diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2018-07-01 15:28:57 +0200 |
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committer | DizzyEggg <jajkodizzy@wp.pl> | 2018-07-01 15:28:57 +0200 |
commit | c556358e47f7af50ba9b04fc1d7b359512c25b03 (patch) | |
tree | 4d36126957f9ce8d2d278a3adb91a26a2ed64b66 /src/battle_controller_player_partner.c | |
parent | f35c0abe80ce9ec91618b2237d68463100fa4afa (diff) |
label multiuse sprite template functions
Diffstat (limited to 'src/battle_controller_player_partner.c')
-rw-r--r-- | src/battle_controller_player_partner.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index d7878678a..cd3a94692 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -35,7 +35,7 @@ extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; extern void sub_81358F4(void); extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon); -extern void sub_806A068(u16, u8); +extern void SetMultiuseSpriteTemplateToPokemon(u16, u8); extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); // this file's functions @@ -204,7 +204,7 @@ static void PlayerPartnerBufferRunCommand(void) } } -static void CompleteOnBankSpriteCallbackDummy(void) +static void CompleteOnBattlerSpriteCallbackDummy(void) { if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) PlayerPartnerBufferExecCompleted(); @@ -1211,9 +1211,9 @@ static void PlayerPartnerHandleLoadMonSprite(void) BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - sub_806A068(species, GetBattlerPosition(gActiveBattler)); + SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(gActiveBattler, 2), GetBattlerSpriteDefault_Y(gActiveBattler), sub_80A82E4(gActiveBattler)); @@ -1241,10 +1241,10 @@ static void sub_81BD0E4(u8 battlerId, bool8 dontClearSubstituteBit) gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1]; species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES); gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714); - sub_806A068(species, GetBattlerPosition(battlerId)); + SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId)); gBattlerSpriteIds[battlerId] = CreateSprite( - &gUnknown_0202499C, + &gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battlerId, 2), GetBattlerSpriteDefault_Y(battlerId), sub_80A82E4(battlerId)); @@ -1326,8 +1326,8 @@ static void PlayerPartnerHandleDrawTrainerPic(void) if (gPartnerTrainerId == TRAINER_STEVEN_PARTNER) { DecompressTrainerBackPic(trainerPicId, gActiveBattler); - sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBattler)); + SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, sub_80A82E4(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; @@ -1337,8 +1337,8 @@ static void PlayerPartnerHandleDrawTrainerPic(void) else // otherwise use front sprite { DecompressTrainerFrontPic(trainerPicId, gActiveBattler); - sub_806A1C0(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, yPos, sub_80A82E4(gActiveBattler)); + SetMultiuseSpriteTemplateToTrainerFront(trainerPicId, GetBattlerPosition(gActiveBattler)); + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, sub_80A82E4(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; @@ -1349,7 +1349,7 @@ static void PlayerPartnerHandleDrawTrainerPic(void) gSprites[gBattlerSpriteIds[gActiveBattler]].hFlip = 1; } - gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy; } static void PlayerPartnerHandleTrainerSlide(void) |