diff options
author | scnorton <scnorton@biociphers.org> | 2018-01-16 17:09:36 -0500 |
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committer | scnorton <scnorton@biociphers.org> | 2018-01-16 17:09:36 -0500 |
commit | d8bb1d15e7941d9689393f1215c82788a793af50 (patch) | |
tree | 7006f3de7d3cf5a0fce6af66bd182d3d3f985854 /src/battle_anim.c | |
parent | 09d3da101bd1b1c9d7471e7a193f0af7cae0ab73 (diff) | |
parent | 309640a28c63528fda8d6b50b9d5bb83eddeb8c9 (diff) |
Merge branch 'master' into mac_build_and_libc
Diffstat (limited to 'src/battle_anim.c')
-rw-r--r-- | src/battle_anim.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/battle_anim.c b/src/battle_anim.c index fa4dfb48f..d991a702d 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -37,9 +37,9 @@ extern u16 gBattle_BG2_X; extern u16 gBattle_BG2_Y; extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; -extern struct MusicPlayerInfo gMPlay_BGM; -extern struct MusicPlayerInfo gMPlay_SE1; -extern struct MusicPlayerInfo gMPlay_SE2; +extern struct MusicPlayerInfo gMPlayInfo_BGM; +extern struct MusicPlayerInfo gMPlayInfo_SE1; +extern struct MusicPlayerInfo gMPlayInfo_SE2; extern u8 gDecompressionBuffer[]; extern const u16 gUnknown_082C8D64[]; @@ -272,7 +272,7 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo { if (tableId == gUnknown_082C8D64[i]) { - m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 128); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 128); break; } } @@ -514,8 +514,8 @@ static void ScriptCmd_end(void) } else { - m4aMPlayStop(&gMPlay_SE1); - m4aMPlayStop(&gMPlay_SE2); + m4aMPlayStop(&gMPlayInfo_SE1); + m4aMPlayStop(&gMPlayInfo_SE2); } } @@ -534,7 +534,7 @@ static void ScriptCmd_end(void) if (!continuousAnim) // may have been used for debug? { - m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256); + m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256); if (!IsContest()) { sub_80A8278(); @@ -1650,8 +1650,8 @@ static void ScriptCmd_waitsound(void) { if (++sSoundAnimFramesToWait > 90) { - m4aMPlayStop(&gMPlay_SE1); - m4aMPlayStop(&gMPlay_SE2); + m4aMPlayStop(&gMPlayInfo_SE1); + m4aMPlayStop(&gMPlayInfo_SE2); sSoundAnimFramesToWait = 0; } else @@ -1833,7 +1833,7 @@ static void ScriptCmd_doublebattle_2E(void) static void ScriptCmd_stopsound(void) { - m4aMPlayStop(&gMPlay_SE1); - m4aMPlayStop(&gMPlay_SE2); + m4aMPlayStop(&gMPlayInfo_SE1); + m4aMPlayStop(&gMPlayInfo_SE2); sBattleAnimScriptPtr++; } |