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author | luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com> | 2020-11-07 18:21:17 -0500 |
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committer | luckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com> | 2020-11-07 18:21:17 -0500 |
commit | 4b748d32ccd7c35716ea7c1b3267b0b0ac53bca4 (patch) | |
tree | 915b28fa891582a29e3c73c9359db122927501bf /src/battle_ai_script_commands.c | |
parent | a29b18ed2f27c2991b0894a69fa04738ba9522ca (diff) |
Bugfix for ChooseMoveOrAction_Doubles.
Diffstat (limited to 'src/battle_ai_script_commands.c')
-rw-r--r-- | src/battle_ai_script_commands.c | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index 4185f8017..2423cfe37 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -450,7 +450,16 @@ static u8 ChooseMoveOrAction_Doubles(void) { s32 i; s32 j; +#ifndef BUGFIX s32 scriptsToRun; +#else + // the value assigned to this is a u32 (aiFlags) + // this becomes relevant because aiFlags can have bit 31 set + // and scriptsToRun is shifted + // this never happens in the vanilla game because bit 31 is + // only set when it's the first battle + u32 scriptsToRun; +#endif s16 bestMovePointsForTarget[MAX_BATTLERS_COUNT]; s8 mostViableTargetsArray[MAX_BATTLERS_COUNT]; u8 actionOrMoveIndex[MAX_BATTLERS_COUNT]; |