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authorPikalaxALT <pikalaxalt@gmail.com>2021-07-07 09:11:52 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2021-07-07 09:11:52 -0400
commit810ca5f8ff79aeec6ffe8e982f4786aade616b4d (patch)
tree7732fc02ff8ced046cedcbd9643122aba7c7706a /src/battle_controller_opponent.c
parent3964820a84e4819bb807d601d2c3c7b196f764e8 (diff)
Flatten pos fields in struct Sprite
Diffstat (limited to 'src/battle_controller_opponent.c')
-rw-r--r--src/battle_controller_opponent.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index 9fce5050e..68f4907f0 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -379,7 +379,7 @@ static void Intro_TryShinyAnimShowHealthbox(void)
static void TryShinyAnimAfterMonAnim(void)
{
- if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0
+ if (gSprites[gBattlerSpriteIds[gActiveBattler]].x2 == 0
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
@@ -1143,7 +1143,7 @@ static void OpponentHandleLoadMonSprite(void)
GetBattlerSpriteDefault_Y(gActiveBattler),
GetBattlerSpriteSubpriority(gActiveBattler));
- gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -DISPLAY_WIDTH;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -DISPLAY_WIDTH;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = species;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
@@ -1310,7 +1310,7 @@ static void OpponentHandleDrawTrainerPic(void)
(8 - gTrainerFrontPicCoords[trainerPicId].size) * 4 + 40,
GetBattlerSpriteSubpriority(gActiveBattler));
- gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -DISPLAY_WIDTH;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -DISPLAY_WIDTH;
gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = 2;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId;
@@ -1379,8 +1379,8 @@ static void OpponentHandleTrainerSlide(void)
SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler));
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 176, (8 - gTrainerFrontPicCoords[trainerPicId].size) * 4 + 40, 0x1E);
- gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 96;
- gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.x += 32;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = 96;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].x += 32;
gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId;
@@ -1396,7 +1396,7 @@ static void OpponentHandleTrainerSlideBack(void)
SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280;
- gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy);
gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide;
@@ -1869,7 +1869,7 @@ static void OpponentHandleIntroTrainerBallThrow(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280;
- gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreeOpponentSprite);