summaryrefslogtreecommitdiff
path: root/src/battle_anim_sound_tasks.c
diff options
context:
space:
mode:
authorDizzyEggg <jajkodizzy@wp.pl>2018-07-22 13:14:58 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2018-07-22 13:14:58 +0200
commit1e9143e0b22bc72cb77866e10817bc509064842a (patch)
tree87b77fdd2c19d34cb7ac10870fdc4c30188e2d70 /src/battle_anim_sound_tasks.c
parentc9d486a5d3ea6bf7d256c2d7ca7f10339e498427 (diff)
parent06b3ce408f774c7192202308e783cc22bb8e7643 (diff)
merge union room with master
Diffstat (limited to 'src/battle_anim_sound_tasks.c')
-rw-r--r--src/battle_anim_sound_tasks.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle_anim_sound_tasks.c b/src/battle_anim_sound_tasks.c
index 2316b9759..5a829171e 100644
--- a/src/battle_anim_sound_tasks.c
+++ b/src/battle_anim_sound_tasks.c
@@ -133,13 +133,13 @@ void sub_8158D8C(u8 taskId)
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
species = gContestResources->field_18->field_0;
else
- DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task
+ DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task.
}
else
{
u8 battlerId;
- // get wanted battler
+ // Get wanted battler.
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
battlerId = gBattleAnimAttacker;
else if (gBattleAnimArgs[0] == ANIM_TARGET)
@@ -149,7 +149,7 @@ void sub_8158D8C(u8 taskId)
else
battlerId = BATTLE_PARTNER(gBattleAnimTarget);
- // check if battler is visible
+ // Check if battler is visible.
if ((gBattleAnimArgs[0] == ANIM_TARGET || gBattleAnimArgs[0] == ANIM_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId))
{
DestroyAnimVisualTask(taskId);
@@ -179,13 +179,13 @@ void sub_8158E9C(u8 taskId)
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
species = gContestResources->field_18->field_0;
else
- DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task
+ DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task.
}
else
{
u8 battlerId;
- // get wanted battler
+ // Get wanted battler.
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
battlerId = gBattleAnimAttacker;
else if (gBattleAnimArgs[0] == ANIM_TARGET)
@@ -195,7 +195,7 @@ void sub_8158E9C(u8 taskId)
else
battlerId = BATTLE_PARTNER(gBattleAnimTarget);
- // check if battler is visible
+ // Check if battler is visible.
if ((gBattleAnimArgs[0] == ANIM_TARGET || gBattleAnimArgs[0] == ANIM_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId))
{
DestroyAnimVisualTask(taskId);