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author | GriffinR <griffin.g.richards@gmail.com> | 2022-03-14 16:40:54 -0400 |
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committer | GitHub <noreply@github.com> | 2022-03-14 16:40:54 -0400 |
commit | 5160520639f913c45a336e6a8117fb8522fb9c4c (patch) | |
tree | bdd04d9d83f6f5715ae09a1ebd259408919b4f4c /src/battle_controller_opponent.c | |
parent | 33c05cefe2ca688c4dcc7e551bc3d86548afaa0d (diff) | |
parent | d66413557288082f0b553b209b51fede7d8810c8 (diff) |
Merge pull request #1642 from GriffinRichards/bstrings
Add usage of battle strings table offset constant
Diffstat (limited to 'src/battle_controller_opponent.c')
-rw-r--r-- | src/battle_controller_opponent.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index c3830780b..ead5a8768 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -1523,7 +1523,7 @@ static void OpponentHandlePrintString(void) BufferStringBattle(*stringId); BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; - BattleArena_DeductMindPoints(gActiveBattler, *stringId); + BattleArena_DeductSkillPoints(gActiveBattler, *stringId); } static void OpponentHandlePrintSelectionString(void) |