diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-07-31 13:30:40 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-07-31 13:30:40 -0400 |
commit | 3e60a7840653e50845abf10bb02cd1b519dcd80f (patch) | |
tree | cb4a0d227a238ebdeb3b6cb9fdb92781bcc4f5e7 /src/battle_bg.c | |
parent | 602855ea99d8015ef5b7709f6fb1e9fd167239e2 (diff) | |
parent | d391486247cc9f29d85787d6711f7cb993cf6585 (diff) |
Merge branch 'master' into doc-frontierpass2
Diffstat (limited to 'src/battle_bg.c')
-rw-r--r-- | src/battle_bg.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_bg.c b/src/battle_bg.c index af0e374e2..0ad126509 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -1112,8 +1112,8 @@ void InitLinkBattleVsScreen(u8 taskId) gSprites[gBattleStruct->linkBattleVsSpriteId_S].oam.tileNum += 0x40; gSprites[gBattleStruct->linkBattleVsSpriteId_V].data[0] = 0; gSprites[gBattleStruct->linkBattleVsSpriteId_S].data[0] = 1; - gSprites[gBattleStruct->linkBattleVsSpriteId_V].data[1] = gSprites[gBattleStruct->linkBattleVsSpriteId_V].pos1.x; - gSprites[gBattleStruct->linkBattleVsSpriteId_S].data[1] = gSprites[gBattleStruct->linkBattleVsSpriteId_S].pos1.x; + gSprites[gBattleStruct->linkBattleVsSpriteId_V].data[1] = gSprites[gBattleStruct->linkBattleVsSpriteId_V].x; + gSprites[gBattleStruct->linkBattleVsSpriteId_S].data[1] = gSprites[gBattleStruct->linkBattleVsSpriteId_S].x; gSprites[gBattleStruct->linkBattleVsSpriteId_V].data[2] = 0; gSprites[gBattleStruct->linkBattleVsSpriteId_S].data[2] = 0; } @@ -1126,7 +1126,7 @@ void DrawBattleEntryBackground(void) if (gBattleTypeFlags & BATTLE_TYPE_LINK) { LZDecompressVram(gUnknown_08D778F0, (void*)(BG_CHAR_ADDR(1))); - LZDecompressVram(gVsLettersGfx, (void*)(VRAM + 0x10000)); + LZDecompressVram(gVsLettersGfx, (void*)OBJ_VRAM0); LoadCompressedPalette(gUnknown_08D77AE4, 0x60, 0x20); SetBgAttribute(1, BG_ATTR_SCREENSIZE, 1); SetGpuReg(REG_OFFSET_BG1CNT, 0x5C04); @@ -1134,8 +1134,8 @@ void DrawBattleEntryBackground(void) CopyToBgTilemapBuffer(2, gUnknown_08D779D8, 0, 0); CopyBgTilemapBufferToVram(1); CopyBgTilemapBufferToVram(2); - SetGpuReg(REG_OFFSET_WININ, 0x36); - SetGpuReg(REG_OFFSET_WINOUT, 0x36); + SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_OBJ | WININ_WIN0_CLR); + SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR); gBattle_BG1_Y = 0xFF5C; gBattle_BG2_Y = 0xFF5C; LoadCompressedSpriteSheetUsingHeap(&sVsLettersSpriteSheet); |