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authorSlawter666 <38655737+Slawter666@users.noreply.github.com>2018-10-21 00:20:09 +0100
committerSlawter666 <38655737+Slawter666@users.noreply.github.com>2018-10-21 00:20:09 +0100
commit3d8874d9190f8904e5fc45439aa54fdf325fad48 (patch)
treecaa1f1f0a2f86094cbaa36b77a69a1547bd4b105 /src/battle_controller_player_partner.c
parent7a072d4527387cf21a019142caf67ce516be861d (diff)
parent2a3ba78831f2dca1ff0d3fe3f03844a993597b28 (diff)
Merge branch 'master' of https://github.com/pret/pokeemerald into synchronise
Diffstat (limited to 'src/battle_controller_player_partner.c')
-rw-r--r--src/battle_controller_player_partner.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c
index 7795c5656..e893d2f3d 100644
--- a/src/battle_controller_player_partner.c
+++ b/src/battle_controller_player_partner.c
@@ -1382,7 +1382,7 @@ static void PlayerPartnerHandleFaintAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
- PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00;
@@ -1597,7 +1597,7 @@ static void PlayerPartnerHandleExpUpdate(void)
{
u8 monId = gBattleBufferA[gActiveBattler][1];
- if (GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL) >= MAX_MON_LEVEL)
+ if (GetMonData(&gPlayerParty[monId], MON_DATA_LEVEL) >= MAX_LEVEL)
{
PlayerPartnerBufferExecCompleted();
}
@@ -1739,9 +1739,9 @@ static void PlayerPartnerHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
PlayerPartnerBufferExecCompleted();