANCE (12 | (29 << 8)) - -// Map Group 30 -#define MAP_ROUTE113_GLASS_WORKSHOP (0 | (30 << 8)) - -// Map Group 31 -#define MAP_ROUTE123_BERRY_MASTERS_HOUSE (0 | (31 << 8)) - -// Map Group 32 -#define MAP_ROUTE119_WEATHER_INSTITUTE_1F (0 | (32 << 8)) -#define MAP_ROUTE119_WEATHER_INSTITUTE_2F (1 | (32 << 8)) -#define MAP_ROUTE119_HOUSE (2 | (32 << 8)) - -// Map Group 33 -#define MAP_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE (0 | (33 << 8)) - -#define MAP_GROUPS_COUNT 34 +#include "map_groups.h" #define MAP_NONE (0x7F | (0x7F << 8)) #define MAP_UNDEFINED (0xFF | (0xFF << 8)) - #define MAP_GROUP(map) (MAP_##map >> 8) #define MAP_NUM(map) (MAP_##map & 0xFF) diff --git a/include/contest.h b/include/contest.h index 73ebb79fa..e4391a327 100644 --- a/include/contest.h +++ b/include/contest.h @@ -221,22 +221,6 @@ struct ContestPokemon /*0x3C*/ u32 otId; // otId }; // wow -extern struct ContestPokemon gContestMons[4]; -extern u8 gContestMonPartyIndex; -extern u16 gSpecialVar_ContestCategory; -extern u16 gSpecialVar_ContestRank; -extern u8 gUnknown_02039F2B; -extern u8 gNumLinkContestPlayers; -extern u8 gHighestRibbonRank; -extern u8 gContestFinalStandings[4]; -extern u8 gContestPlayerMonIndex; -extern s16 gUnknown_02039F08[4]; -extern s16 gUnknown_02039F10[4]; -extern s16 gUnknown_02039F18[4]; -extern s16 gContestMonConditions[4]; -extern u8 gIsLinkContest; -extern struct ContestWinner gUnknown_02039F3C; - struct Shared18000 { /*0x18000*/ u8 unk18000; @@ -260,10 +244,10 @@ struct ContestStruct_field_18 struct Contest { - /*0x19204*/ u8 playerMoveChoice; - /*0x19205*/ u8 turnNumber; - /*0x19206*/ u8 unk19206[4]; // seems to only be used by an unref function - /*0x1920A*/ u16 unk1920A_0:1; // Task active flags? + /*0x0*/ u8 playerMoveChoice; + /*0x1*/ u8 turnNumber; + /*0x2*/ u8 unk19206[4]; // seems to only be used by an unref function + /*0x6*/ u16 unk1920A_0:1; // Task active flags? u16 unk1920A_1:1; u16 unk1920A_2:1; u16 unk1920A_3:1; @@ -271,18 +255,18 @@ struct Contest u16 unk1920A_5:1; u16 unk1920A_6:1; u16 unk1920A_7:1; - /*0x1920B*/ u16 unk1920B_0:1; + /*0x7*/ u16 unk1920B_0:1; u16 unk1920B_1:1; u16 unk1920B_2:1; - /*0x1920C*/ u8 mainTaskId; - /*0x1920D*/ u8 unk1920D[4]; - /*0x19211*/ u8 unk19211; - /*0x19212*/ u8 unk19212; - /*0x19213*/ u8 filler19213; - /*0x19214*/ u8 unk19214; - /*0x19215*/ u8 unk19215; - /*0x19216*/ u8 unk19216; // sprite ID - /*0x19217*/ s8 applauseLevel; + /*0x8*/ u8 mainTaskId; + /*0x9*/ u8 unk1920D[4]; + /*0xD*/ u8 unk19211; + /*0xE*/ u8 unk19212; + /*0xF*/ u8 filler19213; + /*0x10*/ u8 unk19214; + /*0x11*/ u8 unk19215; + /*0x12*/ u8 unk19216; // sprite ID + /*0x13*/ s8 applauseLevel; /*0x19218*/ u8 unk19218[4]; /*0x1921C*/ u32 unk1921C; // saved RNG value? u16 unk19220[5][4]; // move history? @@ -385,9 +369,22 @@ struct UnknownContestStruct4 u8 unk2_2:1; }; +struct UnknownContestStruct6 +{ + s32 unk0; + s32 unk4; + s32 unk8; + s32 unkC; +}; + struct ContestResourcesField1C { - u8 filler_00[0x40]; + u16 unk0[5]; + s16 unkA; + u8 unkC; + u8 unkD; + u8 unkE_1:1; + u8 unkE_2:1; }; struct ContestResourcesField20 @@ -412,38 +409,64 @@ struct ContestResources void * field_3c; }; -extern struct ContestResources *gContestResources; - #define sContest (*gContestResources->field_0) #define sContestantStatus (gContestResources->field_4) #define shared192D0 (*gContestResources->field_8) #define eContestAI (gContestResources->field_C) #define shared19328 (*gContestResources->field_10) #define shared19338 (*gContestResources->field_14) - #define shared15800 (gHeap + 0x18000) +#define shared16800 (gHeap + 0x19000) #define shared18000 (*(struct Shared18000 *)(gHeap + 0x1a000)) -extern u32 gContestRngValue; +extern struct ContestPokemon gContestMons[4]; +extern s16 gContestMonConditions[4]; +extern s16 gUnknown_02039F08[4]; +extern s16 gUnknown_02039F10[4]; +extern s16 gUnknown_02039F18[4]; +extern u8 gContestFinalStandings[4]; +extern u8 gContestMonPartyIndex; +extern u8 gContestPlayerMonIndex; extern u8 gUnknown_02039F26[4]; +extern u8 gIsLinkContest; +extern u8 gUnknown_02039F2B; +extern u16 gSpecialVar_ContestCategory; +extern u16 gSpecialVar_ContestRank; +extern u8 gNumLinkContestPlayers; +extern u8 gHighestRibbonRank; +extern struct ContestResources *gContestResources; +extern u8 sContestBgCopyFlags; +extern struct ContestWinner gUnknown_02039F3C; +extern u8 gUnknown_02039F5C; +extern u8 gUnknown_02039F5D; -bool8 IsSpeciesNotUnown(u16 species); +extern u32 gContestRngValue; + +// contest.c +void ResetLinkContestBoolean(void); void LoadContestBgAfterMoveAnim(void); +void sub_80D7B24(void); +void sub_80DA8C8(u8 partyIndex); +void sub_80DAB8C(u8 contestType, u8 rank); +void sub_80DACBC(u8 contestType, u8 rank, bool32 isPostgame); +u8 sub_80DAE0C(struct Pokemon *pkmn); +void sub_80DB09C(u8 contestCategory); +bool8 IsSpeciesNotUnown(u16 species); +bool8 Contest_IsMonsTurnDisabled(u8 a); +void sub_80DBED4(void); +void sub_80DCE58(u8 a); void SetContestantEffectStringID(u8 a, u8 b); void SetContestantEffectStringID2(u8 a, u8 b); +void SetStartledString(u8 contestant, u8 jam); void MakeContestantNervous(u8 p); -bool8 Contest_IsMonsTurnDisabled(u8 a); +s8 Contest_GetMoveExcitement(u16 move); bool8 sub_80DE1E8(u8 a); -void SetStartledString(u8 a, u8 b); -s8 Contest_GetMoveExcitement(u16); -u8 sub_80DAE0C(struct Pokemon *); -void sub_80DEDA8(u8); -void sub_80DACBC(u8 contestType, u8 rank, bool32 isPostgame); -void sub_80DB09C(u8 contestCategory); -void sub_80DCE58(u8); -void sub_80DFA08(struct ContestPokemon *mon, int language); -void sub_80DBED4(void); -u8 sub_80DEFA8(u8, u8); +void Contest_PrintTextToBg0WindowAt(u32 windowId, u8 *currChar, s32 x, s32 y, s32 fontId); +void ResetContestLinkResults(void); +bool8 sub_80DEDA8(u8 a); +u8 sub_80DEFA8(u8 a, u8 b); +void ClearContestWinnerPicsInContestHall(void); +void sub_80DFA08(struct ContestPokemon *mon, s32 language); // contest link void sub_81D9DE4(u8 taskId); @@ -456,5 +479,4 @@ bool8 sub_80FC55C(void); bool8 sub_80FC530(u8); u8 sub_80F86E0(u8 *); - #endif //GUARD_CONTEST_H diff --git a/include/contest_painting.h b/include/contest_painting.h index ca03a72b5..c633c50cc 100644 --- a/include/contest_painting.h +++ b/include/contest_painting.h @@ -13,7 +13,4 @@ enum void sub_812FDA8(int); void CB2_ContestPainting(void); -extern u8 gUnknown_02039F5C; -extern u8 gUnknown_02039F5D; - #endif diff --git a/include/gba/m4a_internal.h b/include/gba/m4a_internal.h index 339a0774e..e2836c6f6 100644 --- a/include/gba/m4a_internal.h +++ b/include/gba/m4a_internal.h @@ -69,38 +69,38 @@ struct ToneData struct CgbChannel { - u8 sf; - u8 ty; - u8 rightVolume; - u8 leftVolume; - u8 at; - u8 de; - u8 su; - u8 re; - u8 ky; - u8 ev; - u8 eg; - u8 ec; - u8 echoVolume; - u8 echoLength; - u8 d1; - u8 d2; - u8 gt; - u8 mk; - u8 ve; - u8 pr; - u8 rp; - u8 d3[3]; - u8 d5; - u8 sg; - u8 n4; - u8 pan; - u8 panMask; - u8 mo; - u8 le; - u8 sw; - u32 fr; - u32 wp; + u8 sf; // 0x0 + u8 ty; // 0x1 + u8 rightVolume; // 0x2 + u8 leftVolume; // 0x3 + u8 at; // 0x4 + u8 de; // 0x5 + u8 su; // 0x6 + u8 re; // 0x7 + u8 ky; // 0x8 + u8 ev; // 0x9 + u8 eg; // 0xA + u8 ec; // 0xB + u8 echoVolume; // 0xC + u8 echoLength; // 0xD + u8 d1; // 0xE + u8 d2; // 0xF + u8 gt; // 0x10 + u8 mk; // 0x11 + u8 ve; // 0x12 + u8 pr; // 0x13 + u8 rp; // 0x14 + u8 d3[3]; // 0x15, 0x16, 0x17 + u8 d5; // 0x18 + u8 sg; // 0x19 + u8 n4; // 0x1A + u8 pan; // 0x1B + u8 panMask; // 0x1C + u8 mo; // 0x1D + u8 le; // 0x1E + u8 sw; // 0x1F + u32 fr; // 0x20 + u32 *wp; u32 cp; u32 tp; u32 pp; @@ -397,6 +397,7 @@ void m4aSoundMode(u32 mode); void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track, u8 a3); void CgbSound(void); void CgbOscOff(u8); +void CgbModVol(struct CgbChannel *chan); u32 MidiKeyToCgbFreq(u8, u8, u8); void DummyFunc(void); void MPlayJumpTableCopy(void **mplayJumpTable); diff --git a/include/global.tv.h b/include/global.tv.h index 61f014984..aa151a75c 100644 --- a/include/global.tv.h +++ b/include/global.tv.h @@ -521,13 +521,13 @@ struct GabbyAndTyData /*2bad*/ u8 battleNum; /*2bae*/ u8 battleTookMoreThanOneTurn:1; /*2bae*/ u8 playerLostAMon:1; - /*2bae*/ u8 playerUsedAnItem:1; + /*2bae*/ u8 playerUsedHealingItem:1; /*2bae*/ u8 playerThrewABall:1; /*2bae*/ u8 onAir:1; /*2bae*/ u8 valA_5:3; /*2baf*/ u8 battleTookMoreThanOneTurn2:1; /*2baf*/ u8 playerLostAMon2:1; - /*2baf*/ u8 playerUsedAnItem2:1; + /*2baf*/ u8 playerUsedHealingItem2:1; /*2baf*/ u8 playerThrewABall2:1; /*2baf*/ u8 valB_4:4; }; diff --git a/include/graphics.h b/include/graphics.h index cfe73c6c3..f7eaa394d 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -4745,9 +4745,13 @@ extern const u32 gBattleStatMask8_Pal[]; extern const u32 gUnknown_08D9A88C[]; extern const u32 gContestMiscGfx[]; extern const u32 gContestAudienceGfx[]; +extern const u8 gContestApplauseMeterGfx[]; +extern const u8 gContestNextTurnNumbersGfx[]; +extern const u8 gContestNextTurnRandomGfx[]; extern const u32 gUnknown_08C16FA8[]; extern const u32 gUnknown_08C16E90[]; extern const u32 gUnknown_08C17170[]; +extern const u32 gUnknown_08C17980[]; extern const u32 gUnknown_08D95E00[]; extern const u32 gUnknown_08D960D0[]; diff --git a/include/list_menu.h b/include/list_menu.h index 84c38306b..ef23688d8 100644 --- a/include/list_menu.h +++ b/include/list_menu.h @@ -101,7 +101,7 @@ extern struct ListMenuTemplate gMultiuseListMenuTemplate; s32 DoMysteryGiftListMenu(struct WindowTemplate *windowTemplate, struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum); u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow); u8 ListMenuInitInRect(struct ListMenuTemplate *listMenuTemplate, struct ListMenuWindowRect *arg1, u16 scrollOffset, u16 selectedRow); -s32 ListMenuHandleInputGetItemId(u8 listTaskId); +s32 ListMenu_ProcessInput(u8 listTaskId); void DestroyListMenuTask(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow); void RedrawListMenu(u8 listTaskId); void ChangeListMenuPals(u8 listTaskId, u8 cursorPal, u8 fillValue, u8 cursorShadowPal); diff --git a/include/party_menu.h b/include/party_menu.h index ae7c414a8..702b4fde1 100644 --- a/include/party_menu.h +++ b/include/party_menu.h @@ -48,6 +48,8 @@ extern MainCallback gPostMenuFieldCallback; extern u8 gSelectedOrderFromParty[4]; extern u8 gUnknown_0203CF00[3]; +extern void (*gUnknown_03006328)(u8, TaskFunc); + extern const u16 gTutorMoves[]; void sub_81B0FCC(u8 slot, u8 b); diff --git a/include/pokedex_cry_screen.h b/include/pokedex_cry_screen.h index 392e80a6d..93f1b02a5 100755 --- a/include/pokedex_cry_screen.h +++ b/include/pokedex_cry_screen.h @@ -10,6 +10,8 @@ struct CryRelatedStruct u8 yPos; }; +extern u8 gDexCryScreenState; + bool8 sub_8145354(struct CryRelatedStruct*, u8); void sub_814545C(u8); void sub_8145534(u16); diff --git a/include/text.h b/include/text.h index d9c7a9a2e..96c5a4507 100644 --- a/include/text.h +++ b/include/text.h @@ -13,10 +13,15 @@ #define CHAR_7 0xA8 #define CHAR_8 0xA9 #define CHAR_9 0xAA +#define CHAR_EXCL_MARK 0xAB #define CHAR_QUESTION_MARK 0xAC #define CHAR_PERIOD 0xAD #define CHAR_HYPHEN 0xAE #define CHAR_ELLIPSIS 0xB0 +#define CHAR_DBL_QUOT_LEFT 0xB1 +#define CHAR_DBL_QUOT_RIGHT 0xB2 +#define CHAR_SGL_QUOT_LEFT 0xB3 +#define CHAR_SGL_QUOT_RIGHT 0xB4 #define CHAR_MALE 0xB5 #define CHAR_FEMALE 0xB6 #define CHAR_CURRENCY 0xB7 diff --git a/include/trade.h b/include/trade.h index 95a10cacf..0c95e1e81 100644 --- a/include/trade.h +++ b/include/trade.h @@ -6,8 +6,11 @@ // Exported type declarations // Exported RAM declarations +extern struct MailStruct gUnknown_020321C0[PARTY_SIZE]; +extern u8 gUnknown_02032298[2]; // Exported ROM declarations +extern const struct WindowTemplate gUnknown_0833900C; s32 sub_807A728(void); void sub_80773AC(void); diff --git a/include/tv.h b/include/tv.h index ea0226815..760d87522 100644 --- a/include/tv.h +++ b/include/tv.h @@ -56,5 +56,10 @@ void SaveRecordedItemPurchasesForTVShow(void); bool8 sub_80EE818(void); void sub_80EE8C8(u16 winStreak, u8 facilityAndMode); void BravoTrainerPokemonProfile_BeforeInterview2(u8 contestStandingPlace); +void ContestLiveUpdates_BeforeInterview_1(u8 a0); +void ContestLiveUpdates_BeforeInterview_2(u8 a0); +void ContestLiveUpdates_BeforeInterview_3(u8 a0); +void ContestLiveUpdates_BeforeInterview_4(u16 a0); +void ContestLiveUpdates_BeforeInterview_5(u8 a0, u8 a1); #endif //GUARD_TV_H diff --git a/include/util.h b/include/util.h index 9d13453c2..56c89359a 100644 --- a/include/util.h +++ b/include/util.h @@ -15,5 +15,7 @@ u16 CalcCRC16WithTable(u8 *data, u32 length); u32 CalcByteArraySum(const u8* data, u32 length); void BlendPalette(u16 palOffset, u16 numEntries, u8 coeff, u16 blendColor); void DoBgAffineSet(struct BgAffineDstData *dest, u32 texX, u32 texY, s16 scrX, s16 scrY, s16 sx, s16 sy, u16 alpha); +void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *tilemap, u8 *output); + #endif // GUARD_UTIL_H |