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authorDiegoisawesome <Diegoisawesome@users.noreply.github.com>2018-10-19 20:27:54 -0500
committerGitHub <noreply@github.com>2018-10-19 20:27:54 -0500
commit2a3ba78831f2dca1ff0d3fe3f03844a993597b28 (patch)
treef0f335caee0bef1b1b141ed3d2f3001dc91a8bda /src/battle_controller_opponent.c
parentbf8fa23462990b36ff40ac4a863380a9d979bfdd (diff)
parentecd482fa2cda82887893f9eb9e02196537bc414f (diff)
Merge pull request #369 from garakmon/pan-constants
Use sound pan constants in data/battle_anim_scripts.s
Diffstat (limited to 'src/battle_controller_opponent.c')
-rw-r--r--src/battle_controller_opponent.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index c490ad314..b8b5bd3b8 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -1402,7 +1402,7 @@ static void OpponentHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
- PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT);
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET);
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
gBattlerControllerFuncs[gActiveBattler] = sub_805FAC4;
}
@@ -1810,9 +1810,9 @@ static void OpponentHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
OpponentBufferExecCompleted();