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authorGriffinR <griffin.g.richards@gmail.com>2021-09-23 21:49:49 -0400
committerGitHub <noreply@github.com>2021-09-23 21:49:49 -0400
commit9d0f9042febd46d506110778a3beeec90c8c9c1e (patch)
treec3bf2f4b0b3183de111bfcc89fac3316f562c937 /src/battle_anim_throw.c
parent0c2e9a5b4c1c0c0f2a62be6165e826760dd572cb (diff)
parenta6ab2eb883b4cef727a6caee993745cfeff1274b (diff)
Merge pull request #1498 from LOuroboros/trailingSpaces
Removed trailing spaces in the most relevant files
Diffstat (limited to 'src/battle_anim_throw.c')
-rwxr-xr-xsrc/battle_anim_throw.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_anim_throw.c b/src/battle_anim_throw.c
index 23e031b64..0a81a6eca 100755
--- a/src/battle_anim_throw.c
+++ b/src/battle_anim_throw.c
@@ -1139,8 +1139,8 @@ static void SpriteCB_Ball_Wobble_Step(struct Sprite *sprite)
switch (STATE(sprite->sState))
{
- case BALL_ROLL_1:
- // Rolling effect: every frame in the rotation, the sprite shifts 176/256 of a pixel.
+ case BALL_ROLL_1:
+ // Rolling effect: every frame in the rotation, the sprite shifts 176/256 of a pixel.
if (gBattleSpritesDataPtr->animationData->ballSubpx > 255)
{
sprite->x2 += sprite->sDirection;
@@ -2268,7 +2268,7 @@ static void Task_ShinyStars(u8 taskId)
}
// Wait until the ball particles have despawned
- if (gBattleSpritesDataPtr->animationData->numBallParticles)
+ if (gBattleSpritesDataPtr->animationData->numBallParticles)
return;
timer = gTasks[taskId].tStarTimer++;
@@ -2440,7 +2440,7 @@ static void SpriteCB_PokeBlock_Arc(struct Sprite *sprite)
}
// Destroy after end of player animation
-static void SpriteCB_ThrowPokeBlock_Free(struct Sprite *sprite)
+static void SpriteCB_ThrowPokeBlock_Free(struct Sprite *sprite)
{
if (gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].animEnded)
{