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author | golem galvanize <golemgalvanize@github.com> | 2018-12-18 05:31:39 -0500 |
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committer | golem galvanize <golemgalvanize@github.com> | 2018-12-18 05:31:39 -0500 |
commit | c259ee46d3e0b0fc7e9a43e6448ef74247fedbf0 (patch) | |
tree | 7a4e53444248dd49aacbbf23a3af9f91cca8ef24 /src/battle_controller_opponent.c | |
parent | 076d07f6fe24691d6d9d8872c049b18e2e16fa57 (diff) | |
parent | c74468fd11b551e1babf18a4d320e114fe495bd8 (diff) |
Merge branch 'master' of https://github.com/pret/pokeemerald into decompile_party_menu
Diffstat (limited to 'src/battle_controller_opponent.c')
-rw-r--r-- | src/battle_controller_opponent.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index c057e8575..30aa3217b 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -1128,7 +1128,7 @@ static void OpponentHandleLoadMonSprite(void) gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(gActiveBattler, 2), GetBattlerSpriteDefault_Y(gActiveBattler), - sub_80A82E4(gActiveBattler)); + GetBattlerSpriteSubpriority(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240; gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler; @@ -1163,7 +1163,7 @@ static void sub_80613DC(u8 battlerId, bool8 dontClearSubstituteBit) gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battlerId, 2), GetBattlerSpriteDefault_Y(battlerId), - sub_80A82E4(battlerId)); + GetBattlerSpriteSubpriority(battlerId)); gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId; gSprites[gBattlerSpriteIds[battlerId]].data[2] = species; @@ -1293,7 +1293,7 @@ static void OpponentHandleDrawTrainerPic(void) gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40, - sub_80A82E4(gActiveBattler)); + GetBattlerSpriteSubpriority(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240; gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2; |