diff options
author | camthesaxman <cameronghall@cox.net> | 2018-02-06 13:48:02 -0600 |
---|---|---|
committer | camthesaxman <cameronghall@cox.net> | 2018-02-06 13:48:02 -0600 |
commit | 6a4967689e62e6a3276bbe2372e8066cdfacb6fd (patch) | |
tree | 7cf01bce7bc5860484717aca08025ea79d78a5f9 /src/battle_controller_recorded_opponent.c | |
parent | f78fa6aabfe3c7301eab7250ee2b152feec90b0e (diff) |
more renaming
Diffstat (limited to 'src/battle_controller_recorded_opponent.c')
-rw-r--r-- | src/battle_controller_recorded_opponent.c | 300 |
1 files changed, 150 insertions, 150 deletions
diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 290eee61b..22cd63fb3 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -25,21 +25,21 @@ #include "pokeball.h" #include "data2.h" -extern u32 gBattleExecBuffer; +extern u32 gBattleControllerExecFlags; extern u8 gActiveBattler; -extern u8 gBankSpriteIds[MAX_BATTLERS_COUNT]; +extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT]; extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT]; extern u8 gBattlersCount; extern bool8 gDoingBattleAnim; -extern void (*gBattlerFuncs[MAX_BATTLERS_COUNT])(void); +extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void); extern void (*gPreBattleCallback1)(void); -extern u16 gBattlePartyID[MAX_BATTLERS_COUNT]; +extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT]; extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200]; extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200]; extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT]; extern struct SpriteTemplate gUnknown_0202499C; extern u16 gSpecialVar_ItemId; -extern u8 gHealthBoxesIds[MAX_BATTLERS_COUNT]; +extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT]; extern u8 gBattleOutcome; extern u16 gBattle_BG0_X; extern u16 gBattle_BG0_Y; @@ -48,7 +48,7 @@ extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT]; extern u8 gBattleMonForms[MAX_BATTLERS_COUNT]; extern u16 gPartnerTrainerId; extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId); -extern u8 gBattleDefender; +extern u8 gBattleMoveTarget; extern u8 gAbsentBattlerFlags; extern u8 gUnknown_020244B4[]; extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT]; @@ -202,12 +202,12 @@ static void nullsub_70(void) void SetControllerToRecordedOpponent(void) { - gBattlerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand; } static void RecordedOpponentBufferRunCommand(void) { - if (gBattleExecBuffer & gBitTable[gActiveBattler]) + if (gBattleControllerExecFlags & gBitTable[gActiveBattler]) { if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sRecordedOpponentBufferCommands)) sRecordedOpponentBufferCommands[gBattleBufferA[gActiveBattler][0]](); @@ -218,23 +218,23 @@ static void RecordedOpponentBufferRunCommand(void) static void CompleteOnBankSpriteCallbackDummy(void) { - if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) RecordedOpponentBufferExecCompleted(); } static void CompleteOnBankSpriteCallbackDummy2(void) { - if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) RecordedOpponentBufferExecCompleted(); } static void sub_81865C8(void) { - if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { - FreeTrainerFrontPicPalette(gSprites[gBankSpriteIds[gActiveBattler]].oam.affineParam); - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]); + FreeTrainerFrontPicPalette(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); RecordedOpponentBufferExecCompleted(); } } @@ -254,8 +254,8 @@ static void sub_8186678(void) if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) { - if (gSprites[gHealthBoxesIds[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBattler]].animEnded) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded) { var = TRUE; } @@ -263,10 +263,10 @@ static void sub_8186678(void) } else { - if (gSprites[gHealthBoxesIds[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gHealthBoxesIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBattler]].animEnded - && gSprites[gBankSpriteIds[gActiveBattler ^ BIT_FLANK]].animEnded) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded + && gSprites[gBattlerSpriteIds[gActiveBattler ^ BIT_FLANK]].animEnded) { var = TRUE; } @@ -290,7 +290,7 @@ static void sub_8186678(void) } gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3; - gBattlerFuncs[gActiveBattler] = sub_8186630; + gBattlerControllerFuncs[gActiveBattler] = sub_8186630; } } @@ -300,9 +300,9 @@ static void sub_818686C(void) bool32 r8 = FALSE; if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) - sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlePartyID[gActiveBattler]]); + sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) - sub_8172EF0(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlePartyID[gActiveBattler ^ BIT_FLANK]]); + sub_8172EF0(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]); if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive) { @@ -310,13 +310,13 @@ static void sub_818686C(void) { if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBattler ^ BIT_FLANK], &gEnemyParty[gBattlePartyID[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); sub_8076918(gActiveBattler ^ BIT_FLANK); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBattler ^ BIT_FLANK]); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); } - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBattler], &gEnemyParty[gBattlePartyID[gActiveBattler]], HEALTHBOX_ALL); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); sub_8076918(gActiveBattler); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBattler]); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); } gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 1; } @@ -345,7 +345,7 @@ static void sub_818686C(void) if (!IsDoubleBattle()) { if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { r8 = TRUE; } @@ -353,9 +353,9 @@ static void sub_818686C(void) else { if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy && gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy) + && gSprites[gBattlerSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy) { r8 = TRUE; } @@ -366,28 +366,28 @@ static void sub_818686C(void) if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) { DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]]); - SetBankEnemyShadowSpriteCallback(gActiveBattler ^ BIT_FLANK, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler ^ BIT_FLANK]], MON_DATA_SPECIES)); + SetBattlerShadowSpriteCallback(gActiveBattler ^ BIT_FLANK, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], MON_DATA_SPECIES)); } DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); - SetBankEnemyShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES)); + SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); gBattleSpritesDataPtr->animationData->field_9_x1 = 0; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 0; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 0; - gBattlerFuncs[gActiveBattler] = sub_8186678; + gBattlerControllerFuncs[gActiveBattler] = sub_8186678; } } static void sub_8186C48(void) { - if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - && gSprites[gBankSpriteIds[gActiveBattler]].pos2.x == 0) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80) { - sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlePartyID[gActiveBattler]]); + sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); } else { @@ -405,13 +405,13 @@ static void sub_8186C48(void) static void CompleteOnHealthbarDone(void) { - s16 hpValue = sub_8074AA0(gActiveBattler, gHealthBoxesIds[gActiveBattler], HEALTH_BAR, 0); + s16 hpValue = sub_8074AA0(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBattler]); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); if (hpValue != -1) { - UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBattler], hpValue, HP_CURRENT); + UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT); } else { @@ -421,9 +421,9 @@ static void CompleteOnHealthbarDone(void) static void sub_8186D58(void) { - if (!gSprites[gBankSpriteIds[gActiveBattler]].inUse) + if (!gSprites[gBattlerSpriteIds[gActiveBattler]].inUse) { - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBattler]); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); RecordedOpponentBufferExecCompleted(); } } @@ -432,10 +432,10 @@ static void sub_8186D9C(void) { if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive) { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]); - EnemyShadowCallbackToSetInvisible(gActiveBattler); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBattler]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + HideBattlerShadowSprite(gActiveBattler); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); RecordedOpponentBufferExecCompleted(); } } @@ -448,7 +448,7 @@ static void CompleteOnInactiveTextPrinter(void) static void DoHitAnimBlinkSpriteEffect(void) { - u8 spriteId = gBankSpriteIds[gActiveBattler]; + u8 spriteId = gBattlerSpriteIds[gActiveBattler]; if (gSprites[spriteId].data[1] == 32) { @@ -467,12 +467,12 @@ static void DoHitAnimBlinkSpriteEffect(void) static void sub_8186EA4(void) { - if (gSprites[gHealthBoxesIds[gActiveBattler]].callback == SpriteCallbackDummy) + if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { if (gBattleSpritesDataPtr->bankData[gActiveBattler].behindSubstitute) InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE); - gBattlerFuncs[gActiveBattler] = sub_8186F14; + gBattlerControllerFuncs[gActiveBattler] = sub_8186F14; } } @@ -481,8 +481,8 @@ static void sub_8186F14(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive && !IsCryPlayingOrClearCrySongs()) { - if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy - || gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy_2) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy + || gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy_2) { m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100); RecordedOpponentBufferExecCompleted(); @@ -493,7 +493,7 @@ static void sub_8186F14(void) static void sub_8186F94(void) { if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 - && gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) + && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0; gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0; @@ -501,13 +501,13 @@ static void sub_8186F94(void) FreeSpriteTilesByTag(0x27F9); FreeSpritePaletteByTag(0x27F9); - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], 0); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBattler], &gEnemyParty[gBattlePartyID[gActiveBattler]], HEALTHBOX_ALL); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); sub_8076918(gActiveBattler); - SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBattler]); + SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); CopyBattleSpriteInvisibility(gActiveBattler); - gBattlerFuncs[gActiveBattler] = sub_8186EA4; + gBattlerControllerFuncs[gActiveBattler] = sub_8186EA4; } } @@ -516,15 +516,15 @@ static void sub_8187084(void) if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80) { - sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlePartyID[gActiveBattler]]); + sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]); } if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive) { DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]); - SetBankEnemyShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES)); - gBattlerFuncs[gActiveBattler] = sub_8186F94; + SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); + gBattlerControllerFuncs[gActiveBattler] = sub_8186F94; } } @@ -542,7 +542,7 @@ static void CompleteOnFinishedBattleAnimation(void) static void RecordedOpponentBufferExecCompleted(void) { - gBattlerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand; + gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand; if (gBattleTypeFlags & BATTLE_TYPE_LINK) { u8 playerId = GetMultiplayerId(); @@ -552,7 +552,7 @@ static void RecordedOpponentBufferExecCompleted(void) } else { - gBattleExecBuffer &= ~gBitTable[gActiveBattler]; + gBattleControllerExecFlags &= ~gBitTable[gActiveBattler]; } } @@ -565,7 +565,7 @@ static void RecordedOpponentHandleGetMonData(void) if (gBattleBufferA[gActiveBattler][2] == 0) { - size += CopyRecordedOpponentMonData(gBattlePartyID[gActiveBattler], monData); + size += CopyRecordedOpponentMonData(gBattlerPartyIndexes[gActiveBattler], monData); } else { @@ -577,7 +577,7 @@ static void RecordedOpponentHandleGetMonData(void) monToCheck >>= 1; } } - EmitDataTransfer(1, size, monData); + BtlController_EmitDataTransfer(1, size, monData); RecordedOpponentBufferExecCompleted(); } @@ -899,7 +899,7 @@ static void RecordedOpponentHandleSetMonData(void) if (gBattleBufferA[gActiveBattler][2] == 0) { - SetRecordedOpponentMonData(gBattlePartyID[gActiveBattler]); + SetRecordedOpponentMonData(gBattlerPartyIndexes[gActiveBattler]); } else { @@ -1132,7 +1132,7 @@ static void SetRecordedOpponentMonData(u8 monId) static void RecordedOpponentHandleSetRawMonData(void) { - u8 *dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBattler]] + gBattleBufferA[gActiveBattler][1]; + u8 *dst = (u8 *)&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1]; u8 i; for (i = 0; i < gBattleBufferA[gActiveBattler][2]; i++) @@ -1143,33 +1143,33 @@ static void RecordedOpponentHandleSetRawMonData(void) static void RecordedOpponentHandleLoadMonSprite(void) { - u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES); + u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[gActiveBattler]], gActiveBattler); + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); sub_806A068(species, GetBattlerPosition(gActiveBattler)); - gBankSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, - GetBankCoord(gActiveBattler, 2), - GetBankSpriteDefault_Y(gActiveBattler), + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, + GetBattlerSpriteCoord(gActiveBattler, 2), + GetBattlerSpriteDefault_Y(gActiveBattler), sub_80A82E4(gActiveBattler)); - gSprites[gBankSpriteIds[gActiveBattler]].pos2.x = -240; - gSprites[gBankSpriteIds[gActiveBattler]].data[0] = gActiveBattler; - gSprites[gBankSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]); + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; + StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]); - SetBankEnemyShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES)); + SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); - gBattlerFuncs[gActiveBattler] = sub_8186C48; + gBattlerControllerFuncs[gActiveBattler] = sub_8186C48; } static void RecordedOpponentHandleSwitchInAnim(void) { - gBattlePartyID[gActiveBattler] = gBattleBufferA[gActiveBattler][1]; + gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1]; sub_81885D8(gActiveBattler, gBattleBufferA[gActiveBattler][2]); - gBattlerFuncs[gActiveBattler] = sub_8187084; + gBattlerControllerFuncs[gActiveBattler] = sub_8187084; } static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit) @@ -1177,28 +1177,28 @@ static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit) u16 species; ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit); - gBattlePartyID[bank] = gBattleBufferA[bank][1]; - species = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1]; + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES); gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714); - BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank); + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[bank]], bank); sub_806A068(species, GetBattlerPosition(bank)); - gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, - GetBankCoord(bank, 2), - GetBankSpriteDefault_Y(bank), + gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, + GetBattlerSpriteCoord(bank, 2), + GetBattlerSpriteDefault_Y(bank), sub_80A82E4(bank)); - gSprites[gUnknown_03005D7C[bank]].data[1] = gBankSpriteIds[bank]; + gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank]; gSprites[gUnknown_03005D7C[bank]].data[2] = bank; - gSprites[gBankSpriteIds[bank]].data[0] = bank; - gSprites[gBankSpriteIds[bank]].data[2] = species; - gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBattlerSpriteIds[bank]].data[0] = bank; + gSprites[gBattlerSpriteIds[bank]].data[2] = species; + gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank; - StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]); - gSprites[gBankSpriteIds[bank]].invisible = TRUE; - gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[bank]].invisible = TRUE; + gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy; gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT); } @@ -1208,14 +1208,14 @@ static void RecordedOpponentHandleReturnMonToBall(void) if (gBattleBufferA[gActiveBattler][1] == 0) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - gBattlerFuncs[gActiveBattler] = DoSwitchOutAnimation; + gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation; } else { - FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBattler]]); - DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]); - EnemyShadowCallbackToSetInvisible(gActiveBattler); - SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBattler]); + FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + HideBattlerShadowSprite(gActiveBattler); + SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]); RecordedOpponentBufferExecCompleted(); } } @@ -1235,7 +1235,7 @@ static void DoSwitchOutAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_OPPONENT_MON); - gBattlerFuncs[gActiveBattler] = sub_8186D9C; + gBattlerControllerFuncs[gActiveBattler] = sub_8186D9C; } break; } @@ -1280,18 +1280,18 @@ static void RecordedOpponentHandleDrawTrainerPic(void) DecompressTrainerFrontPic(trainerPicId, gActiveBattler); sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler)); - gBankSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, + gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C, xPos, (8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40, sub_80A82E4(gActiveBattler)); - gSprites[gBankSpriteIds[gActiveBattler]].pos2.x = -240; - gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 2; - gSprites[gBankSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBankSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId; - gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_805D7AC; + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2; + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); + gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC; - gBattlerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy; } static void RecordedOpponentHandleTrainerSlide(void) @@ -1301,13 +1301,13 @@ static void RecordedOpponentHandleTrainerSlide(void) static void RecordedOpponentHandleTrainerSlideBack(void) { - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBattler]]); - gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35; - gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 280; - gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_80A6EEC; - StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBattler]], SpriteCallbackDummy); - gBattlerFuncs[gActiveBattler] = sub_81865C8; + oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); + gBattlerControllerFuncs[gActiveBattler] = sub_81865C8; } static void RecordedOpponentHandleFaintAnimation(void) @@ -1324,8 +1324,8 @@ static void RecordedOpponentHandleFaintAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT); - gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_8039934; - gBattlerFuncs[gActiveBattler] = sub_8186D58; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039934; + gBattlerControllerFuncs[gActiveBattler] = sub_8186D58; } } } @@ -1370,7 +1370,7 @@ static void RecordedOpponentHandleMoveAnimation(void) else { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; - gBattlerFuncs[gActiveBattler] = RecordedOpponentDoMoveAnimation; + gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentDoMoveAnimation; } } } @@ -1433,7 +1433,7 @@ static void RecordedOpponentHandlePrintString(void) stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]); BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); - gBattlerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; } static void RecordedOpponentHandlePrintSelectionString(void) @@ -1443,7 +1443,7 @@ static void RecordedOpponentHandlePrintSelectionString(void) static void RecordedOpponentHandleChooseAction(void) { - EmitTwoReturnValues(1, RecordedBattle_ReadBankAction(gActiveBattler), 0); + BtlController_EmitTwoReturnValues(1, RecordedBattle_GetBankAction(gActiveBattler), 0); RecordedOpponentBufferExecCompleted(); } @@ -1456,13 +1456,13 @@ static void RecordedOpponentHandleChooseMove(void) { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) { - EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace()); + BtlController_EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace()); } else { - u8 moveId = RecordedBattle_ReadBankAction(gActiveBattler); - u8 target = RecordedBattle_ReadBankAction(gActiveBattler); - EmitTwoReturnValues(1, 10, moveId | (target << 8)); + u8 moveId = RecordedBattle_GetBankAction(gActiveBattler); + u8 target = RecordedBattle_GetBankAction(gActiveBattler); + BtlController_EmitTwoReturnValues(1, 10, moveId | (target << 8)); } RecordedOpponentBufferExecCompleted(); @@ -1475,8 +1475,8 @@ static void RecordedOpponentHandleChooseItem(void) static void RecordedOpponentHandleChoosePokemon(void) { - *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = RecordedBattle_ReadBankAction(gActiveBattler); - EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL); + *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = RecordedBattle_GetBankAction(gActiveBattler); + BtlController_EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL); RecordedOpponentBufferExecCompleted(); } @@ -1494,19 +1494,19 @@ static void RecordedOpponentHandleHealthBarUpdate(void) if (hpVal != INSTANT_HP_BAR_DROP) { - u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_MAX_HP); - u32 curHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_HP); + u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); + u32 curHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP); - SetBattleBarStruct(gActiveBattler, gHealthBoxesIds[gActiveBattler], maxHP, curHP, hpVal); + SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal); } else { - u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_MAX_HP); + u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP); - SetBattleBarStruct(gActiveBattler, gHealthBoxesIds[gActiveBattler], maxHP, 0, hpVal); + SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal); } - gBattlerFuncs[gActiveBattler] = CompleteOnHealthbarDone; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone; } static void RecordedOpponentHandleExpUpdate(void) @@ -1520,10 +1520,10 @@ static void RecordedOpponentHandleStatusIconUpdate(void) { u8 bank; - UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBattler], &gEnemyParty[gBattlePartyID[gActiveBattler]], HEALTHBOX_STATUS_ICON); + UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON); bank = gActiveBattler; gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0; - gBattlerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } @@ -1533,7 +1533,7 @@ static void RecordedOpponentHandleStatusAnimation(void) { InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24)); - gBattlerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation; } } @@ -1608,16 +1608,16 @@ static void RecordedOpponentHandleCmd40(void) static void RecordedOpponentHandleHitAnimation(void) { - if (gSprites[gBankSpriteIds[gActiveBattler]].invisible == TRUE) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE) { RecordedOpponentBufferExecCompleted(); } else { gDoingBattleAnim = TRUE; - gSprites[gBankSpriteIds[gActiveBattler]].data[1] = 0; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0; DoHitAnimHealthboxEffect(gActiveBattler); - gBattlerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect; + gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect; } } @@ -1656,7 +1656,7 @@ static void RecordedOpponentHandlePlayFanfareOrBGM(void) static void RecordedOpponentHandleFaintingCry(void) { - u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES); + u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); PlayCry3(species, 25, 5); RecordedOpponentBufferExecCompleted(); @@ -1674,14 +1674,14 @@ static void RecordedOpponentHandleIntroTrainerBallThrow(void) u8 paletteNum; u8 taskId; - oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBattler]]); + oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]); - gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35; - gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 280; - gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y; - gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_80A6EEC; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC; - StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBattler]], sub_818962C); + StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_818962C); taskId = CreateTask(sub_8189548, 5); gTasks[taskId].data[0] = gActiveBattler; @@ -1690,7 +1690,7 @@ static void RecordedOpponentHandleIntroTrainerBallThrow(void) gTasks[gUnknown_020244B4[gActiveBattler]].func = sub_8073C30; gBattleSpritesDataPtr->animationData->field_9_x1 = 1; - gBattlerFuncs[gActiveBattler] = nullsub_70; + gBattlerControllerFuncs[gActiveBattler] = nullsub_70; } static void sub_8189548(u8 taskId) @@ -1700,19 +1700,19 @@ static void sub_8189548(u8 taskId) gActiveBattler = gTasks[taskId].data[0]; if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI)) { - gBattleBufferA[gActiveBattler][1] = gBattlePartyID[gActiveBattler]; + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; sub_81885D8(gActiveBattler, FALSE); } else { - gBattleBufferA[gActiveBattler][1] = gBattlePartyID[gActiveBattler]; + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; sub_81885D8(gActiveBattler, FALSE); gActiveBattler ^= BIT_FLANK; - gBattleBufferA[gActiveBattler][1] = gBattlePartyID[gActiveBattler]; + gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler]; sub_81885D8(gActiveBattler, FALSE); gActiveBattler ^= BIT_FLANK; } - gBattlerFuncs[gActiveBattler] = sub_818686C; + gBattlerControllerFuncs[gActiveBattler] = sub_818686C; gActiveBattler = savedActiveBank; DestroyTask(taskId); } @@ -1753,7 +1753,7 @@ static void RecordedOpponentHandleDrawPartyStatusSummary(void) if (gBattleBufferA[gActiveBattler][2] != 0) gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0x5D; - gBattlerFuncs[gActiveBattler] = sub_818975C; + gBattlerControllerFuncs[gActiveBattler] = sub_818975C; } } @@ -1780,9 +1780,9 @@ static void RecordedOpponentHandleCmd50(void) static void RecordedOpponentHandleSpriteInvisibility(void) { - if (IsBankSpritePresent(gActiveBattler)) + if (IsBattlerSpritePresent(gActiveBattler)) { - gSprites[gBankSpriteIds[gActiveBattler]].invisible = gBattleBufferA[gActiveBattler][1]; + gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleBufferA[gActiveBattler][1]; CopyBattleSpriteInvisibility(gActiveBattler); } RecordedOpponentBufferExecCompleted(); @@ -1798,7 +1798,7 @@ static void RecordedOpponentHandleBattleAnimation(void) if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument)) RecordedOpponentBufferExecCompleted(); else - gBattlerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; + gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; } } @@ -1822,7 +1822,7 @@ static void RecordedOpponentHandleCmd55(void) FadeOutMapMusic(5); BeginFastPaletteFade(3); RecordedOpponentBufferExecCompleted(); - gBattlerFuncs[gActiveBattler] = sub_80587B0; + gBattlerControllerFuncs[gActiveBattler] = sub_80587B0; } static void nullsub_119(void) |