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author | GriffinR <griffin.g.richards@gmail.com> | 2021-02-28 10:26:49 -0500 |
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committer | GitHub <noreply@github.com> | 2021-02-28 10:26:49 -0500 |
commit | ea748ff7f51a7c119658930f878d046cc8b83c51 (patch) | |
tree | 3616ea8ad0a2b3f05482ffd3b9db929a8b5f4573 /src/battle_anim.c | |
parent | 70c560cc84ec4152438815a7abae673ae6f589f8 (diff) | |
parent | 293df1887f4b849e96d06530c722bd39afb7b72b (diff) |
Merge pull request #1344 from GriffinRichards/doc-ec
Document easy chat and mail, script.c cleanup, add/use some general constants
Diffstat (limited to 'src/battle_anim.c')
-rw-r--r-- | src/battle_anim.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/battle_anim.c b/src/battle_anim.c index d242ee94a..0ad6418c8 100644 --- a/src/battle_anim.c +++ b/src/battle_anim.c @@ -1814,8 +1814,8 @@ void ClearBattleAnimationVars(void) for (i = 0; i < ANIM_ARGS_COUNT; i++) gBattleAnimArgs[i] = 0; - sMonAnimTaskIdArray[0] = 0xFF; - sMonAnimTaskIdArray[1] = 0xFF; + sMonAnimTaskIdArray[0] = TASK_NONE; + sMonAnimTaskIdArray[1] = TASK_NONE; gAnimMoveTurn = 0; sAnimBackgroundFadeState = 0; sAnimMoveIndex = 0; @@ -1861,8 +1861,8 @@ void LaunchBattleAnimation(const u8 *const animsTable[], u16 tableId, bool8 isMo for (i = 0; i < ANIM_ARGS_COUNT; i++) gBattleAnimArgs[i] = 0; - sMonAnimTaskIdArray[0] = 0xFF; - sMonAnimTaskIdArray[1] = 0xFF; + sMonAnimTaskIdArray[0] = TASK_NONE; + sMonAnimTaskIdArray[1] = TASK_NONE; sBattleAnimScriptPtr = animsTable[tableId]; gAnimScriptActive = TRUE; gAnimFramesToWait = 0; @@ -2106,7 +2106,7 @@ static void ScriptCmd_end(void) // Keep waiting as long as there are animations to be done. if (gAnimVisualTaskCount != 0 || gAnimSoundTaskCount != 0 - || sMonAnimTaskIdArray[0] != 0xFF || sMonAnimTaskIdArray[1] != 0xFF) + || sMonAnimTaskIdArray[0] != TASK_NONE || sMonAnimTaskIdArray[1] != TASK_NONE) { sSoundAnimFramesToWait = 0; gAnimFramesToWait = 1; @@ -2482,9 +2482,9 @@ static void ScriptCmd_clearmonbg(void) else battlerId = gBattleAnimTarget; - if (sMonAnimTaskIdArray[0] != 0xFF) + if (sMonAnimTaskIdArray[0] != TASK_NONE) gSprites[gBattlerSpriteIds[battlerId]].invisible = FALSE; - if (animBattlerId > 1 && sMonAnimTaskIdArray[1] != 0xFF) + if (animBattlerId > 1 && sMonAnimTaskIdArray[1] != TASK_NONE) gSprites[gBattlerSpriteIds[battlerId ^ BIT_FLANK]].invisible = FALSE; else animBattlerId = 0; @@ -2508,17 +2508,17 @@ static void sub_80A4980(u8 taskId) else to_BG2 = TRUE; - if (sMonAnimTaskIdArray[0] != 0xFF) + if (sMonAnimTaskIdArray[0] != TASK_NONE) { sub_80A477C(to_BG2); DestroyTask(sMonAnimTaskIdArray[0]); - sMonAnimTaskIdArray[0] = 0xFF; + sMonAnimTaskIdArray[0] = TASK_NONE; } if (gTasks[taskId].data[0] > 1) { sub_80A477C(to_BG2 ^ 1); DestroyTask(sMonAnimTaskIdArray[1]); - sMonAnimTaskIdArray[1] = 0xFF; + sMonAnimTaskIdArray[1] = TASK_NONE; } DestroyTask(taskId); } @@ -3362,7 +3362,7 @@ static void ScriptCmd_invisible(void) u8 spriteId; spriteId = GetAnimBattlerSpriteId(sBattleAnimScriptPtr[1]); - if (spriteId != 0xFF) + if (spriteId != SPRITE_NONE) gSprites[spriteId].invisible = TRUE; sBattleAnimScriptPtr += 2; @@ -3373,7 +3373,7 @@ static void ScriptCmd_visible(void) u8 spriteId; spriteId = GetAnimBattlerSpriteId(sBattleAnimScriptPtr[1]); - if (spriteId != 0xFF) + if (spriteId != SPRITE_NONE) gSprites[spriteId].invisible = FALSE; sBattleAnimScriptPtr += 2; @@ -3400,7 +3400,7 @@ static void ScriptCmd_doublebattle_2D(void) r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget); spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); } - if (spriteId != 0xFF) + if (spriteId != SPRITE_NONE) { gSprites[spriteId].invisible = FALSE; if (r4 == 2) @@ -3436,7 +3436,7 @@ static void ScriptCmd_doublebattle_2E(void) spriteId = GetAnimBattlerSpriteId(ANIM_TARGET); } - if (spriteId != 0xFF && r4 == 2) + if (spriteId != SPRITE_NONE && r4 == 2) gSprites[spriteId].oam.priority = 2; } } |