diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-11-17 19:34:55 +0100 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-11-17 19:34:55 +0100 |
commit | d0245cf8d23aa65a357977a00b21f58d42dfcf6e (patch) | |
tree | cb5e1c81baaf882f2bb8f323b04a7b41d316be7b /src/battle_2.c | |
parent | 3e1f3d0e1e2bc5fbe5e630d81b741b653080e77b (diff) | |
parent | a98c6bf210cec0591badb51be1e472c5fb4f1f1a (diff) |
recorded battle merge conflicts fix
Diffstat (limited to 'src/battle_2.c')
-rw-r--r-- | src/battle_2.c | 52 |
1 files changed, 22 insertions, 30 deletions
diff --git a/src/battle_2.c b/src/battle_2.c index 655010bd1..2be6f9d77 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -43,6 +43,7 @@ #include "tv.h" #include "safari_zone.h" #include "battle_string_ids.h" +#include "data2.h" struct UnknownStruct6 { @@ -352,7 +353,7 @@ static const u8 sUnknown_0831BCF3[] = {4, 4, 4, 4}; void CB2_InitBattle(void) { MoveSaveBlocks_ResetHeap(); - AllocateBattleResrouces(); + AllocateBattleResources(); AllocateBattleSpritesData(); AllocateMonSpritesGfx(); sub_8185F84(); @@ -508,7 +509,7 @@ static void sub_8036A5C(void) gBattleStruct->field_182 = r6; *(&gBattleStruct->field_183) = r6 >> 8; - gBattleStruct->field_183 |= FlagGet(SYS_FRONTIER_PASS) << 7; + gBattleStruct->field_183 |= FlagGet(FLAG_SYS_FRONTIER_PASS) << 7; } static void SetPlayerBerryDataInBattleStruct(void) @@ -1609,7 +1610,7 @@ void BattleMainCB2(void) if (gMain.heldKeys & B_BUTTON && gBattleTypeFlags & BATTLE_TYPE_RECORDED && sub_8186450()) { - gScriptResult = gBattleOutcome = BATTLE_PLAYER_TELEPORTED; + gSpecialVar_Result = gBattleOutcome = BATTLE_PLAYER_TELEPORTED; ResetPaletteFadeControl(); BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); SetMainCallback2(CB2_QuitRecordedBattle); @@ -2067,7 +2068,7 @@ static void sub_8038F34(void) if (!gSaveBlock2Ptr->field_CA9_b && i == monsCount) { - if (FlagGet(SYS_FRONTIER_PASS)) + if (FlagGet(FLAG_SYS_FRONTIER_PASS)) { FreeAllWindowBuffers(); SetMainCallback2(sub_80392A8); @@ -2476,15 +2477,6 @@ static void sub_80398D0(struct Sprite *sprite) } } -// to get rid of once the struct is declared in a header -struct MonCoords -{ - // This would use a bitfield, but sub_8079F44 - // uses it as a u8 and casting won't match. - u8 coords; // u8 x:4, y:4; - u8 y_offset; -}; - extern const struct MonCoords gMonFrontPicCoords[]; extern const struct MonCoords gCastformFrontSpriteCoords[]; @@ -2852,9 +2844,9 @@ static void BattleStartClearSetData(void) *(i + 3 * 8 + (u8*)(gBattleStruct->mirrorMoveArrays) + 0) = 0; } - for (i = 0; i < 4; i++) + for (i = 0; i < BATTLE_BANKS_COUNT; i++) { - *(gBattleStruct->field_294 + i) = 6; + *(gBattleStruct->AI_monToSwitchIntoId + i) = 6; } gBattleStruct->field_DF = 0; @@ -2934,8 +2926,8 @@ void SwitchInClearSetData(void) { gDisableStructs[gActiveBank].substituteHP = disableStructCopy.substituteHP; gDisableStructs[gActiveBank].bankWithSureHit = disableStructCopy.bankWithSureHit; - gDisableStructs[gActiveBank].perishSong1 = disableStructCopy.perishSong1; - gDisableStructs[gActiveBank].perishSong2 = disableStructCopy.perishSong2; + gDisableStructs[gActiveBank].perishSongTimer1 = disableStructCopy.perishSongTimer1; + gDisableStructs[gActiveBank].perishSongTimer2 = disableStructCopy.perishSongTimer2; gDisableStructs[gActiveBank].bankPreventingEscape = disableStructCopy.bankPreventingEscape; } @@ -3681,7 +3673,7 @@ static void TryDoEventsBeforeFirstTurn(void) } for (i = 0; i < BATTLE_BANKS_COUNT; i++) { - *(gBattleStruct->field_5C + i) = 6; + *(gBattleStruct->monToSwitchIntoId + i) = 6; gActionForBanks[i] = ACTION_INIT_VALUE; gChosenMovesByBanks[i] = MOVE_NONE; } @@ -3792,7 +3784,7 @@ void BattleTurnPassed(void) } for (i = 0; i < 4; i++) - *(gBattleStruct->field_5C + i) = 6; + *(gBattleStruct->monToSwitchIntoId + i) = 6; *(&gBattleStruct->field_91) = gAbsentBankFlags; BattleHandleAddTextPrinter(gText_EmptyString3, 0); @@ -3883,7 +3875,7 @@ void sub_803BDA0(u8 bank) gUnknown_0203CF00[i] = *(bank * 3 + i + (u8*)(gBattleStruct->field_60)); r4 = pokemon_order_func(gBattlePartyID[bank]); - r1 = pokemon_order_func(*(gBattleStruct->field_5C + bank)); + r1 = pokemon_order_func(*(gBattleStruct->monToSwitchIntoId + bank)); sub_81B8FB0(r4, r1); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) @@ -3931,7 +3923,7 @@ static void HandleTurnActionSelectionState(void) gBattleCommunication[gActiveBank] = STATE_BEFORE_ACTION_CHOSEN; break; case STATE_BEFORE_ACTION_CHOSEN: // choose an action - *(gBattleStruct->field_5C + gActiveBank) = 6; + *(gBattleStruct->monToSwitchIntoId + gActiveBank) = 6; if (gBattleTypeFlags & BATTLE_TYPE_MULTI || !(identity & BIT_MON) || gBattleStruct->field_91 & gBitTable[GetBankByIdentity(identity ^ BIT_MON)] @@ -4049,9 +4041,9 @@ static void HandleTurnActionSelectionState(void) else { if (gActiveBank == 2 && gActionForBanks[0] == ACTION_SWITCH) - EmitChoosePokemon(0, 0, *(gBattleStruct->field_5C + 0), ABILITY_NONE, gBattleStruct->field_60[gActiveBank]); + EmitChoosePokemon(0, 0, *(gBattleStruct->monToSwitchIntoId + 0), ABILITY_NONE, gBattleStruct->field_60[gActiveBank]); else if (gActiveBank == 3 && gActionForBanks[1] == ACTION_SWITCH) - EmitChoosePokemon(0, 0, *(gBattleStruct->field_5C + 1), ABILITY_NONE, gBattleStruct->field_60[gActiveBank]); + EmitChoosePokemon(0, 0, *(gBattleStruct->monToSwitchIntoId + 1), ABILITY_NONE, gBattleStruct->field_60[gActiveBank]); else EmitChoosePokemon(0, 0, 6, ABILITY_NONE, gBattleStruct->field_60[gActiveBank]); } @@ -4338,7 +4330,7 @@ static void HandleTurnActionSelectionState(void) for (i = 0; i < gNoOfAllBanks; i++) { if (gActionForBanks[i] == ACTION_SWITCH) - sub_80571DC(i, *(gBattleStruct->field_5C + i)); + sub_80571DC(i, *(gBattleStruct->monToSwitchIntoId + i)); } } } @@ -4362,7 +4354,7 @@ static bool8 sub_803CDB8(void) static void sub_803CDF8(void) { - *(gBattleStruct->field_5C + gActiveBank) = gBattleBufferB[gActiveBank][1]; + *(gBattleStruct->monToSwitchIntoId + gActiveBank) = gBattleBufferB[gActiveBank][1]; RecordedBattle_SetBankAction(gActiveBank, gBattleBufferB[gActiveBank][1]); if (gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_MULTI) @@ -4434,7 +4426,7 @@ u8 GetWhoStrikesFirst(u8 bank1, u8 bank2, bool8 ignoreChosenMoves) // badge boost if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_FRONTIER)) - && FlagGet(BADGE03_GET) + && FlagGet(FLAG_BADGE03_GET) && GetBankSide(bank1) == SIDE_PLAYER) { speedBank1 = (speedBank1 * 110) / 100; @@ -4468,7 +4460,7 @@ u8 GetWhoStrikesFirst(u8 bank1, u8 bank2, bool8 ignoreChosenMoves) // badge boost if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000 | BATTLE_TYPE_FRONTIER)) - && FlagGet(BADGE03_GET) + && FlagGet(FLAG_BADGE03_GET) && GetBankSide(bank2) == SIDE_PLAYER) { speedBank2 = (speedBank2 * 110) / 100; @@ -4757,7 +4749,7 @@ static void HandleEndTurn_BattleWon(void) if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) { - gScriptResult = gBattleOutcome; + gSpecialVar_Result = gBattleOutcome; gBattleTextBuff1[0] = gBattleOutcome; gBankAttacker = GetBankByIdentity(IDENTITY_PLAYER_MON1); gBattlescriptCurrInstr = BattleScript_LinkBattleWonOrLost; @@ -5019,7 +5011,7 @@ static void ReturnFromBattleToOverworld(void) if (gBattleTypeFlags & BATTLE_TYPE_LINK && gReceivedRemoteLinkPlayers != 0) return; - gScriptResult = gBattleOutcome; + gSpecialVar_Result = gBattleOutcome; gMain.inBattle = 0; gMain.callback1 = gPreBattleCallback1; @@ -5617,7 +5609,7 @@ static void HandleAction_NothingIsFainted(void) static void HandleAction_ActionFinished(void) { - *(gBattleStruct->field_5C + gBanksByTurnOrder[gCurrentTurnActionNumber]) = 6; + *(gBattleStruct->monToSwitchIntoId + gBanksByTurnOrder[gCurrentTurnActionNumber]) = 6; gCurrentTurnActionNumber++; gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber]; SpecialStatusesClear(); |