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author | GriffinR <griffin.g.richards@gmail.com> | 2021-09-23 21:49:49 -0400 |
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committer | GitHub <noreply@github.com> | 2021-09-23 21:49:49 -0400 |
commit | 9d0f9042febd46d506110778a3beeec90c8c9c1e (patch) | |
tree | c3bf2f4b0b3183de111bfcc89fac3316f562c937 /src/battle_anim_throw.c | |
parent | 0c2e9a5b4c1c0c0f2a62be6165e826760dd572cb (diff) | |
parent | a6ab2eb883b4cef727a6caee993745cfeff1274b (diff) |
Merge pull request #1498 from LOuroboros/trailingSpaces
Removed trailing spaces in the most relevant files
Diffstat (limited to 'src/battle_anim_throw.c')
-rwxr-xr-x | src/battle_anim_throw.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_anim_throw.c b/src/battle_anim_throw.c index 23e031b64..0a81a6eca 100755 --- a/src/battle_anim_throw.c +++ b/src/battle_anim_throw.c @@ -1139,8 +1139,8 @@ static void SpriteCB_Ball_Wobble_Step(struct Sprite *sprite) switch (STATE(sprite->sState)) { - case BALL_ROLL_1: - // Rolling effect: every frame in the rotation, the sprite shifts 176/256 of a pixel. + case BALL_ROLL_1: + // Rolling effect: every frame in the rotation, the sprite shifts 176/256 of a pixel. if (gBattleSpritesDataPtr->animationData->ballSubpx > 255) { sprite->x2 += sprite->sDirection; @@ -2268,7 +2268,7 @@ static void Task_ShinyStars(u8 taskId) } // Wait until the ball particles have despawned - if (gBattleSpritesDataPtr->animationData->numBallParticles) + if (gBattleSpritesDataPtr->animationData->numBallParticles) return; timer = gTasks[taskId].tStarTimer++; @@ -2440,7 +2440,7 @@ static void SpriteCB_PokeBlock_Arc(struct Sprite *sprite) } // Destroy after end of player animation -static void SpriteCB_ThrowPokeBlock_Free(struct Sprite *sprite) +static void SpriteCB_ThrowPokeBlock_Free(struct Sprite *sprite) { if (gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].animEnded) { |