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author | GriffinR <griffin.g.richards@gmail.com> | 2021-04-12 12:27:36 -0400 |
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committer | GitHub <noreply@github.com> | 2021-04-12 12:27:36 -0400 |
commit | ed68de26ad4c535c87b9b6847e87e91782c5dd93 (patch) | |
tree | fdee3a426b1f4b89f5a3c10518df8efa427df97e /src/battle_anim_fight.c | |
parent | 09a9efd5c57909c215a66b85f3255190c8882940 (diff) | |
parent | 2166e337a1136355e207e99b2dd70df70764c665 (diff) |
Merge pull request #1401 from GriffinRichards/doc-moveanims
Label unused move anims
Diffstat (limited to 'src/battle_anim_fight.c')
-rw-r--r-- | src/battle_anim_fight.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_anim_fight.c b/src/battle_anim_fight.c index 328f178ae..b3399901e 100644 --- a/src/battle_anim_fight.c +++ b/src/battle_anim_fight.c @@ -6,7 +6,7 @@ #include "trig.h" #include "constants/rgb.h" -static void AnimUnused_080B08A0(struct Sprite *); +static void AnimUnusedHumanoidFoot(struct Sprite *); static void AnimSlideHandOrFootToTarget(struct Sprite *); static void AnimJumpKick(struct Sprite *); static void AnimBasicFistOrFoot(struct Sprite *); @@ -40,7 +40,7 @@ static void AnimSpinningKickOrPunchFinish(struct Sprite *); extern struct SpriteTemplate gBasicHitSplatSpriteTemplate; // Unused -const struct SpriteTemplate gUnusedSpriteTemplate_08595E14 = +static const struct SpriteTemplate sUnusedHumanoidFootSpriteTemplate = { .tileTag = ANIM_TAG_HUMANOID_FOOT, .paletteTag = ANIM_TAG_HUMANOID_FOOT, @@ -48,7 +48,7 @@ const struct SpriteTemplate gUnusedSpriteTemplate_08595E14 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = AnimUnused_080B08A0, + .callback = AnimUnusedHumanoidFoot, }; static const union AnimCmd sAnim_Fist[] = @@ -409,7 +409,7 @@ const struct SpriteTemplate gFocusPunchFistSpriteTemplate = .callback = AnimFocusPunchFist, }; -static void AnimUnused_080B08A0(struct Sprite *sprite) +static void AnimUnusedHumanoidFoot(struct Sprite *sprite) { SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[0]); sprite->pos1.y += gBattleAnimArgs[1]; |