diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-10-23 13:32:11 +0200 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2017-10-23 13:32:11 +0200 |
commit | 918625196ed5e91999f1a244a8881fb9f8069c64 (patch) | |
tree | cdd424af6aa370aa8af7dcf2bb0f5a2ce48965ad /src/battle_controller_player.c | |
parent | aa7e97945be693227c254b1e8664a6f7603d69de (diff) |
recorded player controller is done
Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r-- | src/battle_controller_player.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index b9ce93a89..b022d3f87 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -2510,7 +2510,7 @@ static void PlayerHandleMoveAnimation(void) gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8); gAnimDisableStructPtr = (struct DisableStruct *)&gBattleBufferA[gActiveBank][16]; gTransformedPersonalities[gActiveBank] = gAnimDisableStructPtr->transformedMonPersonality; - if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // always return FALSE + if (IsMoveWithoutAnimation(move, gAnimMoveTurn)) // always returns FALSE { PlayerBufferExecCompleted(); } |