diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-02-24 11:01:02 -0500 |
---|---|---|
committer | GriffinR <griffin.g.richards@gmail.com> | 2021-02-24 11:03:51 -0500 |
commit | b71b10623b31065a9a29b43938cf602087bcfc73 (patch) | |
tree | b20d6c8f8c20f4adeac0983110281f09e7923c05 /src/battle_controller_player.c | |
parent | c6141fea831a30a0d2de24b3c02375a01014ec97 (diff) |
Add palette selection constants
Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r-- | src/battle_controller_player.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 2717e4a28..7b5e55adb 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -2434,7 +2434,7 @@ static void PlayerHandleFaintAnimation(void) static void PlayerHandlePaletteFade(void) { - BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 2, 0, 16, RGB_BLACK); PlayerBufferExecCompleted(); } @@ -2655,7 +2655,7 @@ static void PlayerHandleChooseItem(void) { s32 i; - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); gBattlerControllerFuncs[gActiveBattler] = OpenBagAndChooseItem; gBattlerInMenuId = gActiveBattler; @@ -2682,7 +2682,7 @@ static void PlayerHandleChoosePokemon(void) *(&gBattleStruct->battlerPreventingSwitchout) = gBattleBufferA[gActiveBattler][1] >> 4; *(&gBattleStruct->prevSelectedPartySlot) = gBattleBufferA[gActiveBattler][2]; *(&gBattleStruct->abilityPreventingSwitchout) = gBattleBufferA[gActiveBattler][3]; - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); gBattlerControllerFuncs[gActiveBattler] = OpenPartyMenuToChooseMon; gBattlerInMenuId = gActiveBattler; } @@ -2691,7 +2691,7 @@ static void PlayerHandleChoosePokemon(void) static void PlayerHandleCmd23(void) { BattleStopLowHpSound(); - BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 2, 0, 16, RGB_BLACK); PlayerBufferExecCompleted(); } |