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authorDizzyEggg <jajkodizzy@wp.pl>2018-06-17 16:48:58 +0200
committerDizzyEggg <jajkodizzy@wp.pl>2018-06-17 16:48:58 +0200
commitcaa36b530a93dc51727822abf6c4c31fa8cbaf63 (patch)
tree230be1deb2723cc8adeda5d931bfad370936eba4 /src/battle_anim_sound_tasks.c
parentf807eb1f2de629ef094c3dae37d6380049980a8f (diff)
label and document battle windows
Diffstat (limited to 'src/battle_anim_sound_tasks.c')
-rw-r--r--src/battle_anim_sound_tasks.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle_anim_sound_tasks.c b/src/battle_anim_sound_tasks.c
index 2316b9759..5a829171e 100644
--- a/src/battle_anim_sound_tasks.c
+++ b/src/battle_anim_sound_tasks.c
@@ -133,13 +133,13 @@ void sub_8158D8C(u8 taskId)
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
species = gContestResources->field_18->field_0;
else
- DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task
+ DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task.
}
else
{
u8 battlerId;
- // get wanted battler
+ // Get wanted battler.
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
battlerId = gBattleAnimAttacker;
else if (gBattleAnimArgs[0] == ANIM_TARGET)
@@ -149,7 +149,7 @@ void sub_8158D8C(u8 taskId)
else
battlerId = BATTLE_PARTNER(gBattleAnimTarget);
- // check if battler is visible
+ // Check if battler is visible.
if ((gBattleAnimArgs[0] == ANIM_TARGET || gBattleAnimArgs[0] == ANIM_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId))
{
DestroyAnimVisualTask(taskId);
@@ -179,13 +179,13 @@ void sub_8158E9C(u8 taskId)
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
species = gContestResources->field_18->field_0;
else
- DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task
+ DestroyAnimVisualTask(taskId); // UB: function should return upon destroying task.
}
else
{
u8 battlerId;
- // get wanted battler
+ // Get wanted battler.
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
battlerId = gBattleAnimAttacker;
else if (gBattleAnimArgs[0] == ANIM_TARGET)
@@ -195,7 +195,7 @@ void sub_8158E9C(u8 taskId)
else
battlerId = BATTLE_PARTNER(gBattleAnimTarget);
- // check if battler is visible
+ // Check if battler is visible.
if ((gBattleAnimArgs[0] == ANIM_TARGET || gBattleAnimArgs[0] == ANIM_DEF_PARTNER) && !IsBattlerSpriteVisible(battlerId))
{
DestroyAnimVisualTask(taskId);