diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-04-16 01:30:03 -0400 |
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committer | GitHub <noreply@github.com> | 2021-04-16 01:30:03 -0400 |
commit | c1da6b29bc853df1a42f08adb9b141de747dae55 (patch) | |
tree | 4a29484dd11d60bb13edc449adaa2e409f444af4 /src/battle_anim_ice.c | |
parent | 70d0b81fe08e4b3baa5c3c7f8e81909c74477eb7 (diff) | |
parent | f94540c2b875cff0085149b95728d2f0a0c610eb (diff) |
Merge pull request #1405 from GriffinRichards/constants-display
Add more usage of DISPLAY constants, misc REG constants
Diffstat (limited to 'src/battle_anim_ice.c')
-rw-r--r-- | src/battle_anim_ice.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle_anim_ice.c b/src/battle_anim_ice.c index b97ccf9cd..23b0f6c3b 100644 --- a/src/battle_anim_ice.c +++ b/src/battle_anim_ice.c @@ -696,8 +696,8 @@ static void AnimSwirlingSnowball(struct Sprite *sprite) sprite->data[0] = 1; AnimFastTranslateLinear(sprite); - if ((u32)(sprite->pos1.x + sprite->pos2.x + 16) > 272 - || sprite->pos1.y + sprite->pos2.y > 160 + if ((u32)(sprite->pos1.x + sprite->pos2.x + 16) > DISPLAY_WIDTH + 32 + || sprite->pos1.y + sprite->pos2.y > DISPLAY_HEIGHT || sprite->pos1.y + sprite->pos2.y < -16) break; } @@ -762,7 +762,7 @@ static void AnimSwirlingSnowball_End(struct Sprite *sprite) sprite->data[0] = 1; AnimFastTranslateLinear(sprite); - if ((u32)(sprite->pos1.x + sprite->pos2.x + 16) > 272 + if ((u32)(sprite->pos1.x + sprite->pos2.x + 16) > DISPLAY_WIDTH + 32 || sprite->pos1.y + sprite->pos2.y > 256 || sprite->pos1.y + sprite->pos2.y < -16) DestroyAnimSprite(sprite); @@ -816,8 +816,8 @@ static void AnimMoveParticleBeyondTarget(struct Sprite *sprite) { sprite->data[0] = 1; AnimFastTranslateLinear(sprite); - if ((u32)(sprite->pos1.x + sprite->pos2.x + 16) > 272 - || sprite->pos1.y + sprite->pos2.y > 160 + if ((u32)(sprite->pos1.x + sprite->pos2.x + 16) > DISPLAY_WIDTH + 32 + || sprite->pos1.y + sprite->pos2.y > DISPLAY_HEIGHT || sprite->pos1.y + sprite->pos2.y < -16) break; } @@ -846,8 +846,8 @@ static void AnimWiggleParticleTowardsTarget(struct Sprite *sprite) sprite->data[7] = (sprite->data[7] + sprite->data[6]) & 0xFF; if (sprite->data[0] == 1) { - if ((u32)(sprite->pos1.x + sprite->pos2.x + 16) > 272 - || sprite->pos1.y + sprite->pos2.y > 160 + if ((u32)(sprite->pos1.x + sprite->pos2.x + 16) > DISPLAY_WIDTH + 32 + || sprite->pos1.y + sprite->pos2.y > DISPLAY_HEIGHT || sprite->pos1.y + sprite->pos2.y < -16) DestroyAnimSprite(sprite); } |