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authorGriffinR <griffin.g.richards@gmail.com>2021-10-07 15:32:51 -0400
committerGriffinR <griffin.g.richards@gmail.com>2021-10-07 16:05:12 -0400
commite86d3410a1719fcbf62754bfda93a295aa7e0d57 (patch)
treef8bcfef5b09cb3c33c8f65f683415b894895580e /include
parent846942ce48d650efd3d837493157ce462e568d78 (diff)
Update argument names in link headers, link_rfu doc cleanup
Diffstat (limited to 'include')
-rw-r--r--include/link_rfu.h28
-rw-r--r--include/union_room.h12
-rw-r--r--include/union_room_player_avatar.h6
3 files changed, 23 insertions, 23 deletions
diff --git a/include/link_rfu.h b/include/link_rfu.h
index 6ca06349a..df2b80c4f 100644
--- a/include/link_rfu.h
+++ b/include/link_rfu.h
@@ -62,9 +62,9 @@ enum {
// Values for errorState
enum {
RFU_ERROR_STATE_NONE,
- RFU_ERROR_STATE_1,
- RFU_ERROR_STATE_2,
- RFU_ERROR_STATE_3,
+ RFU_ERROR_STATE_OCCURRED,
+ RFU_ERROR_STATE_PROCESSED,
+ RFU_ERROR_STATE_DISCONNECTING,
RFU_ERROR_STATE_IGNORE,
};
@@ -247,8 +247,8 @@ extern u8 gWirelessStatusIndicatorSpriteId;
void WipeTrainerNameRecords(void);
void InitRFUAPI(void);
void LinkRfu_Shutdown(void);
-void Rfu_SetBlockReceivedFlag(u8 who);
-void Rfu_ResetBlockReceivedFlag(u8 who);
+void Rfu_SetBlockReceivedFlag(u8 linkPlayerId);
+void Rfu_ResetBlockReceivedFlag(u8 linkPlayerId);
bool32 IsSendingKeysToRfu(void);
void StartSendingKeysToRfu(void);
void Rfu_SetBerryBlenderLinkCallback(void);
@@ -278,9 +278,9 @@ void UpdateGameData_GroupLockedIn(u8 startedActivity);
void RfuSetErrorParams(u32 errorInfo);
void RfuSetStatus(u8 status, u16 errorInfo);
u8 Rfu_SetLinkRecovery(bool32 enable);
-void CopyHostRfuGameDataAndUsername(struct RfuGameData *buff1, u8 *buff2);
+void CopyHostRfuGameDataAndUsername(struct RfuGameData *gameData, u8 *username);
void SetHostRfuGameData(u8 activity, u32 partnerInfo, bool32 startedActivity);
-void InitializeRfuLinkManager_LinkLeader(u32 a0);
+void InitializeRfuLinkManager_LinkLeader(u32 groupMax);
bool32 IsRfuCommunicatingWithAllChildren(void);
void LinkRfu_StopManagerAndFinalizeSlots(void);
bool32 RfuTryDisconnectLeavingChildren(void);
@@ -296,21 +296,21 @@ void SendLeaveGroupNotice(void);
void RecordMixTrainerNames(void);
void LinkRfu_CreateConnectionAsParent(void);
void LinkRfu_StopManagerBeforeEnteringChat(void);
-void UpdateGameData_SetActivity(u8 activity, u32 flags, bool32 startedActivity);
-void CreateTask_RfuReconnectWithParent(const u8 *src, u16 trainerId);
+void UpdateGameData_SetActivity(u8 activity, u32 partnerInfo, bool32 startedActivity);
+void CreateTask_RfuReconnectWithParent(const u8 *name, u16 trainerId);
void SetHostRfuWonderFlags(bool32 hasNews, bool32 hasCard);
void ResetHostRfuGameData(void);
void SetTradeBoardRegisteredMonInfo(u32 type, u32 species, u32 level);
void InitializeRfuLinkManager_EnterUnionRoom(void);
-void TryConnectToUnionRoomParent(const u8 *name, struct RfuGameData *structPtr, u8 a2);
+void TryConnectToUnionRoomParent(const u8 *name, struct RfuGameData *parent, u8 activity);
bool32 IsUnionRoomListenTaskActive(void);
void Rfu_SendPacket(void *data);
bool32 PlayerHasMetTrainerBefore(u16 id, u8 *name);
void Rfu_DisconnectPlayerById(u32 playerIdx);
u8 GetLinkPlayerInfoFlags(s32 playerId);
void StopUnionRoomLinkManager(void);
-bool8 Rfu_GetCompatiblePlayerData(struct RfuGameData *player, u8 *username, u8 idx);
-bool8 Rfu_GetWonderDistributorPlayerData(struct RfuGameData *player, u8 *username, u8 idx);
+bool8 Rfu_GetCompatiblePlayerData(struct RfuGameData *gameData, u8 *username, u8 idx);
+bool8 Rfu_GetWonderDistributorPlayerData(struct RfuGameData *gameData, u8 *username, u8 idx);
s32 Rfu_GetIndexOfNewestChild(u8 bits);
void CreateTask_RfuIdle(void);
void DestroyTask_RfuIdle(void);
@@ -328,8 +328,8 @@ void RfuRecvQueue_Enqueue(struct RfuRecvQueue *queue, u8 *data);
void RfuSendQueue_Enqueue(struct RfuSendQueue *queue, u8 *data);
bool8 RfuRecvQueue_Dequeue(struct RfuRecvQueue *queue, u8 *dest);
bool8 RfuSendQueue_Dequeue(struct RfuSendQueue *queue, u8 *dest);
-void RfuBackupQueue_Enqueue(struct RfuBackupQueue *queue, const u8 *q2);
-bool8 RfuBackupQueue_Dequeue(struct RfuBackupQueue *queue, u8 *q2);
+void RfuBackupQueue_Enqueue(struct RfuBackupQueue *queue, const u8 *data);
+bool8 RfuBackupQueue_Dequeue(struct RfuBackupQueue *queue, u8 *src);
void InitHostRfuGameData(struct RfuGameData *data, u8 activity, bool32 startedActivity, s32 partnerInfo);
void CreateWirelessStatusIndicatorSprite(u8 x, u8 y);
void DestroyWirelessStatusIndicatorSprite(void);
diff --git a/include/union_room.h b/include/union_room.h
index 11dbccf70..b364e7559 100644
--- a/include/union_room.h
+++ b/include/union_room.h
@@ -32,8 +32,8 @@ struct RfuPlayer
u16 timeoutCounter;
u8 groupScheduledAnim:2;
bool8 useRedText:1; // Never set
- u8 field_1B;
- u8 filler[3];
+ u8 newPlayerCountdown;
+ u8 unused;
};
struct RfuPlayerList
@@ -108,7 +108,7 @@ struct WirelessLink_URoom
struct RfuPlayerList *spawnPlayer;
struct RfuIncomingPlayerList *incomingParentList;
u16 unknown; // Never read
- u16 field_12;
+ u16 unreadPlayerId;
u8 state;
u8 stateAfterPrint;
u8 textState;
@@ -153,9 +153,9 @@ extern u8 gUnionRoomRequestedMonType;
u8 CreateTask_CreateTradeMenu(void);
void SetUsingUnionRoomStartMenu(void);
-void MEvent_CreateTask_CardOrNewsWithFriend(u32 arg0);
-void MEvent_CreateTask_CardOrNewsOverWireless(u32 arg0);
-void MEvent_CreateTask_Leader(u32 arg0);
+void MEvent_CreateTask_CardOrNewsWithFriend(u32 activity);
+void MEvent_CreateTask_CardOrNewsOverWireless(u32 activity);
+void MEvent_CreateTask_Leader(u32 activity);
u8 CreateTask_ListenToWireless(void);
void StartUnionRoomBattle(u16 battleFlags);
diff --git a/include/union_room_player_avatar.h b/include/union_room_player_avatar.h
index e6526739f..508545a0e 100644
--- a/include/union_room_player_avatar.h
+++ b/include/union_room_player_avatar.h
@@ -3,12 +3,12 @@
u8 InitUnionRoomPlayerObjects(struct UnionRoomObject *players);
void DestroyUnionRoomPlayerObjects(void);
-void CreateUnionRoomPlayerSprites(u8 *spriteIds, s32 playerIdx);
+void CreateUnionRoomPlayerSprites(u8 *spriteIds, s32 leaderId);
void DestroyUnionRoomPlayerSprites(u8 *spriteIds);
void SetTilesAroundUnionRoomPlayersPassable(void);
void ScheduleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom);
void HandleUnionRoomPlayerRefresh(struct WirelessLink_URoom *uroom);
-bool32 TryInteractWithUnionRoomMember(struct RfuPlayerList *main0, s16 *directionPtr, s16 *playerIdxPtr, u8 *spriteIds);
-void UpdateUnionRoomMemberFacing(u32 currDirection, u32 playerIdx, struct RfuPlayerList *main0);
+bool32 TryInteractWithUnionRoomMember(struct RfuPlayerList *list, s16 *memberIdPtr, s16 *leaderIdPtr, u8 *spriteIds);
+void UpdateUnionRoomMemberFacing(u32 memberId, u32 leaderId, struct RfuPlayerList *list);
#endif //GUARD_UNION_ROOM_PLAYER_AVATAR_H