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authorcamthesaxman <cameronghall@cox.net>2018-02-06 13:48:02 -0600
committercamthesaxman <cameronghall@cox.net>2018-02-06 13:48:02 -0600
commit6a4967689e62e6a3276bbe2372e8066cdfacb6fd (patch)
tree7cf01bce7bc5860484717aca08025ea79d78a5f9 /src/battle_controller_recorded_opponent.c
parentf78fa6aabfe3c7301eab7250ee2b152feec90b0e (diff)
more renaming
Diffstat (limited to 'src/battle_controller_recorded_opponent.c')
-rw-r--r--src/battle_controller_recorded_opponent.c300
1 files changed, 150 insertions, 150 deletions
diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c
index 290eee61b..22cd63fb3 100644
--- a/src/battle_controller_recorded_opponent.c
+++ b/src/battle_controller_recorded_opponent.c
@@ -25,21 +25,21 @@
#include "pokeball.h"
#include "data2.h"
-extern u32 gBattleExecBuffer;
+extern u32 gBattleControllerExecFlags;
extern u8 gActiveBattler;
-extern u8 gBankSpriteIds[MAX_BATTLERS_COUNT];
+extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT];
extern u8 gActionSelectionCursor[MAX_BATTLERS_COUNT];
extern u8 gBattlersCount;
extern bool8 gDoingBattleAnim;
-extern void (*gBattlerFuncs[MAX_BATTLERS_COUNT])(void);
+extern void (*gBattlerControllerFuncs[MAX_BATTLERS_COUNT])(void);
extern void (*gPreBattleCallback1)(void);
-extern u16 gBattlePartyID[MAX_BATTLERS_COUNT];
+extern u16 gBattlerPartyIndexes[MAX_BATTLERS_COUNT];
extern u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200];
extern u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200];
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
extern struct SpriteTemplate gUnknown_0202499C;
extern u16 gSpecialVar_ItemId;
-extern u8 gHealthBoxesIds[MAX_BATTLERS_COUNT];
+extern u8 gHealthboxSpriteIds[MAX_BATTLERS_COUNT];
extern u8 gBattleOutcome;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
@@ -48,7 +48,7 @@ extern u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
extern u8 gBattleMonForms[MAX_BATTLERS_COUNT];
extern u16 gPartnerTrainerId;
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
-extern u8 gBattleDefender;
+extern u8 gBattleMoveTarget;
extern u8 gAbsentBattlerFlags;
extern u8 gUnknown_020244B4[];
extern u32 gTransformedPersonalities[MAX_BATTLERS_COUNT];
@@ -202,12 +202,12 @@ static void nullsub_70(void)
void SetControllerToRecordedOpponent(void)
{
- gBattlerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand;
+ gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand;
}
static void RecordedOpponentBufferRunCommand(void)
{
- if (gBattleExecBuffer & gBitTable[gActiveBattler])
+ if (gBattleControllerExecFlags & gBitTable[gActiveBattler])
{
if (gBattleBufferA[gActiveBattler][0] < ARRAY_COUNT(sRecordedOpponentBufferCommands))
sRecordedOpponentBufferCommands[gBattleBufferA[gActiveBattler][0]]();
@@ -218,23 +218,23 @@ static void RecordedOpponentBufferRunCommand(void)
static void CompleteOnBankSpriteCallbackDummy(void)
{
- if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
+ if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
RecordedOpponentBufferExecCompleted();
}
static void CompleteOnBankSpriteCallbackDummy2(void)
{
- if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
+ if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
RecordedOpponentBufferExecCompleted();
}
static void sub_81865C8(void)
{
- if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
+ if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
- FreeTrainerFrontPicPalette(gSprites[gBankSpriteIds[gActiveBattler]].oam.affineParam);
- FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBattler]]);
- DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]);
+ FreeTrainerFrontPicPalette(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam);
+ FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
+ DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
RecordedOpponentBufferExecCompleted();
}
}
@@ -254,8 +254,8 @@ static void sub_8186678(void)
if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
{
- if (gSprites[gHealthBoxesIds[gActiveBattler]].callback == SpriteCallbackDummy
- && gSprites[gBankSpriteIds[gActiveBattler]].animEnded)
+ if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
+ && gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded)
{
var = TRUE;
}
@@ -263,10 +263,10 @@ static void sub_8186678(void)
}
else
{
- if (gSprites[gHealthBoxesIds[gActiveBattler]].callback == SpriteCallbackDummy
- && gSprites[gHealthBoxesIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy
- && gSprites[gBankSpriteIds[gActiveBattler]].animEnded
- && gSprites[gBankSpriteIds[gActiveBattler ^ BIT_FLANK]].animEnded)
+ if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
+ && gSprites[gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy
+ && gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded
+ && gSprites[gBattlerSpriteIds[gActiveBattler ^ BIT_FLANK]].animEnded)
{
var = TRUE;
}
@@ -290,7 +290,7 @@ static void sub_8186678(void)
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3;
- gBattlerFuncs[gActiveBattler] = sub_8186630;
+ gBattlerControllerFuncs[gActiveBattler] = sub_8186630;
}
}
@@ -300,9 +300,9 @@ static void sub_818686C(void)
bool32 r8 = FALSE;
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
- sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlePartyID[gActiveBattler]]);
+ sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].flag_x80 && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
- sub_8172EF0(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlePartyID[gActiveBattler ^ BIT_FLANK]]);
+ sub_8172EF0(gActiveBattler ^ BIT_FLANK, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]]);
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
{
@@ -310,13 +310,13 @@ static void sub_818686C(void)
{
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
- UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBattler ^ BIT_FLANK], &gEnemyParty[gBattlePartyID[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL);
+ UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL);
sub_8076918(gActiveBattler ^ BIT_FLANK);
- SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBattler ^ BIT_FLANK]);
+ SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]);
}
- UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBattler], &gEnemyParty[gBattlePartyID[gActiveBattler]], HEALTHBOX_ALL);
+ UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL);
sub_8076918(gActiveBattler);
- SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBattler]);
+ SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
}
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 1;
}
@@ -345,7 +345,7 @@ static void sub_818686C(void)
if (!IsDoubleBattle())
{
if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
- && gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
+ && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
r8 = TRUE;
}
@@ -353,9 +353,9 @@ static void sub_818686C(void)
else
{
if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
- && gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
+ && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
&& gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy
- && gSprites[gBankSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy)
+ && gSprites[gBattlerSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy)
{
r8 = TRUE;
}
@@ -366,28 +366,28 @@ static void sub_818686C(void)
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]]);
- SetBankEnemyShadowSpriteCallback(gActiveBattler ^ BIT_FLANK, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler ^ BIT_FLANK]], MON_DATA_SPECIES));
+ SetBattlerShadowSpriteCallback(gActiveBattler ^ BIT_FLANK, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], MON_DATA_SPECIES));
}
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]);
- SetBankEnemyShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES));
+ SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 0;
- gBattlerFuncs[gActiveBattler] = sub_8186678;
+ gBattlerControllerFuncs[gActiveBattler] = sub_8186678;
}
}
static void sub_8186C48(void)
{
- if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
- && gSprites[gBankSpriteIds[gActiveBattler]].pos2.x == 0)
+ if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
+ && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
{
- sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlePartyID[gActiveBattler]]);
+ sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
}
else
{
@@ -405,13 +405,13 @@ static void sub_8186C48(void)
static void CompleteOnHealthbarDone(void)
{
- s16 hpValue = sub_8074AA0(gActiveBattler, gHealthBoxesIds[gActiveBattler], HEALTH_BAR, 0);
+ s16 hpValue = sub_8074AA0(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], HEALTH_BAR, 0);
- SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBattler]);
+ SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
if (hpValue != -1)
{
- UpdateHpTextInHealthbox(gHealthBoxesIds[gActiveBattler], hpValue, HP_CURRENT);
+ UpdateHpTextInHealthbox(gHealthboxSpriteIds[gActiveBattler], hpValue, HP_CURRENT);
}
else
{
@@ -421,9 +421,9 @@ static void CompleteOnHealthbarDone(void)
static void sub_8186D58(void)
{
- if (!gSprites[gBankSpriteIds[gActiveBattler]].inUse)
+ if (!gSprites[gBattlerSpriteIds[gActiveBattler]].inUse)
{
- SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBattler]);
+ SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]);
RecordedOpponentBufferExecCompleted();
}
}
@@ -432,10 +432,10 @@ static void sub_8186D9C(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
- FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBattler]]);
- DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]);
- EnemyShadowCallbackToSetInvisible(gActiveBattler);
- SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBattler]);
+ FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
+ DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
+ HideBattlerShadowSprite(gActiveBattler);
+ SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]);
RecordedOpponentBufferExecCompleted();
}
}
@@ -448,7 +448,7 @@ static void CompleteOnInactiveTextPrinter(void)
static void DoHitAnimBlinkSpriteEffect(void)
{
- u8 spriteId = gBankSpriteIds[gActiveBattler];
+ u8 spriteId = gBattlerSpriteIds[gActiveBattler];
if (gSprites[spriteId].data[1] == 32)
{
@@ -467,12 +467,12 @@ static void DoHitAnimBlinkSpriteEffect(void)
static void sub_8186EA4(void)
{
- if (gSprites[gHealthBoxesIds[gActiveBattler]].callback == SpriteCallbackDummy)
+ if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
if (gBattleSpritesDataPtr->bankData[gActiveBattler].behindSubstitute)
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
- gBattlerFuncs[gActiveBattler] = sub_8186F14;
+ gBattlerControllerFuncs[gActiveBattler] = sub_8186F14;
}
}
@@ -481,8 +481,8 @@ static void sub_8186F14(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive
&& !IsCryPlayingOrClearCrySongs())
{
- if (gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
- || gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy_2)
+ if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
+ || gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy_2)
{
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
RecordedOpponentBufferExecCompleted();
@@ -493,7 +493,7 @@ static void sub_8186F14(void)
static void sub_8186F94(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1
- && gSprites[gBankSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
+ && gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80 = 0;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x1 = 0;
@@ -501,13 +501,13 @@ static void sub_8186F94(void)
FreeSpriteTilesByTag(0x27F9);
FreeSpritePaletteByTag(0x27F9);
- StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], 0);
+ StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0);
- UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBattler], &gEnemyParty[gBattlePartyID[gActiveBattler]], HEALTHBOX_ALL);
+ UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL);
sub_8076918(gActiveBattler);
- SetHealthboxSpriteVisible(gHealthBoxesIds[gActiveBattler]);
+ SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
CopyBattleSpriteInvisibility(gActiveBattler);
- gBattlerFuncs[gActiveBattler] = sub_8186EA4;
+ gBattlerControllerFuncs[gActiveBattler] = sub_8186EA4;
}
}
@@ -516,15 +516,15 @@ static void sub_8187084(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].flag_x80)
{
- sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlePartyID[gActiveBattler]]);
+ sub_8172EF0(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
}
if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]);
- SetBankEnemyShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES));
- gBattlerFuncs[gActiveBattler] = sub_8186F94;
+ SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
+ gBattlerControllerFuncs[gActiveBattler] = sub_8186F94;
}
}
@@ -542,7 +542,7 @@ static void CompleteOnFinishedBattleAnimation(void)
static void RecordedOpponentBufferExecCompleted(void)
{
- gBattlerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand;
+ gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentBufferRunCommand;
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
u8 playerId = GetMultiplayerId();
@@ -552,7 +552,7 @@ static void RecordedOpponentBufferExecCompleted(void)
}
else
{
- gBattleExecBuffer &= ~gBitTable[gActiveBattler];
+ gBattleControllerExecFlags &= ~gBitTable[gActiveBattler];
}
}
@@ -565,7 +565,7 @@ static void RecordedOpponentHandleGetMonData(void)
if (gBattleBufferA[gActiveBattler][2] == 0)
{
- size += CopyRecordedOpponentMonData(gBattlePartyID[gActiveBattler], monData);
+ size += CopyRecordedOpponentMonData(gBattlerPartyIndexes[gActiveBattler], monData);
}
else
{
@@ -577,7 +577,7 @@ static void RecordedOpponentHandleGetMonData(void)
monToCheck >>= 1;
}
}
- EmitDataTransfer(1, size, monData);
+ BtlController_EmitDataTransfer(1, size, monData);
RecordedOpponentBufferExecCompleted();
}
@@ -899,7 +899,7 @@ static void RecordedOpponentHandleSetMonData(void)
if (gBattleBufferA[gActiveBattler][2] == 0)
{
- SetRecordedOpponentMonData(gBattlePartyID[gActiveBattler]);
+ SetRecordedOpponentMonData(gBattlerPartyIndexes[gActiveBattler]);
}
else
{
@@ -1132,7 +1132,7 @@ static void SetRecordedOpponentMonData(u8 monId)
static void RecordedOpponentHandleSetRawMonData(void)
{
- u8 *dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBattler]] + gBattleBufferA[gActiveBattler][1];
+ u8 *dst = (u8 *)&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]] + gBattleBufferA[gActiveBattler][1];
u8 i;
for (i = 0; i < gBattleBufferA[gActiveBattler][2]; i++)
@@ -1143,33 +1143,33 @@ static void RecordedOpponentHandleSetRawMonData(void)
static void RecordedOpponentHandleLoadMonSprite(void)
{
- u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES);
+ u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
- BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[gActiveBattler]], gActiveBattler);
+ BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
sub_806A068(species, GetBattlerPosition(gActiveBattler));
- gBankSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C,
- GetBankCoord(gActiveBattler, 2),
- GetBankSpriteDefault_Y(gActiveBattler),
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C,
+ GetBattlerSpriteCoord(gActiveBattler, 2),
+ GetBattlerSpriteDefault_Y(gActiveBattler),
sub_80A82E4(gActiveBattler));
- gSprites[gBankSpriteIds[gActiveBattler]].pos2.x = -240;
- gSprites[gBankSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
- gSprites[gBankSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
- StartSpriteAnim(&gSprites[gBankSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]);
+ gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
+ StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]);
- SetBankEnemyShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES));
+ SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
- gBattlerFuncs[gActiveBattler] = sub_8186C48;
+ gBattlerControllerFuncs[gActiveBattler] = sub_8186C48;
}
static void RecordedOpponentHandleSwitchInAnim(void)
{
- gBattlePartyID[gActiveBattler] = gBattleBufferA[gActiveBattler][1];
+ gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1];
sub_81885D8(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
- gBattlerFuncs[gActiveBattler] = sub_8187084;
+ gBattlerControllerFuncs[gActiveBattler] = sub_8187084;
}
static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit)
@@ -1177,28 +1177,28 @@ static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit)
u16 species;
ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit);
- gBattlePartyID[bank] = gBattleBufferA[bank][1];
- species = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1];
+ species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES);
gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
- BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank);
+ BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[bank]], bank);
sub_806A068(species, GetBattlerPosition(bank));
- gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
- GetBankCoord(bank, 2),
- GetBankSpriteDefault_Y(bank),
+ gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
+ GetBattlerSpriteCoord(bank, 2),
+ GetBattlerSpriteDefault_Y(bank),
sub_80A82E4(bank));
- gSprites[gUnknown_03005D7C[bank]].data[1] = gBankSpriteIds[bank];
+ gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank];
gSprites[gUnknown_03005D7C[bank]].data[2] = bank;
- gSprites[gBankSpriteIds[bank]].data[0] = bank;
- gSprites[gBankSpriteIds[bank]].data[2] = species;
- gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank;
+ gSprites[gBattlerSpriteIds[bank]].data[0] = bank;
+ gSprites[gBattlerSpriteIds[bank]].data[2] = species;
+ gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank;
- StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]);
+ StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]);
- gSprites[gBankSpriteIds[bank]].invisible = TRUE;
- gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy;
+ gSprites[gBattlerSpriteIds[bank]].invisible = TRUE;
+ gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
}
@@ -1208,14 +1208,14 @@ static void RecordedOpponentHandleReturnMonToBall(void)
if (gBattleBufferA[gActiveBattler][1] == 0)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
- gBattlerFuncs[gActiveBattler] = DoSwitchOutAnimation;
+ gBattlerControllerFuncs[gActiveBattler] = DoSwitchOutAnimation;
}
else
{
- FreeSpriteOamMatrix(&gSprites[gBankSpriteIds[gActiveBattler]]);
- DestroySprite(&gSprites[gBankSpriteIds[gActiveBattler]]);
- EnemyShadowCallbackToSetInvisible(gActiveBattler);
- SetHealthboxSpriteInvisible(gHealthBoxesIds[gActiveBattler]);
+ FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
+ DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
+ HideBattlerShadowSprite(gActiveBattler);
+ SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]);
RecordedOpponentBufferExecCompleted();
}
}
@@ -1235,7 +1235,7 @@ static void DoSwitchOutAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_OPPONENT_MON);
- gBattlerFuncs[gActiveBattler] = sub_8186D9C;
+ gBattlerControllerFuncs[gActiveBattler] = sub_8186D9C;
}
break;
}
@@ -1280,18 +1280,18 @@ static void RecordedOpponentHandleDrawTrainerPic(void)
DecompressTrainerFrontPic(trainerPicId, gActiveBattler);
sub_806A12C(trainerPicId, GetBattlerPosition(gActiveBattler));
- gBankSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C,
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gUnknown_0202499C,
xPos,
(8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40,
sub_80A82E4(gActiveBattler));
- gSprites[gBankSpriteIds[gActiveBattler]].pos2.x = -240;
- gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 2;
- gSprites[gBankSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
- gSprites[gBankSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_805D7AC;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
+ gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC;
- gBattlerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy;
}
static void RecordedOpponentHandleTrainerSlide(void)
@@ -1301,13 +1301,13 @@ static void RecordedOpponentHandleTrainerSlide(void)
static void RecordedOpponentHandleTrainerSlideBack(void)
{
- oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBattler]]);
- gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35;
- gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 280;
- gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_80A6EEC;
- StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBattler]], SpriteCallbackDummy);
- gBattlerFuncs[gActiveBattler] = sub_81865C8;
+ oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC;
+ StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy);
+ gBattlerControllerFuncs[gActiveBattler] = sub_81865C8;
}
static void RecordedOpponentHandleFaintAnimation(void)
@@ -1324,8 +1324,8 @@ static void RecordedOpponentHandleFaintAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT);
- gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_8039934;
- gBattlerFuncs[gActiveBattler] = sub_8186D58;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039934;
+ gBattlerControllerFuncs[gActiveBattler] = sub_8186D58;
}
}
}
@@ -1370,7 +1370,7 @@ static void RecordedOpponentHandleMoveAnimation(void)
else
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
- gBattlerFuncs[gActiveBattler] = RecordedOpponentDoMoveAnimation;
+ gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentDoMoveAnimation;
}
}
}
@@ -1433,7 +1433,7 @@ static void RecordedOpponentHandlePrintString(void)
stringId = (u16*)(&gBattleBufferA[gActiveBattler][2]);
BufferStringBattle(*stringId);
BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
- gBattlerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
}
static void RecordedOpponentHandlePrintSelectionString(void)
@@ -1443,7 +1443,7 @@ static void RecordedOpponentHandlePrintSelectionString(void)
static void RecordedOpponentHandleChooseAction(void)
{
- EmitTwoReturnValues(1, RecordedBattle_ReadBankAction(gActiveBattler), 0);
+ BtlController_EmitTwoReturnValues(1, RecordedBattle_GetBankAction(gActiveBattler), 0);
RecordedOpponentBufferExecCompleted();
}
@@ -1456,13 +1456,13 @@ static void RecordedOpponentHandleChooseMove(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
{
- EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace());
+ BtlController_EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace());
}
else
{
- u8 moveId = RecordedBattle_ReadBankAction(gActiveBattler);
- u8 target = RecordedBattle_ReadBankAction(gActiveBattler);
- EmitTwoReturnValues(1, 10, moveId | (target << 8));
+ u8 moveId = RecordedBattle_GetBankAction(gActiveBattler);
+ u8 target = RecordedBattle_GetBankAction(gActiveBattler);
+ BtlController_EmitTwoReturnValues(1, 10, moveId | (target << 8));
}
RecordedOpponentBufferExecCompleted();
@@ -1475,8 +1475,8 @@ static void RecordedOpponentHandleChooseItem(void)
static void RecordedOpponentHandleChoosePokemon(void)
{
- *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = RecordedBattle_ReadBankAction(gActiveBattler);
- EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL);
+ *(gBattleStruct->monToSwitchIntoId + gActiveBattler) = RecordedBattle_GetBankAction(gActiveBattler);
+ BtlController_EmitChosenMonReturnValue(1, *(gBattleStruct->monToSwitchIntoId + gActiveBattler), NULL);
RecordedOpponentBufferExecCompleted();
}
@@ -1494,19 +1494,19 @@ static void RecordedOpponentHandleHealthBarUpdate(void)
if (hpVal != INSTANT_HP_BAR_DROP)
{
- u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_MAX_HP);
- u32 curHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_HP);
+ u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP);
+ u32 curHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_HP);
- SetBattleBarStruct(gActiveBattler, gHealthBoxesIds[gActiveBattler], maxHP, curHP, hpVal);
+ SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, curHP, hpVal);
}
else
{
- u32 maxHP = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_MAX_HP);
+ u32 maxHP = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MAX_HP);
- SetBattleBarStruct(gActiveBattler, gHealthBoxesIds[gActiveBattler], maxHP, 0, hpVal);
+ SetBattleBarStruct(gActiveBattler, gHealthboxSpriteIds[gActiveBattler], maxHP, 0, hpVal);
}
- gBattlerFuncs[gActiveBattler] = CompleteOnHealthbarDone;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthbarDone;
}
static void RecordedOpponentHandleExpUpdate(void)
@@ -1520,10 +1520,10 @@ static void RecordedOpponentHandleStatusIconUpdate(void)
{
u8 bank;
- UpdateHealthboxAttribute(gHealthBoxesIds[gActiveBattler], &gEnemyParty[gBattlePartyID[gActiveBattler]], HEALTHBOX_STATUS_ICON);
+ UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON);
bank = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0;
- gBattlerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
}
}
@@ -1533,7 +1533,7 @@ static void RecordedOpponentHandleStatusAnimation(void)
{
InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1],
gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24));
- gBattlerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
}
}
@@ -1608,16 +1608,16 @@ static void RecordedOpponentHandleCmd40(void)
static void RecordedOpponentHandleHitAnimation(void)
{
- if (gSprites[gBankSpriteIds[gActiveBattler]].invisible == TRUE)
+ if (gSprites[gBattlerSpriteIds[gActiveBattler]].invisible == TRUE)
{
RecordedOpponentBufferExecCompleted();
}
else
{
gDoingBattleAnim = TRUE;
- gSprites[gBankSpriteIds[gActiveBattler]].data[1] = 0;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
DoHitAnimHealthboxEffect(gActiveBattler);
- gBattlerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect;
+ gBattlerControllerFuncs[gActiveBattler] = DoHitAnimBlinkSpriteEffect;
}
}
@@ -1656,7 +1656,7 @@ static void RecordedOpponentHandlePlayFanfareOrBGM(void)
static void RecordedOpponentHandleFaintingCry(void)
{
- u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBattler]], MON_DATA_SPECIES);
+ u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
PlayCry3(species, 25, 5);
RecordedOpponentBufferExecCompleted();
@@ -1674,14 +1674,14 @@ static void RecordedOpponentHandleIntroTrainerBallThrow(void)
u8 paletteNum;
u8 taskId;
- oamt_add_pos2_onto_pos1(&gSprites[gBankSpriteIds[gActiveBattler]]);
+ oamt_add_pos2_onto_pos1(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
- gSprites[gBankSpriteIds[gActiveBattler]].data[0] = 35;
- gSprites[gBankSpriteIds[gActiveBattler]].data[2] = 280;
- gSprites[gBankSpriteIds[gActiveBattler]].data[4] = gSprites[gBankSpriteIds[gActiveBattler]].pos1.y;
- gSprites[gBankSpriteIds[gActiveBattler]].callback = sub_80A6EEC;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_80A6EEC;
- StoreSpriteCallbackInData6(&gSprites[gBankSpriteIds[gActiveBattler]], sub_818962C);
+ StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_818962C);
taskId = CreateTask(sub_8189548, 5);
gTasks[taskId].data[0] = gActiveBattler;
@@ -1690,7 +1690,7 @@ static void RecordedOpponentHandleIntroTrainerBallThrow(void)
gTasks[gUnknown_020244B4[gActiveBattler]].func = sub_8073C30;
gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
- gBattlerFuncs[gActiveBattler] = nullsub_70;
+ gBattlerControllerFuncs[gActiveBattler] = nullsub_70;
}
static void sub_8189548(u8 taskId)
@@ -1700,19 +1700,19 @@ static void sub_8189548(u8 taskId)
gActiveBattler = gTasks[taskId].data[0];
if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
- gBattleBufferA[gActiveBattler][1] = gBattlePartyID[gActiveBattler];
+ gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
sub_81885D8(gActiveBattler, FALSE);
}
else
{
- gBattleBufferA[gActiveBattler][1] = gBattlePartyID[gActiveBattler];
+ gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
sub_81885D8(gActiveBattler, FALSE);
gActiveBattler ^= BIT_FLANK;
- gBattleBufferA[gActiveBattler][1] = gBattlePartyID[gActiveBattler];
+ gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
sub_81885D8(gActiveBattler, FALSE);
gActiveBattler ^= BIT_FLANK;
}
- gBattlerFuncs[gActiveBattler] = sub_818686C;
+ gBattlerControllerFuncs[gActiveBattler] = sub_818686C;
gActiveBattler = savedActiveBank;
DestroyTask(taskId);
}
@@ -1753,7 +1753,7 @@ static void RecordedOpponentHandleDrawPartyStatusSummary(void)
if (gBattleBufferA[gActiveBattler][2] != 0)
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0x5D;
- gBattlerFuncs[gActiveBattler] = sub_818975C;
+ gBattlerControllerFuncs[gActiveBattler] = sub_818975C;
}
}
@@ -1780,9 +1780,9 @@ static void RecordedOpponentHandleCmd50(void)
static void RecordedOpponentHandleSpriteInvisibility(void)
{
- if (IsBankSpritePresent(gActiveBattler))
+ if (IsBattlerSpritePresent(gActiveBattler))
{
- gSprites[gBankSpriteIds[gActiveBattler]].invisible = gBattleBufferA[gActiveBattler][1];
+ gSprites[gBattlerSpriteIds[gActiveBattler]].invisible = gBattleBufferA[gActiveBattler][1];
CopyBattleSpriteInvisibility(gActiveBattler);
}
RecordedOpponentBufferExecCompleted();
@@ -1798,7 +1798,7 @@ static void RecordedOpponentHandleBattleAnimation(void)
if (TryHandleLaunchBattleTableAnimation(gActiveBattler, gActiveBattler, gActiveBattler, animationId, argument))
RecordedOpponentBufferExecCompleted();
else
- gBattlerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
+ gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
}
}
@@ -1822,7 +1822,7 @@ static void RecordedOpponentHandleCmd55(void)
FadeOutMapMusic(5);
BeginFastPaletteFade(3);
RecordedOpponentBufferExecCompleted();
- gBattlerFuncs[gActiveBattler] = sub_80587B0;
+ gBattlerControllerFuncs[gActiveBattler] = sub_80587B0;
}
static void nullsub_119(void)