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authorGriffinR <griffin.g.richards@gmail.com>2020-08-28 16:17:11 -0400
committerGitHub <noreply@github.com>2020-08-28 16:17:11 -0400
commit0cfc279af54aa1f21f08acd4043cf82be771c8a4 (patch)
tree464418e98106f5a4ac5a7db31415d8393e40aced /src/battle_controller_opponent.c
parent38d4fc9c17467bfbb206116e4bef4648cedfe3d4 (diff)
parent09cfed64b5a10a51ca246ce7a4f57b95cf4b4456 (diff)
Merge branch 'master' into doc-rayscene
Diffstat (limited to 'src/battle_controller_opponent.c')
-rw-r--r--src/battle_controller_opponent.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index daf2c260e..a82351ed7 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -1394,7 +1394,7 @@ static void OpponentHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
- PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET);
+ PlaySE12WithPanning(SE_FAINT, SOUND_PAN_TARGET);
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
gBattlerControllerFuncs[gActiveBattler] = sub_805FAC4;
}