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authorscnorton <scnorton@biociphers.org>2018-01-18 12:53:31 -0500
committerscnorton <scnorton@biociphers.org>2018-01-18 12:53:31 -0500
commitc6ff1a6ce39cb67c6de21f2e4938ea62c97ee7e5 (patch)
tree47e2f5eaa84c3cc97b96bdf06170136abe446d81 /src/battle_controller_opponent.c
parent3c2b1731eeb7037a1b681444b1c126fc239a904e (diff)
parent24e0edee9f428a68715c47051ebba3cda5a3e5a7 (diff)
Merge branch 'master' into link
Diffstat (limited to 'src/battle_controller_opponent.c')
-rw-r--r--src/battle_controller_opponent.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index 0862e72a7..30414d53a 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -4,6 +4,7 @@
#include "battle_message.h"
#include "battle_interface.h"
#include "battle_anim.h"
+#include "constants/battle_anim.h"
#include "battle_link_817C95C.h"
#include "battle_ai_script_commands.h"
#include "pokemon.h"
@@ -37,7 +38,7 @@ extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT];
extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200];
extern u8 gBattleBufferB[BATTLE_BANKS_COUNT][0x200];
extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT];
-extern struct MusicPlayerInfo gMPlay_BGM;
+extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern u8 gUnknown_03005D7C[BATTLE_BANKS_COUNT];
extern void (*gBattleBankFunc[BATTLE_BANKS_COUNT])(void);
extern void *gUnknown_020244D8;
@@ -349,10 +350,10 @@ static void sub_805F560(void)
if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
{
if (GetBankIdentity(gActiveBank) == 1)
- m4aMPlayContinue(&gMPlay_BGM);
+ m4aMPlayContinue(&gMPlayInfo_BGM);
}
else
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
+ m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBank].field_1_x20 = 1;
sp = TRUE;
@@ -484,7 +485,7 @@ static void sub_805FC80(void)
{
if (gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy || gSprites[gBankSpriteIds[gActiveBank]].callback == SpriteCallbackDummy_2)
{
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
+ m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
OpponentBufferExecCompleted();
}
}