summaryrefslogtreecommitdiff
path: root/src/battle_controller_opponent.c
diff options
context:
space:
mode:
authorGriffinR <griffin.g.richards@gmail.com>2021-10-12 19:50:32 -0400
committerGriffinR <griffin.g.richards@gmail.com>2021-10-13 16:21:39 -0400
commitfc15b0d5f0b9c6d004ca4c30c79557606a4b0eeb (patch)
tree1e10d8c3e0755a9a8644e35bca6905eb44542602 /src/battle_controller_opponent.c
parentb0598b1aef16815272187adf84a999b6f190c8ba (diff)
Add controller buffer constants, finish misc battle doc
Diffstat (limited to 'src/battle_controller_opponent.c')
-rw-r--r--src/battle_controller_opponent.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index 3f62ba08d..fe339ddfc 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -555,7 +555,7 @@ static void OpponentHandleGetMonData(void)
monToCheck >>= 1;
}
}
- BtlController_EmitDataTransfer(1, size, monData);
+ BtlController_EmitDataTransfer(BUFFER_B, size, monData);
OpponentBufferExecCompleted();
}
@@ -875,7 +875,7 @@ static void OpponentHandleGetRawMonData(void)
for (i = 0; i < gBattleBufferA[gActiveBattler][2]; i++)
dst[i] = src[i];
- BtlController_EmitDataTransfer(1, gBattleBufferA[gActiveBattler][2], dst);
+ BtlController_EmitDataTransfer(BUFFER_B, gBattleBufferA[gActiveBattler][2], dst);
OpponentBufferExecCompleted();
}
@@ -1546,7 +1546,7 @@ static void OpponentHandleChooseMove(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
{
- BtlController_EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace());
+ BtlController_EmitTwoReturnValues(BUFFER_B, 10, ChooseMoveAndTargetInBattlePalace());
OpponentBufferExecCompleted();
}
else
@@ -1563,13 +1563,13 @@ static void OpponentHandleChooseMove(void)
switch (chosenMoveId)
{
case AI_CHOICE_WATCH:
- BtlController_EmitTwoReturnValues(1, B_ACTION_SAFARI_WATCH_CAREFULLY, 0);
+ BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_SAFARI_WATCH_CAREFULLY, 0);
break;
case AI_CHOICE_FLEE:
- BtlController_EmitTwoReturnValues(1, B_ACTION_RUN, 0);
+ BtlController_EmitTwoReturnValues(BUFFER_B, B_ACTION_RUN, 0);
break;
case 6:
- BtlController_EmitTwoReturnValues(1, 15, gBattlerTarget);
+ BtlController_EmitTwoReturnValues(BUFFER_B, 15, gBattlerTarget);
break;
default:
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER))
@@ -1580,7 +1580,7 @@ static void OpponentHandleChooseMove(void)
if (gAbsentBattlerFlags & gBitTable[gBattlerTarget])
gBattlerTarget = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT);
}
- BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (gBattlerTarget << 8));
+ BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (gBattlerTarget << 8));
break;
}
OpponentBufferExecCompleted();
@@ -1595,11 +1595,11 @@ static void OpponentHandleChooseMove(void)
} while (move == MOVE_NONE);
if (gBattleMoves[move].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER))
- BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (gActiveBattler << 8));
+ BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (gActiveBattler << 8));
else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
- BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (GetBattlerAtPosition(Random() & 2) << 8));
+ BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (GetBattlerAtPosition(Random() & 2) << 8));
else
- BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) << 8));
+ BtlController_EmitTwoReturnValues(BUFFER_B, 10, (chosenMoveId) | (GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) << 8));
OpponentBufferExecCompleted();
}
@@ -1608,7 +1608,7 @@ static void OpponentHandleChooseMove(void)
static void OpponentHandleChooseItem(void)
{
- BtlController_EmitOneReturnValue(1, *(gBattleStruct->chosenItem + (gActiveBattler / 2) * 2));
+ BtlController_EmitOneReturnValue(BUFFER_B, *(gBattleStruct->chosenItem + (gActiveBattler / 2) * 2));
OpponentBufferExecCompleted();
}
@@ -1665,7 +1665,7 @@ static void OpponentHandleChoosePokemon(void)
*(gBattleStruct->monToSwitchIntoId + gActiveBattler) = chosenMonId;
- BtlController_EmitChosenMonReturnValue(1, chosenMonId, NULL);
+ BtlController_EmitChosenMonReturnValue(BUFFER_B, chosenMonId, NULL);
OpponentBufferExecCompleted();
}