diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2019-04-05 08:41:31 -0400 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2019-04-05 08:41:31 -0400 |
commit | a58d9a16dd7e4f263ebccda50e70103e7490886b (patch) | |
tree | ddde359501adee874131731c700862c615c46e77 /src/battle_anim_effects_1.c | |
parent | a677d1f4cb6f2925e9694b8d2b408273dcd13d9b (diff) | |
parent | 9e74409bb2032e25d431dda116462759e5b51fe0 (diff) |
Merge branch 'master' into dodrio_berry_picking
Diffstat (limited to 'src/battle_anim_effects_1.c')
-rw-r--r-- | src/battle_anim_effects_1.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c index f14e502f3..af4bc19ec 100644 --- a/src/battle_anim_effects_1.c +++ b/src/battle_anim_effects_1.c @@ -1093,7 +1093,7 @@ const struct SpriteTemplate gUnknown_085928D0 = .callback = sub_8100A50, }; -const struct SpriteTemplate gUnknown_085928E8 = +const struct SpriteTemplate gVineWhipSpriteTemplate = { .tileTag = ANIM_TAG_WHIP_HIT, .paletteTag = ANIM_TAG_WHIP_HIT, @@ -2336,7 +2336,7 @@ void AnimHyperBeamOrb(struct Sprite* sprite) { u16 speed; u16 animNum = Random2(); - + StartSpriteAnim(sprite, animNum % 8); sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2); sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET); @@ -2660,7 +2660,7 @@ static void AnimTranslateLinearSingleSineWaveStep(struct Sprite* sprite) s16 a = sprite->data[0]; s16 b = sprite->data[7]; s16 r0; - + sprite->data[0] = 1; TranslateAnimHorizontalArc(sprite); r0 = sprite->data[7]; @@ -2675,7 +2675,7 @@ static void AnimTranslateLinearSingleSineWaveStep(struct Sprite* sprite) if (sprite->oam.affineParam == 30) destroy = TRUE; } - + if (sprite->pos1.x + sprite->pos2.x > 256 || sprite->pos1.x + sprite->pos2.x < -16 || sprite->pos1.y + sprite->pos2.y > 160 @@ -3748,7 +3748,7 @@ void sub_81009F8(struct Sprite* sprite) void sub_8100A50(struct Sprite* sprite) { - if (GetBattlerSide(gBattleAnimAttacker) == 0) + if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER) StartSpriteAnim(sprite, 1); sprite->callback = sub_81009DC; @@ -3770,7 +3770,7 @@ void sub_8100A94(struct Sprite* sprite) } // Moves the sprite in a diagonally slashing motion across the target mon. -// Used by moves such as MOVE_CUT and MOVE_AERIAL_ACE. +// Used by moves such as MOVE_CUT and MOVE_AERIAL_ACE. // arg 0: initial x pixel offset // arg 1: initial y pixel offset // arg 2: slice direction; 0 = right-to-left, 1 = left-to-right @@ -5350,10 +5350,10 @@ static void sub_8102DE4(struct Sprite* sprite) void sub_8102EB0(struct Sprite* sprite) { - int a; + int a; if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT) { - a = gBattleAnimArgs[1]; + a = gBattleAnimArgs[1]; (u16)gBattleAnimArgs[1] = -a; } |