diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-08-30 14:47:30 -0400 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-08-30 14:47:30 -0400 |
commit | 38298c3f1b96932acdad206d70f75ae24194e687 (patch) | |
tree | df2ea5b00cccecb83716090676416308d40a21de /src/battle_controller_player.c | |
parent | a9719c92bfa4c6b6dcf57e9516f184721152ad80 (diff) | |
parent | 5c7fa1139024460bb067494c90cadaac35289da5 (diff) |
Merge pull request #1162 from hondew/pokeball-doc
Document battle throwing anims
Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r-- | src/battle_controller_player.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 259b20035..c9a3bc2e0 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -977,9 +977,9 @@ static void sub_8058B40(void) bool32 r8 = FALSE; if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) - sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) - sub_8172EF0(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); + TryShinyAnimation(gActiveBattler ^ BIT_FLANK, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) { @@ -1082,7 +1082,7 @@ static void sub_805902C(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) { - sub_8172EF0(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); + TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]); } if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy |