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authorGriffinR <griffin.g.richards@gmail.com>2022-03-14 16:40:54 -0400
committerGitHub <noreply@github.com>2022-03-14 16:40:54 -0400
commit5160520639f913c45a336e6a8117fb8522fb9c4c (patch)
treebdd04d9d83f6f5715ae09a1ebd259408919b4f4c /src/battle_controller_opponent.c
parent33c05cefe2ca688c4dcc7e551bc3d86548afaa0d (diff)
parentd66413557288082f0b553b209b51fede7d8810c8 (diff)
Merge pull request #1642 from GriffinRichards/bstrings
Add usage of battle strings table offset constant
Diffstat (limited to 'src/battle_controller_opponent.c')
-rw-r--r--src/battle_controller_opponent.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index c3830780b..ead5a8768 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -1523,7 +1523,7 @@ static void OpponentHandlePrintString(void)
BufferStringBattle(*stringId);
BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
- BattleArena_DeductMindPoints(gActiveBattler, *stringId);
+ BattleArena_DeductSkillPoints(gActiveBattler, *stringId);
}
static void OpponentHandlePrintSelectionString(void)