diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2021-10-07 16:10:35 -0400 |
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committer | GitHub <noreply@github.com> | 2021-10-07 16:10:35 -0400 |
commit | a2655ba9ab82646a54f60abc6078df372179f8d4 (patch) | |
tree | 95b074a1a4d77d6cd77e413e1d6e72eb55b595b0 /src/battle_controller_recorded_player.c | |
parent | e86d3410a1719fcbf62754bfda93a295aa7e0d57 (diff) | |
parent | 001a25e49cd6acdac89a62f4230aef80422e78f2 (diff) |
Merge branch 'master' into doc-union
Diffstat (limited to 'src/battle_controller_recorded_player.c')
-rw-r--r-- | src/battle_controller_recorded_player.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 73c23afc5..bff81948b 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -342,7 +342,7 @@ static void Intro_TryShinyAnimShowHealthbox(void) static void WaitForMonAnimAfterLoad(void) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded && gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded && gSprites[gBattlerSpriteIds[gActiveBattler]].x2 == 0) RecordedPlayerBufferExecCompleted(); } @@ -365,7 +365,7 @@ static void CompleteOnHealthbarDone(void) static void FreeMonSpriteAfterFaintAnim(void) { - if (gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y + gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y > DISPLAY_HEIGHT) + if (gSprites[gBattlerSpriteIds[gActiveBattler]].y + gSprites[gBattlerSpriteIds[gActiveBattler]].y2 > DISPLAY_HEIGHT) { u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES); @@ -1098,7 +1098,7 @@ static void RecordedPlayerHandleLoadMonSprite(void) GetBattlerSpriteCoord(gActiveBattler, 2), GetBattlerSpriteDefault_Y(gActiveBattler), GetBattlerSpriteSubpriority(gActiveBattler)); - gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -DISPLAY_WIDTH; + gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = -DISPLAY_WIDTH; gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler; gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]); @@ -1233,8 +1233,8 @@ static void RecordedPlayerHandleDrawTrainerPic(void) gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag); - gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = DISPLAY_WIDTH; - gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.y = 48; + gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = DISPLAY_WIDTH; + gSprites[gBattlerSpriteIds[gActiveBattler]].y2 = 48; gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineMode = ST_OAM_AFFINE_OFF; @@ -1247,7 +1247,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void) gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler)); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; - gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = DISPLAY_WIDTH; + gSprites[gBattlerSpriteIds[gActiveBattler]].x2 = DISPLAY_WIDTH; gSprites[gBattlerSpriteIds[gActiveBattler]].sSpeedX = -2; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_TrainerSlideIn; } @@ -1267,7 +1267,7 @@ static void RecordedPlayerHandleTrainerSlideBack(void) SetSpritePrimaryCoordsFromSecondaryCoords(&gSprites[gBattlerSpriteIds[gActiveBattler]]); gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 35; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy); gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide; @@ -1668,7 +1668,7 @@ static void RecordedPlayerHandleIntroTrainerBallThrow(void) gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 50; gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = -40; - gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y; + gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].y; gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation; gSprites[gBattlerSpriteIds[gActiveBattler]].data[5] = gActiveBattler; |