diff options
author | nullableVoidPtr <30564701+nullableVoidPtr@users.noreply.github.com> | 2018-12-05 22:31:01 +0800 |
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committer | nullableVoidPtr <30564701+nullableVoidPtr@users.noreply.github.com> | 2018-12-06 10:38:28 +0800 |
commit | f9ff7316d5c7277eb7482e30121388cd65f4ecfc (patch) | |
tree | ee8f4a9c338f880a3585d6e9ed9ed695f27cef3d /src/battle_anim_80A9C70.c | |
parent | 405f1bb529809b8169364737087189df0fcca1d2 (diff) |
Remove uses of INVALID_ defines, clean up some arrays with constants, and spaces -> tabs
Diffstat (limited to 'src/battle_anim_80A9C70.c')
-rw-r--r-- | src/battle_anim_80A9C70.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_anim_80A9C70.c b/src/battle_anim_80A9C70.c index c329a134d..f1245a032 100644 --- a/src/battle_anim_80A9C70.c +++ b/src/battle_anim_80A9C70.c @@ -183,7 +183,7 @@ void sub_80A9EF4(u8 taskId) SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16)); spriteId = CreateSprite(&gUnknown_0853EF48, x, y, 4); - if (GetSpriteTileStartByTag(ANIM_TAG_ICE_CUBE) == INVALID_U16) + if (GetSpriteTileStartByTag(ANIM_TAG_ICE_CUBE) == 0xFFFF) gSprites[spriteId].invisible = TRUE; SetSubspriteTables(&gSprites[spriteId], gUnknown_0853EF40); gTasks[taskId].data[15] = spriteId; @@ -315,10 +315,10 @@ void AnimTask_StatsChange(u8 taskId) CASE(MINUS2, STAT_ACC): goesDown = TRUE; animStatId = 2; sharply = TRUE; break; CASE(MINUS2, STAT_EVASION): goesDown = TRUE; animStatId = 4; sharply = TRUE; break; - case STAT_ANIM_MULTIPLE_PLUS1: goesDown = FALSE; animStatId = INVALID_U8; sharply = FALSE; break; - case STAT_ANIM_MULTIPLE_PLUS2: goesDown = FALSE; animStatId = INVALID_U8; sharply = TRUE; break; - case STAT_ANIM_MULTIPLE_MINUS1: goesDown = TRUE; animStatId = INVALID_U8; sharply = FALSE; break; - case STAT_ANIM_MULTIPLE_MINUS2: goesDown = TRUE; animStatId = INVALID_U8; sharply = TRUE; break; + case STAT_ANIM_MULTIPLE_PLUS1: goesDown = FALSE; animStatId = 0xFF; sharply = FALSE; break; + case STAT_ANIM_MULTIPLE_PLUS2: goesDown = FALSE; animStatId = 0xFF; sharply = TRUE; break; + case STAT_ANIM_MULTIPLE_MINUS1: goesDown = TRUE; animStatId = 0xFF; sharply = FALSE; break; + case STAT_ANIM_MULTIPLE_MINUS2: goesDown = TRUE; animStatId = 0xFF; sharply = TRUE; break; default: DestroyAnimVisualTask(taskId); |