diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-11-01 12:02:08 -0400 |
---|---|---|
committer | GriffinR <griffin.g.richards@gmail.com> | 2021-11-08 09:41:23 -0500 |
commit | 1548e902cd6d9515362b171ae9aa5ff36c60b230 (patch) | |
tree | 7dc83e8315dedd8a7de741538956c786a0d2db39 /src/battle_anim_mons.c | |
parent | 7940f121f66bb0ebe0932bc642c3d9b4015f79a7 (diff) |
Add MonCoods size macro
Diffstat (limited to 'src/battle_anim_mons.c')
-rw-r--r-- | src/battle_anim_mons.c | 70 |
1 files changed, 34 insertions, 36 deletions
diff --git a/src/battle_anim_mons.c b/src/battle_anim_mons.c index d0ddfdd77..5c170adf2 100644 --- a/src/battle_anim_mons.c +++ b/src/battle_anim_mons.c @@ -33,10 +33,8 @@ static void AnimTask_BlendMonInAndOut_Step(u8 taskId); static bool8 sub_80A7238(void); static void sub_80A8D78(struct Task *task, u8 taskId); -// EWRAM vars -EWRAM_DATA static union AffineAnimCmd *gAnimTaskAffineAnim = NULL; +EWRAM_DATA static union AffineAnimCmd *sAnimTaskAffineAnim = NULL; -// Const rom data static const struct UCoords8 sBattlerCoords[][MAX_BATTLERS_COUNT] = { { // Single battle @@ -56,10 +54,10 @@ static const struct UCoords8 sBattlerCoords[][MAX_BATTLERS_COUNT] = // One entry for each of the four Castform forms. const struct MonCoords gCastformFrontSpriteCoords[NUM_CASTFORM_FORMS] = { - [CASTFORM_NORMAL] = { .size = 0x44, .y_offset = 17 }, - [CASTFORM_FIRE] = { .size = 0x66, .y_offset = 9 }, - [CASTFORM_WATER] = { .size = 0x46, .y_offset = 9 }, - [CASTFORM_ICE] = { .size = 0x86, .y_offset = 8 }, + [CASTFORM_NORMAL] = { .size = MON_COORDS_SIZE(32, 32), .y_offset = 17 }, + [CASTFORM_FIRE] = { .size = MON_COORDS_SIZE(48, 48), .y_offset = 9 }, + [CASTFORM_WATER] = { .size = MON_COORDS_SIZE(32, 48), .y_offset = 9 }, + [CASTFORM_ICE] = { .size = MON_COORDS_SIZE(64, 48), .y_offset = 8 }, }; static const u8 sCastformElevations[NUM_CASTFORM_FORMS] = @@ -1740,34 +1738,34 @@ void PrepareAffineAnimInTaskData(struct Task *task, u8 spriteId, const union Aff bool8 RunAffineAnimFromTaskData(struct Task *task) { - gAnimTaskAffineAnim = &((union AffineAnimCmd *)LoadPointerFromVars(task->data[13], task->data[14]))[task->data[7]]; - switch (gAnimTaskAffineAnim->type) + sAnimTaskAffineAnim = &((union AffineAnimCmd *)LoadPointerFromVars(task->data[13], task->data[14]))[task->data[7]]; + switch (sAnimTaskAffineAnim->type) { default: - if (!gAnimTaskAffineAnim->frame.duration) + if (!sAnimTaskAffineAnim->frame.duration) { - task->data[10] = gAnimTaskAffineAnim->frame.xScale; - task->data[11] = gAnimTaskAffineAnim->frame.yScale; - task->data[12] = gAnimTaskAffineAnim->frame.rotation; + task->data[10] = sAnimTaskAffineAnim->frame.xScale; + task->data[11] = sAnimTaskAffineAnim->frame.yScale; + task->data[12] = sAnimTaskAffineAnim->frame.rotation; task->data[7]++; - gAnimTaskAffineAnim++; + sAnimTaskAffineAnim++; } - task->data[10] += gAnimTaskAffineAnim->frame.xScale; - task->data[11] += gAnimTaskAffineAnim->frame.yScale; - task->data[12] += gAnimTaskAffineAnim->frame.rotation; + task->data[10] += sAnimTaskAffineAnim->frame.xScale; + task->data[11] += sAnimTaskAffineAnim->frame.yScale; + task->data[12] += sAnimTaskAffineAnim->frame.rotation; SetSpriteRotScale(task->data[15], task->data[10], task->data[11], task->data[12]); SetBattlerSpriteYOffsetFromYScale(task->data[15]); - if (++task->data[8] >= gAnimTaskAffineAnim->frame.duration) + if (++task->data[8] >= sAnimTaskAffineAnim->frame.duration) { task->data[8] = 0; task->data[7]++; } break; case AFFINEANIMCMDTYPE_JUMP: - task->data[7] = gAnimTaskAffineAnim->jump.target; + task->data[7] = sAnimTaskAffineAnim->jump.target; break; case AFFINEANIMCMDTYPE_LOOP: - if (gAnimTaskAffineAnim->loop.count) + if (sAnimTaskAffineAnim->loop.count) { if (task->data[9]) { @@ -1779,7 +1777,7 @@ bool8 RunAffineAnimFromTaskData(struct Task *task) } else { - task->data[9] = gAnimTaskAffineAnim->loop.count; + task->data[9] = sAnimTaskAffineAnim->loop.count; } if (!task->data[7]) { @@ -1788,8 +1786,8 @@ bool8 RunAffineAnimFromTaskData(struct Task *task) for (;;) { task->data[7]--; - gAnimTaskAffineAnim--; - if (gAnimTaskAffineAnim->type == AFFINEANIMCMDTYPE_LOOP) + sAnimTaskAffineAnim--; + if (sAnimTaskAffineAnim->type == AFFINEANIMCMDTYPE_LOOP) { task->data[7]++; return TRUE; @@ -1813,12 +1811,12 @@ bool8 RunAffineAnimFromTaskData(struct Task *task) // matrix's scale in the y dimension. void SetBattlerSpriteYOffsetFromYScale(u8 spriteId) { - int var = 64 - GetBattlerYDeltaFromSpriteId(spriteId) * 2; + int var = MON_PIC_HEIGHT - GetBattlerYDeltaFromSpriteId(spriteId) * 2; u16 matrix = gSprites[spriteId].oam.matrixNum; int var2 = SAFE_DIV(var << 8, gOamMatrices[matrix].d); - if (var2 > 128) - var2 = 128; + if (var2 > MON_PIC_HEIGHT * 2) + var2 = MON_PIC_HEIGHT * 2; gSprites[spriteId].y2 = (var - var2) / 2; } @@ -1826,12 +1824,12 @@ void SetBattlerSpriteYOffsetFromYScale(u8 spriteId) // matrix's scale in the y dimension. void SetBattlerSpriteYOffsetFromOtherYScale(u8 spriteId, u8 otherSpriteId) { - int var = 64 - GetBattlerYDeltaFromSpriteId(otherSpriteId) * 2; + int var = MON_PIC_HEIGHT - GetBattlerYDeltaFromSpriteId(otherSpriteId) * 2; u16 matrix = gSprites[spriteId].oam.matrixNum; int var2 = SAFE_DIV(var << 8, gOamMatrices[matrix].d); - if (var2 > 128) - var2 = 128; + if (var2 > MON_PIC_HEIGHT * 2) + var2 = MON_PIC_HEIGHT * 2; gSprites[spriteId].y2 = (var - var2) / 2; } @@ -1882,7 +1880,7 @@ static u16 GetBattlerYDeltaFromSpriteId(u8 spriteId) } } } - return 64; + return MON_PIC_HEIGHT; } void StorePointerInVars(s16 *lo, s16 *hi, const void *ptr) @@ -2209,17 +2207,17 @@ s16 GetBattlerSpriteCoordAttr(u8 battlerId, u8 attr) switch (attr) { case BATTLER_COORD_ATTR_HEIGHT: - return (coords->size & 0xf) * 8; + return GET_MON_COORDS_HEIGHT(coords->size); case BATTLER_COORD_ATTR_WIDTH: - return (coords->size >> 4) * 8; + return GET_MON_COORDS_WIDTH(coords->size); case BATTLER_COORD_ATTR_LEFT: - return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2) - ((coords->size >> 4) * 4); + return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2) - (GET_MON_COORDS_WIDTH(coords->size) / 2); case BATTLER_COORD_ATTR_RIGHT: - return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2) + ((coords->size >> 4) * 4); + return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2) + (GET_MON_COORDS_WIDTH(coords->size) / 2); case BATTLER_COORD_ATTR_TOP: - return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y_PIC_OFFSET) - ((coords->size & 0xf) * 4); + return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y_PIC_OFFSET) - (GET_MON_COORDS_HEIGHT(coords->size) / 2); case BATTLER_COORD_ATTR_BOTTOM: - return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y_PIC_OFFSET) + ((coords->size & 0xf) * 4); + return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y_PIC_OFFSET) + (GET_MON_COORDS_HEIGHT(coords->size) / 2); case BATTLER_COORD_ATTR_RAW_BOTTOM: ret = GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y) + 31; return ret - coords->y_offset; |