diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-02-21 12:38:20 -0500 |
---|---|---|
committer | huderlem <huderlem@gmail.com> | 2020-02-25 12:54:08 -0600 |
commit | 68dc68907b832e93bd1585550b5ea9cfc6991f8b (patch) | |
tree | 3342d06a51443857b6b306f0b51bafe1575884e9 /src/battle_anim_utility_funcs.c | |
parent | efd53d080c800a54d47b6306083b77a25865d051 (diff) |
Label move anim data
Diffstat (limited to 'src/battle_anim_utility_funcs.c')
-rw-r--r-- | src/battle_anim_utility_funcs.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c index cb0ef660b..5eb27070a 100644 --- a/src/battle_anim_utility_funcs.c +++ b/src/battle_anim_utility_funcs.c @@ -331,7 +331,7 @@ void AnimTask_DrawFallingWhiteLinesOnAttacker(u8 taskId) spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER); newSpriteId = sub_80A89C8(gBattleAnimAttacker, spriteId, species); sub_80A6B30(&unknownStruct); - sub_80A6D60(&unknownStruct, gUnknown_08C20684, 0); + AnimLoadCompressedBgTilemapHandleContest(&unknownStruct, gUnknown_08C20684, 0); AnimLoadCompressedBgGfx(unknownStruct.bgId, gUnknown_08C20668, unknownStruct.tilesOffset); LoadPalette(&gUnknown_08597418, unknownStruct.paletteId * 16 + 1, 2); @@ -470,9 +470,9 @@ static void sub_81170EC(u8 taskId) sub_80A6B30(&unknownStruct); if (sAnimStatsChangeData->data[0] == 0) - sub_80A6D60(&unknownStruct, gBattleStatMask1_Tilemap, 0); + AnimLoadCompressedBgTilemapHandleContest(&unknownStruct, gBattleStatMask1_Tilemap, 0); else - sub_80A6D60(&unknownStruct, gBattleStatMask2_Tilemap, 0); + AnimLoadCompressedBgTilemapHandleContest(&unknownStruct, gBattleStatMask2_Tilemap, 0); AnimLoadCompressedBgGfx(unknownStruct.bgId, gBattleStatMask_Gfx, unknownStruct.tilesOffset); switch (sAnimStatsChangeData->data[1]) @@ -825,7 +825,7 @@ void sub_8117854(u8 taskId, int unused, u16 arg2, u8 battler1, u8 arg4, u8 arg5, spriteId2 = sub_80A89C8(battler2, gBattlerSpriteIds[battler2], species); sub_80A6B30(&unknownStruct); - sub_80A6D60(&unknownStruct, tilemap, 0); + AnimLoadCompressedBgTilemapHandleContest(&unknownStruct, tilemap, 0); AnimLoadCompressedBgGfx(unknownStruct.bgId, gfx, unknownStruct.tilesOffset); LoadCompressedPalette(palette, unknownStruct.paletteId * 16, 32); |