diff options
author | golem galvanize <golemgalvanize@github.com> | 2018-12-07 14:47:20 -0500 |
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committer | golem galvanize <golemgalvanize@github.com> | 2018-12-07 14:47:20 -0500 |
commit | 53fac4417b53fcee2cc9e46d72ad598b016cc967 (patch) | |
tree | 07e69072826569c7c31230cb4671a5d321e5f972 /src/battle_controller_player.c | |
parent | 18124740a4d75ae95948f95ca6f63c320e51501c (diff) | |
parent | 6df2042b3b3ea8e7bf61cfd95bd24ee06e7b4b32 (diff) |
fixing merge conflicts
Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r-- | src/battle_controller_player.c | 79 |
1 files changed, 39 insertions, 40 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 02479a1be..2bd5ef365 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -1,44 +1,42 @@ #include "global.h" #include "battle.h" +#include "battle_anim.h" +#include "battle_arena.h" #include "battle_controllers.h" -#include "battle_message.h" +#include "battle_dome.h" #include "battle_interface.h" -#include "battle_anim.h" -#include "constants/battle_anim.h" +#include "battle_message.h" +#include "battle_setup.h" #include "battle_tv.h" -#include "pokemon.h" +#include "bg.h" +#include "data2.h" +#include "item.h" +#include "item_menu.h" #include "link.h" -#include "util.h" #include "main.h" -#include "item.h" -#include "constants/items.h" -#include "constants/songs.h" -#include "sound.h" -#include "constants/moves.h" -#include "constants/trainers.h" -#include "window.h" #include "m4a.h" #include "palette.h" -#include "task.h" -#include "text.h" -#include "string_util.h" -#include "bg.h" -#include "reshow_battle_screen.h" -#include "random.h" +#include "party_menu.h" #include "pokeball.h" -#include "data2.h" -#include "battle_setup.h" -#include "item_menu.h" +#include "pokemon.h" +#include "random.h" #include "recorded_battle.h" -#include "party_menu.h" -#include "battle_dome.h" +#include "reshow_battle_screen.h" +#include "sound.h" +#include "string_util.h" +#include "task.h" +#include "text.h" +#include "util.h" +#include "window.h" +#include "constants/battle_anim.h" +#include "constants/items.h" +#include "constants/moves.h" +#include "constants/songs.h" +#include "constants/trainers.h" extern u8 gUnknown_0203CEE8; extern u8 gUnknown_0203CEE9; extern u8 gUnknown_0203CF00[]; -extern u16 gBattle_BG0_X; -extern u16 gBattle_BG0_Y; -extern struct UnusedControllerStruct gUnknown_02022D0C; extern struct MusicPlayerInfo gMPlayInfo_BGM; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; @@ -46,7 +44,6 @@ extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); extern void sub_81AABB0(void); -extern void sub_81A57E4(u8 battlerId, u16 stringId); extern void sub_81851A8(u8 *); // this file's functions @@ -116,7 +113,7 @@ static void MoveSelectionDisplayPpNumber(void); static void MoveSelectionDisplayPpString(void); static void MoveSelectionDisplayMoveType(void); static void MoveSelectionDisplayMoveNames(void); -static void HandleMoveSwitchting(void); +static void HandleMoveSwitching(void); static void sub_8058FC0(void); static void WaitForMonSelection(void); static void CompleteWhenChoseItem(void); @@ -619,7 +616,7 @@ static void HandleInputChooseMove(void) MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27); BattlePutTextOnWindow(gText_BattleSwitchWhich, 0xB); - gBattlerControllerFuncs[gActiveBattler] = HandleMoveSwitchting; + gBattlerControllerFuncs[gActiveBattler] = HandleMoveSwitching; } } } @@ -674,7 +671,7 @@ u32 sub_8057FBC(void) // unused return var; } -static void HandleMoveSwitchting(void) +static void HandleMoveSwitching(void) { u8 perMovePPBonuses[4]; struct ChooseMoveStruct moveStruct; @@ -1589,7 +1586,7 @@ static void PlayerHandleGetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) size += CopyPlayerMonData(i, monData + size); @@ -1932,7 +1929,7 @@ static void PlayerHandleSetMonData(void) else { monToCheck = gBattleBufferA[gActiveBattler][2]; - for (i = 0; i < 6; i++) + for (i = 0; i < PARTY_SIZE; i++) { if (monToCheck & 1) SetPlayerMonData(i); @@ -2387,7 +2384,7 @@ static void PlayerHandleTrainerSlideBack(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); gBattlerControllerFuncs[gActiveBattler] = sub_80588B4; @@ -2407,7 +2404,7 @@ static void PlayerHandleFaintAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); - PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER); + PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER); gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00; @@ -2537,7 +2534,7 @@ static void PlayerHandlePrintString(void) BattlePutTextOnWindow(gDisplayedStringBattle, 0); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2; BattleTv_SetDataBasedOnString(*stringId); - sub_81A57E4(gActiveBattler, *stringId); + BattleArena_DeductMindPoints(gActiveBattler, *stringId); } static void PlayerHandlePrintSelectionString(void) @@ -2600,9 +2597,11 @@ static void HandleChooseMoveAfterDma3(void) } } +// arenaMindPoints is used here as a placeholder for a timer. + static void PlayerChooseMoveInBattlePalace(void) { - if (--*(gBattleStruct->field_298 + gActiveBattler) == 0) + if (--*(gBattleStruct->arenaMindPoints + gActiveBattler) == 0) { gBattlePalaceMoveSelectionRngValue = gRngValue; BtlController_EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace()); @@ -2614,7 +2613,7 @@ static void PlayerHandleChooseMove(void) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - *(gBattleStruct->field_298 + gActiveBattler) = 8; + *(gBattleStruct->arenaMindPoints + gActiveBattler) = 8; gBattlerControllerFuncs[gActiveBattler] = PlayerChooseMoveInBattlePalace; } else @@ -2882,9 +2881,9 @@ static void PlayerHandlePlaySE(void) s8 pan; if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) - pan = PAN_SIDE_PLAYER; + pan = SOUND_PAN_ATTACKER; else - pan = PAN_SIDE_OPPONENT; + pan = SOUND_PAN_TARGET; PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan); PlayerBufferExecCompleted(); @@ -2930,7 +2929,7 @@ static void PlayerHandleIntroTrainerBallThrow(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_805CC00); 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