diff options
author | PikalaxALT <PikalaxALT@users.noreply.github.com> | 2020-07-28 11:10:00 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-07-28 11:10:00 -0400 |
commit | 70617d56e4ef0ef1432e0cc7fb3214a63d773578 (patch) | |
tree | 9f1551240478be6722a0be797d35eb4034e5608c /src/battle_anim_bug.c | |
parent | e8568b79efa2f12ce929a4db15c8786f1dccc359 (diff) | |
parent | 1e8ffcb8986aa0560bcb1113717ce26a58526be2 (diff) |
Merge pull request #1104 from PokeCodec/Explcit-Casting
Reduce "Implicit conversion" warnings
Diffstat (limited to 'src/battle_anim_bug.c')
-rw-r--r-- | src/battle_anim_bug.c | 38 |
1 files changed, 13 insertions, 25 deletions
diff --git a/src/battle_anim_bug.c b/src/battle_anim_bug.c index ea3df8098..5e8a8b2a7 100644 --- a/src/battle_anim_bug.c +++ b/src/battle_anim_bug.c @@ -372,14 +372,11 @@ static void AnimTranslateStinger(struct Sprite *sprite) { gBattleAnimArgs[2] = -gBattleAnimArgs[2]; } - else + else if (GetBattlerSide(gBattleAnimAttacker)) { - if (GetBattlerSide(gBattleAnimAttacker)) - { - gBattleAnimArgs[2] = -gBattleAnimArgs[2]; - gBattleAnimArgs[1] = -gBattleAnimArgs[1]; - gBattleAnimArgs[3] = -gBattleAnimArgs[3]; - } + gBattleAnimArgs[2] = -gBattleAnimArgs[2]; + gBattleAnimArgs[1] = -gBattleAnimArgs[1]; + gBattleAnimArgs[3] = -gBattleAnimArgs[3]; } if (!IsContest() && GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget)) @@ -387,13 +384,8 @@ static void AnimTranslateStinger(struct Sprite *sprite) if (GetBattlerPosition(gBattleAnimTarget) == B_POSITION_PLAYER_LEFT || GetBattlerPosition(gBattleAnimTarget) == B_POSITION_OPPONENT_LEFT) { - s16 temp1, temp2; - - temp1 = gBattleAnimArgs[2]; - gBattleAnimArgs[2] = -temp1; - - temp2 = gBattleAnimArgs[0]; - gBattleAnimArgs[0] = -temp2; + gBattleAnimArgs[2] *= -1; + gBattleAnimArgs[0] *= -1; } } @@ -448,28 +440,24 @@ static void AnimMissileArc_Step(struct Sprite *sprite) else { s16 tempData[8]; - u16 *data = sprite->data; - u16 x1 = sprite->pos1.x; - s16 x2 = sprite->pos2.x; - u16 y1 = sprite->pos1.y; - s16 y2 = sprite->pos2.y; + s16 xpos, ypos; int i; for (i = 0; i < 8; i++) - tempData[i] = data[i]; + tempData[i] = sprite->data[i]; - x2 += x1; - y2 += y1; + xpos = sprite->pos1.x + sprite->pos2.x; + ypos = sprite->pos1.y + sprite->pos2.y; if (!TranslateAnimHorizontalArc(sprite)) { - u16 rotation = ArcTan2Neg(sprite->pos1.x + sprite->pos2.x - x2, - sprite->pos1.y + sprite->pos2.y - y2); + u16 rotation = ArcTan2Neg(sprite->pos1.x + sprite->pos2.x - xpos, //Isn't this zero lol + sprite->pos1.y + sprite->pos2.y - ypos); rotation += 0xC000; TrySetSpriteRotScale(sprite, FALSE, 0x100, 0x100, rotation); for (i = 0; i < 8; i++) - data[i] = tempData[i]; + sprite->data[i] = tempData[i]; } } } |