diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-02-19 13:13:28 -0500 |
---|---|---|
committer | huderlem <huderlem@gmail.com> | 2020-02-25 12:54:08 -0600 |
commit | 0d651c7c9e2834229e14d60c00c203d7798d3890 (patch) | |
tree | 04ee7fc9e538d3b89a94c6b69299e5c117c845ef /src/battle_anim_effects_3.c | |
parent | 1ba12dc050aaeb36e0ba11160bb159280f95f28a (diff) |
Some battle anim review changes
Diffstat (limited to 'src/battle_anim_effects_3.c')
-rwxr-xr-x | src/battle_anim_effects_3.c | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index 640eaa78f..6b4947442 100755 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -1391,7 +1391,7 @@ static void SetPsychicBackground_Step(u8 taskId) gTasks[taskId].data[5] = 0; } - if ((u16)gBattleAnimArgs[7] == 0xFFFF) + if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF) DestroyTask(taskId); } @@ -1422,7 +1422,7 @@ static void FadeScreenToWhite_Step(u8 taskId) gTasks[taskId].data[5] = 0; } - if ((u16)gBattleAnimArgs[7] == 0xFFFF) + if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF) DestroyTask(taskId); } @@ -1522,9 +1522,9 @@ void AnimFang(struct Sprite *sprite) void AnimTask_IsTargetPlayerSide(u8 taskId) { if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT) - gBattleAnimArgs[7] = FALSE; + gBattleAnimArgs[ARG_RET_ID] = FALSE; else - gBattleAnimArgs[7] = TRUE; + gBattleAnimArgs[ARG_RET_ID] = TRUE; DestroyAnimVisualTask(taskId); } @@ -1532,9 +1532,9 @@ void AnimTask_IsTargetPlayerSide(u8 taskId) void AnimTask_IsHealingMove(u8 taskId) { if (gAnimMoveDmg > 0) - gBattleAnimArgs[7] = FALSE; + gBattleAnimArgs[ARG_RET_ID] = FALSE; else - gBattleAnimArgs[7] = TRUE; + gBattleAnimArgs[ARG_RET_ID] = TRUE; DestroyAnimVisualTask(taskId); } @@ -2363,7 +2363,7 @@ void AnimTask_TransformMon(u8 taskId) void AnimTask_IsMonInvisible(u8 taskId) { - gBattleAnimArgs[7] = gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].invisible; + gBattleAnimArgs[ARG_RET_ID] = gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].invisible; DestroyAnimVisualTask(taskId); } @@ -4984,15 +4984,15 @@ static void MoveOdorSleuthClone(struct Sprite *sprite) void AnimTask_GetReturnPowerLevel(u8 taskId) { - gBattleAnimArgs[7] = 0; + gBattleAnimArgs[ARG_RET_ID] = 0; if (gAnimFriendship < 60) - gBattleAnimArgs[7] = 0; + gBattleAnimArgs[ARG_RET_ID] = 0; if (gAnimFriendship > 60 && gAnimFriendship < 92) - gBattleAnimArgs[7] = 1; + gBattleAnimArgs[ARG_RET_ID] = 1; if (gAnimFriendship > 91 && gAnimFriendship < 201) - gBattleAnimArgs[7] = 2; + gBattleAnimArgs[ARG_RET_ID] = 2; if (gAnimFriendship > 200) - gBattleAnimArgs[7] = 3; + gBattleAnimArgs[ARG_RET_ID] = 3; DestroyAnimVisualTask(taskId); } @@ -5091,7 +5091,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId) if (x < GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X)) { gTasks[taskId].data[14]++; - gBattleAnimArgs[7] = 0xFFFF; + gBattleAnimArgs[ARG_RET_ID] = 0xFFFF; } } else @@ -5099,7 +5099,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId) if (x > GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X)) { gTasks[taskId].data[14]++; - gBattleAnimArgs[7] = 0xFFFF; + gBattleAnimArgs[ARG_RET_ID] = 0xFFFF; } } } @@ -5149,7 +5149,7 @@ void sub_815FE80(struct Sprite *sprite) switch (sprite->data[7]) { case 0: - if (gBattleAnimArgs[7] == -1) + if (gBattleAnimArgs[ARG_RET_ID] == -1) { PlaySE12WithPanning(SE_W233, BattleAnimAdjustPanning(63)); sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + 16; @@ -5421,15 +5421,15 @@ static void AnimRecycleStep(struct Sprite *sprite) void AnimTask_GetWeather(u8 taskId) { - gBattleAnimArgs[7] = ANIM_WEATHER_NONE; + gBattleAnimArgs[ARG_RET_ID] = ANIM_WEATHER_NONE; if (gWeatherMoveAnim & WEATHER_SUN_ANY) - gBattleAnimArgs[7] = ANIM_WEATHER_SUN; + gBattleAnimArgs[ARG_RET_ID] = ANIM_WEATHER_SUN; else if (gWeatherMoveAnim & WEATHER_RAIN_ANY) - gBattleAnimArgs[7] = ANIM_WEATHER_RAIN; + gBattleAnimArgs[ARG_RET_ID] = ANIM_WEATHER_RAIN; else if (gWeatherMoveAnim & WEATHER_SANDSTORM_ANY) - gBattleAnimArgs[7] = ANIM_WEATHER_SANDSTORM; + gBattleAnimArgs[ARG_RET_ID] = ANIM_WEATHER_SANDSTORM; else if (gWeatherMoveAnim & WEATHER_HAIL_ANY) - gBattleAnimArgs[7] = ANIM_WEATHER_HAIL; + gBattleAnimArgs[ARG_RET_ID] = ANIM_WEATHER_HAIL; DestroyAnimVisualTask(taskId); } |