summaryrefslogtreecommitdiff
path: root/src/battle_controller_player.c
diff options
context:
space:
mode:
authorDiegoisawesome <Diegoisawesome@users.noreply.github.com>2018-09-10 10:43:32 -0500
committerGitHub <noreply@github.com>2018-09-10 10:43:32 -0500
commit943861329157ea1bd5ddeef5cdfb0ab1e3dad6fe (patch)
tree433715bf5b4c94658ddf7c9d2aa56a3cb7b8850a /src/battle_controller_player.c
parentcb053b3a15cf342ab520d234f6dbae27a6199d45 (diff)
parentd9941cd1a8614cef012696e6549a2fda336fa8c8 (diff)
Merge pull request #318 from Diegoisawesome/master
Standardize sprite visibility to boolean
Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r--src/battle_controller_player.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 7f038a0c3..57a4efa9f 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -1398,7 +1398,7 @@ static void DoHitAnimBlinkSpriteEffect(void)
if (gSprites[spriteId].data[1] == 32)
{
gSprites[spriteId].data[1] = 0;
- gSprites[spriteId].invisible = 0;
+ gSprites[spriteId].invisible = FALSE;
gDoingBattleAnim = FALSE;
PlayerBufferExecCompleted();
}