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authorGriffinR <griffin.g.richards@gmail.com>2021-01-22 20:03:21 -0500
committerGriffinR <griffin.g.richards@gmail.com>2021-01-22 20:03:27 -0500
commit63a78287725167a9c048b2eac5e92b4da4b339d1 (patch)
tree84911089de7164a4a05677160e85fd4bbd7f34b5 /src/battle_controller_recorded_player.c
parent4eca05ccf5cce480e8018527798d3632ee43e551 (diff)
Document battle_controller_player.c
Diffstat (limited to 'src/battle_controller_recorded_player.c')
-rw-r--r--src/battle_controller_recorded_player.c130
1 files changed, 70 insertions, 60 deletions
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c
index ebc1450bd..dfc46a08b 100644
--- a/src/battle_controller_recorded_player.c
+++ b/src/battle_controller_recorded_player.c
@@ -95,7 +95,7 @@ static void sub_818BA6C(u8 battlerId, bool8 dontClearSubstituteBit);
static void DoSwitchOutAnimation(void);
static void RecordedPlayerDoMoveAnimation(void);
static void sub_818CC24(u8 taskId);
-static void sub_818CDF4(void);
+static void EndDrawPartyStatusSummary(void);
static void (*const sRecordedPlayerBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
{
@@ -188,7 +188,7 @@ static void sub_81899F0(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
- nullsub_25(0);
+ BattleGfxSfxDummy3(MALE);
FreeSpriteOamMatrix(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
RecordedPlayerBufferExecCompleted();
@@ -197,9 +197,9 @@ static void sub_81899F0(void)
static void sub_8189A58(void)
{
- if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 == 0xFF)
+ if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1)
{
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 0;
RecordedPlayerBufferExecCompleted();
}
}
@@ -233,14 +233,14 @@ static void sub_8189AA0(void)
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].finishedShinyMonAnim = FALSE;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
+ FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
+ FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
if (IsDoubleBattle())
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], gActiveBattler ^ BIT_FLANK);
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3;
gBattlerControllerFuncs[gActiveBattler] = sub_8189A58;
}
}
@@ -265,7 +265,7 @@ static void sub_8189AA0(void)
if (r6)
{
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_9 = 3;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3;
gBattlerControllerFuncs[gActiveBattler] = sub_8189A58;
}
}
@@ -289,27 +289,27 @@ static void sub_8189D40(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].ballAnimActive)
{
- if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80)
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted)
{
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL);
- sub_8076918(gActiveBattler ^ BIT_FLANK);
+ StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]);
}
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL);
- sub_8076918(gActiveBattler);
+ StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
}
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 1;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = TRUE;
}
- if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80
- && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x40
- && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].field_1_x40
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted
+ && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].waitForCry
+ && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler ^ BIT_FLANK].waitForCry
&& !IsCryPlayingOrClearCrySongs())
{
- if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20)
+ if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored)
{
if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && (gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
@@ -322,20 +322,20 @@ static void sub_8189D40(void)
}
}
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 1;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = TRUE;
r10 = TRUE;
}
- if (r10 && gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
+ if (r10 && gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy
&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
- DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler ^ BIT_FLANK]]);
+ DestroySprite(&gSprites[gBattleControllerData[gActiveBattler ^ BIT_FLANK]]);
- DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]);
- gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x20 = 0;
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_1_x80 = 0;
+ DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
+ gBattleSpritesDataPtr->animationData->introAnimActive = FALSE;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = FALSE;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = FALSE;
gBattlerControllerFuncs[gActiveBattler] = sub_8189AA0;
}
}
@@ -363,13 +363,13 @@ static void CompleteOnHealthbarDone(void)
}
}
-static void sub_818A114(void)
+static void FreeMonSpriteAfterFaintAnim(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y > DISPLAY_HEIGHT)
{
u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
- nullsub_24(species);
+ BattleGfxSfxDummy2(species);
FreeOamMatrix(gSprites[gBattlerSpriteIds[gActiveBattler]].oam.matrixNum);
DestroySprite(&gSprites[gBattlerSpriteIds[gActiveBattler]]);
SetHealthboxSpriteInvisible(gHealthboxSpriteIds[gActiveBattler]);
@@ -441,14 +441,14 @@ static void sub_818A37C(void)
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim = FALSE;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
+ FreeSpriteTilesByTag(ANIM_TAG_GOLD_STARS);
+ FreeSpritePaletteByTag(ANIM_TAG_GOLD_STARS);
- CreateTask(c3_0802FDF4, 10);
+ CreateTask(Task_PlayerController_RestoreBgmAfterCry, 10);
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL);
- sub_8076918(gActiveBattler);
+ StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
gBattlerControllerFuncs[gActiveBattler] = sub_818A2B4;
@@ -463,10 +463,10 @@ static void sub_818A470(void)
TryShinyAnimation(gActiveBattler, &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]]);
}
- if (gSprites[gUnknown_03005D7C[gActiveBattler]].callback == SpriteCallbackDummy
+ if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy
&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
{
- DestroySprite(&gSprites[gUnknown_03005D7C[gActiveBattler]]);
+ DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
gBattlerControllerFuncs[gActiveBattler] = sub_818A37C;
}
}
@@ -1121,7 +1121,7 @@ static void sub_818BA6C(u8 battlerId, bool8 dontClearSubstituteBit)
ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit);
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
- gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714);
+ gBattleControllerData[battlerId] = CreateInvisibleSpriteWithCallback(SpriteCB_WaitForBattlerBallReleaseAnim);
SetMultiuseSpriteTemplateToPokemon(species, GetBattlerPosition(battlerId));
gBattlerSpriteIds[battlerId] = CreateSprite(
@@ -1130,8 +1130,8 @@ static void sub_818BA6C(u8 battlerId, bool8 dontClearSubstituteBit)
GetBattlerSpriteDefault_Y(battlerId),
GetBattlerSpriteSubpriority(battlerId));
- gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
- gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
+ gSprites[gBattleControllerData[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
+ gSprites[gBattleControllerData[battlerId]].data[2] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
@@ -1142,7 +1142,7 @@ static void sub_818BA6C(u8 battlerId, bool8 dontClearSubstituteBit)
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
- gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
+ gSprites[gBattleControllerData[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
static void RecordedPlayerHandleReturnMonToBall(void)
@@ -1182,6 +1182,8 @@ static void DoSwitchOutAnimation(void)
}
}
+#define sSpeedX data[0]
+
static void RecordedPlayerHandleDrawTrainerPic(void)
{
s16 xPos, yPos;
@@ -1231,10 +1233,10 @@ static void RecordedPlayerHandleDrawTrainerPic(void)
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
- gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = DISPLAY_WIDTH;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y = 48;
- gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2;
- gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = ST_OAM_AFFINE_OFF;
gSprites[gBattlerSpriteIds[gActiveBattler]].hFlip = 1;
}
@@ -1245,14 +1247,16 @@ static void RecordedPlayerHandleDrawTrainerPic(void)
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
- gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
- gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2;
- gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = DISPLAY_WIDTH;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn;
}
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBattlerSpriteCallbackDummy;
}
+#undef sSpeedX
+
static void RecordedPlayerHandleTrainerSlide(void)
{
RecordedPlayerBufferExecCompleted();
@@ -1269,6 +1273,9 @@ static void RecordedPlayerHandleTrainerSlideBack(void)
gBattlerControllerFuncs[gActiveBattler] = sub_81899F0;
}
+#define sSpeedX data[1]
+#define sSpeedY data[2]
+
static void RecordedPlayerHandleFaintAnimation(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState == 0)
@@ -1284,14 +1291,17 @@ static void RecordedPlayerHandleFaintAnimation(void)
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
PlaySE12WithPanning(SE_FAINT, -64);
- gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
- gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
- gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00;
- gBattlerControllerFuncs[gActiveBattler] = sub_818A114;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = 0;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedY = 5;
+ gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintSlideAnim;
+ gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterFaintAnim;
}
}
}
+#undef sSpeedX
+#undef sSpeedY
+
static void RecordedPlayerHandlePaletteFade(void)
{
RecordedPlayerBufferExecCompleted();
@@ -1314,7 +1324,7 @@ static void RecordedPlayerHandlePause(void)
static void RecordedPlayerHandleMoveAnimation(void)
{
- if (!mplay_80342A4(gActiveBattler))
+ if (!IsBattleSEPlaying(gActiveBattler))
{
u16 move = gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8);
@@ -1356,7 +1366,7 @@ static void RecordedPlayerDoMoveAnimation(void)
case 1:
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
- sub_805EB9C(ST_OAM_AFFINE_OFF);
+ SetBattlerSpriteAffineMode(ST_OAM_AFFINE_OFF);
DoMoveAnim(move);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 2;
}
@@ -1365,7 +1375,7 @@ static void RecordedPlayerDoMoveAnimation(void)
gAnimScriptCallback();
if (!gAnimScriptActive)
{
- sub_805EB9C(ST_OAM_AFFINE_NORMAL);
+ SetBattlerSpriteAffineMode(ST_OAM_AFFINE_NORMAL);
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute && multihit < 2)
{
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
@@ -1495,7 +1505,7 @@ static void RecordedPlayerHandleExpUpdate(void)
static void RecordedPlayerHandleStatusIconUpdate(void)
{
- if (!mplay_80342A4(gActiveBattler))
+ if (!IsBattleSEPlaying(gActiveBattler))
{
u8 battlerId;
@@ -1508,7 +1518,7 @@ static void RecordedPlayerHandleStatusIconUpdate(void)
static void RecordedPlayerHandleStatusAnimation(void)
{
- if (!mplay_80342A4(gActiveBattler))
+ if (!IsBattleSEPlaying(gActiveBattler))
{
InitAndLaunchChosenStatusAnimation(gBattleBufferA[gActiveBattler][1],
gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8) | (gBattleBufferA[gActiveBattler][4] << 16) | (gBattleBufferA[gActiveBattler][5] << 24));
@@ -1662,7 +1672,7 @@ static void RecordedPlayerHandleIntroTrainerBallThrow(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler;
- StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_805CC00);
+ StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreePlayerSpriteLoadMonSprite);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1);
paletteNum = AllocSpritePalette(0xD6F9);
@@ -1681,7 +1691,7 @@ static void RecordedPlayerHandleIntroTrainerBallThrow(void)
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
- gBattleSpritesDataPtr->animationData->field_9_x1 = 1;
+ gBattleSpritesDataPtr->animationData->introAnimActive = TRUE;
gBattlerControllerFuncs[gActiveBattler] = nullsub_120;
}
@@ -1727,20 +1737,20 @@ static void RecordedPlayerHandleDrawPartyStatusSummary(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown = 1;
gBattlerStatusSummaryTaskId[gActiveBattler] = CreatePartyStatusSummarySprites(gActiveBattler, (struct HpAndStatus *)&gBattleBufferA[gActiveBattler][4], gBattleBufferA[gActiveBattler][1], gBattleBufferA[gActiveBattler][2]);
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0;
if (gBattleBufferA[gActiveBattler][2] != 0)
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0x5D;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 93;
- gBattlerControllerFuncs[gActiveBattler] = sub_818CDF4;
+ gBattlerControllerFuncs[gActiveBattler] = EndDrawPartyStatusSummary;
}
}
-static void sub_818CDF4(void)
+static void EndDrawPartyStatusSummary(void)
{
- if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5++ > 0x5C)
+ if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer++ > 92)
{
- gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].field_5 = 0;
+ gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0;
RecordedPlayerBufferExecCompleted();
}
}
@@ -1769,7 +1779,7 @@ static void RecordedPlayerHandleSpriteInvisibility(void)
static void RecordedPlayerHandleBattleAnimation(void)
{
- if (!mplay_80342A4(gActiveBattler))
+ if (!IsBattleSEPlaying(gActiveBattler))
{
u8 animationId = gBattleBufferA[gActiveBattler][1];
u16 argument = gBattleBufferA[gActiveBattler][2] | (gBattleBufferA[gActiveBattler][3] << 8);
@@ -1797,7 +1807,7 @@ static void RecordedPlayerHandleEndLinkBattle(void)
FadeOutMapMusic(5);
BeginFastPaletteFade(3);
RecordedPlayerBufferExecCompleted();
- gBattlerControllerFuncs[gActiveBattler] = sub_80587B0;
+ gBattlerControllerFuncs[gActiveBattler] = SetBattleEndCallbacks;
}
static void RecordedPlayerCmdEnd(void)