diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2018-06-17 16:48:58 +0200 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-06-17 16:48:58 +0200 |
commit | caa36b530a93dc51727822abf6c4c31fa8cbaf63 (patch) | |
tree | 230be1deb2723cc8adeda5d931bfad370936eba4 /src/battle_controller_player.c | |
parent | f807eb1f2de629ef094c3dae37d6380049980a8f (diff) |
label and document battle windows
Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r-- | src/battle_controller_player.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index e0694029a..627b13e22 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -620,7 +620,7 @@ static void HandleInputChooseMove(void) gMultiUsePlayerCursor = gMoveSelectionCursor[gActiveBattler] + 1; MoveSelectionCreateCursorAt(gMultiUsePlayerCursor, 27); - BattleHandleAddTextPrinter(gText_BattleSwitchWhich, 0xB); + BattlePutTextOnWindow(gText_BattleSwitchWhich, 0xB); gBattlerControllerFuncs[gActiveBattler] = HandleMoveSwitchting; } } @@ -1458,7 +1458,7 @@ static void MoveSelectionDisplayMoveNames(void) { MoveSelectionDestroyCursorAt(i); StringCopy(gDisplayedStringBattle, gMoveNames[moveInfo->moves[i]]); - BattleHandleAddTextPrinter(gDisplayedStringBattle, i + 3); + BattlePutTextOnWindow(gDisplayedStringBattle, i + 3); if (moveInfo->moves[i] != MOVE_NONE) gNumberOfMovesToChoose++; } @@ -1467,7 +1467,7 @@ static void MoveSelectionDisplayMoveNames(void) static void MoveSelectionDisplayPpString(void) { StringCopy(gDisplayedStringBattle, gText_MoveInterfacePP); - BattleHandleAddTextPrinter(gDisplayedStringBattle, 7); + BattlePutTextOnWindow(gDisplayedStringBattle, 7); } static void MoveSelectionDisplayPpNumber(void) @@ -1485,7 +1485,7 @@ static void MoveSelectionDisplayPpNumber(void) txtPtr++; ConvertIntToDecimalStringN(txtPtr, moveInfo->maxPp[gMoveSelectionCursor[gActiveBattler]], STR_CONV_MODE_RIGHT_ALIGN, 2); - BattleHandleAddTextPrinter(gDisplayedStringBattle, 9); + BattlePutTextOnWindow(gDisplayedStringBattle, 9); } static void MoveSelectionDisplayMoveType(void) @@ -1502,7 +1502,7 @@ static void MoveSelectionDisplayMoveType(void) txtPtr++; StringCopy(txtPtr, gTypeNames[gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]].type]); - BattleHandleAddTextPrinter(gDisplayedStringBattle, 10); + BattlePutTextOnWindow(gDisplayedStringBattle, 10); } static void MoveSelectionCreateCursorAt(u8 cursorPosition, u8 arg1) @@ -1573,7 +1573,7 @@ static void PrintLinkStandbyMsg(void) { gBattle_BG0_X = 0; gBattle_BG0_Y = 0; - BattleHandleAddTextPrinter(gText_LinkStandby, 0); + BattlePutTextOnWindow(gText_LinkStandby, 0); } } @@ -2536,7 +2536,7 @@ static void PlayerHandlePrintString(void) gBattle_BG0_Y = 0; stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); - BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); + BattlePutTextOnWindow(gDisplayedStringBattle, 0); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2; BattleTv_SetDataBasedOnString(*stringId); sub_81A57E4(gActiveBattler, *stringId); @@ -2566,14 +2566,14 @@ static void PlayerHandleChooseAction(void) gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3; BattleTv_ClearExplosionFaintCause(); - BattleHandleAddTextPrinter(gText_BattleMenu, 2); + BattlePutTextOnWindow(gText_BattleMenu, 2); for (i = 0; i < 4; i++) ActionSelectionDestroyCursorAt(i); ActionSelectionCreateCursorAt(gActionSelectionCursor[gActiveBattler], 0); BattleStringExpandPlaceholdersToDisplayedString(gText_WhatWillPkmnDo); - BattleHandleAddTextPrinter(gDisplayedStringBattle, 1); + BattlePutTextOnWindow(gDisplayedStringBattle, 1); } static void PlayerHandleUnknownYesNoBox(void) @@ -2581,7 +2581,7 @@ static void PlayerHandleUnknownYesNoBox(void) if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0); - BattleHandleAddTextPrinter(gText_BattleYesNoChoice, 12); + BattlePutTextOnWindow(gText_BattleYesNoChoice, 12); gMultiUsePlayerCursor = 1; BattleCreateYesNoCursorAt(1); gBattlerControllerFuncs[gActiveBattler] = PlayerHandleUnknownYesNoInput; |