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authornullableVoidPtr <30564701+nullableVoidPtr@users.noreply.github.com>2018-11-29 19:24:28 +0800
committernullableVoidPtr <30564701+nullableVoidPtr@users.noreply.github.com>2018-12-06 09:44:08 +0800
commit3909b6408c0125fe311d49a3029a2806993615f7 (patch)
treea02365a6eb268dce08941968e11e319f3a7fe080 /src/apprentice.c
parent1b33ad6c26fa83aa7b77055ddde59c61df03d0e4 (diff)
Fix alloc.c as per #386, define INVALID_ constants and rename malloc to alloc as per #325
Some of the INVALID_ are likely erroneously placed, due to lack of documentation
Diffstat (limited to 'src/apprentice.c')
-rw-r--r--src/apprentice.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/apprentice.c b/src/apprentice.c
index 499f85094..faed3756c 100644
--- a/src/apprentice.c
+++ b/src/apprentice.c
@@ -9,7 +9,7 @@
#include "item.h"
#include "item_menu.h"
#include "main.h"
-#include "malloc.h"
+#include "alloc.h"
#include "menu.h"
#include "new_game.h"
#include "party_menu.h"
@@ -1079,7 +1079,7 @@ void ResetApprenticeStruct(struct Apprentice *apprentice)
u8 i;
for (i = 0; i < 6; i++)
- apprentice->easyChatWords[i] |= 0xFFFF;
+ apprentice->easyChatWords[i] |= INVALID_U16;
apprentice->playerName[0] = EOS;
apprentice->id = 16;
@@ -1093,7 +1093,7 @@ void ResetAllApprenticeData(void)
for (i = 0; i < 4; i++)
{
for (j = 0; j < 6; j++)
- gSaveBlock2Ptr->apprentices[i].easyChatWords[j] |= 0xFFFF;
+ gSaveBlock2Ptr->apprentices[i].easyChatWords[j] |= INVALID_U16;
gSaveBlock2Ptr->apprentices[i].id = 16;
gSaveBlock2Ptr->apprentices[i].playerName[0] = EOS;
gSaveBlock2Ptr->apprentices[i].lvlMode = 0;
@@ -1290,7 +1290,7 @@ static u16 sub_819FF98(u8 arg0)
else
level = 60;
- for (j = 0; learnset[j] != 0xFFFF; j++)
+ for (j = 0; learnset[j] != INVALID_U16; j++)
{
if ((learnset[j] & 0xFE00) > (level << 9))
break;
@@ -1393,7 +1393,7 @@ static void GetLatestLearnedMoves(u16 species, u16 *moves)
level = 60;
learnset = gLevelUpLearnsets[species];
- for (i = 0; learnset[i] != 0xFFFF; i++)
+ for (i = 0; learnset[i] != INVALID_U16; i++)
{
if ((learnset[i] & 0xFE00) > (level << 9))
break;
@@ -2236,7 +2236,7 @@ static void sub_81A1370(void)
}
r10 = 0xFFFF;
- r9 = -1;
+ r9 = INVALID_S32;
for (i = 1; i < 4; i++)
{
if (GetTrainerId(gSaveBlock2Ptr->apprentices[i].playerId) == GetTrainerId(gSaveBlock2Ptr->playerTrainerId)