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authorGriffinR <griffin.g.richards@gmail.com>2021-11-13 23:32:10 -0500
committerGitHub <noreply@github.com>2021-11-13 23:32:10 -0500
commit70577e844ddcb8092ab9e55dd0dd7993f68f4122 (patch)
tree7a09999f6ac2fc2d1b36ece5ec484ec6527a201f /src/battle_anim_rock.c
parent8d18d03c791c40bad532c62f217b0f82aadec6d2 (diff)
parentf42eafc85b007cd27e90bc9a1350d589e31bda43 (diff)
Merge pull request #1548 from GriffinRichards/doc-banim
Document battle_anim_mons
Diffstat (limited to 'src/battle_anim_rock.c')
-rw-r--r--src/battle_anim_rock.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/battle_anim_rock.c b/src/battle_anim_rock.c
index 905f51a79..5aa8f28c3 100644
--- a/src/battle_anim_rock.c
+++ b/src/battle_anim_rock.c
@@ -313,7 +313,7 @@ static void AnimFallingRock(struct Sprite *sprite)
sprite->data[5] = gBattleAnimArgs[2];
StoreSpriteCallbackInData6(sprite, AnimFallingRock_Step);
- sprite->callback = TranslateSpriteInEllipseOverDuration;
+ sprite->callback = TranslateSpriteInEllipse;
sprite->callback(sprite);
}
@@ -328,7 +328,7 @@ static void AnimFallingRock_Step(struct Sprite *sprite)
sprite->data[4] = -24;
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
- sprite->callback = TranslateSpriteInEllipseOverDuration;
+ sprite->callback = TranslateSpriteInEllipse;
sprite->callback(sprite);
}
@@ -564,10 +564,10 @@ void AnimTask_Rollout(u8 taskId)
task = &gTasks[taskId];
- var0 = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
- var1 = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + 24;
- var2 = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
- var3 = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + 24;
+ var0 = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
+ var1 = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y) + 24;
+ var2 = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
+ var3 = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + 24;
if (BATTLE_PARTNER(gBattleAnimAttacker) == gBattleAnimTarget)
var3 = var1;
@@ -787,8 +787,8 @@ static void AnimRockBlastRock(struct Sprite *sprite)
static void AnimRockScatter(struct Sprite *sprite)
{
- sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, 0);
- sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, 1);
+ sprite->x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X);
+ sprite->y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y);
sprite->x += gBattleAnimArgs[0];
sprite->y += gBattleAnimArgs[1];