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authorGriffinR <griffin.g.richards@gmail.com>2021-10-08 16:50:52 -0400
committerGriffinR <griffin.g.richards@gmail.com>2021-10-09 03:01:10 -0400
commitd8e65fc4b669fb0115615299b1255723e9f8397d (patch)
treebdc93d89ccb0b453a1294f3a24e2e8a82030e256 /src/battle_bg.c
parent31b501e7eb6ba15602dd13f6a2d728fca9f04ca5 (diff)
More battle doc, add battle window ids
Diffstat (limited to 'src/battle_bg.c')
-rw-r--r--src/battle_bg.c156
1 files changed, 78 insertions, 78 deletions
diff --git a/src/battle_bg.c b/src/battle_bg.c
index 886a3d107..cbd293294 100644
--- a/src/battle_bg.c
+++ b/src/battle_bg.c
@@ -161,7 +161,7 @@ const struct BgTemplate gBattleBgTemplates[] =
static const struct WindowTemplate gStandardBattleWindowTemplates[] =
{
- { // 0 Standard battle message
+ [B_WIN_MSG] = {
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
@@ -170,7 +170,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 0,
.baseBlock = 0x0090,
},
- { // 1 "What will (pokemon) do?"
+ [B_WIN_ACTION_PROMPT] = {
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 35,
@@ -179,7 +179,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 0,
.baseBlock = 0x01c0,
},
- { // 2 "Fight/Pokemon/Bag/Run"
+ [B_WIN_ACTION_MENU] = {
.bg = 0,
.tilemapLeft = 17,
.tilemapTop = 35,
@@ -188,7 +188,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0190,
},
- { // 3 Top left move
+ [B_WIN_MOVE_NAME_1] = {
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 55,
@@ -197,7 +197,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0300,
},
- { // 4 Top right move
+ [B_WIN_MOVE_NAME_2] = {
.bg = 0,
.tilemapLeft = 11,
.tilemapTop = 55,
@@ -206,7 +206,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0310,
},
- { // 5 Bottom left move
+ [B_WIN_MOVE_NAME_3] = {
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 57,
@@ -215,7 +215,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0320,
},
- { // 6 Bottom right move
+ [B_WIN_MOVE_NAME_4] = {
.bg = 0,
.tilemapLeft = 11,
.tilemapTop = 57,
@@ -224,7 +224,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0330,
},
- {
+ [B_WIN_PP] = {
.bg = 0,
.tilemapLeft = 21,
.tilemapTop = 55,
@@ -233,7 +233,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0290,
},
- {
+ [B_WIN_DUMMY] = {
.bg = 0,
.tilemapLeft = 21,
.tilemapTop = 57,
@@ -242,7 +242,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0298,
},
- {
+ [B_WIN_PP_REMAINING] = {
.bg = 0,
.tilemapLeft = 25,
.tilemapTop = 55,
@@ -251,7 +251,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0298,
},
- {
+ [B_WIN_MOVE_TYPE] = {
.bg = 0,
.tilemapLeft = 21,
.tilemapTop = 57,
@@ -260,7 +260,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x02a0,
},
- {
+ [B_WIN_SWITCH_PROMPT] = {
.bg = 0,
.tilemapLeft = 21,
.tilemapTop = 55,
@@ -269,7 +269,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x02b0,
},
- {
+ [B_WIN_YESNO] = {
.bg = 0,
.tilemapLeft = 26,
.tilemapTop = 9,
@@ -278,7 +278,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0100,
},
- {
+ [B_WIN_LEVEL_UP_BOX] = {
.bg = 1,
.tilemapLeft = 19,
.tilemapTop = 8,
@@ -287,7 +287,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0100,
},
- {
+ [B_WIN_LEVEL_UP_BANNER] = {
.bg = 2,
.tilemapLeft = 18,
.tilemapTop = 0,
@@ -296,7 +296,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 6,
.baseBlock = 0x016e,
},
- {
+ [B_WIN_VS_PLAYER] = {
.bg = 1,
.tilemapLeft = 2,
.tilemapTop = 3,
@@ -305,7 +305,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0020,
},
- {
+ [B_WIN_VS_OPPONENT] = {
.bg = 2,
.tilemapLeft = 2,
.tilemapTop = 3,
@@ -314,7 +314,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0040,
},
- {
+ [B_WIN_VS_MULTI_PLAYER_1] = {
.bg = 1,
.tilemapLeft = 2,
.tilemapTop = 2,
@@ -323,7 +323,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0020,
},
- {
+ [B_WIN_VS_MULTI_PLAYER_2] = {
.bg = 2,
.tilemapLeft = 2,
.tilemapTop = 2,
@@ -332,7 +332,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0040,
},
- {
+ [B_WIN_VS_MULTI_PLAYER_3] = {
.bg = 1,
.tilemapLeft = 2,
.tilemapTop = 6,
@@ -341,7 +341,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0060,
},
- {
+ [B_WIN_VS_MULTI_PLAYER_4] = {
.bg = 2,
.tilemapLeft = 2,
.tilemapTop = 6,
@@ -350,7 +350,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0080,
},
- {
+ [B_WIN_VS_OUTCOME_DRAW] = {
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 2,
@@ -359,7 +359,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 0,
.baseBlock = 0x00a0,
},
- {
+ [B_WIN_VS_OUTCOME_LEFT] = {
.bg = 0,
.tilemapLeft = 4,
.tilemapTop = 2,
@@ -368,7 +368,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
.paletteNum = 0,
.baseBlock = 0x00a0,
},
- {
+ [B_WIN_VS_OUTCOME_RIGHT] = {
.bg = 0,
.tilemapLeft = 19,
.tilemapTop = 2,
@@ -382,7 +382,7 @@ static const struct WindowTemplate gStandardBattleWindowTemplates[] =
static const struct WindowTemplate gBattleArenaWindowTemplates[] =
{
- {
+ [B_WIN_MSG] = {
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
@@ -391,7 +391,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 0,
.baseBlock = 0x0090,
},
- {
+ [B_WIN_ACTION_PROMPT] = {
.bg = 0,
.tilemapLeft = 1,
.tilemapTop = 35,
@@ -400,7 +400,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 0,
.baseBlock = 0x01c0,
},
- {
+ [B_WIN_ACTION_MENU] = {
.bg = 0,
.tilemapLeft = 17,
.tilemapTop = 35,
@@ -409,7 +409,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0190,
},
- {
+ [B_WIN_MOVE_NAME_1] = {
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 55,
@@ -418,7 +418,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0300,
},
- {
+ [B_WIN_MOVE_NAME_2] = {
.bg = 0,
.tilemapLeft = 11,
.tilemapTop = 55,
@@ -427,7 +427,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0310,
},
- {
+ [B_WIN_MOVE_NAME_3] = {
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 57,
@@ -436,7 +436,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0320,
},
- {
+ [B_WIN_MOVE_NAME_4] = {
.bg = 0,
.tilemapLeft = 11,
.tilemapTop = 57,
@@ -445,7 +445,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0330,
},
- {
+ [B_WIN_PP] = {
.bg = 0,
.tilemapLeft = 21,
.tilemapTop = 55,
@@ -454,7 +454,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0290,
},
- {
+ [B_WIN_DUMMY] = {
.bg = 0,
.tilemapLeft = 21,
.tilemapTop = 57,
@@ -463,7 +463,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0298,
},
- {
+ [B_WIN_PP_REMAINING] = {
.bg = 0,
.tilemapLeft = 25,
.tilemapTop = 55,
@@ -472,7 +472,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0298,
},
- {
+ [B_WIN_MOVE_TYPE] = {
.bg = 0,
.tilemapLeft = 21,
.tilemapTop = 57,
@@ -481,7 +481,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x02a0,
},
- {
+ [B_WIN_SWITCH_PROMPT] = {
.bg = 0,
.tilemapLeft = 21,
.tilemapTop = 55,
@@ -490,7 +490,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x02b0,
},
- {
+ [B_WIN_YESNO] = {
.bg = 0,
.tilemapLeft = 26,
.tilemapTop = 9,
@@ -499,7 +499,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0100,
},
- {
+ [B_WIN_LEVEL_UP_BOX] = {
.bg = 1,
.tilemapLeft = 19,
.tilemapTop = 8,
@@ -508,7 +508,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0100,
},
- {
+ [B_WIN_LEVEL_UP_BANNER] = {
.bg = 2,
.tilemapLeft = 18,
.tilemapTop = 0,
@@ -517,7 +517,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 6,
.baseBlock = 0x016e,
},
- {
+ [ARENA_WIN_PLAYER_NAME] = {
.bg = 0,
.tilemapLeft = 6,
.tilemapTop = 1,
@@ -526,7 +526,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0100,
},
- {
+ [ARENA_WIN_VS] = {
.bg = 0,
.tilemapLeft = 14,
.tilemapTop = 1,
@@ -535,7 +535,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0110,
},
- {
+ [ARENA_WIN_OPPONENT_NAME] = {
.bg = 0,
.tilemapLeft = 16,
.tilemapTop = 1,
@@ -544,7 +544,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0114,
},
- {
+ [ARENA_WIN_MIND] = {
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 4,
@@ -553,7 +553,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0124,
},
- {
+ [ARENA_WIN_SKILL] = {
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 6,
@@ -562,7 +562,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0130,
},
- {
+ [ARENA_WIN_BODY] = {
.bg = 0,
.tilemapLeft = 12,
.tilemapTop = 8,
@@ -571,7 +571,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x013c,
},
- {
+ [ARENA_WIN_JUDGEMENT_TITLE] = {
.bg = 0,
.tilemapLeft = 8,
.tilemapTop = 11,
@@ -580,7 +580,7 @@ static const struct WindowTemplate gBattleArenaWindowTemplates[] =
.paletteNum = 5,
.baseBlock = 0x0148,
},
- {
+ [ARENA_WIN_JUDGEMENT_TEXT] = {
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
@@ -935,7 +935,7 @@ static void DrawLinkBattleVsScreenOutcomeText(void)
{
if (gBattleOutcome == B_OUTCOME_DREW)
{
- BattlePutTextOnWindow(gText_Draw, 0x15);
+ BattlePutTextOnWindow(gText_Draw, B_WIN_VS_OUTCOME_DRAW);
}
else if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
@@ -944,20 +944,20 @@ static void DrawLinkBattleVsScreenOutcomeText(void)
switch (gLinkPlayers[gBattleScripting.multiplayerId].id)
{
case 0:
- BattlePutTextOnWindow(gText_Win, 0x16);
- BattlePutTextOnWindow(gText_Loss, 0x17);
+ BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_LEFT);
+ BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_RIGHT);
break;
case 1:
- BattlePutTextOnWindow(gText_Win, 0x17);
- BattlePutTextOnWindow(gText_Loss, 0x16);
+ BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_RIGHT);
+ BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_LEFT);
break;
case 2:
- BattlePutTextOnWindow(gText_Win, 0x16);
- BattlePutTextOnWindow(gText_Loss, 0x17);
+ BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_LEFT);
+ BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_RIGHT);
break;
case 3:
- BattlePutTextOnWindow(gText_Win, 0x17);
- BattlePutTextOnWindow(gText_Loss, 0x16);
+ BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_RIGHT);
+ BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_LEFT);
break;
}
}
@@ -966,20 +966,20 @@ static void DrawLinkBattleVsScreenOutcomeText(void)
switch (gLinkPlayers[gBattleScripting.multiplayerId].id)
{
case 0:
- BattlePutTextOnWindow(gText_Win, 0x17);
- BattlePutTextOnWindow(gText_Loss, 0x16);
+ BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_RIGHT);
+ BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_LEFT);
break;
case 1:
- BattlePutTextOnWindow(gText_Win, 0x16);
- BattlePutTextOnWindow(gText_Loss, 0x17);
+ BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_LEFT);
+ BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_RIGHT);
break;
case 2:
- BattlePutTextOnWindow(gText_Win, 0x17);
- BattlePutTextOnWindow(gText_Loss, 0x16);
+ BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_RIGHT);
+ BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_LEFT);
break;
case 3:
- BattlePutTextOnWindow(gText_Win, 0x16);
- BattlePutTextOnWindow(gText_Loss, 0x17);
+ BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_LEFT);
+ BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_RIGHT);
break;
}
}
@@ -988,26 +988,26 @@ static void DrawLinkBattleVsScreenOutcomeText(void)
{
if (gLinkPlayers[gBattleScripting.multiplayerId].id != 0)
{
- BattlePutTextOnWindow(gText_Win, 0x17);
- BattlePutTextOnWindow(gText_Loss, 0x16);
+ BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_RIGHT);
+ BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_LEFT);
}
else
{
- BattlePutTextOnWindow(gText_Win, 0x16);
- BattlePutTextOnWindow(gText_Loss, 0x17);
+ BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_LEFT);
+ BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_RIGHT);
}
}
else
{
if (gLinkPlayers[gBattleScripting.multiplayerId].id != 0)
{
- BattlePutTextOnWindow(gText_Win, 0x16);
- BattlePutTextOnWindow(gText_Loss, 0x17);
+ BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_LEFT);
+ BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_RIGHT);
}
else
{
- BattlePutTextOnWindow(gText_Win, 0x17);
- BattlePutTextOnWindow(gText_Loss, 0x16);
+ BattlePutTextOnWindow(gText_Win, B_WIN_VS_OUTCOME_RIGHT);
+ BattlePutTextOnWindow(gText_Loss, B_WIN_VS_OUTCOME_LEFT);
}
}
}
@@ -1031,19 +1031,19 @@ void InitLinkBattleVsScreen(u8 taskId)
switch (linkPlayer->id)
{
case 0:
- BattlePutTextOnWindow(name, 0x11);
+ BattlePutTextOnWindow(name, B_WIN_VS_MULTI_PLAYER_1);
DrawLinkBattleParticipantPokeballs(taskId, linkPlayer->id, 1, 2, 4);
break;
case 1:
- BattlePutTextOnWindow(name, 0x12);
+ BattlePutTextOnWindow(name, B_WIN_VS_MULTI_PLAYER_2);
DrawLinkBattleParticipantPokeballs(taskId, linkPlayer->id, 2, 2, 4);
break;
case 2:
- BattlePutTextOnWindow(name, 0x13);
+ BattlePutTextOnWindow(name, B_WIN_VS_MULTI_PLAYER_3);
DrawLinkBattleParticipantPokeballs(taskId, linkPlayer->id, 1, 2, 8);
break;
case 3:
- BattlePutTextOnWindow(name, 0x14);
+ BattlePutTextOnWindow(name, B_WIN_VS_MULTI_PLAYER_4);
DrawLinkBattleParticipantPokeballs(taskId, linkPlayer->id, 2, 2, 8);
break;
}
@@ -1059,10 +1059,10 @@ void InitLinkBattleVsScreen(u8 taskId)
opponentId = playerId, playerId = opponentId_copy;
name = gLinkPlayers[playerId].name;
- BattlePutTextOnWindow(name, 0xF);
+ BattlePutTextOnWindow(name, B_WIN_VS_PLAYER);
name = gLinkPlayers[opponentId].name;
- BattlePutTextOnWindow(name, 0x10);
+ BattlePutTextOnWindow(name, B_WIN_VS_OPPONENT);
DrawLinkBattleParticipantPokeballs(taskId, playerId, 1, 2, 7);
DrawLinkBattleParticipantPokeballs(taskId, opponentId, 2, 2, 7);